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package org.bukkit.event.world;
import org.bukkit.World;
import org.bukkit.event.HandlerList;
/**
* Called when a World is loaded
*/
@SuppressWarnings("serial")
public class WorldLoadEvent extends WorldEvent {
private static final HandlerList handlers = new HandlerList();
public WorldLoadEvent(World world) {
super(Type.WORLD_LOAD, world);
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}
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