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package org.bukkit;
/**
* A list of effects that the server is able to send to players.
*/
public enum Effect {
BOW_FIRE(1002),
CLICK1(1001),
CLICK2(1000),
DOOR_TOGGLE(1003),
EXTINGUISH(1004),
RECORD_PLAY(1005),
GHAST_SHRIEK(1007),
GHAST_SHOOT(1008),
BLAZE_SHOOT(1009),
SMOKE(2000),
STEP_SOUND(2001),
POTION_BREAK(2002),
ENDER_SIGNAL(2003),
MOBSPAWNER_FLAMES(2004);
private final int id;
Effect(int id) {
this.id = id;
}
public int getId() {
return this.id;
}
}
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