package org.bukkit.event.player; import org.bukkit.World; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; /** * Called when a player switches to another world. */ public class PlayerChangedWorldEvent extends PlayerEvent { private static final HandlerList handlers = new HandlerList(); private final World from; public PlayerChangedWorldEvent(final Player player, final World from) { super(player); this.from = from; } /** * Gets the world the player is switching from. * * @return player's previous world */ public World getFrom() { return from; } @Override public HandlerList getHandlers() { return handlers; } public static HandlerList getHandlerList() { return handlers; } }