package org.bukkit.event.player; import org.bukkit.World; import org.bukkit.entity.Player; @SuppressWarnings("serial") public class PlayerChangedWorldEvent extends PlayerEvent { private final World from; public PlayerChangedWorldEvent(Player player, World from) { super(Type.PLAYER_CHANGED_WORLD, player); this.from = from; } public World getFrom() { return from; } }