package org.bukkit.entity; import org.bukkit.inventory.LlamaInventory; /** * Represents a Llama. */ public interface Llama extends ChestedHorse { /** * Represents the base color that the llama has. */ public enum Color { /** * A cream-colored llama. */ CREAMY, /** * A white llama. */ WHITE, /** * A brown llama. */ BROWN, /** * A gray llama. */ GRAY; } /** * Gets the llama's color. * * @return a {@link Color} representing the llama's color */ Color getColor(); /** * Sets the llama's color. * * @param color a {@link Color} for this llama */ void setColor(Color color); /** * Gets the llama's strength. A higher strength llama will have more * inventory slots and be more threatening to entities. * * @return llama strength [1,5] */ int getStrength(); /** * Sets the llama's strength. A higher strength llama will have more * inventory slots and be more threatening to entities. Inventory slots are * equal to strength * 3. * * @param strength llama strength [1,5] */ void setStrength(int strength); @Override LlamaInventory getInventory(); }