package org.bukkit.entity; /** * An iron Golem that protects Villages. */ public interface IronGolem extends Golem { /** * Gets whether this iron golem was built by a player. * * @return Whether this iron golem was built by a player */ public boolean isPlayerCreated(); /** * Sets whether this iron golem was built by a player or not. * * @param playerCreated true if you want to set the iron golem as being * player created, false if you want it to be a natural village golem. */ public void setPlayerCreated(boolean playerCreated); }