package org.bukkit.entity; import org.bukkit.Location; /** * A crystal that heals nearby EnderDragons */ public interface EnderCrystal extends Entity { /** * Return whether or not this end crystal is showing the * bedrock slate underneath it. * * @return true if the bottom is being shown */ boolean isShowingBottom(); /** * Sets whether or not this end crystal is showing the * bedrock slate underneath it. * * @param showing whether the bedrock slate should be shown */ void setShowingBottom(boolean showing); /** * Gets the location that this end crystal is pointing its beam to. * * @return the location that the beam is pointed to, or null if the beam is not shown */ Location getBeamTarget(); /** * Sets the location that this end crystal is pointing to. Passing a null * value will remove the current beam. * * @param location the location to point the beam to * @throws IllegalArgumentException for differing worlds */ void setBeamTarget(Location location); }