package org.bukkit; public interface Nameable { /** * Gets the custom name on a mob or block. If there is no name this method * will return null. *

* This value has no effect on players, they will always use their real * name. * * @return name of the mob/block or null */ public String getCustomName(); /** * Sets a custom name on a mob or block. This name will be used in death * messages and can be sent to the client as a nameplate over the mob. *

* Setting the name to null or an empty string will clear it. *

* This value has no effect on players, they will always use their real * name. * * @param name the name to set */ public void setCustomName(String name); }