From d38c63837f9400719767701e26d4f21564017ffa Mon Sep 17 00:00:00 2001 From: sk89q Date: Mon, 26 Sep 2011 15:10:33 -0700 Subject: Added Player.get/setListName to change the name of the player on the player list. --- src/main/java/org/bukkit/entity/Player.java | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) (limited to 'src') diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index 1791c743..44239994 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -36,6 +36,31 @@ public interface Player extends HumanEntity, CommandSender, OfflinePlayer { * @param name The new display name. */ public void setDisplayName(String name); + + /** + * Gets the name that is shown on the player list. + * + * @return the player list name + */ + public String getListName(); + + /** + * Sets the name that is shown on the player list. The name cannot + * be longer than 16 characters, but color is supported. If the same + * name is passed (with no change), then nothing will happen. + * Case-sensitivity matters -- two names with different casing will + * appear as two different people. If a player joins afterwards with + * a name that conflicts with a player's custom list name, the + * joining player's player list name will have a random number appended to it + * (1-2 characters long in the default implementation). If the joining + * player's name is 15 or 16 characters long, part of the name will + * be truncated at the end to allow the addition of the two digits. + * + * @param name new player list name + * @throws IllegalArgumentException if the name is already used by someone else + * @throws IllegalArgumentException if the length of the name is too long + */ + public void setListName(String name); /** * Set the target of the player's compass. -- cgit v1.2.3