From 739f08b9b3a1022c3774d4629a410fef6b53a9c0 Mon Sep 17 00:00:00 2001 From: MorphanOne Date: Tue, 21 Jan 2014 22:33:49 -0500 Subject: Add setCritical and isCritical methods to Arrow.java. Adds BUKKIT-5113 --- src/main/java/org/bukkit/entity/Arrow.java | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) (limited to 'src') diff --git a/src/main/java/org/bukkit/entity/Arrow.java b/src/main/java/org/bukkit/entity/Arrow.java index 9676b04d..e49eef07 100644 --- a/src/main/java/org/bukkit/entity/Arrow.java +++ b/src/main/java/org/bukkit/entity/Arrow.java @@ -20,4 +20,23 @@ public interface Arrow extends Projectile { * @param knockbackStrength the knockback strength value */ public void setKnockbackStrength(int knockbackStrength); + + /** + * Gets whether this arrow is critical. + *

+ * Critical arrows have increased damage and cause particle effects. + *

+ * Critical arrows generally occur when a player fully draws a bow before + * firing. + * + * @return true if it is critical + */ + public boolean isCritical(); + + /** + * Sets whether or not this arrow should be critical. + * + * @param critical whether or not it should be critical + */ + public void setCritical(boolean critical); } -- cgit v1.2.3