From be55b4f5b8274c1124fe957e6a3259789f6e9747 Mon Sep 17 00:00:00 2001 From: GJ Date: Fri, 6 Dec 2013 10:37:22 -0500 Subject: [Bleeding] Correct naming of sounds for Minecraft 1.7. Fixes BUKKIT-5065 Several sounds were renamed in Minecraft 1.7 and have been updated accordingly. Additionally, two sounds, HURT and BREATH, were removed from Minecraft. --- src/main/java/org/bukkit/Sound.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/main') diff --git a/src/main/java/org/bukkit/Sound.java b/src/main/java/org/bukkit/Sound.java index 77261c28..09135300 100644 --- a/src/main/java/org/bukkit/Sound.java +++ b/src/main/java/org/bukkit/Sound.java @@ -16,7 +16,6 @@ public enum Sound { ANVIL_LAND, ANVIL_USE, ARROW_HIT, - BREATH, BURP, CHEST_CLOSE, CHEST_OPEN, @@ -33,7 +32,6 @@ public enum Sound { FIZZ, FUSE, GLASS, - HURT, HURT_FLESH, ITEM_BREAK, ITEM_PICKUP, @@ -158,6 +156,7 @@ public enum Sound { ZOMBIE_INFECT, ZOMBIE_UNFECT, ZOMBIE_REMEDY, + ZOMBIE_WALK, ZOMBIE_PIG_IDLE, ZOMBIE_PIG_ANGRY, ZOMBIE_PIG_DEATH, @@ -183,6 +182,7 @@ public enum Sound { HORSE_ANGRY, HORSE_ARMOR, HORSE_BREATHE, + HORSE_DEATH, HORSE_GALLOP, HORSE_HIT, HORSE_IDLE, @@ -196,6 +196,7 @@ public enum Sound { DONKEY_HIT, DONKEY_IDLE, HORSE_SKELETON_DEATH, + HORSE_SKELETON_HIT, HORSE_SKELETON_IDLE, HORSE_ZOMBIE_DEATH, HORSE_ZOMBIE_HIT, -- cgit v1.2.3