From 984919f3a9642b6404a032cefae06067fabaff16 Mon Sep 17 00:00:00 2001 From: feildmaster Date: Sat, 29 Dec 2012 18:40:44 -0600 Subject: Don't allow nulls in PlayerRespawnEvent. Fixes BUKKIT-2571 --- src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/main/java') diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java index dcfc8783..48a07c29 100644 --- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java +++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java @@ -1,5 +1,6 @@ package org.bukkit.event.player; +import org.apache.commons.lang.Validate; import org.bukkit.Location; import org.bukkit.entity.Player; import org.bukkit.event.HandlerList; @@ -30,6 +31,9 @@ public class PlayerRespawnEvent extends PlayerEvent { * @param respawnLocation new location for the respawn */ public void setRespawnLocation(Location respawnLocation) { + Validate.notNull(respawnLocation, "Respawn location can not be null"); + Validate.notNull(respawnLocation.getWorld(), "Respawn world can not be null"); + this.respawnLocation = respawnLocation; } -- cgit v1.2.3