From 6a779790eb2308aefaa0b1416d35a4b4fdb7012e Mon Sep 17 00:00:00 2001 From: Wesley Wolfe Date: Sat, 3 Aug 2013 18:26:31 -0500 Subject: Use player as point of reference for min volume. Fixes BUKKIT-4640 When the minimum volume is being used because the distance is over a threshold, the unit vector delta should be added to the player's location, instead of where the command specified location. This change makes the player's location the point of reference for playing sounds when distance to volume scale is lower than minimum specified volume. --- src/main/java/org/bukkit/command/defaults/PlaySoundCommand.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/main/java') diff --git a/src/main/java/org/bukkit/command/defaults/PlaySoundCommand.java b/src/main/java/org/bukkit/command/defaults/PlaySoundCommand.java index 3dfb0483..0cb5ca2d 100644 --- a/src/main/java/org/bukkit/command/defaults/PlaySoundCommand.java +++ b/src/main/java/org/bukkit/command/defaults/PlaySoundCommand.java @@ -74,10 +74,10 @@ public class PlaySoundCommand extends VanillaCommand { final double delta = Math.sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ) / 2.0D; if (delta > 0.0D) { - soundLocation.add(deltaX / delta, deltaY / delta, deltaZ / delta); + location.add(deltaX / delta, deltaY / delta, deltaZ / delta); } - player.playSound(soundLocation, soundArg, (float) minimumVolume, (float) pitch); + player.playSound(location, soundArg, (float) minimumVolume, (float) pitch); } else { player.playSound(soundLocation, soundArg, (float) volume, (float) pitch); } -- cgit v1.2.3