From 321aea41564edf3bdcc312ab9d93b74a114a46a3 Mon Sep 17 00:00:00 2001 From: Karl Fritsche Date: Mon, 5 Nov 2012 22:10:09 +0100 Subject: Update sounds for Minecraft 1.4.2 changes. Fixes BUKKIT-2849 --- src/main/java/org/bukkit/Sound.java | 51 +++++++++++++++++++++++++++++++++---- 1 file changed, 46 insertions(+), 5 deletions(-) (limited to 'src/main/java') diff --git a/src/main/java/org/bukkit/Sound.java b/src/main/java/org/bukkit/Sound.java index f5cef986..6d263809 100644 --- a/src/main/java/org/bukkit/Sound.java +++ b/src/main/java/org/bukkit/Sound.java @@ -10,8 +10,10 @@ public enum Sound { AMBIENCE_CAVE, AMBIENCE_RAIN, AMBIENCE_THUNDER, + ANVIL_BREAK, + ANVIL_LAND, + ANVIL_USE, ARROW_HIT, - ARROW_SHAKE, BREATH, BURP, CHEST_CLOSE, @@ -22,13 +24,13 @@ public enum Sound { DRINK, EAT, EXPLODE, - EXPLODE_OLD, FALL_BIG, FALL_SMALL, FIRE, FIRE_IGNITE, FIZZ, FUSE, + GLASS, HURT, HURT_FLESH, ITEM_BREAK, @@ -36,12 +38,14 @@ public enum Sound { LAVA, LAVA_POP, LEVEL_UP, + MINECART_BASE, + MINECART_INSIDE, + NOTE_BASS, NOTE_PIANO, NOTE_BASS_DRUM, NOTE_STICKS, NOTE_BASS_GUITAR, NOTE_SNARE_DRUM, - // NOTE_BASS("note.bass"), NOTE_PLING, ORB_PICKUP, PISTON_EXTEND, @@ -52,15 +56,23 @@ public enum Sound { SHOOT_ARROW, SPLASH, SPLASH2, + STEP_GRASS, STEP_GRAVEL, + STEP_LADDER, STEP_SAND, STEP_SNOW, STEP_STONE, STEP_WOOD, STEP_WOOL, + SWIM, WATER, WOOD_CLICK, // Mob sounds + BAT_DEATH, + BAT_HURT, + BAT_IDLE, + BAT_LOOP, + BAT_TAKEOFF, BLAZE_BREATH, BLAZE_DEATH, BLAZE_HIT, @@ -72,10 +84,16 @@ public enum Sound { CHICKEN_IDLE, CHICKEN_HURT, CHICKEN_EGG_POP, + CHICKEN_WALK, COW_IDLE, COW_HURT, + COW_WALK, CREEPER_HISS, CREEPER_DEATH, + ENDERDRAGON_DEATH, + ENDERDRAGON_GROWL, + ENDERDRAGON_HIT, + ENDERDRAGON_WINGS, ENDERMAN_DEATH, ENDERMAN_HIT, ENDERMAN_IDLE, @@ -97,7 +115,10 @@ public enum Sound { MAGMACUBE_JUMP, PIG_IDLE, PIG_DEATH, + PIG_WALK, SHEEP_IDLE, + SHEEP_SHEAR, + SHEEP_WALK, SILVERFISH_HIT, SILVERFISH_KILL, SILVERFISH_IDLE, @@ -105,10 +126,18 @@ public enum Sound { SKELETON_IDLE, SKELETON_DEATH, SKELETON_HURT, - SLIME_IDLE, + SKELETON_WALK, SLIME_ATTACK, + SLIME_WALK, + SLIME_WALK2, SPIDER_IDLE, SPIDER_DEATH, + SPIDER_WALK, + WITHER_DEATH, + WITHER_HURT, + WITHER_IDLE, + WITHER_SHOOT, + WITHER_SPAWN, WOLF_BARK, WOLF_DEATH, WOLF_GROWL, @@ -116,6 +145,7 @@ public enum Sound { WOLF_HURT, WOLF_PANT, WOLF_SHAKE, + WOLF_WALK, WOLF_WHINE, ZOMBIE_METAL, ZOMBIE_WOOD, @@ -123,8 +153,19 @@ public enum Sound { ZOMBIE_IDLE, ZOMBIE_DEATH, ZOMBIE_HURT, + ZOMBIE_INFECT, + ZOMBIE_UNFECT, + ZOMBIE_REMEDY, ZOMBIE_PIG_IDLE, ZOMBIE_PIG_ANGRY, ZOMBIE_PIG_DEATH, - ZOMBIE_PIG_HURT; + ZOMBIE_PIG_HURT, + // Dig Sounds + DIG_WOOL, + DIG_GRASS, + DIG_GRAVEL, + DIG_SAND, + DIG_SNOW, + DIG_STONE, + DIG_WOOD } -- cgit v1.2.3