From c4858369b3ff4cc3702f86ac19401c25020a7406 Mon Sep 17 00:00:00 2001 From: Thinkofdeath Date: Sun, 8 Mar 2015 00:49:07 +0000 Subject: SPIGOT-542: Clarify PlayerDeathEvent.setKeepLevel --- src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/main/java/org') diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java index 6c9b7942..aad03549 100644 --- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java +++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java @@ -130,6 +130,10 @@ public class PlayerDeathEvent extends EntityDeathEvent { * Sets if the Player should keep all EXP at respawn. *

* This overrides all other EXP settings + *

+ * This doesn't prevent prevent the EXP from dropping. + * {@link #setDroppedExp(int)} should be used stop the + * EXP from dropping. * * @param keepLevel True to keep all current value levels */ -- cgit v1.2.3