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* Added EnderCrystal entityNathan Adams2011-11-21-0/+7
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* Fixed typo for NETHER_WARTSNathan Adams2011-11-19-1/+1
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* Added various new 1.9 entities, blocks and itemsNathan Adams2011-11-19-2/+157
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* Added getMaxHealth to LivingEntityNathan Adams2011-11-19-4/+12
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* Added class type to CreatureType enumNathan Adams2011-11-19-19/+25
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* Fixed getResource not working post-reload, thanks to feildmasterNathan Adams2011-11-13-2/+11
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* Removed redundant TestEnum fileNathan Adams2011-11-13-1/+0
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* Add more menus to site.xmlLuke GB2011-11-13-0/+11
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* Added createSection(String path, Map<String, object> map)Feildmaster2011-11-05-1/+39
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* Fixed issue with hasPermission returning false wronglyNathan Adams2011-11-02-1/+1
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* Added getBukkitVersion to ServerNathan Adams2011-10-31-1/+12
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* Fixed using the wrong type of Map for storing perm attachment valuesNathan Adams2011-10-27-3/+3
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* Added helper methods such as getStringList to ConfigurationSectionNathan Adams2011-10-26-1/+472
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* Fixed the /me command missing a spaceNathan Adams2011-10-26-2/+1
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* Fixed stripColor taking more than it should, thanks to fieldmaster for ↵Nathan Adams2011-10-26-1/+1
| | | | catching it
* Fixed issues with loading YamlConfigurations with typed keysNathan Adams2011-10-26-16/+24
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* Revert "Added the ability to register commands dynamically."Erik Broes2011-10-13-181/+3
| | | | | This reverts commit 737d6347b1d74e13191df7c521d8db30fa174c9b. Because this is *NOT* how it should be.
* Added a case previously not covered by VehicleDestroyEvent for boats, ↵sk89q2011-10-13-3/+5
| | | | updated VehicleDestroyEvent Javadocs.
* Added the ability to register commands dynamically.sk89q2011-10-13-3/+181
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* Added new FileConfigurationOptions.copyHeader, defaulting to true. Copies ↵Nathan Adams2011-10-12-54/+153
| | | | the header from default config, if there is one.
* Loading a FileConfiguration (Yaml/) should remember the previously saved headerNathan Adams2011-10-12-0/+46
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* YamlConfiguration now correctly writes extra blank lines at the end if requestedNathan Adams2011-10-12-7/+26
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* Added reloadConfig() plugin methodNathan Adams2011-10-11-8/+17
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* Added OfflinePlayer.getPlayer() for getting the online Player objectNathan Adams2011-10-11-0/+11
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* Fixed deeply nested configuration sections retrieving valuesNathan Adams2011-10-11-9/+14
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* Fixed removing entries in the new Configuration (via set(x, null))Nathan Adams2011-10-11-1/+13
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* Fixed NPE on unloading pluginsNathan Adams2011-10-11-1/+1
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* Added new entity.get/setTicksLived for identifying an entity's ageNathan Adams2011-10-11-0/+19
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* Few more style cleanupsNathan Adams2011-10-11-28/+34
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* Added add/subtract by Vector methods to Location, thanks to erisdiscordNathan Adams2011-10-11-0/+28
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* Javadoc typo. I can now sleep soundly at night.Nathan Adams2011-10-11-1/+1
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* Lazy-load the old and new configs for plugins .getConfigNathan Adams2011-10-10-10/+14
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* Small javadoc cleanupNathan Adams2011-10-10-140/+1
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* Updated snakeyaml to 1.9 (up from 1.7)Nathan Adams2011-10-10-8/+0
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* Removed old Fillr code that was actually never usedNathan Adams2011-10-10-584/+0
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* Added new Configuration classesDinnerbone2011-10-10-9/+3448
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* hopeful fix for blocks not being pistons when they should beTahg2011-10-05-7/+12
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* Revert "Added callback line of sight methods. Thanks xZise!"EvilSeph2011-10-03-82/+0
| | | | This reverts commit 1df3a823ba477d68b359e5ac246345a05fe82ebd.
* Added Difficulty API.EvilSeph2011-10-03-4/+79
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* Made the Ban command kick a matching player if they are online.EvilSeph2011-10-03-0/+1
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* Added callback line of sight methods. Thanks xZise!EvilSeph2011-10-02-0/+82
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* Renamed player.setListName to something a little more sensicalDinnerbone2011-10-03-6/+10
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* Added PlayerChangedWorldEvent.sunkid2011-10-01-0/+39
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* Moved itr.remove() in loadPlugins(). Thanks lahwran!EvilSeph2011-10-01-2/+2
| | | | | This was moved so that the loop does not end until it has gone through a whole pass without finding any loadable plugins.
* Painting improvements. Thanks CelticMinstrel!EvilSeph2011-10-01-22/+147
| | | | Added interface to get/set the art and facing direction on paintings, and expanded painting break events to catch more cases (including fire and lightning); removed PaintingBreakByWorldEvent since it's identical to its superclass
* Added SlimeSplit event. Thanks garbagemule!EvilSeph2011-09-30-1/+65
| | | | The SlimeSplit event is fired when a Slime attempts to split upon death. The event may be cancelled, and the amount of smaller slimes may be customized.
* Added server list ping event.sk89q2011-09-26-0/+100
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* Added Player.get/setListName to change the name of the player on the player ↵sk89q2011-09-26-0/+25
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* Boat get/set (double) occupied acceleration, (double) unoccupied ↵sk89q2011-09-25-0/+50
| | | | deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
* Added MonsterEggs materialdataDinnerbone2011-09-25-1/+48
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