| Commit message (Collapse) | Author | Age | Lines |
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This commit corrects tab-completion logic to consider non-player command
senders.
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Prior to this commit all /say command output would be a generic "[Server]"
prefixed line. This commit changes that by adding the source into the
message, such as a player. By doing this Bukkit more closely matches
vanilla behaviour and gives a more descriptive message to the client.
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This change adds the source encoding to the maven compiler plugin, which
will strictly enforce build consistency on multiple platforms and address
possible compilation issues on some of the source files. The source
encoding unintuitively is system-specified by default.
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In vanilla, gamerules are global, across all worlds. Maps created for
vanilla that use command blocks expect this behavior, which is broken
when they are placed on a world that is not the default world (world #0).
This commit changes that by using the command block's current world when
executing the command, forcing the game rules executed to be executed in
the world the command block is currently in.
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Prior to this commit the message would display as "...(given #, bounds
are # to #". This commit changes that by adding the missing bracket to
the end of the statement. This is strictly a visual error.
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When Minecraft 1.4.6 was released, Nether Brick texturing to steps
was added. Minecraft 1.5 added Quartz texturing to steps. When Bukkit
was updated to these version the textures for steps were not applied.
Currently it is not possible to set the texture of steps to quartz
or nether brick. This commit fixes that by adding the respective values
to the allowable materials list.
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MetadataStoreBase throws a NullPointerException when passed a null value
for setMetaData. The intended behavior is to throw an
IllegalArgumentException. This commit changes the value's null check to
occur before referencing the owning plugin of a value.
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TimedRegisteredListener uses a reference to the first event fired. This
causes a memory leak in the server for any references that event has. This
changes TimedRegisteredListener to only store a reference to the class of
the event.
This change is intentionally a breaking change, as it is an obscure part
of the API. A non-breaking change would require the leak to be maintained
or an immediate update for any plugins using the method, as it would be an
indirect break.
A unit test is also included to check behavior of shared superclass
functionality.
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This commit adds a comaptibility layer for use between
ConfigurationSerializable and Java Serializable, such that when using the
Bukkit object streams, any ConfigurationSerializable acts as if it
implements Serializable for purposes of that wrapped stream.
Included are a set of unit tests for the stream with a check for backward
compatibility across versions.
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The method signatures are unnecessarily strict for the generic signatures.
This change may cause a compile-time error for extending classes overriding
methods, but no byte signature or compile time call signatures change.
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When the minimum volume is being used because the distance is over a
threshold, the unit vector delta should be added to the player's
location, instead of where the command specified location.
This change makes the player's location the point of reference for
playing sounds when distance to volume scale is lower than minimum
specified volume.
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Java 6.
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API has been added to interface with Horses and to modify their inventories. A new event, HorseJumpEvent, has been added to be fired whenever a horse jumps.
This commit fixes BUKKIT-4393.
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Event related to book & quill and written book items.
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Through a miscalculation, team display names were being created via
command ignoring the first word in the submitted display names.
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This commit brings the InventoryClickEvent up to date with the new Minecraft
changes in 1.5.
InventoryDragEvent (thanks to @YLivay for his PR) is added to represent the
new "dragging" or "painting" functionality, where if you hold an itemstack and
click-drag over several slots, the items will be split evenly (left click) or
1 each (right click).
The ClickType enum is used to represent what the client did to trigger the
event.
The InventoryAction enum is reserved for future expansion, but will be used to
indicate the approximate result of the action.
Additionally, handling of creative inventory editing is improved with the new
InventoryCreativeEvent, and handling of numberkey presses is also improved
within InventoryClickEvent and CraftItemEvent.
Also, cancelling a creative click now displays properly on the client.
Adresses BUKKIT-3692, BUKKIT-4035, BUKKIT-3859 (new 1.5 events),
BUKKIT-2659, BUKKIT-3043, BUKKIT-2659, and BUKKIT-2897 (creative click events).
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