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* Added entity.playEffect, thanks to main-- in an (unfortunately old) PR.Nathan Adams2012-01-14-10/+69
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* Added ItemDespawnEventFeildmaster2012-01-14-0/+52
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* Fixed nullcheck error message on null plugin (see previous commit)Nathan Adams2012-01-14-2/+2
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* Nullcheck in registerEvent (thanks to an old PR by LRFLEW - I'm sorry for ↵Nathan Adams2012-01-14-0/+24
| | | | the wait!)
* Added 5 new biomes as included in MC 1.1 as part of #BUKKIT-496Nathan Adams2012-01-14-1/+6
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* Allow proper integration with NMS WorldTypesmd-52012-01-14-2/+2
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* Implemented new Plugin Message API - see ↵Nathan Adams2012-01-13-3/+1969
| | | | http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
* Make getByName actually return values.md-52012-01-13-1/+1
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* Added new 1.1 items, enchantments. Added WorldType, and a method to set/get ↵Nathan Adams2012-01-12-1/+93
| | | | the type of a world at creation.
* Bumped version to 1.1-R1-SNAPSHOTNathan Adams2012-01-12-1/+1
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* Further fix to Location.Tahg2012-01-10-1/+3
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* Revert "Improved some debug in Location."EvilSeph2012-01-09-7/+5
| | | | This reverts commit 0569e71b26ffc88a5b752ce1217c3ba33e6586e9.
* Improved some debug in Location.Tahg2012-01-09-5/+7
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* Added timings command.Tahg2012-01-09-1/+98
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* Added data argument to vanilla give commandTahg2012-01-09-3/+9
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* improved some debug in LocationTahg2012-01-09-7/+5
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* Fixed YamlConfiguration creating empty lines when reading a file with no ↵Nathan Adams2012-01-08-6/+30
| | | | contents, and made it trim the initial newlines of any existing config header
* Fixed NPE in ItemStack. Thanks jascotty2!EvilSeph2012-01-07-2/+3
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* Added banlist command. Fixes BUKKIT-373. Thanks md-5!EvilSeph2012-01-07-0/+38
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* Fix NPE when saving config before the config is loaded - thanks to ↵Nathan Adams2012-01-07-1/+1
| | | | Wolvereness for the pull request
* Fix some updated item durability valuesErik Broes2012-01-05-20/+20
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* Fix max stacksize on Potions.Erik Broes2012-01-05-1/+1
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* Fix max stacksize on EnderPearls. Fixes BUKKIT-418Erik Broes2012-01-04-1/+1
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* Vector.getMidpoint should not modify the current Vector. Thanks TomyLobo for ↵Erik Broes2012-01-04-3/+3
| | | | noticing.
* Minor text changesErik Broes2012-01-04-2/+2
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* Generic cleanup of warnings, whitespace and style.Erik Broes2011-12-25-1152/+1408
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* Added plugin saveResources + saveDefaultConfig methods. This completes a ↵Nathan Adams2011-12-22-3/+65
| | | | bleeding branch by deltahat at http://forums.bukkit.org/threads/branch-complete-savedefaultconfig.48721/
* Fixed some naming issues for creature types. Fix for BUKKIT-367Tahg2011-12-20-2/+3
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* Fix for BUKKIT-313 - this makes getString return a string representation of ↵sleak2011-12-19-2/+2
| | | | whatever object is present at the path, rather than only returning if the object is a string
* fix for BUKKIT-342 - getConfigurationSection returning the default section ↵sleak2011-12-19-3/+7
| | | | instead of creating a new section if defaults are present.
* BREAKING: ItemStack no longer implements SerializableNathan Adams2011-12-12-2/+1
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* Updated version to 1.0.1-R2-SNAPSHOT for development towards next releaseNathan Adams2011-12-12-1/+1
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* Updated version to 1.0.1-R1 in pom.xml for RB.EvilSeph2011-12-12-1/+1
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* Configuration methods .getX (int/double/etc) now try to cast existing values ↵Nathan Adams2011-12-12-8/+113
| | | | where possible. This fixes BUKKIT-290
* Added OfflinePlayer + Player .getLastPlayed, .getFirstPlayed, .hasPlayedBeforeNathan Adams2011-12-12-0/+27
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* Adds Location.getChunk()Kevin2011-12-11-0/+9
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* Added getKiller() method to LivingEntity, to determine the killer of an entityNathan Adams2011-12-11-0/+8
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* Add Bukkit.getAllowEnd(). Thanks codename-B!Erik Broes2011-12-09-0/+7
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* Fixed silly NPE during shutdown when java becomes a meanie-pants and steals ↵Nathan Adams2011-12-09-4/+9
| | | | our lunch money :(
* Override annotations do not belong here!Nathan Adams2011-12-09-2/+0
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* Added onStructureGrow event, thanks to md-5.Nathan Adams2011-12-09-4/+108
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* Fixed MemorySection list methods' return types + NPEs. This fixes ↵Nathan Adams2011-12-09-9/+54
| | | | BUKKIT-213, thanks to Sleaker
* EntityExplodeEvent: Add constructor that takes yeild parameterAndrew Ardill2011-12-07-4/+11
| | | | | | | | | | The Ender Dragon causes blocks to explode as it flies through them. These blocks by default do not drop any items, so the default yeild for this explosion event is 0. Previously the event had the default value hard-coded to 0.3F, which is inaccurate in this situation. We derecate the constructor with no yield, as any default yield should really be left up to the implementation to decide, not the API.
* BREAKING: Change ConsoleCommandSender to an interface.Andrew Ardill2011-12-07-87/+1
| | | | | | | | Implementations will now need to implement the console command sender. This is done to increse the separation between the Bukkit API and it's implementations. This allows the implementations more freedom when dealing with consoles and reducing chances for breaking plugin compatibility in the future.
* Teach the API about Remote ConsolesAndrew Ardill2011-12-07-3/+18
| | | | | This will allow us to raise events for remote consoles, and provide access to them at a later date. Relates to BUKKIT-220
* Added Material.isEdible. Thanks simplyianmNathan Adams2011-12-06-0/+24
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* Added method to retrieve all players on a server, online or offlineNathan Adams2011-12-04-0/+7
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* I do believe that I made a typoNathan Adams2011-12-04-1/+1
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* Added cause to PlayerTeleportEventNathan Adams2011-12-04-1/+62
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* Bukkit will no longer leak tears. He has been cheered up.Nathan Adams2011-12-04-1/+1
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