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* Cache material data constructors. Fixes BUKKIT-2980Darth Android2012-11-24-32/+27
| | | | | | Reobtaining a constructor is not a trivial operation, this change makes the Material enum store the respective constructors for each MaterialData. Additionally 'fixed' the material tests to use proper generics.
* Updated version to 1.4.5-R0.3-SNAPSHOT for development towards next release.EvilSeph2012-11-20-1/+1
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* Updated version to 1.4.5-R0.2 in pom.xml for Beta.EvilSeph2012-11-20-1/+1
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* Add DamageCause for FallingBlocks. Adds BUKKIT-2781feildmaster2012-11-20-2/+10
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* Updated version to 1.4.5-R0.2-SNAPSHOT for development towards next release.EvilSeph2012-11-18-1/+1
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* Updated version to 1.4.5-R0.1 in pom.xml for Beta.EvilSeph2012-11-18-1/+1
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* Add ability to pass 'max' as 'level' for EnchantCommand.EvilSeph2012-11-18-4/+7
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* Update sounds for Minecraft 1.4.2 changes. Fixes BUKKIT-2849Karl Fritsche2012-11-17-5/+46
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* Add API for getting and setting Skeleton and Zombie types. Fixes BUKKIT-2818James Clarke2012-11-17-2/+84
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* Add default EnchantCommand. Tim, The Enchanter - I AM DEATH! Adds BUKKIT-2961EvilSeph2012-11-17-0/+177
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* Essential core commands shouldn't be overriden. Fixes BUKKIT-1546EvilSeph2012-11-17-4/+4
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* Update Bukkit for Minecraft 1.4.5 changes.Travis Watkins2012-11-16-1/+1
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* Add aliases to TellCommand to bring us in line with Vanilla behaviour.EvilSeph2012-11-15-1/+1
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* Remove unnecessary Overrides in Default commands.EvilSeph2012-11-15-145/+0
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* Made KillCommand set the player health to 0 to allow it to work in Creative. ↵EvilSeph2012-11-15-1/+1
| | | | Fixes BUKKIT-2949
* Added proper feedback to default commands.EvilSeph2012-11-15-16/+21
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* Make some JavaPlugin methods final. Fixes BUKKIT-2916Wesley Wolfe2012-11-13-22/+20
| | | | | | These methods were never intended to be overwritten, and bukkit relies on their internal functionality. Additionally, the methods were inlined in JavaPlugin, but the finality maintains intention.
* Update Bukkit for Minecraft 1.4.4 changes.Travis Watkins2012-11-13-1/+2
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* Updated version to 1.4.2-R0.3-SNAPSHOT for development towards next release.EvilSeph2012-11-03-1/+1
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* Updated version to 1.4.2-R0.2 in pom.xml for Beta.EvilSeph2012-11-03-1/+1
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* Add yaw and rotation to default TeleportCommand. Fixes BUKKIT-2774EvilSeph2012-10-31-7/+11
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* Updated version to 1.4.2-R0.2-SNAPSHOT for development towards next release.EvilSeph2012-10-31-1/+1
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* Updated version to 1.4.2-R0.1 in pom.xml for Beta.EvilSeph2012-10-31-1/+1
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* Add EXPLOSION and DEFAULT RemoveCauses to the HangingBreakEvent.EvilSeph2012-10-31-0/+8
| | | | | | EXPLOSION is used when a hanging entity is removed by an explosion. DEFAULT is used when a hanging entity is removed by an uncategorised cause.
* Add inventory types for new containers. Fixes BUKKIT-2741Travis Watkins2012-10-31-1/+10
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* Add API for ambient mob spawn limit. Adds BUKKIT-2765Travis Watkins2012-10-31-1/+25
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* Add BlockCommandSender for Command blockTravis Watkins2012-10-31-0/+12
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* Fixed typo in PotionType.EvilSeph2012-10-31-1/+1
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* Replace 'Magic Numbers' in commands.Wesley Wolfe2012-10-31-11/+14
| | | | | These numbers are mirrored in vanilla code as the coordinate limits for a world. Replaced usages to a static final member for code readability.
* Provide the 1.4.2 potions. Adds BUKKIT-2727.Wesley Wolfe2012-10-31-6/+7
| | | | | | | | | | | | | Two potion types were missing from the 1.4.2 update. Invisibility and night vision are now in the potion type enum. Fixes an erroneous use of PotionEffectType.SPEED where it should have been WEAKNESS. Removed deprecation for the PotionEffectType relating to certain effects that are now active in 1.4.2. Fixes BUKKIT-2677, BUKKIT-2758.
* Add default GameRule command. Fixes BUKKIT-2671feildmaster2012-10-31-2/+97
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* Add API for managing and using GameRules. Adds BUKKIT-2757feildmaster2012-10-31-0/+39
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* Add API for ItemFrames. Adds BUKKIT-2668h31ix2012-10-31-15/+95
| | | | | | | | | As well as adding methods for ItemFrames, this moves some methods previously contained in Painting to Hanging, as they are shared by both classes. An enum was added that represents rotations, similar to a clock-face. This is needed as a contrast to cardinal direction based rotations.
* [Bleeding] Add new events for Hanging entities, deprecate old Paintingh31ix2012-10-31-0/+198
| | | | events. Adds BUKKIT-2754
* Add default Clear command. Partially fixes BUKKIT-2671EvilSeph2012-10-30-0/+117
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* Add clear inventory API to PlayerInventory with a successful count return. ↵EvilSeph2012-10-30-0/+11
| | | | Adds BUKKIT-2745
* Revert "Clear" commit, was not meant to be pushed.EvilSeph2012-10-30-110/+0
| | | | This reverts commit bdf5d326f5910993c1f7e48b4409f7b0d53c1926.
* [Bleeding] Check for player validity in spawnpoint command. Fixes BUKKIT-2742mbax2012-10-30-0/+4
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* ClearEvilSeph2012-10-30-0/+110
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* Update ExpCommand with levels support. Fixes BUKKIT-2683 and partially fixes ↵EvilSeph2012-10-29-19/+56
| | | | BUKKIT-2671
* Revert FIREBALL being renamed to LARGE_FIREBALLfeildmaster2012-10-29-1/+1
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* Add default SpawnpointCommand. Partially fixes BUKKIT-2671EvilSeph2012-10-29-0/+84
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* Expose setBedSpawnLocation with force option. Adds BUKKIT-2709EvilSeph2012-10-29-0/+8
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* Add default WeatherCommand. Partially fixes BUKKIT-2671EvilSeph2012-10-29-0/+79
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* Remove invalid tab completions from DefaultGameModeCommand as player names ↵EvilSeph2012-10-29-2/+1
| | | | are not an accepted parameter.
* Add default DifficultyCommand. Partially fixes BUKKIT-2671EvilSeph2012-10-29-0/+87
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* Add isHardcore API to check if the server is in hardcore mode or not. Adds ↵EvilSeph2012-10-29-0/+11
| | | | BUKKIT-2707
* Update Bukkit for Minecraft 1.4(.2) changes.Travis Watkins2012-10-27-34/+486
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* Updated version to 1.3.2-R3.0 in pom.xml for RB.EvilSeph2012-10-27-1/+1
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* Override toString() method in CommandWesley Wolfe2012-10-19-0/+13
| | | | | | Overriding the toString() method provides more human-readable feedback when a problem occurs, including the version of the plugin if applicable.