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-rw-r--r--src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java14
1 files changed, 13 insertions, 1 deletions
diff --git a/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java b/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java
index 391cc6bc..21077d92 100644
--- a/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java
+++ b/src/main/java/org/bukkit/event/player/PlayerEggThrowEvent.java
@@ -1,5 +1,6 @@
package org.bukkit.event.player;
+import org.bukkit.entity.Egg;
import org.bukkit.entity.MobType;
import org.bukkit.entity.Player;
@@ -10,18 +11,29 @@ import org.bukkit.entity.Player;
*
*/
public class PlayerEggThrowEvent extends PlayerEvent {
+ private Egg egg;
private boolean hatching;
private MobType hatchType;
private byte numHatches;
- public PlayerEggThrowEvent(Type type, Player player, boolean hatching, byte numHatches, MobType hatchType) {
+ public PlayerEggThrowEvent(Type type, Player player, Egg egg, boolean hatching, byte numHatches, MobType hatchType) {
super(type, player);
+ this.egg = egg;
this.hatching = hatching;
this.numHatches = numHatches;
this.hatchType = hatchType;
}
/**
+ * Get the egg.
+ *
+ * @return the egg
+ */
+ public Egg getEgg() {
+ return egg;
+ }
+
+ /**
* Grabs whether the egg is hatching or not. Will be what the server
* would've done without interaction.
*