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-rw-r--r--src/main/java/org/bukkit/SkullType.java12
-rw-r--r--src/main/java/org/bukkit/block/Skull.java59
2 files changed, 71 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/SkullType.java b/src/main/java/org/bukkit/SkullType.java
new file mode 100644
index 00000000..5647241d
--- /dev/null
+++ b/src/main/java/org/bukkit/SkullType.java
@@ -0,0 +1,12 @@
+package org.bukkit;
+
+/**
+ * Represents the types of skulls
+ */
+public enum SkullType {
+ SKELETON,
+ WITHER,
+ ZOMBIE,
+ PLAYER,
+ CREEPER;
+}
diff --git a/src/main/java/org/bukkit/block/Skull.java b/src/main/java/org/bukkit/block/Skull.java
new file mode 100644
index 00000000..e5ee6b6e
--- /dev/null
+++ b/src/main/java/org/bukkit/block/Skull.java
@@ -0,0 +1,59 @@
+package org.bukkit.block;
+
+import org.bukkit.SkullType;
+
+/**
+ * Represents a Skull
+ */
+public interface Skull extends BlockState {
+
+ /**
+ * Checks to see if the skull has an owner
+ *
+ * @return true if the skull has an owner
+ */
+ public boolean hasOwner();
+
+ /**
+ * Gets the owner of the skull
+ *
+ * @return the owner if the skull
+ */
+ public String getOwner();
+
+ /**
+ * Sets the owner of the skull
+ *
+ * @param owner the new owner of the skull
+ * @return true if the owner was successfully set
+ */
+ public boolean setOwner(String name);
+
+ /**
+ * Gets the rotation of the skull
+ *
+ * @return the rotation of the skull
+ */
+ public BlockFace getRotation();
+
+ /**
+ * Sets the rotation of the skull
+ *
+ * @param rotation the rotation of the skull
+ */
+ public void setRotation(BlockFace rotation);
+
+ /**
+ * Gets the type of skull
+ *
+ * @return the type of skull
+ */
+ public SkullType getSkullType();
+
+ /**
+ * Sets the type of skull
+ *
+ * @param skullType the type of skull
+ */
+ public void setSkullType(SkullType skullType);
+}