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author | afforess <afforess@gmail.com> | 2011-04-03 11:40:38 -0400 |
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committer | EvilSeph <evilseph@unaligned.org> | 2011-04-03 15:53:26 -0400 |
commit | 47d436c38610b9dc6b8ca5a0bb7c07f8c18f6cf5 (patch) | |
tree | cfce3f52f036471c1103d14752b323f8533794bb /src | |
parent | 4d0acea6c9aaa4beddcc69d8d9e23af41467d4ca (diff) | |
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Added interface for player.saveData and player.loadData.
Diffstat (limited to 'src')
-rw-r--r-- | src/main/java/org/bukkit/entity/Player.java | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java index def7315d..0ed318c4 100644 --- a/src/main/java/org/bukkit/entity/Player.java +++ b/src/main/java/org/bukkit/entity/Player.java @@ -99,6 +99,18 @@ public interface Player extends HumanEntity, CommandSender { public void setSneaking(boolean sneak); /** + * Saves the players current location, health, inventory, motion, and other information into the username.dat file, in the world/player folder + */ + public void saveData(); + + /** + * Loads the players current location, health, inventory, motion, and other information from the username.dat file, in the world/player folder + * + * Note: This will overwrite the players current inventory, health, motion, etc, with the state from the saved dat file. + */ + public void loadData(); + + /** * Forces an update of the player's entire inventory. * * @return |