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author | md_5 <git@md-5.net> | 2017-06-02 18:28:23 +1000 |
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committer | md_5 <git@md-5.net> | 2017-06-02 18:28:23 +1000 |
commit | f3496ae46243af3ef6d6c352136895742bafdc89 (patch) | |
tree | 20e64babf8e6b69e3fedd56c39f95f11a6dfd2b7 | |
parent | 80c927a7496c4a4c0085ca84668ea458a03e055e (diff) | |
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SPIGOT-3284: Allow TNTPrimed#getSource to return invalid entities
Eg dead players.
-rw-r--r-- | src/main/java/org/bukkit/entity/TNTPrimed.java | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/main/java/org/bukkit/entity/TNTPrimed.java b/src/main/java/org/bukkit/entity/TNTPrimed.java index 3ce322d9..fcd0a9b2 100644 --- a/src/main/java/org/bukkit/entity/TNTPrimed.java +++ b/src/main/java/org/bukkit/entity/TNTPrimed.java @@ -28,9 +28,9 @@ public interface TNTPrimed extends Explosive { * org.bukkit.World#spawn(Location, Class)} method, for example.) * <p> * The source will become null if the chunk this primed TNT is in is - * unloaded then reloaded. If the source Entity becomes invalidated for - * any reason, such being removed from the world, the returned value will - * be null. + * unloaded then reloaded. The source entity may be invalid if for example + * it has since died or been unloaded. Callers should check + * {@link Entity#isValid()}. * * @return the source of this primed TNT */ |