diff options
author | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-01-02 18:08:26 +0000 |
---|---|---|
committer | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-01-02 18:08:26 +0000 |
commit | f4fa9c6e00028026da19263635085d0c5d880f01 (patch) | |
tree | 88777042c297510b590affaf369933db08a532e2 | |
parent | 696bdf7ff1de2b6f613a80c1d6e808ae3af8ded9 (diff) | |
download | bukkit-f4fa9c6e00028026da19263635085d0c5d880f01.tar bukkit-f4fa9c6e00028026da19263635085d0c5d880f01.tar.gz bukkit-f4fa9c6e00028026da19263635085d0c5d880f01.tar.lz bukkit-f4fa9c6e00028026da19263635085d0c5d880f01.tar.xz bukkit-f4fa9c6e00028026da19263635085d0c5d880f01.zip |
Updated Event list
-rw-r--r-- | src/main/java/org/bukkit/event/Event.java | 313 |
1 files changed, 269 insertions, 44 deletions
diff --git a/src/main/java/org/bukkit/event/Event.java b/src/main/java/org/bukkit/event/Event.java index fe8a6d31..b0e4e325 100644 --- a/src/main/java/org/bukkit/event/Event.java +++ b/src/main/java/org/bukkit/event/Event.java @@ -1,6 +1,8 @@ package org.bukkit.event; +import com.sun.org.apache.bcel.internal.generic.AALOAD; + /** * Represents an event */ @@ -34,8 +36,9 @@ public abstract class Event { } /** - * Gets the event's name. Should only be used if getType returns null. - * @return + * Gets the event's name. Should only be used if getType() == Type.CUSTOM + * + * @return Name of this event */ public final String getEventName() { if(type!=Type.CUSTOM_EVENT) return type.toString(); @@ -43,7 +46,7 @@ public abstract class Event { } /** - * Represents an events priority + * Represents an events priority in execution */ public enum Priority { /** @@ -81,85 +84,302 @@ public abstract class Event { Monitor } + /** + * Represents a category used by Type + */ public enum Category { + /** + * Represents Player-based events + * @see Category.LIVING_ENTITY + */ PLAYER, + + /** + * Represents Block-based events + */ BLOCK, - ITEM, - ENVIRONMENT, - ENTITY, + + /** + * Represents LivingEntity-based events + */ + LIVING_ENTITY, + + /** + * Represents Vehicle-based events + */ VEHICLE, + + /** + * Represents World-based events + */ + WORLD, + + /** + * Represents Server and Plugin based events + */ + SERVER, + + /** + * Represents Inventory-based events + */ INVENTORY, - SIGN, - CUSTOM; + + /** + * Any miscellaneous events + */ + MISCELLANEOUS; } + /** + * Provides a lookup for all core events + */ public enum Type { + /** + * PLAYER EVENTS + */ + /** - * Player Events + * Called when a player joins a server */ PLAYER_JOIN (Category.PLAYER), + + /** + * Called when a player is attempting to join a server + */ PLAYER_LOGIN (Category.PLAYER), + + /** + * Called when a player sends a chat message + */ PLAYER_CHAT (Category.PLAYER), + + /** + * Called when a player attempts to use a command + */ PLAYER_COMMAND (Category.PLAYER), + + /** + * Called when a player leaves a server + */ PLAYER_QUIT (Category.PLAYER), + + /** + * Called when a player moves position in the world + */ PLAYER_MOVE (Category.PLAYER), - //PLAYER_ANIMATION (Category.PLAYER), + + /** + * Called when a player undergoes an animation, such as arm swinging + */ + PLAYER_ANIMATION (Category.PLAYER), + + /** + * Called when a player teleports from one position to another + */ PLAYER_TELEPORT (Category.PLAYER), + + /** + * BLOCK EVENTS + */ + /** - * Block Events + * Called when a block is damaged (hit by a player) + */ + BLOCK_DAMAGED (Category.BLOCK), + + /** + * Called when a block is undergoing a check on whether it can be built + * + * For example, cacti cannot be built on grass unless overridden here */ - BLOCK_BROKEN (Category.BLOCK), BLOCK_CANBUILD (Category.BLOCK), + + /** + * Called when a block of water or lava attempts to flow into another + * block + */ BLOCK_FLOW (Category.BLOCK), + + /** + * Called when a block is being set on fire from another block, such as + * an adjacent block of fire attempting to set fire to wood + */ BLOCK_IGNITE (Category.BLOCK), + + /** + * Called when a block undergoes a physics check + * + * A physics check is commonly called when an adjacent block changes + * type + */ BLOCK_PHYSICS (Category.BLOCK), + + /** + * Called when a player is attempting to place a block + */ BLOCK_PLACED (Category.BLOCK), - BLOCK_RIGHTCLICKED (Category.BLOCK), + + /** + * Called when a specific block is being sent to a player + */ + BLOCK_SENT (Category.BLOCK), + + /** + * Called when a liquid attempts to flow into a block which already + * contains a "breakable" block, such as redstone wire + */ + LIQUID_DESTROY (Category.BLOCK), + + /** + * Called when a block changes redstone current. Only triggered on blocks + * that are actually capable of transmitting or carrying a redstone + * current + */ REDSTONE_CHANGE (Category.BLOCK), + /** + * INVENTORY EVENTS + */ /** - * Item Events + * Called when a player opens an inventory + */ + INVENTORY_OPEN (Category.INVENTORY), - ITEM_DROP (Category.ITEM), - ITEM_PICK_UP (Category.ITEM), - ITEM_USE (Category.ITEM), - /** - * Environment Events + /** + * Called when a player closes an inventory + */ + INVENTORY_CLOSE (Category.INVENTORY), + + /** + * Called when a player clicks on an inventory slot + */ + INVENTORY_CLICK (Category.INVENTORY), + + /** + * Called when an inventory slot changes values or type + */ + INVENTORY_CHANGE (Category.INVENTORY), + + /** + * Called when a player is attempting to perform an inventory transaction + */ + INVENTORY_TRANSACTION (Category.INVENTORY), + + /** + * SERVER EVENTS + */ + + /** + * Called when a plugin is enabled + */ + PLUGIN_ENABLE (Category.SERVER), + + /** + * Called when a plugin is disabled + */ + PLUGIN_DISABLE (Category.SERVER), + + /** + * WORLD EVENTS + */ + + /** + * Called when a chunk is loaded + * + * If a new chunk is being generated for loading, it will call + * Type.CHUNK_GENERATION and then Type.CHUNK_LOADED upon completion + */ + CHUNK_LOADED (Category.WORLD), + + /** + * Called when a chunk is unloaded + */ + CHUNK_UNLOADED (Category.WORLD), + + /** + * Called when a chunk needs to be generated + */ + CHUNK_GENERATION (Category.WORLD), + + /** + * Called when an ItemEntity spawns in the world + */ + ITEM_SPAWN (Category.WORLD), + + /** + * LIVING_ENTITY EVENTS + */ - IGNITE (Category.ENVIRONMENT), - FLOW (Category.ENVIRONMENT), - EXPLODE (Category.ENVIRONMENT), - LIQUID_DESTROY (Category.ENVIRONMENT), /** - * Non-player Entity Events + * Called when a creature, either hostile or neutral, attempts to spawn + * in the world "naturally" + */ + CREATURE_SPAWN (Category.LIVING_ENTITY), + + /** + * Called when a LivingEntity is damaged by the environment (for example, + * falling or lava) + */ + ENTITY_DAMAGED_ENVIRONMENT (Category.LIVING_ENTITY), + + /** + * Called when a LivingEntity is damaged by another LivingEntity + */ + ENTITY_DAMAGED (Category.LIVING_ENTITY), + + /** + * Called when a LivingEntity dies + */ + ENTITY_DEATH (Category.LIVING_ENTITY), + + /** + * VEHICLE EVENTS + */ - MOB_SPAWN (Category.ENTITY), - DAMAGE (Category.ENTITY), - HEALTH_CHANGE (Category.ENTITY), - ATTACK (Category.ENTITY), // Need to look into this category more /** - * Vehicle Events + * Called when a vehicle is placed by a player + */ + VEHICLE_PLACED (Category.VEHICLE), + + /** + * Called when a vehicle is damaged by a LivingEntity + */ + VEHICLE_DAMAGED (Category.VEHICLE), + + /** + * Called when a vehicle collides with an Entity + */ + VEHICLE_COLLISION_ENTITY (Category.VEHICLE), - VEHICLE_CREATE (Category.VEHICLE), - VEHICLE_UPDATE (Category.VEHICLE), - VEHICLE_DAMAGE (Category.VEHICLE), - VEHICLE_COLLISION (Category.VEHICLE), - VEHICLE_DESTROYED (Category.VEHICLE), + /** + * Called when a vehicle collides with a Block + */ + VEHICLE_COLLISION_BLOCK (Category.VEHICLE), + + /** + * Called when a vehicle is entered by a LivingEntity + */ VEHICLE_ENTERED (Category.VEHICLE), - VEHICLE_POSITIONCHANGE (Category.VEHICLE), - /** - * Inventory Events - OPEN_INVENTORY (Category.INVENTORY), - /** - * Sign Events (Item events??) + /** + * Called when a vehicle is exited by a LivingEntity + */ + VEHICLE_EXITED (Category.VEHICLE), + + /** + * Called when a vehicle moves position in the world + */ + VEHICLE_MOVE (Category.VEHICLE), - SIGN_SHOW (Category.SIGN), - SIGN_CHANGE (Category.SIGN) + /** + * MISCELLANEOUS EVENTS */ - - CUSTOM_EVENT (Category.CUSTOM); + + /** + * Represents a custom event, isn't actually used + */ + CUSTOM_EVENT (Category.MISCELLANEOUS); private final Category category; @@ -167,6 +387,11 @@ public abstract class Event { this.category = category; } + /** + * Gets the Category assigned to this event + * + * @return Category of this Event.Type + */ public Category getCategory() { return category; } |