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author | meiskam <meiskam@gmail.com> | 2012-12-20 17:46:21 -0500 |
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committer | feildmaster <admin@feildmaster.com> | 2012-12-21 22:24:50 -0600 |
commit | c633a472db59d51478338bd90227a0d46145fef1 (patch) | |
tree | 8fc8a7677d306909bbfb4e206e1d93b40bf3b9d8 | |
parent | 5be32cd8f0d5c17ed8f4a8f74b6d60e4ccc66d03 (diff) | |
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Add Skull BlockState and Type enum. Adds BUKKIT-3258
-rw-r--r-- | src/main/java/org/bukkit/SkullType.java | 12 | ||||
-rw-r--r-- | src/main/java/org/bukkit/block/Skull.java | 59 |
2 files changed, 71 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/SkullType.java b/src/main/java/org/bukkit/SkullType.java new file mode 100644 index 00000000..5647241d --- /dev/null +++ b/src/main/java/org/bukkit/SkullType.java @@ -0,0 +1,12 @@ +package org.bukkit; + +/** + * Represents the types of skulls + */ +public enum SkullType { + SKELETON, + WITHER, + ZOMBIE, + PLAYER, + CREEPER; +} diff --git a/src/main/java/org/bukkit/block/Skull.java b/src/main/java/org/bukkit/block/Skull.java new file mode 100644 index 00000000..e5ee6b6e --- /dev/null +++ b/src/main/java/org/bukkit/block/Skull.java @@ -0,0 +1,59 @@ +package org.bukkit.block; + +import org.bukkit.SkullType; + +/** + * Represents a Skull + */ +public interface Skull extends BlockState { + + /** + * Checks to see if the skull has an owner + * + * @return true if the skull has an owner + */ + public boolean hasOwner(); + + /** + * Gets the owner of the skull + * + * @return the owner if the skull + */ + public String getOwner(); + + /** + * Sets the owner of the skull + * + * @param owner the new owner of the skull + * @return true if the owner was successfully set + */ + public boolean setOwner(String name); + + /** + * Gets the rotation of the skull + * + * @return the rotation of the skull + */ + public BlockFace getRotation(); + + /** + * Sets the rotation of the skull + * + * @param rotation the rotation of the skull + */ + public void setRotation(BlockFace rotation); + + /** + * Gets the type of skull + * + * @return the type of skull + */ + public SkullType getSkullType(); + + /** + * Sets the type of skull + * + * @param skullType the type of skull + */ + public void setSkullType(SkullType skullType); +} |