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author | Thinkofdeath <thinkofdeath@spigotmc.org> | 2015-03-08 00:49:07 +0000 |
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committer | Thinkofdeath <thinkofdeath@spigotmc.org> | 2015-03-08 00:49:07 +0000 |
commit | c4858369b3ff4cc3702f86ac19401c25020a7406 (patch) | |
tree | c15a5f4c7e90914a82e511920a0d09d0f7fbbfdc | |
parent | 78af97dbe303df77eb9443074ee0494cd80e0ac9 (diff) | |
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SPIGOT-542: Clarify PlayerDeathEvent.setKeepLevel
-rw-r--r-- | src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java index 6c9b7942..aad03549 100644 --- a/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java +++ b/src/main/java/org/bukkit/event/entity/PlayerDeathEvent.java @@ -130,6 +130,10 @@ public class PlayerDeathEvent extends EntityDeathEvent { * Sets if the Player should keep all EXP at respawn. * <p> * This overrides all other EXP settings + * <p> + * This doesn't prevent prevent the EXP from dropping. + * {@link #setDroppedExp(int)} should be used stop the + * EXP from dropping. * * @param keepLevel True to keep all current value levels */ |