From 83455962edb05fea080f04d6708eede4fa8be7b1 Mon Sep 17 00:00:00 2001 From: md_5 Date: Sun, 26 Aug 2018 12:00:00 +1000 Subject: Update to Minecraft 1.13.1 --- mappings/bukkit-1.13-cl.csrg | 2270 ---------------- mappings/bukkit-1.13-members.csrg | 4673 --------------------------------- mappings/bukkit-1.13.1-cl.csrg | 2277 +++++++++++++++++ mappings/bukkit-1.13.1-members.csrg | 4828 +++++++++++++++++++++++++++++++++++ mappings/bukkit-1.13.1.at | 247 ++ mappings/bukkit-1.13.at | 241 -- 6 files changed, 7352 insertions(+), 7184 deletions(-) delete mode 100644 mappings/bukkit-1.13-cl.csrg delete mode 100644 mappings/bukkit-1.13-members.csrg create mode 100644 mappings/bukkit-1.13.1-cl.csrg create mode 100644 mappings/bukkit-1.13.1-members.csrg create mode 100644 mappings/bukkit-1.13.1.at delete mode 100644 mappings/bukkit-1.13.at (limited to 'mappings') diff --git a/mappings/bukkit-1.13-cl.csrg b/mappings/bukkit-1.13-cl.csrg deleted file mode 100644 index cd4190d..0000000 --- a/mappings/bukkit-1.13-cl.csrg +++ /dev/null @@ -1,2270 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CriterionTriggerBrewedPotion -aaa DataConverterShulkerBoxItem -aab DataConverterSpawnEgg -aac DataConverterItemStackEnchantment -aad DataConverterMap -aae DataConverterFlattenSpawnEgg -aaf DataConverterFlatten -aag DataConverterPotionWater -aah DataConverterBook -aai DataConverterLeaves -aaj DataConverterLevelDataGeneratorOptions -aak DataConverterWorldGenSettings -aal DataConverterMobSpawner -aam DataConverterNamedEntity -aan DataConverterObjectiveDisplayName -aao DataConverterObjectiveRenderType -aap DataConverterVBO -aaq DataConverterKeybind -aar DataConverterKeybind2 -aas DataConverterLang -aat DataConverterRecipes -aau DataConverterRecipeRename -aav DataConverterTypes -aaw DataConverterCoralFan -aax DataConverterCoral -aay DataConverterVillage -aaz DataConverterEntityNameAbstract -ab CriterionTriggerChangedDimension -aba DataConverterEntityRenameAbstract -abb DataConverterStatistic -abc DataConverterSwimStats -abd DataConverterTeamDisplayName -abe DataConverterVillagerTrade -abf DataConverterShoulderEntity -abi DataConverterSchemaNamed -abj DataConverterSchemaV100 -abk DataConverterSchemaV102 -abl DataConverterSchemaV1022 -abm DataConverterSchemaV106 -abn DataConverterSchemaV107 -abo DataConverterSchemaV1125 -abp DataConverterSchemaV135 -abq DataConverterSchemaV143 -abr DataConverterSchemaV1451 -abs DataConverterSchemaV1451_1 -abt DataConverterSchemaV1451_2 -abu DataConverterSchemaV1451_3 -abv DataConverterSchemaV1451_4 -abw DataConverterSchemaV1451_5 -abx DataConverterSchemaV1451_6 -aby DataConverterSchemaV1451_7 -abz DataConverterSchemaV1460 -ac CriterionTriggerChanneledLightning -aca DataConverterSchemaV1466 -acb DataConverterSchemaV1470 -acc DataConverterSchemaV1481 -acd DataConverterSchemaV1483 -ace DataConverterSchemaV1486 -acf DataConverterSchemaV1510 -acg DataConverterSchemaV501 -ach DataConverterSchemaV700 -aci DataConverterSchemaV701 -acj DataConverterSchemaV702 -ack DataConverterSchemaV703 -acl DataConverterSchemaV704 -acm DataConverterSchemaV705 -acn DataConverterSchemaV808 -aco DataConverterSchemaV99 -acq NamedIncrementingThreadFactory -acr Scheduler -acs IAsyncTaskHandler -act SchedulerBatch -acu SchedulerTask -acw WorldUpgraderIterator -acx WorldUpgrader -acz BossBattle -acz$a BossBattle$BarColor -acz$b BossBattle$BarStyle -ad CriterionTriggerConstructBeacon -ada InventoryLargeChest -adb IInventory -adc ContainerUtil -add IInventoryListener -ade InventoryUtils -adf EnumDifficulty -adg DifficultyDamageScaler -adh EnumHand -adi ITileEntityContainer -adj EnumInteractionResult -adk InteractionResultWrapper -adm ChestLock -adn ITileInventory -ado INamableTileEntity -adp ILootable -adq InventorySubcontainer -adr MojangStatisticsGenerator -ads IMojangStatistics -adt IWorldInventory -adu CombatEntry -adv CombatMath -adw CombatTracker -adx DamageSource -ady EntityDamageSource -adz EntityDamageSourceIndirect -ae CriterionTriggerConsumeItem -aea DamageSourceNetherBed -aec MobEffectAbsorption -aed MobEffectAttackDamage -aee MobEffectHealthBoost -aef InstantMobEffect -aeg MobEffectList -aeh MobEffect -aei MobEffectUtil -aej MobEffects -ael EntityAgeable -aem EntityAreaEffectCloud -aen IAnimal -aeo Entity -aer IEntitySelector -aer$a IEntitySelector$EntitySelectorEquipable -aes EntityTypes -aet EnumItemSlot -aet$a EnumItemSlot$Function -aeu EntityExperienceOrb -aev EntityFlying -aew EnumMainHand -aex EntityLiving -aey EntityInsentient -aez EnumCreatureType -af CriterionTriggerCuredZombieVillager -afa EnumMonsterType -afb EnumMoveType -afc EntityOwnable -afd EntityCreature -aff IJumpable -afg GroupDataEntity -afh EntityPositionTypes -afh$b EntityPositionTypes$Surface -afi EntityTameableAnimal -afj IAttribute -afk AttributeInstance -afl AttributeModifier -afm AttributeBase -afn AttributeMapBase -afo AttributeModifiable -afp AttributeMapServer -afq AttributeRanged -afs EntityAIBodyControl -afu ControllerLookDolphin -afv ControllerMoveFlying -afw ControllerJump -afx ControllerLook -afy ControllerMove -afy$a ControllerMove$Operation -ag CriterionConditionDamage -aga PathfinderGoalAvoidTarget -agb PathfinderGoalBeg -agc PathfinderGoalBoat -agd PathfinderGoalBreakDoor -age PathfinderGoalBreath -agf PathfinderGoalBreed -agg PathfinderGoalDoorInteract -agh PathfinderGoalEatTile -agi PathfinderGoalFleeSun -agj PathfinderGoalFloat -agk PathfinderGoalFollowBoat -agl PathfinderGoalFishSchool -agm PathfinderGoalFollowEntity -agn PathfinderGoalFollowOwnerParrot -ago PathfinderGoalFollowOwner -agp PathfinderGoalFollowParent -agq PathfinderGoal -agr PathfinderGoalSelector -agr$a PathfinderGoalSelector$PathfinderGoalSelectorItem -ags PathfinderGoalVillagerFarm -agt PathfinderGoalInteract -agu PathfinderGoalWaterJump -agv PathfinderGoalPerch -agw PathfinderGoalLeapAtTarget -agx PathfinderGoalLlamaFollow -agy PathfinderGoalLookAtPlayer -agz PathfinderGoalLookAtTradingPlayer -ah CriterionConditionDamageSource -aha PathfinderGoalMakeLove -ahb PathfinderGoalMeleeAttack -ahc PathfinderGoalMoveIndoors -ahd PathfinderGoalMoveThroughVillage -ahe PathfinderGoalGotoTarget -ahf PathfinderGoalMoveTowardsRestriction -ahg PathfinderGoalMoveTowardsTarget -ahh PathfinderGoalOcelotAttack -ahi PathfinderGoalJumpOnBlock -ahj PathfinderGoalOfferFlower -ahk PathfinderGoalOpenDoor -ahl PathfinderGoalPanic -ahm PathfinderGoalPlay -ahn PathfinderGoalRandomLookaround -aho PathfinderGoalRandomStroll -ahp PathfinderGoalRandomSwim -ahq PathfinderGoalArrowAttack -ahr PathfinderGoalBowShoot -ahs PathfinderGoalRemoveBlock -aht PathfinderGoalRestrictOpenDoor -ahu PathfinderGoalRestrictSun -ahv PathfinderGoalTame -ahw PathfinderGoalSit -ahx PathfinderGoalSwell -ahy PathfinderGoalTakeFlower -ahz PathfinderGoalTempt -ai CriterionConditionDistance -aia PathfinderGoalTradeWithPlayer -aib PathfinderGoalWater -aic PathfinderGoalInteractVillagers -aid PathfinderGoalRandomFly -aie PathfinderGoalRandomStrollLand -aif PathfinderGoalZombieAttack -aih PathfinderGoalDefendVillage -aii PathfinderGoalHurtByTarget -aij PathfinderGoalNearestAttackableTargetInsentient -aik PathfinderGoalTargetNearestPlayer -ail PathfinderGoalNearestAttackableTarget -ail$a PathfinderGoalNearestAttackableTarget$DistanceComparator -aim PathfinderGoalRandomTargetNonTamed -ain PathfinderGoalOwnerHurtByTarget -aio PathfinderGoalOwnerHurtTarget -aip PathfinderGoalTarget -air NavigationFlying -ais Navigation -ait NavigationAbstract -aiu NavigationListener -aiv NavigationSpider -aiw NavigationGuardian -aiy EntitySenses -aj CriterionTriggerEffectsChanged -aja RandomPositionGenerator -ajc VillageDoor -ajd Village -ajd$a Village$Aggressor -aje VillageSiege -ajf PersistentVillage -ajh EntityAmbient -aji EntityBat -ajk EntityFish -ajl EntityGolem -ajm EntityAnimal -ajn EntityChicken -ajo EntityCod -ajp EntityCow -ajq EntityDolphin -ajr EntityBird -ajs EntityIronGolem -ajt EntityMushroomCow -aju EntityOcelot -ajv EntityParrot -ajw EntityPig -ajx EntityPolarBear -ajy EntityPufferFish -ajz EntityRabbit -ajz$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -ajz$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -ajz$c EntityRabbit$GroupDataRabbit -ajz$d EntityRabbit$ControllerJumpRabbit -ajz$e EntityRabbit$ControllerMoveRabbit -ajz$f EntityRabbit$PathfinderGoalRabbitPanic -ajz$g EntityRabbit$PathfinderGoalEatCarrots -ak CriterionTriggerEnchantedItem -aka EntitySalmon -akb EntitySheep -akc EntityPerchable -akd EntitySnowman -ake EntitySquid -ake$b EntitySquid$PathfinderGoalSquid -akf EntityTropicalFish -akg EntityTurtle -akh EntityWaterAnimal -aki EntityWolf -akj EntityHorseChestedAbstract -akk EntityHorseAbstract -akl EntityHorseDonkey -akm EntityHorse -akn EnumHorseArmor -ako EntityLlama -akp EntityHorseMule -akq EntityHorseSkeleton -akr PathfinderGoalHorseTrap -aks EntityHorseZombie -akw IComplex -akx EntityComplexPart -aky EntityEnderCrystal -akz EntityEnderDragon -al CriterionConditionEnchantments -alb AbstractDragonController -alc AbstractDragonControllerLanded -ald DragonControllerCharge -ale DragonControllerDying -alf DragonControllerHold -alg DragonControllerHover -alh DragonControllerLandingFly -ali DragonControllerLanding -alj IDragonController -alk DragonControllerLandedAttack -all DragonControllerLandedFlame -alm DragonControllerLandedSearch -aln DragonControllerStrafe -alo DragonControllerFly -alp DragonControllerPhase -alq DragonControllerManager -alt EntityWither -alv EntityArmorStand -alw EntityHanging -alx EntityItemFrame -aly EntityLeash -alz Paintings -am CriterionTriggerEnterBlock -ama EntityPainting -amc EntityFishingHook -amc$a EntityFishingHook$HookState -ame EntityWeather -amf EntityLightning -amh EntityFallingBlock -ami EntityItem -amj EntityTNTPrimed -aml EntityIllagerAbstract -amm EntitySkeletonAbstract -amn EntityBlaze -amn$a EntityBlaze$PathfinderGoalBlazeFireball -amo EntityCaveSpider -amp EntityCreeper -amq EntityDrowned -amr EntityGuardianElder -ams EntityEnderman -ams$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -ams$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -ams$c EntityEnderman$PathfinderGoalEndermanPickupBlock -amt EntityEndermite -amu IMonster -amv EntityEvoker -amw EntityGhast -amw$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -amw$b EntityGhast$ControllerGhast -amw$c EntityGhast$PathfinderGoalGhastAttackTarget -amw$d EntityGhast$PathfinderGoalGhastIdleMove -amx EntityGiantZombie -amy EntityGuardian -amy$a EntityGuardian$PathfinderGoalGuardianAttack -amy$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -amy$c EntityGuardian$ControllerMoveGuardian -amz EntityZombieHusk -an CriterionTriggerEntityHurtPlayer -ana EntityIllagerIllusioner -anb EntityMagmaCube -anc EntityMonster -and EntityPhantom -and$a EntityPhantom$AttackPhase -ane EntityPigZombie -ane$a EntityPigZombie$PathfinderGoalAnger -ane$b EntityPigZombie$PathfinderGoalAngerOther -anf IRangedEntity -ang GenericAttributes -anh EntityShulker -ani EntitySilverfish -ani$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -ani$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -anj EntitySkeleton -ank EntitySlime -ank$a EntitySlime$PathfinderGoalSlimeNearestPlayer -ank$b EntitySlime$PathfinderGoalSlimeRandomJump -ank$c EntitySlime$PathfinderGoalSlimeIdle -ank$d EntitySlime$ControllerMoveSlime -ank$e EntitySlime$PathfinderGoalSlimeRandomDirection -anl EntityIllagerWizard -anl$a EntityIllagerWizard$Spell -anm EntitySpider -anm$a EntitySpider$PathfinderGoalSpiderMeleeAttack -anm$b EntitySpider$GroupDataSpider -anm$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -ann EntitySkeletonStray -ano EntityVex -anp EntityVindicator -anq EntityWitch -anr EntitySkeletonWither -ans EntityZombie -ans$b EntityZombie$GroupDataZombie -ant EntityZombieVillager -anw NPC -anx EntityVillager -anx$a EntityVillager$MerchantRecipeOptionBuy -anx$b EntityVillager$MerchantRecipeOptionBook -anx$c EntityVillager$MerchantRecipeOptionEnchant -anx$d EntityVillager$MerchantRecipeOptionProcess -anx$e EntityVillager$MerchantRecipeOptionSell -anx$f EntityVillager$IMerchantRecipeOption -anx$g EntityVillager$MerchantOptionRandomRange -ao CriterionConditionEntity -aoa PlayerAbilities -aob PlayerInventory -aoc EntityHuman -aoc$a EntityHuman$EnumBedResult -aoc$b EntityHuman$EnumChatVisibility -aoe AutoRecipeStackManager -aog EntityArrow -aog$a EntityArrow$PickupStatus -aoh EntityFireball -aoi EntityTippedArrow -aoj EntityDragonFireball -aok EntityEvokerFangs -aol EntityEnderSignal -aom EntityFireworks -aon EntityLargeFireball -aoo EntityLlamaSpit -aop IProjectile -aoq ProjectileHelper -aor EntityShulkerBullet -aos EntitySmallFireball -aot EntitySnowball -aou EntitySpectralArrow -aov EntityProjectile -aow EntityEgg -aox EntityEnderPearl -aoy EntityThrownExpBottle -aoz EntityPotion -ap CriterionConditionEntityType -apa EntityThrownTrident -apb EntityWitherSkull -apd EntityMinecartAbstract -apd$a EntityMinecartAbstract$EnumMinecartType -ape EntityMinecartContainer -apf EntityBoat -apf$a EntityBoat$EnumStatus -apf$b EntityBoat$EnumBoatType -apg EntityMinecartRideable -aph EntityMinecartChest -api EntityMinecartCommandBlock -apj EntityMinecartFurnace -apk EntityMinecartHopper -apl EntityMinecartMobSpawner -apm EntityMinecartTNT -app FoodMetaData -apr Container -aps ContainerAnvil -apt ContainerBeacon -apt$a ContainerBeacon$SlotBeacon -apu ContainerBrewingStand -apu$b ContainerBrewingStand$SlotBrewing -apu$c ContainerBrewingStand$SlotPotionBottle -apv ContainerChest -apw InventoryClickType -apx ICrafting -apy InventoryCrafting -apz ContainerWorkbench -aq CriterionTriggerFilledBucket -aqa ContainerDispenser -aqb ContainerEnchantTable -aqc SlotFurnaceFuel -aqd ContainerFurnace -aqe SlotFurnaceResult -aqf ContainerHopper -aqg InventoryHorseChest -aqh ContainerHorse -aqi ContainerPlayer -aqj InventoryMerchant -aqk ContainerMerchant -aql SlotMerchantResult -aqm InventoryEnderChest -aqn ContainerRecipeBook -aqo RecipeHolder -aqp InventoryCraftResult -aqq SlotResult -aqr ContainerShulkerBox -aqs SlotShulkerBox -aqt Slot -aqu AutoRecipeOutput -aqw ItemAir -aqx ItemArmor -aqy ArmorMaterial -aqz EnumArmorMaterial -ar CriterionTriggerFishingRodHooked -ara ItemArmorStand -arb ItemArrow -arc ItemAxe -ard ItemBanner -are ItemBed -arf ItemBlock -arg BlockActionContext -arh ItemBoat -ari ItemBoneMeal -arj ItemBook -ark ItemGlassBottle -arl ItemBow -arm ItemSoup -arn ItemBucket -aro ItemCarrotStick -arp ItemChorusFruit -arq ItemClock -arr ItemCocoa -ars ItemCompass -art ItemWorldMapBase -aru CreativeModeTab -arv ItemDebugStick -arw ItemTool -arx ItemBisected -ary EnumColor -arz ItemDye -as CriterionTriggerImpossible -asa ItemArmorColorable -asb ItemEgg -asc ItemElytra -asd ItemMapEmpty -ase ItemEnchantedBook -asf ItemFireworks -asf ItemGoldenAppleEnchanted -asg ItemEndCrystal -ash ItemEnderEye -asi ItemEnderPearl -asj ItemExpBottle -ask ItemFireball -asl ItemFireworks -asl$a ItemFireworks$EffectType -asm ItemFireworksCharge -asn ItemFishBucket -aso ItemFish -aso$a ItemFish$EnumFish -asp ItemFishingRod -asq ItemFlintAndSteel -asr ItemFood -ass ItemRestricted -ast ItemGoldenApple -asu ItemHanging -asv ItemHoe -asw Item -asw$a Item$Info -asx ItemCooldown -asx$a ItemCooldown$Info -asy ItemItemFrame -asz IDynamicTexture -at CriterionTriggerInventoryChanged -ata ItemStack -atb Items -atc ItemKnowledgeBook -atd ItemLeash -ate ItemLingeringPotion -atf ItemWorldMap -atg ItemMilkBucket -ath ItemMinecart -ati ItemNameTag -atj ItemPickaxe -atk ItemSkullPlayer -atl ItemPotion -atm EnumItemRarity -atn ItemRecord -ato ItemSaddle -atp ItemSeedFood -atq ItemSeeds -atr ItemCooldownPlayer -ats ItemShears -att ItemShield -atu ItemSpade -atv ItemSign -atw ItemNetherStar -atx ItemSnowball -aty ItemMonsterEgg -atz ItemSpectralArrow -au CriterionTriggerItemDurabilityChanged -aua ItemSplashPotion -aub ItemBlockWallable -auc ItemString -aud ItemSword -aue ToolMaterial -auf ItemToolMaterial -aug EnumToolMaterial -auh ItemTippedArrow -auj ItemTrident -auk EnumAnimation -aul ItemActionContext -aum ItemWaterLily -aun ItemBookAndQuill -auo ItemWrittenBook -aup PotionRegistry -auq PotionBrewer -auq$a PotionBrewer$PredicatedCombination -aur PotionUtil -aus Potions -auu RecipeArmorDye -auv RecipeBannerAdd -auw RecipeBannerDuplicate -auy RecipeBookClone -auz IRecipeComplex -av CriterionConditionItem -ava RecipeFireworks -avb RecipeFireworksFade -avc RecipeFireworksStar -avd RecipeItemStack -avd$a RecipeItemStack$StackProvider -avd$c RecipeItemStack$Provider -ave RecipeMapClone -avf RecipeMapExtend -avg IRecipe -avh CraftingManager -avi RecipeSerializer -avj RecipeSerializers -avk RecipeRepair -avl ShapedRecipes -avm ShapelessRecipes -avn RecipiesShield -avo RecipeShulkerBox -avp FurnaceRecipe -avq RecipeTippedArrow -avs EnchantmentArrowDamage -avt EnchantmentFlameArrows -avu EnchantmentInfiniteArrows -avv EnchantmentArrowKnockback -avw EnchantmentBinding -avx EnchantmentWeaponDamage -avy EnchantmentDurability -avz EnchantmentDigging -aw CriterionTriggerKilled -awa Enchantment -awa$a Enchantment$Rarity -awb EnchantmentSlotType -awc EnchantmentManager -awc$a EnchantmentManager$EnchantmentModifierArthropods -awc$b EnchantmentManager$EnchantmentModifierThorns -awc$c EnchantmentManager$EnchantmentModifier -awc$d EnchantmentManager$EnchantmentModifierDamage -awc$e EnchantmentManager$EnchantmentModifierProtection -awd WeightedRandomEnchant -awe Enchantments -awf EnchantmentFire -awg EnchantmentLure -awh EnchantmentFrostWalker -awi EnchantmentKnockback -awj EnchantmentLootBonus -awk EnchantmentMending -awl EnchantmentOxygen -awm EnchantmentProtection -awm$a EnchantmentProtection$DamageType -awn EnchantmentSweeping -awo EnchantmentThorns -awp EnchantmentTridentChanneling -awq EnchantmentTridentImpaling -awr EnchantmentTridentLoyalty -aws EnchantmentTridentRiptide -awt EnchantmentSilkTouch -awu EnchantmentVanishing -awv EnchantmentDepthStrider -aww EnchantmentWaterWorker -awz IMerchant -ax CriterionTriggerLevitation -axa MerchantRecipe -axb MerchantRecipeList -axd CommandBlockListenerAbstract -axe MobSpawnerAbstract -axf BlockActionData -axg IBlockAccess -axh TextureType -axi ChunkCoordIntPair -axl ExpiringMap -axm Explosion -axo GameRules -axo$a GameRules$GameRuleValue -axo$c GameRules$EnumGameRuleType -axp EnumGamemode -axr IMaterial -axs World -axt GeneratorAccess -axu ExceptionWorldConflict -axv IWorldAccess -axw IWorldReader -axx WorldSettings -axy IIBlockAccess -axz WorldType -ay CriterionConditionLocation -aya IWorldWriter -ayb EnumSkyBlock -ayc SpawnerCreature -ayd PortalTravelAgent -ayd$a PortalTravelAgent$ChunkCoordinatesPortal -aye ChunkCache -ayf TickListServer -ayg MobSpawnerData -ayh TickList -ayi NextTickListEntry -ayj TickListPriority -ayk BiomeMesa -ayl BiomeMesaPlataeuClear -aym BiomeBeach -ayn BiomeBase -ayn$b BiomeBase$Geography -ayn$c BiomeBase$EnumTemperature -ayn$d BiomeBase$Precipitation -ayn$e BiomeBase$BiomeMeta -ayo BiomeCache -ayp WorldChunkManager -ayq BiomeLayoutConfiguration -ayr BiomeLayout -ays Biomes -ayt BiomeBirchForest -ayu BiomeBirchForestHills -ayv WorldChunkManagerCheckerBoard -ayw BiomeLayoutCheckerboardConfiguration -ayx BiomeColdOcean -ayy BiomeRoofedForest -ayz BiomeRoofedForestMutated -az CriterionTriggerLocation -aza BiomeColdDeepOcean -azb BiomeFrozenDeepOcean -azc BiomeLukewarmDeepOcean -azd BiomeDeepOcean -aze BiomeWarmDeepOcean -azf BiomeDesert -azg BiomeDesertHills -azh BiomeDesertMutated -azi BiomeTheEndBarrenIsland -azj BiomeTheEndHighIsland -azk BiomeTheEndMediumIsland -azl BiomeMesaBryce -azm WorldChunkManagerHell -azn BiomeLayoutFixedConfiguration -azo BiomeForest -azp BiomeFlowerForest -azq BiomeFrozenOcean -azr BiomeFrozenRiver -azs BiomeMegaSpruceTaiga -azt BiomeRedwoodTaigaHillsMutated -azu BiomeMegaTaiga -azv BiomeMegaTaigaHills -azw BiomeExtremeHillsMutated -azx BiomeIcePlainsSpikes -azy BiomeJungle -azz BiomeJungleEdge -b CrashReport -ba CriterionConditionValue -baa BiomeJungleHills -bab BiomeLukewarmOcean -bac BiomeMesaPlateauClearMutated -bad BiomeExtremeHillsWithTreesMutated -bae BiomeJungleMutated -baf BiomeJungleEdgeMutated -bag BiomeMesaPlateauMutated -bah BiomeBigHills -bai BiomeExtremeHillsEdge -baj BiomeMushrooms -bak BiomeMushroomIslandShore -bak BiomeMushroomIslandShore -bal BiomeHell -bam BiomeOcean -ban WorldChunkManagerOverworld -bao BiomeLayoutOverworldConfiguration -bap BiomePlains -baq BiomeRiver -bar BiomeSavanna -bas BiomeSavannaPlateau -bat BiomeSavannaMutated -bau BiomeSavannaPlateauMutated -bav BiomeTheEndFloatingIslands -baw BiomeColdBeach -bax BiomeIceMountains -bay BiomeColdTaiga -baz BiomeColdTaigaHills -bb CriterionConditionMobEffect -bba BiomeColdTaigaMutated -bbb BiomeIcePlains -bbc BiomeStoneBeach -bbd BiomeSunflowerPlains -bbe BiomeSwamp -bbf BiomeSwamplandMutated -bbg BiomeTaiga -bbh BiomeTaigaHills -bbi BiomeTaigaMutated -bbj BiomeBirchForestMutated -bbk BiomeBirchForestHillsMutated -bbl BiomeTheEnd -bbm WorldChunkManagerTheEnd -bbn BiomeLayoutTheEndConfiguration -bbo BiomeVoid -bbp BiomeWarmOcean -bbq BiomeMesaPlataeu -bbr BiomeForestHills -bbs BiomeExtremeHillsWithTrees -bbu BlockBannerAbstract -bbv BlockSkullAbstract -bbw BlockAir -bbx BlockAnvil -bbx$a BlockAnvil$TileEntityContainerAnvil -bby BlockStemAttached -bbz BlockBanner -bc CriterionConditionNBT -bca BlockBarrier -bcb BlockCoralFanAbstract -bcc BlockCoralFanWallAbstract -bcd BlockTileEntity -bce BlockPressurePlateAbstract -bcf BlockMinecartTrackAbstract -bcg BlockBeacon -bch BlockBed -bci BlockBeetroot -bcj Block -bcj$b Block$EnumRandomOffset -bcj$c Block$Info -bck Blocks -bcl BlockBlueIce -bcm IBlockFragilePlantElement -bcn BlockBookshelf -bco BlockBrewingStand -bcp BlockBubbleColumn -bcq IFluidSource -bcr BlockPlant -bcs BlockButtonAbstract -bct BlockCactus -bcu BlockCake -bcv BlockCarrots -bcw BlockPumpkinCarved -bcx BlockCauldron -bcy BlockChest -bcz BlockChorusFlower -bd CriterionTriggerNetherTravel -bda BlockChorusFruit -bdb BlockClay -bdc BlockCocoa -bdd BlockCommand -bde BlockRedstoneComparator -bdf BlockConcretePowder -bdg BlockConduit -bdh BlockCoral -bdi BlockCoralFan -bdj BlockCoralPlant -bdk BlockCoralFanWall -bdl BlockWorkbench -bdl$a BlockWorkbench$TileEntityContainerWorkbench -bdm BlockCrops -bdn BlockTall -bdo BlockDaylightDetector -bdp BlockDeadBush -bdq BlockMinecartDetector -bdr BlockDiodeAbstract -bds BlockDirectional -bdt BlockDispenser -bdu BlockDoor -bdv BlockTallPlant -bdw BlockDragonEgg -bdx BlockDropper -bdy BlockEnchantmentTable -bdz BlockEndGateway -be CriterionTriggerPlacedBlock -bea BlockEnderPortal -beb BlockEnderPortalFrame -bec BlockEndRod -bed BlockEnderChest -bee ITileEntity -bef BlockAttachable -beg BlockFalling -beh BlockSoil -bei BlockFence -bej BlockFenceGate -bek BlockFire -bel BlockFlowers -bem BlockFlowerPot -ben BlockIceFrost -beo BlockFurnace -bep BlockGlass -beq BlockGlassPane -ber BlockGlazedTerracotta -bes BlockLightStone -bet BlockGrass -beu BlockGrassPath -bev BlockGravel -bew BlockHalfTransparent -bex BlockHay -bey BlockHopper -bez BlockFacingHorizontal -bf CriterionTriggerPlayerHurtEntity -bfa BlockHugeMushroom -bfb BlockIce -bfc BlockMonsterEggs -bfd BlockIronBars -bfe BlockJukeBox -bff BlockKelp -bfg BlockKelpPlant -bfh BlockLadder -bfi BlockLeaves -bfk BlockLever -bfl BlockFluids -bfm IFluidContainer -bfn BlockLogAbstract -bfo BlockMagma -bfp BlockMelon -bfq EnumBlockMirror -bfr BlockMushroom -bfs BlockMycel -bft BlockPortal -bft$a BlockPortal$Shape -bfu BlockNetherWart -bfv BlockNoDrop -bfw BlockNote -bfx BlockObserver -bfy BlockOre -bfz BlockPackedIce -bg CriterionTriggerRecipeUnlocked -bga BlockSprawling -bgb BlockSkullPlayer -bgc BlockSkullPlayerWall -bgd BlockPotatoes -bge BlockPowered -bgf BlockPoweredRail -bgg BlockPressurePlateBinary -bgg$a BlockPressurePlateBinary$EnumMobType -bgh BlockPumpkin -bgi BlockMinecartTrack -bgj MinecartTrackLogic -bgk BlockRedstoneOre -bgl BlockRedstoneWire -bgm BlockRedstoneLamp -bgn BlockRedstoneTorch -bgn$a BlockRedstoneTorch$RedstoneUpdateInfo -bgo BlockRedstoneTorchWall -bgp EnumRenderType -bgq BlockRepeater -bgr BlockRotatable -bgs EnumBlockRotation -bgt BlockSand -bgu BlockSapling -bgv BlockSeaLantern -bgw BlockSeaPickle -bgx BlockSeaGrass -bgy BlockTallPlantShearable -bgz BlockShulkerBox -bh CriterionTriggerSummonedEntity -bha BlockSign -bhb BlockSkull -bhb$b BlockSkull$Type -bhc BlockStepAbstract -bhd BlockSlime -bhe BlockSnowBlock -bhf BlockSnow -bhg BlockDirtSnow -bhh BlockSlowSand -bhi SoundEffectType -bhj BlockMobSpawner -bhk BlockSponge -bhl BlockDirtSnowSpreadable -bhm BlockStainedGlass -bhn BlockStainedGlassPane -bho BlockStairs -bhp BlockFloorSign -bhq BlockStem -bhr BlockStemmed -bhs BlockStone -bht BlockStoneButton -bhu BlockStructure -bhv BlockStructureVoid -bhw BlockReed -bhx BlockTallPlantFlower -bhy BlockLongGrass -bhz BlockTallSeaGrass -bi CriterionTriggerTamedAnimal -bia BlockTNT -bib BlockTorch -bic BlockTrapdoor -bid BlockChestTrapped -bie BlockTripwire -bif BlockTripwireHook -big BlockTurtleEgg -bih BlockVine -bii BlockBannerWall -bij BlockCobbleWall -bik BlockWallSign -bil BlockSkullWall -bim BlockTorchWall -bin BlockWaterLily -bio BlockWeb -bip BlockPressurePlateWeighted -biq BlockWetSponge -bir BlockWitherSkull -bis BlockWitherSkullWall -bit BlockWoodButton -biu BlockCarpet -biv TileEntityBanner -biw EnumBannerPatternType -bix TileEntityBeacon -bix$a TileEntityBeacon$BeaconColorTracker -biy TileEntityBed -biz TileEntity -bj CriterionTriggerTick -bja TileEntityTypes -bjb TileEntityBrewingStand -bjc TileEntityChest -bjd TileEntityCommand -bjd$a TileEntityCommand$Type -bje TileEntityComparator -bjf TileEntityConduit -bjg TileEntityLightDetector -bjh TileEntityDispenser -bji TileEntityDropper -bjj TileEntityEnchantTable -bjk TileEntityEnderChest -bjl TileEntityFurnace -bjm IHopper -bjn TileEntityHopper -bjo TileEntityJukeBox -bjq TileEntityContainer -bjr TileEntityLootable -bjs TileEntityShulkerBox -bjs$a TileEntityShulkerBox$AnimationPhase -bjt TileEntitySign -bju TileEntitySkull -bjv TileEntityMobSpawner -bjw TileEntityStructure -bjw$a TileEntityStructure$UpdateType -bjx TileEntityEndGateway -bjy TileEntityEnderPortal -bjz TileEntityChestTrapped -bk CriterionTriggerVillagerTrade -bkb WorldGenMegaTreeProvider -bkc WorldGenTreeProvider -bkd WorldGenTreeProviderAcacia -bke WorldGenTreeProviderBirch -bkf WorldGenMegaTreeProviderDarkOak -bkg WorldGenMegaTreeProviderJungle -bkh WorldGenTreeProviderOak -bki WorldGenTreeProviderSpruce -bkl BlockPistonMoving -bkm BlockPiston -bkn BlockPistonExtension -bko TileEntityPiston -bkp PistonExtendsChecker -bkr BlockDataAbstract -bks EnumBlockFaceShape -bkt IBlockData -bku BlockData -bkv BlockStateList -bkw IBlockDataHolder -bky ShapeDetectorBlock -bkz ShapeDetector -bkz$a ShapeDetector$BlockLoader -bkz$b ShapeDetector$ShapeDetectorCollection -bl CriterionTriggerUsedEnderEye -bla ShapeDetectorBuilder -blc PredicateBlockType -bld PredicateBlock -ble MaterialPredicate -blf BlockPredicate -blg BlockStatePredicate -blh PredicateBlocks -bli PredicateBlockLightTransmission -blj PredicateBlockLiquid -blk PredicateBlockNotSolidOrLiquid -bll PredicateBlockSolid -blm PredicateBlockTag -blo BlockState -blp BlockPropertyAttachPosition -blq BlockPropertyBedPart -blr BlockProperties -bls BlockStateBoolean -blt BlockPropertyChestType -blu BlockPropertyComparatorMode -blv BlockStateDirection -blw BlockPropertyDoorHinge -blx BlockPropertyDoubleBlockHalf -bly BlockStateEnum -blz BlockPropertyHalf -bm CriterionTriggerUsedTotem -bma BlockStateInteger -bmb BlockPropertyInstrument -bmc BlockPropertyPistonType -bmd IBlockState -bme BlockPropertyTrackPosition -bmf BlockPropertyRedstoneSide -bmg BlockPropertySlabType -bmh BlockPropertyStairsShape -bmi BlockPropertyStructureMode -bmk IWorldBorderListener -bml EnumWorldBorderState -bmm WorldBorder -bmo IChunkAccess -bmp ChunkGenerator -bmq ChunkGeneratorAbstract -bmr ChunkGeneratorFactory -bms ChunkGeneratorType -bmt IChunkProvider -bmu ChunkStatus -bmu$a ChunkStatus$Type -bmv NibbleArray -bmx DataPaletteGlobal -bmy DataPaletteHash -bmz ProtoChunkExtension -bn CriterionConditionRange -bna Chunk -bna$a Chunk$EnumTileEntityState -bnb ChunkSection -bnc DataPaletteLinear -bne OldNibbleArray -bnf DataPalette -bng DataPaletteExpandable -bnh DataPaletteBlock -bni ProtoChunk -bnj ProtoChunkTickList -bnk ChunkConverter -bnk$b ChunkConverter$Type -bnm ChunkRegionLoader -bnn IChunkLoader -bnp OldChunkLoader -bnp$a OldChunkLoader$OldChunk -bnq RegionFile -bnq$a RegionFile$ChunkBuffer -bnr RegionFileCache -bnt WorldProvider -bnu DimensionManager -bnv WorldProviderHell -bnw WorldProviderNormal -bnx EnumDragonRespawn -bny EnderDragonBattle -bny$a EnderDragonBattle$LoadState -bnz WorldProviderTheEnd -boc GeneratorSettingsDefault -bod GeneratorSettings -boe GeneratorSettingsDebug -bof ChunkProviderDebug -bog ChunkProviderFlat -boh WorldGenStage -boh$a WorldGenStage$Features -boh$b WorldGenStage$Decoration -boi HeightMap -boi$a HeightMap$Type -boi$b HeightMap$Use -boj GeneratorSettingsNether -bok ChunkProviderHell -bol GeneratorSettingsOverworld -bom ChunkProviderGenerate -bon MobSpawnerPhantom -boo GeneratorSettingsEnd -bop ChunkProviderTheEnd -boq SeededRandom -bor WorldGenTreeAbstract -bos WorldGenBigTree -bos$a WorldGenBigTree$Position -bot WorldGenForest -bou WorldGenFeatureBlockOffsetConfiguration -bov WorldGenTaigaStructure -bow WorldGenFeatureBlueIce -box WorldGenBonusChest -boy WorldGenBuriedTreasureConfiguration -boz WorldGenBuriedTreasure -bpa WorldGenFeatureMushroomConfiguration -bpb WorldGenMushrooms -bpc WorldGenCactus -bpd WorldGenFeatureChorusPlant -bpe WorldGenFeatureComposite -bpf WorldGenFeatureCoralClaw -bpg WorldGenFeatureCoral -bph WorldGenFeatureCoralMushroom -bpi WorldGenFeatureCoralTree -bpj WorldGenFeatureChanceDecorator -bpk WorldGenFeatureChanceDecoratorHeight -bpl WorldGenFeatureKelpConfiguration -bpm WorldGenDeadBush -bpn WorldGenFeatureChanceDecoratorRangeConfiguration -bpo WorldGenFeatureDecoratorConfiguration -bpp WorldGenFeatureChanceDecoratorCountConfiguration -bpq WorldGenFeatureDecoratorNoiseConfiguration -bpr WorldGenFeatureFlower -bps WorldGenFeatureDesertPyramidConfiguration -bpt WorldGenFeatureDesertPyramid -bpu WorldGenDesertWell -bpv WorldGenFeatureCircleConfiguration -bpw WorldGenFeatureCircle -bpx WorldGenFeatureDoublePlantConfiguration -bpy WorldGenTallPlant -bpz WorldGenEndCityConfiguration -bq CommandExceptionProvider -bqa WorldGenEndCity -bqb WorldGenEndGatewayConfiguration -bqc WorldGenEndGateway -bqd WorldGenEndIsland -bqe WorldGenEndTrophy -bqf WorldGenerator -bqg WorldGenFeatureConfiguration -bqh WorldGenFeatureRadiusConfiguration -bqi WorldGenFeatureCompositeFlower -bqj WorldGenFlowers -bqk WorldGenFeatureFlowerForest -bql WorldGenFossils -bqm WorldGenGroundBush -bqn WorldGenFire -bqo WorldGenFeatureHellFlowingLavaConfiguration -bqp WorldGenHellLava -bqq WorldGenHugeMushroomBrown -bqr WorldGenHugeMushroomRed -bqs WorldGenPackedIce1 -bqt WorldGenPackedIce2 -bqu WorldGenFeatureIceburgConfiguration -bqv WorldGenFeatureIceburg -bqw WorldGenFeatureIglooConfiguration -bqx WorldGenFeatureIgloo -bqy WorldGenFeatureJungleGrass -bqz WorldGenFeatureJunglePyramidConfiguration -br CustomFunction -bra WorldGenFeatureJunglePyramid -brb WorldGenFeatureJungleTree -brc WorldGenFeatureKelp -brd WorldGenFeatureLakeConfiguration -bre WorldGenLakes -brf WorldGenLightStone1 -brg WorldGenJungleTree -brh WorldGenMegaTree -bri WorldGenMegaTreeAbstract -brj WorldGenMelon -brk WorldGenMineshaftConfiguration -brl WorldGenMineshaft -brl$b WorldGenMineshaft$Type -brm WorldGenDungeons -brn WorldGenNetherConfiguration -bro WorldGenNether -brp WorldGenFeatureDecoratorEmptyConfiguration -brq WorldGenFeatureEmptyConfiguration -brr WorldGenMonumentConfiguration -brs WorldGenMonument -brt WorldGenFeatureOceanRuinConfiguration -bru WorldGenFeatureOreConfiguration -brv WorldGenMinable -brw WorldGenTaiga1 -brx WorldGenFeatureFlowerPlain -bry WorldGenFeatureConfigurationChance -brz WorldGenPumpkin -bs CommandException -bsa WorldGenFeatureChoiceConfiguration -bsb WorldGenFeatureChoice -bsc WorldGenFeatureRandomChoiceConfiguration -bsd WorldGenFeatureRandom -bse WorldGenFeatureRandomConfiguration -bsf WorldGenFeatureRandomScattered -bsg WorldGenFeatureRandomChoice -bsh WorldGenReed -bsi WorldGenFeatureReplaceBlockConfiguration -bsj WorldGenFeatureReplaceBlock -bsk WorldGenForestTree -bsl WorldGenAcaciaTree -bsm WorldGenFeatureSeaPickel -bsn WorldGenFeatureSeaGrass -bso WorldGenFeatureSeaGrassConfiguration -bsp WorldGenFeatureShipwreckConfiguration -bsq WorldGenFeatureShipwreck -bsr WorldGenFeatureBlockConfiguration -bss WorldGenFeatureBlock -bst WorldGenFeatureRandom2 -bsu WorldGenFeatureRandom2Configuration -bsv WorldGenFeatureIceSnow -bsw WorldGenEnder -bsw$a WorldGenEnder$Spike -bsx WorldGenFeatureFlowingConfiguration -bsy WorldGenLiquids -bsz WorldGenTaiga2 -bt ICommandListener -bta WorldGenFeatureStrongholdConfiguration -btb WorldGenStronghold -btc StructureGenerator -btd WorldGenFeatureFlowerSwamp -bte WorldGenSwampTree -btf WorldGenFeatureSwampHutConfiguration -btg WorldGenFeatureSwampHut -bth WorldGenFeatureTaigaGrass -bti WorldGenFeatureTallGrassConfiguration -btj WorldGenGrass -btk WorldGenTrees -btl WorldGenFeatureVillageConfiguration -btm WorldGenVillage -btn WorldGenVines -bto WorldGenFeatureEndPlatform -btp WorldGenWaterLily -btq WorldGenMansionConfiguration -btr WorldGenWoodlandMansion -btt WorldGenFlatLayerInfo -btu GeneratorSettingsFlat -btx WorldGenDecoratorCarveMask -bty WorldGenDecoratorChance -btz WorldGenDecoratorChanceHeight -bu CommandListenerWrapper -bua WorldGenDecoratorChancePass -bub WorldGenDecoratorSkyVisibleBiased -buc WorldGenDecoratorChorusPlant -bud WorldGenDecoratorHeightBiased -bue WorldGenDecoratorHeightAverage -buf WorldGenDecoratorHeightDouble -bug WorldGenDecoratorHeight64 -buh WorldGenDecoratorHeight32 -bui WorldGenDecoratorHeight -buj WorldGenDecoratorSkyVisible -buk WorldGenDecoratorHeightBiased2 -bul WorldGenDecoratorHeightExtraChance -bum WorldGenDecoratorCarveMaskConfiguration -bun WorldGenDecoratorChanceConfiguration -buo WorldGenDecoratorFrequencyConfiguration -bup WorldGenDecoratorFrequencyChanceConfiguration -buq WorldGenDecoratorFrequencyExtraChanceConfiguration -bur WorldGenDecoratorNoiseConfiguration -bus WorldGenDecoratorRangeConfiguration -but WorldGenDecoratorHeightAverageConfiguration -buu WorldGenDecoratorEmerald -buv WorldGenDecoratorEndGateway -buw WorldGenDecoratorEndIsland -bux WorldGenDecorator -buy WorldGenDecoratorForestRock -buz WorldGenDecoratorIceburg -bv CommandDispatcher -bva WorldGenDecoratorLakeChanceConfiguration -bvb WorldGenDecoratorLakeLava -bvc WorldGenDecoratorLakeWater -bvd WorldGenDecoratorDungeonConfiguration -bve WorldGenDecoratorDungeon -bvf WorldGenDecoratorNoiseHeight32 -bvg WorldGenDecoratorNoiseHeightDouble -bvh WorldGenDecoratorEmpty -bvi WorldGenDecoratorRoofedTree -bvj WorldGenDecoratorSpike -bvk WorldGenDecoratorSolidTop -bvl WorldGenDecoratorSolidTopNoise -bvm WorldGenDecoratorSolidTopHeight -bvn WorldGenDecoratorNetherChance -bvo WorldGenDecoratorNetherHeight -bvp WorldGenDecoratorNetherFire -bvq WorldGenDecoratorNetherGlowstone -bvr WorldGenDecoratorNetherMagma -bvs WorldGenDecoratorNetherRandomCount -bvv WorldGenCarverAbstract -bvw StructureBoundingBox -bvx WorldGenBuriedTreasurePieces -bvy WorldGenCanyon -bvz WorldGenCaves -bw ICompletionProvider -bwa WorldGenCarverWrapper -bwb WorldGenDesertPyramidPiece -bwc WorldGenEndCityPieces -bwc$a WorldGenEndCityPieces$Piece -bwc$b WorldGenEndCityPieces$PieceGenerator -bwd WorldGenCavesHell -bwe WorldGenIglooPiece -bwf WorldGenJunglePyramidPiece -bwg PersistentStructureLegacy -bwh WorldGenMineshaftPieces -bwh$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -bwh$b WorldGenMineshaftPieces$WorldGenMineshaftCross -bwh$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -bwh$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -bwi WorldGenNetherPieces -bwi$a WorldGenNetherPieces$WorldGenNetherPiece1 -bwi$b WorldGenNetherPieces$WorldGenNetherPiece2 -bwi$c WorldGenNetherPieces$WorldGenNetherPiece3 -bwi$d WorldGenNetherPieces$WorldGenNetherPiece4 -bwi$e WorldGenNetherPieces$WorldGenNetherPiece5 -bwi$f WorldGenNetherPieces$WorldGenNetherPiece6 -bwi$g WorldGenNetherPieces$WorldGenNetherPiece7 -bwi$h WorldGenNetherPieces$WorldGenNetherPiece8 -bwi$i WorldGenNetherPieces$WorldGenNetherPiece9 -bwi$j WorldGenNetherPieces$WorldGenNetherPiece10 -bwi$k WorldGenNetherPieces$WorldGenNetherPiece11 -bwi$l WorldGenNetherPieces$WorldGenNetherPiece12 -bwi$m WorldGenNetherPieces$WorldGenNetherPiece -bwi$n WorldGenNetherPieces$WorldGenNetherPieceWeight -bwi$o WorldGenNetherPieces$WorldGenNetherPiece13 -bwi$p WorldGenNetherPieces$WorldGenNetherPiece14 -bwi$q WorldGenNetherPieces$WorldGenNetherPiece15 -bwj WorldGenMonumentPieces -bwj$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -bwj$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -bwj$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -bwj$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -bwj$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -bwj$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -bwj$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -bwj$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -bwj$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -bwj$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -bwj$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -bwj$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -bwj$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -bwj$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -bwj$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -bwj$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -bwj$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -bwj$r WorldGenMonumentPieces$WorldGenMonumentPiece -bwj$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -bwj$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -bwj$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -bwj$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -bwk WorldGenFeatureOceanRuin -bwk$b WorldGenFeatureOceanRuin$Temperature -bwl WorldGenFeatureOceanRuinPieces -bwm WorldGenScatteredPiece -bwn WorldGenShipwreck -bwo WorldGenStrongholdPieces -bwo$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -bwo$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -bwo$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -bwo$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -bwo$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -bwo$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -bwo$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -bwo$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -bwo$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -bwo$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -bwo$k WorldGenStrongholdPieces$WorldGenStrongholdStones -bwo$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -bwo$m WorldGenStrongholdPieces$WorldGenStrongholdStart -bwo$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -bwo$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -bwo$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -bwo$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -bwp WorldGenFactory -bwq PersistentIndexed -bws StructurePiece -bws$a StructurePiece$StructurePieceBlockSelector -bwt StructureStart -bwu WorldGenWitchHut -bwv DefinedStructurePiece -bww WorldGenCanyonOcean -bwx WorldGenCavesOcean -bwy WorldGenVillagePieces -bwy$a WorldGenVillagePieces$WorldGenVillageLibrary -bwy$b WorldGenVillagePieces$WorldGenVillageFarm2 -bwy$c WorldGenVillagePieces$WorldGenVillageFarm -bwy$d WorldGenVillagePieces$WorldGenVillageLight -bwy$e WorldGenVillagePieces$WorldGenVillagePieceWeight -bwy$f WorldGenVillagePieces$WorldGenVillageButcher -bwy$g WorldGenVillagePieces$WorldGenVillageHouse -bwy$h WorldGenVillagePieces$WorldGenVillageHut -bwy$i WorldGenVillagePieces$WorldGenVillageTemple -bwy$j WorldGenVillagePieces$WorldGenVillageBlacksmith -bwy$k WorldGenVillagePieces$WorldGenVillageStartPiece -bwy$l WorldGenVillagePieces$WorldGenVillageRoad -bwy$m WorldGenVillagePieces$WorldGenVillageHouse2 -bwy$n WorldGenVillagePieces$Material -bwy$o WorldGenVillagePieces$WorldGenVillagePiece -bwy$p WorldGenVillagePieces$WorldGenVillageRoadPiece -bwy$q WorldGenVillagePieces$WorldGenVillageWell -bwz WorldGenWoodlandMansionPieces -bx ArgumentChatFormat -bxa WorldGenCarver -bxc DefinedStructureProcessorRotation -bxd DefinedStructureManager -bxe DefinedStructureInfo -bxf DefinedStructureProcessor -bxg DefinedStructure -bxg$b DefinedStructure$BlockInfo -bxg$c DefinedStructure$EntityInfo -bxi WorldGenSurfaceComposite -bxj WorldGenSurfaceDefaultBlock -bxk WorldGenSurfaceExtremeHillMutated -bxl WorldGenSurfaceExtremeHills -bxm WorldGenSurfaceFrozenOcean -bxn WorldGenSurfaceMesaBryce -bxo WorldGenSurfaceMesaForest -bxp WorldGenSurfaceMesa -bxq WorldGenSurfaceNether -bxr WorldGenSurfaceEmpty -bxs WorldGenSurfaceSavannaMutated -bxt WorldGenSurface -bxu WorldGenSurfaceConfigurationBase -bxv WorldGenSurfaceConfiguration -bxw WorldGenSurfaceSwamp -bxx WorldGenSurfaceTaigaMega -bxz NoiseGeneratorPerlin -by ArgumentChatComponent -bya NoiseGeneratorOctaves -byb NoiseGenerator3 -byc NoiseGenerator3Handler -byd NoiseGenerator -byf LightEngine -byg LightEngineBlock -byh ILightEngine -byi LightEngineSky -byk FluidTypeEmpty -byl FluidTypeFlowing -bym FluidType -byn Fluid -byo FluidImpl -byp FluidTypes -byq FluidTypeLava -byr Material -bys MaterialMapColor -byt EnumPistonReaction -byu FluidTypeWater -byw Area -byx AreaDimension -byy AreaFactory -byz AreaLazy -bz ArgumentAnchor -bz$a ArgumentAnchor$Anchor -bzb AreaContextTransformed -bzc WorldGenContext -bzd WorldGenContextLayer -bze WorldGenContextArea -bzg GenLayerDeepOcean -bzh GenLayerSpecial -bzh$a GenLayerSpecial$Special1 -bzh$b GenLayerSpecial$Special2 -bzh$c GenLayerSpecial$Special3 -bzi GenLayerIsland -bzj GenLayerMushroomIsland -bzk GenLayerTopSoil -bzl GenLayerDesert -bzm GenLayerBiome -bzn LayerIsland -bzo GenLayer -bzp GenLayers -bzq GenLayerOceanEdge -bzr GenLayerOcean -bzs GenLayerPlains -bzt GenLayerRegionHills -bzu GenLayerIcePlains -bzv GenLayerCleaner -bzw GenLayerRiver -bzx GenLayerRiverMix -bzy GenLayerMushroomShore -bzz GenLayerSmooth -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca ArgumentEntity -caa GenLayerZoomVoronoi -cab GenLayerZoom -cad AreaTransformer1 -cae AreaTransformer2 -caf AreaTransformer3 -cag AreaTransformer4 -cah AreaTransformer5 -cai AreaTransformer6 -caj AreaTransformer7 -cak AreaTransformerIdentity -cal AreaTransformerOffset1 -cam AreaTransformer -can AreaTransformer8 -caq Path -car PathType -cas PathfinderFlying -cat PathPoint -cau PathfinderAbstract -cav PathEntity -caw PathMode -cax Pathfinder -cay PathfinderWater -caz PathfinderTurtle -cb ArgumentEntitySummon -cba PathfinderNormal -cbe RunnableSaveScoreboard -cbf PersistentBase -cbg MapIconBanner -cbh MapIcon -cbh$a MapIcon$Type -cbi WorldMap -cbi$a WorldMap$WorldMapHumanTracker -cbl ServerNBTManager -cbm WorldLoaderServer -cbn SecondaryWorldData -cbo WorldNBTStorage -cbp WorldLoader -cbq WorldData -cbr IDataManager -cbt Convertable -cbx IPlayerFileData -cbz PersistentCollection -cc ArgumentProfile -cca LootTables -ccb LootSelectorEmpty -ccc LootItem -ccd LootSelector -cce LotoSelectorEntry -ccf LootTable -ccg LootTableInfo -ccg$b LootTableInfo$EntityTarget -cch LootSelectorLootTable -cci LootTableRegistry -ccj LootValueBounds -cck LootItemFunctionEnchant -ccl LootEnchantLevel -ccm LootItemFunctionExplorationMap -ccn LootItemFunction -cco LootItemFunctions -ccp LootEnchantFunction -ccq LootItemFunctionSetAttribute -ccr LootItemFunctionSetCount -ccs LootItemFunctionSetDamage -cct LootItemFunctionSetName -ccu LootItemFunctionSetTag -ccv LootItemFunctionSmelt -ccy LootItemConditionEntityScore -ccz LootItemCondition -cd ArgumentEnchantment -cda LootItemConditions -cdb LootItemConditionEntityProperty -cdc LootItemConditionKilledByPlayer -cdd LootItemConditionRandomChance -cde LootItemConditionRandomChanceWithLooting -cdg LootEntityProperties -cdh LootEntityProperty -cdi LootEntityPropertyOnFire -cdl FileIOThread -cdm IAsyncChunkSaver -cdp AxisAlignedBB -cdq MovingObjectPosition -cdq$a MovingObjectPosition$EnumMovingObjectType -cdr FluidCollisionOption -cds Vec2F -cdt Vec3D -cdv VoxelShapeArray -cdw VoxelShapeBitSet -cdx OperatorBoolean -cdy VoxelShapeCubePoint -cdz VoxelShapeCube -ce ArgumentChat -cea VoxelShapeCubeMerger -ceb VoxelShapeDiscrete -cec VoxelShapeMergerIdentical -ced VoxelShapeMerger -cee VoxelShapeMergerList -cef DoubleListRange -ceg VoxelShapeMergerDisjoint -ceh DoubleListOffset -cei VoxelShapes -cej VoxelShapeSlice -cek VoxelShapeDiscreteSlice -cel VoxelShape -cem VoxelShapeWorldRegion -ceo ScoreboardObjective -cep ScoreboardTeam -ceq ScoreboardScore -cer Scoreboard -ces PersistentScoreboard -cet ScoreboardTeamBase -cet$a ScoreboardTeamBase$EnumTeamPush -cet$b ScoreboardTeamBase$EnumNameTagVisibility -ceu IScoreboardCriteria -ceu$a IScoreboardCriteria$EnumScoreboardHealthDisplay -cf ArgumentMobEffect -cg ArgumentNBTTag -ch ArgumentNBTKey -ci ArgumentScoreboardObjective -cj ArgumentScoreboardCriteria -ck ArgumentMathOperation -cl ArgumentParticle -cm ArgumentCriterionValue -cn ArgumentMinecraftKeyRegistered -co ArgumentScoreholder -cp ArgumentScoreboardSlot -cq ArgumentInventorySlot -cr ArgumentScoreboardTeam -cs ArgumentTileLocation -ct ArgumentBlockPredicate -cu ArgumentTile -cv ArgumentBlock -cx ArgumentPosition -cy IVectorPosition -cz ArgumentVectorPosition -d CrashReportCallable -da ArgumentRotation -db ArgumentRotationAxis -dc ArgumentVec2 -dd ArgumentVec3 -de ArgumentParserPosition -df VectorPosition -dh ArgumentTag -di ArgumentItemStack -dj ArgumentPredicateItemStack -dk ArgumentParserItemStack -dl ArgumentItemPredicate -dp EntitySelector -dq ArgumentParserSelector -dr PlayerSelector -dw ArgumentSerializer -dx ArgumentRegistry -dy ArgumentSerializerVoid -dz CompletionProviders -e DefaultUncaughtExceptionHandler -ea ArgumentSerializers -eb ArgumentSerializerDouble -ec ArgumentSerializerFloat -ed ArgumentSerializerInteger -ee ArgumentSerializerString -eh EnumAxisCycle -ej BlockPosition -ej$a BlockPosition$MutableBlockPosition -ek ISourceBlock -el SourceBlock -em DispenseBehaviorItem -en RegistryBlocks -eo RegistryDefault -ep EnumDirection -ep$a EnumDirection$EnumAxis -ep$b EnumDirection$EnumAxisDirection -ep$c EnumDirection$EnumDirectionLimit -eq EnumDirection8 -er IDispenseBehavior -es Registry -et RegistryBlockID -eu ILocationSource -ev ISource -ew MapGeneratorUtils -ex RegistryMaterials -ey NonNullList -ez IPosition -f ThreadNamedUncaughtExceptionHandler -fa Position -fb IRegistry -fc Vector3f -fd RegistrySimple -ff BaseBlockPosition -fh ParticleParamBlock -fi ParticleParamRedstone -fj ParticleParamItem -fk ParticleParam -fl Particle -fm Particles -fn ParticleType -fp DebugReportGenerator -fq DebugReportProvider -fr HashCache -fs DebugReportAdvancement -ft DebugReportAdvancementAdventure -fu DebugReportAdvancementHusbandry -fv DebugReportAdvancementNether -fw DebugReportAdvancementStory -fx DebugReportAdvancementTheEnd -fz DebugReportBlocks -ga DebugReportCommands -gb DebugReportItems -ge DebugReportRecipeData -gf DebugReportRecipe -gg DebugReportRecipeShaped -gh DebugReportRecipeShapeless -gi DebugReportRecipeFurnace -gj DebugReportRecipeSpecial -gl DebugReportNBT -gm DebugReportMojangson -go DebugReportTagsBlock -gp DebugReportFluidTags -gq DebugReportTagsItem -gr DebugReportTags -gt LocaleLanguage -gv NBTTagByteArray -gw NBTTagByte -gx NBTList -gy NBTTagCompound -gz NBTTagDouble -h ReportedException -ha NBTTagEnd -hb NBTTagFloat -hc NBTTagIntArray -hd NBTTagInt -he NBTTagList -hf NBTTagLongArray -hg NBTTagLong -hh NBTReadLimiter -hi NBTCompressedStreamTools -hj DynamicOpsNBT -hk GameProfileSerializer -hl NBTNumber -hm NBTTagShort -hn NBTTagString -ho NBTBase -hp MojangsonParser -hr PacketEncryptionHandler -hs PacketDecrypter -ht PacketEncrypter -hu PacketDecompressor -hv PacketCompressor -hw NetworkManager -hw$a NetworkManager$QueuedPacket -hx EnumProtocol -hy PacketDataSerializer -hz PacketDecoder -i ResourceKeyInvalidException -ia PacketEncoder -ib PacketListener -ic SkipEncodeException -id PacketSplitter -ie PacketPrepender -ig ChatBaseComponent -ih ChatMessageType -ii ChatClickable -ii$a ChatClickable$EnumClickAction -ij IChatBaseComponent -ij$a IChatBaseComponent$ChatSerializer -ik ChatComponentUtils -il ChatHoverable -il$a ChatHoverable$EnumHoverAction -im ChatComponentKeybind -in ChatComponentScore -io ChatComponentSelector -ip ChatModifier -ip$a ChatModifier$ChatModifierSerializer -iq ChatComponentText -ir ChatMessage -is ChatMessageException -iv Packet -iw EnumProtocolDirection -ix PlayerConnectionUtils -iy PacketListenerPlayOut -iz PacketPlayOutSpawnEntity -j SharedConstants -ja PacketPlayOutSpawnEntityExperienceOrb -jb PacketPlayOutSpawnEntityWeather -jc PacketPlayOutSpawnEntityLiving -jd PacketPlayOutSpawnEntityPainting -je PacketPlayOutNamedEntitySpawn -jf PacketPlayOutAnimation -jg PacketPlayOutStatistic -jh PacketPlayOutBlockBreakAnimation -ji PacketPlayOutTileEntityData -jj PacketPlayOutBlockAction -jk PacketPlayOutBlockChange -jl PacketPlayOutBoss -jl$a PacketPlayOutBoss$Action -jm PacketPlayOutServerDifficulty -jn PacketPlayOutChat -jo PacketPlayOutMultiBlockChange -jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -jp PacketPlayOutTabComplete -jq PacketPlayOutCommands -jr PacketPlayOutTransaction -js PacketPlayOutCloseWindow -jt PacketPlayOutOpenWindow -ju PacketPlayOutWindowItems -jv PacketPlayOutWindowData -jw PacketPlayOutSetSlot -jx PacketPlayOutSetCooldown -jy PacketPlayOutCustomPayload -jz PacketPlayOutCustomSoundEffect -k SystemUtils -k$a SystemUtils$OS -ka PacketPlayOutKickDisconnect -kb PacketPlayOutEntityStatus -kc PacketPlayOutExplosion -kd PacketPlayOutUnloadChunk -ke PacketPlayOutGameStateChange -kf PacketPlayOutKeepAlive -kg PacketPlayOutMapChunk -kh PacketPlayOutWorldEvent -ki PacketPlayOutWorldParticles -kj PacketPlayOutLogin -kk PacketPlayOutMap -kl PacketPlayOutEntity -kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -kl$c PacketPlayOutEntity$PacketPlayOutEntityLook -km PacketPlayOutVehicleMove -kn PacketPlayOutOpenSignEditor -ko PacketPlayOutAutoRecipe -kp PacketPlayOutAbilities -kq PacketPlayOutCombatEvent -kq$a PacketPlayOutCombatEvent$EnumCombatEventType -kr PacketPlayOutPlayerInfo -kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -kr$b PacketPlayOutPlayerInfo$PlayerInfoData -ks PacketPlayOutLookAt -kt PacketPlayOutPosition -kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags -ku PacketPlayOutBed -kv PacketPlayOutRecipes -kv$a PacketPlayOutRecipes$Action -kw PacketPlayOutEntityDestroy -kx PacketPlayOutRemoveEntityEffect -ky PacketPlayOutResourcePackSend -kz PacketPlayOutRespawn -l Advancement -l$a Advancement$SerializedAdvancement -la PacketPlayOutEntityHeadRotation -lb PacketPlayOutSelectAdvancementTab -lc PacketPlayOutWorldBorder -lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction -ld PacketPlayOutCamera -le PacketPlayOutHeldItemSlot -lf PacketPlayOutScoreboardDisplayObjective -lg PacketPlayOutEntityMetadata -lh PacketPlayOutAttachEntity -li PacketPlayOutEntityVelocity -lj PacketPlayOutEntityEquipment -lk PacketPlayOutExperience -ll PacketPlayOutUpdateHealth -lm PacketPlayOutScoreboardObjective -ln PacketPlayOutMount -lo PacketPlayOutScoreboardTeam -lp PacketPlayOutScoreboardScore -lq PacketPlayOutSpawnPosition -lr PacketPlayOutUpdateTime -ls PacketPlayOutTitle -ls$a PacketPlayOutTitle$EnumTitleAction -lt PacketPlayOutNamedSoundEffect -lu PacketPlayOutStopSound -lv PacketPlayOutPlayerListHeaderFooter -lw PacketPlayOutNBTQuery -lx PacketPlayOutCollect -ly PacketPlayOutEntityTeleport -lz PacketPlayOutAdvancements -m Advancements -ma PacketPlayOutUpdateAttributes -ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot -mb PacketPlayOutEntityEffect -mc PacketPlayOutRecipeUpdate -md PacketPlayOutTags -me PacketListenerPlayIn -mf PacketPlayInTeleportAccept -mg PacketPlayInTileNBTQuery -mh PacketPlayInChat -mi PacketPlayInClientCommand -mi$a PacketPlayInClientCommand$EnumClientCommand -mj PacketPlayInSettings -mk PacketPlayInTabComplete -ml PacketPlayInTransaction -mm PacketPlayInEnchantItem -mn PacketPlayInWindowClick -mo PacketPlayInCloseWindow -mp PacketPlayInCustomPayload -mq PacketPlayInBEdit -mr PacketPlayInEntityNBTQuery -ms PacketPlayInUseEntity -ms$a PacketPlayInUseEntity$EnumEntityUseAction -mt PacketPlayInKeepAlive -mu PacketPlayInFlying -mu$a PacketPlayInFlying$PacketPlayInPosition -mu$b PacketPlayInFlying$PacketPlayInPositionLook -mu$c PacketPlayInFlying$PacketPlayInLook -mv PacketPlayInVehicleMove -mw PacketPlayInBoatMove -mx PacketPlayInPickItem -my PacketPlayInAutoRecipe -mz PacketPlayInAbilities -n AdvancementProgress -na PacketPlayInBlockDig -na$a PacketPlayInBlockDig$EnumPlayerDigType -nb PacketPlayInEntityAction -nb$a PacketPlayInEntityAction$EnumPlayerAction -nc PacketPlayInSteerVehicle -nd PacketPlayInRecipeDisplayed -nd$a PacketPlayInRecipeDisplayed$Status -ne PacketPlayInItemName -nf PacketPlayInResourcePackStatus -nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -ng PacketPlayInAdvancements -ng$a PacketPlayInAdvancements$Status -nh PacketPlayInTrSel -ni PacketPlayInBeacon -nj PacketPlayInHeldItemSlot -nk PacketPlayInSetCommandBlock -nl PacketPlayInSetCommandMinecart -nm PacketPlayInSetCreativeSlot -nn PacketPlayInStruct -no PacketPlayInUpdateSign -np PacketPlayInArmAnimation -nq PacketPlayInSpectate -nr PacketPlayInUseItem -ns PacketPlayInBlockPlace -nu PacketHandshakingInSetProtocol -nv PacketHandshakingInListener -nx PacketLoginOutListener -ny PacketLoginOutCustomPayload -nz PacketLoginOutSuccess -o AdvancementRewards -oa PacketLoginOutEncryptionBegin -ob PacketLoginOutSetCompression -oc PacketLoginOutDisconnect -od PacketLoginInListener -oe PacketLoginInCustomPayload -of PacketLoginInStart -og PacketLoginInEncryptionBegin -oj PacketStatusOutListener -ok PacketStatusOutPong -ol PacketStatusOutServerInfo -om ServerPing -om$a ServerPing$ServerPingPlayerSample -om$a$a ServerPing$ServerPingPlayerSample$Serializer -om$b ServerPing$Serializer -om$c ServerPing$ServerData -om$c$a ServerPing$ServerData$Serializer -on PacketStatusInListener -oo PacketStatusInPing -op PacketStatusInStart -or DataWatcherObject -os DataWatcherSerializer -ot DataWatcherRegistry -ou DataWatcher -ou$a DataWatcher$Item -oy AutoRecipeAbstract -oz AutoRecipe -p CriterionTriggers -pa AutoRecipeFurnace -pc MinecraftKey -pe DispenseBehaviorProjectile -pf DispenserRegistry -ph ServerCommand -pj DebugOutputStream -pk EULA -pl RedirectStream -pm AdvancementDataPlayer -pn CancelledPacketHandleException -po AdvancementDataWorld -pp CustomFunctionData -pq IMinecraftServer -pr ScoreboardServer -pr$a ScoreboardServer$Action -ps PropertyManager -pt ITickable -pu BossBattleCustom -pv BossBattleCustomData -px CommandAdvancement -px$a CommandAdvancement$Action -px$b CommandAdvancement$Filter -py CommandBanIp -pz CommandBanList -q Criterion -qa CommandBan -qb CommmandBossBar -qc CommandClear -qd CommandClone -qd$a CommandClone$CommandCloneStoredTileEntity -qd$b CommandClone$Mode -qe CommandDatapack -qf CommandDeop -qg CommandDebug -qh CommandGamemodeDefault -qi CommandDifficulty -qj CommandEffect -qk CommandMe -ql CommandEnchant -qm CommandExecute -qn CommandXp -qn$a CommandXp$Unit -qo CommandFill -qo$a CommandFill$Mode -qp CommandFunction -qq CommandGamemode -qr CommandGamerule -qs CommandGive -qt CommandHelp -qu CommandKick -qv CommandKill -qw CommandList -qx CommandLocate -qy CommandTell -qz CommandOp -r CriterionProgress -ra CommandPardon -rb CommandPardonIP -rc CommandParticle -rd CommandPlaySound -re CommandPublish -rf CommandRecipe -rg CommandReload -rh CommandReplaceItem -ri CommandSaveAll -rj CommandSaveOff -rk CommandSaveOn -rl CommandSay -rm CommandScoreboard -rn CommandSeed -ro CommandSetBlock -ro$a CommandSetBlock$Filter -ro$b CommandSetBlock$Mode -rp CommandIdleTimeout -rq CommandSpawnpoint -rr CommandSetWorldSpawn -rs CommandSpreadPlayers -rt CommandStop -ru CommandStopSound -rv CommandSummon -rw CommandTag -rx CommandTeam -ry CommandTeleport -rz CommandTellRaw -s CriterionTrigger -sa CommandTime -sb CommandTitle -sc CommandTrigger -sd CommandWeather -se CommandWhitelist -sf CommandWorldBorder -sg CommandDataAccessorTile -sh CommandDataAccessor -si CommandData -sj CommandDataAccessorEntity -sm DedicatedPlayerList -sn DedicatedServer -so ThreadWatchdog -sq ServerGUI -sr PlayerListBox -ss GuiStatsComponent -sv DemoWorldServer -sw DemoPlayerInteractManager -sx SecondaryWorldServer -sy EntityTracker -sz ChunkMap -t CriterionInstance -ta BossBattleServer -tb ChunkProviderServer -tc WorldServer -td WorldManager -te EntityPlayer -tf PlayerInteractManager -tg EntityTrackerEntry -th RegionLimitedWorldAccess -ti TickListWorldGen -tj PlayerChunk -tk PlayerChunkMap -tn ChunkTaskBase -to ChunkTaskCarve -tp ChunkTask -tq ChunkTaskDecorate -tr ChunkTaskNull -ts ChunkTaskFinalize -tt ChunkTaskLight -tu ChunkTaskLiquidCarve -tv ChunkTaskSpawnMobs -tw ChunkTaskScheduler -ty LegacyPingHandler -u AdvancementDisplay -ua ServerConnection -ub PlayerConnection -uc HandshakeListener -ud LoginListener -ud$a LoginListener$EnumProtocolState -ue PacketStatusListener -uh ResourcePackAbstract -ui ResourcePackFile -uj ResourcePackFolder -uk IResourcePack -ul EnumResourcePackType -um ResourceNotFoundException -un ResourcePackVanilla -uo ResourcePackMetaParser -up ResourcePackInfo -uq ResourcePackInfoDeserializer -uu ResourcePackSourceFolder -uv EnumResourcePackVersion -uw ResourcePackRepository -ux ResourcePackSource -uy ResourcePackSourceVanilla -uz ResourcePackLoader -uz$a ResourcePackLoader$Position -v AdvancementFrameType -vb ResourceManagerFallback -vc IReloadableResourceManager -vd IResource -ve IResourceManager -vf IResourcePackListener -vg ResourceManager -vh Resource -vj ExpirableListEntry -vk UserCache -vk$a UserCache$UserCacheEntry -vk$b UserCache$BanEntrySerializer -vl IpBanList -vm IpBanEntry -vn NameReferencingFileConverter -vn$a NameReferencingFileConverter$FileConversionException -vo PlayerList -vp OpList -vq OpListEntry -vr JsonListEntry -vs JsonList -vs$a JsonList$JsonListEntrySerializer -vt GameProfileBanList -vu GameProfileBanEntry -vv WhiteList -vw WhiteListEntry -vy RemoteStatusReply -vz StatusChallengeUtils -w AdvancementRequirements -wa RemoteControlCommandListener -wc RemoteConnectionThread -wd RemoteStatusListener -wd$a RemoteStatusListener$RemoteStatusChallenge -we RemoteControlSession -wf RemoteControlListener -wh SoundEffect -wi SoundEffects -wj SoundCategory -wl RecipeBook -wm RecipeBookServer -wn ServerStatisticManager -wo Statistic -wp Counter -wq StatisticWrapper -wr StatisticList -ws StatisticManager -wu TagsBlock -wv TagsFluid -ww TagsItem -wx TagsServer -wy Tag -wz Tags -x AdvancementTree -xa TagRegistry -xc DataBits -xd EntitySlice -xf RegistryID -xg MinecraftEncryption -xi ChatDeserializer -xj HttpUtilities -xk InsensitiveStringMap -xl IntHashMap -xl$a IntHashMap$IntHashMapEntry -xm LazyInitVar -xo ChatTypeAdapterFactory -xp MathHelper -xq MethodProfiler -xq$a MethodProfiler$ProfilerInfo -xr IProgressUpdate -xt INamable -xu UtilColor -xv Tuple -xw WeightedRandom -xw$a WeightedRandom$WeightedRandomChoice -xx DataConverterRegistry -xy DataConverterAddChoices -xz DataConverterAdvancement -y CriterionInstanceAbstract -ya DataConverterBedBlock -yb DataConverterBedItem -yc DataConverterBiome -yd DataConverterBannerColour -ye DataConverterPiston -yf DataConverterCustomNameTile -yg DataConverterTileEntity -yh DataConverterJukeBox -yi DataConverterBlockEntityKeepPacked -yj DataConverterShulkerBoxBlock -yk DataConverterSignText -yl DataConverterBlockName -ym DataConverterBlockRename -yn DataConverterFlattenData -yo DataConverterFlattenState -yp ChunkConverterPalette -yp$b ChunkConverterPalette$Direction -yp$b$a ChunkConverterPalette$Direction$Axis -yp$b$b ChunkConverterPalette$Direction$AxisDirection -yq DataConverterChunkStructuresTemplateRename -yr DataConverterProtoChunk -ys DataConverterColorlessShulkerEntity -yt DataConverterArmorStand -yu DataConverterEntityBlockState -yv DataConverterEntityCodSalmon -yw DataConverterCustomNameEntity -yx DataConverterGuardian -yy DataConverterEquipment -yz DataConverterHealth -z CriterionTriggerBredAnimals -za DataConverterSaddle -zb DataConverterHorse -zc DataConverterEntity -zd DataConverterItemFrame -ze DataConverterMinecart -zf DataConverterHanging -zg DataConverterPainting -zh DataConverterEntityPufferfish -zi DataConverterDropChances -zj DataConverterEntityName -zk DataConverterRiding -zl DataConverterShulker -zm DataConverterSkeleton -zn DataConverterUUID -zo DataConverterEntityRename -zp DataConverterEntityTippedArrow -zq DataConverterWolf -zr DataConverterZombieType -zs DataConverterZombie -zt DataConverterHeightmapRenaming -zu DataConverterIglooMetadataRemoval -zv DataConverterBanner -zw DataConverterCustomNameItem -zx DataConverterMaterialId -zy DataConverterPotionId -zz DataConverterItemName diff --git a/mappings/bukkit-1.13-members.csrg b/mappings/bukkit-1.13-members.csrg deleted file mode 100644 index ad60b14..0000000 --- a/mappings/bukkit-1.13-members.csrg +++ /dev/null @@ -1,4673 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. -Advancement f ()Ljava/util/Map; getCriteria -Advancement h ()LMinecraftKey; getName -AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria -AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress -AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera -AdvancementDataPlayer f data -AdvancementDataPlayer j player -AdvancementDataWorld d DESERIALIZER -AdvancementDataWorld e REGISTRY -AdvancementFrameType a TASK -AdvancementFrameType b CHALLENGE -AdvancementFrameType c GOAL -AdvancementProgress a ()Z isDone -AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress -AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria -AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria -Advancements b advancements -ArgumentAnchor$Anchor a FEET -ArgumentAnchor$Anchor b EYES -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AttributeRanged b maximum -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition o ()I getX -BaseBlockPosition p ()I getY -BaseBlockPosition q ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase aK REGISTRY_ID -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase i ()F getHumidity -BiomeBase m ()F getTemperature -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBase$Geography a NONE -BiomeBase$Geography b TAIGA -BiomeBase$Geography c EXTREME_HILLS -BiomeBase$Geography d JUNGLE -BiomeBase$Geography e MESA -BiomeBase$Geography f PLAINS -BiomeBase$Geography g SAVANNA -BiomeBase$Geography h ICY -BiomeBase$Geography i THEEND -BiomeBase$Geography j BEACH -BiomeBase$Geography k FOREST -BiomeBase$Geography l OCEAN -BiomeBase$Geography m DESERT -BiomeBase$Geography n RIVER -BiomeBase$Geography o SWAMP -BiomeBase$Geography p MUSHROOM -BiomeBase$Geography q NETHER -BiomeBase$Precipitation a NONE -BiomeBase$Precipitation b RAIN -BiomeBase$Precipitation c SNOW -Block a (I)LBlock; getById -Block a (LBlockActionContext;)LIBlockData; getPlacedState -Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount -Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage -Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState -Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace -Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally -Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType -Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace -Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;I)V dropExperience -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block a (Ljava/lang/String;)LBlock; getByName -Block b (I)LIBlockData; getByCombinedId -Block b (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak -Block b frictionFactor -Block c blockData -Block e REGISTRY -Block f REGISTRY_ID -Block h strength -Block i ()Z isTileEntity -Block i (LIBlockData;)Z isPowerSource -Block i durability -Block j (LIBlockData;)LEnumPistonReaction; getPushReaction -Block k stepSound -Block l (LIBlockData;)I getCombinedId -Block l material -Block n blockStateList -Block o ()LBlockStateList; getStates -Block p ()LIBlockData; getBlockData -Block p (LIBlockData;)Z isOccluding -Block q name -Block r ()LSoundEffectType; getStepSound -Block s (LIBlockData;)Z isTicking -Block u (LIBlockData;)Z isComplexRedstone -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAttachable D FACE -BlockBanner a ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed p color -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet b color -BlockCauldron a LEVEL -BlockChest a (LIBlockData;LWorld;LBlockPosition;Z)LITileInventory; getInventory -BlockChest a FACING -BlockChorusFlower a AGE -BlockCobbleWall u UP -BlockCocoa a AGE -BlockCrops b AGE -BlockCrops c (I)LIBlockData; setAge -BlockDaylightDetector a POWER -BlockDiodeAbstract x (LIBlockData;)Z isDiode -BlockDirectional a FACING -BlockDispenser a (LWorld;LBlockPosition;)V dispense -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor p POWERED -BlockDoor q HALF -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal E FACING -BlockFalling b instaFall -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire p SOUTH -BlockFire q WEST -BlockFire r UPPER -BlockFire t flameChances -BlockFloorSign c ROTATION -BlockFluids a (LGeneratorAccess;LBlockPosition;)V fizz -BlockFluids a LEVEL -BlockFurnace a FACING -BlockFurnace b LIT -BlockHopper a FACING -BlockHopper b ENABLED -BlockJukeBox a (LWorld;LBlockPosition;)V dropRecord -BlockJukeBox a HAS_RECORD -BlockLadder a FACING -BlockLeaves a DISTANCE -BlockLeaves b PERSISTENT -BlockLever a POWERED -BlockMinecartDetector c SHAPE -BlockMinecartDetector p POWERED -BlockMinecartTrack c SHAPE -BlockNetherWart a AGE -BlockNote a (LWorld;LBlockPosition;)V play -BlockNote a INSTRUMENT -BlockNote b POWERED -BlockNote c NOTE -BlockPiston b EXTENDED -BlockPiston u sticky -BlockPistonExtension b TYPE -BlockPistonExtension c SHORT -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail c SHAPE -BlockPoweredRail p POWERED -BlockPressurePlateAbstract k (LIBlockData;)I getPower -BlockPressurePlateBinary p POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted p POWER -BlockPressurePlateWeighted q weight -BlockPropertyAttachPosition a FLOOR -BlockPropertyAttachPosition b WALL -BlockPropertyAttachPosition c CEILING -BlockPropertyBedPart a HEAD -BlockPropertyBedPart b FOOT -BlockPropertyChestType a SINGLE -BlockPropertyChestType b LEFT -BlockPropertyChestType c RIGHT -BlockPropertyComparatorMode a COMPARE -BlockPropertyComparatorMode b SUBTRACT -BlockPropertyDoorHinge a LEFT -BlockPropertyDoorHinge b RIGHT -BlockPropertyDoubleBlockHalf a UPPER -BlockPropertyDoubleBlockHalf b LOWER -BlockPropertyHalf a TOP -BlockPropertyHalf b BOTTOM -BlockPropertyInstrument a HARP -BlockPropertyInstrument b BASEDRUM -BlockPropertyInstrument c SNARE -BlockPropertyInstrument d HAT -BlockPropertyInstrument e BASS -BlockPropertyInstrument f FLUTE -BlockPropertyInstrument g BELL -BlockPropertyInstrument h GUITAR -BlockPropertyInstrument i CHIME -BlockPropertyInstrument j XYLOPHONE -BlockPropertyPistonType a DEFAULT -BlockPropertyPistonType b STICKY -BlockPropertyRedstoneSide a UP -BlockPropertyRedstoneSide b SIDE -BlockPropertyRedstoneSide c NONE -BlockPropertySlabType a TOP -BlockPropertySlabType b BOTTOM -BlockPropertySlabType c DOUBLE -BlockPropertyStairsShape a STRAIGHT -BlockPropertyStairsShape b INNER_LEFT -BlockPropertyStairsShape c INNER_RIGHT -BlockPropertyStairsShape d OUTER_LEFT -BlockPropertyStairsShape e OUTER_RIGHT -BlockPropertyStructureMode a SAVE -BlockPropertyStructureMode b LOAD -BlockPropertyStructureMode c CORNER -BlockPropertyStructureMode d DATA -BlockPropertyTrackPosition a NORTH_SOUTH -BlockPropertyTrackPosition b EAST_WEST -BlockPropertyTrackPosition c ASCENDING_EAST -BlockPropertyTrackPosition d ASCENDING_WEST -BlockPropertyTrackPosition e ASCENDING_NORTH -BlockPropertyTrackPosition f ASCENDING_SOUTH -BlockPropertyTrackPosition g SOUTH_EAST -BlockPropertyTrackPosition h SOUTH_WEST -BlockPropertyTrackPosition i NORTH_WEST -BlockPropertyTrackPosition j NORTH_EAST -BlockRedstoneComparator a MODE -BlockRedstoneOre a (LWorld;LBlockPosition;)V playEffect -BlockRedstoneOre b (LIBlockData;LWorld;LBlockPosition;)V interact -BlockRedstoneTorch a LIT -BlockRedstoneWire a (LIBlockAccess;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire p WEST -BlockRedstoneWire q POWER -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater p DELAY -BlockRotatable a AXIS -BlockSapling a (LGeneratorAccess;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling a STAGE -BlockShulkerBox b color -BlockSkull$Type a SKELETON -BlockSkull$Type b WITHER_SKELETON -BlockSkull$Type c PLAYER -BlockSkull$Type d ZOMBIE -BlockSkull$Type e CREEPER -BlockSkull$Type f DRAGON -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockStainedGlass a color -BlockStainedGlassPane u color -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockDataHolder; getBlockData -BlockStateList c ()Ljava/lang/Object; getBlock -BlockStem a AGE -BlockStem c blockFruit -BlockTall a NORTH -BlockTall b EAST -BlockTall c SOUTH -BlockTall p WEST -BlockTallPlant a HALF -BlockTrapdoor a OPEN -BlockTrapdoor b HALF -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire p NORTH -BlockTripwire q EAST -BlockTripwire r SOUTH -BlockTripwire s WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine p SOUTH -BlockVine q WEST -BlockWallSign c FACING -Blocks A WATER -Blocks B BUBBLE_COLUMN -Blocks C LAVA -Blocks D SAND -Blocks E RED_SAND -Blocks F GRAVEL -Blocks G GOLD_ORE -Blocks H IRON_ORE -Blocks I COAL_ORE -Blocks J OAK_LOG -Blocks K SPRUCE_LOG -Blocks L BIRCH_LOG -Blocks M JUNGLE_LOG -Blocks N ACACIA_LOG -Blocks O DARK_OAK_LOG -Blocks P STRIPPED_OAK_LOG -Blocks Q STRIPPED_SPRUCE_LOG -Blocks R STRIPPED_BIRCH_LOG -Blocks S STRIPPED_JUNGLE_LOG -Blocks T STRIPPED_ACACIA_LOG -Blocks U STRIPPED_DARK_OAK_LOG -Blocks V OAK_WOOD -Blocks W SPRUCE_WOOD -Blocks X BIRCH_WOOD -Blocks Y JUNGLE_WOOD -Blocks Z ACACIA_WOOD -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA LIGHT_BLUE_BED -Blocks aB YELLOW_BED -Blocks aC LIME_BED -Blocks aD PINK_BED -Blocks aE GRAY_BED -Blocks aF LIGHT_GRAY_BED -Blocks aG CYAN_BED -Blocks aH PURPLE_BED -Blocks aI BLUE_BED -Blocks aJ BROWN_BED -Blocks aK GREEN_BED -Blocks aL RED_BED -Blocks aM BLACK_BED -Blocks aN POWERED_RAIL -Blocks aO DETECTOR_RAIL -Blocks aP STICKY_PISTON -Blocks aQ COBWEB -Blocks aR GRASS -Blocks aS FERN -Blocks aT DEAD_BUSH -Blocks aU SEAGRASS -Blocks aV TALL_SEAGRASS -Blocks aW PISTON -Blocks aX PISTON_HEAD -Blocks aY WHITE_WOOL -Blocks aZ ORANGE_WOOL -Blocks aa DARK_OAK_WOOD -Blocks ab STRIPPED_OAK_WOOD -Blocks ac STRIPPED_SPRUCE_WOOD -Blocks ad STRIPPED_BIRCH_WOOD -Blocks ae STRIPPED_JUNGLE_WOOD -Blocks af STRIPPED_ACACIA_WOOD -Blocks ag STRIPPED_DARK_OAK_WOOD -Blocks ah OAK_LEAVES -Blocks ai SPRUCE_LEAVES -Blocks aj BIRCH_LEAVES -Blocks ak JUNGLE_LEAVES -Blocks al ACACIA_LEAVES -Blocks am DARK_OAK_LEAVES -Blocks an SPONGE -Blocks ao WET_SPONGE -Blocks ap GLASS -Blocks aq LAPIS_ORE -Blocks ar LAPIS_BLOCK -Blocks as DISPENSER -Blocks at SANDSTONE -Blocks au CHISELED_SANDSTONE -Blocks av CUT_SANDSTONE -Blocks aw NOTE_BLOCK -Blocks ax WHITE_BED -Blocks ay ORANGE_BED -Blocks az MAGENTA_BED -Blocks b STONE -Blocks bA RED_MUSHROOM -Blocks bB GOLD_BLOCK -Blocks bC IRON_BLOCK -Blocks bD OAK_SLAB -Blocks bE SPRUCE_SLAB -Blocks bF BIRCH_SLAB -Blocks bG JUNGLE_SLAB -Blocks bH ACACIA_SLAB -Blocks bI DARK_OAK_SLAB -Blocks bJ STONE_SLAB -Blocks bK SANDSTONE_SLAB -Blocks bL PETRIFIED_OAK_SLAB -Blocks bM COBBLESTONE_SLAB -Blocks bN BRICK_SLAB -Blocks bO STONE_BRICK_SLAB -Blocks bP NETHER_BRICK_SLAB -Blocks bQ QUARTZ_SLAB -Blocks bR RED_SANDSTONE_SLAB -Blocks bS PURPUR_SLAB -Blocks bT PRISMARINE_SLAB -Blocks bU PRISMARINE_BRICK_SLAB -Blocks bV DARK_PRISMARINE_SLAB -Blocks bW SMOOTH_STONE -Blocks bX SMOOTH_SANDSTONE -Blocks bY SMOOTH_QUARTZ -Blocks bZ SMOOTH_RED_SANDSTONE -Blocks ba MAGENTA_WOOL -Blocks bb LIGHT_BLUE_WOOL -Blocks bc YELLOW_WOOL -Blocks bd LIME_WOOL -Blocks be PINK_WOOL -Blocks bf GRAY_WOOL -Blocks bg LIGHT_GRAY_WOOL -Blocks bh CYAN_WOOL -Blocks bi PURPLE_WOOL -Blocks bj BLUE_WOOL -Blocks bk BROWN_WOOL -Blocks bl GREEN_WOOL -Blocks bm RED_WOOL -Blocks bn BLACK_WOOL -Blocks bo MOVING_PISTON -Blocks bp DANDELION -Blocks bq POPPY -Blocks br BLUE_ORCHID -Blocks bs ALLIUM -Blocks bt AZURE_BLUET -Blocks bu RED_TULIP -Blocks bv ORANGE_TULIP -Blocks bw WHITE_TULIP -Blocks bx PINK_TULIP -Blocks by OXEYE_DAISY -Blocks bz BROWN_MUSHROOM -Blocks c GRANITE -Blocks cA RAIL -Blocks cB COBBLESTONE_STAIRS -Blocks cC WALL_SIGN -Blocks cD LEVER -Blocks cE STONE_PRESSURE_PLATE -Blocks cF IRON_DOOR -Blocks cG OAK_PRESSURE_PLATE -Blocks cH SPRUCE_PRESSURE_PLATE -Blocks cI BIRCH_PRESSURE_PLATE -Blocks cJ JUNGLE_PRESSURE_PLATE -Blocks cK ACACIA_PRESSURE_PLATE -Blocks cL DARK_OAK_PRESSURE_PLATE -Blocks cM REDSTONE_ORE -Blocks cN REDSTONE_TORCH -Blocks cO REDSTONE_WALL_TORCH -Blocks cP STONE_BUTTON -Blocks cQ SNOW -Blocks cR ICE -Blocks cS SNOW_BLOCK -Blocks cT CACTUS -Blocks cU CLAY -Blocks cV SUGAR_CANE -Blocks cW JUKEBOX -Blocks cX OAK_FENCE -Blocks cY SPRUCE_FENCE -Blocks cZ BIRCH_FENCE -Blocks ca BRICKS -Blocks cb TNT -Blocks cc BOOKSHELF -Blocks cd MOSSY_COBBLESTONE -Blocks ce OBSIDIAN -Blocks cf TORCH -Blocks cg WALL_TORCH -Blocks ch FIRE -Blocks ci SPAWNER -Blocks cj OAK_STAIRS -Blocks ck CHEST -Blocks cl REDSTONE_WIRE -Blocks cm DIAMOND_ORE -Blocks cn DIAMOND_BLOCK -Blocks co CRAFTING_TABLE -Blocks cp WHEAT -Blocks cq FARMLAND -Blocks cr FURNACE -Blocks cs SIGN -Blocks ct OAK_DOOR -Blocks cu SPRUCE_DOOR -Blocks cv BIRCH_DOOR -Blocks cw JUNGLE_DOOR -Blocks cx ACACIA_DOOR -Blocks cy DARK_OAK_DOOR -Blocks cz LADDER -Blocks d POLISHED_GRANITE -Blocks dA CRACKED_STONE_BRICKS -Blocks dB CHISELED_STONE_BRICKS -Blocks dC BROWN_MUSHROOM_BLOCK -Blocks dD RED_MUSHROOM_BLOCK -Blocks dE MUSHROOM_STEM -Blocks dF IRON_BARS -Blocks dG GLASS_PANE -Blocks dH MELON -Blocks dI ATTACHED_PUMPKIN_STEM -Blocks dJ ATTACHED_MELON_STEM -Blocks dK PUMPKIN_STEM -Blocks dL MELON_STEM -Blocks dM VINE -Blocks dN OAK_FENCE_GATE -Blocks dO SPRUCE_FENCE_GATE -Blocks dP BIRCH_FENCE_GATE -Blocks dQ JUNGLE_FENCE_GATE -Blocks dR DARK_OAK_FENCE_GATE -Blocks dS ACACIA_FENCE_GATE -Blocks dT BRICK_STAIRS -Blocks dU STONE_BRICK_STAIRS -Blocks dV MYCELIUM -Blocks dW LILY_PAD -Blocks dX NETHER_BRICKS -Blocks dY NETHER_BRICK_FENCE -Blocks dZ NETHER_BRICK_STAIRS -Blocks da JUNGLE_FENCE -Blocks db DARK_OAK_FENCE -Blocks dc ACACIA_FENCE -Blocks dd PUMPKIN -Blocks de NETHERRACK -Blocks df SOUL_SAND -Blocks dg GLOWSTONE -Blocks dh NETHER_PORTAL -Blocks di CARVED_PUMPKIN -Blocks dj JACK_O_LANTERN -Blocks dk CAKE -Blocks dl REPEATER -Blocks dm OAK_TRAPDOOR -Blocks dn SPRUCE_TRAPDOOR -Blocks do BIRCH_TRAPDOOR -Blocks dp JUNGLE_TRAPDOOR -Blocks dq ACACIA_TRAPDOOR -Blocks dr DARK_OAK_TRAPDOOR -Blocks ds INFESTED_STONE -Blocks dt INFESTED_COBBLESTONE -Blocks du INFESTED_STONE_BRICKS -Blocks dv INFESTED_MOSSY_STONE_BRICKS -Blocks dw INFESTED_CRACKED_STONE_BRICKS -Blocks dx INFESTED_CHISELED_STONE_BRICKS -Blocks dy STONE_BRICKS -Blocks dz MOSSY_STONE_BRICKS -Blocks e DIORITE -Blocks eA POTTED_ALLIUM -Blocks eB POTTED_AZURE_BLUET -Blocks eC POTTED_RED_TULIP -Blocks eD POTTED_ORANGE_TULIP -Blocks eE POTTED_WHITE_TULIP -Blocks eF POTTED_PINK_TULIP -Blocks eG POTTED_OXEYE_DAISY -Blocks eH POTTED_DANDELION -Blocks eI POTTED_OAK_SAPLING -Blocks eJ POTTED_SPRUCE_SAPLING -Blocks eK POTTED_BIRCH_SAPLING -Blocks eL POTTED_JUNGLE_SAPLING -Blocks eM POTTED_ACACIA_SAPLING -Blocks eN POTTED_DARK_OAK_SAPLING -Blocks eO POTTED_RED_MUSHROOM -Blocks eP POTTED_BROWN_MUSHROOM -Blocks eQ POTTED_DEAD_BUSH -Blocks eR POTTED_FERN -Blocks eS POTTED_CACTUS -Blocks eT CARROTS -Blocks eU POTATOES -Blocks eV OAK_BUTTON -Blocks eW SPRUCE_BUTTON -Blocks eX BIRCH_BUTTON -Blocks eY JUNGLE_BUTTON -Blocks eZ ACACIA_BUTTON -Blocks ea NETHER_WART -Blocks eb ENCHANTING_TABLE -Blocks ec BREWING_STAND -Blocks ed CAULDRON -Blocks ee END_PORTAL -Blocks ef END_PORTAL_FRAME -Blocks eg END_STONE -Blocks eh DRAGON_EGG -Blocks ei REDSTONE_LAMP -Blocks ej COCOA -Blocks ek SANDSTONE_STAIRS -Blocks el EMERALD_ORE -Blocks em ENDER_CHEST -Blocks en TRIPWIRE_HOOK -Blocks eo TRIPWIRE -Blocks ep EMERALD_BLOCK -Blocks eq SPRUCE_STAIRS -Blocks er BIRCH_STAIRS -Blocks es JUNGLE_STAIRS -Blocks et COMMAND_BLOCK -Blocks eu BEACON -Blocks ev COBBLESTONE_WALL -Blocks ew MOSSY_COBBLESTONE_WALL -Blocks ex FLOWER_POT -Blocks ey POTTED_POPPY -Blocks ez POTTED_BLUE_ORCHID -Blocks f POLISHED_DIORITE -Blocks fA CHISELED_QUARTZ_BLOCK -Blocks fB QUARTZ_STAIRS -Blocks fC ACTIVATOR_RAIL -Blocks fD DROPPER -Blocks fE WHITE_TERRACOTTA -Blocks fF ORANGE_TERRACOTTA -Blocks fG MAGENTA_TERRACOTTA -Blocks fH LIGHT_BLUE_TERRACOTTA -Blocks fI YELLOW_TERRACOTTA -Blocks fJ LIME_TERRACOTTA -Blocks fK PINK_TERRACOTTA -Blocks fL GRAY_TERRACOTTA -Blocks fM LIGHT_GRAY_TERRACOTTA -Blocks fN CYAN_TERRACOTTA -Blocks fO PURPLE_TERRACOTTA -Blocks fP BLUE_TERRACOTTA -Blocks fQ BROWN_TERRACOTTA -Blocks fR GREEN_TERRACOTTA -Blocks fS RED_TERRACOTTA -Blocks fT BLACK_TERRACOTTA -Blocks fU BARRIER -Blocks fV IRON_TRAPDOOR -Blocks fW HAY_BLOCK -Blocks fX WHITE_CARPET -Blocks fY ORANGE_CARPET -Blocks fZ MAGENTA_CARPET -Blocks fa DARK_OAK_BUTTON -Blocks fb SKELETON_WALL_SKULL -Blocks fc SKELETON_SKULL -Blocks fd WITHER_SKELETON_WALL_SKULL -Blocks fe WITHER_SKELETON_SKULL -Blocks ff ZOMBIE_WALL_HEAD -Blocks fg ZOMBIE_HEAD -Blocks fh PLAYER_WALL_HEAD -Blocks fi PLAYER_HEAD -Blocks fj CREEPER_WALL_HEAD -Blocks fk CREEPER_HEAD -Blocks fl DRAGON_WALL_HEAD -Blocks fm DRAGON_HEAD -Blocks fn ANVIL -Blocks fo CHIPPED_ANVIL -Blocks fp DAMAGED_ANVIL -Blocks fq TRAPPED_CHEST -Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks ft COMPARATOR -Blocks fu DAYLIGHT_DETECTOR -Blocks fv REDSTONE_BLOCK -Blocks fw NETHER_QUARTZ_ORE -Blocks fx HOPPER -Blocks fy QUARTZ_BLOCK -Blocks fz QUARTZ_PILLAR -Blocks g ANDESITE -Blocks gA WHITE_STAINED_GLASS -Blocks gB ORANGE_STAINED_GLASS -Blocks gC MAGENTA_STAINED_GLASS -Blocks gD LIGHT_BLUE_STAINED_GLASS -Blocks gE YELLOW_STAINED_GLASS -Blocks gF LIME_STAINED_GLASS -Blocks gG PINK_STAINED_GLASS -Blocks gH GRAY_STAINED_GLASS -Blocks gI LIGHT_GRAY_STAINED_GLASS -Blocks gJ CYAN_STAINED_GLASS -Blocks gK PURPLE_STAINED_GLASS -Blocks gL BLUE_STAINED_GLASS -Blocks gM BROWN_STAINED_GLASS -Blocks gN GREEN_STAINED_GLASS -Blocks gO RED_STAINED_GLASS -Blocks gP BLACK_STAINED_GLASS -Blocks gQ WHITE_STAINED_GLASS_PANE -Blocks gR ORANGE_STAINED_GLASS_PANE -Blocks gS MAGENTA_STAINED_GLASS_PANE -Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE -Blocks gU YELLOW_STAINED_GLASS_PANE -Blocks gV LIME_STAINED_GLASS_PANE -Blocks gW PINK_STAINED_GLASS_PANE -Blocks gX GRAY_STAINED_GLASS_PANE -Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE -Blocks gZ CYAN_STAINED_GLASS_PANE -Blocks ga LIGHT_BLUE_CARPET -Blocks gb YELLOW_CARPET -Blocks gc LIME_CARPET -Blocks gd PINK_CARPET -Blocks ge GRAY_CARPET -Blocks gf LIGHT_GRAY_CARPET -Blocks gg CYAN_CARPET -Blocks gh PURPLE_CARPET -Blocks gi BLUE_CARPET -Blocks gj BROWN_CARPET -Blocks gk GREEN_CARPET -Blocks gl RED_CARPET -Blocks gm BLACK_CARPET -Blocks gn TERRACOTTA -Blocks go COAL_BLOCK -Blocks gp PACKED_ICE -Blocks gq BLUE_ICE -Blocks gr ACACIA_STAIRS -Blocks gs DARK_OAK_STAIRS -Blocks gt SLIME_BLOCK -Blocks gu SUNFLOWER -Blocks gv LILAC -Blocks gw ROSE_BUSH -Blocks gx PEONY -Blocks gy TALL_GRASS -Blocks gz LARGE_FERN -Blocks h POLISHED_ANDESITE -Blocks hA GREEN_BANNER -Blocks hB RED_BANNER -Blocks hC BLACK_BANNER -Blocks hD WHITE_WALL_BANNER -Blocks hE ORANGE_WALL_BANNER -Blocks hF MAGENTA_WALL_BANNER -Blocks hG LIGHT_BLUE_WALL_BANNER -Blocks hH YELLOW_WALL_BANNER -Blocks hI LIME_WALL_BANNER -Blocks hJ PINK_WALL_BANNER -Blocks hK GRAY_WALL_BANNER -Blocks hL LIGHT_GRAY_WALL_BANNER -Blocks hM CYAN_WALL_BANNER -Blocks hN PURPLE_WALL_BANNER -Blocks hO BLUE_WALL_BANNER -Blocks hP BROWN_WALL_BANNER -Blocks hQ GREEN_WALL_BANNER -Blocks hR RED_WALL_BANNER -Blocks hS BLACK_WALL_BANNER -Blocks hT RED_SANDSTONE -Blocks hU CHISELED_RED_SANDSTONE -Blocks hV CUT_RED_SANDSTONE -Blocks hW RED_SANDSTONE_STAIRS -Blocks hX END_ROD -Blocks hY CHORUS_PLANT -Blocks hZ CHORUS_FLOWER -Blocks ha PURPLE_STAINED_GLASS_PANE -Blocks hb BLUE_STAINED_GLASS_PANE -Blocks hc BROWN_STAINED_GLASS_PANE -Blocks hd GREEN_STAINED_GLASS_PANE -Blocks he RED_STAINED_GLASS_PANE -Blocks hf BLACK_STAINED_GLASS_PANE -Blocks hg PRISMARINE -Blocks hh PRISMARINE_BRICKS -Blocks hi DARK_PRISMARINE -Blocks hj PRISMARINE_STAIRS -Blocks hk PRISMARINE_BRICK_STAIRS -Blocks hl DARK_PRISMARINE_STAIRS -Blocks hm SEA_LANTERN -Blocks hn WHITE_BANNER -Blocks ho ORANGE_BANNER -Blocks hp MAGENTA_BANNER -Blocks hq LIGHT_BLUE_BANNER -Blocks hr YELLOW_BANNER -Blocks hs LIME_BANNER -Blocks ht PINK_BANNER -Blocks hu GRAY_BANNER -Blocks hv LIGHT_GRAY_BANNER -Blocks hw CYAN_BANNER -Blocks hx PURPLE_BANNER -Blocks hy BLUE_BANNER -Blocks hz BROWN_BANNER -Blocks i GRASS_BLOCK -Blocks iA CYAN_SHULKER_BOX -Blocks iB PURPLE_SHULKER_BOX -Blocks iC BLUE_SHULKER_BOX -Blocks iD BROWN_SHULKER_BOX -Blocks iE GREEN_SHULKER_BOX -Blocks iF RED_SHULKER_BOX -Blocks iG BLACK_SHULKER_BOX -Blocks iH WHITE_GLAZED_TERRACOTTA -Blocks iI ORANGE_GLAZED_TERRACOTTA -Blocks iJ MAGENTA_GLAZED_TERRACOTTA -Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA -Blocks iL YELLOW_GLAZED_TERRACOTTA -Blocks iM LIME_GLAZED_TERRACOTTA -Blocks iN PINK_GLAZED_TERRACOTTA -Blocks iO GRAY_GLAZED_TERRACOTTA -Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA -Blocks iQ CYAN_GLAZED_TERRACOTTA -Blocks iR PURPLE_GLAZED_TERRACOTTA -Blocks iS BLUE_GLAZED_TERRACOTTA -Blocks iT BROWN_GLAZED_TERRACOTTA -Blocks iU GREEN_GLAZED_TERRACOTTA -Blocks iV RED_GLAZED_TERRACOTTA -Blocks iW BLACK_GLAZED_TERRACOTTA -Blocks iX WHITE_CONCRETE -Blocks iY ORANGE_CONCRETE -Blocks iZ MAGENTA_CONCRETE -Blocks ia PURPUR_BLOCK -Blocks ib PURPUR_PILLAR -Blocks ic PURPUR_STAIRS -Blocks id END_STONE_BRICKS -Blocks ie BEETROOTS -Blocks if GRASS_PATH -Blocks ig END_GATEWAY -Blocks ih REPEATING_COMMAND_BLOCK -Blocks ii CHAIN_COMMAND_BLOCK -Blocks ij FROSTED_ICE -Blocks ik MAGMA_BLOCK -Blocks il NETHER_WART_BLOCK -Blocks im RED_NETHER_BRICKS -Blocks in BONE_BLOCK -Blocks io STRUCTURE_VOID -Blocks ip OBSERVER -Blocks iq SHULKER_BOX -Blocks ir WHITE_SHULKER_BOX -Blocks is ORANGE_SHULKER_BOX -Blocks it MAGENTA_SHULKER_BOX -Blocks iu LIGHT_BLUE_SHULKER_BOX -Blocks iv YELLOW_SHULKER_BOX -Blocks iw LIME_SHULKER_BOX -Blocks ix PINK_SHULKER_BOX -Blocks iy GRAY_SHULKER_BOX -Blocks iz LIGHT_GRAY_SHULKER_BOX -Blocks j DIRT -Blocks jA GREEN_CONCRETE_POWDER -Blocks jB RED_CONCRETE_POWDER -Blocks jC BLACK_CONCRETE_POWDER -Blocks jD KELP_PLANT -Blocks jE KELP -Blocks jF DRIED_KELP_BLOCK -Blocks jG TURTLE_EGG -Blocks jH VOID_AIR -Blocks jI CAVE_AIR -Blocks jJ DEAD_TUBE_CORAL_BLOCK -Blocks jK DEAD_BRAIN_CORAL_BLOCK -Blocks jL DEAD_BUBBLE_CORAL_BLOCK -Blocks jM DEAD_FIRE_CORAL_BLOCK -Blocks jN DEAD_HORN_CORAL_BLOCK -Blocks jO TUBE_CORAL_BLOCK -Blocks jP BRAIN_CORAL_BLOCK -Blocks jQ BUBBLE_CORAL_BLOCK -Blocks jR FIRE_CORAL_BLOCK -Blocks jS HORN_CORAL_BLOCK -Blocks jT TUBE_CORAL -Blocks jU BRAIN_CORAL -Blocks jV BUBBLE_CORAL -Blocks jW FIRE_CORAL -Blocks jX HORN_CORAL -Blocks jY TUBE_CORAL_WALL_FAN -Blocks jZ BRAIN_CORAL_WALL_FAN -Blocks ja LIGHT_BLUE_CONCRETE -Blocks jb YELLOW_CONCRETE -Blocks jc LIME_CONCRETE -Blocks jd PINK_CONCRETE -Blocks je GRAY_CONCRETE -Blocks jf LIGHT_GRAY_CONCRETE -Blocks jg CYAN_CONCRETE -Blocks jh PURPLE_CONCRETE -Blocks ji BLUE_CONCRETE -Blocks jj BROWN_CONCRETE -Blocks jk GREEN_CONCRETE -Blocks jl RED_CONCRETE -Blocks jm BLACK_CONCRETE -Blocks jn WHITE_CONCRETE_POWDER -Blocks jo ORANGE_CONCRETE_POWDER -Blocks jp MAGENTA_CONCRETE_POWDER -Blocks jq LIGHT_BLUE_CONCRETE_POWDER -Blocks jr YELLOW_CONCRETE_POWDER -Blocks js LIME_CONCRETE_POWDER -Blocks jt PINK_CONCRETE_POWDER -Blocks ju GRAY_CONCRETE_POWDER -Blocks jv LIGHT_GRAY_CONCRETE_POWDER -Blocks jw CYAN_CONCRETE_POWDER -Blocks jx PURPLE_CONCRETE_POWDER -Blocks jy BLUE_CONCRETE_POWDER -Blocks jz BROWN_CONCRETE_POWDER -Blocks k COARSE_DIRT -Blocks ka BUBBLE_CORAL_WALL_FAN -Blocks kb FIRE_CORAL_WALL_FAN -Blocks kc HORN_CORAL_WALL_FAN -Blocks kd TUBE_CORAL_FAN -Blocks ke BRAIN_CORAL_FAN -Blocks kf BUBBLE_CORAL_FAN -Blocks kg FIRE_CORAL_FAN -Blocks kh HORN_CORAL_FAN -Blocks ki SEA_PICKLE -Blocks kj CONDUIT -Blocks kk DEAD_TUBE_CORAL_WALL_FAN -Blocks kl DEAD_BRAIN_CORAL_WALL_FAN -Blocks km DEAD_BUBBLE_CORAL_WALL_FAN -Blocks kn DEAD_FIRE_CORAL_WALL_FAN -Blocks ko DEAD_HORN_CORAL_WALL_FAN -Blocks kp DEAD_TUBE_CORAL_FAN -Blocks kq DEAD_BRAIN_CORAL_FAN -Blocks kr DEAD_BUBBLE_CORAL_FAN -Blocks ks DEAD_FIRE_CORAL_FAN -Blocks kt DEAD_HORN_CORAL_FAN -Blocks ku STRUCTURE_BLOCK -Blocks l PODZOL -Blocks m COBBLESTONE -Blocks n OAK_PLANKS -Blocks o SPRUCE_PLANKS -Blocks p BIRCH_PLANKS -Blocks q JUNGLE_PLANKS -Blocks r ACACIA_PLANKS -Blocks s DARK_OAK_PLANKS -Blocks t OAK_SAPLING -Blocks u SPRUCE_SAPLING -Blocks v BIRCH_SAPLING -Blocks w JUNGLE_SAPLING -Blocks x ACACIA_SAPLING -Blocks y DARK_OAK_SAPLING -Blocks z BEDROCK -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle k ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer h ()Ljava/util/Collection; getPlayers -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ITEM -ChatHoverable$EnumHoverAction c SHOW_ENTITY -ChatMessageType a CHAT -ChatMessageType b SYSTEM -ChatMessageType c GAME_INFO -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -ChestLock b ()Ljava/lang/String; getKey -Chunk B ()Ljava/util/Map; getTileEntities -Chunk C ()[LEntitySlice; getEntitySlices -Chunk a (III)LIBlockData; getBlockData -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk b locX -Chunk c locZ -Chunk f sections -Chunk i (LBlockPosition;)LBiomeBase; getBiome -Chunk k world -Chunk l heightMap -Chunk o ()V initLighting -Chunk o tileEntities -Chunk p ()V addEntities -Chunk p entitySlices -Chunk q ()V removeEntities -Chunk r ()V markDirty -Chunk s ()Z isEmpty -Chunk u ()Z isReady -Chunk x lastSaved -Chunk z ()LWorld; getWorld -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkConverter$Type a BLACKLIST -ChunkConverter$Type b DEFAULT -ChunkConverter$Type c CHEST -ChunkConverter$Type d LEAVES -ChunkConverter$Type e STEM_BLOCK -ChunkConverterPalette$Direction a DOWN -ChunkConverterPalette$Direction b UP -ChunkConverterPalette$Direction c NORTH -ChunkConverterPalette$Direction d SOUTH -ChunkConverterPalette$Direction e WEST -ChunkConverterPalette$Direction f EAST -ChunkConverterPalette$Direction$Axis a X -ChunkConverterPalette$Direction$Axis b Y -ChunkConverterPalette$Direction$Axis c Z -ChunkConverterPalette$Direction$AxisDirection a POSITIVE -ChunkConverterPalette$Direction$AxisDirection b NEGATIVE -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a ()LGeneratorSettings; getSettings -ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LIChunkAccess;)V createChunk -ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations -ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures -ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;I)LBlockPosition; findNearestMapFeature -ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager -ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration -ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs -ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache -ChunkGenerator c ()J getSeed -ChunkGenerator d ()I getSpawnHeight -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b (LIChunkAccess;)V saveChunk -ChunkProviderServer b unloadQueue -ChunkProviderServer c chunkGenerator -ChunkProviderServer d chunkLoader -ChunkProviderServer e (II)Z isLoaded -ChunkProviderServer e chunks -ChunkProviderServer g (II)LChunk; loadChunkAt -ChunkProviderServer h (II)Ljava/util/concurrent/CompletableFuture; generateChunk -ChunkProviderServer h world -ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody -ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a GLOBAL_PALETTE -ChunkSection b yPos -ChunkSection c ()Z shouldTick -ChunkSection c nonEmptyBlockCount -ChunkSection d tickingBlockCount -ChunkSection e ()I getYPosition -ChunkSection f ()V recalcBlockCounts -ChunkSection f blockIds -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection g emittedLight -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection h skyLight -ChunkSection i ()LNibbleArray; getSkyLightArray -ChunkStatus a EMPTY -ChunkStatus b BASE -ChunkStatus c CARVED -ChunkStatus d LIQUID_CARVED -ChunkStatus e DECORATED -ChunkStatus f LIGHTED -ChunkStatus g MOBS_SPAWNED -ChunkStatus h FINALIZED -ChunkStatus i FULLCHUNK -ChunkStatus j POSTPROCESSED -ChunkStatus$Type a PROTOCHUNK -ChunkStatus$Type b LEVELCHUNK -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAdvancement$Action a GRANT -CommandAdvancement$Action b REVOKE -CommandAdvancement$Filter a ONLY -CommandAdvancement$Filter b THROUGH -CommandAdvancement$Filter c FROM -CommandAdvancement$Filter d UNTIL -CommandAdvancement$Filter e EVERYTHING -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (LIChatBaseComponent;)V setName -CommandBlockListenerAbstract h ()LCommandListenerWrapper; getWrapper -CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand -CommandBlockListenerAbstract l ()LIChatBaseComponent; getName -CommandClone$Mode a FORCE -CommandClone$Mode b MOVE -CommandClone$Mode c NORMAL -CommandFill$Mode a REPLACE -CommandFill$Mode b OUTLINE -CommandFill$Mode c HOLLOW -CommandFill$Mode d DESTROY -CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage -CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage -CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName -CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage -CommandListenerWrapper c ()Ljava/lang/String; getName -CommandListenerWrapper c base -CommandListenerWrapper d ()LVec3D; getPosition -CommandListenerWrapper e ()LWorldServer; getWorld -CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer -CommandSetBlock$Mode a REPLACE -CommandSetBlock$Mode b OUTLINE -CommandSetBlock$Mode c HOLLOW -CommandSetBlock$Mode d DESTROY -CommandXp$Unit a POINTS -CommandXp$Unit b LEVELS -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LEntityHuman;)Z canUse -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container b (LEntityHuman;I)LItemStack; shiftClick -Container b items -Container c slots -Container d windowId -Container e listeners -Container f dragType -ContainerAnvil a levelCost -ContainerAnvil l renameText -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer j owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a (LIInventory;LWorld;)LItemStack; craft -CraftingManager d recipes -CriterionProgress d ()Ljava/util/Date; getDate -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b (LEntity;LEntity;)LDamageSource; projectile -DamageSource b LIGHTNING -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d ()Z isExplosion -DamageSource d LAVA -DamageSource e HOT_FLOOR -DamageSource f ()Z ignoresArmor -DamageSource f STUCK -DamageSource g ()F getExhaustionCost -DamageSource g CRAMMING -DamageSource h ()Z ignoresInvulnerability -DamageSource h DROWN -DamageSource i ()Z isStarvation -DamageSource i STARVE -DamageSource j CACTUS -DamageSource k ()LEntity; getEntity -DamageSource k FALL -DamageSource l ()LDamageSource; setIgnoreArmor -DamageSource l FLY_INTO_WALL -DamageSource m OUT_OF_WORLD -DamageSource n GENERIC -DamageSource o ()LDamageSource; setExplosion -DamageSource o MAGIC -DamageSource p WITHER -DamageSource q ANVIL -DamageSource r FALLING_BLOCK -DamageSource s DRAGON_BREATH -DamageSource t ()Z isMagic -DamageSource t FIREWORKS -DamageSource u ()LDamageSource; setMagic -DamageSource u DRYOUT -DamageSource v translationIndex -DataConverterMaterialId a ID_MAPPING -DataConverterSpawnEgg a ID_MAPPING -DataConverterTypes k ITEM_STACK -DataConverterTypes o ENTITY -DataPaletteBlock a (IIILjava/lang/Object;)V setBlock -DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand -DedicatedServer h LOGGER -DedicatedServer j serverCommandQueue -DedicatedServer l remoteControlCommandListener -DedicatedServer n propertyManager -DedicatedServer p generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a ()I getMaxLevel -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()Z isTreasure -Enchantment b enchantments -Enchantment c itemTarget -Enchantment e ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LItemStack;)Z shouldNotDrop -EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j TRIDENT -EnchantmentSlotType k BREAKABLE -EnchantmentSlotType l BOW -EnchantmentSlotType m WEARABLE -Enchantments A LUCK -Enchantments B LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments s DIG_SPEED -Enchantments t SILK_TOUCH -Enchantments u DURABILITY -Enchantments v LOOT_BONUS_BLOCKS -Enchantments w ARROW_DAMAGE -Enchantments x ARROW_KNOCKBACK -Enchantments y ARROW_FIRE -Enchantments z ARROW_INFINITE -EnderDragonBattle$LoadState a UNKNOWN -EnderDragonBattle$LoadState b NOT_LOADED -EnderDragonBattle$LoadState c LOADED -Entity A onGround -Entity A_ ()LEnumPistonReaction; getPushReaction -Entity B positionChanged -Entity E velocityChanged -Entity G dead -Entity H width -Entity I length -Entity M fallDistance -Entity O ()LIChatBaseComponent; getScoreboardDisplayName -Entity O_ ()Z hasCustomName -Entity Q ()I getId -Entity R ()Ljava/util/Set; getScoreboardTags -Entity R noclip -Entity R_ ()V tick -Entity S ()V killEntity -Entity S_ ()V stopRiding -Entity T ()LDataWatcher; getDataWatcher -Entity T random -Entity U ticksLived -Entity V ()V die -Entity V inWater -Entity Y ()V burnFromLava -Entity Y noDamageTicks -Entity Z ()V extinguish -Entity Z justCreated -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity a (Ljava/lang/String;)Z addScoreboardTag -Entity aB ()Z isInteractable -Entity aC ()Z isCollidable -Entity aC fireTicks -Entity aE ()Ljava/lang/String; getSaveID -Entity aF ()Z isAlive -Entity aG ()Z inBlock -Entity aI invulnerable -Entity aL ()V ejectPassengers -Entity aT ()Ljava/lang/Iterable; getArmorItems -Entity aV ()Z isBurning -Entity aW ()Z isPassenger -Entity aX ()Z isVehicle -Entity aZ ()Z isSneaking -Entity aa fireProof -Entity ab datawatcher -Entity ac ()V recalcPosition -Entity ad inChunk -Entity ag ()V checkBlockCollisions -Entity ai ()Z isSilent -Entity aj ()Z isNoGravity -Entity ak ()Z playStepSound -Entity al impulse -Entity am ()Z isFireProof -Entity am portalCooldown -Entity an ()Z isInWater -Entity ap dimension -Entity at uniqueID -Entity av glowing -Entity aw passengers -Entity ay boundingBox -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity b (LIChatBaseComponent;)V setCustomName -Entity b (Ljava/lang/String;)Z removeScoreboardTag -Entity bA ()LEnumDirection; getDirection -Entity bD ()LAxisAlignedBB; getBoundingBox -Entity bF ()F getHeadHeight -Entity bH ()LBlockPosition; getChunkCoordinates -Entity bJ ()LWorld; getWorld -Entity bS ()LEntity; getRootVehicle -Entity bU ()LEntity; getVehicle -Entity bW ()I getMaxFireTicks -Entity bX ()LCommandListenerWrapper; getCommandListener -Entity ba ()Z isSprinting -Entity bb ()Z isSwimming -Entity bd ()Z isInvisible -Entity bg ()I getAirTicks -Entity bj ()F getHeadRotation -Entity bp ()LVec3D; getPortalOffset -Entity bq ()LEnumDirection; getPortalDirection -Entity br ()Z isIgnoreBlockTrigger -Entity bt ()Ljava/util/UUID; getUniqueID -Entity bv ()Ljava/lang/String; getName -Entity by ()Z getCustomNameVisible -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (LNBTTagCompound;)LNBTTagCompound; save -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity f entityCount -Entity g (I)V setOnFire -Entity g (Z)V setSwimming -Entity h (I)V burn -Entity h id -Entity i (I)Z getFlag -Entity i (LEntity;)V collide -Entity i (Z)V setInvisible -Entity j (F)V setHeadRotation -Entity j (I)V setAirTicks -Entity l (Z)V setInvulnerable -Entity l attachedToPlayer -Entity m (LEntity;)Z startRiding -Entity m (Z)V setCustomNameVisible -Entity m world -Entity n lastX -Entity o lastY -Entity p lastZ -Entity q locX -Entity r locY -Entity s locZ -Entity t motX -Entity u motY -Entity v motZ -Entity w yaw -Entity x pitch -Entity y lastYaw -Entity z lastPitch -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable i ()I getAge -EntityAnimal H ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dF ()LEntityPlayer; getBreedCause -EntityAnimal dG ()Z isInLove -EntityAnimal dH ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LParticleParam;)V setParticle -EntityAreaEffectCloud aA durationOnUse -EntityAreaEffectCloud aB radiusOnUse -EntityAreaEffectCloud aC radiusPerTick -EntityAreaEffectCloud ax waitTime -EntityAreaEffectCloud ay reapplicationDelay -EntityAreaEffectCloud az hasColor -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud b (I)V setDuration -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setWaitTime -EntityAreaEffectCloud f ()F getRadius -EntityAreaEffectCloud f potionRegistry -EntityAreaEffectCloud g effects -EntityAreaEffectCloud i ()I getColor -EntityAreaEffectCloud k ()LParticleParam; getParticle -EntityAreaEffectCloud m ()I getDuration -EntityAreaEffectCloud t ()LEntityLiving; getSource -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bJ headPose -EntityArmorStand bK bodyPose -EntityArmorStand bL leftArmPose -EntityArmorStand bM rightArmPose -EntityArmorStand bN leftLegPose -EntityArmorStand bO rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand l ()Z isSmall -EntityArmorStand n ()Z hasArms -EntityArmorStand o ()Z hasBasePlate -EntityArmorStand p ()Z isMarker -EntityArmorStand p (Z)V setSmall -EntityArmorStand q (Z)V setArms -EntityArmorStand r (Z)V setBasePlate -EntityArmorStand s (Z)V setMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow aB damage -EntityArrow aC knockbackStrength -EntityArrow aw tileY -EntityArrow ax tileZ -EntityArrow az despawnCounter -EntityArrow c (D)V setDamage -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow h tileX -EntityArrow k ()LItemStack; getItemStack -EntityArrow l ()D getDamage -EntityArrow n ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat l ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat p ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dz ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bD fuseTicks -EntityCreeper bE maxFuseTicks -EntityCreeper bF explosionRadius -EntityCreeper dB ()Z isIgnited -EntityCreeper dD ()Z canCauseHeadDrop -EntityCreeper dE ()V setCausedHeadDrop -EntityCreeper l ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource k ()LEntity; getEntity -EntityDamageSourceIndirect x owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal f ()LBlockPosition; getBeamTarget -EntityEnderCrystal i ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bC children -EntityEnderDragon bP currentEnderCrystal -EntityEnderDragon ds ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderSignal a targetX -EntityEnderSignal b targetY -EntityEnderSignal c targetZ -EntityEnderSignal d despawnTimer -EntityEnderSignal e shouldDropItem -EntityEnderman b (LIBlockData;)V setCarried -EntityEnderman dB ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityEvokerFangs f ()LEntityLiving; getOwner -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock aw fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock k ()LIBlockData; getBlock -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks c ticksFlown -EntityFireworks d expectedLifespan -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast ds ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian bE goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging b blockPosition -EntityHanging c direction -EntityHanging f ()V updateBoundingBox -EntityHanging i ()Z survives -EntityHanging k ()I getWidth -EntityHanging l ()I getHeight -EntityHanging n ()LBlockPosition; getBlockPosition -EntityHorse dz ()I getVariant -EntityHorse t (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bC attributeJumpStrength -EntityHorseAbstract bH inventoryChest -EntityHorseAbstract bJ jumpPower -EntityHorseAbstract bS canSlide -EntityHorseAbstract dK ()Z isTamed -EntityHorseAbstract dL ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract dQ ()Z hasReproduced -EntityHorseAbstract dR ()I getTemper -EntityHorseAbstract dS ()V loadChest -EntityHorseAbstract dU ()D getJumpStrength -EntityHorseAbstract dX ()I getMaxDomestication -EntityHorseAbstract r (I)V setTemper -EntityHorseAbstract u (Z)V setTamed -EntityHorseAbstract z (Z)V setStanding -EntityHorseChestedAbstract dA ()Z isCarryingChest -EntityHorseChestedAbstract t (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LIBlockAccess;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;I)V enchantDone -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman b (LBlockPosition;Z)V setRespawnPosition -EntityHuman bB inventory -EntityHuman bC enderChest -EntityHuman bD defaultContainer -EntityHuman bE activeContainer -EntityHuman bF foodData -EntityHuman bQ sleeping -EntityHuman bR bedPosition -EntityHuman bV abilities -EntityHuman bW expLevel -EntityHuman bX expTotal -EntityHuman bY exp -EntityHuman c (I)V levelDown -EntityHuman c (LIBlockData;)Z hasBlock -EntityHuman c (Ljava/lang/String;)Ljava/util/UUID; getOfflineUUID -EntityHuman c sleepTicks -EntityHuman cb hookedFish -EntityHuman dA ()V releaseShoulderEntities -EntityHuman dB ()LScoreboard; getScoreboard -EntityHuman dE ()LNBTTagCompound; getShoulderEntityLeft -EntityHuman dF ()LNBTTagCompound; getShoulderEntityRight -EntityHuman dI ()LItemCooldown; getCooldownTracker -EntityHuman dK ()Z isCreativeAndOp -EntityHuman di ()I getScore -EntityHuman do ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman dq ()Z isDeeplySleeping -EntityHuman ds ()LBlockPosition; getBed -EntityHuman dt ()Z isRespawnForced -EntityHuman dv ()I getExpToLevel -EntityHuman dw ()LFoodMetaData; getFoodData -EntityHuman dz ()LInventoryEnderChest; getEnderChest -EntityHuman e (I)V giveExp -EntityHuman f (LEntity;)V attack -EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft -EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight -EntityHuman k (DDD)V checkMovement -EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder -EntityHuman q (I)V setScore -EntityHuman r ()V updateAbilities -EntityHuman r (I)V addScore -EntityHuman t ()Z isSpectator -EntityHuman w_ ()V closeInventory -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityIllagerWizard a 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getEquipment -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bA effects -EntityLiving bD updateEffects -EntityLiving bE lastDamager -EntityLiving bF hurtTimestamp -EntityLiving bZ ()V initAttributes -EntityLiving bf lastDamage -EntityLiving bt activeItem -EntityLiving by attributeMap -EntityLiving bz combatTracker -EntityLiving c (F)V heal -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)Z addEffect -EntityLiving cA ()LEnumMonsterType; getMonsterType -EntityLiving cB ()LItemStack; getItemInMainHand -EntityLiving cC ()LItemStack; getItemInOffHand -EntityLiving cF ()Z isFrozen -EntityLiving cL ()Z isSleeping -EntityLiving cM ()V doTick -EntityLiving cQ ()F getAbsorptionHearts -EntityLiving cS ()LEnumMainHand; getMainHand -EntityLiving cT ()Z isHandRaised -EntityLiving cZ ()V clearActiveItem -EntityLiving cc ()Z isDropExperience -EntityLiving cd ()Z alwaysGivesExp -EntityLiving ce ()Ljava/util/Random; getRandom -EntityLiving cf ()LEntityLiving; getLastDamager -EntityLiving ck ()V tickPotionEffects -EntityLiving cm ()Z removeAllEffects -EntityLiving cn ()Ljava/util/Collection; getEffects -EntityLiving cq ()F getHealth -EntityLiving ct ()I getArmorStrength -EntityLiving cu ()LCombatTracker; getCombatTracker -EntityLiving cw ()F getMaxHealth -EntityLiving cx ()I getArrowCount -EntityLiving cz ()LAttributeMapBase; getAttributeMap -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)Z removeEffect -EntityLiving db ()Z isBlocking -EntityLiving f ()V exitCombat -EntityLiving f (LDamageSource;)Z applyBlockingModifier -EntityLiving f HEALTH -EntityLiving l (F)V setHealth -EntityLiving m (F)V damageArmor -EntityLiving n (F)V damageShield -EntityLiving o (I)V setArrowCount -EntityLiving q (F)V setAbsorptionHearts -EntityLiving v_ ()V enterCombat -EntityLiving y_ ()Z isBaby -EntityLlama eh ()I getStrength -EntityLlama ei ()I getVariant -EntityLlama t (I)V setVariant -EntityLlama u (I)V setStrength -EntityLlamaSpit a shooter -EntityMinecartAbstract A ()I getDisplayBlockOffset -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract m (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract x ()LIBlockData; getDisplayBlock -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock f ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper D ()Z isEnabled -EntityMinecartHopper n (I)V setCooldown -EntityMinecartHopper o (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dI ()I getCatType -EntityOcelot q (I)V setCatType -EntityOwnable C_ ()Ljava/util/UUID; getOwnerUUID -EntityOwnable D_ ()LEntity; getOwner -EntityPainting d art -EntityParrot dJ ()I getVariant -EntityParrot q (I)V setVariant -EntityPhantom a (I)V setSize -EntityPhantom ds ()I getSize -EntityPhantom$AttackPhase a CIRCLE -EntityPhantom$AttackPhase b SWOOP -EntityPig dz ()Z hasSaddle -EntityPig s (Z)V setSaddle -EntityPigZombie bC angerLevel -EntityPigZombie bD soundDelay -EntityPigZombie bE hurtBy -EntityPlayer A ()LServerStatisticManager; getStatisticManager -EntityPlayer D ()LEntity; getSpecatorTarget -EntityPlayer G ()LIChatBaseComponent; getPlayerListName -EntityPlayer L ()LAdvancementDataPlayer; getAdvancementData -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (LEntityPlayer;Z)V copyFrom -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer c playerInteractManager -EntityPlayer cE containerCounter -EntityPlayer ce locale -EntityPlayer cf removeQueue -EntityPlayer co lastHealthSent -EntityPlayer cr lastSentExp -EntityPlayer cs invulnerableTicks -EntityPlayer cx worldChangeInvuln -EntityPlayer dL ()Z canPvP -EntityPlayer dM ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer i ()V playerTick -EntityPlayer l ()V broadcastCarriedItem -EntityPlayer p ()V triggerHealthUpdate -EntityPlayer s ()LWorldServer; getWorldServer -EntityPlayer u_ ()V syncInventory -EntityPlayer x ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer z ()V resetIdleTimer -EntityPositionTypes$Surface a ON_GROUND -EntityPositionTypes$Surface b IN_WATER -EntityPotion b (LItemStack;)V setItem -EntityPotion k ()LItemStack; getItem -EntityPotion m ()Z isLingering -EntityProjectile a inGround -EntityProjectile b shake -EntityProjectile c shooter -EntityProjectile e blockX -EntityProjectile f blockY -EntityProjectile g blockZ -EntityProjectile h shooterId -EntityProjectile i ()LEntityLiving; getShooter -EntityPufferFish b (I)V setPuffState -EntityPufferFish dE ()I getPuffState -EntityRabbit dB ()I getRabbitType -EntityRabbit q (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep bD container -EntitySheep dA ()Z isSheared -EntitySheep dz ()LEnumColor; getColor -EntitySheep s (Z)V setSheared -EntityShulker bC COLOR -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySlime F ()LItem; getLoot -EntitySlime a (IZ)V setSize -EntitySlime dy ()I getSize -EntitySnowman a (Z)V setHasPumpkin -EntitySnowman l ()Z hasPumpkin -EntitySpectralArrow f duration -EntitySpider bF ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed f ()LEntityLiving; getSource -EntityTNTPrimed k ()I getFuseTicks -EntityTNTPrimed l ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal bE goalSit -EntityTameableAnimal dB ()Z isSitting -EntityTameableAnimal dC ()LEntityLiving; getOwner -EntityTameableAnimal dD ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal dz ()Z isTamed -EntityTameableAnimal t (Z)V setTamed -EntityTameableAnimal u (Z)V setSitting -EntityTippedArrow aw hasColor -EntityTippedArrow c (I)V setColor -EntityTippedArrow g potionRegistry -EntityTippedArrow h effects -EntityTippedArrow q ()I getColor -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities 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-EntityTypes P CHEST_MINECART -EntityTypes Q COMMAND_BLOCK_MINECART -EntityTypes R FURNACE_MINECART -EntityTypes S HOPPER_MINECART -EntityTypes T SPAWNER_MINECART -EntityTypes U TNT_MINECART -EntityTypes V MULE -EntityTypes W MOOSHROOM -EntityTypes X OCELOT -EntityTypes Y PAINTING -EntityTypes Z PARROT -EntityTypes a (LEntityTypes;)LMinecraftKey; getName -EntityTypes a REGISTRY -EntityTypes aA POTION -EntityTypes aB VEX -EntityTypes aC VILLAGER -EntityTypes aD IRON_GOLEM -EntityTypes aE VINDICATOR -EntityTypes aF WITCH -EntityTypes aG WITHER -EntityTypes aH WITHER_SKELETON -EntityTypes aI WITHER_SKULL -EntityTypes aJ WOLF -EntityTypes aK ZOMBIE -EntityTypes aL ZOMBIE_HORSE -EntityTypes aM ZOMBIE_VILLAGER -EntityTypes aN PHANTOM -EntityTypes aO LIGHTNING_BOLT -EntityTypes aP PLAYER -EntityTypes aQ FISHING_BOBBER -EntityTypes aR TRIDENT -EntityTypes aa PIG -EntityTypes ab PUFFERFISH -EntityTypes ac ZOMBIE_PIGMAN -EntityTypes ad POLAR_BEAR -EntityTypes ae TNT -EntityTypes af RABBIT -EntityTypes ag SALMON -EntityTypes ah SHEEP -EntityTypes ai SHULKER -EntityTypes aj SHULKER_BULLET -EntityTypes ak SILVERFISH -EntityTypes al SKELETON -EntityTypes am SKELETON_HORSE -EntityTypes an SLIME -EntityTypes ao SMALL_FIREBALL -EntityTypes ap SNOW_GOLEM -EntityTypes aq SNOWBALL -EntityTypes ar SPECTRAL_ARROW -EntityTypes as SPIDER -EntityTypes at SQUID -EntityTypes au STRAY -EntityTypes av TROPICAL_FISH -EntityTypes aw TURTLE -EntityTypes ax EGG -EntityTypes ay ENDER_PEARL -EntityTypes az EXPERIENCE_BOTTLE -EntityTypes b AREA_EFFECT_CLOUD -EntityTypes c ARMOR_STAND -EntityTypes d ARROW -EntityTypes e BAT -EntityTypes f BLAZE -EntityTypes g BOAT -EntityTypes h CAVE_SPIDER -EntityTypes i CHICKEN -EntityTypes j COD -EntityTypes k COW -EntityTypes l CREEPER -EntityTypes m DONKEY -EntityTypes n DOLPHIN -EntityTypes o DRAGON_FIREBALL -EntityTypes p DROWNED -EntityTypes q ELDER_GUARDIAN -EntityTypes r END_CRYSTAL -EntityTypes s ENDER_DRAGON -EntityTypes t ENDERMAN -EntityTypes u ENDERMITE -EntityTypes v EVOKER_FANGS -EntityTypes w EVOKER -EntityTypes x EXPERIENCE_ORB -EntityTypes y EYE_OF_ENDER -EntityTypes z FALLING_BLOCK -EntityVillager bE profession -EntityVillager bH village -EntityVillager bI tradingPlayer -EntityVillager bJ trades -EntityVillager bN riches -EntityVillager bP careerId -EntityVillager bT inventory -EntityVillager dA ()Z isInLove -EntityVillager dL ()V populateTrades -EntityVillager dz ()I getProfession -EntityVillager e (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull l ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bG DATA_HEALTH -EntityWolf dK ()Z isAngry -EntityWolf dL ()LEnumColor; getCollarColor -EntityWolf v (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie u (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bC conversionTime -EntityZombieVillager dG ()I getProfession -EntityZombieVillager dJ ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumAnimation f SPEAR -EnumArmorMaterial a LEATHER -EnumArmorMaterial b CHAIN -EnumArmorMaterial c IRON -EnumArmorMaterial d GOLD -EnumArmorMaterial e DIAMOND -EnumArmorMaterial f TURTLE -EnumAxisCycle a NONE -EnumAxisCycle b FORWARD -EnumAxisCycle c BACKWARD -EnumBannerPatternType A HALF_VERTICAL -EnumBannerPatternType B HALF_HORIZONTAL -EnumBannerPatternType C HALF_VERTICAL_MIRROR -EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -EnumBannerPatternType E BORDER -EnumBannerPatternType F CURLY_BORDER -EnumBannerPatternType G CREEPER -EnumBannerPatternType H GRADIENT -EnumBannerPatternType I GRADIENT_UP -EnumBannerPatternType J BRICKS -EnumBannerPatternType K SKULL -EnumBannerPatternType L FLOWER -EnumBannerPatternType M MOJANG -EnumBannerPatternType a BASE -EnumBannerPatternType b SQUARE_BOTTOM_LEFT -EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -EnumBannerPatternType d SQUARE_TOP_LEFT 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MIDDLE_POLE_THIN -EnumBlockFaceShape e CENTER -EnumBlockFaceShape f MIDDLE_POLE -EnumBlockFaceShape g CENTER_BIG -EnumBlockFaceShape h MIDDLE_POLE_THICK -EnumBlockFaceShape i UNDEFINED -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumChatFormat z character -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromColorIndex -EnumColor a WHITE -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i LIGHT_GRAY -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDirection8 a NORTH -EnumDirection8 b NORTH_EAST -EnumDirection8 c EAST -EnumDirection8 d SOUTH_EAST -EnumDirection8 e SOUTH -EnumDirection8 f SOUTH_WEST -EnumDirection8 g WEST -EnumDirection8 h NORTH_WEST -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ADVENTURE -EnumGamemode e ()Z isCreative -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -EnumItemSlot a MAINHAND -EnumItemSlot b OFFHAND -EnumItemSlot c FEET -EnumItemSlot d LEGS -EnumItemSlot e CHEST -EnumItemSlot f HEAD -EnumItemSlot$Function a HAND -EnumItemSlot$Function b ARMOR -EnumMainHand a LEFT -EnumMainHand b RIGHT -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -EnumMonsterType d ILLAGER -EnumMoveType a SELF -EnumMoveType b PLAYER -EnumMoveType c PISTON -EnumMoveType d SHULKER_BOX -EnumMoveType e SHULKER -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumPistonReaction e PUSH_ONLY -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b ENTITYBLOCK_ANIMATED -EnumRenderType c MODEL -EnumResourcePackType a CLIENT_RESOURCES -EnumResourcePackType b SERVER_DATA -EnumResourcePackVersion a TOO_OLD -EnumResourcePackVersion b TOO_NEW -EnumResourcePackVersion c COMPATIBLE -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumToolMaterial a WOOD -EnumToolMaterial b STONE -EnumToolMaterial c IRON -EnumToolMaterial d DIAMOND -EnumToolMaterial e GOLD -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion d ()LEntityLiving; getSource -Explosion d world -Explosion e ()V clearBlocks -Explosion e posX -Explosion f ()Ljava/util/List; getBlocks -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion k blocks -FluidCollisionOption a NEVER -FluidCollisionOption b SOURCE_ONLY -FluidCollisionOption c ALWAYS -FluidTypeFlowing a FALLING -FluidTypeFlowing b LEVEL -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -FurnaceRecipe a key -FurnaceRecipe b group -FurnaceRecipe c ingredient -FurnaceRecipe d result -FurnaceRecipe e experience -FurnaceRecipe f cookingTime -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set -GameRules b ()Ljava/util/TreeMap; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerCleaner a INSTANCE -GenLayerDeepOcean a INSTANCE -GenLayerDesert a INSTANCE -GenLayerIcePlains a INSTANCE -GenLayerIsland a INSTANCE -GenLayerMushroomIsland a INSTANCE -GenLayerMushroomShore a INSTANCE -GenLayerOcean a INSTANCE -GenLayerOceanEdge a INSTANCE -GenLayerPlains a INSTANCE -GenLayerRegionHills a INSTANCE -GenLayerRiver a INSTANCE -GenLayerRiverMix a INSTANCE -GenLayerSmooth a INSTANCE -GenLayerSpecial$Special1 a INSTANCE -GenLayerSpecial$Special2 a INSTANCE -GenLayerSpecial$Special3 a INSTANCE -GenLayerTopSoil a INSTANCE -GenLayerZoom a NORMAL -GenLayerZoom b FUZZY -GenLayerZoomVoronoi a INSTANCE -GeneratorAccess G ()LIChunkProvider; getChunkProvider -GeneratorAccess a (LBlockPosition;LBlock;)V update -GeneratorAccess a (LParticleParam;DDDDDD)V addParticle -GeneratorAccess ah ()LEnumDifficulty; getDifficulty -GeneratorAccess f ()LWorld; getMinecraftWorld -GeneratorAccess g ()LWorldData; getWorldData -GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler -GeneratorAccess j ()J getSeed -GeneratorAccess n ()LBlockPosition; getSpawn -GeneratorAccess r_ ()LIDataManager; getDataManager -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes f ATTACK_DAMAGE -HeightMap$Type a WORLD_SURFACE_WG -HeightMap$Type b OCEAN_FLOOR_WG -HeightMap$Type c LIGHT_BLOCKING -HeightMap$Type d MOTION_BLOCKING -HeightMap$Type e MOTION_BLOCKING_NO_LEAVES -HeightMap$Type f OCEAN_FLOOR -HeightMap$Type g WORLD_SURFACE -HeightMap$Use a WORLDGEN -HeightMap$Use b LIVE_WORLD -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler ax ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a_ (LBlockPosition;)LIBlockData; getType -IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage -IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState -IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace -IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally -IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack -IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace -IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove -IBlockData c ()LBlock; getBlock -IBlockData d ()LMaterial; getMaterial -IBlockData f ()Z isAir -IBlockData l ()Z isOccluding -IBlockData m ()Z isPowerSource -IBlockData n ()Z isComplexRedstone -IBlockData o ()LEnumPistonReaction; getPushReaction -IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set -IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent d ()Ljava/lang/String; getText -IChunkAccess a (J)V setLastSaved -IChunkAccess c ()[LChunkSection; getSections -IChunkAccess d ()LChunkCoordIntPair; getPos -IChunkAccess g ()[LBiomeBase; getBiomeIndex -IChunkLoader a (II)Z chunkExists -IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -IChunkProvider g ()LChunkGenerator; getChunkGenerator -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICompletionProvider c (I)Z hasPermission -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior NOOP NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IHopper F ()LWorld; getWorld -IInventory T_ ()I getSize -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (I)I getProperty -IInventory c (LEntityHuman;)V closeContainer -IInventory f ()I getMaxStackSize -IInventory g ()V update -IInventory m ()V clear -IMaterial h ()LItem; getItem -IMerchant M_ ()LEntityHuman; getTrader -IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant c ()LWorld; getWorld -IMerchant d ()LBlockPosition; getPosition -IMinecraftServer C ()[Ljava/lang/String; getPlayers -IMinecraftServer E ()Z isDebugging -IMinecraftServer K ()Ljava/lang/String; getWorld -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer d (Ljava/lang/String;)V info -IMinecraftServer e (Ljava/lang/String;)V warning -IMinecraftServer n ()Ljava/lang/String; getPlugins -IMinecraftServer z ()Ljava/lang/String; getVersion -IMojangStatistics R ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName -INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity O_ ()Z hasCustomName -INamableTileEntity e ()LIChatBaseComponent; getCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LIInventory;)LItemStack; craftItem -IRecipe b ()LMinecraftKey; getKey -IScoreboardCriteria a criteria -IScoreboardCriteria c ()Ljava/lang/String; getName -IScoreboardCriteria d ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource h ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock g ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer l ()Ljava/lang/String; getContainerName -ITileInventory V_ ()Z isLocked -ITileInventory a (LChestLock;)V setLock -ITileInventory j ()LChestLock; getLock -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IWorldReader C (LBlockPosition;)I getLightLevel -IWorldReader D (LBlockPosition;)Z isLoaded -IWorldReader a (IIIIIIZ)Z isAreaLoaded -IWorldReader a (IIZ)Z isChunkLoaded -IWorldReader a (LBlockPosition;I)I getLightLevel -IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded -IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer -IWorldReader a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness -IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt -IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -IWorldReader c (LAxisAlignedBB;)Z containsLiquid -IWorldReader c (LBlockPosition;)Z isEmpty -IWorldReader d ()LWorldBorder; getWorldBorder -IWorldReader d (LBlockPosition;)LBiomeBase; getBiome -IWorldReader d (LEntity;LAxisAlignedBB;)Z getCubes -IWorldReader e (LBlockPosition;I)Z areChunksLoaded -IWorldReader k ()I getSeaLevel -IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData -IWorldWriter a (LBlockPosition;Z)Z setAir -IWorldWriter a (LEntity;)Z addEntity -IWorldWriter g (LBlockPosition;)Z setAir -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryCrafting d container -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant j ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer f ()I getMaxStackSize -InventorySubcontainer g ()V update -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item b (I)LItem; getById -Item f REGISTRY -Item i ()I getMaxStackSize -Item j ()I getMaxDurability -Item k ()Z usesDurability -Item m maxStackSize -Item n durability -Item o craftingResult -Item p name -ItemActionContext a ()LBlockPosition; getClickPosition -ItemActionContext g ()Z isSneaking -ItemActionContext i ()LItemStack; getItemStack -ItemActionContext j ()LEntityHuman; getEntity -ItemActionContext k ()LWorld; getWorld -ItemActionContext l ()LEnumDirection; getClickedFace -ItemBlock d ()LBlock; getBlock -ItemBlockWallable a wallBlock -ItemCooldown a cooldowns -ItemCooldown b currentTick -ItemCooldown$Info c endTick -ItemFireworks$EffectType a SMALL_BALL -ItemFireworks$EffectType b LARGE_BALL -ItemFireworks$EffectType c STAR -ItemFireworks$EffectType d CREEPER -ItemFireworks$EffectType e BURST -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c TROPICAL_FISH -ItemFish$EnumFish d PUFFERFISH -ItemFood e (LItemStack;)I getNutrition -ItemFood f (LItemStack;)F getSaturationModifier -ItemStack C ()I getCount -ItemStack a ()Z isEmpty -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LItemActionContext;)LEnumInteractionResult; placeItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack b ()LItem; getItem -ItemStack b (I)V setDamage -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)LNBTTagCompound; save -ItemStack c ()I getMaxStackSize -ItemStack c (I)V setRepairCost -ItemStack c (LNBTTagCompound;)V setTag -ItemStack d ()Z isStackable -ItemStack d count -ItemStack e (I)V setCount -ItemStack f (I)V add -ItemStack f item -ItemStack g ()I getDamage -ItemStack g (I)V subtract -ItemStack g tag -ItemStack i ()LItemStack; cloneItemStack -ItemStack m ()Z hasTag -ItemStack n ()LNBTTagCompound; getTag -ItemStack o ()LNBTTagCompound; getOrCreateTag -ItemStack p ()LNBTTagList; getEnchantments -ItemStack q ()LIChatBaseComponent; getName -ItemStack s ()Z hasName -ItemStack v ()Z canEnchant 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-Items bF PINK_BED -Items bG GRAY_BED -Items bH LIGHT_GRAY_BED -Items bI CYAN_BED -Items bJ PURPLE_BED -Items bK BLUE_BED -Items bL BROWN_BED -Items bM GREEN_BED -Items bN RED_BED -Items bO BLACK_BED -Items bP COOKIE -Items bQ FILLED_MAP -Items bR SHEARS -Items bS MELON_SLICE -Items bT DRIED_KELP -Items bU PUMPKIN_SEEDS -Items bV MELON_SEEDS -Items bW BEEF -Items bX COOKED_BEEF -Items bY CHICKEN -Items bZ COOKED_CHICKEN -Items ba GLOWSTONE_DUST -Items bb COD -Items bc SALMON -Items bd TROPICAL_FISH -Items be PUFFERFISH -Items bf COOKED_COD -Items bg COOKED_SALMON -Items bh BONE_MEAL -Items bi ORANGE_DYE -Items bj MAGENTA_DYE -Items bk LIGHT_BLUE_DYE -Items bl DANDELION_YELLOW -Items bm LIME_DYE -Items bn PINK_DYE -Items bo GRAY_DYE -Items bp LIGHT_GRAY_DYE -Items bq CYAN_DYE -Items br PURPLE_DYE -Items bs LAPIS_LAZULI -Items bt COCOA_BEANS -Items bu CACTUS_GREEN -Items bv ROSE_RED -Items bw INK_SAC -Items bx BONE -Items by SUGAR -Items bz WHITE_BED -Items c IRON_PICKAXE -Items cA CAVE_SPIDER_SPAWN_EGG -Items cB CHICKEN_SPAWN_EGG -Items cC COD_SPAWN_EGG -Items cD COW_SPAWN_EGG -Items cE CREEPER_SPAWN_EGG -Items cF DOLPHIN_SPAWN_EGG -Items cG DONKEY_SPAWN_EGG -Items cH ELDER_GUARDIAN_SPAWN_EGG -Items cI ENDERMAN_SPAWN_EGG -Items cJ ENDERMITE_SPAWN_EGG -Items cK EVOKER_SPAWN_EGG -Items cL GHAST_SPAWN_EGG -Items cM GUARDIAN_SPAWN_EGG -Items cN HORSE_SPAWN_EGG -Items cO HUSK_SPAWN_EGG -Items cP LLAMA_SPAWN_EGG -Items cQ MAGMA_CUBE_SPAWN_EGG -Items cR MOOSHROOM_SPAWN_EGG -Items cS MULE_SPAWN_EGG -Items cT OCELOT_SPAWN_EGG -Items cU PARROT_SPAWN_EGG -Items cV PIG_SPAWN_EGG -Items cW PHANTOM_SPAWN_EGG -Items cX POLAR_BEAR_SPAWN_EGG -Items cY PUFFERFISH_SPAWN_EGG -Items cZ RABBIT_SPAWN_EGG -Items ca MUTTON -Items cb COOKED_MUTTON -Items cc RABBIT -Items cd COOKED_RABBIT -Items ce RABBIT_STEW -Items cf RABBIT_FOOT -Items cg RABBIT_HIDE -Items ch ROTTEN_FLESH -Items ci ENDER_PEARL -Items cj BLAZE_ROD -Items ck GHAST_TEAR -Items cl GOLD_NUGGET -Items cm NETHER_WART -Items cn POTION -Items co SPLASH_POTION -Items cp LINGERING_POTION -Items cq GLASS_BOTTLE -Items cr DRAGON_BREATH -Items cs SPIDER_EYE -Items ct FERMENTED_SPIDER_EYE -Items cu BLAZE_POWDER -Items cv MAGMA_CREAM -Items cw ENDER_EYE -Items cx GLISTERING_MELON_SLICE -Items cy BAT_SPAWN_EGG -Items cz BLAZE_SPAWN_EGG -Items d IRON_AXE -Items dA EMERALD -Items dB ITEM_FRAME -Items dC CARROT -Items dD POTATO -Items dE BAKED_POTATO -Items dF POISONOUS_POTATO -Items dG MAP -Items dH GOLDEN_CARROT -Items dI SKELETON_SKULL -Items dJ WITHER_SKELETON_SKULL -Items dK PLAYER_HEAD -Items dL CREEPER_HEAD -Items dM ZOMBIE_HEAD -Items dN DRAGON_HEAD -Items dO CARROT_ON_A_STICK -Items dP NETHER_STAR -Items dQ PUMPKIN_PIE -Items dR FIREWORK_ROCKET -Items dS FIREWORK_STAR -Items dT ENCHANTED_BOOK -Items dU NETHER_BRICK -Items dV QUARTZ -Items dW TNT_MINECART -Items dX HOPPER_MINECART -Items dY ARMOR_STAND -Items dZ IRON_HORSE_ARMOR -Items da SALMON_SPAWN_EGG -Items db SHEEP_SPAWN_EGG -Items dc SHULKER_SPAWN_EGG -Items dd SILVERFISH_SPAWN_EGG -Items de SKELETON_SPAWN_EGG -Items df SKELETON_HORSE_SPAWN_EGG -Items dg SLIME_SPAWN_EGG -Items dh SPIDER_SPAWN_EGG -Items di SQUID_SPAWN_EGG -Items dj STRAY_SPAWN_EGG -Items dk TROPICAL_FISH_SPAWN_EGG -Items dl TURTLE_SPAWN_EGG -Items dm VEX_SPAWN_EGG -Items dn VILLAGER_SPAWN_EGG -Items do VINDICATOR_SPAWN_EGG -Items dp WITCH_SPAWN_EGG -Items dq WITHER_SKELETON_SPAWN_EGG -Items dr WOLF_SPAWN_EGG -Items ds ZOMBIE_SPAWN_EGG -Items dt ZOMBIE_HORSE_SPAWN_EGG -Items du ZOMBIE_PIGMAN_SPAWN_EGG -Items dv ZOMBIE_VILLAGER_SPAWN_EGG -Items dw EXPERIENCE_BOTTLE -Items dx FIRE_CHARGE -Items dy WRITABLE_BOOK -Items dz WRITTEN_BOOK -Items e FLINT_AND_STEEL -Items eA GRAY_BANNER -Items eB LIGHT_GRAY_BANNER -Items eC CYAN_BANNER -Items eD PURPLE_BANNER -Items eE BLUE_BANNER -Items eF BROWN_BANNER -Items eG GREEN_BANNER -Items eH RED_BANNER -Items eI BLACK_BANNER -Items eJ END_CRYSTAL -Items eK SHIELD -Items eL ELYTRA -Items eM CHORUS_FRUIT -Items eN POPPED_CHORUS_FRUIT -Items eO BEETROOT_SEEDS -Items eP BEETROOT -Items eQ BEETROOT_SOUP -Items eR TOTEM_OF_UNDYING -Items eS SHULKER_SHELL -Items eT IRON_NUGGET -Items eU KNOWLEDGE_BOOK -Items eV SCUTE -Items eW DEBUG_STICK -Items eX TRIDENT -Items eY PHANTOM_MEMBRANE -Items eZ NAUTILUS_SHELL -Items ea GOLDEN_HORSE_ARMOR -Items eb DIAMOND_HORSE_ARMOR -Items ec LEAD -Items ed NAME_TAG -Items ee COMMAND_BLOCK_MINECART -Items ef MUSIC_DISC_13 -Items eg MUSIC_DISC_CAT -Items eh MUSIC_DISC_BLOCKS -Items ei MUSIC_DISC_CHIRP -Items ej MUSIC_DISC_FAR -Items ek MUSIC_DISC_MALL -Items el MUSIC_DISC_MELLOHI -Items em MUSIC_DISC_STAL -Items en MUSIC_DISC_STRAD -Items eo MUSIC_DISC_WARD -Items ep MUSIC_DISC_11 -Items eq MUSIC_DISC_WAIT -Items er PRISMARINE_SHARD -Items es PRISMARINE_CRYSTALS -Items et WHITE_BANNER -Items eu ORANGE_BANNER -Items ev MAGENTA_BANNER -Items ew LIGHT_BLUE_BANNER -Items ex YELLOW_BANNER -Items ey LIME_BANNER -Items ez PINK_BANNER -Items f APPLE -Items fa HEART_OF_THE_SEA -Items g BOW -Items 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ENTITY_SHEEP_DEATH -SoundEffects hX ENTITY_SHEEP_HURT -SoundEffects hY ENTITY_SHEEP_SHEAR -SoundEffects hZ ENTITY_SHEEP_STEP -SoundEffects ha ENTITY_PLAYER_SPLASH -SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED -SoundEffects hc ENTITY_PLAYER_SWIM -SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT -SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY -SoundEffects hf ENTITY_POLAR_BEAR_DEATH -SoundEffects hg ENTITY_POLAR_BEAR_HURT -SoundEffects hh ENTITY_POLAR_BEAR_STEP -SoundEffects hi ENTITY_POLAR_BEAR_WARNING -SoundEffects hj BLOCK_PORTAL_AMBIENT -SoundEffects hk BLOCK_PORTAL_TRAVEL -SoundEffects hl BLOCK_PORTAL_TRIGGER -SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT -SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT -SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP -SoundEffects hp ENTITY_PUFFER_FISH_DEATH -SoundEffects hq ENTITY_PUFFER_FISH_FLOP -SoundEffects hr ENTITY_PUFFER_FISH_HURT -SoundEffects hs ENTITY_PUFFER_FISH_STING -SoundEffects ht BLOCK_PUMPKIN_CARVE -SoundEffects hu ENTITY_RABBIT_AMBIENT 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ENTITY_MAGMA_CUBE_SQUISH_SMALL -SoundEffects iT ENTITY_SLIME_DEATH_SMALL -SoundEffects iU ENTITY_SLIME_HURT_SMALL -SoundEffects iV ENTITY_SLIME_JUMP_SMALL -SoundEffects iW ENTITY_SLIME_SQUISH_SMALL -SoundEffects iX ENTITY_SNOWBALL_THROW -SoundEffects iY BLOCK_SNOW_BREAK -SoundEffects iZ BLOCK_SNOW_FALL -SoundEffects ia ITEM_SHIELD_BLOCK -SoundEffects ib ITEM_SHIELD_BREAK -SoundEffects ic ITEM_SHOVEL_FLATTEN -SoundEffects id ENTITY_SHULKER_AMBIENT -SoundEffects ie BLOCK_SHULKER_BOX_CLOSE -SoundEffects if BLOCK_SHULKER_BOX_OPEN -SoundEffects ig ENTITY_SHULKER_BULLET_HIT -SoundEffects ih ENTITY_SHULKER_BULLET_HURT -SoundEffects ii ENTITY_SHULKER_CLOSE -SoundEffects ij ENTITY_SHULKER_DEATH -SoundEffects ik ENTITY_SHULKER_HURT -SoundEffects il ENTITY_SHULKER_HURT_CLOSED -SoundEffects im ENTITY_SHULKER_OPEN -SoundEffects in ENTITY_SHULKER_SHOOT -SoundEffects io ENTITY_SHULKER_TELEPORT -SoundEffects ip ENTITY_SILVERFISH_AMBIENT -SoundEffects iq ENTITY_SILVERFISH_DEATH -SoundEffects ir 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WorldGenStrongholdPieces$WorldGenStrongholdRightTurn +bww$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing +bww$k WorldGenStrongholdPieces$WorldGenStrongholdStones +bww$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 +bww$m WorldGenStrongholdPieces$WorldGenStrongholdStart +bww$n WorldGenStrongholdPieces$WorldGenStrongholdStairs +bww$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +bww$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +bww$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +bwx WorldGenFactory +bwy PersistentIndexed +bx ArgumentChatFormat +bxa StructurePiece +bxa$a StructurePiece$StructurePieceBlockSelector +bxb StructureStart +bxc WorldGenWitchHut +bxd DefinedStructurePiece +bxe WorldGenCanyonOcean +bxf WorldGenCavesOcean +bxg WorldGenVillagePieces +bxg$a WorldGenVillagePieces$WorldGenVillageLibrary +bxg$b WorldGenVillagePieces$WorldGenVillageFarm2 +bxg$c WorldGenVillagePieces$WorldGenVillageFarm +bxg$d WorldGenVillagePieces$WorldGenVillageLight +bxg$e WorldGenVillagePieces$WorldGenVillagePieceWeight +bxg$f WorldGenVillagePieces$WorldGenVillageButcher +bxg$g WorldGenVillagePieces$WorldGenVillageHouse +bxg$h WorldGenVillagePieces$WorldGenVillageHut +bxg$i WorldGenVillagePieces$WorldGenVillageTemple +bxg$j WorldGenVillagePieces$WorldGenVillageBlacksmith +bxg$k WorldGenVillagePieces$WorldGenVillageStartPiece +bxg$l WorldGenVillagePieces$WorldGenVillageRoad +bxg$m WorldGenVillagePieces$WorldGenVillageHouse2 +bxg$n WorldGenVillagePieces$Material +bxg$o WorldGenVillagePieces$WorldGenVillagePiece +bxg$p WorldGenVillagePieces$WorldGenVillageRoadPiece +bxg$q WorldGenVillagePieces$WorldGenVillageWell +bxh WorldGenWoodlandMansionPieces +bxi WorldGenCarver +bxk DefinedStructureProcessorRotation +bxl DefinedStructureManager +bxm DefinedStructureInfo +bxn DefinedStructureProcessor +bxo DefinedStructure +bxo$b DefinedStructure$BlockInfo +bxo$c DefinedStructure$EntityInfo +bxq WorldGenSurfaceComposite +bxr WorldGenSurfaceDefaultBlock +bxs WorldGenSurfaceExtremeHillMutated +bxt WorldGenSurfaceExtremeHills +bxu WorldGenSurfaceFrozenOcean +bxv WorldGenSurfaceMesaBryce +bxw WorldGenSurfaceMesaForest +bxx WorldGenSurfaceMesa +bxy WorldGenSurfaceNether +bxz WorldGenSurfaceEmpty +by ArgumentChatComponent +bya WorldGenSurfaceSavannaMutated +byb WorldGenSurface +byc WorldGenSurfaceConfigurationBase +byd WorldGenSurfaceConfiguration +bye WorldGenSurfaceSwamp +byf WorldGenSurfaceTaigaMega +byh NoiseGeneratorPerlin +byi NoiseGeneratorOctaves +byj NoiseGenerator3 +byk NoiseGenerator3Handler +byl NoiseGenerator +byn LightEngine +byo LightEngineBlock +byp ILightEngine +byq LightEngineSky +bys FluidTypeEmpty +byt FluidTypeFlowing +byu FluidType +byv Fluid +byw FluidImpl +byx FluidTypes +byy FluidTypeLava +byz Material +bz ArgumentDimension +bza MaterialMapColor +bzb EnumPistonReaction +bzc FluidTypeWater +bze Area +bzf AreaDimension +bzg AreaFactory +bzh AreaLazy +bzj AreaContextTransformed +bzk WorldGenContext +bzl WorldGenContextLayer +bzm WorldGenContextArea +bzo GenLayerDeepOcean +bzp GenLayerSpecial +bzp$a GenLayerSpecial$Special1 +bzp$b GenLayerSpecial$Special2 +bzp$c GenLayerSpecial$Special3 +bzq GenLayerIsland +bzr GenLayerMushroomIsland +bzs GenLayerTopSoil +bzt GenLayerDesert +bzu GenLayerBiome +bzv LayerIsland +bzw GenLayer +bzx GenLayers +bzy GenLayerOceanEdge +bzz GenLayerOcean +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca ArgumentAnchor +ca$a ArgumentAnchor$Anchor +caa GenLayerPlains +cab GenLayerRegionHills +cac GenLayerIcePlains +cad GenLayerCleaner +cae GenLayerRiver +caf GenLayerRiverMix +cag GenLayerMushroomShore +cah GenLayerSmooth +cai GenLayerZoomVoronoi +caj GenLayerZoom +cal AreaTransformer1 +cam AreaTransformer2 +can AreaTransformer3 +cao AreaTransformer4 +cap AreaTransformer5 +caq AreaTransformer6 +car AreaTransformer7 +cas AreaTransformerIdentity +cat AreaTransformerOffset1 +cau AreaTransformer +cav AreaTransformer8 +cay Path +caz PathType +cb ArgumentEntity +cba PathfinderFlying +cbb PathPoint +cbc PathfinderAbstract +cbd PathEntity +cbe PathMode +cbf Pathfinder +cbg PathfinderWater +cbh PathfinderTurtle +cbi PathfinderNormal +cbm RunnableSaveScoreboard +cbn PersistentBase +cbo MapIconBanner +cbp MapIcon +cbp$a MapIcon$Type +cbq WorldMapFrame +cbr WorldMap +cbr$a WorldMap$WorldMapHumanTracker +cbu ServerNBTManager +cbv WorldLoaderServer +cbw SecondaryWorldData +cbx WorldPersistentData +cby WorldNBTStorage +cbz WorldLoader +cc ArgumentEntitySummon +cca WorldData +ccb IDataManager +ccd Convertable +cch IPlayerFileData +ccj PersistentCollection +cck LootTables +ccl LootSelectorEmpty +ccm LootItem +ccn LootSelector +cco LootSelectorEntry +ccp LootTable +ccq LootTableInfo +ccq$a LootTableInfo$Builder +ccq$b LootTableInfo$EntityTarget +ccr LootSelectorLootTable +ccs LootTableRegistry +cct LootValueBounds +ccu LootItemFunctionEnchant +ccv LootEnchantLevel +ccw LootItemFunctionExplorationMap +ccx LootItemFunction +ccy LootItemFunctions +ccz LootEnchantFunction +cd ArgumentProfile +cda LootItemFunctionSetAttribute +cdb LootItemFunctionSetCount +cdc LootItemFunctionSetDamage +cdd LootItemFunctionSetName +cde LootItemFunctionSetTag +cdf LootItemFunctionSmelt +cdi LootItemConditionEntityScore +cdj LootItemCondition +cdk LootItemConditions +cdl LootItemConditionEntityProperty +cdm LootItemConditionKilledByPlayer +cdn LootItemConditionRandomChance +cdo LootItemConditionRandomChanceWithLooting +cdq LootEntityProperties +cdr LootEntityProperty +cds LootEntityPropertyOnFire +cdv FileIOThread +cdw IAsyncChunkSaver +cdz AxisAlignedBB +ce ArgumentEnchantment +cea MovingObjectPosition +cea$a MovingObjectPosition$EnumMovingObjectType +ceb FluidCollisionOption +cec Vec2F +ced Vec3D +cef VoxelShapeArray +ceg VoxelShapeBitSet +ceh OperatorBoolean +cei VoxelShapeCubePoint +cej VoxelShapeCube +cek VoxelShapeCubeMerger +cel VoxelShapeDiscrete +cem VoxelShapeMergerIdentical +cen VoxelShapeMerger +ceo VoxelShapeMergerList +cep DoubleListRange +ceq VoxelShapeMergerDisjoint +cer DoubleListOffset +ces VoxelShapes +cet VoxelShapeSlice +ceu VoxelShapeDiscreteSlice +cev VoxelShape +cew VoxelShapeWorldRegion +cey ScoreboardObjective +cez ScoreboardTeam +cf ArgumentChat +cfa ScoreboardScore +cfb Scoreboard +cfc PersistentScoreboard +cfd ScoreboardTeamBase +cfd$a ScoreboardTeamBase$EnumTeamPush +cfd$b ScoreboardTeamBase$EnumNameTagVisibility +cfe IScoreboardCriteria +cfe$a IScoreboardCriteria$EnumScoreboardHealthDisplay +cg ArgumentMobEffect +ch ArgumentNBTTag +ci ArgumentNBTKey +cj ArgumentScoreboardObjective +ck ArgumentScoreboardCriteria +cl ArgumentMathOperation +cm ArgumentParticle +cn ArgumentCriterionValue +co ArgumentMinecraftKeyRegistered +cp ArgumentScoreholder +cq ArgumentScoreboardSlot +cr ArgumentInventorySlot +cs ArgumentScoreboardTeam +ct ArgumentTileLocation +cu ArgumentBlockPredicate +cv ArgumentTile +cw ArgumentBlock +cy ArgumentPosition +cz ArgumentVec2I +d CrashReportCallable +da IVectorPosition +db ArgumentVectorPosition +dc ArgumentRotation +dd ArgumentRotationAxis +de ArgumentVec2 +df ArgumentVec3 +dg ArgumentParserPosition +dh VectorPosition +dj ArgumentTag +dk ArgumentItemStack +dl ArgumentPredicateItemStack +dm ArgumentParserItemStack +dn ArgumentItemPredicate +dr EntitySelector +ds ArgumentParserSelector +dt PlayerSelector +dy ArgumentSerializer +dz ArgumentRegistry +e DefaultUncaughtExceptionHandler +ea ArgumentSerializerVoid +eb CompletionProviders +ec ArgumentSerializers +ed ArgumentSerializerDouble +ee ArgumentSerializerFloat +ef ArgumentSerializerInteger +eg ArgumentSerializerString +ej EnumAxisCycle +el BlockPosition +el$a BlockPosition$MutableBlockPosition +em ISourceBlock +en SourceBlock +eo DispenseBehaviorItem +ep RegistryBlocks +eq EnumDirection +eq$a EnumDirection$EnumAxis +eq$b EnumDirection$EnumAxisDirection +eq$c EnumDirection$EnumDirectionLimit +er EnumDirection8 +es IDispenseBehavior +et Registry +eu RegistryBlockID +ev ILocationSource +ew ISource +ex MapGeneratorUtils +ey RegistryMaterials +ez NonNullList +f ThreadNamedUncaughtExceptionHandler +fa IPosition +fb Position +fc IRegistry +fd Vector3f +ff BaseBlockPosition +fh ParticleParamBlock +fi ParticleParamRedstone +fj ParticleParamItem +fk ParticleParam +fl Particle +fm Particles +fn ParticleType +fp DebugReportGenerator +fq DebugReportProvider +fr HashCache +fs DebugReportAdvancement +ft DebugReportAdvancementAdventure +fu DebugReportAdvancementHusbandry +fv DebugReportAdvancementNether +fw DebugReportAdvancementStory +fx DebugReportAdvancementTheEnd +fz DebugReportBlocks +ga DebugReportCommands +gb DebugReportItems +ge DebugReportRecipeData +gf DebugReportRecipe +gg DebugReportRecipeShaped +gh DebugReportRecipeShapeless +gi DebugReportRecipeFurnace +gj DebugReportRecipeSpecial +gl DebugReportNBT +gm DebugReportMojangson +go DebugReportTagsBlock +gp DebugReportFluidTags +gq DebugReportTagsItem +gr DebugReportTags +gt LocaleLanguage +gv NBTTagByteArray +gw NBTTagByte +gx NBTList +gy NBTTagCompound +gz NBTTagDouble +h ReportedException +ha NBTTagEnd +hb NBTTagFloat +hc NBTTagIntArray +hd NBTTagInt +he NBTTagList +hf NBTTagLongArray +hg NBTTagLong +hh NBTReadLimiter +hi NBTCompressedStreamTools +hj DynamicOpsNBT +hk GameProfileSerializer +hl NBTNumber +hm NBTTagShort +hn NBTTagString +ho NBTBase +hp MojangsonParser +hr PacketEncryptionHandler +hs PacketDecrypter +ht PacketEncrypter +hu PacketDecompressor +hv PacketCompressor +hw NetworkManager +hw$a NetworkManager$QueuedPacket +hx EnumProtocol +hy PacketDataSerializer +hz PacketDecoder +i ResourceKeyInvalidException +ia PacketEncoder +ib PacketListener +ic SkipEncodeException +id PacketSplitter +ie PacketPrepender +ig ChatBaseComponent +ih ChatMessageType +ii ChatClickable +ii$a ChatClickable$EnumClickAction +ij IChatBaseComponent +ij$a IChatBaseComponent$ChatSerializer +ik ChatComponentUtils +il ChatHoverable +il$a ChatHoverable$EnumHoverAction +im ChatComponentKeybind +in ChatComponentScore +io ChatComponentSelector +ip ChatModifier +ip$a ChatModifier$ChatModifierSerializer +iq ChatComponentText +ir ChatMessage +is ChatMessageException +iv Packet +iw EnumProtocolDirection +ix PlayerConnectionUtils +iy PacketListenerPlayOut +iz PacketPlayOutSpawnEntity +j SharedConstants +ja PacketPlayOutSpawnEntityExperienceOrb +jb PacketPlayOutSpawnEntityWeather +jc PacketPlayOutSpawnEntityLiving +jd PacketPlayOutSpawnEntityPainting +je PacketPlayOutNamedEntitySpawn +jf PacketPlayOutAnimation +jg PacketPlayOutStatistic +jh PacketPlayOutBlockBreakAnimation +ji PacketPlayOutTileEntityData +jj PacketPlayOutBlockAction +jk PacketPlayOutBlockChange +jl PacketPlayOutBoss +jl$a PacketPlayOutBoss$Action +jm PacketPlayOutServerDifficulty +jn PacketPlayOutChat +jo PacketPlayOutMultiBlockChange +jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +jp PacketPlayOutTabComplete +jq PacketPlayOutCommands +jr PacketPlayOutTransaction +js PacketPlayOutCloseWindow +jt PacketPlayOutOpenWindow +ju PacketPlayOutWindowItems +jv PacketPlayOutWindowData +jw PacketPlayOutSetSlot +jx PacketPlayOutSetCooldown +jy PacketPlayOutCustomPayload +jz PacketPlayOutCustomSoundEffect +k SystemUtils +k$a SystemUtils$IdentityHashingStrategy +k$b SystemUtils$OS +ka PacketPlayOutKickDisconnect +kb PacketPlayOutEntityStatus +kc PacketPlayOutExplosion +kd PacketPlayOutUnloadChunk +ke PacketPlayOutGameStateChange +kf PacketPlayOutKeepAlive +kg PacketPlayOutMapChunk +kh PacketPlayOutWorldEvent +ki PacketPlayOutWorldParticles +kj PacketPlayOutLogin +kk PacketPlayOutMap +kl PacketPlayOutEntity +kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +kl$c PacketPlayOutEntity$PacketPlayOutEntityLook +km PacketPlayOutVehicleMove +kn PacketPlayOutOpenSignEditor +ko PacketPlayOutAutoRecipe +kp PacketPlayOutAbilities +kq PacketPlayOutCombatEvent +kq$a PacketPlayOutCombatEvent$EnumCombatEventType +kr PacketPlayOutPlayerInfo +kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +kr$b PacketPlayOutPlayerInfo$PlayerInfoData +ks PacketPlayOutLookAt +kt PacketPlayOutPosition +kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags +ku PacketPlayOutBed +kv PacketPlayOutRecipes +kv$a PacketPlayOutRecipes$Action +kw PacketPlayOutEntityDestroy +kx PacketPlayOutRemoveEntityEffect +ky PacketPlayOutResourcePackSend +kz PacketPlayOutRespawn +l Advancement +l$a Advancement$SerializedAdvancement +la PacketPlayOutEntityHeadRotation +lb PacketPlayOutSelectAdvancementTab +lc PacketPlayOutWorldBorder +lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction +ld PacketPlayOutCamera +le PacketPlayOutHeldItemSlot +lf PacketPlayOutScoreboardDisplayObjective +lg PacketPlayOutEntityMetadata +lh PacketPlayOutAttachEntity +li PacketPlayOutEntityVelocity +lj PacketPlayOutEntityEquipment +lk PacketPlayOutExperience +ll PacketPlayOutUpdateHealth +lm PacketPlayOutScoreboardObjective +ln PacketPlayOutMount +lo PacketPlayOutScoreboardTeam +lp PacketPlayOutScoreboardScore +lq PacketPlayOutSpawnPosition +lr PacketPlayOutUpdateTime +ls PacketPlayOutTitle +ls$a PacketPlayOutTitle$EnumTitleAction +lt PacketPlayOutNamedSoundEffect +lu PacketPlayOutStopSound +lv PacketPlayOutPlayerListHeaderFooter +lw PacketPlayOutNBTQuery +lx PacketPlayOutCollect +ly PacketPlayOutEntityTeleport +lz PacketPlayOutAdvancements +m Advancements +ma PacketPlayOutUpdateAttributes +ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot +mb PacketPlayOutEntityEffect +mc PacketPlayOutRecipeUpdate +md PacketPlayOutTags +me PacketListenerPlayIn +mf PacketPlayInTeleportAccept +mg PacketPlayInTileNBTQuery +mh PacketPlayInChat +mi PacketPlayInClientCommand +mi$a PacketPlayInClientCommand$EnumClientCommand +mj PacketPlayInSettings +mk PacketPlayInTabComplete +ml PacketPlayInTransaction +mm PacketPlayInEnchantItem +mn PacketPlayInWindowClick +mo PacketPlayInCloseWindow +mp PacketPlayInCustomPayload +mq PacketPlayInBEdit +mr PacketPlayInEntityNBTQuery +ms PacketPlayInUseEntity +ms$a PacketPlayInUseEntity$EnumEntityUseAction +mt PacketPlayInKeepAlive +mu PacketPlayInFlying +mu$a PacketPlayInFlying$PacketPlayInPosition +mu$b PacketPlayInFlying$PacketPlayInPositionLook +mu$c PacketPlayInFlying$PacketPlayInLook +mv PacketPlayInVehicleMove +mw PacketPlayInBoatMove +mx PacketPlayInPickItem +my PacketPlayInAutoRecipe +mz PacketPlayInAbilities +n AdvancementProgress +na PacketPlayInBlockDig +na$a PacketPlayInBlockDig$EnumPlayerDigType +nb PacketPlayInEntityAction +nb$a PacketPlayInEntityAction$EnumPlayerAction +nc PacketPlayInSteerVehicle +nd PacketPlayInRecipeDisplayed +nd$a PacketPlayInRecipeDisplayed$Status +ne PacketPlayInItemName +nf PacketPlayInResourcePackStatus +nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +ng PacketPlayInAdvancements +ng$a PacketPlayInAdvancements$Status +nh PacketPlayInTrSel +ni PacketPlayInBeacon +nj PacketPlayInHeldItemSlot +nk PacketPlayInSetCommandBlock +nl PacketPlayInSetCommandMinecart +nm PacketPlayInSetCreativeSlot +nn PacketPlayInStruct +no PacketPlayInUpdateSign +np PacketPlayInArmAnimation +nq PacketPlayInSpectate +nr PacketPlayInUseItem +ns PacketPlayInBlockPlace +nu PacketHandshakingInSetProtocol +nv PacketHandshakingInListener +nx PacketLoginOutListener +ny PacketLoginOutCustomPayload +nz PacketLoginOutSuccess +o AdvancementRewards +oa PacketLoginOutEncryptionBegin +ob PacketLoginOutSetCompression +oc PacketLoginOutDisconnect +od PacketLoginInListener +oe PacketLoginInCustomPayload +of PacketLoginInStart +og PacketLoginInEncryptionBegin +oj PacketStatusOutListener +ok PacketStatusOutPong +ol PacketStatusOutServerInfo +om ServerPing +om$a ServerPing$ServerPingPlayerSample +om$a$a ServerPing$ServerPingPlayerSample$Serializer +om$b ServerPing$Serializer +om$c ServerPing$ServerData +om$c$a ServerPing$ServerData$Serializer +on PacketStatusInListener +oo PacketStatusInPing +op PacketStatusInStart +or DataWatcherObject +os DataWatcherSerializer +ot DataWatcherRegistry +ou DataWatcher +ou$a DataWatcher$Item +oy AutoRecipeAbstract +oz AutoRecipe +p CriterionTriggers +pa AutoRecipeFurnace +pc MinecraftKey +pe DispenseBehaviorProjectile +pf DispenserRegistry +ph ServerCommand +pj DebugOutputStream +pk EULA +pl RedirectStream +pm AdvancementDataPlayer +pn CancelledPacketHandleException +po AdvancementDataWorld +pp CustomFunctionData +pq IMinecraftServer +pr ScoreboardServer +pr$a ScoreboardServer$Action +ps PropertyManager +pt ITickable +pu BossBattleCustom +pv BossBattleCustomData +px CommandAdvancement +px$a CommandAdvancement$Action +px$b CommandAdvancement$Filter +py CommandBanIp +pz CommandBanList +q Criterion +qa CommandBan +qb CommandBossBar +qc CommandClear +qd CommandClone +qd$a CommandClone$CommandCloneStoredTileEntity +qd$b CommandClone$Mode +qe CommandDatapack +qf CommandDeop +qg CommandDebug +qh CommandGamemodeDefault +qi CommandDifficulty +qj CommandEffect +qk CommandMe +ql CommandEnchant +qm CommandExecute +qn CommandXp +qn$a CommandXp$Unit +qo CommandFill +qo$a CommandFill$Mode +qp CommandForceload +qq CommandFunction +qr CommandGamemode +qs CommandGamerule +qt CommandGive +qu CommandHelp +qv CommandKick +qw CommandKill +qx CommandList +qy CommandLocate +qz CommandTell +r CriterionProgress +ra CommandOp +rb CommandPardon +rc CommandPardonIP +rd CommandParticle +re CommandPlaySound +rf CommandPublish +rg CommandRecipe +rh CommandReload +ri CommandReplaceItem +rj CommandSaveAll +rk CommandSaveOff +rl CommandSaveOn +rm CommandSay +rn CommandScoreboard +ro CommandSeed +rp CommandSetBlock +rp$a CommandSetBlock$Filter +rp$b CommandSetBlock$Mode +rq CommandIdleTimeout +rr CommandSpawnpoint +rs CommandSetWorldSpawn +rt CommandSpreadPlayers +ru CommandStop +rv CommandStopSound +rw CommandSummon +rx CommandTag +ry CommandTeam +rz CommandTeleport +s CriterionTrigger +sa CommandTellRaw +sb CommandTime +sc CommandTitle +sd CommandTrigger +se CommandWeather +sf CommandWhitelist +sg CommandWorldBorder +sh CommandDataAccessorTile +si CommandDataAccessor +sj CommandData +sk CommandDataAccessorEntity +sn DedicatedPlayerList +so DedicatedServer +sp ThreadWatchdog +sr ServerGUI +ss PlayerListBox +st GuiStatsComponent +sw DemoWorldServer +sx DemoPlayerInteractManager +sy SecondaryWorldServer +sz EntityTracker +t CriterionInstance +ta ChunkMap +tb BossBattleServer +tc ChunkProviderServer +td WorldServer +te WorldManager +tf EntityPlayer +tg PlayerInteractManager +th EntityTrackerEntry +ti RegionLimitedWorldAccess +tj TickListWorldGen +tk PlayerChunk +tl PlayerChunkMap +to ChunkTaskBase +tp ChunkTaskCarve +tq ChunkTask +tr ChunkTaskDecorate +ts ChunkTaskNull +tt ChunkTaskFinalize +tu ChunkTaskLight +tv ChunkTaskLiquidCarve +tw ChunkTaskSpawnMobs +tx ChunkTaskScheduler +tz LegacyPingHandler +u AdvancementDisplay +ub ServerConnection +uc PlayerConnection +ud HandshakeListener +ue LoginListener +ue$a LoginListener$EnumProtocolState +uf PacketStatusListener +ui ResourcePackAbstract +uj ResourcePackFile +uk ResourcePackFolder +ul IResourcePack +um EnumResourcePackType +un ResourceNotFoundException +uo ResourcePackVanilla +up ResourcePackMetaParser +uq ResourcePackInfo +ur ResourcePackInfoDeserializer +uv ResourcePackSourceFolder +uw EnumResourcePackVersion +ux ResourcePackRepository +uy ResourcePackSource +uz ResourcePackSourceVanilla +v AdvancementFrameType +va ResourcePackLoader +va$a ResourcePackLoader$Position +vc ResourceManagerFallback +vd IReloadableResourceManager +ve IResource +vf IResourceManager +vg IResourcePackListener +vh ResourceManager +vi Resource +vk ExpirableListEntry +vl UserCache +vl$a UserCache$UserCacheEntry +vl$b UserCache$BanEntrySerializer +vm IpBanList +vn IpBanEntry +vo NameReferencingFileConverter +vo$a NameReferencingFileConverter$FileConversionException +vp PlayerList +vq OpList +vr OpListEntry +vs JsonListEntry +vt JsonList +vt$a JsonList$JsonListEntrySerializer +vu GameProfileBanList +vv GameProfileBanEntry +vw WhiteList +vx WhiteListEntry +vz RemoteStatusReply +w AdvancementRequirements +wa StatusChallengeUtils +wb RemoteControlCommandListener +wd RemoteConnectionThread +we RemoteStatusListener +we$a RemoteStatusListener$RemoteStatusChallenge +wf RemoteControlSession +wg RemoteControlListener +wi SoundEffect +wj SoundEffects +wk SoundCategory +wm RecipeBook +wn RecipeBookServer +wo ServerStatisticManager +wp Statistic +wq Counter +wr StatisticWrapper +ws StatisticList +wt StatisticManager +wv TagsBlock +ww TagsFluid +wx TagsItem +wy TagsServer +wz Tag +x AdvancementTree +xa Tags +xb TagRegistry +xd DataBits +xe EntitySlice +xg RegistryID +xh MinecraftEncryption +xj ChatDeserializer +xk HttpUtilities +xl InsensitiveStringMap +xm IntHashMap +xm$a IntHashMap$IntHashMapEntry +xn LazyInitVar +xp ChatTypeAdapterFactory +xq MathHelper +xr MethodProfiler +xr$a MethodProfiler$ProfilerInfo +xs IProgressUpdate +xt StreamAccumulator +xv INamable +xw UtilColor +xx Tuple +xy WeightedRandom +xy$a WeightedRandom$WeightedRandomChoice +xz DataConverterRegistry +y CriterionInstanceAbstract +ya DataConverterAddChoices +yb DataConverterAdvancement +yc DataConverterBedBlock +yd DataConverterBedItem +ye DataConverterBiome +yf DataConverterBannerColour +yg DataConverterPiston +yh DataConverterCustomNameTile +yi DataConverterTileEntity +yj DataConverterJukeBox +yk DataConverterBlockEntityKeepPacked +yl DataConverterShulkerBoxBlock +ym DataConverterSignText +yn DataConverterBlockName +yo DataConverterBlockRename +yp DataConverterFlattenData +yq DataConverterFlattenState +yr ChunkConverterPalette +yr$b ChunkConverterPalette$Direction +yr$b$a ChunkConverterPalette$Direction$Axis +yr$b$b ChunkConverterPalette$Direction$AxisDirection +ys DataConverterChunkStructuresTemplateRename +yt DataConverterProtoChunk +yu DataConverterColorlessShulkerEntity +yv DataConverterArmorStand +yw DataConverterEntityBlockState +yx DataConverterEntityCodSalmon +yy DataConverterCustomNameEntity +yz DataConverterGuardian +z CriterionTriggerBredAnimals +za DataConverterEquipment +zb DataConverterHealth +zc DataConverterSaddle +zd DataConverterHorse +ze DataConverterEntity +zf DataConverterItemFrame +zg DataConverterMinecart +zh DataConverterHanging +zi DataConverterPainting +zj DataConverterEntityPufferfish +zk DataConverterDropChances +zl DataConverterEntityName +zm DataConverterRiding +zn DataConverterShulker +zo DataConverterSkeleton +zp DataConverterUUID +zq DataConverterEntityRename +zr DataConverterEntityTippedArrow +zs DataConverterWolf +zt DataConverterZombieType +zu DataConverterZombie +zv DataConverterHeightmapRenaming +zw DataConverterIglooMetadataRemoval +zx DataConverterBanner +zy DataConverterCustomNameItem +zz DataConverterMaterialId diff --git a/mappings/bukkit-1.13.1-members.csrg b/mappings/bukkit-1.13.1-members.csrg new file mode 100644 index 0000000..19ce9dc --- /dev/null +++ b/mappings/bukkit-1.13.1-members.csrg @@ -0,0 +1,4828 @@ +# (c) 2018 SpigotMC Pty. Ltd. +Advancement f ()Ljava/util/Map; getCriteria +Advancement h ()LMinecraftKey; getName +AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria +AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress +AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera +AdvancementDataPlayer f data +AdvancementDataPlayer j player +AdvancementDataWorld d DESERIALIZER +AdvancementDataWorld e REGISTRY +AdvancementFrameType a TASK +AdvancementFrameType b CHALLENGE +AdvancementFrameType c GOAL +AdvancementProgress a ()Z isDone +AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress +AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria +AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria +Advancements b advancements +ArgumentAnchor$Anchor a FEET +ArgumentAnchor$Anchor b EYES +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AttributeRanged b maximum +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition o ()I getX +BaseBlockPosition p ()I getY +BaseBlockPosition q ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase i ()F getHumidity +BiomeBase m ()F getTemperature +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBase$Geography a NONE +BiomeBase$Geography b TAIGA +BiomeBase$Geography c EXTREME_HILLS +BiomeBase$Geography d JUNGLE +BiomeBase$Geography e MESA +BiomeBase$Geography f PLAINS +BiomeBase$Geography g SAVANNA +BiomeBase$Geography h ICY +BiomeBase$Geography i THEEND +BiomeBase$Geography j BEACH +BiomeBase$Geography k FOREST +BiomeBase$Geography l OCEAN +BiomeBase$Geography m DESERT +BiomeBase$Geography n RIVER +BiomeBase$Geography o SWAMP +BiomeBase$Geography p MUSHROOM +BiomeBase$Geography q NETHER +BiomeBase$Precipitation a NONE +BiomeBase$Precipitation b RAIN +BiomeBase$Precipitation c SNOW +Block a (I)LIBlockData; getByCombinedId +Block a (LBlockActionContext;)LIBlockData; getPlacedState +Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount +Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace +Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally +Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType +Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;I)V dropExperience +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak +Block b frictionFactor +Block c blockData +Block e REGISTRY_ID +Block g strength +Block h durability +Block i ()Z isTileEntity +Block i (LIBlockData;)Z isPowerSource +Block j (LIBlockData;)LEnumPistonReaction; getPushReaction +Block j stepSound +Block k ()F getDurability +Block k material +Block l (LIBlockData;)I getCombinedId +Block m blockStateList +Block o ()LBlockStateList; getStates +Block p ()LIBlockData; getBlockData +Block p (LIBlockData;)Z isOccluding +Block p name +Block r ()LSoundEffectType; getStepSound +Block s (LIBlockData;)Z isTicking +Block u (LIBlockData;)Z isComplexRedstone +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAttachable C FACE +BlockBanner a ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed o color +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet b color +BlockCauldron a LEVEL +BlockChest a (LIBlockData;LWorld;LBlockPosition;Z)LITileInventory; getInventory +BlockChest a FACING +BlockChorusFlower a AGE +BlockCobbleWall t UP +BlockCocoa a AGE +BlockCrops b (I)LIBlockData; setAge +BlockCrops b AGE +BlockDaylightDetector a POWER +BlockDiodeAbstract x (LIBlockData;)Z isDiode +BlockDirectional a FACING +BlockDispenser a (LWorld;LBlockPosition;)V dispense +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor o POWERED +BlockDoor p HALF +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal D FACING +BlockFalling b instaFall +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire o SOUTH +BlockFire p WEST +BlockFire q UPPER +BlockFire s flameChances +BlockFloorSign c ROTATION +BlockFluids a (LGeneratorAccess;LBlockPosition;)V fizz +BlockFluids a LEVEL +BlockFurnace a FACING +BlockFurnace b LIT +BlockHopper a FACING +BlockHopper b ENABLED +BlockJukeBox a (LWorld;LBlockPosition;)V dropRecord +BlockJukeBox a HAS_RECORD +BlockLadder a FACING +BlockLeaves a DISTANCE +BlockLeaves b PERSISTENT +BlockLever a POWERED +BlockMinecartDetector c SHAPE +BlockMinecartDetector o POWERED +BlockMinecartTrack c SHAPE 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+BlockPropertyTrackPosition d ASCENDING_WEST +BlockPropertyTrackPosition e ASCENDING_NORTH +BlockPropertyTrackPosition f ASCENDING_SOUTH +BlockPropertyTrackPosition g SOUTH_EAST +BlockPropertyTrackPosition h SOUTH_WEST +BlockPropertyTrackPosition i NORTH_WEST +BlockPropertyTrackPosition j NORTH_EAST +BlockRedstoneComparator a MODE +BlockRedstoneOre a (LWorld;LBlockPosition;)V playEffect +BlockRedstoneOre b (LIBlockData;LWorld;LBlockPosition;)V interact +BlockRedstoneTorch a LIT +BlockRedstoneWire a (ILIBlockData;)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire o WEST +BlockRedstoneWire p POWER +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater o DELAY +BlockRotatable a AXIS +BlockSapling a (LGeneratorAccess;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling a STAGE +BlockShulkerBox b color +BlockSkull$Type a SKELETON +BlockSkull$Type b WITHER_SKELETON +BlockSkull$Type c PLAYER +BlockSkull$Type d ZOMBIE +BlockSkull$Type e CREEPER +BlockSkull$Type f DRAGON +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockStainedGlass a color +BlockStainedGlassPane t color +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockDataHolder; getBlockData +BlockStateList c ()Ljava/lang/Object; getBlock +BlockStem a AGE +BlockStem c blockFruit +BlockTall a NORTH +BlockTall b EAST +BlockTall c SOUTH +BlockTall o WEST +BlockTallPlant a HALF +BlockTrapdoor a OPEN +BlockTrapdoor b HALF +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire o NORTH +BlockTripwire p EAST +BlockTripwire q SOUTH +BlockTripwire r WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine o SOUTH +BlockVine p WEST +BlockWallSign c FACING +Blocks A WATER +Blocks B BUBBLE_COLUMN +Blocks C LAVA +Blocks D SAND +Blocks E RED_SAND +Blocks F GRAVEL +Blocks G GOLD_ORE +Blocks H IRON_ORE +Blocks I COAL_ORE +Blocks J OAK_LOG +Blocks K SPRUCE_LOG +Blocks L BIRCH_LOG +Blocks M JUNGLE_LOG +Blocks N ACACIA_LOG +Blocks O DARK_OAK_LOG +Blocks P STRIPPED_OAK_LOG +Blocks Q STRIPPED_SPRUCE_LOG +Blocks R STRIPPED_BIRCH_LOG +Blocks S STRIPPED_JUNGLE_LOG +Blocks T STRIPPED_ACACIA_LOG +Blocks U STRIPPED_DARK_OAK_LOG +Blocks V OAK_WOOD +Blocks W SPRUCE_WOOD +Blocks X BIRCH_WOOD +Blocks Y JUNGLE_WOOD +Blocks Z ACACIA_WOOD +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA LIGHT_BLUE_BED +Blocks aB YELLOW_BED +Blocks aC LIME_BED +Blocks aD PINK_BED +Blocks aE GRAY_BED +Blocks aF LIGHT_GRAY_BED +Blocks aG CYAN_BED +Blocks aH PURPLE_BED +Blocks aI BLUE_BED +Blocks aJ BROWN_BED +Blocks aK GREEN_BED +Blocks aL RED_BED +Blocks aM BLACK_BED +Blocks aN POWERED_RAIL +Blocks aO DETECTOR_RAIL +Blocks aP STICKY_PISTON +Blocks aQ COBWEB +Blocks aR GRASS +Blocks aS FERN +Blocks aT DEAD_BUSH +Blocks aU SEAGRASS +Blocks aV TALL_SEAGRASS +Blocks aW PISTON +Blocks aX PISTON_HEAD +Blocks aY WHITE_WOOL +Blocks aZ ORANGE_WOOL +Blocks aa DARK_OAK_WOOD +Blocks ab STRIPPED_OAK_WOOD +Blocks ac STRIPPED_SPRUCE_WOOD +Blocks ad STRIPPED_BIRCH_WOOD +Blocks ae STRIPPED_JUNGLE_WOOD +Blocks af STRIPPED_ACACIA_WOOD +Blocks ag STRIPPED_DARK_OAK_WOOD +Blocks ah OAK_LEAVES +Blocks ai SPRUCE_LEAVES +Blocks aj BIRCH_LEAVES +Blocks ak JUNGLE_LEAVES +Blocks al ACACIA_LEAVES +Blocks am DARK_OAK_LEAVES +Blocks an SPONGE +Blocks ao WET_SPONGE +Blocks ap GLASS +Blocks aq LAPIS_ORE +Blocks ar LAPIS_BLOCK +Blocks as DISPENSER +Blocks at SANDSTONE +Blocks au CHISELED_SANDSTONE +Blocks av CUT_SANDSTONE +Blocks aw NOTE_BLOCK +Blocks ax WHITE_BED +Blocks ay ORANGE_BED +Blocks az MAGENTA_BED +Blocks b STONE +Blocks bA RED_MUSHROOM +Blocks bB GOLD_BLOCK +Blocks bC IRON_BLOCK +Blocks bD OAK_SLAB +Blocks bE SPRUCE_SLAB +Blocks bF BIRCH_SLAB +Blocks bG JUNGLE_SLAB +Blocks bH ACACIA_SLAB +Blocks bI DARK_OAK_SLAB +Blocks bJ STONE_SLAB +Blocks bK SANDSTONE_SLAB +Blocks bL PETRIFIED_OAK_SLAB +Blocks bM COBBLESTONE_SLAB +Blocks bN BRICK_SLAB +Blocks bO STONE_BRICK_SLAB +Blocks bP NETHER_BRICK_SLAB +Blocks bQ QUARTZ_SLAB +Blocks bR RED_SANDSTONE_SLAB +Blocks bS PURPUR_SLAB +Blocks bT PRISMARINE_SLAB +Blocks bU PRISMARINE_BRICK_SLAB +Blocks bV DARK_PRISMARINE_SLAB +Blocks bW SMOOTH_STONE +Blocks bX SMOOTH_SANDSTONE +Blocks bY SMOOTH_QUARTZ +Blocks bZ SMOOTH_RED_SANDSTONE +Blocks ba MAGENTA_WOOL +Blocks bb LIGHT_BLUE_WOOL +Blocks bc YELLOW_WOOL +Blocks bd LIME_WOOL +Blocks be PINK_WOOL +Blocks bf GRAY_WOOL +Blocks bg LIGHT_GRAY_WOOL +Blocks bh CYAN_WOOL +Blocks bi PURPLE_WOOL +Blocks bj BLUE_WOOL +Blocks bk BROWN_WOOL +Blocks bl GREEN_WOOL +Blocks bm RED_WOOL +Blocks bn BLACK_WOOL +Blocks bo MOVING_PISTON +Blocks bp DANDELION +Blocks bq POPPY +Blocks br BLUE_ORCHID +Blocks bs ALLIUM +Blocks bt AZURE_BLUET +Blocks bu RED_TULIP +Blocks bv ORANGE_TULIP +Blocks bw WHITE_TULIP +Blocks bx PINK_TULIP +Blocks by OXEYE_DAISY +Blocks bz BROWN_MUSHROOM +Blocks c GRANITE +Blocks cA RAIL +Blocks cB COBBLESTONE_STAIRS +Blocks cC WALL_SIGN +Blocks cD LEVER +Blocks cE STONE_PRESSURE_PLATE +Blocks cF IRON_DOOR +Blocks cG OAK_PRESSURE_PLATE +Blocks cH SPRUCE_PRESSURE_PLATE +Blocks cI BIRCH_PRESSURE_PLATE +Blocks cJ JUNGLE_PRESSURE_PLATE +Blocks cK ACACIA_PRESSURE_PLATE +Blocks cL DARK_OAK_PRESSURE_PLATE +Blocks cM REDSTONE_ORE +Blocks cN REDSTONE_TORCH +Blocks cO REDSTONE_WALL_TORCH +Blocks cP STONE_BUTTON +Blocks cQ SNOW +Blocks cR ICE +Blocks cS SNOW_BLOCK +Blocks cT CACTUS +Blocks cU CLAY +Blocks cV SUGAR_CANE +Blocks cW JUKEBOX +Blocks cX OAK_FENCE +Blocks cY SPRUCE_FENCE +Blocks cZ BIRCH_FENCE +Blocks ca BRICKS +Blocks cb TNT +Blocks cc BOOKSHELF +Blocks cd MOSSY_COBBLESTONE +Blocks ce OBSIDIAN +Blocks cf TORCH +Blocks cg WALL_TORCH +Blocks ch FIRE +Blocks ci SPAWNER +Blocks cj OAK_STAIRS +Blocks ck CHEST +Blocks cl REDSTONE_WIRE +Blocks cm DIAMOND_ORE +Blocks cn DIAMOND_BLOCK +Blocks co CRAFTING_TABLE +Blocks cp WHEAT +Blocks cq FARMLAND +Blocks cr FURNACE +Blocks cs SIGN +Blocks ct OAK_DOOR +Blocks cu SPRUCE_DOOR +Blocks cv BIRCH_DOOR +Blocks cw JUNGLE_DOOR +Blocks cx ACACIA_DOOR +Blocks cy DARK_OAK_DOOR +Blocks cz LADDER +Blocks d POLISHED_GRANITE +Blocks dA CRACKED_STONE_BRICKS +Blocks dB CHISELED_STONE_BRICKS +Blocks dC BROWN_MUSHROOM_BLOCK +Blocks dD RED_MUSHROOM_BLOCK +Blocks dE MUSHROOM_STEM +Blocks dF IRON_BARS +Blocks dG GLASS_PANE +Blocks dH MELON +Blocks dI ATTACHED_PUMPKIN_STEM +Blocks dJ ATTACHED_MELON_STEM +Blocks dK PUMPKIN_STEM +Blocks dL MELON_STEM +Blocks dM VINE +Blocks dN OAK_FENCE_GATE +Blocks dO SPRUCE_FENCE_GATE +Blocks dP BIRCH_FENCE_GATE +Blocks dQ JUNGLE_FENCE_GATE +Blocks dR DARK_OAK_FENCE_GATE +Blocks dS ACACIA_FENCE_GATE +Blocks dT BRICK_STAIRS +Blocks dU STONE_BRICK_STAIRS +Blocks dV MYCELIUM +Blocks dW LILY_PAD +Blocks dX NETHER_BRICKS +Blocks dY NETHER_BRICK_FENCE +Blocks dZ NETHER_BRICK_STAIRS +Blocks da JUNGLE_FENCE +Blocks db DARK_OAK_FENCE +Blocks dc ACACIA_FENCE +Blocks dd PUMPKIN +Blocks de NETHERRACK +Blocks df SOUL_SAND +Blocks dg GLOWSTONE +Blocks dh NETHER_PORTAL +Blocks di CARVED_PUMPKIN +Blocks dj JACK_O_LANTERN +Blocks dk CAKE +Blocks dl REPEATER +Blocks dm OAK_TRAPDOOR +Blocks dn SPRUCE_TRAPDOOR +Blocks do BIRCH_TRAPDOOR +Blocks dp JUNGLE_TRAPDOOR +Blocks dq ACACIA_TRAPDOOR +Blocks dr DARK_OAK_TRAPDOOR +Blocks ds INFESTED_STONE +Blocks dt INFESTED_COBBLESTONE +Blocks du INFESTED_STONE_BRICKS +Blocks dv INFESTED_MOSSY_STONE_BRICKS +Blocks dw INFESTED_CRACKED_STONE_BRICKS +Blocks dx INFESTED_CHISELED_STONE_BRICKS +Blocks dy STONE_BRICKS +Blocks dz MOSSY_STONE_BRICKS +Blocks e DIORITE +Blocks eA POTTED_ALLIUM +Blocks eB POTTED_AZURE_BLUET +Blocks eC POTTED_RED_TULIP +Blocks eD POTTED_ORANGE_TULIP +Blocks eE POTTED_WHITE_TULIP +Blocks eF POTTED_PINK_TULIP +Blocks eG POTTED_OXEYE_DAISY +Blocks eH POTTED_DANDELION +Blocks eI POTTED_OAK_SAPLING +Blocks eJ POTTED_SPRUCE_SAPLING +Blocks eK POTTED_BIRCH_SAPLING +Blocks eL POTTED_JUNGLE_SAPLING +Blocks eM POTTED_ACACIA_SAPLING +Blocks eN POTTED_DARK_OAK_SAPLING +Blocks eO POTTED_RED_MUSHROOM +Blocks eP POTTED_BROWN_MUSHROOM +Blocks eQ POTTED_DEAD_BUSH +Blocks eR POTTED_FERN +Blocks eS POTTED_CACTUS +Blocks eT CARROTS +Blocks eU POTATOES +Blocks eV OAK_BUTTON +Blocks eW SPRUCE_BUTTON +Blocks eX BIRCH_BUTTON +Blocks eY JUNGLE_BUTTON +Blocks eZ ACACIA_BUTTON +Blocks ea NETHER_WART +Blocks eb ENCHANTING_TABLE +Blocks ec BREWING_STAND +Blocks ed CAULDRON +Blocks ee END_PORTAL +Blocks ef END_PORTAL_FRAME +Blocks eg END_STONE +Blocks eh DRAGON_EGG +Blocks ei REDSTONE_LAMP +Blocks ej COCOA +Blocks ek SANDSTONE_STAIRS +Blocks el EMERALD_ORE +Blocks em ENDER_CHEST +Blocks en TRIPWIRE_HOOK +Blocks eo TRIPWIRE +Blocks ep EMERALD_BLOCK +Blocks eq SPRUCE_STAIRS +Blocks er BIRCH_STAIRS +Blocks es JUNGLE_STAIRS +Blocks et COMMAND_BLOCK +Blocks eu BEACON +Blocks ev COBBLESTONE_WALL +Blocks ew MOSSY_COBBLESTONE_WALL +Blocks ex FLOWER_POT +Blocks ey POTTED_POPPY +Blocks ez POTTED_BLUE_ORCHID +Blocks f POLISHED_DIORITE +Blocks fA CHISELED_QUARTZ_BLOCK +Blocks fB QUARTZ_STAIRS +Blocks fC ACTIVATOR_RAIL +Blocks fD DROPPER +Blocks fE WHITE_TERRACOTTA +Blocks fF ORANGE_TERRACOTTA +Blocks fG MAGENTA_TERRACOTTA +Blocks fH LIGHT_BLUE_TERRACOTTA +Blocks fI YELLOW_TERRACOTTA +Blocks fJ LIME_TERRACOTTA +Blocks fK PINK_TERRACOTTA +Blocks fL GRAY_TERRACOTTA +Blocks fM LIGHT_GRAY_TERRACOTTA +Blocks fN CYAN_TERRACOTTA +Blocks fO PURPLE_TERRACOTTA +Blocks fP BLUE_TERRACOTTA +Blocks fQ BROWN_TERRACOTTA +Blocks fR GREEN_TERRACOTTA +Blocks fS RED_TERRACOTTA +Blocks fT BLACK_TERRACOTTA +Blocks fU BARRIER +Blocks fV IRON_TRAPDOOR +Blocks fW HAY_BLOCK +Blocks fX WHITE_CARPET +Blocks fY ORANGE_CARPET +Blocks fZ MAGENTA_CARPET +Blocks fa DARK_OAK_BUTTON +Blocks fb SKELETON_WALL_SKULL +Blocks fc SKELETON_SKULL +Blocks fd WITHER_SKELETON_WALL_SKULL +Blocks fe WITHER_SKELETON_SKULL +Blocks ff ZOMBIE_WALL_HEAD +Blocks fg ZOMBIE_HEAD +Blocks fh PLAYER_WALL_HEAD +Blocks fi PLAYER_HEAD +Blocks fj CREEPER_WALL_HEAD +Blocks fk CREEPER_HEAD +Blocks fl DRAGON_WALL_HEAD +Blocks fm DRAGON_HEAD +Blocks fn ANVIL +Blocks fo CHIPPED_ANVIL +Blocks fp DAMAGED_ANVIL +Blocks fq TRAPPED_CHEST +Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks ft COMPARATOR +Blocks fu DAYLIGHT_DETECTOR +Blocks fv REDSTONE_BLOCK +Blocks fw NETHER_QUARTZ_ORE +Blocks fx HOPPER +Blocks fy QUARTZ_BLOCK +Blocks fz QUARTZ_PILLAR +Blocks g ANDESITE +Blocks gA WHITE_STAINED_GLASS +Blocks gB ORANGE_STAINED_GLASS +Blocks gC MAGENTA_STAINED_GLASS +Blocks gD LIGHT_BLUE_STAINED_GLASS +Blocks gE YELLOW_STAINED_GLASS +Blocks gF LIME_STAINED_GLASS +Blocks gG PINK_STAINED_GLASS +Blocks gH GRAY_STAINED_GLASS +Blocks gI LIGHT_GRAY_STAINED_GLASS +Blocks gJ CYAN_STAINED_GLASS +Blocks gK PURPLE_STAINED_GLASS +Blocks gL BLUE_STAINED_GLASS +Blocks gM BROWN_STAINED_GLASS +Blocks gN GREEN_STAINED_GLASS +Blocks gO RED_STAINED_GLASS +Blocks gP BLACK_STAINED_GLASS +Blocks gQ WHITE_STAINED_GLASS_PANE +Blocks gR ORANGE_STAINED_GLASS_PANE +Blocks gS MAGENTA_STAINED_GLASS_PANE +Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE +Blocks gU YELLOW_STAINED_GLASS_PANE +Blocks gV LIME_STAINED_GLASS_PANE +Blocks gW PINK_STAINED_GLASS_PANE +Blocks gX GRAY_STAINED_GLASS_PANE +Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE +Blocks gZ CYAN_STAINED_GLASS_PANE +Blocks ga LIGHT_BLUE_CARPET +Blocks gb YELLOW_CARPET +Blocks gc LIME_CARPET +Blocks gd PINK_CARPET +Blocks ge GRAY_CARPET +Blocks gf LIGHT_GRAY_CARPET +Blocks gg CYAN_CARPET +Blocks gh PURPLE_CARPET +Blocks gi BLUE_CARPET +Blocks gj BROWN_CARPET +Blocks gk GREEN_CARPET +Blocks gl RED_CARPET +Blocks gm BLACK_CARPET +Blocks gn TERRACOTTA +Blocks go COAL_BLOCK +Blocks gp PACKED_ICE +Blocks gq BLUE_ICE +Blocks gr ACACIA_STAIRS +Blocks gs DARK_OAK_STAIRS +Blocks gt SLIME_BLOCK +Blocks gu SUNFLOWER +Blocks gv LILAC +Blocks gw ROSE_BUSH +Blocks gx PEONY +Blocks gy TALL_GRASS +Blocks gz LARGE_FERN +Blocks h POLISHED_ANDESITE +Blocks hA GREEN_BANNER +Blocks hB RED_BANNER +Blocks hC BLACK_BANNER +Blocks hD WHITE_WALL_BANNER +Blocks hE ORANGE_WALL_BANNER +Blocks hF MAGENTA_WALL_BANNER +Blocks hG LIGHT_BLUE_WALL_BANNER +Blocks hH YELLOW_WALL_BANNER +Blocks hI LIME_WALL_BANNER +Blocks hJ PINK_WALL_BANNER +Blocks hK GRAY_WALL_BANNER +Blocks hL LIGHT_GRAY_WALL_BANNER +Blocks hM CYAN_WALL_BANNER +Blocks hN PURPLE_WALL_BANNER +Blocks hO BLUE_WALL_BANNER +Blocks hP BROWN_WALL_BANNER +Blocks hQ GREEN_WALL_BANNER +Blocks hR RED_WALL_BANNER +Blocks hS BLACK_WALL_BANNER +Blocks hT RED_SANDSTONE +Blocks hU CHISELED_RED_SANDSTONE +Blocks hV CUT_RED_SANDSTONE +Blocks hW RED_SANDSTONE_STAIRS +Blocks hX END_ROD +Blocks hY CHORUS_PLANT +Blocks hZ CHORUS_FLOWER +Blocks ha PURPLE_STAINED_GLASS_PANE +Blocks hb BLUE_STAINED_GLASS_PANE +Blocks hc BROWN_STAINED_GLASS_PANE +Blocks hd GREEN_STAINED_GLASS_PANE +Blocks he RED_STAINED_GLASS_PANE +Blocks hf BLACK_STAINED_GLASS_PANE +Blocks hg PRISMARINE +Blocks hh PRISMARINE_BRICKS +Blocks hi DARK_PRISMARINE +Blocks hj PRISMARINE_STAIRS +Blocks hk PRISMARINE_BRICK_STAIRS +Blocks hl DARK_PRISMARINE_STAIRS +Blocks hm SEA_LANTERN +Blocks hn WHITE_BANNER +Blocks ho ORANGE_BANNER +Blocks hp MAGENTA_BANNER +Blocks hq LIGHT_BLUE_BANNER +Blocks hr YELLOW_BANNER +Blocks hs LIME_BANNER +Blocks ht PINK_BANNER +Blocks hu GRAY_BANNER +Blocks hv LIGHT_GRAY_BANNER +Blocks hw CYAN_BANNER +Blocks hx PURPLE_BANNER +Blocks hy BLUE_BANNER +Blocks hz BROWN_BANNER +Blocks i GRASS_BLOCK +Blocks iA CYAN_SHULKER_BOX +Blocks iB PURPLE_SHULKER_BOX +Blocks iC BLUE_SHULKER_BOX +Blocks iD BROWN_SHULKER_BOX +Blocks iE GREEN_SHULKER_BOX +Blocks iF RED_SHULKER_BOX +Blocks iG BLACK_SHULKER_BOX +Blocks iH WHITE_GLAZED_TERRACOTTA +Blocks iI ORANGE_GLAZED_TERRACOTTA +Blocks iJ MAGENTA_GLAZED_TERRACOTTA +Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA +Blocks iL YELLOW_GLAZED_TERRACOTTA +Blocks iM LIME_GLAZED_TERRACOTTA +Blocks iN PINK_GLAZED_TERRACOTTA +Blocks iO GRAY_GLAZED_TERRACOTTA +Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA +Blocks iQ CYAN_GLAZED_TERRACOTTA +Blocks iR PURPLE_GLAZED_TERRACOTTA +Blocks iS BLUE_GLAZED_TERRACOTTA +Blocks iT BROWN_GLAZED_TERRACOTTA +Blocks iU GREEN_GLAZED_TERRACOTTA +Blocks iV RED_GLAZED_TERRACOTTA +Blocks iW BLACK_GLAZED_TERRACOTTA +Blocks iX WHITE_CONCRETE +Blocks iY ORANGE_CONCRETE +Blocks iZ MAGENTA_CONCRETE +Blocks ia PURPUR_BLOCK +Blocks ib PURPUR_PILLAR +Blocks ic PURPUR_STAIRS +Blocks id END_STONE_BRICKS +Blocks ie BEETROOTS +Blocks if GRASS_PATH +Blocks ig END_GATEWAY +Blocks ih REPEATING_COMMAND_BLOCK +Blocks ii CHAIN_COMMAND_BLOCK +Blocks ij FROSTED_ICE +Blocks ik MAGMA_BLOCK +Blocks il NETHER_WART_BLOCK +Blocks im RED_NETHER_BRICKS +Blocks in BONE_BLOCK +Blocks io STRUCTURE_VOID +Blocks ip OBSERVER +Blocks iq SHULKER_BOX +Blocks ir WHITE_SHULKER_BOX +Blocks is ORANGE_SHULKER_BOX +Blocks it MAGENTA_SHULKER_BOX +Blocks iu LIGHT_BLUE_SHULKER_BOX +Blocks iv YELLOW_SHULKER_BOX +Blocks iw LIME_SHULKER_BOX +Blocks ix PINK_SHULKER_BOX +Blocks iy GRAY_SHULKER_BOX +Blocks iz LIGHT_GRAY_SHULKER_BOX +Blocks j DIRT +Blocks jA GREEN_CONCRETE_POWDER +Blocks jB RED_CONCRETE_POWDER +Blocks jC BLACK_CONCRETE_POWDER +Blocks jD KELP_PLANT +Blocks jE KELP +Blocks jF DRIED_KELP_BLOCK +Blocks jG TURTLE_EGG +Blocks jH VOID_AIR +Blocks jI CAVE_AIR +Blocks jJ DEAD_TUBE_CORAL_BLOCK +Blocks jK DEAD_BRAIN_CORAL_BLOCK +Blocks jL DEAD_BUBBLE_CORAL_BLOCK +Blocks jM DEAD_FIRE_CORAL_BLOCK +Blocks jN DEAD_HORN_CORAL_BLOCK +Blocks jO TUBE_CORAL_BLOCK +Blocks jP BRAIN_CORAL_BLOCK +Blocks jQ BUBBLE_CORAL_BLOCK +Blocks jR FIRE_CORAL_BLOCK +Blocks jS HORN_CORAL_BLOCK +Blocks jT TUBE_CORAL +Blocks jU BRAIN_CORAL +Blocks jV BUBBLE_CORAL +Blocks jW FIRE_CORAL +Blocks jX HORN_CORAL +Blocks jY DEAD_TUBE_CORAL +Blocks jZ DEAD_BRAIN_CORAL +Blocks ja LIGHT_BLUE_CONCRETE +Blocks jb YELLOW_CONCRETE +Blocks jc LIME_CONCRETE +Blocks jd PINK_CONCRETE +Blocks je GRAY_CONCRETE +Blocks jf LIGHT_GRAY_CONCRETE +Blocks jg CYAN_CONCRETE +Blocks jh PURPLE_CONCRETE +Blocks ji BLUE_CONCRETE +Blocks jj BROWN_CONCRETE +Blocks jk GREEN_CONCRETE +Blocks jl RED_CONCRETE +Blocks jm BLACK_CONCRETE +Blocks jn WHITE_CONCRETE_POWDER +Blocks jo ORANGE_CONCRETE_POWDER +Blocks jp MAGENTA_CONCRETE_POWDER +Blocks jq LIGHT_BLUE_CONCRETE_POWDER +Blocks jr YELLOW_CONCRETE_POWDER +Blocks js LIME_CONCRETE_POWDER +Blocks jt PINK_CONCRETE_POWDER +Blocks ju GRAY_CONCRETE_POWDER +Blocks jv LIGHT_GRAY_CONCRETE_POWDER +Blocks jw CYAN_CONCRETE_POWDER +Blocks jx PURPLE_CONCRETE_POWDER +Blocks jy BLUE_CONCRETE_POWDER +Blocks jz BROWN_CONCRETE_POWDER +Blocks k COARSE_DIRT +Blocks ka DEAD_BUBBLE_CORAL +Blocks kb DEAD_FIRE_CORAL +Blocks kc DEAD_HORN_CORAL +Blocks kd TUBE_CORAL_WALL_FAN +Blocks ke BRAIN_CORAL_WALL_FAN +Blocks kf BUBBLE_CORAL_WALL_FAN +Blocks kg FIRE_CORAL_WALL_FAN +Blocks kh HORN_CORAL_WALL_FAN +Blocks ki TUBE_CORAL_FAN +Blocks kj BRAIN_CORAL_FAN +Blocks kk BUBBLE_CORAL_FAN +Blocks kl FIRE_CORAL_FAN +Blocks km HORN_CORAL_FAN +Blocks kn SEA_PICKLE +Blocks ko CONDUIT +Blocks kp DEAD_TUBE_CORAL_WALL_FAN +Blocks kq DEAD_BRAIN_CORAL_WALL_FAN +Blocks kr DEAD_BUBBLE_CORAL_WALL_FAN +Blocks ks DEAD_FIRE_CORAL_WALL_FAN +Blocks kt DEAD_HORN_CORAL_WALL_FAN +Blocks ku DEAD_TUBE_CORAL_FAN +Blocks kv DEAD_BRAIN_CORAL_FAN +Blocks kw DEAD_BUBBLE_CORAL_FAN +Blocks kx DEAD_FIRE_CORAL_FAN +Blocks ky DEAD_HORN_CORAL_FAN +Blocks kz STRUCTURE_BLOCK +Blocks l PODZOL +Blocks m COBBLESTONE +Blocks n OAK_PLANKS +Blocks o SPRUCE_PLANKS +Blocks p BIRCH_PLANKS +Blocks q JUNGLE_PLANKS +Blocks r ACACIA_PLANKS +Blocks s DARK_OAK_PLANKS +Blocks t OAK_SAPLING +Blocks u SPRUCE_SAPLING +Blocks v BIRCH_SAPLING +Blocks w JUNGLE_SAPLING +Blocks x ACACIA_SAPLING +Blocks y DARK_OAK_SAPLING +Blocks z BEDROCK +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle k ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer h ()Ljava/util/Collection; getPlayers +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ITEM +ChatHoverable$EnumHoverAction c SHOW_ENTITY +ChatMessageType a CHAT +ChatMessageType b SYSTEM +ChatMessageType c GAME_INFO +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +ChestLock b ()Ljava/lang/String; getKey +Chunk B ()Ljava/util/Map; getTileEntities +Chunk C ()[LEntitySlice; getEntitySlices +Chunk a (III)LIBlockData; getBlockData +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk b locX +Chunk c locZ +Chunk e sections +Chunk i (LBlockPosition;)LBiomeBase; getBiome +Chunk j world +Chunk k heightMap +Chunk n tileEntities +Chunk o ()V initLighting +Chunk o entitySlices +Chunk p ()V addEntities +Chunk q ()V removeEntities +Chunk r ()V markDirty +Chunk s ()Z isEmpty +Chunk u ()Z isReady +Chunk w lastSaved +Chunk z ()LWorld; getWorld +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkConverter$Type a BLACKLIST +ChunkConverter$Type b DEFAULT +ChunkConverter$Type c CHEST +ChunkConverter$Type d LEAVES +ChunkConverter$Type e STEM_BLOCK +ChunkConverterPalette$Direction a DOWN +ChunkConverterPalette$Direction b UP +ChunkConverterPalette$Direction c NORTH +ChunkConverterPalette$Direction d SOUTH +ChunkConverterPalette$Direction e WEST +ChunkConverterPalette$Direction f EAST +ChunkConverterPalette$Direction$Axis a X +ChunkConverterPalette$Direction$Axis b Y +ChunkConverterPalette$Direction$Axis c Z +ChunkConverterPalette$Direction$AxisDirection a POSITIVE +ChunkConverterPalette$Direction$AxisDirection b NEGATIVE +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a ()LGeneratorSettings; getSettings +ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LIChunkAccess;)V createChunk +ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations +ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures +ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;IZ)LBlockPosition; findNearestMapFeature +ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager +ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration +ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs +ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache +ChunkGenerator c ()J getSeed +ChunkGenerator d ()I getSpawnHeight +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)Z isLoaded +ChunkProviderServer b (LIChunkAccess;)V saveChunk +ChunkProviderServer b unloadQueue +ChunkProviderServer c chunkGenerator +ChunkProviderServer d chunkLoader +ChunkProviderServer e chunks +ChunkProviderServer f lastChunk +ChunkProviderServer g chunkScheduler +ChunkProviderServer h batchScheduler +ChunkProviderServer i world +ChunkProviderServer j asyncTaskHandler +ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody +ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a GLOBAL_PALETTE +ChunkSection b yPos +ChunkSection c ()Z shouldTick +ChunkSection c nonEmptyBlockCount +ChunkSection d tickingBlockCount +ChunkSection e ()I getYPosition +ChunkSection f ()V recalcBlockCounts +ChunkSection f blockIds +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection g emittedLight +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection h skyLight +ChunkSection i ()LNibbleArray; getSkyLightArray +ChunkStatus a EMPTY +ChunkStatus b BASE +ChunkStatus c CARVED +ChunkStatus d LIQUID_CARVED +ChunkStatus e DECORATED +ChunkStatus f LIGHTED +ChunkStatus g MOBS_SPAWNED +ChunkStatus h FINALIZED +ChunkStatus i FULLCHUNK +ChunkStatus j POSTPROCESSED +ChunkStatus$Type a PROTOCHUNK +ChunkStatus$Type b LEVELCHUNK +ChunkTaskScheduler g progressCache +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAdvancement$Action a GRANT +CommandAdvancement$Action b REVOKE +CommandAdvancement$Filter a ONLY +CommandAdvancement$Filter b THROUGH +CommandAdvancement$Filter c FROM +CommandAdvancement$Filter d UNTIL +CommandAdvancement$Filter e EVERYTHING +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (LIChatBaseComponent;)V setName +CommandBlockListenerAbstract h ()LCommandListenerWrapper; getWrapper +CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand +CommandBlockListenerAbstract l ()LIChatBaseComponent; getName +CommandClone$Mode a FORCE +CommandClone$Mode b MOVE +CommandClone$Mode c NORMAL +CommandFill$Mode a REPLACE +CommandFill$Mode b OUTLINE +CommandFill$Mode c HOLLOW +CommandFill$Mode d DESTROY +CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage +CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage +CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName +CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage +CommandListenerWrapper c ()Ljava/lang/String; getName +CommandListenerWrapper c base +CommandListenerWrapper d ()LVec3D; getPosition +CommandListenerWrapper e ()LWorldServer; getWorld +CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer +CommandSetBlock$Mode a REPLACE +CommandSetBlock$Mode b OUTLINE +CommandSetBlock$Mode c HOLLOW +CommandSetBlock$Mode d DESTROY +CommandXp$Unit a POINTS +CommandXp$Unit b LEVELS +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LEntityHuman;)Z canUse +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container b (LEntityHuman;I)LItemStack; shiftClick +Container b items +Container c slots +Container d windowId +Container e listeners +Container f dragType +ContainerAnvil a levelCost +ContainerAnvil l renameText +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer j owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a (LIInventory;LWorld;)LItemStack; craft +CraftingManager d recipes +CriterionProgress d ()Ljava/util/Date; getDate +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b (LEntity;LEntity;)LDamageSource; projectile +DamageSource b LIGHTNING +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d ()Z isExplosion +DamageSource d LAVA +DamageSource e HOT_FLOOR +DamageSource f ()Z ignoresArmor +DamageSource f STUCK +DamageSource g ()F getExhaustionCost +DamageSource g CRAMMING +DamageSource h ()Z ignoresInvulnerability +DamageSource h DROWN +DamageSource i ()Z isStarvation +DamageSource i STARVE +DamageSource j CACTUS +DamageSource k ()LEntity; getEntity +DamageSource k FALL +DamageSource l ()LDamageSource; setIgnoreArmor +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n GENERIC +DamageSource o ()LDamageSource; setExplosion +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s DRAGON_BREATH +DamageSource t ()Z isMagic +DamageSource t FIREWORKS +DamageSource u ()LDamageSource; setMagic +DamageSource u DRYOUT +DamageSource v translationIndex +DataConverterMaterialId a ID_MAPPING +DataConverterSpawnEgg a ID_MAPPING +DataConverterTypes k ITEM_STACK +DataConverterTypes o ENTITY +DataPaletteBlock a (IIILjava/lang/Object;)V setBlock +DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand +DedicatedServer g LOGGER +DedicatedServer i serverCommandQueue +DedicatedServer k remoteControlCommandListener +DedicatedServer m propertyManager +DedicatedServer o generateStructures +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c ()I getDimensionID +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a ()I getMaxLevel +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()Z isTreasure +Enchantment b itemTarget +Enchantment e ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LItemStack;)Z shouldNotDrop +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j TRIDENT +EnchantmentSlotType k BREAKABLE +EnchantmentSlotType l BOW +EnchantmentSlotType m WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +EnderDragonBattle$LoadState a UNKNOWN +EnderDragonBattle$LoadState b NOT_LOADED +EnderDragonBattle$LoadState c LOADED +Entity A onGround +Entity A_ ()LEnumPistonReaction; getPushReaction +Entity B positionChanged +Entity E velocityChanged +Entity G dead +Entity H width +Entity I length +Entity M fallDistance +Entity O ()LIChatBaseComponent; getScoreboardDisplayName +Entity O_ ()Z hasCustomName +Entity Q ()I getId +Entity R ()Ljava/util/Set; getScoreboardTags +Entity R noclip +Entity R_ ()V tick +Entity S ()V killEntity +Entity S_ ()V stopRiding +Entity T ()LDataWatcher; getDataWatcher +Entity T random +Entity U ticksLived +Entity V ()V die +Entity V inWater +Entity Y ()V burnFromLava +Entity Y noDamageTicks +Entity Z ()V extinguish +Entity Z justCreated +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity a (Ljava/lang/String;)Z addScoreboardTag +Entity aB ()Z isInteractable +Entity aC ()Z isCollidable +Entity aC fireTicks +Entity aE ()Ljava/lang/String; getSaveID +Entity aF ()Z isAlive +Entity aG ()Z inBlock +Entity aI invulnerable +Entity aL ()V ejectPassengers +Entity aT ()Ljava/lang/Iterable; getArmorItems +Entity aV ()Z isBurning +Entity aW ()Z isPassenger +Entity aX ()Z isVehicle +Entity aZ ()Z isSneaking +Entity aa fireProof +Entity ab datawatcher +Entity ac ()V recalcPosition +Entity ad inChunk +Entity ag ()V checkBlockCollisions +Entity ai ()Z isSilent +Entity aj ()Z isNoGravity +Entity ak ()Z playStepSound +Entity al impulse +Entity am ()Z isFireProof +Entity am portalCooldown +Entity an ()Z isInWater +Entity ap dimension +Entity at uniqueID +Entity av glowing +Entity aw passengers +Entity ax vehicle +Entity ay boundingBox +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity b (LIChatBaseComponent;)V setCustomName +Entity b (Ljava/lang/String;)Z removeScoreboardTag +Entity bA ()LEnumDirection; getDirection +Entity bB ()LEnumDirection; getAdjustedDirection +Entity bD ()LAxisAlignedBB; getBoundingBox +Entity bF ()F getHeadHeight +Entity bH ()LBlockPosition; getChunkCoordinates +Entity bJ ()LWorld; getWorld +Entity bS ()LEntity; getRootVehicle +Entity bU ()LEntity; getVehicle +Entity bW ()I getMaxFireTicks +Entity bX ()LCommandListenerWrapper; getCommandListener +Entity ba ()Z isSprinting +Entity bb ()Z isSwimming +Entity bd ()Z isInvisible +Entity bg ()I getAirTicks +Entity bj ()F getHeadRotation +Entity bp ()LVec3D; getPortalOffset +Entity bq ()LEnumDirection; getPortalDirection +Entity br ()Z isIgnoreBlockTrigger +Entity bt ()Ljava/util/UUID; getUniqueID +Entity bv ()Ljava/lang/String; getName +Entity by ()Z 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k STRIPE_MIDDLE +EnumBannerPatternType l STRIPE_DOWNRIGHT +EnumBannerPatternType m STRIPE_DOWNLEFT +EnumBannerPatternType n STRIPE_SMALL +EnumBannerPatternType o CROSS +EnumBannerPatternType p STRAIGHT_CROSS +EnumBannerPatternType q TRIANGLE_BOTTOM +EnumBannerPatternType r TRIANGLE_TOP +EnumBannerPatternType s TRIANGLES_BOTTOM +EnumBannerPatternType t TRIANGLES_TOP +EnumBannerPatternType u DIAGONAL_LEFT +EnumBannerPatternType v DIAGONAL_RIGHT +EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +EnumBannerPatternType y CIRCLE_MIDDLE +EnumBannerPatternType z RHOMBUS_MIDDLE +EnumBlockFaceShape a SOLID +EnumBlockFaceShape b BOWL +EnumBlockFaceShape c CENTER_SMALL +EnumBlockFaceShape d MIDDLE_POLE_THIN +EnumBlockFaceShape e CENTER +EnumBlockFaceShape f MIDDLE_POLE +EnumBlockFaceShape g CENTER_BIG +EnumBlockFaceShape h MIDDLE_POLE_THICK +EnumBlockFaceShape i UNDEFINED +EnumBlockMirror a NONE +EnumBlockMirror b LEFT_RIGHT +EnumBlockMirror c FRONT_BACK +EnumBlockRotation a NONE +EnumBlockRotation b CLOCKWISE_90 +EnumBlockRotation c CLOCKWISE_180 +EnumBlockRotation d COUNTERCLOCKWISE_90 +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EnumChatFormat z character +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromColorIndex +EnumColor a WHITE +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i LIGHT_GRAY +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b ()I get2DRotationValue +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +EnumDirection8 a NORTH +EnumDirection8 b NORTH_EAST +EnumDirection8 c EAST +EnumDirection8 d SOUTH_EAST +EnumDirection8 e SOUTH +EnumDirection8 f SOUTH_WEST +EnumDirection8 g WEST +EnumDirection8 h NORTH_WEST +EnumDragonRespawn a START +EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS +EnumDragonRespawn c SUMMONING_PILLARS +EnumDragonRespawn d SUMMONING_DRAGON +EnumDragonRespawn e END +EnumGamemode a ()I getId +EnumGamemode a (I)LEnumGamemode; getById +EnumGamemode a NOT_SET +EnumGamemode b SURVIVAL +EnumGamemode c CREATIVE +EnumGamemode d ADVENTURE +EnumGamemode e ()Z isCreative +EnumGamemode e SPECTATOR +EnumHand a MAIN_HAND +EnumHand b OFF_HAND +EnumHorseArmor a NONE +EnumHorseArmor b IRON +EnumHorseArmor c GOLD +EnumHorseArmor d DIAMOND +EnumInteractionResult a SUCCESS +EnumInteractionResult b PASS +EnumInteractionResult c FAIL +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +EnumItemSlot a MAINHAND +EnumItemSlot b OFFHAND +EnumItemSlot c FEET +EnumItemSlot d LEGS +EnumItemSlot e CHEST +EnumItemSlot f HEAD +EnumItemSlot$Function a HAND +EnumItemSlot$Function b ARMOR +EnumMainHand a LEFT +EnumMainHand b RIGHT +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +EnumMonsterType d ILLAGER +EnumMoveType a SELF +EnumMoveType b PLAYER +EnumMoveType c PISTON +EnumMoveType d SHULKER_BOX +EnumMoveType e SHULKER +EnumPistonReaction a NORMAL +EnumPistonReaction b DESTROY +EnumPistonReaction c BLOCK +EnumPistonReaction d IGNORE +EnumPistonReaction e PUSH_ONLY +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +EnumRenderType a INVISIBLE +EnumRenderType b ENTITYBLOCK_ANIMATED +EnumRenderType c MODEL +EnumResourcePackType a CLIENT_RESOURCES +EnumResourcePackType b SERVER_DATA +EnumResourcePackVersion a TOO_OLD +EnumResourcePackVersion b TOO_NEW +EnumResourcePackVersion c COMPATIBLE +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +EnumToolMaterial a WOOD +EnumToolMaterial b STONE +EnumToolMaterial c IRON +EnumToolMaterial d DIAMOND +EnumToolMaterial e GOLD +ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion d ()LEntityLiving; getSource +Explosion d world +Explosion e ()V clearBlocks +Explosion e posX +Explosion f ()Ljava/util/List; getBlocks +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion k blocks +FluidCollisionOption a NEVER +FluidCollisionOption b SOURCE_ONLY +FluidCollisionOption c ALWAYS +FluidTypeFlowing a FALLING +FluidTypeFlowing b LEVEL +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +FurnaceRecipe a key +FurnaceRecipe b group +FurnaceRecipe c ingredient +FurnaceRecipe d result +FurnaceRecipe e experience +FurnaceRecipe f cookingTime +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set +GameRules b ()Ljava/util/TreeMap; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GameRules$GameRuleValue e ()LGameRules$EnumGameRuleType; getType +GenLayerCleaner a INSTANCE +GenLayerDeepOcean a INSTANCE +GenLayerDesert a INSTANCE +GenLayerIcePlains a INSTANCE +GenLayerIsland a INSTANCE +GenLayerMushroomIsland a INSTANCE +GenLayerMushroomShore a INSTANCE +GenLayerOcean a INSTANCE +GenLayerOceanEdge a INSTANCE +GenLayerPlains a INSTANCE +GenLayerRegionHills a INSTANCE +GenLayerRiver a INSTANCE +GenLayerRiverMix a INSTANCE +GenLayerSmooth a INSTANCE +GenLayerSpecial$Special1 a INSTANCE +GenLayerSpecial$Special2 a INSTANCE +GenLayerSpecial$Special3 a INSTANCE +GenLayerTopSoil a INSTANCE +GenLayerZoom a NORMAL +GenLayerZoom b FUZZY +GenLayerZoomVoronoi a INSTANCE +GeneratorAccess H ()LIChunkProvider; getChunkProvider +GeneratorAccess a (LBlockPosition;LBlock;)V update +GeneratorAccess a (LParticleParam;DDDDDD)V addParticle +GeneratorAccess aj ()LEnumDifficulty; getDifficulty +GeneratorAccess f ()LWorld; getMinecraftWorld +GeneratorAccess g ()LWorldData; getWorldData +GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler +GeneratorAccess n ()LBlockPosition; getSpawn +GeneratorAccess r_ ()J getSeed +GeneratorAccess s_ ()LIDataManager; getDataManager +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes f ATTACK_DAMAGE +HeightMap$Type a WORLD_SURFACE_WG +HeightMap$Type b OCEAN_FLOOR_WG +HeightMap$Type c LIGHT_BLOCKING +HeightMap$Type d MOTION_BLOCKING +HeightMap$Type e MOTION_BLOCKING_NO_LEAVES +HeightMap$Type f OCEAN_FLOOR +HeightMap$Type g WORLD_SURFACE +HeightMap$Use a WORLDGEN +HeightMap$Use b LIVE_WORLD +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler av ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a_ (LBlockPosition;)LIBlockData; getType +IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace +IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally +IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack +IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace +IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove +IBlockData c ()LBlock; getBlock +IBlockData d ()LMaterial; getMaterial +IBlockData f ()Z isAir +IBlockData l ()Z isOccluding +IBlockData m ()Z isPowerSource +IBlockData n ()Z isComplexRedstone +IBlockData o ()LEnumPistonReaction; getPushReaction +IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set +IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent d ()Ljava/lang/String; getText +IChunkAccess a (J)V setLastSaved +IChunkAccess c ()[LChunkSection; getSections +IChunkAccess d ()LChunkCoordIntPair; getPos +IChunkAccess g ()[LBiomeBase; getBiomeIndex +IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk +IChunkProvider a (IIZZ)LChunk; getChunkAt +IChunkProvider a (Ljava/util/function/BooleanSupplier;)Z unloadChunks +IChunkProvider e ()Ljava/lang/String; getName +IChunkProvider f ()LChunkGenerator; getChunkGenerator +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICompletionProvider c (I)Z hasPermission +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LDimensionManager;Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior NOOP NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IEntityAccess a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +IEntityAccess a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities +IFluidContainer a (LGeneratorAccess;LBlockPosition;LIBlockData;LFluid;)Z place +IFluidContainer a (LIBlockAccess;LBlockPosition;LIBlockData;LFluidType;)Z canPlace +IHopper F ()LWorld; getWorld +IInventory T_ ()I getSize +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (I)I getProperty +IInventory c (LEntityHuman;)V closeContainer +IInventory f ()I getMaxStackSize +IInventory g ()V update +IInventory m ()V clear +ILootable Q_ ()LMinecraftKey; getLootTable +IMaterial h ()LItem; getItem +IMerchant M_ ()LEntityHuman; getTrader +IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant c ()LWorld; getWorld +IMerchant d ()LBlockPosition; getPosition +IMinecraftServer A ()[Ljava/lang/String; getPlayers +IMinecraftServer C ()Z isDebugging +IMinecraftServer I ()Ljava/lang/String; getWorld +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMinecraftServer d (Ljava/lang/String;)V info +IMinecraftServer e (Ljava/lang/String;)V warning +IMinecraftServer f_ ()Ljava/lang/String; getPlugins +IMinecraftServer x ()Ljava/lang/String; getVersion +IMojangStatistics P ()Z getSnooperEnabled +INamable m ()Ljava/lang/String; getName +INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName +INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity O_ ()Z hasCustomName +INamableTileEntity e ()LIChatBaseComponent; getCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IRecipe a (LIInventory;)LItemStack; craftItem +IRecipe b ()LMinecraftKey; getKey +IRegistry a (I)Ljava/lang/Object; fromId +IRegistry a (LMinecraftKey;)Ljava/lang/Object; getOrDefault +IRegistry b (LMinecraftKey;)Ljava/lang/Object; get +IRegistry b (Ljava/lang/Object;)LMinecraftKey; getKey +IRegistry c ()Ljava/util/Set; keySet +IRegistry g BLOCK +IRegistry h FLUID +IRegistry i MOTIVE +IRegistry j POTION +IRegistry k DIMENSION_TYPE +IRegistry l CUSTOM_STAT +IRegistry m BIOME +IRegistry n BIOME_SOURCE_TYPE +IRegistry o BLOCK_ENTITY_TYPE +IRegistry p CHUNK_GENERATOR_TYPE +IRegistry q ENCHANTMENT +IRegistry r ENTITY_TYPE +IRegistry s ITEM +IRegistry t MOB_EFFECT +IRegistry u PARTICLE_TYPE +IRegistry v SOUND_EVENT +IRegistry w STATS +IScoreboardCriteria a criteria +IScoreboardCriteria c ()Ljava/lang/String; getName +IScoreboardCriteria d ()Z isReadOnly +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +ISource h ()LWorld; getWorld +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock g ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer l ()Ljava/lang/String; getContainerName +ITileInventory V_ ()Z isLocked +ITileInventory a (LChestLock;)V setLock +ITileInventory j ()LChestLock; getLock +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IWorldReader C (LBlockPosition;)I getLightLevel +IWorldReader D (LBlockPosition;)Z isLoaded +IWorldReader a (IIIIIIZ)Z isAreaLoaded +IWorldReader a (IIZ)Z isChunkLoaded +IWorldReader a (LBlockPosition;I)I getLightLevel +IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded +IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer +IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness +IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt +IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +IWorldReader c (LAxisAlignedBB;)Z containsLiquid +IWorldReader c (LBlockPosition;)Z isEmpty +IWorldReader c (LEntity;LAxisAlignedBB;)Z getCubes +IWorldReader d ()LWorldBorder; getWorldBorder +IWorldReader d (LBlockPosition;)LBiomeBase; getBiome +IWorldReader e (LBlockPosition;I)Z areChunksLoaded +IWorldReader k ()I getSeaLevel +IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData +IWorldWriter a (LBlockPosition;Z)Z setAir +IWorldWriter a (LEntity;)Z addEntity +IWorldWriter g (LBlockPosition;)Z setAir +IntHashMap a (I)Ljava/lang/Object; get +InventoryClickType a PICKUP +InventoryClickType b QUICK_MOVE +InventoryClickType c SWAP +InventoryClickType d CLONE +InventoryClickType e THROW +InventoryClickType f QUICK_CRAFT +InventoryClickType g PICKUP_ALL +InventoryCraftResult a items +InventoryCrafting a items +InventoryCrafting d container +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant e selectedIndex +InventoryMerchant j ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer f ()I getMaxStackSize +InventorySubcontainer g ()V update +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (LBlock;)LItem; getItemOf +Item a (LIBlockData;)Z canDestroySpecialBlock +Item a (LItem;)I getId +Item a (LItemStack;LIBlockData;)F getDestroySpeed +Item b (I)LItem; getById +Item i ()I getMaxStackSize +Item j ()I getMaxDurability +Item k ()Z usesDurability +Item l maxStackSize +Item m durability +Item n craftingResult +Item o name +ItemActionContext a ()LBlockPosition; getClickPosition +ItemActionContext g ()Z isSneaking +ItemActionContext i ()LItemStack; getItemStack +ItemActionContext j ()LEntityHuman; getEntity +ItemActionContext k ()LWorld; getWorld +ItemActionContext l ()LEnumDirection; getClickedFace +ItemBlock d ()LBlock; getBlock +ItemBlockWallable a wallBlock +ItemBucket a fluidType +ItemCooldown a cooldowns +ItemCooldown b currentTick +ItemCooldown$Info c endTick +ItemFireworks$EffectType a SMALL_BALL +ItemFireworks$EffectType b LARGE_BALL +ItemFireworks$EffectType c STAR +ItemFireworks$EffectType d CREEPER +ItemFireworks$EffectType e BURST +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c TROPICAL_FISH +ItemFish$EnumFish d PUFFERFISH +ItemFood e (LItemStack;)I getNutrition +ItemFood f (LItemStack;)F getSaturationModifier +ItemStack C ()I getCount +ItemStack a ()Z isEmpty +ItemStack a (I)LItemStack; cloneAndSubtract +ItemStack a (ILEntityLiving;)V damage +ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged +ItemStack a (LEnchantment;I)V addEnchantment +ItemStack a (LItemActionContext;)LEnumInteractionResult; placeItem +ItemStack a (LItemStack;)Z doMaterialsMatch +ItemStack a (LItemStack;LItemStack;)Z equals +ItemStack b ()LItem; getItem +ItemStack b (I)V setDamage +ItemStack b (LItemStack;LItemStack;)Z matches +ItemStack b (LNBTTagCompound;)LNBTTagCompound; save +ItemStack c ()I getMaxStackSize +ItemStack c (I)V setRepairCost +ItemStack c (LNBTTagCompound;)V setTag +ItemStack d ()Z isStackable +ItemStack d count +ItemStack e (I)V setCount +ItemStack f (I)V add +ItemStack f item +ItemStack g ()I getDamage +ItemStack g (I)V subtract +ItemStack g tag +ItemStack i ()LItemStack; cloneItemStack +ItemStack m ()Z hasTag +ItemStack n ()LNBTTagCompound; getTag +ItemStack o ()LNBTTagCompound; getOrCreateTag +ItemStack p ()LNBTTagList; getEnchantments +ItemStack q ()LIChatBaseComponent; getName +ItemStack s ()Z hasName +ItemStack v ()Z canEnchant +ItemStack w ()Z hasEnchantments +ItemStack z ()I getRepairCost +ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap +Items A DIAMOND_PICKAXE +Items B DIAMOND_AXE +Items C STICK +Items D BOWL +Items E MUSHROOM_STEW +Items F GOLDEN_SWORD +Items G GOLDEN_SHOVEL +Items H GOLDEN_PICKAXE +Items I 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REMOVE_PLAYER +PacketPlayOutPlayerListHeaderFooter a header +PacketPlayOutPlayerListHeaderFooter b footer +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +PacketPlayOutRecipes$Action a INIT +PacketPlayOutRecipes$Action b ADD +PacketPlayOutRecipes$Action c REMOVE +PacketPlayOutSpawnPosition a position +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c ACTIONBAR +PacketPlayOutTitle$EnumTitleAction d TIMES +PacketPlayOutTitle$EnumTitleAction e CLEAR +PacketPlayOutTitle$EnumTitleAction f RESET +PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +PacketStatusListener b minecraftServer +PacketStatusListener c networkManager +PathMode a LAND +PathMode b WATER +PathMode c AIR +PathType a BLOCKED +PathType b OPEN +PathType c WALKABLE +PathType d TRAPDOOR +PathType e FENCE +PathType f LAVA +PathType g WATER +PathType h WATER_BORDER +PathType i RAIL +PathType j DANGER_FIRE +PathType k DAMAGE_FIRE +PathType l DANGER_CACTUS +PathType m DAMAGE_CACTUS +PathType n DANGER_OTHER +PathType o DAMAGE_OTHER +PathType p DOOR_OPEN +PathType q DOOR_WOOD_CLOSED +PathType r DOOR_IRON_CLOSED +PathType s BREACH +PathfinderGoalBoat a GO_TO_BOAT +PathfinderGoalBoat b GO_IN_BOAT_DIRECTION +PathfinderGoalBreed a animal +PathfinderGoalBreed c partner +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement +PathfinderGoalSelector a ()V doTick +PathfinderGoalSit a (Z)V setSitting +PathfinderGoalSit a entity +PathfinderGoalSit b willSit +PathfinderGoalTame a entity +PathfinderGoalTempt h target +PersistentBase a id +PersistentBase e ()Ljava/lang/String; getId +PersistentCollection a (LDimensionManager;Ljava/util/function/Function;Ljava/lang/String;)LPersistentBase; get +PersistentVillage a ()V tick +PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage +PersistentVillage a world +PersistentVillage b ()Ljava/util/List; getVillages +PersistentVillage d villages +PersistentVillage e time +PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks +PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks +PlayerAbilities a isInvulnerable +PlayerAbilities b isFlying +PlayerAbilities c canFly +PlayerAbilities d canInstantlyBuild +PlayerAbilities e mayBuild +PlayerAbilities f flySpeed +PlayerAbilities g walkSpeed +PlayerChunk b playerChunkMap +PlayerChunk c (LEntityPlayer;)V sendChunk +PlayerChunk d location +PlayerChunk e dirtyBlocks +PlayerChunk f chunk +PlayerChunk g dirtyCount +PlayerChunk j done +PlayerChunkMap a ()LWorldServer; getWorld +PlayerChunkMap a (LBlockPosition;)V flagDirty +PlayerChunkMap a (LEntityPlayer;)V addPlayer +PlayerChunkMap b (I)I getFurthestViewableBlock +PlayerChunkMap b (II)LPlayerChunk; getChunk +PlayerChunkMap b (LEntityPlayer;)V removePlayer +PlayerChunkMap c ()V flush +PlayerChunkMap c (LEntityPlayer;)V movePlayer +PlayerChunkMap c world +PlayerChunkMap d managedPlayers +PlayerConnection F receivedMovePackets +PlayerConnection G processedMovePackets +PlayerConnection a (LPacket;)V sendPacket +PlayerConnection a networkManager +PlayerConnection b ()V syncPosition +PlayerConnection b (LIChatBaseComponent;)V disconnect +PlayerConnection b player +PlayerConnection c (Ljava/lang/String;)V handleCommand +PlayerConnection c LOGGER +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c extraSlots +PlayerInventory d (LItemStack;)I firstPartial +PlayerInventory d itemInHandIndex +PlayerInventory e (LItemStack;)Z pickup +PlayerInventory e player +PlayerInventory g (LItemStack;)V setCarried +PlayerInventory g carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory s ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;LDimensionManager;LWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager +PlayerList a (LEntityHuman;DDDDLDimensionManager;LPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;LDimensionManager;Z)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (LWorldServer;)V setPlayerFileData +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)LIChatBaseComponent; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q playerFileData +PlayerList r ()Z getHasWhitelist +PlayerList r hasWhitelist +PlayerList w ()V reload +PortalTravelAgent b world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipeItemStack d choices +RecipeItemStack f ()V buildChoices +RegionFile f (II)I getOffset +RegionFileCache d (Ljava/io/File;II)Ljava/io/DataInputStream; read +RegionFileCache e (Ljava/io/File;II)Ljava/io/DataOutputStream; write +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RemoteControlCommandListener d ()V clearMessages +RemoteControlCommandListener e ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +ResourcePackLoader$Position a TOP +ResourcePackLoader$Position b BOTTOM +ResourcePackSourceFolder b file +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;Ljava/lang/String;Ljava/util/function/Consumer;)V getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;LIChatBaseComponent;LIScoreboardCriteria$EnumScoreboardHealthDisplay;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getPlayers +Scoreboard e (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard e teamsByName +Scoreboard f (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard h (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard i (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard j (LScoreboardObjective;)V unregisterObjective +Scoreboard j (Ljava/lang/String;)I getSlotForName +ScoreboardObjective a (LIChatBaseComponent;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()LIChatBaseComponent; getDisplayName +ScoreboardObjective d displayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardServer$Action a CHANGE +ScoreboardServer$Action b REMOVE +ScoreboardTeam a (LEnumChatFormat;)V setColor +ScoreboardTeam a (LIChatBaseComponent;)V setDisplayName +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (LIChatBaseComponent;)V setPrefix +ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()LIChatBaseComponent; getDisplayName +ScoreboardTeam c (LIChatBaseComponent;)V setSuffix +ScoreboardTeam e ()LIChatBaseComponent; getPrefix +ScoreboardTeam f ()LIChatBaseComponent; getSuffix +ScoreboardTeam i ()Z canSeeFriendlyInvisibles +ScoreboardTeam j ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam m ()I packOptionData +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase d (LIChatBaseComponent;)LIChatBaseComponent; getFormattedName +ScoreboardTeamBase g ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase h ()Z allowFriendlyFire +ScoreboardTeamBase k ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility +ScoreboardTeamBase l ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule +ScoreboardTeamBase n ()LEnumChatFormat; getColor +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +ScoreboardTeamBase$EnumTeamPush a ALWAYS +ScoreboardTeamBase$EnumTeamPush b NEVER +ScoreboardTeamBase$EnumTeamPush c PUSH_OTHER_TEAMS +ScoreboardTeamBase$EnumTeamPush d PUSH_OWN_TEAM +ServerCommand a command +ServerCommand b source +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes a width +ShapedRecipes b height +ShapedRecipes c items +ShapedRecipes d result +ShapedRecipes e key +ShapedRecipes f group +ShapelessRecipes a key +ShapelessRecipes b group +ShapelessRecipes c result +ShapelessRecipes d ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER +SoundCategory b MUSIC +SoundCategory c RECORDS +SoundCategory d WEATHER +SoundCategory e BLOCKS +SoundCategory f HOSTILE +SoundCategory g NEUTRAL +SoundCategory h PLAYERS +SoundCategory i AMBIENT +SoundCategory j VOICE +SoundEffects A ENTITY_ARMOR_STAND_PLACE +SoundEffects B ENTITY_ARROW_HIT +SoundEffects C ENTITY_ARROW_HIT_PLAYER +SoundEffects D ENTITY_ARROW_SHOOT +SoundEffects E ITEM_AXE_STRIP +SoundEffects F ENTITY_BAT_AMBIENT +SoundEffects G ENTITY_BAT_DEATH +SoundEffects H ENTITY_BAT_HURT +SoundEffects I ENTITY_BAT_LOOP +SoundEffects J ENTITY_BAT_TAKEOFF +SoundEffects K BLOCK_BEACON_ACTIVATE +SoundEffects L BLOCK_BEACON_AMBIENT +SoundEffects M BLOCK_BEACON_DEACTIVATE +SoundEffects N BLOCK_BEACON_POWER_SELECT +SoundEffects O ENTITY_BLAZE_AMBIENT +SoundEffects P ENTITY_BLAZE_BURN +SoundEffects Q ENTITY_BLAZE_DEATH +SoundEffects R ENTITY_BLAZE_HURT +SoundEffects S ENTITY_BLAZE_SHOOT +SoundEffects T ENTITY_BOAT_PADDLE_LAND +SoundEffects U ENTITY_BOAT_PADDLE_WATER +SoundEffects V ENTITY_FISHING_BOBBER_RETRIEVE +SoundEffects W ENTITY_FISHING_BOBBER_SPLASH +SoundEffects X ENTITY_FISHING_BOBBER_THROW +SoundEffects Y ITEM_BOTTLE_EMPTY +SoundEffects Z ITEM_BOTTLE_FILL +SoundEffects a AMBIENT_CAVE +SoundEffects aA ENTITY_CHICKEN_STEP +SoundEffects aB BLOCK_CHORUS_FLOWER_DEATH +SoundEffects aC BLOCK_CHORUS_FLOWER_GROW +SoundEffects aD ITEM_CHORUS_FRUIT_TELEPORT +SoundEffects aE BLOCK_WOOL_BREAK +SoundEffects aF BLOCK_WOOL_FALL +SoundEffects aG BLOCK_WOOL_HIT +SoundEffects aH BLOCK_WOOL_PLACE +SoundEffects aI BLOCK_WOOL_STEP +SoundEffects aJ ENTITY_COD_AMBIENT +SoundEffects aK ENTITY_COD_DEATH +SoundEffects aL ENTITY_COD_FLOP +SoundEffects aM ENTITY_COD_HURT +SoundEffects aN BLOCK_COMPARATOR_CLICK +SoundEffects aO BLOCK_CONDUIT_ACTIVATE +SoundEffects aP BLOCK_CONDUIT_AMBIENT +SoundEffects aQ BLOCK_CONDUIT_AMBIENT_SHORT +SoundEffects aR BLOCK_CONDUIT_ATTACK_TARGET +SoundEffects aS BLOCK_CONDUIT_DEACTIVATE +SoundEffects aT ENTITY_COW_AMBIENT +SoundEffects aU ENTITY_COW_DEATH +SoundEffects aV ENTITY_COW_HURT +SoundEffects aW ENTITY_COW_MILK +SoundEffects aX ENTITY_COW_STEP +SoundEffects aY ENTITY_CREEPER_DEATH +SoundEffects aZ ENTITY_CREEPER_HURT +SoundEffects aa ITEM_BOTTLE_FILL_DRAGONBREATH +SoundEffects ab BLOCK_BREWING_STAND_BREW +SoundEffects ac BLOCK_BUBBLE_COLUMN_BUBBLE_POP +SoundEffects ad BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT +SoundEffects ae BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE +SoundEffects af BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT +SoundEffects ag BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE +SoundEffects ah ITEM_BUCKET_EMPTY +SoundEffects ai ITEM_BUCKET_EMPTY_FISH +SoundEffects aj ITEM_BUCKET_EMPTY_LAVA +SoundEffects ak ITEM_BUCKET_FILL +SoundEffects al ITEM_BUCKET_FILL_FISH +SoundEffects am ITEM_BUCKET_FILL_LAVA +SoundEffects an ENTITY_CAT_AMBIENT +SoundEffects ao ENTITY_CAT_DEATH +SoundEffects ap ENTITY_CAT_HISS +SoundEffects aq ENTITY_CAT_HURT +SoundEffects ar ENTITY_CAT_PURR +SoundEffects as ENTITY_CAT_PURREOW +SoundEffects at BLOCK_CHEST_CLOSE +SoundEffects au BLOCK_CHEST_LOCKED +SoundEffects av BLOCK_CHEST_OPEN +SoundEffects aw ENTITY_CHICKEN_AMBIENT +SoundEffects ax ENTITY_CHICKEN_DEATH +SoundEffects ay ENTITY_CHICKEN_EGG +SoundEffects az ENTITY_CHICKEN_HURT +SoundEffects b AMBIENT_UNDERWATER_ENTER +SoundEffects bA ENTITY_DROWNED_STEP +SoundEffects bB ENTITY_DROWNED_SWIM +SoundEffects bC ENTITY_EGG_THROW +SoundEffects bD ENTITY_ELDER_GUARDIAN_AMBIENT +SoundEffects bE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND +SoundEffects bF ENTITY_ELDER_GUARDIAN_CURSE +SoundEffects bG ENTITY_ELDER_GUARDIAN_DEATH +SoundEffects bH ENTITY_ELDER_GUARDIAN_DEATH_LAND +SoundEffects bI ENTITY_ELDER_GUARDIAN_FLOP +SoundEffects bJ ENTITY_ELDER_GUARDIAN_HURT +SoundEffects bK ENTITY_ELDER_GUARDIAN_HURT_LAND +SoundEffects bL ITEM_ELYTRA_FLYING +SoundEffects bM BLOCK_ENCHANTMENT_TABLE_USE +SoundEffects bN BLOCK_ENDER_CHEST_CLOSE +SoundEffects bO BLOCK_ENDER_CHEST_OPEN +SoundEffects bP ENTITY_ENDER_DRAGON_AMBIENT +SoundEffects bQ ENTITY_ENDER_DRAGON_DEATH +SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE +SoundEffects bS ENTITY_ENDER_DRAGON_FLAP +SoundEffects bT ENTITY_ENDER_DRAGON_GROWL +SoundEffects bU ENTITY_ENDER_DRAGON_HURT +SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT +SoundEffects bW ENTITY_ENDER_EYE_DEATH +SoundEffects bX ENTITY_ENDER_EYE_LAUNCH +SoundEffects bY ENTITY_ENDERMAN_AMBIENT +SoundEffects bZ ENTITY_ENDERMAN_DEATH +SoundEffects ba ENTITY_CREEPER_PRIMED +SoundEffects bb BLOCK_DISPENSER_DISPENSE +SoundEffects bc BLOCK_DISPENSER_FAIL +SoundEffects bd BLOCK_DISPENSER_LAUNCH +SoundEffects be ENTITY_DOLPHIN_AMBIENT +SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER +SoundEffects bg ENTITY_DOLPHIN_ATTACK +SoundEffects bh ENTITY_DOLPHIN_DEATH +SoundEffects bi ENTITY_DOLPHIN_EAT +SoundEffects bj ENTITY_DOLPHIN_HURT +SoundEffects bk ENTITY_DOLPHIN_JUMP +SoundEffects bl ENTITY_DOLPHIN_PLAY +SoundEffects bm ENTITY_DOLPHIN_SPLASH +SoundEffects bn ENTITY_DOLPHIN_SWIM +SoundEffects bo ENTITY_DONKEY_AMBIENT +SoundEffects bp ENTITY_DONKEY_ANGRY +SoundEffects bq ENTITY_DONKEY_CHEST +SoundEffects br ENTITY_DONKEY_DEATH +SoundEffects bs ENTITY_DONKEY_HURT +SoundEffects bt ENTITY_DROWNED_AMBIENT +SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER +SoundEffects bv ENTITY_DROWNED_DEATH +SoundEffects bw ENTITY_DROWNED_DEATH_WATER +SoundEffects bx ENTITY_DROWNED_HURT +SoundEffects by ENTITY_DROWNED_HURT_WATER +SoundEffects bz ENTITY_DROWNED_SHOOT +SoundEffects c AMBIENT_UNDERWATER_EXIT +SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR +SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST +SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR +SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH +SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT +SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE +SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR +SoundEffects cH BLOCK_FIRE_AMBIENT +SoundEffects cI BLOCK_FIRE_EXTINGUISH +SoundEffects cJ ENTITY_FISH_SWIM +SoundEffects cK ITEM_FLINTANDSTEEL_USE +SoundEffects cL BLOCK_FURNACE_FIRE_CRACKLE +SoundEffects cM ENTITY_GENERIC_BIG_FALL +SoundEffects cN ENTITY_GENERIC_BURN +SoundEffects cO ENTITY_GENERIC_DEATH +SoundEffects cP ENTITY_GENERIC_DRINK +SoundEffects cQ ENTITY_GENERIC_EAT +SoundEffects cR ENTITY_GENERIC_EXPLODE +SoundEffects cS ENTITY_GENERIC_EXTINGUISH_FIRE +SoundEffects cT ENTITY_GENERIC_HURT +SoundEffects cU ENTITY_GENERIC_SMALL_FALL +SoundEffects cV ENTITY_GENERIC_SPLASH +SoundEffects cW ENTITY_GENERIC_SWIM +SoundEffects cX ENTITY_GHAST_AMBIENT +SoundEffects cY ENTITY_GHAST_DEATH +SoundEffects cZ ENTITY_GHAST_HURT +SoundEffects ca ENTITY_ENDERMAN_HURT +SoundEffects cb ENTITY_ENDERMAN_SCREAM +SoundEffects cc ENTITY_ENDERMAN_STARE +SoundEffects cd ENTITY_ENDERMAN_TELEPORT +SoundEffects ce ENTITY_ENDERMITE_AMBIENT +SoundEffects cf ENTITY_ENDERMITE_DEATH +SoundEffects cg ENTITY_ENDERMITE_HURT +SoundEffects ch ENTITY_ENDERMITE_STEP +SoundEffects ci ENTITY_ENDER_PEARL_THROW +SoundEffects cj BLOCK_END_GATEWAY_SPAWN +SoundEffects ck BLOCK_END_PORTAL_FRAME_FILL +SoundEffects cl BLOCK_END_PORTAL_SPAWN +SoundEffects cm ENTITY_EVOKER_AMBIENT +SoundEffects cn ENTITY_EVOKER_CAST_SPELL +SoundEffects co ENTITY_EVOKER_DEATH +SoundEffects cp ENTITY_EVOKER_FANGS_ATTACK +SoundEffects cq ENTITY_EVOKER_HURT +SoundEffects cr ENTITY_EVOKER_PREPARE_ATTACK +SoundEffects cs ENTITY_EVOKER_PREPARE_SUMMON +SoundEffects ct ENTITY_EVOKER_PREPARE_WOLOLO +SoundEffects cu ENTITY_EXPERIENCE_BOTTLE_THROW +SoundEffects cv ENTITY_EXPERIENCE_ORB_PICKUP +SoundEffects cw BLOCK_FENCE_GATE_CLOSE +SoundEffects cx BLOCK_FENCE_GATE_OPEN +SoundEffects cy ITEM_FIRECHARGE_USE +SoundEffects cz ENTITY_FIREWORK_ROCKET_BLAST +SoundEffects d AMBIENT_UNDERWATER_LOOP +SoundEffects dA BLOCK_GRAVEL_PLACE +SoundEffects dB BLOCK_GRAVEL_STEP +SoundEffects dC ENTITY_GUARDIAN_AMBIENT +SoundEffects dD ENTITY_GUARDIAN_AMBIENT_LAND +SoundEffects dE ENTITY_GUARDIAN_ATTACK +SoundEffects dF ENTITY_GUARDIAN_DEATH +SoundEffects dG ENTITY_GUARDIAN_DEATH_LAND +SoundEffects dH ENTITY_GUARDIAN_FLOP +SoundEffects dI ENTITY_GUARDIAN_HURT +SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND +SoundEffects dK ITEM_HOE_TILL +SoundEffects dL ENTITY_HORSE_AMBIENT +SoundEffects dM ENTITY_HORSE_ANGRY +SoundEffects dN ENTITY_HORSE_ARMOR +SoundEffects dO ENTITY_HORSE_BREATHE +SoundEffects dP ENTITY_HORSE_DEATH +SoundEffects dQ ENTITY_HORSE_EAT +SoundEffects dR ENTITY_HORSE_GALLOP +SoundEffects dS ENTITY_HORSE_HURT +SoundEffects dT ENTITY_HORSE_JUMP +SoundEffects dU ENTITY_HORSE_LAND +SoundEffects dV ENTITY_HORSE_SADDLE +SoundEffects dW ENTITY_HORSE_STEP +SoundEffects dX ENTITY_HORSE_STEP_WOOD +SoundEffects dY ENTITY_HOSTILE_BIG_FALL +SoundEffects dZ ENTITY_HOSTILE_DEATH +SoundEffects da ENTITY_GHAST_SCREAM +SoundEffects db ENTITY_GHAST_SHOOT +SoundEffects dc ENTITY_GHAST_WARN +SoundEffects dd BLOCK_GLASS_BREAK +SoundEffects de BLOCK_GLASS_FALL +SoundEffects df BLOCK_GLASS_HIT +SoundEffects dg BLOCK_GLASS_PLACE +SoundEffects dh BLOCK_GLASS_STEP +SoundEffects di BLOCK_GRASS_BREAK +SoundEffects dj BLOCK_GRASS_FALL +SoundEffects dk BLOCK_GRASS_HIT +SoundEffects dl BLOCK_GRASS_PLACE +SoundEffects dm BLOCK_GRASS_STEP +SoundEffects dn BLOCK_WET_GRASS_BREAK +SoundEffects do BLOCK_WET_GRASS_FALL +SoundEffects dp BLOCK_WET_GRASS_HIT +SoundEffects dq BLOCK_WET_GRASS_PLACE +SoundEffects dr BLOCK_WET_GRASS_STEP +SoundEffects ds BLOCK_CORAL_BLOCK_BREAK +SoundEffects dt BLOCK_CORAL_BLOCK_FALL +SoundEffects du BLOCK_CORAL_BLOCK_HIT +SoundEffects dv BLOCK_CORAL_BLOCK_PLACE +SoundEffects dw BLOCK_CORAL_BLOCK_STEP +SoundEffects dx BLOCK_GRAVEL_BREAK +SoundEffects dy BLOCK_GRAVEL_FALL +SoundEffects dz BLOCK_GRAVEL_HIT +SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS +SoundEffects eA ENTITY_ITEM_FRAME_PLACE +SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM +SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM +SoundEffects eD ENTITY_ITEM_BREAK +SoundEffects eE ENTITY_ITEM_PICKUP +SoundEffects eF BLOCK_LADDER_BREAK +SoundEffects eG BLOCK_LADDER_FALL +SoundEffects eH BLOCK_LADDER_HIT +SoundEffects eI BLOCK_LADDER_PLACE +SoundEffects eJ BLOCK_LADDER_STEP +SoundEffects eK BLOCK_LAVA_AMBIENT +SoundEffects eL BLOCK_LAVA_EXTINGUISH +SoundEffects eM BLOCK_LAVA_POP +SoundEffects eN ENTITY_LEASH_KNOT_BREAK +SoundEffects eO ENTITY_LEASH_KNOT_PLACE +SoundEffects eP BLOCK_LEVER_CLICK +SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT +SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER +SoundEffects eS ENTITY_LINGERING_POTION_THROW +SoundEffects eT ENTITY_LLAMA_AMBIENT +SoundEffects eU ENTITY_LLAMA_ANGRY +SoundEffects eV ENTITY_LLAMA_CHEST +SoundEffects eW ENTITY_LLAMA_DEATH +SoundEffects eX ENTITY_LLAMA_EAT +SoundEffects eY ENTITY_LLAMA_HURT +SoundEffects eZ ENTITY_LLAMA_SPIT +SoundEffects ea ENTITY_HOSTILE_HURT +SoundEffects eb ENTITY_HOSTILE_SMALL_FALL +SoundEffects ec ENTITY_HOSTILE_SPLASH +SoundEffects ed ENTITY_HOSTILE_SWIM +SoundEffects ee ENTITY_HUSK_AMBIENT +SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE +SoundEffects eg ENTITY_HUSK_DEATH +SoundEffects eh ENTITY_HUSK_HURT +SoundEffects ei ENTITY_HUSK_STEP +SoundEffects ej ENTITY_ILLUSIONER_AMBIENT +SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL +SoundEffects el ENTITY_ILLUSIONER_DEATH +SoundEffects em ENTITY_ILLUSIONER_HURT +SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE +SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS +SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR +SoundEffects eq BLOCK_IRON_DOOR_CLOSE +SoundEffects er BLOCK_IRON_DOOR_OPEN +SoundEffects es ENTITY_IRON_GOLEM_ATTACK +SoundEffects et ENTITY_IRON_GOLEM_DEATH +SoundEffects eu ENTITY_IRON_GOLEM_HURT +SoundEffects ev ENTITY_IRON_GOLEM_STEP +SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE +SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN +SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM +SoundEffects ez ENTITY_ITEM_FRAME_BREAK +SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE +SoundEffects fA MUSIC_NETHER +SoundEffects fB MUSIC_UNDER_WATER +SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM +SoundEffects fD BLOCK_NOTE_BLOCK_BASS +SoundEffects fE BLOCK_NOTE_BLOCK_BELL +SoundEffects fF BLOCK_NOTE_BLOCK_CHIME +SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE +SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR +SoundEffects fI BLOCK_NOTE_BLOCK_HARP +SoundEffects fJ BLOCK_NOTE_BLOCK_HAT +SoundEffects fK BLOCK_NOTE_BLOCK_PLING +SoundEffects fL BLOCK_NOTE_BLOCK_SNARE +SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE +SoundEffects fN ENTITY_PAINTING_BREAK +SoundEffects fO ENTITY_PAINTING_PLACE +SoundEffects fP ENTITY_PARROT_AMBIENT +SoundEffects fQ ENTITY_PARROT_DEATH +SoundEffects fR ENTITY_PARROT_EAT +SoundEffects fS ENTITY_PARROT_FLY +SoundEffects fT ENTITY_PARROT_HURT +SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE +SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER +SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED +SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN +SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON +SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN +SoundEffects fa ENTITY_LLAMA_STEP +SoundEffects fb ENTITY_LLAMA_SWAG +SoundEffects fc ENTITY_MAGMA_CUBE_DEATH +SoundEffects fd ENTITY_MAGMA_CUBE_HURT +SoundEffects fe ENTITY_MAGMA_CUBE_JUMP +SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH +SoundEffects fg BLOCK_METAL_BREAK +SoundEffects fh BLOCK_METAL_FALL +SoundEffects fi BLOCK_METAL_HIT +SoundEffects fj BLOCK_METAL_PLACE +SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF +SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON +SoundEffects fm BLOCK_METAL_STEP +SoundEffects fn ENTITY_MINECART_INSIDE +SoundEffects fo ENTITY_MINECART_RIDING +SoundEffects fp ENTITY_MOOSHROOM_SHEAR +SoundEffects fq ENTITY_MULE_AMBIENT +SoundEffects fr ENTITY_MULE_CHEST +SoundEffects fs ENTITY_MULE_DEATH +SoundEffects ft ENTITY_MULE_HURT +SoundEffects fu MUSIC_CREATIVE +SoundEffects fv MUSIC_CREDITS +SoundEffects fw MUSIC_DRAGON +SoundEffects fx MUSIC_END +SoundEffects fy MUSIC_GAME +SoundEffects fz MUSIC_MENU +SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE +SoundEffects gA ENTITY_PHANTOM_DEATH +SoundEffects gB ENTITY_PHANTOM_FLAP +SoundEffects gC ENTITY_PHANTOM_HURT +SoundEffects gD ENTITY_PHANTOM_SWOOP +SoundEffects gE ENTITY_PIG_AMBIENT +SoundEffects gF ENTITY_PIG_DEATH +SoundEffects gG ENTITY_PIG_HURT +SoundEffects gH ENTITY_PIG_SADDLE +SoundEffects gI ENTITY_PIG_STEP +SoundEffects gJ BLOCK_PISTON_CONTRACT +SoundEffects gK BLOCK_PISTON_EXTEND +SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT +SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK +SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE +SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG +SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP +SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK +SoundEffects gR ENTITY_PLAYER_BIG_FALL +SoundEffects gS ENTITY_PLAYER_BREATH +SoundEffects gT ENTITY_PLAYER_BURP +SoundEffects gU ENTITY_PLAYER_DEATH +SoundEffects gV ENTITY_PLAYER_HURT +SoundEffects gW ENTITY_PLAYER_HURT_DROWN +SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE +SoundEffects gY ENTITY_PLAYER_LEVELUP +SoundEffects gZ ENTITY_PLAYER_SMALL_FALL +SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE +SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER +SoundEffects gc ENTITY_PARROT_IMITATE_GHAST +SoundEffects gd ENTITY_PARROT_IMITATE_HUSK +SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER +SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE +SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM +SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR +SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER +SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH +SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON +SoundEffects gl ENTITY_PARROT_IMITATE_SLIME +SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER +SoundEffects gn ENTITY_PARROT_IMITATE_STRAY +SoundEffects go ENTITY_PARROT_IMITATE_VEX +SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR +SoundEffects gq ENTITY_PARROT_IMITATE_WITCH +SoundEffects gr ENTITY_PARROT_IMITATE_WITHER +SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON +SoundEffects gt ENTITY_PARROT_IMITATE_WOLF +SoundEffects gu ENTITY_PARROT_IMITATE_ZOMBIE +SoundEffects gv ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN +SoundEffects gw ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER +SoundEffects gx ENTITY_PARROT_STEP +SoundEffects gy ENTITY_PHANTOM_AMBIENT +SoundEffects gz ENTITY_PHANTOM_BITE +SoundEffects h BLOCK_ANVIL_BREAK +SoundEffects hA MUSIC_DISC_13 +SoundEffects hB MUSIC_DISC_BLOCKS +SoundEffects hC MUSIC_DISC_CAT +SoundEffects hD MUSIC_DISC_CHIRP +SoundEffects hE MUSIC_DISC_FAR +SoundEffects hF MUSIC_DISC_MALL +SoundEffects hG MUSIC_DISC_MELLOHI +SoundEffects hH MUSIC_DISC_STAL +SoundEffects hI MUSIC_DISC_STRAD +SoundEffects hJ MUSIC_DISC_WAIT +SoundEffects hK MUSIC_DISC_WARD +SoundEffects hL BLOCK_REDSTONE_TORCH_BURNOUT +SoundEffects hM ENTITY_SALMON_AMBIENT +SoundEffects hN ENTITY_SALMON_DEATH +SoundEffects hO ENTITY_SALMON_FLOP +SoundEffects hP ENTITY_SALMON_HURT +SoundEffects hQ BLOCK_SAND_BREAK +SoundEffects hR BLOCK_SAND_FALL +SoundEffects hS BLOCK_SAND_HIT +SoundEffects hT BLOCK_SAND_PLACE +SoundEffects hU BLOCK_SAND_STEP +SoundEffects hV ENTITY_SHEEP_AMBIENT +SoundEffects hW ENTITY_SHEEP_DEATH +SoundEffects hX ENTITY_SHEEP_HURT +SoundEffects hY ENTITY_SHEEP_SHEAR +SoundEffects hZ ENTITY_SHEEP_STEP +SoundEffects ha ENTITY_PLAYER_SPLASH +SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED +SoundEffects hc ENTITY_PLAYER_SWIM +SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT +SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY +SoundEffects hf ENTITY_POLAR_BEAR_DEATH +SoundEffects hg ENTITY_POLAR_BEAR_HURT +SoundEffects hh ENTITY_POLAR_BEAR_STEP +SoundEffects hi ENTITY_POLAR_BEAR_WARNING +SoundEffects hj BLOCK_PORTAL_AMBIENT +SoundEffects hk BLOCK_PORTAL_TRAVEL +SoundEffects hl BLOCK_PORTAL_TRIGGER +SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT +SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT +SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP +SoundEffects hp ENTITY_PUFFER_FISH_DEATH +SoundEffects hq ENTITY_PUFFER_FISH_FLOP +SoundEffects hr ENTITY_PUFFER_FISH_HURT +SoundEffects hs ENTITY_PUFFER_FISH_STING +SoundEffects ht BLOCK_PUMPKIN_CARVE +SoundEffects hu ENTITY_RABBIT_AMBIENT +SoundEffects hv ENTITY_RABBIT_ATTACK +SoundEffects hw ENTITY_RABBIT_DEATH +SoundEffects hx ENTITY_RABBIT_HURT +SoundEffects hy ENTITY_RABBIT_JUMP +SoundEffects hz MUSIC_DISC_11 +SoundEffects i BLOCK_ANVIL_DESTROY +SoundEffects iA ENTITY_SKELETON_HORSE_GALLOP_WATER +SoundEffects iB ENTITY_SKELETON_HORSE_JUMP_WATER +SoundEffects iC ENTITY_SKELETON_HORSE_STEP_WATER +SoundEffects iD ENTITY_SKELETON_HURT +SoundEffects iE ENTITY_SKELETON_SHOOT +SoundEffects iF ENTITY_SKELETON_STEP +SoundEffects iG ENTITY_SLIME_ATTACK +SoundEffects iH ENTITY_SLIME_DEATH +SoundEffects iI ENTITY_SLIME_HURT +SoundEffects iJ ENTITY_SLIME_JUMP +SoundEffects iK ENTITY_SLIME_SQUISH +SoundEffects iL BLOCK_SLIME_BLOCK_BREAK +SoundEffects iM BLOCK_SLIME_BLOCK_FALL +SoundEffects iN BLOCK_SLIME_BLOCK_HIT +SoundEffects iO BLOCK_SLIME_BLOCK_PLACE +SoundEffects iP BLOCK_SLIME_BLOCK_STEP +SoundEffects iQ ENTITY_MAGMA_CUBE_DEATH_SMALL +SoundEffects iR ENTITY_MAGMA_CUBE_HURT_SMALL +SoundEffects iS ENTITY_MAGMA_CUBE_SQUISH_SMALL +SoundEffects iT ENTITY_SLIME_DEATH_SMALL +SoundEffects iU ENTITY_SLIME_HURT_SMALL +SoundEffects iV ENTITY_SLIME_JUMP_SMALL +SoundEffects iW ENTITY_SLIME_SQUISH_SMALL +SoundEffects iX ENTITY_SNOWBALL_THROW +SoundEffects iY BLOCK_SNOW_BREAK +SoundEffects iZ BLOCK_SNOW_FALL +SoundEffects ia ITEM_SHIELD_BLOCK +SoundEffects ib ITEM_SHIELD_BREAK +SoundEffects ic ITEM_SHOVEL_FLATTEN +SoundEffects id ENTITY_SHULKER_AMBIENT +SoundEffects ie BLOCK_SHULKER_BOX_CLOSE +SoundEffects if BLOCK_SHULKER_BOX_OPEN +SoundEffects ig ENTITY_SHULKER_BULLET_HIT +SoundEffects ih ENTITY_SHULKER_BULLET_HURT +SoundEffects ii ENTITY_SHULKER_CLOSE +SoundEffects ij ENTITY_SHULKER_DEATH +SoundEffects ik ENTITY_SHULKER_HURT +SoundEffects il ENTITY_SHULKER_HURT_CLOSED +SoundEffects im ENTITY_SHULKER_OPEN +SoundEffects in ENTITY_SHULKER_SHOOT +SoundEffects io ENTITY_SHULKER_TELEPORT +SoundEffects ip ENTITY_SILVERFISH_AMBIENT +SoundEffects iq ENTITY_SILVERFISH_DEATH +SoundEffects ir ENTITY_SILVERFISH_HURT +SoundEffects is ENTITY_SILVERFISH_STEP +SoundEffects it ENTITY_SKELETON_AMBIENT +SoundEffects iu ENTITY_SKELETON_DEATH +SoundEffects iv ENTITY_SKELETON_HORSE_AMBIENT +SoundEffects iw ENTITY_SKELETON_HORSE_DEATH +SoundEffects ix ENTITY_SKELETON_HORSE_HURT +SoundEffects iy ENTITY_SKELETON_HORSE_SWIM +SoundEffects iz ENTITY_SKELETON_HORSE_AMBIENT_WATER +SoundEffects j BLOCK_ANVIL_FALL +SoundEffects jA ENTITY_STRAY_AMBIENT +SoundEffects jB ENTITY_STRAY_DEATH +SoundEffects jC ENTITY_STRAY_HURT +SoundEffects jD ENTITY_STRAY_STEP +SoundEffects jE ENCHANT_THORNS_HIT +SoundEffects jF ENTITY_TNT_PRIMED +SoundEffects jG ITEM_TOTEM_USE +SoundEffects jH ITEM_TRIDENT_HIT +SoundEffects jI ITEM_TRIDENT_HIT_GROUND +SoundEffects jJ ITEM_TRIDENT_RETURN +SoundEffects jK ITEM_TRIDENT_RIPTIDE_1 +SoundEffects jL ITEM_TRIDENT_RIPTIDE_2 +SoundEffects jM ITEM_TRIDENT_RIPTIDE_3 +SoundEffects jN ITEM_TRIDENT_THROW +SoundEffects jO ITEM_TRIDENT_THUNDER +SoundEffects jP BLOCK_TRIPWIRE_ATTACH +SoundEffects jQ BLOCK_TRIPWIRE_CLICK_OFF +SoundEffects jR BLOCK_TRIPWIRE_CLICK_ON +SoundEffects jS BLOCK_TRIPWIRE_DETACH +SoundEffects jT ENTITY_TROPICAL_FISH_AMBIENT +SoundEffects jU ENTITY_TROPICAL_FISH_DEATH +SoundEffects jV ENTITY_TROPICAL_FISH_FLOP +SoundEffects jW ENTITY_TROPICAL_FISH_HURT +SoundEffects jX ENTITY_TURTLE_AMBIENT_LAND +SoundEffects jY ENTITY_TURTLE_DEATH +SoundEffects jZ ENTITY_TURTLE_DEATH_BABY +SoundEffects ja ENTITY_SNOW_GOLEM_AMBIENT +SoundEffects jb ENTITY_SNOW_GOLEM_DEATH +SoundEffects jc ENTITY_SNOW_GOLEM_HURT +SoundEffects jd ENTITY_SNOW_GOLEM_SHOOT +SoundEffects je BLOCK_SNOW_HIT +SoundEffects jf BLOCK_SNOW_PLACE +SoundEffects jg BLOCK_SNOW_STEP +SoundEffects jh ENTITY_SPIDER_AMBIENT +SoundEffects ji ENTITY_SPIDER_DEATH +SoundEffects jj ENTITY_SPIDER_HURT +SoundEffects jk ENTITY_SPIDER_STEP +SoundEffects jl ENTITY_SPLASH_POTION_BREAK +SoundEffects jm ENTITY_SPLASH_POTION_THROW +SoundEffects jn ENTITY_SQUID_AMBIENT +SoundEffects jo ENTITY_SQUID_DEATH +SoundEffects jp ENTITY_SQUID_HURT +SoundEffects jq ENTITY_SQUID_SQUIRT +SoundEffects jr BLOCK_STONE_BREAK +SoundEffects js BLOCK_STONE_BUTTON_CLICK_OFF +SoundEffects jt BLOCK_STONE_BUTTON_CLICK_ON +SoundEffects ju BLOCK_STONE_FALL +SoundEffects jv BLOCK_STONE_HIT +SoundEffects jw BLOCK_STONE_PLACE +SoundEffects jx BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF +SoundEffects jy BLOCK_STONE_PRESSURE_PLATE_CLICK_ON +SoundEffects jz BLOCK_STONE_STEP +SoundEffects k BLOCK_ANVIL_HIT +SoundEffects kA BLOCK_LILY_PAD_PLACE +SoundEffects kB BLOCK_WATER_AMBIENT +SoundEffects kC WEATHER_RAIN +SoundEffects kD WEATHER_RAIN_ABOVE +SoundEffects kE ENTITY_WITCH_AMBIENT +SoundEffects kF ENTITY_WITCH_DEATH +SoundEffects kG ENTITY_WITCH_DRINK +SoundEffects kH ENTITY_WITCH_HURT +SoundEffects kI ENTITY_WITCH_THROW +SoundEffects kJ ENTITY_WITHER_AMBIENT +SoundEffects kK ENTITY_WITHER_BREAK_BLOCK +SoundEffects kL ENTITY_WITHER_DEATH +SoundEffects kM ENTITY_WITHER_HURT +SoundEffects kN ENTITY_WITHER_SHOOT +SoundEffects kO ENTITY_WITHER_SKELETON_AMBIENT +SoundEffects kP ENTITY_WITHER_SKELETON_DEATH +SoundEffects kQ ENTITY_WITHER_SKELETON_HURT +SoundEffects kR ENTITY_WITHER_SKELETON_STEP +SoundEffects kS ENTITY_WITHER_SPAWN +SoundEffects kT ENTITY_WOLF_AMBIENT +SoundEffects kU ENTITY_WOLF_DEATH +SoundEffects kV ENTITY_WOLF_GROWL +SoundEffects kW ENTITY_WOLF_HOWL +SoundEffects kX ENTITY_WOLF_HURT +SoundEffects kY ENTITY_WOLF_PANT +SoundEffects kZ ENTITY_WOLF_SHAKE +SoundEffects ka ENTITY_TURTLE_EGG_BREAK +SoundEffects kb ENTITY_TURTLE_EGG_CRACK +SoundEffects kc ENTITY_TURTLE_EGG_HATCH +SoundEffects kd ENTITY_TURTLE_HURT +SoundEffects ke ENTITY_TURTLE_HURT_BABY +SoundEffects kf ENTITY_TURTLE_LAY_EGG +SoundEffects kg ENTITY_TURTLE_SHAMBLE +SoundEffects kh ENTITY_TURTLE_SHAMBLE_BABY +SoundEffects ki ENTITY_TURTLE_SWIM +SoundEffects kj UI_BUTTON_CLICK +SoundEffects kk UI_TOAST_CHALLENGE_COMPLETE +SoundEffects kl UI_TOAST_IN +SoundEffects km UI_TOAST_OUT +SoundEffects kn ENTITY_VEX_AMBIENT +SoundEffects ko ENTITY_VEX_CHARGE +SoundEffects kp ENTITY_VEX_DEATH +SoundEffects kq ENTITY_VEX_HURT +SoundEffects kr ENTITY_VILLAGER_AMBIENT +SoundEffects ks ENTITY_VILLAGER_DEATH +SoundEffects kt ENTITY_VILLAGER_HURT +SoundEffects ku ENTITY_VILLAGER_NO +SoundEffects kv ENTITY_VILLAGER_TRADE +SoundEffects kw ENTITY_VILLAGER_YES +SoundEffects kx ENTITY_VINDICATOR_AMBIENT +SoundEffects ky ENTITY_VINDICATOR_DEATH +SoundEffects kz ENTITY_VINDICATOR_HURT +SoundEffects l BLOCK_ANVIL_LAND +SoundEffects lA ENTITY_ZOMBIE_INFECT +SoundEffects lB ENTITY_ZOMBIE_PIGMAN_AMBIENT +SoundEffects lC ENTITY_ZOMBIE_PIGMAN_ANGRY +SoundEffects lD ENTITY_ZOMBIE_PIGMAN_DEATH +SoundEffects lE ENTITY_ZOMBIE_PIGMAN_HURT +SoundEffects lF ENTITY_ZOMBIE_STEP +SoundEffects lG ENTITY_ZOMBIE_VILLAGER_AMBIENT +SoundEffects lH ENTITY_ZOMBIE_VILLAGER_CONVERTED +SoundEffects lI ENTITY_ZOMBIE_VILLAGER_CURE +SoundEffects lJ ENTITY_ZOMBIE_VILLAGER_DEATH +SoundEffects lK ENTITY_ZOMBIE_VILLAGER_HURT +SoundEffects lL ENTITY_ZOMBIE_VILLAGER_STEP +SoundEffects la ENTITY_WOLF_STEP +SoundEffects lb ENTITY_WOLF_WHINE +SoundEffects lc BLOCK_WOODEN_DOOR_CLOSE +SoundEffects ld BLOCK_WOODEN_DOOR_OPEN +SoundEffects le BLOCK_WOODEN_TRAPDOOR_CLOSE +SoundEffects lf BLOCK_WOODEN_TRAPDOOR_OPEN +SoundEffects lg BLOCK_WOOD_BREAK +SoundEffects lh BLOCK_WOODEN_BUTTON_CLICK_OFF +SoundEffects li BLOCK_WOODEN_BUTTON_CLICK_ON +SoundEffects lj BLOCK_WOOD_FALL +SoundEffects lk BLOCK_WOOD_HIT +SoundEffects ll BLOCK_WOOD_PLACE +SoundEffects lm BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF +SoundEffects ln BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON +SoundEffects lo BLOCK_WOOD_STEP +SoundEffects lp ENTITY_ZOMBIE_AMBIENT +SoundEffects lq ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR +SoundEffects lr ENTITY_ZOMBIE_ATTACK_IRON_DOOR +SoundEffects ls ENTITY_ZOMBIE_BREAK_WOODEN_DOOR +SoundEffects lt ENTITY_ZOMBIE_CONVERTED_TO_DROWNED +SoundEffects lu ENTITY_ZOMBIE_DEATH +SoundEffects lv ENTITY_ZOMBIE_DESTROY_EGG +SoundEffects lw ENTITY_ZOMBIE_HORSE_AMBIENT +SoundEffects lx ENTITY_ZOMBIE_HORSE_DEATH +SoundEffects ly ENTITY_ZOMBIE_HORSE_HURT +SoundEffects lz ENTITY_ZOMBIE_HURT +SoundEffects m BLOCK_ANVIL_PLACE +SoundEffects n BLOCK_ANVIL_STEP +SoundEffects o BLOCK_ANVIL_USE +SoundEffects p ITEM_ARMOR_EQUIP_CHAIN +SoundEffects q ITEM_ARMOR_EQUIP_DIAMOND +SoundEffects r ITEM_ARMOR_EQUIP_ELYTRA +SoundEffects s ITEM_ARMOR_EQUIP_GENERIC +SoundEffects t ITEM_ARMOR_EQUIP_GOLD +SoundEffects u ITEM_ARMOR_EQUIP_IRON +SoundEffects v ITEM_ARMOR_EQUIP_LEATHER +SoundEffects w ITEM_ARMOR_EQUIP_TURTLE +SoundEffects x ENTITY_ARMOR_STAND_BREAK +SoundEffects y ENTITY_ARMOR_STAND_FALL +SoundEffects z ENTITY_ARMOR_STAND_HIT +SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition +StatisticList A AVIATE_ONE_CM +StatisticList B SWIM_ONE_CM +StatisticList C JUMP +StatisticList D DROP +StatisticList E DAMAGE_DEALT +StatisticList F DAMAGE_DEALT_ABSORBED +StatisticList G DAMAGE_DEALT_RESISTED +StatisticList H DAMAGE_TAKEN +StatisticList I DAMAGE_BLOCKED_BY_SHIELD +StatisticList J DAMAGE_ABSORBED +StatisticList K DAMAGE_RESISTED +StatisticList L DEATHS +StatisticList M MOB_KILLS +StatisticList N ANIMALS_BRED +StatisticList O PLAYER_KILLS +StatisticList P FISH_CAUGHT +StatisticList Q TALKED_TO_VILLAGER +StatisticList R TRADED_WITH_VILLAGER +StatisticList S EAT_CAKE_SLICE +StatisticList T FILL_CAULDRON +StatisticList U USE_CAULDRON +StatisticList V CLEAN_ARMOR +StatisticList W CLEAN_BANNER +StatisticList X CLEAN_SHULKER_BOX +StatisticList Y INTERACT_WITH_BREWINGSTAND +StatisticList Z INTERACT_WITH_BEACON +StatisticList a BLOCK_MINED +StatisticList aa INSPECT_DROPPER +StatisticList ab INSPECT_HOPPER +StatisticList ac INSPECT_DISPENSER +StatisticList ad PLAY_NOTEBLOCK +StatisticList ae TUNE_NOTEBLOCK +StatisticList af POT_FLOWER +StatisticList ag TRIGGER_TRAPPED_CHEST +StatisticList ah OPEN_ENDERCHEST +StatisticList ai ENCHANT_ITEM +StatisticList aj PLAY_RECORD +StatisticList ak INTERACT_WITH_FURNACE +StatisticList al INTERACT_WITH_CRAFTING_TABLE +StatisticList am OPEN_CHEST +StatisticList an SLEEP_IN_BED +StatisticList ao OPEN_SHULKER_BOX +StatisticList b ITEM_CRAFTED +StatisticList c ITEM_USED +StatisticList d ITEM_BROKEN +StatisticList e ITEM_PICKED_UP +StatisticList f ITEM_DROPPED +StatisticList g ENTITY_KILLED +StatisticList h ENTITY_KILLED_BY +StatisticList i CUSTOM +StatisticList j LEAVE_GAME +StatisticList k PLAY_ONE_MINUTE +StatisticList l TIME_SINCE_DEATH +StatisticList m TIME_SINCE_REST +StatisticList n SNEAK_TIME +StatisticList o WALK_ONE_CM +StatisticList p CROUCH_ONE_CM +StatisticList q SPRINT_ONE_CM +StatisticList r WALK_ON_WATER_ONE_CM +StatisticList s FALL_ONE_CM +StatisticList t CLIMB_ONE_CM +StatisticList u FLY_ONE_CM +StatisticList v WALK_UNDER_WATER_ONE_CM +StatisticList w MINECART_ONE_CM +StatisticList x BOAT_ONE_CM +StatisticList y PIG_ONE_CM +StatisticList z HORSE_ONE_CM +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +StructureGenerator a (LWorld;LChunkGenerator;LBlockPosition;IZ)LBlockPosition; getNearestGeneratedFeature +SystemUtils$IdentityHashingStrategy a INSTANCE +SystemUtils$OS a LINUX +SystemUtils$OS b SOLARIS +SystemUtils$OS c WINDOWS +SystemUtils$OS d OSX +SystemUtils$OS e UNKNOWN +Tag a (Ljava/lang/Object;)Z isTagged +TagsBlock A LEAVES +TagsBlock B TRAPDOORS +TagsBlock C FLOWER_POTS +TagsBlock D ENDERMAN_HOLDABLE +TagsBlock E ICE +TagsBlock F VALID_SPAWN +TagsBlock G IMPERMEABLE +TagsBlock H UNDERWATER_BONEMEALS +TagsBlock I CORAL_BLOCKS +TagsBlock J WALL_CORALS +TagsBlock K CORAL_PLANTS +TagsBlock L CORALS +TagsBlock a WOOL +TagsBlock b PLANKS +TagsBlock c STONE_BRICKS +TagsBlock d WOODEN_BUTTONS +TagsBlock e BUTTONS +TagsBlock f CARPETS +TagsBlock g WOODEN_DOORS +TagsBlock h WOODEN_STAIRS +TagsBlock i WOODEN_SLABS +TagsBlock j WOODEN_PRESSURE_PLATES +TagsBlock k WOODEN_TRAPDOORS +TagsBlock l DOORS +TagsBlock m SAPLINGS +TagsBlock n LOGS +TagsBlock o DARK_OAK_LOGS +TagsBlock p OAK_LOGS +TagsBlock q BIRCH_LOGS +TagsBlock r ACACIA_LOGS +TagsBlock s JUNGLE_LOGS +TagsBlock t SPRUCE_LOGS +TagsBlock u BANNERS +TagsBlock v SAND +TagsBlock w STAIRS +TagsBlock x SLABS +TagsBlock y ANVIL +TagsBlock z RAILS +TagsFluid a WATER +TagsFluid b LAVA +TagsItem A LEAVES +TagsItem B TRAPDOORS +TagsItem C BOATS +TagsItem D FISHES +TagsItem a WOOL +TagsItem b PLANKS +TagsItem c STONE_BRICKS +TagsItem d WOODEN_BUTTONS +TagsItem e BUTTONS +TagsItem f CARPETS +TagsItem g WOODEN_DOORS +TagsItem h WOODEN_STAIRS +TagsItem i WOODEN_SLABS +TagsItem j WOODEN_PRESSURE_PLATES +TagsItem k WOODEN_TRAPDOORS +TagsItem l DOORS +TagsItem m SAPLINGS +TagsItem n LOGS +TagsItem o DARK_OAK_LOGS +TagsItem p OAK_LOGS +TagsItem q BIRCH_LOGS +TagsItem r ACACIA_LOGS +TagsItem s JUNGLE_LOGS +TagsItem t SPRUCE_LOGS +TagsItem u BANNERS +TagsItem v SAND +TagsItem w STAIRS +TagsItem x SLABS +TagsItem y ANVIL +TagsItem z RAILS +TextureType a SOLID +TextureType b CUTOUT_MIPPED +TextureType c CUTOUT +TextureType d TRANSLUCENT +TickListPriority a EXTREMELY_HIGH +TickListPriority b VERY_HIGH +TickListPriority c HIGH +TickListPriority d NORMAL +TickListPriority e LOW +TickListPriority f VERY_LOW +TickListPriority g EXTREMELY_LOW +TickListServer d nextTickListHash +TickListServer e nextTickList +TileEntity A ()V invalidateBlockCache +TileEntity B ()Z isFilteredNBT +TileEntity F ()LWorld; getWorld +TileEntity Z_ ()LPacketPlayOutTileEntityData; getUpdatePacket +TileEntity a (LBlockPosition;)V setPosition +TileEntity a (LNBTTagCompound;)LNBTTagCompound; save +TileEntity a (LWorld;)V setWorld +TileEntity b (LNBTTagCompound;)V load +TileEntity c (LNBTTagCompound;)LTileEntity; create +TileEntity c_ world +TileEntity d_ position +TileEntity g ()V update +TileEntity u ()Z hasWorld +TileEntity v ()LBlockPosition; getPosition +TileEntity w ()LIBlockData; getBlock +TileEntityBanner e color +TileEntityBanner f patterns +TileEntityBeacon a (LIChatBaseComponent;)V setCustomName +TileEntityBeacon k levels +TileEntityBeacon l primaryEffect +TileEntityBeacon m secondaryEffect +TileEntityBeacon n inventorySlot +TileEntityBed a color +TileEntityBrewingStand a (LIChatBaseComponent;)V setCustomName +TileEntityBrewingStand g items +TileEntityBrewingStand h brewTime +TileEntityBrewingStand l fuelLevel +TileEntityChest j items +TileEntityCommand c ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityCommand$Type a SEQUENCE +TileEntityCommand$Type b AUTO +TileEntityCommand$Type c REDSTONE +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser e items +TileEntityDispenser l ()Ljava/lang/String; getContainerName +TileEntityEnchantTable a (LIChatBaseComponent;)V setCustomName +TileEntityEndGateway g exitPortal +TileEntityEndGateway h exactTeleport +TileEntityFurnace a (LIChatBaseComponent;)V setCustomName +TileEntityFurnace a (LItemStack;)Z isFuel +TileEntityFurnace b (LIRecipe;)Z canBurn +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LIRecipe;)V burn +TileEntityFurnace g items +TileEntityFurnace h burnTime +TileEntityFurnace i ticksForCurrentFuel +TileEntityFurnace j cookTime +TileEntityFurnace k cookTimeTotal +TileEntityFurnace r ()Z isBurning +TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper d (I)V setCooldown +TileEntityHopper e items +TileEntityJukeBox a (LItemStack;)V setRecord +TileEntityJukeBox c ()LItemStack; getRecord +TileEntityLootable a (LIChatBaseComponent;)V setCustomName +TileEntityLootable a (LMinecraftKey;J)V setLootTable +TileEntityMobSpawner c ()LMobSpawnerAbstract; getSpawner +TileEntityShulkerBox$AnimationPhase a CLOSED +TileEntityShulkerBox$AnimationPhase b OPENING +TileEntityShulkerBox$AnimationPhase c OPENED +TileEntityShulkerBox$AnimationPhase d CLOSING +TileEntitySign a lines +TileEntitySign f isEditable +TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile +TileEntitySkull c ()Lcom/mojang/authlib/GameProfile; getGameProfile +TileEntitySkull d ()Z shouldDrop +TileEntitySkull g drop +TileEntityStructure a (LBlockPropertyStructureMode;)V setUsageMode +TileEntityStructure a (LEntityLiving;)V setAuthor +TileEntityStructure a (Ljava/lang/String;)V setStructureName +TileEntityStructure a structureName +TileEntityStructure c ()Ljava/lang/String; getStructureName +TileEntityStructure e author +TileEntityStructure f metadata +TileEntityStructure g relativePosition +TileEntityStructure h size +TileEntityStructure i mirror +TileEntityStructure j rotation +TileEntityStructure k ()LBlockPropertyStructureMode; getUsageMode +TileEntityStructure k usageMode +TileEntityStructure l ignoreEntities +TileEntityStructure m powered +TileEntityStructure n showAir +TileEntityStructure o showBoundingBox +TileEntityStructure p integrity +TileEntityStructure q seed +TileEntityStructure$UpdateType a UPDATE_DATA +TileEntityStructure$UpdateType b SAVE_AREA +TileEntityStructure$UpdateType c LOAD_AREA +TileEntityStructure$UpdateType d SCAN_AREA +TileEntityTypes a FURNACE +TileEntityTypes b CHEST +TileEntityTypes c TRAPPED_CHEST +TileEntityTypes d ENDER_CHEST +TileEntityTypes e JUKEBOX +TileEntityTypes f DISPENSER +TileEntityTypes g DROPPER +TileEntityTypes h SIGN +TileEntityTypes i MOB_SPAWNER +TileEntityTypes j PISTON +TileEntityTypes k BREWING_STAND +TileEntityTypes l ENCHANTING_TABLE +TileEntityTypes m END_PORTAL +TileEntityTypes n BEACON +TileEntityTypes o SKULL +TileEntityTypes p DAYLIGHT_DETECTOR +TileEntityTypes q HOPPER +TileEntityTypes r COMPARATOR +TileEntityTypes s BANNER +TileEntityTypes t STRUCTURE_BLOCK +TileEntityTypes u END_GATEWAY +TileEntityTypes v COMMAND_BLOCK +TileEntityTypes w SHULKER_BOX +TileEntityTypes x BED +TileEntityTypes y CONDUIT +UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile +Vec3D b (DDD)LVec3D; add +Vec3D b x +Vec3D c y +Vec3D d z +Vec3D g (LVec3D;)D distanceSquared +Vector3f a x +Vector3f b ()F getX +Vector3f b y +Vector3f c ()F getY +Vector3f c z +Vector3f d ()F getZ +WeightedRandomEnchant b enchantment +WeightedRandomEnchant c level +WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +World A methodProfiler +World B isClientSide +World C allowMonsters +World D allowAnimals +World G ()LScoreboard; getScoreboard +World I worldMaps +World U ()V checkSession +World V ()J getTime +World W ()J getDayTime +World X ()LGameRules; getGameRules +World Z ()Z isRaining +World a (DDDD)Z isPlayerNearby +World a (I)LEntity; getEntity +World a (LBlockPosition;LBlock;II)V playBlockAction +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities +World a (LEntity;LDamageSource;DDDFZZ)LExplosion; createExplosion +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;LFluidCollisionOption;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;LFluidCollisionOption;ZZ)LMovingObjectPosition; rayTrace +World a (Ljava/util/function/BooleanSupplier;)V doTick +World a (ZZ)V setSpawnFlags +World aa ()I getHeight +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;LBlock;)V applyPhysics +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World c (II)LChunk; getChunkAt +World c (LBlockPosition;LBlock;)V updateAdjacentComparators +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World d (LEntity;)Z strikeLightning +World d tileEntityListUnload +World e (LEntity;)V kill +World f (LEntity;)V removeEntity +World f entityList +World g (LBlockPosition;)Z setAir +World h tileEntityList +World i tileEntityListTick +World j (LBlockPosition;)Z isValidLocation +World j players +World k_ ()V everyoneSleeping +World l (LBlockPosition;)LChunk; getChunkAtWorldCoords +World l entitiesById +World o_ ()V tickEntities +World s (LBlockPosition;)I getBlockPower +World s random +World t (LBlockPosition;)Z isBlockIndirectlyPowered +World t worldProvider +World w (LBlockPosition;)Z isRainingAt +World w chunkProvider +World x dataManager +World y worldData +World z ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World z villages +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (IIII)[LBiomeBase; getBiomes +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager b (IIII)[LBiomeBase; getBiomeBlock +WorldData A ()LNBTTagCompound; getGeneratorOptions +WorldData a ()J getSeed +WorldData a (J)V setTime +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LEnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b (J)V setDayTime +WorldData b (Z)V setStorm +WorldData e ()J getTime +WorldData e (I)V setThunderDuration +WorldData f ()J getDayTime +WorldData f (I)V setWeatherDuration +WorldData j ()Ljava/lang/String; getName +WorldData m ()Z isThundering +WorldData n ()I getThunderDuration +WorldData o ()Z hasStorm +WorldData p ()I getWeatherDuration +WorldData q ()LEnumGamemode; getGameType +WorldData r ()Z shouldGenerateMapFeatures +WorldData s ()Z isHardcore +WorldData t ()LWorldType; getType +WorldData u levelName +WorldData x ()LEnumDifficulty; getDifficulty +WorldData y ()Z isDifficultyLocked +WorldGenFeatureOceanRuin$Temperature a WARM +WorldGenFeatureOceanRuin$Temperature b COLD +WorldGenMineshaft$Type a NORMAL +WorldGenMineshaft$Type b MESA +WorldGenStage$Decoration a RAW_GENERATION +WorldGenStage$Decoration b LOCAL_MODIFICATIONS +WorldGenStage$Decoration c UNDERGROUND_STRUCTURES +WorldGenStage$Decoration d SURFACE_STRUCTURES +WorldGenStage$Decoration e UNDERGROUND_ORES +WorldGenStage$Decoration f UNDERGROUND_DECORATION +WorldGenStage$Decoration g VEGETAL_DECORATION +WorldGenStage$Decoration h TOP_LAYER_MODIFICATION +WorldGenStage$Features a AIR +WorldGenStage$Features b LIQUID +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenVillagePieces$Material a OAK +WorldGenVillagePieces$Material b SANDSTONE +WorldGenVillagePieces$Material c ACACIA +WorldGenVillagePieces$Material d SPRUCE +WorldGenerator a (LGeneratorAccess;LChunkGenerator;Ljava/util/Random;LBlockPosition;LWorldGenFeatureConfiguration;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap a centerX +WorldMap b centerZ +WorldMap c map +WorldMap d track +WorldMap e unlimitedTracking +WorldMap f scale +WorldMap g colors +WorldMap i decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage c baseDir +WorldNBTStorage d playerDir +WorldNBTStorage e sessionId +WorldProvider f ()Z isNether +WorldProvider j ()LWorldBorder; getWorldBorder +WorldProvider n ()LChunkGenerator; getChunkGenerator +WorldProvider q ()LDimensionManager; getDimensionManager +WorldServer A ()LEntityTracker; getTracker +WorldServer B ()LPlayerChunkMap; getPlayerChunkMap +WorldServer C ()LPortalTravelAgent; getTravelAgent +WorldServer F server +WorldServer G tracker +WorldServer H manager +WorldServer I entitiesByUUID +WorldServer K emptyTime +WorldServer L portalTravelAgent +WorldServer M spawnerCreature +WorldServer N nextTickListBlock +WorldServer O nextTickListFluid +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer ak ()Z getSpawnNPCs +WorldServer al ()Z getSpawnAnimals +WorldServer b savingDisabled +WorldServer c siegeManager +WorldServer j ()Z everyoneDeeplySleeping +WorldServer t ()LBlockPosition; getDimensionSpawn +WorldServer u ()V flushSave +WorldServer v ()LChunkProviderServer; getChunkProviderServer +WorldSettings a (Lcom/google/gson/JsonElement;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d LARGE_BIOMES +WorldType e ()I getVersion +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType h DEBUG_ALL_BLOCK_STATES +WorldType i NORMAL_1_1 +WorldType k name +WorldType m version +net/minecraft/server/MinecraftServer A ()[Ljava/lang/String; getPlayers +net/minecraft/server/MinecraftServer A spawnAnimals +net/minecraft/server/MinecraftServer B spawnNPCs +net/minecraft/server/MinecraftServer C ()Z isDebugging +net/minecraft/server/MinecraftServer C pvpMode +net/minecraft/server/MinecraftServer D allowFlight +net/minecraft/server/MinecraftServer E motd +net/minecraft/server/MinecraftServer I ()Ljava/lang/String; getWorld +net/minecraft/server/MinecraftServer K ()Z getSpawnMonsters +net/minecraft/server/MinecraftServer L demoMode +net/minecraft/server/MinecraftServer M ()LConvertable; getConvertable +net/minecraft/server/MinecraftServer N ()Ljava/lang/String; getResourcePack +net/minecraft/server/MinecraftServer O ()Ljava/lang/String; getResourcePackHash +net/minecraft/server/MinecraftServer P ()Z getSnooperEnabled +net/minecraft/server/MinecraftServer R ()Z getOnlineMode +net/minecraft/server/MinecraftServer T ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer U ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer W ()Z getPVP +net/minecraft/server/MinecraftServer X ()Z getAllowFlight +net/minecraft/server/MinecraftServer Y ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer Z ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer Z serverThread +net/minecraft/server/MinecraftServer a (I)V setPort +net/minecraft/server/MinecraftServer a (LDimensionManager;)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (Ljava/lang/String;)V convertWorld +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aA ()LAdvancementDataWorld; getAdvancementData +net/minecraft/server/MinecraftServer aB ()LCustomFunctionData; getFunctionData +net/minecraft/server/MinecraftServer aC ()V reload +net/minecraft/server/MinecraftServer aD ()LIReloadableResourceManager; getResourceManager +net/minecraft/server/MinecraftServer aE ()LResourcePackRepository; getResourcePackRepository +net/minecraft/server/MinecraftServer aI ()LCommandDispatcher; getCommandDispatcher +net/minecraft/server/MinecraftServer aJ ()LCommandListenerWrapper; getServerCommandListener +net/minecraft/server/MinecraftServer aK ()LCraftingManager; getCraftingManager +net/minecraft/server/MinecraftServer aL ()LTagRegistry; getTagRegistry +net/minecraft/server/MinecraftServer aM ()LScoreboardServer; getScoreboard +net/minecraft/server/MinecraftServer aN ()LLootTableRegistry; getLootTableRegistry +net/minecraft/server/MinecraftServer aO ()LGameRules; getGameRules +net/minecraft/server/MinecraftServer aS ()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer ab ()Z isStopped +net/minecraft/server/MinecraftServer ac ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer ad resourcePackRepository +net/minecraft/server/MinecraftServer ae ()LServerConnection; getServerConnection +net/minecraft/server/MinecraftServer ae resourcePackFolder +net/minecraft/server/MinecraftServer af commandDispatcher +net/minecraft/server/MinecraftServer al ()I getSpawnProtection +net/minecraft/server/MinecraftServer am ()Z getForceGamemode +net/minecraft/server/MinecraftServer ao ()I getIdleTimeout +net/minecraft/server/MinecraftServer ao forceUpgrade +net/minecraft/server/MinecraftServer aq ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer ar ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer as ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer b (Z)V setForceUpgrade +net/minecraft/server/MinecraftServer b methodProfiler +net/minecraft/server/MinecraftServer c (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d ()Z init +net/minecraft/server/MinecraftServer d (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer e (Z)V setOnlineMode +net/minecraft/server/MinecraftServer f ()Z getGenerateStructures +net/minecraft/server/MinecraftServer g ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer g (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g LOGGER +net/minecraft/server/MinecraftServer h ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer h (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h convertable +net/minecraft/server/MinecraftServer h_ ()V stop +net/minecraft/server/MinecraftServer i ()Z isHardcore +net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer i (Z)V setPVP +net/minecraft/server/MinecraftServer j (Z)V setAllowFlight +net/minecraft/server/MinecraftServer j universe +net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer k (Z)V setForceGamemode +net/minecraft/server/MinecraftServer n ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer o ()Z isRunning +net/minecraft/server/MinecraftServer o dataConverterManager +net/minecraft/server/MinecraftServer p ()V safeShutdown +net/minecraft/server/MinecraftServer p serverIp +net/minecraft/server/MinecraftServer r worldServer +net/minecraft/server/MinecraftServer t isRunning +net/minecraft/server/MinecraftServer u ()Z getAllowNether +net/minecraft/server/MinecraftServer u isStopped +net/minecraft/server/MinecraftServer v ticks +net/minecraft/server/MinecraftServer w ()Ljava/lang/Iterable; getWorlds +net/minecraft/server/MinecraftServer x ()Ljava/lang/String; getVersion +net/minecraft/server/MinecraftServer y onlineMode diff --git a/mappings/bukkit-1.13.1.at b/mappings/bukkit-1.13.1.at new file mode 100644 index 0000000..ea0c270 --- /dev/null +++ b/mappings/bukkit-1.13.1.at @@ -0,0 +1,247 @@ +# (c) 2018 SpigotMC Pty. Ltd. + +public net/minecraft/server/RecipeItemStack$Provider +public net/minecraft/server/RecipeItemStack$StackProvider + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V + +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityPufferFish/setSize(FF)V +public net/minecraft/server/EntityZombie/setSize(FF)V + +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityGuardianElder/initAttributes()V + +public net/minecraft/server/AdvancementDataPlayer/data +public net/minecraft/server/AdvancementDataWorld/DESERIALIZER +public net/minecraft/server/AdvancementDataWorld/REGISTRY +public net/minecraft/server/Advancements/advancements +public net/minecraft/server/AttributeRanged/maximum +public net/minecraft/server/Block/strength +public net/minecraft/server/BlockDispenser/REGISTRY +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockRedstoneWire/getPower(ILnet/minecraft/server/IBlockData;)I +public net/minecraft/server/BlockShulkerBox/color +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkSection/GLOBAL_PALETTE +public net/minecraft/server/CommandListenerWrapper/base +public net/minecraft/server/ContainerAnvil/renameText +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/DataConverterMaterialId/ID_MAPPING +public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/DimensionManager/(ILjava/lang/String;Ljava/lang/String;Ljava/util/function/Supplier;)V +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityArrow/tileX +public net/minecraft/server/EntityArrow/tileY +public net/minecraft/server/EntityArrow/tileZ +public net/minecraft/server/EntityCreeper/explosionRadius +public net/minecraft/server/EntityCreeper/maxFuseTicks +public net/minecraft/server/EntityEnderSignal/despawnTimer +public net/minecraft/server/EntityEnderSignal/shouldDropItem +public net/minecraft/server/EntityEnderSignal/targetX +public net/minecraft/server/EntityEnderSignal/targetY +public net/minecraft/server/EntityEnderSignal/targetZ +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFish/isFromBucket()Z +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHorseAbstract/loadChest()V +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/lootTableKey +public net/minecraft/server/EntityInsentient/lootTableSeed +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityLlama/setStrength(I)V +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityMinecartContainer/lootTableSeed +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/locale +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterId +public net/minecraft/server/EntityShulker/COLOR +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTippedArrow/setColor(I)V +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/careerId +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/populateTrades()V +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityVillager/trades +public net/minecraft/server/EnumChatFormat/character +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryCrafting/container +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/ItemBlockWallable/wallBlock +public net/minecraft/server/ItemBucket/fluidType +public net/minecraft/server/ItemCooldown$Info +public net/minecraft/server/ItemCooldown$Info/endTick +public net/minecraft/server/ItemCooldown/cooldowns +public net/minecraft/server/ItemCooldown/currentTick +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MinecraftServer/convertWorld(Ljava/lang/String;)V +public net/minecraft/server/MinecraftServer/dataConverterManager +public net/minecraft/server/MinecraftServer/worldServer +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities +public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange +public net/minecraft/server/MobSpawnerAbstract/spawnCount +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/MobSpawnerAbstract/spawnRange +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInCustomPayload/data +public net/minecraft/server/PacketPlayInCustomPayload/tag +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutPlayerListHeaderFooter/footer +public net/minecraft/server/PacketPlayOutPlayerListHeaderFooter/header +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipeItemStack$StackProvider/(Lnet/minecraft/server/ItemStack;)V +public net/minecraft/server/RecipeItemStack/(Ljava/util/stream/Stream;)V +public net/minecraft/server/RecipeItemStack/buildChoices()V +public net/minecraft/server/RecipeItemStack/choices +public net/minecraft/server/ScoreboardObjective/displayName +public net/minecraft/server/Slot/index +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityBed/color +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/drop +public net/minecraft/server/TileEntityStructure/author +public net/minecraft/server/TileEntityStructure/ignoreEntities +public net/minecraft/server/TileEntityStructure/integrity +public net/minecraft/server/TileEntityStructure/metadata +public net/minecraft/server/TileEntityStructure/mirror +public net/minecraft/server/TileEntityStructure/relativePosition +public net/minecraft/server/TileEntityStructure/rotation +public net/minecraft/server/TileEntityStructure/seed +public net/minecraft/server/TileEntityStructure/showAir +public net/minecraft/server/TileEntityStructure/showBoundingBox +public net/minecraft/server/TileEntityStructure/size +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/commandDispatcher +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +private+synchronized net/minecraft/server/RegionFile/getOffset(II)I +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker + +public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/start +public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/remaining diff --git a/mappings/bukkit-1.13.at b/mappings/bukkit-1.13.at deleted file mode 100644 index 884193b..0000000 --- a/mappings/bukkit-1.13.at +++ /dev/null @@ -1,241 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. - -public net/minecraft/server/RecipeItemStack$Provider -public net/minecraft/server/RecipeItemStack$StackProvider - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V - -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityArmorStand/setSize(FF)V -public net/minecraft/server/EntityPufferFish/setSize(FF)V -public net/minecraft/server/EntityZombie/setSize(FF)V - -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityGuardianElder/initAttributes()V - -public net/minecraft/server/AdvancementDataPlayer/data -public net/minecraft/server/AdvancementDataWorld/DESERIALIZER -public net/minecraft/server/AdvancementDataWorld/REGISTRY -public net/minecraft/server/Advancements/advancements -public net/minecraft/server/AttributeRanged/maximum -public net/minecraft/server/BlockDispenser/REGISTRY -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/IBlockAccess;Lnet/minecraft/server/BlockPosition;I)I -public net/minecraft/server/BlockShulkerBox/color -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/generateChunk(II)Ljava/util/concurrent/CompletableFuture; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V -public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkSection/GLOBAL_PALETTE -public net/minecraft/server/CommandListenerWrapper/base -public net/minecraft/server/ContainerAnvil/renameText -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/DataConverterMaterialId/ID_MAPPING -public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/getMaxFireTicks()I -public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/inGround -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityArrow/tileX -public net/minecraft/server/EntityArrow/tileY -public net/minecraft/server/EntityArrow/tileZ -public net/minecraft/server/EntityCreeper/explosionRadius -public net/minecraft/server/EntityCreeper/maxFuseTicks -public net/minecraft/server/EntityEnderSignal/despawnTimer -public net/minecraft/server/EntityEnderSignal/shouldDropItem -public net/minecraft/server/EntityEnderSignal/targetX -public net/minecraft/server/EntityEnderSignal/targetY -public net/minecraft/server/EntityEnderSignal/targetZ -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityFishingHook/owner -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength -public net/minecraft/server/EntityHorseAbstract/inventoryChest -public net/minecraft/server/EntityHorseAbstract/loadChest()V -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/getMaxFireTicks()I -public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityLlama/setStrength(I)V -public net/minecraft/server/EntityMinecartCommandBlock/COMMAND -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/locale -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterId -public net/minecraft/server/EntityShulker/COLOR -public net/minecraft/server/EntitySlime/setSize(IZ)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTippedArrow/setColor(I)V -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/careerId -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/populateTrades()V -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityVillager/trades -public net/minecraft/server/EnumChatFormat/character -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryCrafting/container -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/ItemBlockWallable/wallBlock -public net/minecraft/server/ItemCooldown$Info -public net/minecraft/server/ItemCooldown$Info/endTick -public net/minecraft/server/ItemCooldown/cooldowns -public net/minecraft/server/ItemCooldown/currentTick -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MinecraftServer/convertWorld(Ljava/lang/String;)V -public net/minecraft/server/MinecraftServer/dataConverterManager -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; -public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities -public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay -public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay -public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange -public net/minecraft/server/MobSpawnerAbstract/spawnCount -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/MobSpawnerAbstract/spawnRange -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInCustomPayload/data -public net/minecraft/server/PacketPlayInCustomPayload/tag -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipeItemStack$StackProvider/(Lnet/minecraft/server/ItemStack;)V -public net/minecraft/server/RecipeItemStack/(Ljava/util/stream/Stream;)V -public net/minecraft/server/RecipeItemStack/buildChoices()V -public net/minecraft/server/RecipeItemStack/choices -public net/minecraft/server/ScoreboardObjective/displayName -public net/minecraft/server/Slot/index -public net/minecraft/server/StatisticList/REGISTRY_CUSTOM -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityBeacon/levels -public net/minecraft/server/TileEntityBeacon/primaryEffect -public net/minecraft/server/TileEntityBeacon/secondaryEffect -public net/minecraft/server/TileEntityBed/color -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/drop -public net/minecraft/server/TileEntityStructure/author -public net/minecraft/server/TileEntityStructure/ignoreEntities -public net/minecraft/server/TileEntityStructure/integrity -public net/minecraft/server/TileEntityStructure/metadata -public net/minecraft/server/TileEntityStructure/mirror -public net/minecraft/server/TileEntityStructure/relativePosition -public net/minecraft/server/TileEntityStructure/rotation -public net/minecraft/server/TileEntityStructure/seed -public net/minecraft/server/TileEntityStructure/showAir -public net/minecraft/server/TileEntityStructure/showBoundingBox -public net/minecraft/server/TileEntityStructure/size -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -private-final net/minecraft/server/ItemStack/item -public-final net/minecraft/server/MinecraftServer/commandDispatcher -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -private+synchronized net/minecraft/server/RegionFile/getOffset(II)I -public+synchronized net/minecraft/server/RegionFileCache/chunkExists(Ljava/io/File;II)Z -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker - -public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/start -public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/remaining -- cgit v1.2.3