From 77931c01e72ff84c004a310b121a72b52f0efdd5 Mon Sep 17 00:00:00 2001 From: md_5 Date: Thu, 17 Nov 2016 12:40:51 +1100 Subject: Update to Minecraft 1.11 --- mappings/bukkit-1.10.2-cl.csrg | 1586 ----------------- mappings/bukkit-1.10.2-members.csrg | 3215 ---------------------------------- mappings/bukkit-1.10.2.at | 151 -- mappings/bukkit-1.11-cl.csrg | 1636 ++++++++++++++++++ mappings/bukkit-1.11-members.csrg | 3257 +++++++++++++++++++++++++++++++++++ mappings/bukkit-1.11.at | 161 ++ 6 files changed, 5054 insertions(+), 4952 deletions(-) delete mode 100644 mappings/bukkit-1.10.2-cl.csrg delete mode 100644 mappings/bukkit-1.10.2-members.csrg delete mode 100644 mappings/bukkit-1.10.2.at create mode 100644 mappings/bukkit-1.11-cl.csrg create mode 100644 mappings/bukkit-1.11-members.csrg create mode 100644 mappings/bukkit-1.11.at (limited to 'mappings') diff --git a/mappings/bukkit-1.10.2-cl.csrg b/mappings/bukkit-1.10.2-cl.csrg deleted file mode 100644 index 99d160c..0000000 --- a/mappings/bukkit-1.10.2-cl.csrg +++ /dev/null @@ -1,1586 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CommandEffect -aaa EntityLargeFireball -aab IProjectile -aac ProjectileHelper -aad EntityShulkerBullet -aae EntitySmallFireball -aaf EntitySnowball -aag EntitySpectralArrow -aah EntityProjectile -aai EntityEgg -aaj EntityEnderPearl -aak EntityThrownExpBottle -aal EntityPotion -aam EntityTippedArrow -aan EntityWitherSkull -aap EntityBoat -aap$a EntityBoat$EnumStatus -aap$b EntityBoat$EnumBoatType -aaq EntityMinecartAbstract -aaq$a EntityMinecartAbstract$EnumMinecartType -aar EntityMinecartChest -aas EntityMinecartCommandBlock -aat EntityMinecartContainer -aau EntityMinecartFurnace -aav EntityMinecartHopper -aaw EntityMinecartRideable -aax EntityMinecartMobSpawner -aay EntityMinecartTNT -ab CommandMe -abb FoodMetaData -abd Container -abe InventoryHorseChest -abf ContainerAnvil -abg ContainerBeacon -abg$a ContainerBeacon$SlotBeacon -abh ContainerBrewingStand -abh$b ContainerBrewingStand$SlotBrewing -abh$c ContainerBrewingStand$SlotPotionBottle -abi InventoryClickType -abj ICrafting -abk ContainerChest -abl InventoryCrafting -abm ContainerWorkbench -abn ContainerDispenser -abo ContainerEnchantTable -abp SlotFurnaceFuel -abq ContainerFurnace -abr SlotFurnaceResult -abs ContainerHopper -abt ContainerHorse -abu ContainerPlayer -abw InventoryMerchant -abx ContainerMerchant -aby SlotMerchantResult -abz InventoryEnderChest -ac CommandEnchant -aca InventoryCraftResult -acb SlotResult -acc Slot -ace ItemAnvil -acf ItemArmor -acf$a ItemArmor$EnumArmorMaterial -acg ItemArmorStand -ach ItemArrow -aci ItemAxe -acj ItemBanner -ack ItemBed -acl ItemBlock -acm ItemReed -acn ItemBoat -aco ItemBook -acp ItemGlassBottle -acq ItemBow -acr ItemSoup -acs ItemBucket -act ItemCarrotStick -acu ItemChorusFruit -acv ItemClock -acw ItemCoal -acx ItemCompass -acy ItemWorldMapBase -acz CreativeModeTab -ad CommandEntityData -ada ItemTool -adb ItemDoor -adc EnumColor -add ItemDye -ade ItemCloth -adf ItemEgg -adg ItemElytra -adh ItemMapEmpty -adi ItemEnchantedBook -adj ItemEndCrystal -adk ItemEnderEye -adl ItemEnderPearl -adm ItemExpBottle -adn ItemFireball -ado ItemFireworksCharge -adp ItemFireworks -adq ItemFish -adq$a ItemFish$EnumFish -adr ItemFishingRod -ads ItemFlintAndSteel -adt ItemFood -adu ItemGoldenApple -adv ItemHanging -adw ItemHoe -adx Item -adx$a Item$EnumToolMaterial -ady ItemCooldown -ady$a ItemCooldown$Info -adz ItemStack -ae CommandExecute -aea IDynamicTexture -aeb Items -aec ItemLeash -aed ItemLeaves -aee ItemLingeringPotion -aef ItemWorldMap -aeg ItemMilkBucket -aeh ItemMinecart -aei ItemMultiTexture -aej ItemNameTag -aek ItemPickaxe -ael ItemPiston -aem ItemPotion -aen EnumItemRarity -aeo ItemRecord -aep ItemRedstone -aeq ItemSaddle -aer ItemSeedFood -aes ItemSeeds -aet ItemCooldownPlayer -aeu ItemShears -aev ItemShield -aew ItemSpade -aex ItemSign -aey ItemNetherStar -aez ItemSkull -af CommandXp -afa ItemStep -afb ItemSnow -afc ItemSnowball -afd ItemMonsterEgg -afe ItemSpectralArrow -aff ItemSplashPotion -afg ItemSword -afh ItemWithAuxData -afi ItemTippedArrow -afj EnumAnimation -afk ItemWaterLily -afl ItemBookAndQuill -afm ItemWrittenBook -afn PotionRegistry -afo PotionBrewer -afo$a PotionBrewer$PredicateItem -afo$b PotionBrewer$PredicatedCombination -afp PotionUtil -afq Potions -afs RecipeArmorDye -aft RecipesArmor -afu RecipesBanner -afu$a RecipesBanner$AddRecipe -afu$b RecipesBanner$DuplicateRecipe -afv RecipeBookClone -afw RecipesDyes -afx RecipeFireworks -afy RecipesFood -afz RecipesFurnace -ag CommandFill -aga RecipeMapClone -agb RecipeMapExtend -agc RecipeIngots -agd IRecipe -age CraftingManager -agf RecipeRepair -agg ShapedRecipes -agh ShapelessRecipes -agi RecipiesShield -agi$a RecipiesShield$Decoration -agj RecipesCrafting -agk RecipeTippedArrow -agl RecipesTools -agm RecipesWeapons -ago EnchantmentArrowDamage -agp EnchantmentFlameArrows -agq EnchantmentInfiniteArrows -agr EnchantmentArrowKnockback -ags EnchantmentWeaponDamage -ags EnchantmentWeaponDamage -agt EnchantmentDurability -agu EnchantmentDigging -agv Enchantment -agv$a Enchantment$Rarity -agw EnchantmentSlotType -agx EnchantmentManager -agx$a EnchantmentManager$EnchantmentModifierArthropods -agx$b EnchantmentManager$EnchantmentModifierThorns -agx$c EnchantmentManager$EnchantmentModifier -agx$d EnchantmentManager$EnchantmentModifierDamage -agx$e EnchantmentManager$EnchantmentModifierProtection -agy WeightedRandomEnchant -agz Enchantments -ah CommandDifficulty -aha EnchantmentFire -ahb EnchantmentLure -ahc EnchantmentFrostWalker -ahd EnchantmentKnockback -ahe EnchantmentLootBonus -ahf EnchantmentMending -ahg EnchantmentOxygen -ahh EnchantmentProtection -ahh$a EnchantmentProtection$DamageType -ahi EnchantmentThorns -ahj EnchantmentSilkTouch -ahk EnchantmentDepthStrider -ahl EnchantmentWaterWorker -aho IMerchant -ahp MerchantRecipe -ahq MerchantRecipeList -ahs CommandBlockListenerAbstract -aht MobSpawnerAbstract -ahu BlockActionData -ahw ChunkCoordIntPair -ahy Explosion -ai CommandGamemode -aia GameRules -aia$a GameRules$GameRuleValue -aia$b GameRules$EnumGameRuleType -aib EnumGamemode -aid World -aie ExceptionWorldConflict -aif IWorldAccess -aig WorldSettings -aih IBlockAccess -aii WorldType -aij EnumSkyBlock -aik SpawnerCreature -ail PortalTravelAgent -ail$a PortalTravelAgent$ChunkCoordinatesPortal -aim ChunkCache -ain MobSpawnerData -aio NextTickListEntry -aip BiomeBeach -aiq BiomeBase -aiq$b BiomeBase$EnumTemperature -aiq$c BiomeBase$BiomeMeta -air BiomeCache -ait BiomeDecorator -aiu WorldChunkManager -aiv Biomes -aix BiomeDesert -aiy BiomeBigHills -aiy$a BiomeBigHills$Type -aiz WorldChunkManagerHell -aj CommandGamerule -aja BiomeForest -aja$a BiomeForest$Type -ajb BiomeHell -ajc BiomeDecoratorHell -ajd BiomeIcePlains -aje BiomeJungle -ajf BiomeMesa -ajg BiomeMushrooms -ajh BiomeForestMutated -aji BiomeSavannaMutated -ajj BiomeOcean -ajk BiomePlains -ajl BiomeRiver -ajm BiomeSavanna -ajn BiomeStoneBeach -ajo BiomeSwamp -ajp BiomeTaiga -ajp$a BiomeTaiga$Type -ajq BiomeTheEnd -ajr BiomeTheEndDecorator -ajr$a BiomeTheEndDecorator$SpikeCache -ajs BiomeVoid -ajt BiomeVoidDecorator -ajv BlockAir -ajw BlockAnvil -ajw$a BlockAnvil$TileEntityContainerAnvil -ajx BlockBanner -ajx$a BlockBanner$BlockStandingBanner -ajx$b BlockBanner$BlockWallBanner -ajy BlockBarrier -ajz BlockTileEntity -ak CommandGive -aka BlockPressurePlateAbstract -akb BlockMinecartTrackAbstract -akb$a BlockMinecartTrackAbstract$MinecartTrackLogic -akb$b BlockMinecartTrackAbstract$EnumTrackPosition -akc BlockBeacon -akd BlockBed -akd$a BlockBed$EnumBedPart -ake BlockBeetroot -akf Block -akg Blocks -akh BlockBone -aki IBlockFragilePlantElement -akj BlockBookshelf -akk BlockBrewingStand -akl BlockPlant -akm BlockButtonAbstract -akn BlockCactus -ako BlockCake -akp BlockCarrots -akq BlockCauldron -akr BlockChest -akr$a BlockChest$Type -aks BlockChorusFlower -akt BlockChorusFruit -aku BlockClay -akv BlockCocoa -akw BlockCloth -akx BlockCommand -aky BlockRedstoneComparator -aky$a BlockRedstoneComparator$EnumComparatorMode -akz BlockWorkbench -akz$a BlockWorkbench$TileEntityContainerWorkbench -al CommandHelp -ala BlockCrops -alb BlockDaylightDetector -alc BlockDeadBush -ald BlockMinecartDetector -ale BlockDiodeAbstract -alf BlockDirectional -alg BlockDirt -alg$a BlockDirt$EnumDirtVariant -alh BlockDispenser -ali BlockDoor -ali$a BlockDoor$EnumDoorHalf -ali$b BlockDoor$EnumDoorHinge -alj BlockTallPlant -alj$a BlockTallPlant$EnumTallPlantHalf -alj$b BlockTallPlant$EnumTallFlowerVariants -alk BlockDragonEgg -all BlockDropper -alm BlockFlowing -aln BlockEnchantmentTable -alo BlockEndGateway -alp BlockEnderPortal -alq BlockEnderPortalFrame -alr BlockEndRod -als BlockEnderChest -alt ITileEntity -alu BlockFalling -alv BlockSoil -alw BlockFence -alx BlockFenceGate -aly BlockFire -alz BlockFlowers -alz$a BlockFlowers$EnumFlowerVarient -alz$b BlockFlowers$EnumFlowerType -am CommandKick -ama BlockFlowerPot -ama$a BlockFlowerPot$EnumFlowerPotContents -amb BlockIceFrost -amc BlockDoubleStoneStep2 -amd BlockDoubleStep -ame BlockDoubleWoodStep -amf BlockFurnace -amg BlockGlass -amh BlockLightStone -ami BlockGrass -amj BlockGrassPath -amk BlockGravel -aml BlockStoneStep2 -amm BlockStepAbstract -amm$a BlockStepAbstract$EnumSlabHalf -amn BlockStep -amo BlockHalfTransparent -amp BlockWoodStep -amq BlockHardenedClay -amr BlockHay -ams BlockHopper -amt BlockFacingHorizontal -amu BlockHugeMushroom -amu$a BlockHugeMushroom$EnumHugeMushroomVariant -amv BlockIce -amw BlockJukeBox -amw$a BlockJukeBox$TileEntityRecordPlayer -amx BlockLadder -amy BlockLeaves -an CommandKill -ana BlockLever -ana$a BlockLever$EnumLeverPosition -anb BlockFluids -anc BlockLogAbstract -anc$a BlockLogAbstract$EnumLogRotation -and BlockMagma -ane BlockMelon -anf EnumBlockMirror -ang BlockMobSpawner -anh BlockMonsterEggs -anh$a BlockMonsterEggs$EnumMonsterEggVarient -ani BlockMushroom -anj BlockMycel -ank BlockNetherbrick -anl BlockNetherWart -anm BlockBloodStone -ann BlockLeaves2 -ano BlockLog2 -anp BlockDoubleStoneStepAbstract -anp$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant -anq BlockNoDrop -anr BlockNote -ans BlockObsidian -ant BlockLeaves1 -anu BlockLog1 -anv BlockOre -anw BlockPackedIce -anx BlockWood -anx$a BlockWood$EnumLogVariant -any BlockPortal -any$a BlockPortal$Shape -anz BlockPotatoes -ao CommandBanList -aoa BlockPowered -aob BlockPoweredRail -aoc BlockPressurePlateBinary -aoc$a BlockPressurePlateBinary$EnumMobType -aod BlockPrismarine -aod$a BlockPrismarine$EnumPrismarineVariant -aoe BlockPumpkin -aof BlockPurpurSlab -aof$a BlockPurpurSlab$Default -aof$b BlockPurpurSlab$Half -aof$c BlockPurpurSlab$Type -aog BlockQuartz -aog$a BlockQuartz$EnumQuartzVariant -aoh BlockMinecartTrack -aoi BlockRedFlowers -aoj BlockRedSandstone -aoj$a BlockRedSandstone$EnumRedSandstoneVariant -aok BlockRedstoneOre -aol BlockRedstoneWire -aol$a BlockRedstoneWire$EnumRedstoneWireConnection -aom BlockRedstoneLamp -aon BlockRedstoneTorch -aon$a BlockRedstoneTorch$RedstoneUpdateInfo -aoo BlockReed -aop EnumRenderType -aoq BlockRepeater -aor BlockRotatable -aos EnumBlockRotation -aot BlockSand -aot$a BlockSand$EnumSandVariant -aou BlockSandStone -aou$a BlockSandStone$EnumSandstoneVariant -aov BlockSapling -aow BlockSeaLantern -aox BlockSign -aoy BlockSkull -aoz BlockSlime -ap CommandList -apa BlockSnowBlock -apb BlockSnow -apc BlockSlowSand -apd SoundEffectType -ape BlockSponge -apf BlockStainedGlass -apg BlockStainedGlassPane -aph BlockStairs -aph$a BlockStairs$EnumHalf -aph$b BlockStairs$EnumStairShape -api BlockFloorSign -apj BlockStationary -apk BlockStem -apl BlockStone -apl$a BlockStone$EnumStoneVariant -apm BlockSmoothBrick -apm$a BlockSmoothBrick$EnumStonebrickType -apn BlockStoneButton -apo BlockDoubleStepAbstract -apo$a BlockDoubleStepAbstract$EnumStoneSlabVariant -app BlockStructure -apq BlockStructureVoid -apr BlockLongGrass -apr$a BlockLongGrass$EnumTallGrassType -aps BlockThin -apt BlockTNT -apu BlockTorch -apv BlockTrapdoor -apv$a BlockTrapdoor$EnumTrapdoorHalf -apw BlockTripwire -apx BlockTripwireHook -apy BlockVine -apz BlockCobbleWall -apz$a BlockCobbleWall$EnumCobbleVariant -aq CommandTell -aqa BlockWallSign -aqb BlockWaterLily -aqc BlockWeb -aqd BlockPressurePlateWeighted -aqe BlockWoodButton -aqf BlockWoodenStep -aqg BlockCarpet -aqh BlockYellowFlowers -aqi TileEntityBanner -aqi$a TileEntityBanner$EnumBannerPatternType -aqj TileEntityBeacon -aqj$a TileEntityBeacon$BeaconColorTracker -aqk TileEntity -aql TileEntityBrewingStand -aqm TileEntityChest -aqn TileEntityCommand -aqn$a TileEntityCommand$Type -aqo TileEntityComparator -aqp TileEntityLightDetector -aqq TileEntityDispenser -aqr TileEntityDropper -aqs TileEntityEnchantTable -aqt TileEntityEnderChest -aqu TileEntityFlowerPot -aqv TileEntityFurnace -aqw IHopper -aqx TileEntityHopper -aqy TileEntityContainer -aqz TileEntityMobSpawner -ar CommandOp -ara TileEntityNote -arb TileEntityLootable -arc TileEntitySign -ard TileEntitySkull -are TileEntityStructure -are$a TileEntityStructure$UsageMode -arf TileEntityEndGateway -arg TileEntityEnderPortal -arj BlockPiston -ark BlockPistonExtension -ark$a BlockPistonExtension$EnumPistonType -arl BlockPistonMoving -arm TileEntityPiston -arn PistonExtendsChecker -arp BlockDataAbstract -arq IBlockPhysics -arr IBlockProperties -ars IBlockData -art BlockStateList -art$a BlockStateList$BlockData -arv ShapeDetectorBlock -arw ShapeDetector -arw$a ShapeDetector$BlockLoader -arw$b ShapeDetector$ShapeDetectorCollection -arx ShapeDetectorBuilder -arz MaterialPredicate -as CommandPardonIP -asa BlockPredicate -asb BlockStatePredicate -asd BlockState -ase BlockStateBoolean -asf BlockStateDirection -asg BlockStateEnum -ash BlockStateInteger -asi IBlockState -ask IWorldBorderListener -asl EnumWorldBorderState -asm WorldBorder -aso DataPaletteBlock -asp ChunkGenerator -asq IChunkProvider -asr NibbleArray -ast DataPaletteGlobal -asu DataPaletteHash -asv Chunk -asv$a Chunk$EnumTileEntityState -asw ChunkSection -asx DataPaletteLinear -asy OldNibbleArray -asz DataPalette -at CommandPardon -ata DataPaletteExpandable -atd IChunkLoader -atg OldChunkLoader -atg$a OldChunkLoader$OldChunk -ath RegionFile -ath$a RegionFile$ChunkBuffer -ati RegionFileCache -atj ChunkRegionLoader -atl WorldProvider -atm DimensionManager -atn WorldProviderHell -ato WorldProviderNormal -atp EnumDragonRespawn -atq EnderDragonBattle -atr WorldProviderTheEnd -atu WorldGenCanyon -atv ChunkSnapshot -atw CustomWorldSettingsFinal -atw$a CustomWorldSettingsFinal$CustomWorldSettings -atw$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer -atx ChunkProviderDebug -aty ChunkProviderFlat -atz WorldGenCaves -au CommandParticle -aua WorldGenBase -aub WorldGenCavesHell -auc ChunkProviderHell -aud ChunkProviderGenerate -aue ChunkProviderTheEnd -auf WorldGenTreeAbstract -aug WorldGenBigTree -aug$a WorldGenBigTree$Position -auh WorldGenForest -aui WorldGenTaigaStructure -auj WorldGenBonusChest -auk WorldGenMushrooms -aul WorldGenCactus -aum WorldGenClay -aun WorldGenDeadBush -auo WorldGenDesertWell -aup WorldGenTallPlant -auq WorldGenEndGateway -aur WorldGenEndIsland -aus WorldGenEndTrophy -aut WorldGenerator -auu WorldGenFlowers -auv WorldGenFossils -auw WorldGenGroundBush -auy WorldGenFire -auz WorldGenLightStone2 -av CommandPlaySound -ava WorldGenHellLava -avb WorldGenHugeMushroom -avc WorldGenPackedIce1 -avd WorldGenPackedIce2 -ave WorldGenLakes -avf WorldGenLightStone1 -avg WorldGenJungleTree -avh WorldGenMegaTree -avi WorldGenMegaTreeAbstract -avj WorldGenMelon -avk WorldGenDungeons -avl WorldGenMinable -avm WorldGenTaiga1 -avn WorldGenPumpkin -avo WorldGenReed -avp WorldGenForestTree -avq WorldGenSand -avr WorldGenAcaciaTree -avs WorldGenEnder -avs$a WorldGenEnder$Spike -avt WorldGenLiquids -avu WorldGenTaiga2 -avv WorldGenSwampTree -avw WorldGenGrass -avx WorldGenTrees -avy WorldGenVines -avz WorldGenWaterLily -aw CommandPublish -awb WorldGenFlatInfo -awc WorldGenFlatLayerInfo -awg StructureBoundingBox -awh WorldGenEndCity -awh$a WorldGenEndCity$Start -awi WorldGenEndCityPieces -awi$a WorldGenEndCityPieces$Piece -awi$b WorldGenEndCityPieces$PieceGenerator -awj WorldGenMineshaft -awj$a WorldGenMineshaft$Type -awk WorldGenMineshaftPieces -awk$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -awk$b WorldGenMineshaftPieces$WorldGenMineshaftCross -awk$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -awk$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -awl WorldGenMineshaftStart -awm WorldGenNether -awm$a WorldGenNether$WorldGenNetherStart -awn WorldGenNetherPieces -awn$a WorldGenNetherPieces$WorldGenNetherPiece1 -awn$b WorldGenNetherPieces$WorldGenNetherPiece2 -awn$c WorldGenNetherPieces$WorldGenNetherPiece3 -awn$d WorldGenNetherPieces$WorldGenNetherPiece4 -awn$e WorldGenNetherPieces$WorldGenNetherPiece5 -awn$f WorldGenNetherPieces$WorldGenNetherPiece6 -awn$g WorldGenNetherPieces$WorldGenNetherPiece7 -awn$h WorldGenNetherPieces$WorldGenNetherPiece8 -awn$i WorldGenNetherPieces$WorldGenNetherPiece9 -awn$j WorldGenNetherPieces$WorldGenNetherPiece10 -awn$k WorldGenNetherPieces$WorldGenNetherPiece11 -awn$l WorldGenNetherPieces$WorldGenNetherPiece12 -awn$m WorldGenNetherPieces$WorldGenNetherPiece -awn$n WorldGenNetherPieces$WorldGenNetherPieceWeight -awn$o WorldGenNetherPieces$WorldGenNetherPiece13 -awn$p WorldGenNetherPieces$WorldGenNetherPiece14 -awn$q WorldGenNetherPieces$WorldGenNetherPiece15 -awo WorldGenMonument -awo$a WorldGenMonument$WorldGenMonumentStart -awp WorldGenMonumentPieces -awp$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -awp$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -awp$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -awp$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -awp$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -awp$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -awp$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -awp$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -awp$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -awp$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -awp$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -awp$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -awp$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -awp$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -awp$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -awp$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -awp$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -awp$r WorldGenMonumentPieces$WorldGenMonumentPiece -awp$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -awp$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -awp$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -awp$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -awq WorldGenLargeFeature -awq$a WorldGenLargeFeature$WorldGenLargeFeatureStart -awr WorldGenRegistration -awr$a WorldGenRegistration$WorldGenPyramidPiece -awr$c WorldGenRegistration$WorldGenJungleTemple -awr$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece -awr$d WorldGenRegistration$WorldGenScatteredPiece -awr$e WorldGenRegistration$WorldGenWitchHut -aws WorldGenStronghold -aws$a WorldGenStronghold$WorldGenStronghold2Start -awt WorldGenStrongholdPieces -awt$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -awt$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -awt$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -awt$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -awt$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -awt$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -awt$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -awt$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -awt$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -awt$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -awt$k WorldGenStrongholdPieces$WorldGenStrongholdStones -awt$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -awt$m WorldGenStrongholdPieces$WorldGenStrongholdStart -awt$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -awt$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -awt$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -awt$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -awu StructureGenerator -awv WorldGenFactory -aww PersistentStructure -awx StructurePiece -awx$a StructurePiece$StructurePieceBlockSelector -awy StructureStart -awz DefinedStructurePiece -ax CommandReplaceItem -axa WorldGenVillage -axa$a WorldGenVillage$WorldGenVillageStart -axb WorldGenVillagePieces -axb$a WorldGenVillagePieces$WorldGenVillageLibrary -axb$b WorldGenVillagePieces$WorldGenVillageFarm2 -axb$c WorldGenVillagePieces$WorldGenVillageFarm -axb$d WorldGenVillagePieces$WorldGenVillageLight -axb$e WorldGenVillagePieces$WorldGenVillagePieceWeight -axb$f WorldGenVillagePieces$WorldGenVillageButcher -axb$g WorldGenVillagePieces$WorldGenVillageHouse -axb$h WorldGenVillagePieces$WorldGenVillageHut -axb$i WorldGenVillagePieces$WorldGenVillageTemple -axb$j WorldGenVillagePieces$WorldGenVillageBlacksmith -axb$k WorldGenVillagePieces$WorldGenVillageStartPiece -axb$l WorldGenVillagePieces$WorldGenVillageRoad -axb$m WorldGenVillagePieces$WorldGenVillageHouse2 -axb$n WorldGenVillagePieces$WorldGenVillagePiece -axb$o WorldGenVillagePieces$WorldGenVillageRoadPiece -axb$p WorldGenVillagePieces$WorldGenVillageWell -axd DefinedStructureProcessorRotation -axe DefinedStructureManager -axf DefinedStructureInfo -axg DefinedStructureProcessor -axh DefinedStructure -axh$b DefinedStructure$BlockInfo -axh$c DefinedStructure$EntityInfo -axm NoiseGeneratorPerlin -axn NoiseGeneratorOctaves -axo NoiseGenerator3 -axr NoiseGenerator3Handler -axs NoiseGenerator -axu MaterialDecoration -axv MaterialGas -axw MaterialLiquid -axx Material -axy MaterialMapColor -axz MaterialPortal -ay CommandSaveAll -aya EnumPistonReaction -aya EnumPistonReaction -ayc GenLayerDeepOcean -ayd GenLayerSpecial -ayd$a GenLayerSpecial$EnumGenLayerSpecial -aye GenLayerIsland -ayf GenLayerMushroomIsland -ayg GenLayerTopSoil -ayh GenLayerDesert -ayi GenLayerBiome -ayk GenLayerZoomFuzzy -aym IntCache -ayn LayerIsland -ayo GenLayer -ayp GenLayerPlains -ayq GenLayerRegionHills -ayr GenLayerIcePlains -ays GenLayerCleaner -ayt GenLayerRiver -ayu GenLayerRiverMix -ayv GenLayerMushroomShore -ayw GenLayerSmooth -az CommandSaveOff -aza GenLayerZoomVoronoi -azb GenLayerZoom -aze Path -azf PathType -azg PathPoint -azh PathfinderAbstract -azi PathEntity -azj Pathfinder -azk PathfinderWater -azl PathfinderNormal -azp RunnableSaveScoreboard -azq PersistentBase -azr MapIcon -azs WorldMap -azs$a WorldMap$WorldMapHumanTracker -azv ServerNBTManager -azw WorldLoaderServer -azx SecondaryWorldData -azy WorldNBTStorage -azz WorldLoader -b CrashReport -ba CommandSaveOn -baa WorldData -bab IDataManager -bad Convertable -bah IPlayerFileData -baj PersistentCollection -bak LootTables -bal LootSelectorEmpty -bam LootItem -ban LootSelector -bao LotoSelectorEntry -bap LootTable -baq LootTableInfo -baq$b LootTableInfo$EntityTarget -bar LootSelectorLootTable -bas LootTableRegistry -bat LootValueBounds -bau LootItemFunctionEnchant -bav LootEnchantLevel -baw LootItemFunction -bax LootItemFunctions -bay LootEnchantFunction -baz LootItemFunctionSetAttribute -bb CommandSay -bba LootItemFunctionSetCount -bbb LootItemFunctionSetDamage -bbc LootItemFunctionSetData -bbd LootItemFunctionSetTag -bbe LootItemFunctionSmelt -bbh LootItemConditionEntityScore -bbi LootItemCondition -bbj LootItemConditions -bbk LootItemConditionEntityProperty -bbl LootItemConditionKilledByPlayer -bbm LootItemConditionRandomChance -bbn LootItemConditionRandomChanceWithLooting -bbp LootEntityProperties -bbq LootEntityProperty -bbr LootEntityPropertyOnFire -bbu FileIOThread -bbv IAsyncChunkSaver -bby AxisAlignedBB -bbz MovingObjectPosition -bbz$a MovingObjectPosition$EnumMovingObjectType -bc CommandScoreboard -bcb Vec3D -bcd ScoreboardObjective -bce ScoreboardTeam -bcf ScoreboardScore -bch Scoreboard -bci PersistentScoreboard -bcj ScoreboardTeamBase -bcj$a ScoreboardTeamBase$EnumTeamPush -bcj$b ScoreboardTeamBase$EnumNameTagVisibility -bck ScoreboardCriteriaInteger -bcl ScoreboardBaseCriteria -bcm ScoreboardHealthCriteria -bcn IScoreboardCriteria -bcn$a IScoreboardCriteria$EnumScoreboardHealthDisplay -bco ScoreboardReadOnlyCriteria -bcp ScoreboardStatisticCriteria -bd CommandDispatcher -be CommandSetBlock -bf CommandSetWorldSpawn -bg CommandIdleTimeout -bh CommandSpawnpoint -bi CommandSeed -bj CommandSpreadPlayers -bj$a CommandSpreadPlayers$Location2D -bk CommandStats -bl CommandStop -bm CommandStopSound -bn CommandSummon -bo CommandTeleport -bp CommandTellRaw -br CommandTestForBlock -bs CommandTestFor -bt CommandTime -bu CommandTitle -bv CommandToggleDownfall -bw CommandTp -bx CommandTrigger -by CommandWeather -bz CommandWhitelist -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca CommandWorldBorder -cc CommandException -cd ExceptionEntityNotFound -ce ExceptionInvalidNumber -cf ExceptionInvalidSyntax -cg ExceptionPlayerNotFound -ch ExceptionUnknownCommand -ci ExceptionUsage -cm BlockPosition -cm$a BlockPosition$MutableBlockPosition -cm$b BlockPosition$PooledBlockPosition -cn ISourceBlock -co SourceBlock -cp IteratorUtils -cp$a IteratorUtils$ArrayToList -cp$b IteratorUtils$ClassIterable -cp$b$a IteratorUtils$ClassIterable$ClassIterator -cq DispenseBehaviorItem -cr RegistryBlocks -cs RegistryDefault -ct EnumDirection -ct$a EnumDirection$EnumAxis -ct$b EnumDirection$EnumAxisDirection -ct$c EnumDirection$EnumDirectionLimit -cu IDispenseBehavior -cv Registry -cw RegistryBlockID -cx ILocationSource -cy ISource -cz MapGeneratorUtils -d CrashReportCallable -da RegistryMaterials -db EnumParticle -dc IPosition -dd Position -de IRegistry -df Vector3f -dg RegistrySimple -di BaseBlockPosition -dl LocaleI18n -dm LocaleLanguage -dp NBTTagByteArray -dq NBTTagByte -dr NBTTagCompound -ds NBTTagDouble -dt NBTTagEnd -du NBTTagFloat -dv NBTTagIntArray -dw NBTTagInt -dx NBTTagList -dy NBTTagLong -dz NBTReadLimiter -ea NBTCompressedStreamTools -eb GameProfileSerializer -ec NBTNumber -ed NBTTagShort -ee NBTTagString -ef NBTBase -eg MojangsonParseException -eh MojangsonParser -eh$a MojangsonParser$MojangsonTypeParser -eh$b MojangsonParser$MojangsonCompoundParser -eh$c MojangsonParser$MojangsonListParser -eh$d MojangsonParser$MojangsonPrimitiveParser -ej PacketEncryptionHandler -ek PacketDecrypter -el PacketEncrypter -em PacketDecompressor -en PacketCompressor -eo NetworkManager -eo$a NetworkManager$QueuedPacket -ep EnumProtocol -eq PacketDataSerializer -er PacketDecoder -es PacketEncoder -et PacketListener -eu PacketSplitter -ev PacketPrepender -ew ChatBaseComponent -ex ChatClickable -ex$a ChatClickable$EnumClickAction -ey IChatBaseComponent -ey$a IChatBaseComponent$ChatSerializer -ez ChatComponentUtils -f ReportedException -fa ChatHoverable -fa$a ChatHoverable$EnumHoverAction -fb ChatComponentScore -fc ChatComponentSelector -fd ChatModifier -fd$a ChatModifier$ChatModifierSerializer -fe ChatComponentText -ff ChatMessage -fg ChatMessageException -fj Packet -fk EnumProtocolDirection -fl PlayerConnectionUtils -fm PacketListenerPlayOut -fn PacketPlayOutSpawnEntity -fo PacketPlayOutSpawnEntityExperienceOrb -fp PacketPlayOutSpawnEntityWeather -fq PacketPlayOutSpawnEntityLiving -fr PacketPlayOutSpawnEntityPainting -fs PacketPlayOutNamedEntitySpawn -ft PacketPlayOutAnimation -fu PacketPlayOutStatistic -fv PacketPlayOutBlockBreakAnimation -fw PacketPlayOutTileEntityData -fx PacketPlayOutBlockAction -fy PacketPlayOutBlockChange -fz PacketPlayOutBoss -fz$a PacketPlayOutBoss$Action -g SharedConstants -ga PacketPlayOutServerDifficulty -gb PacketPlayOutTabComplete -gc PacketPlayOutChat -gd PacketPlayOutMultiBlockChange -gd$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -ge PacketPlayOutTransaction -gf PacketPlayOutCloseWindow -gg PacketPlayOutOpenWindow -gh PacketPlayOutWindowItems -gi PacketPlayOutWindowData -gj PacketPlayOutSetSlot -gk PacketPlayOutSetCooldown -gl PacketPlayOutCustomPayload -gm PacketPlayOutCustomSoundEffect -gn PacketPlayOutKickDisconnect -go PacketPlayOutEntityStatus -gp PacketPlayOutExplosion -gq PacketPlayOutUnloadChunk -gr PacketPlayOutGameStateChange -gs PacketPlayOutKeepAlive -gt PacketPlayOutMapChunk -gu PacketPlayOutWorldEvent -gv PacketPlayOutWorldParticles -gw PacketPlayOutLogin -gx PacketPlayOutMap -gy PacketPlayOutEntity -gy$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -gy$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -gy$c PacketPlayOutEntity$PacketPlayOutEntityLook -gz PacketPlayOutVehicleMove -h SystemUtils -ha PacketPlayOutOpenSignEditor -hb PacketPlayOutAbilities -hc PacketPlayOutCombatEvent -hc$a PacketPlayOutCombatEvent$EnumCombatEventType -hd PacketPlayOutPlayerInfo -hd$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -hd$b PacketPlayOutPlayerInfo$PlayerInfoData -he PacketPlayOutPosition -he$a PacketPlayOutPosition$EnumPlayerTeleportFlags -hf PacketPlayOutBed -hg PacketPlayOutEntityDestroy -hh PacketPlayOutRemoveEntityEffect -hi PacketPlayOutResourcePackSend -hj PacketPlayOutRespawn -hk PacketPlayOutEntityHeadRotation -hl PacketPlayOutWorldBorder -hl$a PacketPlayOutWorldBorder$EnumWorldBorderAction -hm PacketPlayOutCamera -hn PacketPlayOutHeldItemSlot -ho PacketPlayOutScoreboardDisplayObjective -hp PacketPlayOutEntityMetadata -hq PacketPlayOutAttachEntity -hr PacketPlayOutEntityVelocity -hs PacketPlayOutEntityEquipment -ht PacketPlayOutExperience -hu PacketPlayOutUpdateHealth -hv PacketPlayOutScoreboardObjective -hw PacketPlayOutMount -hx PacketPlayOutScoreboardTeam -hy PacketPlayOutScoreboardScore -hy$a PacketPlayOutScoreboardScore$EnumScoreboardAction -hz PacketPlayOutSpawnPosition -i ICommandDispatcher -ia PacketPlayOutUpdateTime -ib PacketPlayOutTitle -ib$a PacketPlayOutTitle$EnumTitleAction -ic PacketPlayOutNamedSoundEffect -id PacketPlayOutPlayerListHeaderFooter -ie PacketPlayOutCollect -ig PacketPlayOutEntityTeleport -ih PacketPlayOutUpdateAttributes -ih$a PacketPlayOutUpdateAttributes$AttributeSnapshot -ii PacketPlayOutEntityEffect -ij PacketListenerPlayIn -ik PacketPlayInTeleportAccept -il PacketPlayInTabComplete -im PacketPlayInChat -in PacketPlayInClientCommand -in$a PacketPlayInClientCommand$EnumClientCommand -io PacketPlayInSettings -ip PacketPlayInTransaction -iq PacketPlayInEnchantItem -ir PacketPlayInWindowClick -is PacketPlayInCloseWindow -it PacketPlayInCustomPayload -iu PacketPlayInUseEntity -iu$a PacketPlayInUseEntity$EnumEntityUseAction -iv PacketPlayInKeepAlive -iw PacketPlayInFlying -iw$a PacketPlayInFlying$PacketPlayInPosition -iw$b PacketPlayInFlying$PacketPlayInPositionLook -iw$c PacketPlayInFlying$PacketPlayInLook -ix PacketPlayInVehicleMove -iy PacketPlayInBoatMove -iz PacketPlayInAbilities -j CommandAbstract -j$a CommandAbstract$CommandNumber -ja PacketPlayInBlockDig -ja$a PacketPlayInBlockDig$EnumPlayerDigType -jb PacketPlayInEntityAction -jb$a PacketPlayInEntityAction$EnumPlayerAction -jc PacketPlayInSteerVehicle -jd PacketPlayInResourcePackStatus -jd$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -je PacketPlayInHeldItemSlot -jf PacketPlayInSetCreativeSlot -jg PacketPlayInUpdateSign -jh PacketPlayInArmAnimation -ji PacketPlayInSpectate -jj PacketPlayInUseItem -jk PacketPlayInBlockPlace -jm PacketHandshakingInSetProtocol -jn PacketHandshakingInListener -jp PacketLoginOutListener -jq PacketLoginOutSuccess -jr PacketLoginOutEncryptionBegin -js PacketLoginOutSetCompression -jt PacketLoginOutDisconnect -ju PacketLoginInListener -jv PacketLoginInStart -jw PacketLoginInEncryptionBegin -jz PacketStatusOutListener -k CommandHandler -ka PacketStatusOutPong -kb PacketStatusOutServerInfo -kc ServerPing -kc$a ServerPing$ServerPingPlayerSample -kc$a$a ServerPing$ServerPingPlayerSample$Serializer -kc$b ServerPing$Serializer -kc$c ServerPing$ServerData -kc$c$a ServerPing$ServerData$Serializer -kd PacketStatusInListener -ke PacketStatusInPing -kf PacketStatusInStart -kh DataWatcherObject -ki DataWatcherSerializer -kj DataWatcherRegistry -kk DataWatcher -kk$a DataWatcher$Item -kn MinecraftKey -kp DispenseBehaviorProjectile -kq DispenserRegistry -ks ServerCommand -ku EULA -kv RedirectStream -kx CancelledPacketHandleException -ky IMinecraftServer -kz ScoreboardServer -l ICommand -la PropertyManager -lb ITickable -lc DedicatedPlayerList -ld DedicatedServer -le ThreadWatchdog -lg ServerGUI -lh PlayerListBox -li GuiStatsComponent -lm DemoWorldServer -ln DemoPlayerInteractManager -lo SecondaryWorldServer -lp EntityTracker -lq BossBattleServer -lr ChunkProviderServer -ls WorldServer -ls$a WorldServer$BlockActionDataList -lt WorldManager -lu EntityPlayer -lv PlayerInteractManager -lw EntityTrackerEntry -lx PlayerChunk -ly PlayerChunkMap -m ICommandHandler -mb LegacyPingHandler -md ServerConnection -me PlayerConnection -mf HandshakeListener -mg LoginListener -mg$a LoginListener$EnumProtocolState -mh PacketStatusListener -mk ExpirableListEntry -ml UserCache -ml$a UserCache$UserCacheEntry -ml$b UserCache$BanEntrySerializer -mm IpBanList -mn IpBanEntry -mo NameReferencingFileConverter -mo$a NameReferencingFileConverter$FileConversionException -mp PlayerList -mq OpList -mr OpListEntry -ms JsonListEntry -mt JsonList -mt$a JsonList$JsonListEntrySerializer -mu GameProfileBanList -mv GameProfileBanEntry -mw WhiteList -mx WhiteListEntry -mz RemoteStatusReply -n ICommandListener -na StatusChallengeUtils -nb RemoteControlCommandListener -nd RemoteConnectionThread -ne RemoteStatusListener -ne$a RemoteStatusListener$RemoteStatusChallenge -nf RemoteControlSession -ng RemoteControlListener -ni SoundEffect -nj SoundEffects -nk SoundCategory -nm Achievement -nn AchievementList -np CounterStatistic -nq CraftingStatistic -nr ServerStatisticManager -ns Statistic -nt Counter -nu StatisticWrapper -nv IJsonStatistic -nw StatisticList -nx StatisticManager -ny AchievementSet -o CommandObjectiveExecutor -o$a CommandObjectiveExecutor$EnumCommandResult -oa DataBits -ob EntitySlice -od RegistryID -oe MinecraftEncryption -og ChatDeserializer -oh HttpUtilities -oi InsensitiveStringMap -ok IntHashMap -ok$a IntHashMap$IntHashMapEntry -ol LazyInitVar -oo ChatTypeAdapterFactory -op MathHelper -oq MethodProfiler -oq$a MethodProfiler$ProfilerInfo -or IProgressUpdate -ot INamable -ou UtilColor -ow Tuple -ox WeightedRandom -ox$a WeightedRandom$WeightedRandomChoice -oz IDataConverter -p PlayerSelector -pa DataConverterType -pb DataConverterTypes -pc DataConverter -pd DataConverterManager -pe DataConverterRegistry -pf DataInspector -pg DataConverterArmorStand -ph DataConverterEquipment -pi DataConverterHealth -pj DataConverterSaddle -pk DataConverterHanging -pl DataConverterDropChances -pm DataConverterRiding -pn DataConverterUUID -po DataConverterZombie -pp DataConverterCookedFish -pq DataConverterMaterialId -pr DataConverterBook -ps DataConverterMinecart -pt DataConverterMobSpawner -pu DataConverterVBO -pv DataConverterPotionId -pw DataConverterSignText -px DataConverterSpawnEgg -q CommandAchievement -qa DataInspectorItem -qb DataInspectorBlockEntity -qc DataInspectorEntity -qd DataInspectorItemList -qe DataInspectorTagged -qh IAsyncTaskHandler -qj BossBattle -qj$a BossBattle$BarColor -qj$b BossBattle$BarStyle -qk InventoryLargeChest -ql IInventory -qm ContainerUtil -qn IInventoryListener -qo InventoryUtils -qp EnumDifficulty -qq DifficultyDamageScaler -qr EnumHand -qs ITileEntityContainer -qt EnumInteractionResult -qu InteractionResultWrapper -qw ChestLock -qx ITileInventory -qy INamableTileEntity -qz ILootable -r CommandBanIp -ra InventorySubcontainer -rb MojangStatisticsGenerator -rc IMojangStatistics -rd IWorldInventory -re CombatEntry -rf CombatMath -rg CombatTracker -rh DamageSource -ri EntityDamageSource -rj EntityDamageSourceIndirect -rl MobEffectAbsorption -rm MobEffectAttackDamage -rn MobEffectHealthBoost -ro InstantMobEffect -rp MobEffectList -rq MobEffect -rr MobEffects -rt EntityAgeable -ru EntityAreaEffectCloud -rv IAnimal -rw Entity -ry EntityTypes -ry$a EntityTypes$MonsterEggInfo -s CommandBan -sa IEntitySelector -sa$a IEntitySelector$EntitySelectorEquipable -sb EnumItemSlot -sb$a EnumItemSlot$Function -sc EntityExperienceOrb -sd EntityFlying -se EnumMainHand -sf EntityLiving -sg EntityInsentient -sg$a EntityInsentient$EnumEntityPositionType -sh EnumCreatureType -si GroupDataEntity -sj EntityPositionTypes -sk EnumMonsterType -sl EntityOwnable -sm EntityCreature -so IJumpable -sq EntityTameableAnimal -sr IAttribute -ss AttributeInstance -st AttributeModifier -su AttributeBase -sv AttributeMapBase -sw AttributeModifiable -sx AttributeMapServer -sy AttributeRanged -t CommandBlockData -ta EntityAIBodyControl -tc ControllerJump -td ControllerLook -te ControllerMove -te$a ControllerMove$Operation -tg PathfinderGoalAvoidTarget -th PathfinderGoalBeg -ti PathfinderGoalBreakDoor -tj PathfinderGoalBreed -tk PathfinderGoalDoorInteract -tl PathfinderGoalEatTile -tm PathfinderGoalFleeSun -tn PathfinderGoalFloat -to PathfinderGoalFollowOwner -tp PathfinderGoalFollowParent -tq PathfinderGoal -tr PathfinderGoalSelector -tr$a PathfinderGoalSelector$PathfinderGoalSelectorItem -ts PathfinderGoalVillagerFarm -tt PathfinderGoalInteract -tu PathfinderGoalLeapAtTarget -tv PathfinderGoalLookAtPlayer -tw PathfinderGoalLookAtTradingPlayer -tx PathfinderGoalMakeLove -ty PathfinderGoalMeleeAttack -tz PathfinderGoalMoveIndoors -u CommandClear -ua PathfinderGoalMoveThroughVillage -ub PathfinderGoalGotoTarget -uc PathfinderGoalMoveTowardsRestriction -ud PathfinderGoalMoveTowardsTarget -ue PathfinderGoalOcelotAttack -uf PathfinderGoalJumpOnBlock -ug PathfinderGoalOfferFlower -uh PathfinderGoalOpenDoor -ui PathfinderGoalPanic -uj PathfinderGoalPlay -ul PathfinderGoalRandomLookaround -um PathfinderGoalRandomStroll -un PathfinderGoalArrowAttack -uo PathfinderGoalBowShoot -up PathfinderGoalRestrictOpenDoor -uq PathfinderGoalRestrictSun -ur PathfinderGoalTame -us PathfinderGoalSit -ut PathfinderGoalSwell -uu PathfinderGoalTakeFlower -uv PathfinderGoalTempt -uw PathfinderGoalTradeWithPlayer -ux PathfinderGoalInteractVillagers -uy PathfinderGoalZombieAttack -v CommandClone -v$a CommandClone$CommandCloneStoredTileEntity -va PathfinderGoalDefendVillage -vb PathfinderGoalHurtByTarget -vc PathfinderGoalNearestAttackableTargetInsentient -vd PathfinderGoalTargetNearestPlayer -ve PathfinderGoalNearestAttackableTarget -ve$a PathfinderGoalNearestAttackableTarget$DistanceComparator -vf PathfinderGoalRandomTargetNonTamed -vg PathfinderGoalOwnerHurtByTarget -vh PathfinderGoalOwnerHurtTarget -vi PathfinderGoalTarget -vk Navigation -vl NavigationAbstract -vm NavigationListener -vn NavigationSpider -vo NavigationGuardian -vq EntitySenses -vs RandomPositionGenerator -vu VillageDoor -vv Village -vv$a Village$Aggressor -vw VillageSiege -vx PersistentVillage -vz EntityAmbient -w CommandTestForBlocks -wa EntityBat -wc EntityAnimal -wd EntityChicken -we EntityCow -wf EntityGolem -wg EntityMushroomCow -wh EntityOcelot -wi EntityPig -wj EntityPolarBear -wk EntityRabbit -wk$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -wk$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -wk$c EntityRabbit$GroupDataRabbit -wk$d EntityRabbit$ControllerJumpRabbit -wk$e EntityRabbit$ControllerMoveRabbit -wk$f EntityRabbit$PathfinderGoalRabbitPanic -wk$g EntityRabbit$PathfinderGoalEatCarrots -wl EntitySheep -wm EntitySnowman -wn EntitySquid -wn$a EntitySquid$PathfinderGoalSquid -wo EntityIronGolem -wp EntityWaterAnimal -wq EntityWolf -wr EntityHorse -ws EnumHorseArmor -wt EnumHorseType -wu PathfinderGoalHorseTrap -wy IComplex -wz EntityComplexPart -x CommandDeop -xa EntityEnderCrystal -xb EntityEnderDragon -xd AbstractDragonController -xe AbstractDragonControllerLanded -xf DragonControllerCharge -xg DragonControllerDying -xh DragonControllerHold -xi DragonControllerHover -xj DragonControllerLandingFly -xk DragonControllerLanding -xl IDragonController -xm DragonControllerLandedAttack -xn DragonControllerLandedFlame -xo DragonControllerLandedSearch -xp DragonControllerStrafe -xq DragonControllerFly -xr DragonControllerPhase -xs DragonControllerManager -xv EntityWither -xx EntityArmorStand -xy EntityHanging -xz EntityItemFrame -y CommandDebug -ya EntityLeash -yb EntityPainting -yb$a EntityPainting$EnumArt -yd EntityFishingHook -yg EntityWeather -yh EntityLightning -yj EntityFallingBlock -yk EntityItem -yl EntityTNTPrimed -yn EntityBlaze -yn$a EntityBlaze$PathfinderGoalBlazeFireball -yo EntityCaveSpider -yp EntityCreeper -yq EntityEnderman -yq$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -yq$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -yq$c EntityEnderman$PathfinderGoalEndermanPickupBlock -yr EntityEndermite -ys IMonster -yt EntityGhast -yt$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -yt$b EntityGhast$ControllerGhast -yt$c EntityGhast$PathfinderGoalGhastAttackTarget -yt$d EntityGhast$PathfinderGoalGhastIdleMove -yu EntityGiantZombie -yv EntityGuardian -yv$a EntityGuardian$PathfinderGoalGuardianAttack -yv$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -yv$c EntityGuardian$ControllerMoveGuardian -yw EntityMagmaCube -yx EntityMonster -yy EntityPigZombie -yy$a EntityPigZombie$PathfinderGoalAnger -yy$b EntityPigZombie$PathfinderGoalAngerOther -yz IRangedEntity -z CommandGamemodeDefault -za GenericAttributes -zb EntityShulker -zc EntitySilverfish -zc$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -zc$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -zd EntitySkeleton -ze EnumSkeletonType -zf EntitySlime -zf$a EntitySlime$PathfinderGoalSlimeNearestPlayer -zf$b EntitySlime$PathfinderGoalSlimeRandomJump -zf$c EntitySlime$PathfinderGoalSlimeIdle -zf$d EntitySlime$ControllerMoveSlime -zf$e EntitySlime$PathfinderGoalSlimeRandomDirection -zg EntitySpider -zg$a EntitySpider$PathfinderGoalSpiderMeleeAttack -zg$b EntitySpider$GroupDataSpider -zg$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -zh EntityWitch -zi EntityZombie -zi$a EntityZombie$GroupDataZombie -zj EnumZombieType -zm NPC -zn EntityVillager -zn$a EntityVillager$MerchantRecipeOptionBuy -zn$b EntityVillager$MerchantRecipeOptionBook -zn$c EntityVillager$MerchantRecipeOptionEnchant -zn$d EntityVillager$MerchantRecipeOptionProcess -zn$e EntityVillager$MerchantRecipeOptionSell -zn$f EntityVillager$IMerchantRecipeOption -zn$g EntityVillager$MerchantOptionRandomRange -zq PlayerAbilities -zr PlayerInventory -zs EntityHuman -zs$a EntityHuman$EnumBedResult -zs$b EntityHuman$EnumChatVisibility -zv EntityArrow -zv$a EntityArrow$PickupStatus -zw EntityDragonFireball -zx EntityEnderSignal -zy EntityFireball -zz EntityFireworks diff --git a/mappings/bukkit-1.10.2-members.csrg b/mappings/bukkit-1.10.2-members.csrg deleted file mode 100644 index 91547c2..0000000 --- a/mappings/bukkit-1.10.2-members.csrg +++ /dev/null @@ -1,3215 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB b (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition p ()I getX -BaseBlockPosition q ()I getY -BaseBlockPosition r ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase k ()F getHumidity -BiomeBase n ()F getTemperature -BiomeBase q REGISTRY_ID -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBigHills$Type a NORMAL -BiomeBigHills$Type b EXTRA_TREES -BiomeBigHills$Type c MUTATED -BiomeForest$Type a NORMAL -BiomeForest$Type b FLOWER -BiomeForest$Type c BIRCH -BiomeForest$Type d ROOFED -BiomeTaiga$Type a NORMAL -BiomeTaiga$Type b MEGA -BiomeTaiga$Type c MEGA_SPRUCE -Block A blockStateList -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;)Z canPlace -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LItemStack;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b ()LBlockStateList; getStateList -Block b (I)LBlock; getById -Block b (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b (Ljava/lang/String;)LBlock; getByName -Block b creativeTab -Block c ()Ljava/lang/String; getName -Block c (I)LIBlockData; getByCombinedId -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c blockData -Block d (LIBlockData;)I getDropData -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block d name -Block e (LIBlockData;)I toLegacyData -Block g (LIBlockData;)Z isPowerSource -Block h REGISTRY -Block i REGISTRY_ID -Block j (LIBlockData;)I getCombinedId -Block l ()Z isTicking -Block m ()Z isTileEntity -Block q strength -Block r durability -Block t (LIBlockData;)Z isOccluding -Block u ()LIBlockData; getBlockData -Block u isTileEntity -Block v (LIBlockData;)Z isComplexRedstone -Block v stepSound -Block x material -Block z frictionFactor -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockChest$Type a BASIC -BlockChest$Type b TRAP -BlockChorusFlower a AGE -BlockCloth a COLOR -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCobbleWall c EAST -BlockCobbleWall d SOUTH -BlockCobbleWall e WEST -BlockCobbleWall f VARIANT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -BlockCocoa a AGE -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops c AGE -BlockCrops e (I)LIBlockData; setAge -BlockDaylightDetector a POWER -BlockDiodeAbstract B (LIBlockData;)Z isDiode -BlockDirectional H FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c (LWorld;LBlockPosition;)V dispense -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor d POWERED -BlockDoor e HALF -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -BlockDoubleStepAbstract d SEAMLESS -BlockDoubleStepAbstract e VARIANT -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockDoubleStoneStepAbstract d SEAMLESS -BlockDoubleStoneStepAbstract e VARIANT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling f instaFall -BlockFence a NORTH -BlockFence b EAST -BlockFence c SOUTH -BlockFence d WEST -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire d SOUTH -BlockFire e WEST -BlockFire f UPPER -BlockFire g flameChances -BlockFloorSign b ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers a TYPE -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids b (LWorld;LBlockPosition;)V fizz -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 e VARIANT -BlockLeaves2 e VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockLongGrass a TYPE -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockMinecartDetector c SHAPE -BlockMinecartDetector d POWERED -BlockMinecartTrack c SHAPE -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST -BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH -BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST -BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST -BlockMonsterEggs a VARIANT -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston B sticky -BlockPiston a EXTENDED -BlockPistonExtension a TYPE -BlockPistonExtension b SHORT -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant a (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail c SHAPE -BlockPoweredRail d POWERED -BlockPressurePlateAbstract i (LIBlockData;)I getPower -BlockPressurePlateBinary d POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted d POWER -BlockPressurePlateWeighted e weight -BlockPrismarine a VARIANT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin c ironGolemPart -BlockPumpkin d ironGolem -BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem -BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin i ()LShapeDetector; getDetectorIronGolem -BlockPurpurSlab$Type a DEFAULT -BlockQuartz a VARIANT -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -BlockRedSandstone a TYPE -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -BlockRedstoneOre b (LWorld;LBlockPosition;)V interact -BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect -BlockRedstoneTorch B isOn -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire d WEST -BlockRedstoneWire e POWER -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable c AXIS -BlockSand a VARIANT -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone a TYPE -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -BlockSapling a TYPE -BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling c STAGE -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem a AGE -BlockStem c FACING -BlockStem e blockFruit -BlockStepAbstract a HALF -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStone a VARIANT -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant c HALF -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BlockThin b NORTH -BlockThin c EAST -BlockThin d SOUTH -BlockThin e WEST -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTrapdoor c HALF -BlockTrapdoor$EnumTrapdoorHalf a TOP -BlockTrapdoor$EnumTrapdoorHalf b BOTTOM -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire d NORTH -BlockTripwire e EAST -BlockTripwire f SOUTH -BlockTripwire g WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine d SOUTH -BlockVine e WEST -BlockWallSign b FACING -BlockWood a VARIANT -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -BlockWoodenStep d VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks cQ END_ROD -Blocks cR CHORUS_PLANT -Blocks cS CHORUS_FLOWER -Blocks cT PURPUR_BLOCK -Blocks cU PURPUR_PILLAR -Blocks cV PURPUR_STAIRS -Blocks cW PURPUR_DOUBLE_SLAB -Blocks cX PURPUR_SLAB -Blocks cY END_BRICKS -Blocks cZ BEETROOT -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks da GRASS_PATH -Blocks db END_GATEWAY -Blocks de FROSTED_ICE -Blocks dk STRUCTURE_BLOCK -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle f ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c ()Ljava/util/Collection; getPlayers -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT -ChatHoverable$EnumHoverAction c SHOW_ITEM -ChatHoverable$EnumHoverAction d SHOW_ENTITY -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -Chunk a (LBlockPosition;)LIBlockData; getBlockData -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locX -Chunk c ()V addEntities -Chunk c locZ -Chunk d ()V removeEntities -Chunk f ()Z isEmpty -Chunk f sections -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk k world -Chunk l ()[B getBiomeIndex -Chunk l heightMap -Chunk n tileEntities -Chunk o entitySlices -Chunk p done -Chunk q ()LWorld; getWorld -Chunk q lit -Chunk s ()Ljava/util/Map; getTileEntities -Chunk t ()[LEntitySlice; getEntitySlices -Chunk u ()Z isDone -Chunk u lastSaved -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a (II)LChunk; getOrCreateChunk -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature -ChunkGenerator b (II)V recreateStructures -ChunkGenerator b (LChunk;II)V recreateStructures -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b unloadQueue -ChunkProviderServer c (LChunk;)V saveChunk -ChunkProviderServer c chunkGenerator -ChunkProviderServer d (II)Z isLoaded -ChunkProviderServer d chunkLoader -ChunkProviderServer e (II)LChunk; loadChunk -ChunkProviderServer e chunks -ChunkProviderServer f world -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection i ()LNibbleArray; getSkyLightArray -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAbstract b ([Ljava/lang/String;I)Z isListStart -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (Ljava/lang/String;)V setName -CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand -CommandException a ()[Ljava/lang/Object; getArgs -CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage -CommandGamemode c ()Ljava/lang/String; getCommand -CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT -CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container d windowId -Container e listeners -Container f dragType -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer i owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()LCraftingManager; getInstance -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe -CraftingManager b ()Ljava/util/List; getRecipes -CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe -CraftingManager b recipes -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e HOT_FLOOR -DamageSource f ()F getExhaustionCost -DamageSource f STUCK -DamageSource g ()Z ignoresInvulnerability -DamageSource g DROWN -DamageSource h ()Z isStarvation -DamageSource h STARVE -DamageSource i CACTUS -DamageSource j ()LEntity; getEntity -DamageSource j FALL -DamageSource k ()LDamageSource; setIgnoreArmor -DamageSource k FLY_INTO_WALL -DamageSource l OUT_OF_WORLD -DamageSource m GENERIC -DamageSource n ()LDamageSource; setExplosion -DamageSource n MAGIC -DamageSource o WITHER -DamageSource p ANVIL -DamageSource q FALLING_BLOCK -DamageSource r DRAGON_BREATH -DamageSource s ()Z isMagic -DamageSource s translationIndex -DamageSource t ()LDamageSource; setMagic -DataConverterTypes a LEVEL -DataConverterTypes b PLAYER -DataConverterTypes c CHUNK -DataConverterTypes d BLOCK_ENTITY -DataConverterTypes e ENTITY -DataConverterTypes f ITEM_INSTANCE -DataConverterTypes g OPTIONS -DataPaletteBlock a (IIILIBlockData;)V setBlock -DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData -DataPaletteBlock b (ILIBlockData;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;)V markDirty -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer m serverCommandQueue -DedicatedServer o remoteControlCommandListener -DedicatedServer q propertyManager -DedicatedServer s generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()I getMaxLevel -Enchantment b (LEnchantment;)I getId -Enchantment b enchantments -Enchantment c itemTarget -Enchantment d ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments k DAMAGE_ALL -Enchantments l DAMAGE_UNDEAD -Enchantments m DAMAGE_ARTHROPODS -Enchantments n KNOCKBACK -Enchantments o FIRE_ASPECT -Enchantments p LOOT_BONUS_MOBS -Enchantments q DIG_SPEED -Enchantments r SILK_TOUCH -Enchantments s DURABILITY -Enchantments t LOOT_BONUS_BLOCKS -Enchantments u ARROW_DAMAGE -Enchantments v ARROW_KNOCKBACK -Enchantments w ARROW_FIRE -Enchantments x ARROW_INFINITE -Enchantments y LUCK -Enchantments z LURE -Entity A positionChanged -Entity D velocityChanged -Entity F dead -Entity G width -Entity H length -Entity L fallDistance -Entity O ()I getId -Entity Q noclip -Entity R ()LDataWatcher; getDataWatcher -Entity S random -Entity T ()V die -Entity T ticksLived -Entity U maxFireTicks -Entity V inWater -Entity W ()V burnFromLava -Entity W noDamageTicks -Entity X ()V extinguish -Entity X justCreated -Entity Y fireProof -Entity Z ()V recalcPosition -Entity Z datawatcher -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LWorld;)V spawnIn -Entity aE invulnerable -Entity aH ()Ljava/lang/Iterable; getArmorItems -Entity aJ ()Z isBurning -Entity aK ()Z isPassenger -Entity aL ()Z isVehicle -Entity aM ()Z isSneaking -Entity aN ()Z isSprinting -Entity aP ()Z isInvisible -Entity aR ()I getAirTicks -Entity aU ()F getHeadRotation -Entity ac ()V checkBlockCollisions -Entity ad ()Z isSilent -Entity ae ()Z isNoGravity -Entity af ()Z playStepSound -Entity ah ()Z isFireProof -Entity aj ()Z isInWater -Entity aj impulse -Entity ak portalCooldown -Entity an dimension -Entity aq ()Z isInteractable -Entity ar ()Z isCollidable -Entity ar uniqueID -Entity at glowing -Entity au ()Z isAlive -Entity av ()Z inBlock -Entity av boundingBox -Entity ay fireTicks -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity ba ()LVec3D; getPortalOffset -Entity bb ()LEnumDirection; getPortalDirection -Entity bc ()Z isIgnoreBlockTrigger -Entity be ()Ljava/util/UUID; getUniqueID -Entity bi ()Ljava/lang/String; getCustomName -Entity bj ()Z getCustomNameVisible -Entity bl ()LEnumDirection; getDirection -Entity bo ()LAxisAlignedBB; getBoundingBox -Entity bq ()F getHeadHeight -Entity bz ()LEntity; getVehicle -Entity c (Ljava/lang/String;)V setCustomName -Entity c (Z)V setSilent -Entity d (DDD)V move -Entity d (Z)V setNoGravity -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity f entityCount -Entity g id -Entity h (Z)V setInvisible -Entity h passengers -Entity h_ ()Ljava/lang/String; getName -Entity i (I)V setOnFire -Entity i (LEntity;)V collide -Entity i (Z)V setInvulnerable -Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity j (I)V burn -Entity j (Z)V setCustomNameVisible -Entity k (I)Z getFlag -Entity k attachedToPlayer -Entity l (I)V setAirTicks -Entity l world -Entity m (LEntity;)Z startRiding -Entity m lastX -Entity n lastY -Entity n_ ()Z hasCustomName -Entity o lastZ -Entity p ()V stopRiding -Entity p locX -Entity q locY -Entity r locZ -Entity s motX -Entity t motY -Entity u motZ -Entity v yaw -Entity w pitch -Entity x lastYaw -Entity y lastPitch -Entity z onGround -Entity z_ ()Z getSendCommandFeedback -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal K ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dj ()LEntityHuman; getBreedCause -EntityAnimal dk ()Z isInLove -EntityAnimal dl ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LEnumParticle;)V setParticle -EntityAreaEffectCloud aA radiusOnUse -EntityAreaEffectCloud aB radiusPerTick -EntityAreaEffectCloud aw waitTime -EntityAreaEffectCloud ax reapplicationDelay -EntityAreaEffectCloud ay hasColor -EntityAreaEffectCloud az durationOnUse -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setDuration -EntityAreaEffectCloud g (I)V setWaitTime -EntityAreaEffectCloud g potionRegistry -EntityAreaEffectCloud h effects -EntityAreaEffectCloud j ()F getRadius -EntityAreaEffectCloud k ()I getColor -EntityAreaEffectCloud l ()LEnumParticle; getParticle -EntityAreaEffectCloud r ()I getDuration -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bD headPose -EntityArmorStand bE bodyPose -EntityArmorStand bF leftArmPose -EntityArmorStand bG rightArmPose -EntityArmorStand bH leftLegPose -EntityArmorStand bI rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand m (Z)V setSmall -EntityArmorStand n (Z)V setArms -EntityArmorStand o ()Z isSmall -EntityArmorStand o (Z)V setBasePlate -EntityArmorStand p (Z)V setMarker -EntityArmorStand r ()Z hasArms -EntityArmorStand s ()Z hasBasePlate -EntityArmorStand t ()Z isMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow aA damage -EntityArrow aB knockbackStrength -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow l ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat o ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat r ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken de ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bA explosionRadius -EntityCreeper by fuseTicks -EntityCreeper bz maxFuseTicks -EntityCreeper dg ()Z isIgnited -EntityCreeper di ()Z canCauseHeadDrop -EntityCreeper dj ()V setCausedHeadDrop -EntityCreeper o ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect u owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal j ()LBlockPosition; getBeamTarget -EntityEnderCrystal k ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bI currentEnderCrystal -EntityEnderDragon bv children -EntityEnderDragon cY ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman a (LIBlockData;)V setCarried -EntityEnderman dg ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock au fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks b ticksFlown -EntityFireworks c expectedLifespan -EntityFishingHook a owner -EntityFishingHook b hooked -EntityFishingHook f isInGround -EntityGhast cY ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian a (Z)V setElder -EntityGuardian bE goalRandomStroll -EntityGuardian dg ()Z isElder -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()V updateBoundingBox -EntityHanging k ()Z survives -EntityHanging l ()I getWidth -EntityHanging n ()I getHeight -EntityHanging q ()LBlockPosition; getBlockPosition -EntityHorse a (LEnumHorseType;)V setType -EntityHorse b (Ljava/util/UUID;)V setOwnerUUID -EntityHorse bC jumpPower -EntityHorse bE attributeJumpStrength -EntityHorse bT inventoryChest -EntityHorse bV canSlide -EntityHorse dB ()I getMaxDomestication -EntityHorse dK ()V dropChest -EntityHorse dO ()V loadChest -EntityHorse dV ()V setStanding -EntityHorse de ()LEnumHorseType; getType -EntityHorse df ()I getVariant -EntityHorse dh ()Z isTamed -EntityHorse dm ()Ljava/util/UUID; getOwnerUUID -EntityHorse do ()Z do_ -EntityHorse dp ()Z hasChest -EntityHorse du ()Z hasReproduced -EntityHorse dv ()I getTemper -EntityHorse dy ()D getJumpStrength -EntityHorse g (I)V setVariant -EntityHorse m (I)V setTemper -EntityHorse p (Z)V setTame -EntityHorse s (Z)V setHasChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LBlockPosition;Z)V setRespawnPosition -EntityHuman a (LEntityHuman;Z)V copyTo -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman b (I)V enchantDone -EntityHuman b (LIBlockData;)Z hasBlock -EntityHuman bH sleeping -EntityHuman bI bedPosition -EntityHuman bL abilities -EntityHuman bM expLevel -EntityHuman bN expTotal -EntityHuman bO exp -EntityHuman bR hookedFish -EntityHuman bt inventory -EntityHuman bu defaultContainer -EntityHuman bv activeContainer -EntityHuman bw foodData -EntityHuman c enderChest -EntityHuman cK ()I getScore -EntityHuman cP ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman cR ()Z isDeeplySleeping -EntityHuman cT ()LBlockPosition; getBed -EntityHuman cU ()Z isRespawnForced -EntityHuman cW ()I getExpToLevel -EntityHuman cX ()LFoodMetaData; getFoodData -EntityHuman d sleepTicks -EntityHuman da ()LInventoryEnderChest; getEnderChest -EntityHuman db ()LScoreboard; getScoreboard -EntityHuman f (LEntity;)V attack -EntityHuman g (I)V setScore -EntityHuman l (DDD)V checkMovement -EntityHuman m (I)V addScore -EntityHuman n (I)V giveExp -EntityHuman q ()V closeInventory -EntityHuman w ()V updateAbilities -EntityHuman y ()Z isSpectator -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityInsentient E ()V doSpawnEffect -EntityInsentient I ()LItem; getLoot -EntityInsentient K ()Z isTypeNotPersistent -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient b lookController -EntityInsentient bA persistent -EntityInsentient bF leashHolder -EntityInsentient br goalSelector -EntityInsentient bs targetSelector -EntityInsentient bt dropChanceHand -EntityInsentient bu dropChanceArmor -EntityInsentient bv goalTarget -EntityInsentient bz canPickUpLoot -EntityInsentient c (LEntityLiving;)V setGoalTarget -EntityInsentient cL ()Z canSpawn -EntityInsentient cS ()Z isPersistent -EntityInsentient cU ()Z isLeashed -EntityInsentient cV ()LEntity; getLeashHolder -EntityInsentient cW ()Z hasAI -EntityInsentient f moveController -EntityInsentient h navigation -EntityInsentient n (Z)V setAI -EntityInsentient t ()LControllerLook; getControllerLook -EntityInsentient u ()LControllerMove; getControllerMove -EntityInsentient w ()LControllerJump; getControllerJump -EntityInsentient x ()LNavigationAbstract; getNavigation -EntityInsentient y ()LEntitySenses; getEntitySenses -EntityInsentient z ()LEntityLiving; getGoalTarget -EntityInsentient$EnumEntityPositionType a ON_GROUND -EntityInsentient$EnumEntityPositionType b IN_AIR -EntityInsentient$EnumEntityPositionType c IN_WATER -EntityIronGolem dg ()Z isPlayerCreated -EntityIronGolem p (Z)V setPlayerCreated -EntityItem a (LItemStack;)V setItemStack -EntityItem d age -EntityItem e pickupDelay -EntityItem k ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;)V setItem -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame r ()LItemStack; getItem -EntityItemFrame s ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving D (LEntity;)Z hasLineOfSight -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;I)V receive -EntityLiving a (LEnumItemSlot;)LItemStack; getEquipment -EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aC deathTicks -EntityLiving aJ maxNoDamageTicks -EntityLiving aT killer -EntityLiving aU lastDamageByPlayerTime -EntityLiving aW ticksFarFromPlayer -EntityLiving az hurtTicks -EntityLiving b (F)V heal -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bD ()V initAttributes -EntityLiving bG ()Z isDropExperience -EntityLiving bH ()Z alwaysGivesExp -EntityLiving bI ()Ljava/util/Random; getRandom -EntityLiving bJ ()LEntityLiving; getLastDamager -EntityLiving bO ()V tickPotionEffects -EntityLiving bQ ()V removeAllEffects -EntityLiving bR ()Ljava/util/Collection; getEffects -EntityLiving bT ()F getHealth -EntityLiving bX ()I getArmorStrength -EntityLiving bY ()LCombatTracker; getCombatTracker -EntityLiving bd lastDamage -EntityLiving bs combatTracker -EntityLiving bt effects -EntityLiving bw updateEffects -EntityLiving bx lastDamager -EntityLiving by hurtTimestamp -EntityLiving c (F)V setHealth -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)V addEffect -EntityLiving c HEALTH -EntityLiving cD ()V clearActiveItem -EntityLiving cF ()Z isBlocking -EntityLiving ca ()F getMaxHealth -EntityLiving cd ()LAttributeMapBase; getAttributeMap -EntityLiving ce ()LEnumMonsterType; getMonsterType -EntityLiving cf ()LItemStack; getItemInMainHand -EntityLiving cg ()LItemStack; getItemInOffHand -EntityLiving cq ()Z isSleeping -EntityLiving cr ()V doTick -EntityLiving cu ()F getAbsorptionHearts -EntityLiving cw ()LEnumMainHand; getMainHand -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)V removeEffect -EntityLiving j ()V enterCombat -EntityLiving j (F)V damageArmor -EntityLiving k ()V exitCombat -EntityLiving l_ ()Z isBaby -EntityLiving n (F)V setAbsorptionHearts -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract f (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract w ()LIBlockData; getDisplayBlock -EntityMinecartAbstract y ()I getDisplayBlockOffset -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper C ()Z isEnabled -EntityMinecartHopper g (I)V setCooldown -EntityMinecartHopper l (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dm ()I getCatType -EntityOcelot g (I)V setCatType -EntityOwnable b ()Ljava/util/UUID; getOwnerUUID -EntityOwnable p_ ()LEntity; getOwner -EntityPainting c art -EntityPainting$EnumArt a KEBAB -EntityPainting$EnumArt b AZTEC -EntityPainting$EnumArt c ALBAN -EntityPainting$EnumArt d AZTEC_2 -EntityPainting$EnumArt e BOMB -EntityPainting$EnumArt f PLANT -EntityPainting$EnumArt g WASTELAND -EntityPainting$EnumArt h POOL -EntityPainting$EnumArt i COURBET -EntityPainting$EnumArt j SEA -EntityPainting$EnumArt k SUNSET -EntityPainting$EnumArt l CREEBET -EntityPainting$EnumArt m WANDERER -EntityPainting$EnumArt n GRAHAM -EntityPainting$EnumArt o MATCH -EntityPainting$EnumArt p BUST -EntityPainting$EnumArt q STAGE -EntityPainting$EnumArt r VOID -EntityPainting$EnumArt s SKULL_AND_ROSES -EntityPainting$EnumArt t WITHER -EntityPainting$EnumArt u FIGHTERS -EntityPainting$EnumArt v POINTER -EntityPainting$EnumArt w PIGSCENE -EntityPainting$EnumArt x BURNING_SKULL -EntityPainting$EnumArt y SKELETON -EntityPainting$EnumArt z DONKEY_KONG -EntityPig de ()Z hasSaddle -EntityPig p (Z)V setSaddle -EntityPigZombie bx angerLevel -EntityPigZombie by soundDelay -EntityPigZombie bz hurtBy -EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer D ()V resetIdleTimer -EntityPlayer E ()LServerStatisticManager; getStatisticManager -EntityPlayer G ()LEntity; getSpecatorTarget -EntityPlayer J ()LIChatBaseComponent; getPlayerListName -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (LEntityHorse;LIInventory;)V openHorseInventory -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bT locale -EntityPlayer bU removeQueue -EntityPlayer c playerInteractManager -EntityPlayer cc lastHealthSent -EntityPlayer cf lastSentExp -EntityPlayer cg invulnerableTicks -EntityPlayer cl worldChangeInvuln -EntityPlayer cm containerCounter -EntityPlayer di ()Z canPvP -EntityPlayer dj ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer j_ ()V syncInventory -EntityPlayer r ()V broadcastCarriedItem -EntityPlayer u ()V triggerHealthUpdate -EntityPotion a (LItemStack;)V setItem -EntityPotion l ()LItemStack; getItem -EntityPotion n ()Z isLingering -EntityProjectile a inGround -EntityProjectile au shooterName -EntityProjectile b shake -EntityProjectile d blockX -EntityProjectile e blockY -EntityProjectile f blockZ -EntityProjectile g inBlockId -EntityProjectile h shooter -EntityProjectile k ()LEntityLiving; getShooter -EntityRabbit dg ()I getRabbitType -EntityRabbit do ()V do_ -EntityRabbit g (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep by container -EntitySheep de ()LEnumColor; getColor -EntitySheep df ()Z isSheared -EntitySheep p (Z)V setSheared -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishHideInBlock a silverfish -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySkeleton a (LEnumSkeletonType;)V setSkeletonType -EntitySkeleton df ()LEnumSkeletonType; getSkeletonType -EntitySlime I ()LItem; getLoot -EntitySlime a (I)V setSize -EntitySlime df ()I getSize -EntitySnowman a (Z)V setDerp -EntitySnowman o ()Z isDerp -EntitySpectralArrow f duration -EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntitySpider bq ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed j ()LEntityLiving; getSource -EntityTNTPrimed l ()I getFuseTicks -EntityTNTPrimed n ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal bz goalSit -EntityTameableAnimal de ()Z isTamed -EntityTameableAnimal dg ()Z isSitting -EntityTameableAnimal dh ()LEntityLiving; getOwner -EntityTameableAnimal di ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal q (Z)V setTamed -EntityTameableAnimal r (Z)V setSitting -EntityTippedArrow g potionRegistry -EntityTippedArrow h effects -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTypes a (Ljava/lang/Class;)Ljava/lang/String; getName -EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName -EntityTypes a eggInfo -EntityTypes$MonsterEggInfo d killEntityStatistic -EntityTypes$MonsterEggInfo e killedByEntityStatistic -EntityVillager bC tradingPlayer -EntityVillager bD trades -EntityVillager bH riches -EntityVillager bN inventory -EntityVillager bx village -EntityVillager bz profession -EntityVillager de ()I getProfession -EntityVillager do ()V do_ -EntityVillager g (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull n ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bB DATA_HEALTH -EntityWolf do ()Z isAngry -EntityWolf dp ()LEnumColor; getCollarColor -EntityWolf s (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie a (LEnumZombieType;)V setVillagerType -EntityZombie di ()LEnumZombieType; getVillagerType -EntityZombie dj ()Z isVillager -EntityZombie dl ()Z isConverting -EntityZombie dn ()I getConversionTime -EntityZombie q (Z)V setBaby -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ()Z isCreative -EnumGamemode d ADVENTURE -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumHorseType a HORSE -EnumHorseType b DONKEY -EnumHorseType c MULE -EnumHorseType d ZOMBIE -EnumHorseType e SKELETON -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -EnumItemSlot a MAINHAND -EnumItemSlot b OFFHAND -EnumItemSlot c FEET -EnumItemSlot d LEGS -EnumItemSlot e CHEST -EnumItemSlot f HEAD -EnumItemSlot$Function a HAND -EnumItemSlot$Function b ARMOR -EnumMainHand a LEFT -EnumMainHand b RIGHT -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -EnumParticle A FLAME -EnumParticle B LAVA -EnumParticle C FOOTSTEP -EnumParticle D CLOUD -EnumParticle E REDSTONE -EnumParticle F SNOWBALL -EnumParticle G SNOW_SHOVEL -EnumParticle H SLIME -EnumParticle I HEART -EnumParticle J BARRIER -EnumParticle K ITEM_CRACK -EnumParticle L BLOCK_CRACK -EnumParticle M BLOCK_DUST -EnumParticle N WATER_DROP -EnumParticle O ITEM_TAKE -EnumParticle P MOB_APPEARANCE -EnumParticle Q DRAGON_BREATH -EnumParticle R END_ROD -EnumParticle S DAMAGE_INDICATOR -EnumParticle T SWEEP_ATTACK -EnumParticle U FALLING_DUST -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b LIQUID -EnumRenderType c ENTITYBLOCK_ANIMATED -EnumRenderType d MODEL -EnumSkeletonType a NORMAL -EnumSkeletonType b WITHER -EnumSkeletonType c STRAY -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -EnumZombieType a NORMAL -EnumZombieType b VILLAGER_FARMER -EnumZombieType c VILLAGER_LIBRARIAN -EnumZombieType d VILLAGER_PRIEST -EnumZombieType e VILLAGER_SMITH -EnumZombieType f VILLAGER_BUTCHER -EnumZombieType g HUSK -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion c ()LEntityLiving; getSource -Explosion d ()V clearBlocks -Explosion d world -Explosion e ()Ljava/util/List; getBlocks -Explosion e posX -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion j blocks -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;)V set -GameRules b ()[Ljava/lang/String; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules e (Ljava/lang/String;)Z contains -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes e ATTACK_DAMAGE -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler aE ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower -IBlockAccess d (LBlockPosition;)Z isEmpty -IBlockAccess o (LBlockPosition;)LIBlockData; getType -IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set -IBlockData c (LIBlockState;)Ljava/lang/Comparable; get -IBlockData t ()LBlock; getBlock -IBlockPhysics a (LWorld;LBlockPosition;LBlock;)V doPhysics -IBlockProperties a ()LMaterial; getMaterial -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent c ()Ljava/lang/String; toPlainText -IChatBaseComponent e ()Ljava/lang/String; getText -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -ICommand b (LICommandListener;)Ljava/lang/String; getUsage -ICommand b ([Ljava/lang/String;I)Z isListStart -ICommand c ()Ljava/lang/String; getCommand -ICommandHandler b ()Ljava/util/Map; getCommands -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICommandListener c ()LBlockPosition; getChunkCoordinates -ICommandListener e ()LWorld; getWorld -ICommandListener h_ ()Ljava/lang/String; getName -ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName -ICommandListener z_ ()Z getSendCommandFeedback -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior a NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IHopper D ()LWorld; getWorld -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (LEntityHuman;)V closeContainer -IInventory c_ (I)I getProperty -IInventory u_ ()I getSize -IInventory v_ ()V update -IInventory w_ ()I getMaxStackSize -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant t_ ()LEntityHuman; getTrader -IMinecraftServer G ()Ljava/lang/String; getVersion -IMinecraftServer J ()[Ljava/lang/String; getPlayers -IMinecraftServer L ()Z isDebugging -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer e (Ljava/lang/String;)V info -IMinecraftServer f (Ljava/lang/String;)V warning -IMinecraftServer g_ ()Ljava/lang/String; getPlugins -IMojangStatistics Z ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity h_ ()Ljava/lang/String; getName -INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity n_ ()Z hasCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LInventoryCrafting;)LItemStack; craftItem -IScoreboardCriteria a ()Ljava/lang/String; getName -IScoreboardCriteria a criteria -IScoreboardCriteria b ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource h ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock g ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer k ()Ljava/lang/String; getContainerName -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant i ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer v_ ()V update -InventorySubcontainer w_ ()I getMaxStackSize -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (I)I filterData -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item c (I)LItem; getById -Item e (I)LItem; setMaxDurability -Item g REGISTRY -Item j ()I getMaxStackSize -Item k maxStackSize -Item l ()I getMaxDurability -Item m ()Z usesDurability -Item o durability -Item p craftingResult -Item q name -Item$EnumToolMaterial a WOOD -Item$EnumToolMaterial b STONE -Item$EnumToolMaterial c IRON -Item$EnumToolMaterial d DIAMOND -Item$EnumToolMaterial e GOLD -ItemArmor$EnumArmorMaterial a LEATHER -ItemArmor$EnumArmorMaterial b CHAIN -ItemArmor$EnumArmorMaterial c IRON -ItemArmor$EnumArmorMaterial d GOLD -ItemArmor$EnumArmorMaterial e DIAMOND -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c CLOWNFISH -ItemFish$EnumFish d PUFFERFISH -ItemFood h (LItemStack;)I getNutrition -ItemFood i (LItemStack;)F getSaturationModifier -ItemMultiTexture a (I)I filterData -ItemStack A ()I getRepairCost -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem -ItemStack a (LItem;)V setItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack a (LNBTTagCompound;)LItemStack; createStack -ItemStack b ()LItem; getItem -ItemStack b (I)V setData -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)LNBTTagCompound; save -ItemStack b count -ItemStack c ()I getMaxStackSize -ItemStack c (I)V setRepairCost -ItemStack d ()Z isStackable -ItemStack d (LNBTTagCompound;)V setTag -ItemStack d item -ItemStack e tag -ItemStack f ()Z usesData -ItemStack f damage -ItemStack i ()I getData -ItemStack k ()LItemStack; cloneItemStack -ItemStack n ()Z hasTag -ItemStack o ()LNBTTagCompound; getTag -ItemStack p ()LNBTTagList; getEnchantments -ItemStack q ()Ljava/lang/String; getName -ItemStack s ()Z hasName -ItemStack w ()Z hasEnchantments -ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap -Items A STICK -Items B BOWL -Items C MUSHROOM_STEW -Items D GOLDEN_SWORD -Items E GOLDEN_SHOVEL -Items F GOLDEN_PICKAXE -Items G GOLDEN_AXE -Items H STRING -Items I FEATHER -Items J GUNPOWDER -Items K WOODEN_HOE -Items L STONE_HOE -Items M IRON_HOE -Items N DIAMOND_HOE -Items O GOLDEN_HOE -Items P WHEAT_SEEDS -Items Q WHEAT -Items R BREAD -Items S LEATHER_HELMET -Items T LEATHER_CHESTPLATE -Items U LEATHER_LEGGINGS -Items V LEATHER_BOOTS -Items W CHAINMAIL_HELMET -Items X CHAINMAIL_CHESTPLATE -Items Y CHAINMAIL_LEGGINGS -Items Z CHAINMAIL_BOOTS -Items a (Ljava/lang/String;)LItem; get -Items a IRON_SHOVEL -Items aA LAVA_BUCKET -Items aB MINECART -Items aC SADDLE -Items aD IRON_DOOR -Items aE REDSTONE -Items aF SNOWBALL -Items aM LEATHER -Items aN MILK_BUCKET -Items aO BRICK -Items aP CLAY_BALL -Items aQ REEDS -Items aR PAPER -Items aS BOOK -Items aT SLIME -Items aU CHEST_MINECART -Items aV FURNACE_MINECART -Items aW EGG -Items aX COMPASS -Items aY FISHING_ROD -Items aZ CLOCK -Items aa IRON_HELMET -Items ab IRON_CHESTPLATE -Items ac IRON_LEGGINGS -Items ad IRON_BOOTS -Items ae DIAMOND_HELMET -Items af DIAMOND_CHESTPLATE -Items ag DIAMOND_LEGGINGS -Items ah DIAMOND_BOOTS -Items ai GOLDEN_HELMET -Items aj GOLDEN_CHESTPLATE -Items ak GOLDEN_LEGGINGS -Items al GOLDEN_BOOTS -Items am FLINT -Items an PORKCHOP -Items ao COOKED_PORKCHOP -Items ap PAINTING -Items aq GOLDEN_APPLE -Items ar SIGN -Items as WOODEN_DOOR -Items at SPRUCE_DOOR -Items au BIRCH_DOOR -Items av JUNGLE_DOOR -Items aw ACACIA_DOOR -Items ax DARK_OAK_DOOR -Items ay BUCKET -Items az WATER_BUCKET -Items b IRON_PICKAXE -Items bA ROTTEN_FLESH -Items bB ENDER_PEARL -Items bC BLAZE_ROD -Items bD GHAST_TEAR -Items bE GOLD_NUGGET -Items bF NETHER_WART -Items bG POTION -Items bH SPLASH_POTION -Items bI LINGERING_POTION -Items bJ GLASS_BOTTLE -Items bK DRAGON_BREATH -Items bL SPIDER_EYE -Items bM FERMENTED_SPIDER_EYE -Items bN BLAZE_POWDER -Items bO MAGMA_CREAM -Items bP BREWING_STAND -Items bQ CAULDRON -Items bR ENDER_EYE -Items bS SPECKLED_MELON -Items bT SPAWN_EGG -Items bU EXPERIENCE_BOTTLE -Items bV FIRE_CHARGE -Items bW WRITABLE_BOOK -Items bX WRITTEN_BOOK -Items bY EMERALD -Items bZ ITEM_FRAME -Items ba GLOWSTONE_DUST -Items bb FISH -Items bc COOKED_FISH -Items bd DYE -Items be BONE -Items bf SUGAR -Items bg CAKE -Items bh BED -Items bi REPEATER -Items bj COOKIE -Items bk FILLED_MAP -Items bl SHEARS -Items bm MELON -Items bn PUMPKIN_SEEDS -Items bo MELON_SEEDS -Items bp BEEF -Items bq COOKED_BEEF -Items br CHICKEN -Items bs COOKED_CHICKEN -Items bt MUTTON -Items bu COOKED_MUTTON -Items bv RABBIT -Items bw COOKED_RABBIT -Items bx RABBIT_STEW -Items by RABBIT_FOOT -Items bz RABBIT_HIDE -Items c IRON_AXE -Items cA RECORD_13 -Items cB RECORD_CAT -Items cC RECORD_BLOCKS -Items cD RECORD_CHIRP -Items cE RECORD_FAR -Items cF RECORD_MALL -Items cG RECORD_MELLOHI -Items cH RECORD_STAL -Items cI RECORD_STRAD -Items cJ RECORD_WARD -Items cK RECORD_11 -Items cL RECORD_WAIT -Items cM PRISMARINE_SHARD -Items cN PRISMARINE_CRYSTALS -Items cO BANNER -Items cQ SHIELD -Items cS CHORUS_FRUIT -Items cT CHORUS_FRUIT_POPPED -Items cU BEETROOT_SEEDS -Items cV BEETROOT -Items cW BEETROOT_SOUP -Items ca FLOWER_POT -Items cb CARROT -Items cc POTATO -Items cd BAKED_POTATO -Items ce POISONOUS_POTATO -Items cf MAP -Items cg GOLDEN_CARROT -Items ch SKULL -Items ci CARROT_ON_A_STICK -Items cj NETHER_STAR -Items ck PUMPKIN_PIE -Items cl FIREWORKS -Items cm FIREWORK_CHARGE -Items cn ENCHANTED_BOOK -Items co COMPARATOR -Items cp NETHERBRICK -Items cq QUARTZ -Items cr TNT_MINECART -Items cs HOPPER_MINECART -Items ct ARMOR_STAND -Items cu IRON_HORSE_ARMOR -Items cv GOLDEN_HORSE_ARMOR -Items cw DIAMOND_HORSE_ARMOR -Items cx LEAD -Items cy NAME_TAG -Items cz COMMAND_BLOCK_MINECART -Items d FLINT_AND_STEEL -Items e APPLE -Items f BOW -Items g ARROW -Items h SPECTRAL_ARROW -Items i TIPPED_ARROW -Items j COAL -Items k DIAMOND -Items l IRON_INGOT -Items m GOLD_INGOT -Items n IRON_SWORD -Items o WOODEN_SWORD -Items p WOODEN_SHOVEL -Items q WOODEN_PICKAXE -Items r WOODEN_AXE -Items s STONE_SWORD -Items t STONE_SHOVEL -Items u STONE_PICKAXE -Items v STONE_AXE -Items w DIAMOND_SWORD -Items x DIAMOND_SHOVEL -Items y DIAMOND_PICKAXE -Items z DIAMOND_AXE -JsonList a ()[Ljava/lang/String; getEntries -JsonList a (LJsonListEntry;)V add -JsonList b ()Z isEnabled -JsonList b (Ljava/lang/Object;)LJsonListEntry; get -JsonList c (Ljava/lang/Object;)V remove -JsonList d ()Z isEmpty -JsonList f ()V save -JsonList g ()V load -JsonListEntry e ()Z hasExpired -JsonListEntry f ()Ljava/lang/Object; getKey -LazyInitVar b ()Ljava/lang/Object; init -LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get -LoginListener a (Ljava/lang/String;)V disconnect -LoginListener a networkManager -LoginListener d random -LoginListener f server -LoginListener k loginKey -LoginListener$EnumProtocolState a HELLO -LoginListener$EnumProtocolState b KEY -LoginListener$EnumProtocolState c AUTHENTICATING -LoginListener$EnumProtocolState d READY_TO_ACCEPT -LoginListener$EnumProtocolState e DELAY_ACCEPT -LoginListener$EnumProtocolState f ACCEPTED -LootTableInfo$EntityTarget a THIS -LootTableInfo$EntityTarget b KILLER -LootTableInfo$EntityTarget c KILLER_PLAYER -MapIcon a ()B getType -MapIcon a type -MapIcon b ()B getX -MapIcon b x -MapIcon c ()B getY -MapIcon c y -MapIcon d ()B getRotation -MapIcon d rotation -Material A CACTUS -Material B CLAY -Material C PUMPKIN -Material D DRAGON_EGG -Material E PORTAL -Material F CAKE -Material G WEB -Material H PISTON -Material I BANNER -Material K canBurn -Material a ()Z isBuildable -Material a AIR -Material b ()Z blocksLight -Material b GRASS -Material c ()Z isSolid -Material c EARTH -Material d ()Z isLiquid -Material d WOOD -Material e STONE -Material f ORE -Material g HEAVY -Material h ()Z isBurnable -Material h WATER -Material i LAVA -Material j ()Z isReplaceable -Material j LEAVES -Material k PLANT -Material l ()Z isAlwaysDestroyable -Material l REPLACEABLE_PLANT -Material m ()LEnumPistonReaction; getPushReaction -Material m SPONGE -Material n CLOTH -Material o FIRE -Material p SAND -Material q ORIENTABLE -Material r WOOL -Material s SHATTERABLE -Material t BUILDABLE_GLASS -Material u TNT -Material v CORAL -Material w ICE -Material x SNOW_LAYER -Material y PACKED_ICE -Material z SNOW_BLOCK -MathHelper a (D)F sqrt -MathHelper a (F)F sin -MathHelper a (III)I clamp -MathHelper a (Ljava/util/Random;II)I nextInt -MathHelper b (F)F cos -MathHelper c (D)I floor -MerchantRecipe a ()LItemStack; getBuyItem1 -MerchantRecipe a buyingItem1 -MerchantRecipe b ()LItemStack; getBuyItem2 -MerchantRecipe b buyingItem2 -MerchantRecipe c ()Z hasSecondItem -MerchantRecipe c sellingItem -MerchantRecipe d ()LItemStack; getBuyItem3 -MerchantRecipe d uses -MerchantRecipe e maxUses -MerchantRecipe f rewardExp -MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a -MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a -MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a -MobEffect a ()LMobEffectList; getMobEffect -MobEffect a (LEntityLiving;)Z tick -MobEffect b ()I getDuration -MobEffect c ()I getAmplifier -MobEffect c duration -MobEffect d ()Z isAmbient -MobEffect d amplification -MobEffect e ()Z isShowParticles -MobEffect e splash -MobEffect f ambient -MobEffectList a (I)LMobEffectList; fromId -MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect -MobEffectList a (LEntityLiving;I)V tick -MobEffectList a (LMobEffectList;)I getId -MobEffectList b ()Z isInstant -MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName -MobEffectList b REGISTRY -MobEffectList g ()I getColor -MobEffectList g durationModifier -MobEffects a FASTER_MOVEMENT -MobEffects b SLOWER_MOVEMENT -MobEffects c FASTER_DIG -MobEffects d SLOWER_DIG -MobEffects e INCREASE_DAMAGE -MobEffects f HEAL -MobEffects g HARM -MobEffects h JUMP -MobEffects i CONFUSION -MobEffects j REGENERATION -MobEffects k RESISTANCE -MobEffects l FIRE_RESISTANCE -MobEffects m WATER_BREATHING -MobEffects n INVISIBILITY -MobEffects o BLINDNESS -MobEffects p NIGHT_VISION -MobEffects q HUNGER -MobEffects r WEAKNESS -MobEffects s POISON -MobEffects t WITHER -MobEffects u HEALTH_BOOST -MobEffects v ABSORBTION -MobEffects w SATURATION -MobEffects x GLOWING -MobEffects y LEVITATION -MobSpawnerAbstract a (Ljava/lang/String;)V setMobName -MobSpawnerAbstract a spawnDelay -MobSpawnerAbstract b mobs -MobSpawnerAbstract c spawnData -MobSpawnerAbstract f minSpawnDelay -MobSpawnerAbstract g ()Ljava/lang/String; getMobName -MobSpawnerAbstract g maxSpawnDelay -MobSpawnerAbstract h spawnCount -MobSpawnerAbstract j maxNearbyEntities -MobSpawnerAbstract k requiredPlayerRange -MobSpawnerAbstract l spawnRange -MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse -MovingObjectPosition a type -MovingObjectPosition b direction -MovingObjectPosition c pos -MovingObjectPosition d entity -MovingObjectPosition$EnumMovingObjectType a MISS -MovingObjectPosition$EnumMovingObjectType b BLOCK -MovingObjectPosition$EnumMovingObjectType c ENTITY -NBTBase a ()B getTypeId -NBTBase a (B)LNBTBase; createTag -NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load -NBTBase a (Ljava/io/DataOutput;)V write -NBTBase b ()LNBTBase; clone -NBTBase b_ ()Z isEmpty -NBTTagByte b data -NBTTagByteArray b data -NBTTagCompound a (Ljava/lang/String;B)V setByte -NBTTagCompound a (Ljava/lang/String;D)V setDouble -NBTTagCompound a (Ljava/lang/String;F)V setFloat -NBTTagCompound a (Ljava/lang/String;I)V setInt -NBTTagCompound a (Ljava/lang/String;J)V setLong -NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set -NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString -NBTTagCompound a (Ljava/lang/String;S)V setShort -NBTTagCompound a (Ljava/lang/String;Z)V setBoolean -NBTTagCompound a (Ljava/lang/String;[B)V setByteArray -NBTTagCompound a (Ljava/lang/String;[I)V setIntArray -NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType -NBTTagCompound b map -NBTTagCompound c (Ljava/lang/String;)LNBTBase; get -NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList -NBTTagCompound e (Ljava/lang/String;)Z hasKey -NBTTagCompound f (Ljava/lang/String;)B getByte -NBTTagCompound g (Ljava/lang/String;)S getShort -NBTTagCompound h (Ljava/lang/String;)I getInt -NBTTagCompound i (Ljava/lang/String;)J getLong -NBTTagCompound j (Ljava/lang/String;)F getFloat -NBTTagCompound k (Ljava/lang/String;)D getDouble -NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString -NBTTagCompound m (Ljava/lang/String;)[B getByteArray -NBTTagCompound n (Ljava/lang/String;)[I getIntArray -NBTTagCompound o (Ljava/lang/String;)LNBTTagCompound; getCompound -NBTTagCompound p (Ljava/lang/String;)Z getBoolean -NBTTagCompound q (Ljava/lang/String;)V remove -NBTTagDouble b data -NBTTagFloat b data -NBTTagInt b data -NBTTagIntArray b data -NBTTagList a (I)LNBTBase; remove -NBTTagList a (LNBTBase;)V add -NBTTagList b (I)LNBTTagCompound; get -NBTTagList c ()I size -NBTTagList c list -NBTTagList d type -NBTTagList g (I)Ljava/lang/String; getString -NBTTagLong b data -NBTTagShort b data -NBTTagString b data -NetworkManager a (I)V setCompressionLevel -NetworkManager a (LEnumProtocol;)V setProtocol -NetworkManager a (LIChatBaseComponent;)V close -NetworkManager a (LPacket;)V sendPacket -NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket -NetworkManager a (LPacketListener;)V setPacketListener -NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress -NetworkManager c ()Z isLocal -NetworkManager g ()Z isConnected -NetworkManager k ()V stopReading -NetworkManager k channel -NetworkManager l ()V handleDisconnection -NibbleArray a ()[B asBytes -PacketHandshakingInSetProtocol b hostname -PacketHandshakingInSetProtocol c port -PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a -PacketPlayInAbilities b ()Z isFlying -PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS -PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM -PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM -PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS -PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN -PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS -PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT -PacketPlayInCloseWindow a id -PacketPlayInEntityAction b animation -PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING -PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY -PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING -PacketPlayInFlying a x -PacketPlayInFlying b y -PacketPlayInFlying c z -PacketPlayInFlying d yaw -PacketPlayInFlying e pitch -PacketPlayInFlying g hasPos -PacketPlayInFlying h hasLook -PacketPlayInHeldItemSlot a itemInHandIndex -PacketPlayInResourcePackStatus a status -PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED -PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED -PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD -PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED -PacketPlayInSetCreativeSlot a slot -PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack -PacketPlayInSettings f ()LEnumMainHand; getMainHand -PacketPlayInUseEntity b action -PacketPlayInUseEntity$EnumEntityUseAction a INTERACT -PacketPlayInUseEntity$EnumEntityUseAction b ATTACK -PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT -PacketPlayInVehicleMove a ()D getX -PacketPlayInVehicleMove b ()D getY -PacketPlayInVehicleMove c ()D getZ -PacketPlayInVehicleMove d ()F getYaw -PacketPlayInVehicleMove e ()F getPitch -PacketPlayInWindowClick b slot -PacketPlayInWindowClick c button -PacketPlayInWindowClick e item -PacketPlayInWindowClick f shift -PacketPlayOutBlockChange b block -PacketPlayOutBoss$Action a ADD -PacketPlayOutBoss$Action b REMOVE -PacketPlayOutBoss$Action c UPDATE_PCT -PacketPlayOutBoss$Action d UPDATE_NAME -PacketPlayOutBoss$Action e UPDATE_STYLE -PacketPlayOutBoss$Action f UPDATE_PROPERTIES -PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED -PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER -PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE -PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY -PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME -PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER -PacketPlayOutPosition$EnumPlayerTeleportFlags a X -PacketPlayOutPosition$EnumPlayerTeleportFlags b Y -PacketPlayOutPosition$EnumPlayerTeleportFlags c Z -PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT -PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT -PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE -PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE -PacketPlayOutSpawnPosition a position -PacketPlayOutTitle$EnumTitleAction a TITLE -PacketPlayOutTitle$EnumTitleAction b SUBTITLE -PacketPlayOutTitle$EnumTitleAction c TIMES -PacketPlayOutTitle$EnumTitleAction d CLEAR -PacketPlayOutTitle$EnumTitleAction e RESET -PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER -PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME -PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS -PacketStatusListener b minecraftServer -PacketStatusListener c networkManager -PathType a BLOCKED -PathType b OPEN -PathType c WALKABLE -PathType d TRAPDOOR -PathType e FENCE -PathType f LAVA -PathType g WATER -PathType h RAIL -PathType i DANGER_FIRE -PathType j DAMAGE_FIRE -PathType k DANGER_CACTUS -PathType l DAMAGE_CACTUS -PathType m DANGER_OTHER -PathType n DAMAGE_OTHER -PathType o DOOR_OPEN -PathType p DOOR_WOOD_CLOSED -PathType q DOOR_IRON_CLOSED -PathfinderGoalBreed d animal -PathfinderGoalBreed e partner -PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement -PathfinderGoalSit a (Z)V setSitting -PathfinderGoalSit a entity -PathfinderGoalSit b willSit -PathfinderGoalTame a entity -PersistentBase a id -PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get -PersistentVillage a ()V tick -PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage -PersistentVillage b ()Ljava/util/List; getVillages -PersistentVillage b world -PersistentVillage e villages -PersistentVillage f time -PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks -PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks -PlayerAbilities a isInvulnerable -PlayerAbilities b isFlying -PlayerAbilities c canFly -PlayerAbilities d canInstantlyBuild -PlayerAbilities e mayBuild -PlayerAbilities f flySpeed -PlayerAbilities g walkSpeed -PlayerChunk b playerChunkMap -PlayerChunk c (LEntityPlayer;)V sendChunk -PlayerChunk d location -PlayerChunk e dirtyBlocks -PlayerChunk f chunk -PlayerChunk g dirtyCount -PlayerChunk j done -PlayerChunkMap a ()LWorldServer; getWorld -PlayerChunkMap a (LBlockPosition;)V flagDirty -PlayerChunkMap a (LEntityPlayer;)V addPlayer -PlayerChunkMap b (I)I getFurthestViewableBlock -PlayerChunkMap b (II)LPlayerChunk; getChunk -PlayerChunkMap b (LEntityPlayer;)V removePlayer -PlayerChunkMap c ()V flush -PlayerChunkMap c (LEntityPlayer;)V movePlayer -PlayerChunkMap c world -PlayerChunkMap d managedPlayers -PlayerConnection a (LPacket;)V sendPacket -PlayerConnection a networkManager -PlayerConnection b player -PlayerConnection c (Ljava/lang/String;)V disconnect -PlayerConnection c LOGGER -PlayerConnection d (Ljava/lang/String;)V handleCommand -PlayerConnection d minecraftServer -PlayerConnection i chatThrottle -PlayerConnection y teleportPos -PlayerConnection z teleportAwait -PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread -PlayerInteractManager a (LEnumGamemode;)V setGameMode -PlayerInteractManager a world -PlayerInteractManager b ()LEnumGamemode; -PlayerInteractManager b ()LEnumGamemode; getGameMode -PlayerInteractManager b (LBlockPosition;)Z breakBlock -PlayerInteractManager b player -PlayerInteractManager c gamemode -PlayerInteractManager d ()Z isCreative -PlayerInteractManager e lastDigTick -PlayerInteractManager g currentTick -PlayerInventory a items -PlayerInventory b armor -PlayerInventory c (LItemStack;)Z pickup -PlayerInventory c extraSlots -PlayerInventory d itemInHandIndex -PlayerInventory e (LItemStack;)V setCarried -PlayerInventory e player -PlayerInventory h ()LItemStack; getItemInHand -PlayerInventory h (LItemStack;)I firstPartial -PlayerInventory h carried -PlayerInventory i ()I getHotbarSize -PlayerInventory j ()I getFirstEmptySlotIndex -PlayerInventory o ()LItemStack; getCarried -PlayerList a ()V reloadWhitelist -PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld -PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby -PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld -PlayerList a (LIChatBaseComponent;)V sendMessage -PlayerList a (LIChatBaseComponent;Z)V sendMessage -PlayerList a (LPacket;)V sendAll -PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard -PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp -PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin -PlayerList a (Z)V setHasWhitelist -PlayerList a ([LWorldServer;)V setPlayerFileData -PlayerList b (LEntityPlayer;)V savePlayerFile -PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp -PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer -PlayerList c (LEntityPlayer;)V onPlayerJoin -PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist -PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist -PlayerList e ()V tick -PlayerList e (LEntityPlayer;)V disconnect -PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -PlayerList e maxPlayers -PlayerList g (LEntityPlayer;)V updateClient -PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin -PlayerList h ()LGameProfileBanList; getProfileBans -PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp -PlayerList h server -PlayerList i ()LIpBanList; getIPBans -PlayerList i players -PlayerList j ()V savePlayers -PlayerList k ()LWhiteList; getWhitelist -PlayerList l ()[Ljava/lang/String; getWhitelisted -PlayerList m ()LOpList; getOPs -PlayerList m operators -PlayerList n whitelist -PlayerList o ()I getPlayerCount -PlayerList p ()I getMaxPlayers -PlayerList p playerFileData -PlayerList q ()[Ljava/lang/String; getSeenPlayers -PlayerList q hasWhitelist -PlayerList r ()Z getHasWhitelist -PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity -PlayerSelector a (Ljava/lang/String;)Z isList -PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames -PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers -PlayerSelector b (Ljava/lang/String;)Z isPattern -PortalTravelAgent a world -PotionUtil a (LItemStack;)Ljava/util/List; getEffects -PropertyManager a (Ljava/lang/String;I)I getInt -PropertyManager a (Ljava/lang/String;J)J getLong -PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty -PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString -PropertyManager a (Ljava/lang/String;Z)Z getBoolean -PropertyManager b ()V savePropertiesFile -PropertyManager b properties -PropertyManager c file -RecipesFurnace a ()LRecipesFurnace; getInstance -RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe -RecipesFurnace a (LItemStack;)LItemStack; getResult -RecipesFurnace b ()Ljava/util/Map; getRecipes -RecipesFurnace b recipes -RecipesFurnace c experience -RegistryBlockID a (I)Ljava/lang/Object; fromId -RegistryBlockID a (Ljava/lang/Object;)I getId -RegistryID a (I)Ljava/lang/Object; fromId -RegistryID a (Ljava/lang/Object;)I getId -RegistryMaterials a (I)Ljava/lang/Object; getId -RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple c ()Ljava/util/Set; keySet -RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get -RemoteControlCommandListener i ()V clearMessages -RemoteControlCommandListener j ()Ljava/lang/String; getMessages -RemoteStatusListener$RemoteStatusChallenge b time -RemoteStatusListener$RemoteStatusChallenge c token -RemoteStatusListener$RemoteStatusChallenge d identity -RemoteStatusListener$RemoteStatusChallenge e response -Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot -Scoreboard a (ILScoreboardObjective;)V setDisplaySlot -Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria -Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded -Scoreboard a (LScoreboardScore;)V handleScoreChanged -Scoreboard a (LScoreboardTeam;)V handleTeamAdded -Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved -Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective -Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam -Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam -Scoreboard a objectivesByName -Scoreboard b (I)Ljava/lang/String; getSlotName -Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged -Scoreboard b (LScoreboardTeam;)V handleTeamChanged -Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective -Scoreboard b objectivesByCriteria -Scoreboard c ()Ljava/util/Collection; getObjectives -Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved -Scoreboard c (LScoreboardTeam;)V handleTeamRemoved -Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives -Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective -Scoreboard c playerScores -Scoreboard d ()Ljava/util/Collection; getPlayers -Scoreboard d (LScoreboardTeam;)V removeTeam -Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam -Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores -Scoreboard d displaySlots -Scoreboard e ()Ljava/util/Collection; getScores -Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam -Scoreboard e teamsByName -Scoreboard f ()Ljava/util/Collection; getTeamNames -Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam -Scoreboard f teamsByPlayer -Scoreboard g ()Ljava/util/Collection; getTeams -Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam -Scoreboard h (Ljava/lang/String;)I getSlotForName -Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective -Scoreboard k (LScoreboardObjective;)V unregisterObjective -ScoreboardBaseCriteria b ()Z isReadOnly -ScoreboardObjective a (Ljava/lang/String;)V setDisplayName -ScoreboardObjective b ()Ljava/lang/String; getName -ScoreboardObjective c ()LIScoreboardCriteria; getCriteria -ScoreboardObjective d ()Ljava/lang/String; getDisplayName -ScoreboardScore a ()V incrementScore -ScoreboardScore a (I)V addScore -ScoreboardScore b (I)V removeScore -ScoreboardScore c ()I getScore -ScoreboardScore c (I)V setScore -ScoreboardScore d ()LScoreboardObjective; getObjective -ScoreboardScore d playerName -ScoreboardScore e ()Ljava/lang/String; getPlayerName -ScoreboardScore e score -ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective -ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility -ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule -ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName -ScoreboardTeam a (Ljava/lang/String;)V setDisplayName -ScoreboardTeam a (Z)V setAllowFriendlyFire -ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility -ScoreboardTeam b (Ljava/lang/String;)V setPrefix -ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles -ScoreboardTeam c ()Ljava/lang/String; getDisplayName -ScoreboardTeam c (Ljava/lang/String;)V setSuffix -ScoreboardTeam e ()Ljava/lang/String; getPrefix -ScoreboardTeam f ()Ljava/lang/String; getSuffix -ScoreboardTeam h ()Z canSeeFriendlyInvisibles -ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility -ScoreboardTeam l ()I packOptionData -ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly -ScoreboardTeamBase b ()Ljava/lang/String; getName -ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName -ScoreboardTeamBase g ()Z allowFriendlyFire -ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility -ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -ScoreboardTeamBase$EnumTeamPush a ALWAYS -ScoreboardTeamBase$EnumTeamPush b NEVER -ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM -ServerCommand a command -ServerCommand b source -ServerGUI a ()Ljavax/swing/JComponent; a -ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a -ServerGUI b ()Ljavax/swing/JComponent; b -ServerGUI c ()Ljavax/swing/JComponent; c -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing c ()LServerPing$ServerData; getServerData -ServerPing$ServerData b ()I getProtocolVersion -ServerStatisticManager b (LEntityPlayer;)V updateStatistics -ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing -ShapeDetectorBlock d ()LBlockPosition; getPosition -ShapedRecipes a width -ShapedRecipes b height -ShapedRecipes c items -ShapedRecipes d result -ShapelessRecipes a result -ShapelessRecipes b ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants c allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SoundCategory a MASTER -SoundCategory b MUSIC -SoundCategory c RECORDS -SoundCategory d WEATHER -SoundCategory e BLOCKS -SoundCategory f HOSTILE -SoundCategory g NEUTRAL -SoundCategory h PLAYERS -SoundCategory i AMBIENT -SoundCategory j VOICE -SoundEffects dx BLOCK_METAL_PRESSUREPLATE_CLICK_OFF -SoundEffects ec ENTITY_PLAYER_ATTACK_CRIT -SoundEffects em ENTITY_PLAYER_HURT -SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition -Statistic e name -StatisticList a (Ljava/lang/String;)LStatistic; getStatistic -StatisticList b stats -StatisticManager a (LAchievement;)Z hasAchievement -StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic -StatisticManager a (LStatistic;)I getStatisticValue -StructureGenerator a (LWorld;LBlockPosition;)LBlockPosition; getNearestGeneratedFeature -TileEntity A ()V invalidateBlockCache -TileEntity B ()Z isFilteredNBT -TileEntity D ()LWorld; getWorld -TileEntity D_ ()LPacketPlayOutTileEntityData; getUpdatePacket -TileEntity a (LBlockPosition;)V setPosition -TileEntity b (LNBTTagCompound;)LNBTTagCompound; save -TileEntity b world -TileEntity c position -TileEntity v ()LBlockPosition; getPosition -TileEntity v_ ()V update -TileEntity w ()LBlock; getBlock -TileEntityBanner a color -TileEntityBanner f patterns -TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL -TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL -TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR -TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -TileEntityBanner$EnumBannerPatternType E BORDER -TileEntityBanner$EnumBannerPatternType F CURLY_BORDER -TileEntityBanner$EnumBannerPatternType G CREEPER -TileEntityBanner$EnumBannerPatternType H GRADIENT -TileEntityBanner$EnumBannerPatternType I GRADIENT_UP -TileEntityBanner$EnumBannerPatternType J BRICKS -TileEntityBanner$EnumBannerPatternType K SKULL -TileEntityBanner$EnumBannerPatternType L FLOWER -TileEntityBanner$EnumBannerPatternType M MOJANG -TileEntityBanner$EnumBannerPatternType a BASE -TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT -TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT -TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT -TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM -TileEntityBanner$EnumBannerPatternType g STRIPE_TOP -TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT -TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT -TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER -TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE -TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT -TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT -TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL -TileEntityBanner$EnumBannerPatternType o CROSS -TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS -TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM -TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP -TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM -TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP -TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT -TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT -TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE -TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE -TileEntityBeacon n inventorySlot -TileEntityBrewingStand h items -TileEntityBrewingStand i brewTime -TileEntityChest o items -TileEntityCommand d ()LCommandBlockListenerAbstract; getCommandBlock -TileEntityCommand$Type a SEQUENCE -TileEntityCommand$Type b AUTO -TileEntityCommand$Type c REDSTONE -TileEntityDispenser a (LItemStack;)I addItem -TileEntityDispenser g items -TileEntityDispenser h_ ()Ljava/lang/String; getName -TileEntityDispenser k ()Ljava/lang/String; getContainerName -TileEntityEndGateway h exitPortal -TileEntityEndGateway i exactTeleport -TileEntityFlowerPot e ()LItem; getItem -TileEntityFlowerPot g ()I getData -TileEntityFurnace b (LItemStack;)I fuelTime -TileEntityFurnace c (LItemStack;)Z isFuel -TileEntityFurnace h items -TileEntityFurnace i burnTime -TileEntityFurnace j ticksForCurrentFuel -TileEntityFurnace k cookTime -TileEntityFurnace l cookTimeTotal -TileEntityFurnace m ()Z isBurning -TileEntityFurnace n ()V burn -TileEntityFurnace o ()Z canBurn -TileEntityHopper a (LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper a items -TileEntityHopper d (I)V setCooldown -TileEntityMobSpawner d ()LMobSpawnerAbstract; getSpawner -TileEntityNote a (LWorld;LBlockPosition;)V play -TileEntityNote a note -TileEntitySign a lines -TileEntitySign g isEditable -TileEntitySkull a (I)V setSkullType -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull b (I)V setRotation -TileEntitySkull d ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull e ()I getSkullType -TileEntitySkull f rotation -TileEntityStructure$UsageMode a SAVE -TileEntityStructure$UsageMode b LOAD -TileEntityStructure$UsageMode c CORNER -TileEntityStructure$UsageMode d DATA -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A ()LWorldChunkManager; getWorldChunkManager -World A villages -World B (LBlockPosition;)Z isRainingAt -World C methodProfiler -World D scoreboard -World E isClientSide -World F allowMonsters -World G allowAnimals -World N ()V checkSession -World O ()J getSeed -World P ()J getTime -World Q ()J getDayTime -World R ()LBlockPosition; getSpawn -World S ()LIDataManager; getDataManager -World T ()LWorldData; getWorldData -World U ()LGameRules; getGameRules -World Y ()I getHeight -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (II)LChunk; getChunkAt -World a (IIIIIIZ)Z isAreaLoaded -World a (IIZ)Z isChunkLoaded -World a (LBlockPosition;)Z isValidLocation -World a (LBlockPosition;I)Z areChunksLoaded -World a (LBlockPosition;IZ)Z areChunksLoaded -World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;I)Z setTypeAndData -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;)Z addEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;D)LEntityHuman; findNearbyPlayer -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes -World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LEnumParticle;DDDDDD[I)V addParticle -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace -World a (ZZ)V setSpawnFlags -World ad ()LScoreboard; getScoreboard -World ae ()LEnumDifficulty; getDifficulty -World aj ()LWorldBorder; getWorldBorder -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;)LBiomeBase; getBiome -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World b (LBlockPosition;Z)Z setAir -World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -World c (LBlockPosition;LBlock;)V update -World c (LBlockPosition;LBlock;II)V playBlockAction -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World c tileEntityListUnload -World d ()V doTick -World d (LBlockPosition;LBlock;)V applyPhysics -World d (LEntity;)Z strikeLightning -World e ()V everyoneSleeping -World e (LAxisAlignedBB;)Z containsLiquid -World e (LBlockPosition;)Z isLoaded -World e (LEntity;)V kill -World e entityList -World f (LBlockPosition;)LChunk; getChunkAtWorldCoords -World f (LBlockPosition;LBlock;)V updateAdjacentComparators -World f (LEntity;)V removeEntity -World g (LBlockPosition;)Z setAir -World g tileEntityList -World h tileEntityListTick -World i players -World k ()V tickEntities -World k (LBlockPosition;)I getLightLevel -World k entitiesById -World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt -World r random -World s worldProvider -World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World v chunkProvider -World w dataManager -World x (LBlockPosition;)I getBlockPower -World x worldData -World y (LBlockPosition;)Z isBlockIndirectlyPowered -World y isLoading -World z ()LIChunkProvider; getChunkProvider -World z worldMaps -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes -WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock -WorldData A ()Ljava/lang/String; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LEnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setTime -WorldData b (Z)V setStorm -WorldData c (J)V setDayTime -WorldData e ()J getTime -WorldData f ()J getDayTime -WorldData f (I)V setThunderDuration -WorldData g (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LEnumGamemode; getGameType -WorldData q levelName -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFlatInfo a layers -WorldGenFlatInfo b structures -WorldGenMineshaft$Type a NORMAL -WorldGenMineshaft$Type b MESA -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap b centerX -WorldMap c centerZ -WorldMap d map -WorldMap e track -WorldMap f scale -WorldMap g colors -WorldMap i decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e dataDir -WorldNBTStorage f sessionId -WorldProvider a (II)Z canSpawn -WorldProvider c ()LChunkGenerator; getChunkGenerator -WorldProvider g type -WorldProvider i ()I getSeaLevel -WorldProvider o ()LWorldBorder; getWorldBorder -WorldProvider p ()LDimensionManager; getDimensionManager -WorldServer I server -WorldServer J tracker -WorldServer K manager -WorldServer L nextTickListHash -WorldServer M nextTickList -WorldServer N entitiesByUUID -WorldServer P emptyTime -WorldServer Q portalTravelAgent -WorldServer R spawnerCreature -WorldServer a (IIIIII)Ljava/util/List; getTileEntities -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer al ()Z getSpawnNPCs -WorldServer am ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer g ()Z everyoneDeeplySleeping -WorldServer p ()LBlockPosition; getDimensionSpawn -WorldServer q ()V flushSave -WorldServer r ()LChunkProviderServer; getChunkProviderServer -WorldServer s ()V saveLevel -WorldServer v ()LEntityTracker; getTracker -WorldServer w ()LPlayerChunkMap; getPlayerChunkMap -WorldServer x ()LPortalTravelAgent; getTravelAgent -WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType g DEBUG_ALL_BLOCK_STATES -WorldType h NORMAL_1_1 -WorldType j name -WorldType k version -net/minecraft/server/MinecraftServer A spawnAnimals -net/minecraft/server/MinecraftServer B spawnNPCs -net/minecraft/server/MinecraftServer C pvpMode -net/minecraft/server/MinecraftServer D allowFlight -net/minecraft/server/MinecraftServer E ()Z getAllowNether -net/minecraft/server/MinecraftServer E motd -net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion -net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer L ()Z isDebugging -net/minecraft/server/MinecraftServer L demoMode -net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler -net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer Z serverThread -net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aA ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer aB ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer aI ()LDataConverterManager; getDataConverterManager -net/minecraft/server/MinecraftServer aJ ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer ab ()Z getOnlineMode -net/minecraft/server/MinecraftServer ac ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer ad ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer af ()Z getPVP -net/minecraft/server/MinecraftServer ag ()Z getAllowFlight -net/minecraft/server/MinecraftServer ah ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer ai ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer aj ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer ak ()Z isStopped -net/minecraft/server/MinecraftServer al ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer as ()I getSpawnProtection -net/minecraft/server/MinecraftServer at ()Z getForceGamemode -net/minecraft/server/MinecraftServer aw ()I getIdleTimeout -net/minecraft/server/MinecraftServer az ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer b (I)V setPort -net/minecraft/server/MinecraftServer c methodProfiler -net/minecraft/server/MinecraftServer d (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d (Z)V setOnlineMode -net/minecraft/server/MinecraftServer d worldServer -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer e (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer f (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer g (Z)V setPVP -net/minecraft/server/MinecraftServer h (Z)V setAllowFlight -net/minecraft/server/MinecraftServer i (Z)V setForceGamemode -net/minecraft/server/MinecraftServer j ()Z init -net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer k LOGGER -net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer l convertable -net/minecraft/server/MinecraftServer m ()Z getGenerateStructures -net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode -net/minecraft/server/MinecraftServer n universe -net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer p ()Z isHardcore -net/minecraft/server/MinecraftServer s dataConverterManager -net/minecraft/server/MinecraftServer t serverIp -net/minecraft/server/MinecraftServer u ()V stop -net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer w ()Z isRunning -net/minecraft/server/MinecraftServer w isRunning -net/minecraft/server/MinecraftServer x ()V safeShutdown -net/minecraft/server/MinecraftServer x isStopped -net/minecraft/server/MinecraftServer y ticks -net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.10.2.at b/mappings/bukkit-1.10.2.at deleted file mode 100644 index a1b4620..0000000 --- a/mappings/bukkit-1.10.2.at +++ /dev/null @@ -1,151 +0,0 @@ -# (c) 2016 SpigotMC Pty. Ltd. - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/CraftingManager/()V -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityHorse/attributeJumpStrength -public net/minecraft/server/EntityHorse/inventoryChest -public net/minecraft/server/EntityHorse/loadChest()V -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterName -public net/minecraft/server/EntitySlime/setSize(I)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityZombie/setSize(FF)V -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Ljava/lang/String; -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipesFurnace/()V -public net/minecraft/server/RecipesFurnace/recipes -public net/minecraft/server/Slot/index -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/rotation -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/scoreboard -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker diff --git a/mappings/bukkit-1.11-cl.csrg b/mappings/bukkit-1.11-cl.csrg new file mode 100644 index 0000000..49ae122 --- /dev/null +++ b/mappings/bukkit-1.11-cl.csrg @@ -0,0 +1,1636 @@ +# (c) 2016 SpigotMC Pty. Ltd. +a EnumChatFormat +aa CommandEffect +aaa EntityPigZombie +aaa$a EntityPigZombie$PathfinderGoalAnger +aaa$b EntityPigZombie$PathfinderGoalAngerOther +aab IRangedEntity +aac GenericAttributes +aad EntityShulker +aae EntitySilverfish +aae$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock +aae$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +aaf EntitySkeleton +aag EntitySlime +aag$a EntitySlime$PathfinderGoalSlimeNearestPlayer +aag$b EntitySlime$PathfinderGoalSlimeRandomJump +aag$c EntitySlime$PathfinderGoalSlimeIdle +aag$d EntitySlime$ControllerMoveSlime +aag$e EntitySlime$PathfinderGoalSlimeRandomDirection +aah EntitySpider +aah$a EntitySpider$PathfinderGoalSpiderMeleeAttack +aah$b EntitySpider$GroupDataSpider +aah$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +aai EntitySkeletonStray +aaj EntityVex +aak EntityVindicator +aal EntityWitch +aam EntitySkeletonWither +aan EntityZombie +aan$a EntityZombie$GroupDataZombie +aao EntityZombieVillager +aar NPC +aas EntityVillager +aas$a EntityVillager$MerchantRecipeOptionBuy +aas$b EntityVillager$MerchantRecipeOptionBook +aas$c EntityVillager$MerchantRecipeOptionEnchant +aas$d EntityVillager$MerchantRecipeOptionProcess +aas$e EntityVillager$MerchantRecipeOptionSell +aas$f EntityVillager$IMerchantRecipeOption +aas$g EntityVillager$MerchantOptionRandomRange +aav PlayerAbilities +aaw PlayerInventory +aax EntityHuman +aax$a EntityHuman$EnumBedResult +aax$b EntityHuman$EnumChatVisibility +ab CommandMe +aba EntityArrow +aba$a EntityArrow$PickupStatus +abb EntityDragonFireball +abc EntityEvokerFangs +abd EntityEnderSignal +abe EntityFireball +abf EntityFireworks +abg EntityLargeFireball +abh EntityLlamaSpit +abi IProjectile +abj ProjectileHelper +abk EntityShulkerBullet +abl EntitySmallFireball +abm EntitySnowball +abn EntitySpectralArrow +abo EntityProjectile +abp EntityEgg +abq EntityEnderPearl +abr EntityThrownExpBottle +abs EntityPotion +abt EntityTippedArrow +abu EntityWitherSkull +abw EntityBoat +abw$a EntityBoat$EnumStatus +abw$b EntityBoat$EnumBoatType +abx EntityMinecartAbstract +abx$a EntityMinecartAbstract$EnumMinecartType +aby EntityMinecartChest +abz EntityMinecartCommandBlock +ac CommandEnchant +aca EntityMinecartContainer +acb EntityMinecartFurnace +acc EntityMinecartHopper +acd EntityMinecartRideable +ace EntityMinecartMobSpawner +acf EntityMinecartTNT +aci FoodMetaData +ack Container +acl ContainerAnvil +acm ContainerBeacon +acm$a ContainerBeacon$SlotBeacon +acn ContainerBrewingStand +acn$b ContainerBrewingStand$SlotBrewing +acn$c ContainerBrewingStand$SlotPotionBottle +aco ContainerChest +acp InventoryClickType +acq ICrafting +acr InventoryCrafting +acs ContainerWorkbench +act ContainerDispenser +acu ContainerEnchantTable +acv SlotFurnaceFuel +acw ContainerFurnace +acx SlotFurnaceResult +acy ContainerHopper +acz InventoryHorseChest +ad CommandEntityData +ada ContainerHorse +adb ContainerPlayer +adc InventoryMerchant +add ContainerMerchant +ade SlotMerchantResult +adf InventoryEnderChest +adg InventoryCraftResult +adh SlotResult +adi ContainerShulkerBox +adj SlotShulkerBox +adk Slot +adm ItemAir +adn ItemAnvil +ado ItemArmor +ado$a ItemArmor$EnumArmorMaterial +adp ItemArmorStand +adq ItemArrow +adr ItemAxe +ads ItemBanner +adt ItemBed +adu ItemBlock +adv ItemReed +adw ItemBoat +adx ItemBook +ady ItemGlassBottle +adz ItemBow +ae CommandExecute +aea ItemSoup +aeb ItemBucket +aec ItemCarrotStick +aed ItemChorusFruit +aee ItemClock +aef ItemCoal +aeg ItemCompass +aeh ItemWorldMapBase +aei CreativeModeTab +aej ItemTool +aek ItemDoor +ael EnumColor +aem ItemDye +aen ItemCloth +aeo ItemEgg +aep ItemElytra +aeq ItemMapEmpty +aer ItemEnchantedBook +aes ItemEndCrystal +aet ItemEnderEye +aeu ItemEnderPearl +aev ItemExpBottle +aew ItemFireball +aex ItemFireworksCharge +aey ItemFireworks +aez ItemFish +aez$a ItemFish$EnumFish +af CommandXp +afa ItemFishingRod +afb ItemFlintAndSteel +afc ItemFood +afd ItemGoldenApple +afe ItemHanging +aff ItemHoe +afg Item +afg$a Item$EnumToolMaterial +afh ItemCooldown +afh$a ItemCooldown$Info +afi ItemStack +afj IDynamicTexture +afk Items +afl ItemLeash +afm ItemLeaves +afn ItemLingeringPotion +afo ItemWorldMap +afp ItemMilkBucket +afq ItemMinecart +afr ItemMultiTexture +afs ItemNameTag +aft ItemPickaxe +afu ItemPiston +afv ItemPotion +afw EnumItemRarity +afx ItemRecord +afy ItemRedstone +afz ItemSaddle +ag CommandFill +aga ItemSeedFood +agb ItemSeeds +agc ItemCooldownPlayer +agd ItemShears +age ItemShield +agf ItemSpade +agg ItemShulkerBox +agh ItemSign +agi ItemNetherStar +agj ItemSkull +agk ItemStep +agl ItemSnow +agm ItemSnowball +agn ItemMonsterEgg +ago ItemSpectralArrow +agp ItemSplashPotion +agq ItemSword +agr ItemWithAuxData +ags ItemTippedArrow +agt EnumAnimation +agu ItemWaterLily +agv ItemBookAndQuill +agw ItemWrittenBook +agx PotionRegistry +agy PotionBrewer +agy$a PotionBrewer$PredicateItem +agy$b PotionBrewer$PredicatedCombination +agz PotionUtil +ah CommandDifficulty +aha Potions +ahc RecipeArmorDye +ahd RecipesArmor +ahe RecipesBanner +ahe$a RecipesBanner$AddRecipe +ahe$b RecipesBanner$DuplicateRecipe +ahf RecipeBookClone +ahg RecipesDyes +ahh RecipeFireworks +ahi RecipesFood +ahj RecipesFurnace +ahk RecipeMapClone +ahl RecipeMapExtend +ahm RecipeIngots +ahn IRecipe +aho CraftingManager +ahp RecipeRepair +ahq ShapedRecipes +ahr ShapelessRecipes +ahs RecipiesShield +ahs$a RecipiesShield$Decoration +aht RecipeShulkerBox +aht$a RecipeShulkerBox$Dye +ahu RecipesCrafting +ahv RecipeTippedArrow +ahw RecipesTools +ahx RecipesWeapons +ahz EnchantmentArrowDamage +ai CommandGamemode +aia EnchantmentFlameArrows +aib EnchantmentInfiniteArrows +aic EnchantmentArrowKnockback +aid EnchantmentBinding +aie EnchantmentWeaponDamage +aif EnchantmentDurability +aig EnchantmentDigging +aih Enchantment +aih$a Enchantment$Rarity +aii EnchantmentSlotType +aij EnchantmentManager +aij$a EnchantmentManager$EnchantmentModifierArthropods +aij$b EnchantmentManager$EnchantmentModifierThorns +aij$c EnchantmentManager$EnchantmentModifier +aij$d EnchantmentManager$EnchantmentModifierDamage +aij$e EnchantmentManager$EnchantmentModifierProtection +aik WeightedRandomEnchant +ail Enchantments +aim EnchantmentFire +ain EnchantmentLure +aio EnchantmentFrostWalker +aip EnchantmentKnockback +aiq EnchantmentLootBonus +air EnchantmentMending +ais EnchantmentOxygen +ait EnchantmentProtection +ait$a EnchantmentProtection$DamageType +aiu EnchantmentThorns +aiv EnchantmentSilkTouch +aiw EnchantmentVanishing +aix EnchantmentDepthStrider +aiy EnchantmentWaterWorker +aj CommandGamerule +ajb IMerchant +ajc MerchantRecipe +ajd MerchantRecipeList +ajf CommandBlockListenerAbstract +ajg MobSpawnerAbstract +ajh BlockActionData +ajj ChunkCoordIntPair +ajl Explosion +ajn GameRules +ajn$a GameRules$GameRuleValue +ajn$b GameRules$EnumGameRuleType +ajo EnumGamemode +ajq World +ajr ExceptionWorldConflict +ajs IWorldAccess +ajt WorldSettings +aju IBlockAccess +ajv WorldType +ajw EnumSkyBlock +ajx SpawnerCreature +ajy PortalTravelAgent +ajy$a PortalTravelAgent$ChunkCoordinatesPortal +ajz ChunkCache +ak CommandGive +aka MobSpawnerData +akb NextTickListEntry +akc BiomeBeach +akd BiomeBase +akd$b BiomeBase$EnumTemperature +akd$c BiomeBase$BiomeMeta +ake BiomeCache +akg BiomeDecorator +akh WorldChunkManager +aki Biomes +akk BiomeDesert +akl BiomeBigHills +akl$a BiomeBigHills$Type +akm WorldChunkManagerHell +akn BiomeForest +akn$a BiomeForest$Type +ako BiomeHell +akp BiomeDecoratorHell +akq BiomeIcePlains +akr BiomeJungle +aks BiomeMesa +akt BiomeMushrooms +aku BiomeForestMutated +akv BiomeSavannaMutated +akw BiomeOcean +akx BiomePlains +aky BiomeRiver +akz BiomeSavanna +al CommandHelp +ala BiomeStoneBeach +alb BiomeSwamp +alc BiomeTaiga +alc$a BiomeTaiga$Type +ald BiomeTheEnd +ale BiomeTheEndDecorator +ale$a BiomeTheEndDecorator$SpikeCache +alf BiomeVoid +alg BiomeVoidDecorator +ali BlockAir +alj BlockAnvil +alj$a BlockAnvil$TileEntityContainerAnvil +alk BlockBanner +alk$a BlockBanner$BlockStandingBanner +alk$b BlockBanner$BlockWallBanner +all BlockBarrier +alm BlockTileEntity +aln BlockPressurePlateAbstract +alo BlockMinecartTrackAbstract +alo$a BlockMinecartTrackAbstract$MinecartTrackLogic +alo$b BlockMinecartTrackAbstract$EnumTrackPosition +alp BlockBeacon +alq BlockBed +alq$a BlockBed$EnumBedPart +alr BlockBeetroot +als Block +als$a Block$EnumRandomOffset +alt Blocks +alu BlockBone +alv IBlockFragilePlantElement +alw BlockBookshelf +alx BlockBrewingStand +aly BlockPlant +alz BlockButtonAbstract +am CommandKick +ama BlockCactus +amb BlockCake +amc BlockCarrots +amd BlockCauldron +ame BlockChest +ame$a BlockChest$Type +amf BlockChorusFlower +amg BlockChorusFruit +amh BlockClay +ami BlockCocoa +amj BlockCloth +amk BlockCommand +aml BlockRedstoneComparator +aml$a BlockRedstoneComparator$EnumComparatorMode +amm BlockWorkbench +amm$a BlockWorkbench$TileEntityContainerWorkbench +amn BlockCrops +amo BlockDaylightDetector +amp BlockDeadBush +amq BlockMinecartDetector +amr BlockDiodeAbstract +ams BlockDirectional +amt BlockDirt +amt$a BlockDirt$EnumDirtVariant +amu BlockDispenser +amv BlockDoor +amv$a BlockDoor$EnumDoorHalf +amv$b BlockDoor$EnumDoorHinge +amw BlockTallPlant +amw$a BlockTallPlant$EnumTallPlantHalf +amw$b BlockTallPlant$EnumTallFlowerVariants +amx BlockDragonEgg +amy BlockDropper +amz BlockFlowing +an CommandKill +ana BlockEnchantmentTable +anb BlockEndGateway +anc BlockEnderPortal +and BlockEnderPortalFrame +ane BlockEndRod +anf BlockEnderChest +ang ITileEntity +anh BlockFalling +ani BlockSoil +anj BlockFence +ank BlockFenceGate +anl BlockFire +anm BlockFlowers +anm$a BlockFlowers$EnumFlowerVarient +anm$b BlockFlowers$EnumFlowerType +ann BlockFlowerPot +ann$a BlockFlowerPot$EnumFlowerPotContents +ano BlockIceFrost +anp BlockDoubleStoneStep2 +anq BlockDoubleStep +anr BlockDoubleWoodStep +ans BlockFurnace +ant BlockGlass +anu BlockLightStone +anv BlockGrass +anw BlockGrassPath +anx BlockGravel +any BlockStoneStep2 +anz BlockStepAbstract +anz$a BlockStepAbstract$EnumSlabHalf +ao CommandList +aoa BlockStep +aob BlockHalfTransparent +aoc BlockWoodStep +aod BlockHardenedClay +aoe BlockHay +aof BlockHopper +aog BlockFacingHorizontal +aoh BlockHugeMushroom +aoh$a BlockHugeMushroom$EnumHugeMushroomVariant +aoi BlockIce +aoj BlockJukeBox +aoj$a BlockJukeBox$TileEntityRecordPlayer +aok BlockLadder +aol BlockLeaves +aon BlockLever +aon$a BlockLever$EnumLeverPosition +aoo BlockFluids +aop BlockLogAbstract +aop$a BlockLogAbstract$EnumLogRotation +aoq BlockMagma +aor BlockMelon +aos EnumBlockMirror +aot BlockMobSpawner +aou BlockMonsterEggs +aou$a BlockMonsterEggs$EnumMonsterEggVarient +aov BlockMushroom +aow BlockMycel +aox BlockNetherbrick +aoy BlockNetherWart +aoz BlockBloodStone +ap CommandLocate +apa BlockLeaves2 +apb BlockLog2 +apc BlockDoubleStoneStepAbstract +apc$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant +apd BlockNoDrop +ape BlockNote +apf BlockObserver +apg BlockObsidian +aph BlockLeaves1 +api BlockLog1 +apj BlockOre +apk BlockPackedIce +apl BlockWood +apl$a BlockWood$EnumLogVariant +apm BlockPortal +apm$a BlockPortal$Shape +apn BlockPotatoes +apo BlockPowered +app BlockPoweredRail +apq BlockPressurePlateBinary +apq$a BlockPressurePlateBinary$EnumMobType +apr BlockPrismarine +apr$a BlockPrismarine$EnumPrismarineVariant +aps BlockPumpkin +apt BlockPurpurSlab +apt$a BlockPurpurSlab$Default +apt$b BlockPurpurSlab$Half +apt$c BlockPurpurSlab$Type +apu BlockQuartz +apu$a BlockQuartz$EnumQuartzVariant +apv BlockMinecartTrack +apw BlockRedFlowers +apx BlockRedSandstone +apx$a BlockRedSandstone$EnumRedSandstoneVariant +apy BlockRedstoneOre +apz BlockRedstoneWire +apz$a BlockRedstoneWire$EnumRedstoneWireConnection +aq CommandTell +aqa BlockRedstoneLamp +aqb BlockRedstoneTorch +aqb$a BlockRedstoneTorch$RedstoneUpdateInfo +aqc BlockReed +aqd EnumRenderType +aqe BlockRepeater +aqf BlockRotatable +aqg EnumBlockRotation +aqh BlockSand +aqh$a BlockSand$EnumSandVariant +aqi BlockSandStone +aqi$a BlockSandStone$EnumSandstoneVariant +aqj BlockSapling +aqk BlockSeaLantern +aql BlockShulkerBox +aqm BlockSign +aqn BlockSkull +aqo BlockSlime +aqp BlockSnowBlock +aqq BlockSnow +aqr BlockSlowSand +aqs SoundEffectType +aqt BlockSponge +aqu BlockStainedGlass +aqv BlockStainedGlassPane +aqw BlockStairs +aqw$a BlockStairs$EnumHalf +aqw$b BlockStairs$EnumStairShape +aqx BlockFloorSign +aqy BlockStationary +aqz BlockStem +ar CommandOp +ara BlockStone +ara$a BlockStone$EnumStoneVariant +arb BlockSmoothBrick +arb$a BlockSmoothBrick$EnumStonebrickType +arc BlockStoneButton +ard BlockDoubleStepAbstract +ard$a BlockDoubleStepAbstract$EnumStoneSlabVariant +are BlockStructure +arf BlockStructureVoid +arg BlockLongGrass +arg$a BlockLongGrass$EnumTallGrassType +arh BlockThin +ari BlockTNT +arj BlockTorch +ark BlockTrapdoor +ark$a BlockTrapdoor$EnumTrapdoorHalf +arl BlockTripwire +arm BlockTripwireHook +arn BlockVine +aro BlockCobbleWall +aro$a BlockCobbleWall$EnumCobbleVariant +arp BlockWallSign +arq BlockWaterLily +arr BlockWeb +ars BlockPressurePlateWeighted +art BlockWoodButton +aru BlockWoodenStep +arv BlockCarpet +arw BlockYellowFlowers +arx TileEntityBanner +ary EnumBannerPatternType +arz TileEntityBeacon +arz$a TileEntityBeacon$BeaconColorTracker +as CommandPardonIP +asa TileEntity +asb TileEntityBrewingStand +asc TileEntityChest +asd TileEntityCommand +asd$a TileEntityCommand$Type +ase TileEntityComparator +asf TileEntityLightDetector +asg TileEntityDispenser +ash TileEntityDropper +asi TileEntityEnchantTable +asj TileEntityEnderChest +ask TileEntityFlowerPot +asl TileEntityFurnace +asm IHopper +asn TileEntityHopper +aso TileEntityContainer +asp TileEntityMobSpawner +asq TileEntityNote +asr TileEntityLootable +ass TileEntityShulkerBox +ass$a TileEntityShulkerBox$AnimationPhase +ast TileEntitySign +asu TileEntitySkull +asv TileEntityStructure +asv$a TileEntityStructure$UsageMode +asw TileEntityEndGateway +asx TileEntityEnderPortal +at CommandPardon +ata BlockPiston +atb BlockPistonExtension +atb$a BlockPistonExtension$EnumPistonType +atc BlockPistonMoving +atd TileEntityPiston +ate PistonExtendsChecker +atg BlockDataAbstract +ath IBlockPhysics +ati IBlockProperties +atj IBlockData +atk BlockStateList +atk$a BlockStateList$BlockData +atm ShapeDetectorBlock +atn ShapeDetector +atn$a ShapeDetector$BlockLoader +atn$b ShapeDetector$ShapeDetectorCollection +ato ShapeDetectorBuilder +atq MaterialPredicate +atr BlockPredicate +ats BlockStatePredicate +atu BlockState +atv BlockStateBoolean +atw BlockStateDirection +atx BlockStateEnum +aty BlockStateInteger +atz IBlockState +au CommandParticle +aub IWorldBorderListener +auc EnumWorldBorderState +aud WorldBorder +auf DataPaletteBlock +aug ChunkGenerator +auh IChunkProvider +aui NibbleArray +auk DataPaletteGlobal +aul DataPaletteHash +aum Chunk +aum$a Chunk$EnumTileEntityState +aun ChunkSection +auo DataPaletteLinear +aup OldNibbleArray +auq DataPalette +aur DataPaletteExpandable +auu IChunkLoader +auy OldChunkLoader +auy$a OldChunkLoader$OldChunk +auz RegionFile +auz$a RegionFile$ChunkBuffer +av CommandPlaySound +ava RegionFileCache +avb ChunkRegionLoader +avd WorldProvider +ave DimensionManager +avf WorldProviderHell +avg WorldProviderNormal +avh EnumDragonRespawn +avi EnderDragonBattle +avj WorldProviderTheEnd +avm WorldGenCanyon +avn ChunkSnapshot +avo CustomWorldSettingsFinal +avo$a CustomWorldSettingsFinal$CustomWorldSettings +avo$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer +avp ChunkProviderDebug +avq ChunkProviderFlat +avr WorldGenCaves +avs WorldGenBase +avt WorldGenCavesHell +avu ChunkProviderHell +avv ChunkProviderGenerate +avw ChunkProviderTheEnd +avx WorldGenTreeAbstract +avy WorldGenBigTree +avy$a WorldGenBigTree$Position +avz WorldGenForest +aw CommandPublish +awa WorldGenTaigaStructure +awb WorldGenBonusChest +awc WorldGenMushrooms +awd WorldGenCactus +awe WorldGenClay +awf WorldGenDeadBush +awg WorldGenDesertWell +awh WorldGenTallPlant +awi WorldGenEndGateway +awj WorldGenEndIsland +awk WorldGenEndTrophy +awl WorldGenerator +awm WorldGenFlowers +awn WorldGenFossils +awo WorldGenGroundBush +awp WorldGenFire +awq WorldGenLightStone2 +awr WorldGenHellLava +aws WorldGenHugeMushroom +awt WorldGenPackedIce1 +awu WorldGenPackedIce2 +awv WorldGenLakes +aww WorldGenLightStone1 +awx WorldGenJungleTree +awy WorldGenMegaTree +awz WorldGenMegaTreeAbstract +ax CommandReplaceItem +axa WorldGenMelon +axb WorldGenDungeons +axc WorldGenMinable +axd WorldGenTaiga1 +axe WorldGenPumpkin +axf WorldGenReed +axg WorldGenForestTree +axh WorldGenSand +axi WorldGenAcaciaTree +axj WorldGenEnder +axj$a WorldGenEnder$Spike +axk WorldGenLiquids +axl WorldGenTaiga2 +axm WorldGenSwampTree +axn WorldGenGrass +axo WorldGenTrees +axp WorldGenVines +axq WorldGenWaterLily +axs WorldGenFlatInfo +axt WorldGenFlatLayerInfo +axx StructureBoundingBox +axy WorldGenEndCity +axy$a WorldGenEndCity$Start +axz WorldGenEndCityPieces +axz$a WorldGenEndCityPieces$Piece +axz$b WorldGenEndCityPieces$PieceGenerator +ay CommandSaveAll +aya WorldGenMineshaft +aya$a WorldGenMineshaft$Type +ayb WorldGenMineshaftPieces +ayb$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor +ayb$b WorldGenMineshaftPieces$WorldGenMineshaftCross +ayb$d WorldGenMineshaftPieces$WorldGenMineshaftRoom +ayb$e WorldGenMineshaftPieces$WorldGenMineshaftStairs +ayc WorldGenMineshaftStart +ayd WorldGenNether +ayd$a WorldGenNether$WorldGenNetherStart +aye WorldGenNetherPieces +aye$a WorldGenNetherPieces$WorldGenNetherPiece1 +aye$b WorldGenNetherPieces$WorldGenNetherPiece2 +aye$c WorldGenNetherPieces$WorldGenNetherPiece3 +aye$d WorldGenNetherPieces$WorldGenNetherPiece4 +aye$e WorldGenNetherPieces$WorldGenNetherPiece5 +aye$f WorldGenNetherPieces$WorldGenNetherPiece6 +aye$g WorldGenNetherPieces$WorldGenNetherPiece7 +aye$h WorldGenNetherPieces$WorldGenNetherPiece8 +aye$i WorldGenNetherPieces$WorldGenNetherPiece9 +aye$j WorldGenNetherPieces$WorldGenNetherPiece10 +aye$k WorldGenNetherPieces$WorldGenNetherPiece11 +aye$l WorldGenNetherPieces$WorldGenNetherPiece12 +aye$m WorldGenNetherPieces$WorldGenNetherPiece +aye$n WorldGenNetherPieces$WorldGenNetherPieceWeight +aye$o WorldGenNetherPieces$WorldGenNetherPiece13 +aye$p WorldGenNetherPieces$WorldGenNetherPiece14 +aye$q WorldGenNetherPieces$WorldGenNetherPiece15 +ayf WorldGenMonument +ayf$a WorldGenMonument$WorldGenMonumentStart +ayg WorldGenMonumentPieces +ayg$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 +ayg$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 +ayg$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 +ayg$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 +ayg$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 +ayg$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 +ayg$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 +ayg$h WorldGenMonumentPieces$WorldGenMonumentPiece1 +ayg$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector +ayg$j WorldGenMonumentPieces$WorldGenMonumentPiece2 +ayg$k WorldGenMonumentPieces$WorldGenMonumentPiece3 +ayg$l WorldGenMonumentPieces$WorldGenMonumentPiece4 +ayg$m WorldGenMonumentPieces$WorldGenMonumentPiece5 +ayg$n WorldGenMonumentPieces$WorldGenMonumentPiece6 +ayg$o WorldGenMonumentPieces$WorldGenMonumentPiece7 +ayg$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry +ayg$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse +ayg$r WorldGenMonumentPieces$WorldGenMonumentPiece +ayg$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple +ayg$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT +ayg$u WorldGenMonumentPieces$WorldGenMonumentPiece8 +ayg$v WorldGenMonumentPieces$WorldGenMonumentStateTracker +ayh WorldGenLargeFeature +ayh$a WorldGenLargeFeature$WorldGenLargeFeatureStart +ayi WorldGenRegistration +ayi$a WorldGenRegistration$WorldGenPyramidPiece +ayi$c WorldGenRegistration$WorldGenJungleTemple +ayi$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece +ayi$d WorldGenRegistration$WorldGenScatteredPiece +ayi$e WorldGenRegistration$WorldGenWitchHut +ayj WorldGenStronghold +ayj$a WorldGenStronghold$WorldGenStronghold2Start +ayk WorldGenStrongholdPieces +ayk$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor +ayk$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor +ayk$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing +ayk$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn +ayk$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary +ayk$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight +ayk$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom +ayk$h WorldGenStrongholdPieces$WorldGenStrongholdPrison +ayk$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn +ayk$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing +ayk$k WorldGenStrongholdPieces$WorldGenStrongholdStones +ayk$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 +ayk$m WorldGenStrongholdPieces$WorldGenStrongholdStart +ayk$n WorldGenStrongholdPieces$WorldGenStrongholdStairs +ayk$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +ayk$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +ayk$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +ayl StructureGenerator +aym WorldGenFactory +ayn PersistentStructure +ayo StructurePiece +ayo$a StructurePiece$StructurePieceBlockSelector +ayp StructureStart +ayq DefinedStructurePiece +ayr WorldGenVillage +ayr$a WorldGenVillage$WorldGenVillageStart +ays WorldGenVillagePieces +ays$a WorldGenVillagePieces$WorldGenVillageLibrary +ays$b WorldGenVillagePieces$WorldGenVillageFarm2 +ays$c WorldGenVillagePieces$WorldGenVillageFarm +ays$d WorldGenVillagePieces$WorldGenVillageLight +ays$e WorldGenVillagePieces$WorldGenVillagePieceWeight +ays$f WorldGenVillagePieces$WorldGenVillageButcher +ays$g WorldGenVillagePieces$WorldGenVillageHouse +ays$h WorldGenVillagePieces$WorldGenVillageHut +ays$i WorldGenVillagePieces$WorldGenVillageTemple +ays$j WorldGenVillagePieces$WorldGenVillageBlacksmith +ays$k WorldGenVillagePieces$WorldGenVillageStartPiece +ays$l WorldGenVillagePieces$WorldGenVillageRoad +ays$m WorldGenVillagePieces$WorldGenVillageHouse2 +ays$n WorldGenVillagePieces$WorldGenVillagePiece +ays$o WorldGenVillagePieces$WorldGenVillageRoadPiece +ays$p WorldGenVillagePieces$WorldGenVillageWell +ayt WorldGenWoodlandMansion +ayu WorldGenWoodlandMansionPieces +ayw DefinedStructureProcessorRotation +ayx DefinedStructureManager +ayy DefinedStructureInfo +ayz DefinedStructureProcessor +az CommandSaveOff +aza DefinedStructure +aza$b DefinedStructure$BlockInfo +aza$c DefinedStructure$EntityInfo +azf NoiseGeneratorPerlin +azg NoiseGeneratorOctaves +azh NoiseGenerator3 +azk NoiseGenerator3Handler +azl NoiseGenerator +azn MaterialDecoration +azo MaterialGas +azp MaterialLiquid +azq Material +azr MaterialMapColor +azs MaterialPortal +azt EnumPistonReaction +azv GenLayerDeepOcean +azw GenLayerSpecial +azw$a GenLayerSpecial$EnumGenLayerSpecial +azx GenLayerIsland +azy GenLayerMushroomIsland +azz GenLayerTopSoil +b CrashReport +ba CommandSaveOn +baa GenLayerDesert +bab GenLayerBiome +bad GenLayerZoomFuzzy +baf IntCache +bag LayerIsland +bah GenLayer +bai GenLayerPlains +baj GenLayerRegionHills +bak GenLayerIcePlains +bal GenLayerCleaner +bam GenLayerRiver +ban GenLayerRiverMix +bao GenLayerMushroomShore +bap GenLayerSmooth +bat GenLayerZoomVoronoi +bau GenLayerZoom +bax Path +bay PathType +baz PathPoint +bb CommandSay +bba PathfinderAbstract +bbb PathEntity +bbc Pathfinder +bbd PathfinderWater +bbe PathfinderNormal +bbi RunnableSaveScoreboard +bbj PersistentBase +bbk MapIcon +bbk$a MapIcon$Type +bbl WorldMap +bbl$a WorldMap$WorldMapHumanTracker +bbo ServerNBTManager +bbp WorldLoaderServer +bbq SecondaryWorldData +bbr WorldNBTStorage +bbs WorldLoader +bbt WorldData +bbu IDataManager +bbw Convertable +bc CommandScoreboard +bca IPlayerFileData +bcc PersistentCollection +bcd LootTables +bce LootSelectorEmpty +bcf LootItem +bcg LootSelector +bch LotoSelectorEntry +bci LootTable +bcj LootTableInfo +bcj$b LootTableInfo$EntityTarget +bck LootSelectorLootTable +bcl LootTableRegistry +bcm LootValueBounds +bcn LootItemFunctionEnchant +bco LootEnchantLevel +bcp LootItemFunction +bcq LootItemFunctions +bcr LootEnchantFunction +bcs LootItemFunctionSetAttribute +bct LootItemFunctionSetCount +bcu LootItemFunctionSetDamage +bcv LootItemFunctionSetData +bcw LootItemFunctionSetTag +bcx LootItemFunctionSmelt +bd CommandDispatcher +bda LootItemConditionEntityScore +bdb LootItemCondition +bdc LootItemConditions +bdd LootItemConditionEntityProperty +bde LootItemConditionKilledByPlayer +bdf LootItemConditionRandomChance +bdg LootItemConditionRandomChanceWithLooting +bdi LootEntityProperties +bdj LootEntityProperty +bdk LootEntityPropertyOnFire +bdn FileIOThread +bdo IAsyncChunkSaver +bdr AxisAlignedBB +bds MovingObjectPosition +bds$a MovingObjectPosition$EnumMovingObjectType +bdu Vec3D +bdw ScoreboardObjective +bdx ScoreboardTeam +bdy ScoreboardScore +be CommandSetBlock +bea Scoreboard +beb PersistentScoreboard +bec ScoreboardTeamBase +bec$a ScoreboardTeamBase$EnumTeamPush +bec$b ScoreboardTeamBase$EnumNameTagVisibility +bed ScoreboardCriteriaInteger +bee ScoreboardBaseCriteria +bef ScoreboardHealthCriteria +beg IScoreboardCriteria +beg$a IScoreboardCriteria$EnumScoreboardHealthDisplay +beh ScoreboardReadOnlyCriteria +bei ScoreboardStatisticCriteria +bf CommandIdleTimeout +bg CommandSpawnpoint +bh CommandSetWorldSpawn +bi CommandSeed +bj CommandSpreadPlayers +bj$a CommandSpreadPlayers$Location2D +bk CommandStats +bl CommandStop +bm CommandStopSound +bn CommandSummon +bo CommandTeleport +bp CommandTellRaw +br CommandTestForBlock +bs CommandTestForBlocks +bt CommandTestFor +bu CommandTime +bv CommandTitle +bw CommandToggleDownfall +bx CommandTp +by CommandTrigger +bz CommandWeather +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca CommandWhitelist +cb CommandWorldBorder +cd CommandException +ce ExceptionEntityNotFound +cf ExceptionInvalidBlockState +cg ExceptionInvalidNumber +ch ExceptionInvalidSyntax +ci ExceptionPlayerNotFound +cj ExceptionUnknownCommand +ck ExceptionUsage +co BlockPosition +co$a BlockPosition$MutableBlockPosition +co$b BlockPosition$PooledBlockPosition +cp ISourceBlock +cq SourceBlock +cr IteratorUtils +cr$a IteratorUtils$ArrayToList +cr$b IteratorUtils$ClassIterable +cr$b$a IteratorUtils$ClassIterable$ClassIterator +cs DispenseBehaviorItem +ct RegistryBlocks +cu RegistryDefault +cv EnumDirection +cv$a EnumDirection$EnumAxis +cv$b EnumDirection$EnumAxisDirection +cv$c EnumDirection$EnumDirectionLimit +cw IDispenseBehavior +cx Registry +cy RegistryBlockID +cz ILocationSource +d CrashReportCallable +da ISource +db MapGeneratorUtils +dc RegistryMaterials +dd NonNullList +de EnumParticle +df IPosition +dg Position +dh IRegistry +di Vector3f +dj RegistrySimple +dl BaseBlockPosition +dp LocaleI18n +dq LocaleLanguage +ds NBTTagByteArray +dt NBTTagByte +du NBTTagCompound +dv NBTTagDouble +dw NBTTagEnd +dx NBTTagFloat +dy NBTTagIntArray +dz NBTTagInt +ea NBTTagList +eb NBTTagLong +ec NBTReadLimiter +ed NBTCompressedStreamTools +ee GameProfileSerializer +ef NBTNumber +eg NBTTagShort +eh NBTTagString +ei NBTBase +ej MojangsonParseException +ek MojangsonParser +ek$a MojangsonParser$MojangsonTypeParser +ek$b MojangsonParser$MojangsonCompoundParser +ek$c MojangsonParser$MojangsonListParser +ek$d MojangsonParser$MojangsonPrimitiveParser +em PacketEncryptionHandler +en PacketDecrypter +eo PacketEncrypter +ep PacketDecompressor +eq PacketCompressor +er NetworkManager +er$a NetworkManager$QueuedPacket +es EnumProtocol +et PacketDataSerializer +eu PacketDecoder +ev PacketEncoder +ew PacketListener +ex PacketSplitter +ey PacketPrepender +ez ChatBaseComponent +f ReportedException +fa ChatClickable +fa$a ChatClickable$EnumClickAction +fb IChatBaseComponent +fb$a IChatBaseComponent$ChatSerializer +fc ChatComponentUtils +fd ChatHoverable +fd$a ChatHoverable$EnumHoverAction +fe ChatComponentScore +ff ChatComponentSelector +fg ChatModifier +fg$a ChatModifier$ChatModifierSerializer +fh ChatComponentText +fi ChatMessage +fj ChatMessageException +fm Packet +fn EnumProtocolDirection +fo PlayerConnectionUtils +fp PacketListenerPlayOut +fq PacketPlayOutSpawnEntity +fr PacketPlayOutSpawnEntityExperienceOrb +fs PacketPlayOutSpawnEntityWeather +ft PacketPlayOutSpawnEntityLiving +fu PacketPlayOutSpawnEntityPainting +fv PacketPlayOutNamedEntitySpawn +fw PacketPlayOutAnimation +fx PacketPlayOutStatistic +fy PacketPlayOutBlockBreakAnimation +fz PacketPlayOutTileEntityData +g SharedConstants +ga PacketPlayOutBlockAction +gb PacketPlayOutBlockChange +gc PacketPlayOutBoss +gc$a PacketPlayOutBoss$Action +gd PacketPlayOutServerDifficulty +ge PacketPlayOutTabComplete +gf PacketPlayOutChat +gg PacketPlayOutMultiBlockChange +gg$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +gh PacketPlayOutTransaction +gi PacketPlayOutCloseWindow +gj PacketPlayOutOpenWindow +gk PacketPlayOutWindowItems +gl PacketPlayOutWindowData +gm PacketPlayOutSetSlot +gn PacketPlayOutSetCooldown +go PacketPlayOutCustomPayload +gp PacketPlayOutCustomSoundEffect +gq PacketPlayOutKickDisconnect +gr PacketPlayOutEntityStatus +gs PacketPlayOutExplosion +gt PacketPlayOutUnloadChunk +gu PacketPlayOutGameStateChange +gv PacketPlayOutKeepAlive +gw PacketPlayOutMapChunk +gx PacketPlayOutWorldEvent +gy PacketPlayOutWorldParticles +gz PacketPlayOutLogin +h SystemUtils +ha PacketPlayOutMap +hb PacketPlayOutEntity +hb$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +hb$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +hb$c PacketPlayOutEntity$PacketPlayOutEntityLook +hc PacketPlayOutVehicleMove +hd PacketPlayOutOpenSignEditor +he PacketPlayOutAbilities +hf PacketPlayOutCombatEvent +hf$a PacketPlayOutCombatEvent$EnumCombatEventType +hg PacketPlayOutPlayerInfo +hg$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +hg$b PacketPlayOutPlayerInfo$PlayerInfoData +hh PacketPlayOutPosition +hh$a PacketPlayOutPosition$EnumPlayerTeleportFlags +hi PacketPlayOutBed +hj PacketPlayOutEntityDestroy +hk PacketPlayOutRemoveEntityEffect +hl PacketPlayOutResourcePackSend +hm PacketPlayOutRespawn +hn PacketPlayOutEntityHeadRotation +ho PacketPlayOutWorldBorder +ho$a PacketPlayOutWorldBorder$EnumWorldBorderAction +hp PacketPlayOutCamera +hq PacketPlayOutHeldItemSlot +hr PacketPlayOutScoreboardDisplayObjective +hs PacketPlayOutEntityMetadata +ht PacketPlayOutAttachEntity +hu PacketPlayOutEntityVelocity +hv PacketPlayOutEntityEquipment +hw PacketPlayOutExperience +hx PacketPlayOutUpdateHealth +hy PacketPlayOutScoreboardObjective +hz PacketPlayOutMount +i ICommandDispatcher +ia PacketPlayOutScoreboardTeam +ib PacketPlayOutScoreboardScore +ib$a PacketPlayOutScoreboardScore$EnumScoreboardAction +ic PacketPlayOutSpawnPosition +id PacketPlayOutUpdateTime +ie PacketPlayOutTitle +ie$a PacketPlayOutTitle$EnumTitleAction +ig PacketPlayOutNamedSoundEffect +ih PacketPlayOutPlayerListHeaderFooter +ii PacketPlayOutCollect +ij PacketPlayOutEntityTeleport +ik PacketPlayOutUpdateAttributes +ik$a PacketPlayOutUpdateAttributes$AttributeSnapshot +il PacketPlayOutEntityEffect +im PacketListenerPlayIn +in PacketPlayInTeleportAccept +io PacketPlayInTabComplete +ip PacketPlayInChat +iq PacketPlayInClientCommand +iq$a PacketPlayInClientCommand$EnumClientCommand +ir PacketPlayInSettings +is PacketPlayInTransaction +it PacketPlayInEnchantItem +iu PacketPlayInWindowClick +iv PacketPlayInCloseWindow +iw PacketPlayInCustomPayload +ix PacketPlayInUseEntity +ix$a PacketPlayInUseEntity$EnumEntityUseAction +iy PacketPlayInKeepAlive +iz PacketPlayInFlying +iz$a PacketPlayInFlying$PacketPlayInPosition +iz$b PacketPlayInFlying$PacketPlayInPositionLook +iz$c PacketPlayInFlying$PacketPlayInLook +j CommandAbstract +j$a CommandAbstract$CommandNumber +ja PacketPlayInVehicleMove +jb PacketPlayInBoatMove +jc PacketPlayInAbilities +jd PacketPlayInBlockDig +jd$a PacketPlayInBlockDig$EnumPlayerDigType +je PacketPlayInEntityAction +je$a PacketPlayInEntityAction$EnumPlayerAction +jf PacketPlayInSteerVehicle +jg PacketPlayInResourcePackStatus +jg$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +jh PacketPlayInHeldItemSlot +ji PacketPlayInSetCreativeSlot +jj PacketPlayInUpdateSign +jk PacketPlayInArmAnimation +jl PacketPlayInSpectate +jm PacketPlayInUseItem +jn PacketPlayInBlockPlace +jp PacketHandshakingInSetProtocol +jq PacketHandshakingInListener +js PacketLoginOutListener +jt PacketLoginOutSuccess +ju PacketLoginOutEncryptionBegin +jv PacketLoginOutSetCompression +jw PacketLoginOutDisconnect +jx PacketLoginInListener +jy PacketLoginInStart +jz PacketLoginInEncryptionBegin +k CommandHandler +kc PacketStatusOutListener +kd PacketStatusOutPong +ke PacketStatusOutServerInfo +kf ServerPing +kf$a ServerPing$ServerPingPlayerSample +kf$a$a ServerPing$ServerPingPlayerSample$Serializer +kf$b ServerPing$Serializer +kf$c ServerPing$ServerData +kf$c$a ServerPing$ServerData$Serializer +kg PacketStatusInListener +kh PacketStatusInPing +ki PacketStatusInStart +kk DataWatcherObject +kl DataWatcherSerializer +km DataWatcherRegistry +kn DataWatcher +kn$a DataWatcher$Item +kq MinecraftKey +ks DispenseBehaviorProjectile +kt DispenserRegistry +kv ServerCommand +kx DebugOutputStream +ky EULA +kz RedirectStream +l ICommand +lb CancelledPacketHandleException +lc IMinecraftServer +ld ScoreboardServer +le PropertyManager +lf ITickable +lg DedicatedPlayerList +lh DedicatedServer +li ThreadWatchdog +lk ServerGUI +ll PlayerListBox +lm GuiStatsComponent +lq DemoWorldServer +lr DemoPlayerInteractManager +ls SecondaryWorldServer +lt EntityTracker +lu BossBattleServer +lv ChunkProviderServer +lw WorldServer +lw$a WorldServer$BlockActionDataList +lx WorldManager +ly EntityPlayer +lz PlayerInteractManager +m ICommandHandler +ma EntityTrackerEntry +mb PlayerChunk +mc PlayerChunkMap +mf LegacyPingHandler +mh ServerConnection +mi PlayerConnection +mj HandshakeListener +mk LoginListener +mk$a LoginListener$EnumProtocolState +ml PacketStatusListener +mo ExpirableListEntry +mp UserCache +mp$a UserCache$UserCacheEntry +mp$b UserCache$BanEntrySerializer +mq IpBanList +mr IpBanEntry +ms NameReferencingFileConverter +ms$a NameReferencingFileConverter$FileConversionException +mt PlayerList +mu OpList +mv OpListEntry +mw JsonListEntry +mx JsonList +mx$a JsonList$JsonListEntrySerializer +my GameProfileBanList +mz GameProfileBanEntry +n ICommandListener +na WhiteList +nb WhiteListEntry +nd RemoteStatusReply +ne StatusChallengeUtils +nf RemoteControlCommandListener +nh RemoteConnectionThread +ni RemoteStatusListener +ni$a RemoteStatusListener$RemoteStatusChallenge +nj RemoteControlSession +nk RemoteControlListener +nm SoundEffect +nn SoundEffects +no SoundCategory +nq Achievement +nr AchievementList +nt CounterStatistic +nu CraftingStatistic +nv ServerStatisticManager +nv ServerStatisticManager# +nw Statistic +nx Counter +ny StatisticWrapper +nz IJsonStatistic +o CommandObjectiveExecutor +o$a CommandObjectiveExecutor$EnumCommandResult +oa StatisticList +ob StatisticManager +oc AchievementSet +oe DataBits +of EntitySlice +oh RegistryID +oi MinecraftEncryption +ok ChatDeserializer +ol HttpUtilities +om InsensitiveStringMap +oo IntHashMap +oo$a IntHashMap$IntHashMapEntry +op LazyInitVar +os ChatTypeAdapterFactory +ot MathHelper +ou MethodProfiler +ou$a MethodProfiler$ProfilerInfo +ov IProgressUpdate +ox INamable +oy UtilColor +p PlayerSelector +pa Tuple +pb WeightedRandom +pb$a WeightedRandom$WeightedRandomChoice +pd IDataConverter +pe DataConverterType +pf DataConverterTypes +pg DataConverter +ph DataConverterManager +pi DataConverterRegistry +pj DataInspector +pk DataConverterTileEntity +pl DataConverterMobSpawner +pm DataConverterShulkerBoxBlock +pn DataConverterSignText +po DataConverterArmorStand +pp DataConverterGuardian +pq DataConverterEquipment +pr DataConverterHealth +ps DataConverterSaddle +pt DataConverterHorse +pu DataConverterEntity +pv DataConverterMinecart +pw DataConverterHanging +px DataConverterDropChances +py DataConverterRiding +pz DataConverterShulker +q CommandAchievement +qa DataConverterSkeleton +qb DataConverterUUID +qc DataConverterZombieType +qd DataConverterZombie +qe DataConverterBanner +qf DataConverterCookedFish +qg DataConverterMaterialId +qh DataConverterPotionId +qi DataConverterShulkerBoxItem +qj DataConverterSpawnEgg +qk DataConverterPotionWater +ql DataConverterBook +qm DataConverterVBO +qn DataConverterLang +qq DataInspectorItem +qr DataInspectorBlockEntity +qs DataInspectorEntity +qt DataInspectorItemList +qu DataInspectorTagged +qx IAsyncTaskHandler +qz BossBattle +qz$a BossBattle$BarColor +qz$b BossBattle$BarStyle +r CommandBanIp +ra InventoryLargeChest +rb IInventory +rc ContainerUtil +rd IInventoryListener +re InventoryUtils +rf EnumDifficulty +rg DifficultyDamageScaler +rh EnumHand +ri ITileEntityContainer +rj EnumInteractionResult +rk InteractionResultWrapper +rm ChestLock +rn ITileInventory +ro INamableTileEntity +rp ILootable +rq InventorySubcontainer +rr MojangStatisticsGenerator +rs IMojangStatistics +rt IWorldInventory +ru CombatEntry +rv CombatMath +rw CombatTracker +rx DamageSource +ry EntityDamageSource +rz EntityDamageSourceIndirect +s CommandBanList +sb MobEffectAbsorption +sc MobEffectAttackDamage +sd MobEffectHealthBoost +se InstantMobEffect +sf MobEffectList +sg MobEffect +sh MobEffects +sj EntityAgeable +sk EntityAreaEffectCloud +sl IAnimal +sm Entity +so EntityTypes +so$a EntityTypes$MonsterEggInfo +sq IEntitySelector +sq$a IEntitySelector$EntitySelectorEquipable +sr EnumItemSlot +sr$a EnumItemSlot$Function +ss EntityExperienceOrb +st EntityFlying +su EnumMainHand +sv EntityLiving +sw EntityInsentient +sw$a EntityInsentient$EnumEntityPositionType +sx EnumCreatureType +sy GroupDataEntity +sz EntityPositionTypes +t CommandBan +ta EnumMonsterType +tb EnumMoveType +tc EntityOwnable +td EntityCreature +tf IJumpable +th EntityTameableAnimal +ti IAttribute +tj AttributeInstance +tk AttributeModifier +tl AttributeBase +tm AttributeMapBase +tn AttributeModifiable +to AttributeMapServer +tp AttributeRanged +tr EntityAIBodyControl +tt ControllerJump +tu ControllerLook +tv ControllerMove +tv$a ControllerMove$Operation +tx PathfinderGoalAvoidTarget +ty PathfinderGoalBeg +tz PathfinderGoalBreakDoor +u CommandBlockData +ua PathfinderGoalBreed +ub PathfinderGoalDoorInteract +uc PathfinderGoalEatTile +ud PathfinderGoalFleeSun +ue PathfinderGoalFloat +uf PathfinderGoalFollowOwner +ug PathfinderGoalFollowParent +uh PathfinderGoal +ui PathfinderGoalSelector +ui$a PathfinderGoalSelector$PathfinderGoalSelectorItem +uj PathfinderGoalVillagerFarm +uk PathfinderGoalInteract +ul PathfinderGoalLeapAtTarget +um PathfinderGoalLlamaFollow +un PathfinderGoalLookAtPlayer +uo PathfinderGoalLookAtTradingPlayer +up PathfinderGoalMakeLove +uq PathfinderGoalMeleeAttack +ur PathfinderGoalMoveIndoors +us PathfinderGoalMoveThroughVillage +ut PathfinderGoalGotoTarget +uu PathfinderGoalMoveTowardsRestriction +uv PathfinderGoalMoveTowardsTarget +uw PathfinderGoalOcelotAttack +ux PathfinderGoalJumpOnBlock +uy PathfinderGoalOfferFlower +uz PathfinderGoalOpenDoor +v CommandClear +va PathfinderGoalPanic +vb PathfinderGoalPlay +vd PathfinderGoalRandomLookaround +ve PathfinderGoalRandomStroll +vf PathfinderGoalArrowAttack +vg PathfinderGoalBowShoot +vh PathfinderGoalRestrictOpenDoor +vi PathfinderGoalRestrictSun +vj PathfinderGoalTame +vk PathfinderGoalSit +vl PathfinderGoalSwell +vm PathfinderGoalTakeFlower +vn PathfinderGoalTempt +vo PathfinderGoalTradeWithPlayer +vp PathfinderGoalInteractVillagers +vq PathfinderGoalRandomStrollLand +vr PathfinderGoalZombieAttack +vt PathfinderGoalDefendVillage +vu PathfinderGoalHurtByTarget +vv PathfinderGoalNearestAttackableTargetInsentient +vw PathfinderGoalTargetNearestPlayer +vx PathfinderGoalNearestAttackableTarget +vx$a PathfinderGoalNearestAttackableTarget$DistanceComparator +vy PathfinderGoalRandomTargetNonTamed +vz PathfinderGoalOwnerHurtByTarget +w CommandClone +w$a CommandClone$CommandCloneStoredTileEntity +wa PathfinderGoalOwnerHurtTarget +wb PathfinderGoalTarget +wd Navigation +we NavigationAbstract +wf NavigationListener +wg NavigationSpider +wh NavigationGuardian +wj EntitySenses +wl RandomPositionGenerator +wn VillageDoor +wo Village +wo$a Village$Aggressor +wp VillageSiege +wq PersistentVillage +ws EntityAmbient +wt EntityBat +wv EntityAnimal +ww EntityChicken +wx EntityCow +wy EntityGolem +wz EntityMushroomCow +x CommandDeop +xa EntityOcelot +xb EntityPig +xc EntityPolarBear +xd EntityRabbit +xd$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +xd$b EntityRabbit$PathfinderGoalRabbitAvoidTarget +xd$c EntityRabbit$GroupDataRabbit +xd$d EntityRabbit$ControllerJumpRabbit +xd$e EntityRabbit$ControllerMoveRabbit +xd$f EntityRabbit$PathfinderGoalRabbitPanic +xd$g EntityRabbit$PathfinderGoalEatCarrots +xe EntitySheep +xf EntitySnowman +xg EntitySquid +xg$a EntitySquid$PathfinderGoalSquid +xh EntityIronGolem +xi EntityWaterAnimal +xj EntityWolf +xk EntityHorseChestedAbstract +xl EntityHorseAbstract +xm EntityHorseDonkey +xn EntityHorse +xo EnumHorseArmor +xp EntityLlama +xq EntityHorseMule +xr EntityHorseSkeleton +xs PathfinderGoalHorseTrap +xt EntityHorseZombie +xx IComplex +xy EntityComplexPart +xz EntityEnderCrystal +y CommandDebug +ya EntityEnderDragon +yc AbstractDragonController +yd AbstractDragonControllerLanded +ye DragonControllerCharge +yf DragonControllerDying +yg DragonControllerHold +yh DragonControllerHover +yi DragonControllerLandingFly +yj DragonControllerLanding +yk IDragonController +yl DragonControllerLandedAttack +ym DragonControllerLandedFlame +yn DragonControllerLandedSearch +yo DragonControllerStrafe +yp DragonControllerFly +yq DragonControllerPhase +yr DragonControllerManager +yu EntityWither +yw EntityArmorStand +yx EntityHanging +yy EntityItemFrame +yz EntityLeash +z CommandGamemodeDefault +za EntityPainting +za$a EntityPainting$EnumArt +zc EntityFishingHook +zc$a EntityFishingHook$HookState +ze EntityWeather +zf EntityLightning +zh EntityFallingBlock +zi EntityItem +zj EntityTNTPrimed +zl EntitySkeletonAbstract +zm EntityBlaze +zm$a EntityBlaze$PathfinderGoalBlazeFireball +zn EntityCaveSpider +zo EntityCreeper +zp EntityGuardianElder +zq EntityEnderman +zq$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +zq$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +zq$c EntityEnderman$PathfinderGoalEndermanPickupBlock +zr EntityEndermite +zs IMonster +zt EntityEvoker +zu EntityGhast +zu$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +zu$b EntityGhast$ControllerGhast +zu$c EntityGhast$PathfinderGoalGhastAttackTarget +zu$d EntityGhast$PathfinderGoalGhastIdleMove +zv EntityGiantZombie +zw EntityGuardian +zw$a EntityGuardian$PathfinderGoalGuardianAttack +zw$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +zw$c EntityGuardian$ControllerMoveGuardian +zx EntityZombieHusk +zy EntityMagmaCube +zz EntityMonster diff --git a/mappings/bukkit-1.11-members.csrg b/mappings/bukkit-1.11-members.csrg new file mode 100644 index 0000000..6043ec3 --- /dev/null +++ b/mappings/bukkit-1.11-members.csrg @@ -0,0 +1,3257 @@ +# (c) 2016 SpigotMC Pty. Ltd. +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition p ()I getX +BaseBlockPosition q ()I getY +BaseBlockPosition r ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase b (I)LBiomeBase; getBiome +BiomeBase k ()F getHumidity +BiomeBase n ()F getTemperature +BiomeBase q REGISTRY_ID +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBigHills$Type a NORMAL +BiomeBigHills$Type b EXTRA_TREES +BiomeBigHills$Type c MUTATED +BiomeForest$Type a NORMAL +BiomeForest$Type b FLOWER +BiomeForest$Type c BIRCH +BiomeForest$Type d ROOFED +BiomeTaiga$Type a NORMAL +BiomeTaiga$Type b MEGA +BiomeTaiga$Type c MEGA_SPRUCE +Block A blockStateList +Block a (I)LIBlockData; fromLegacyData +Block a (ILjava/util/Random;)I getDropCount +Block a (LBlock;)I getId +Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage +Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;)Z canPlace +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b ()LBlockStateList; getStateList +Block b (I)LBlock; getById +Block b (LWorld;LBlockPosition;I)V dropExperience +Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace +Block b (LWorld;LBlockPosition;LIBlockData;)V remove +Block b (Ljava/lang/String;)LBlock; getByName +Block b creativeTab +Block c ()Ljava/lang/String; getName +Block c (I)LIBlockData; getByCombinedId +Block c (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState +Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace +Block c blockData +Block d (LIBlockData;)I getDropData +Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak +Block d name +Block e (LIBlockData;)I toLegacyData +Block g (LIBlockData;)Z isPowerSource +Block h REGISTRY +Block i REGISTRY_ID +Block j (LIBlockData;)I getCombinedId +Block k ()Z isTicking +Block l ()Z isTileEntity +Block q strength +Block r durability +Block t ()LIBlockData; getBlockData +Block t (LIBlockData;)Z isOccluding +Block u isTileEntity +Block v ()LSoundEffectType; getStepSound +Block v stepSound +Block x (LIBlockData;)Z isComplexRedstone +Block x material +Block z frictionFactor +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAnvil b DAMAGE +BlockBanner a FACING +BlockBanner b ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed$EnumBedPart a HEAD +BlockBed$EnumBedPart b FOOT +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet a COLOR +BlockCauldron a LEVEL +BlockChest a FACING +BlockChest$Type a BASIC +BlockChest$Type b TRAP +BlockChorusFlower a AGE +BlockCloth a COLOR +BlockCobbleWall a UP +BlockCobbleWall b NORTH +BlockCobbleWall c EAST +BlockCobbleWall d SOUTH +BlockCobbleWall e WEST +BlockCobbleWall f VARIANT +BlockCobbleWall$EnumCobbleVariant a NORMAL +BlockCobbleWall$EnumCobbleVariant b MOSSY +BlockCocoa a AGE +BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +BlockCrops c AGE +BlockCrops e (I)LIBlockData; setAge +BlockDaylightDetector a POWER +BlockDiodeAbstract D (LIBlockData;)Z isDiode +BlockDirectional H FACING +BlockDirt a VARIANT +BlockDirt b SNOWY +BlockDirt$EnumDirtVariant a DIRT +BlockDirt$EnumDirtVariant b COARSE_DIRT +BlockDirt$EnumDirtVariant c PODZOL +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c (LWorld;LBlockPosition;)V dispense +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor d POWERED +BlockDoor e HALF +BlockDoor$EnumDoorHalf a UPPER +BlockDoor$EnumDoorHalf b LOWER +BlockDoor$EnumDoorHinge a LEFT +BlockDoor$EnumDoorHinge b RIGHT +BlockDoubleStepAbstract d SEAMLESS +BlockDoubleStepAbstract e VARIANT +BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE +BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND +BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD +BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ +BlockDoubleStoneStepAbstract d SEAMLESS +BlockDoubleStoneStepAbstract e VARIANT +BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal D FACING +BlockFalling f instaFall +BlockFence a NORTH +BlockFence b EAST +BlockFence c SOUTH +BlockFence d WEST +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire d SOUTH +BlockFire e WEST +BlockFire f UPPER +BlockFire g flameChances +BlockFloorSign b ROTATION +BlockFlowerPot a LEGACY_DATA +BlockFlowerPot b CONTENTS +BlockFlowerPot$EnumFlowerPotContents a EMPTY +BlockFlowerPot$EnumFlowerPotContents b POPPY +BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID +BlockFlowerPot$EnumFlowerPotContents d ALLIUM +BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA +BlockFlowerPot$EnumFlowerPotContents f RED_TULIP +BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP +BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP +BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP +BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY +BlockFlowerPot$EnumFlowerPotContents k DANDELION +BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING +BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING +BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING +BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING +BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED +BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN +BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH +BlockFlowerPot$EnumFlowerPotContents u FERN +BlockFlowerPot$EnumFlowerPotContents v CACTUS +BlockFlowers a TYPE +BlockFlowers$EnumFlowerType a YELLOW +BlockFlowers$EnumFlowerType b RED +BlockFlowers$EnumFlowerVarient a DANDELION +BlockFlowers$EnumFlowerVarient b POPPY +BlockFlowers$EnumFlowerVarient c BLUE_ORCHID +BlockFlowers$EnumFlowerVarient d ALLIUM +BlockFlowers$EnumFlowerVarient e HOUSTONIA +BlockFlowers$EnumFlowerVarient f RED_TULIP +BlockFlowers$EnumFlowerVarient g ORANGE_TULIP +BlockFlowers$EnumFlowerVarient h WHITE_TULIP +BlockFlowers$EnumFlowerVarient i PINK_TULIP +BlockFlowers$EnumFlowerVarient j OXEYE_DAISY +BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow +BlockFluids b (LWorld;LBlockPosition;)V fizz +BlockFluids b LEVEL +BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockFurnace a FACING +BlockGrass a SNOWY +BlockHopper a FACING +BlockHopper b ENABLED +BlockHugeMushroom a VARIANT +BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant b NORTH +BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant d WEST +BlockHugeMushroom$EnumHugeMushroomVariant e CENTER +BlockHugeMushroom$EnumHugeMushroomVariant f EAST +BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH +BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant j STEM +BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE +BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE +BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM +BlockJukeBox a HAS_RECORD +BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord +BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord +BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord +BlockJukeBox$TileEntityRecordPlayer a record +BlockLadder a FACING +BlockLeaves a DECAYABLE +BlockLeaves b CHECK_DECAY +BlockLeaves1 e VARIANT +BlockLeaves2 e VARIANT +BlockLever a FACING +BlockLever b POWERED +BlockLever$EnumLeverPosition a DOWN_X +BlockLever$EnumLeverPosition b EAST +BlockLever$EnumLeverPosition c WEST +BlockLever$EnumLeverPosition d SOUTH +BlockLever$EnumLeverPosition e NORTH +BlockLever$EnumLeverPosition f UP_Z +BlockLever$EnumLeverPosition g UP_X +BlockLever$EnumLeverPosition h DOWN_Z +BlockLog1 b VARIANT +BlockLog2 b VARIANT +BlockLogAbstract a AXIS +BlockLogAbstract$EnumLogRotation a X +BlockLogAbstract$EnumLogRotation b Y +BlockLogAbstract$EnumLogRotation c Z +BlockLogAbstract$EnumLogRotation d NONE +BlockLongGrass a TYPE +BlockLongGrass$EnumTallGrassType a DEAD_BUSH +BlockLongGrass$EnumTallGrassType b GRASS +BlockLongGrass$EnumTallGrassType c FERN +BlockMinecartDetector d SHAPE +BlockMinecartDetector e POWERED +BlockMinecartTrack d SHAPE +BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST +BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST +BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST +BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH +BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST +BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST +BlockMonsterEggs a VARIANT +BlockMonsterEggs$EnumMonsterEggVarient a STONE +BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE +BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK +BlockMycel a SNOWY +BlockNetherWart a AGE +BlockPiston B sticky +BlockPiston a EXTENDED +BlockPistonExtension a TYPE +BlockPistonExtension b SHORT +BlockPistonExtension$EnumPistonType a DEFAULT +BlockPistonExtension$EnumPistonType b STICKY +BlockPistonMoving a FACING +BlockPistonMoving b TYPE +BlockPlant a (LWorld;LBlockPosition;)Z canPlace +BlockPortal a AXIS +BlockPortal$Shape e ()V createPortal +BlockPortal$Shape f position +BlockPortal$Shape g height +BlockPortal$Shape h width +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail d SHAPE +BlockPoweredRail e POWERED +BlockPressurePlateAbstract i (LIBlockData;)I getPower +BlockPressurePlateBinary d POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted d POWER +BlockPressurePlateWeighted e weight +BlockPrismarine a VARIANT +BlockPrismarine$EnumPrismarineVariant a ROUGH +BlockPrismarine$EnumPrismarineVariant b BRICKS +BlockPrismarine$EnumPrismarineVariant c DARK +BlockPumpkin a snowGolemPart +BlockPumpkin b snowGolem +BlockPumpkin c ironGolemPart +BlockPumpkin d ironGolem +BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart +BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem +BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart +BlockPumpkin i ()LShapeDetector; getDetectorIronGolem +BlockPurpurSlab$Type a DEFAULT +BlockQuartz a VARIANT +BlockQuartz$EnumQuartzVariant a DEFAULT +BlockQuartz$EnumQuartzVariant b CHISELED +BlockQuartz$EnumQuartzVariant c LINES_Y +BlockQuartz$EnumQuartzVariant d LINES_X +BlockQuartz$EnumQuartzVariant e LINES_Z +BlockRedSandstone a TYPE +BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT +BlockRedSandstone$EnumRedSandstoneVariant b CHISELED +BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH +BlockRedstoneComparator a POWERED +BlockRedstoneComparator b MODE +BlockRedstoneComparator$EnumComparatorMode a COMPARE +BlockRedstoneComparator$EnumComparatorMode b SUBTRACT +BlockRedstoneOre b (LWorld;LBlockPosition;)V interact +BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect +BlockRedstoneTorch B isOn +BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire d WEST +BlockRedstoneWire e POWER +BlockRedstoneWire$EnumRedstoneWireConnection a UP +BlockRedstoneWire$EnumRedstoneWireConnection b SIDE +BlockRedstoneWire$EnumRedstoneWireConnection c NONE +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater b DELAY +BlockRotatable c AXIS +BlockSand a VARIANT +BlockSand$EnumSandVariant a SAND +BlockSand$EnumSandVariant b RED_SAND +BlockSandStone a TYPE +BlockSandStone$EnumSandstoneVariant a DEFAULT +BlockSandStone$EnumSandstoneVariant b CHISELED +BlockSandStone$EnumSandstoneVariant c SMOOTH +BlockSapling a TYPE +BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling c STAGE +BlockSkull a FACING +BlockSkull b NODROP +BlockSmoothBrick a VARIANT +BlockSmoothBrick$EnumStonebrickType a DEFAULT +BlockSmoothBrick$EnumStonebrickType b MOSSY +BlockSmoothBrick$EnumStonebrickType c CRACKED +BlockSmoothBrick$EnumStonebrickType d CHISELED +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockSponge a WET +BlockStainedGlass a COLOR +BlockStainedGlassPane a COLOR +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStairs$EnumHalf a TOP +BlockStairs$EnumHalf b BOTTOM +BlockStairs$EnumStairShape a STRAIGHT +BlockStairs$EnumStairShape b INNER_LEFT +BlockStairs$EnumStairShape c INNER_RIGHT +BlockStairs$EnumStairShape d OUTER_LEFT +BlockStairs$EnumStairShape e OUTER_RIGHT +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockData; getBlockData +BlockStateList c ()LBlock; getBlock +BlockStem a AGE +BlockStem c FACING +BlockStem e blockFruit +BlockStepAbstract a HALF +BlockStepAbstract$EnumSlabHalf a TOP +BlockStepAbstract$EnumSlabHalf b BOTTOM +BlockStone a VARIANT +BlockStone$EnumStoneVariant a STONE +BlockStone$EnumStoneVariant b GRANITE +BlockStone$EnumStoneVariant c GRANITE_SMOOTH +BlockStone$EnumStoneVariant d DIORITE +BlockStone$EnumStoneVariant e DIORITE_SMOOTH +BlockStone$EnumStoneVariant f ANDESITE +BlockStone$EnumStoneVariant g ANDESITE_SMOOTH +BlockTNT a EXPLODE +BlockTallPlant a VARIANT +BlockTallPlant c HALF +BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER +BlockTallPlant$EnumTallFlowerVariants b SYRINGA +BlockTallPlant$EnumTallFlowerVariants c GRASS +BlockTallPlant$EnumTallFlowerVariants d FERN +BlockTallPlant$EnumTallFlowerVariants e ROSE +BlockTallPlant$EnumTallFlowerVariants f PAEONIA +BlockTallPlant$EnumTallPlantHalf a UPPER +BlockTallPlant$EnumTallPlantHalf b LOWER +BlockThin b NORTH +BlockThin c EAST +BlockThin d SOUTH +BlockThin e WEST +BlockTorch a FACING +BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockTrapdoor a FACING +BlockTrapdoor b OPEN +BlockTrapdoor c HALF +BlockTrapdoor$EnumTrapdoorHalf a TOP +BlockTrapdoor$EnumTrapdoorHalf b BOTTOM +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire d NORTH +BlockTripwire e EAST +BlockTripwire f SOUTH +BlockTripwire g WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine d SOUTH +BlockVine e WEST +BlockWallSign b FACING +BlockWood a VARIANT +BlockWood$EnumLogVariant a OAK +BlockWood$EnumLogVariant b SPRUCE +BlockWood$EnumLogVariant c BIRCH +BlockWood$EnumLogVariant d JUNGLE +BlockWood$EnumLogVariant e ACACIA +BlockWood$EnumLogVariant f DARK_OAK +BlockWoodenStep d VARIANT +Blocks A SANDSTONE +Blocks B NOTEBLOCK +Blocks C BED +Blocks D GOLDEN_RAIL +Blocks E DETECTOR_RAIL +Blocks F STICKY_PISTON +Blocks G WEB +Blocks H TALLGRASS +Blocks I DEADBUSH +Blocks J PISTON +Blocks K PISTON_HEAD +Blocks L WOOL +Blocks M PISTON_EXTENSION +Blocks N YELLOW_FLOWER +Blocks O RED_FLOWER +Blocks P BROWN_MUSHROOM +Blocks Q RED_MUSHROOM +Blocks R GOLD_BLOCK +Blocks S IRON_BLOCK +Blocks T DOUBLE_STONE_SLAB +Blocks U STONE_SLAB +Blocks V BRICK_BLOCK +Blocks W TNT +Blocks X BOOKSHELF +Blocks Y MOSSY_COBBLESTONE +Blocks Z OBSIDIAN +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA IRON_DOOR +Blocks aB WOODEN_PRESSURE_PLATE +Blocks aC REDSTONE_ORE +Blocks aD LIT_REDSTONE_ORE +Blocks aE UNLIT_REDSTONE_TORCH +Blocks aF REDSTONE_TORCH +Blocks aG STONE_BUTTON +Blocks aH SNOW_LAYER +Blocks aI ICE +Blocks aJ SNOW +Blocks aK CACTUS +Blocks aL CLAY +Blocks aM REEDS +Blocks aN JUKEBOX +Blocks aO FENCE +Blocks aP SPRUCE_FENCE +Blocks aQ BIRCH_FENCE +Blocks aR JUNGLE_FENCE +Blocks aS DARK_OAK_FENCE +Blocks aT ACACIA_FENCE +Blocks aU PUMPKIN +Blocks aV NETHERRACK +Blocks aW SOUL_SAND +Blocks aX GLOWSTONE +Blocks aY PORTAL +Blocks aZ LIT_PUMPKIN +Blocks aa TORCH +Blocks ab FIRE +Blocks ac MOB_SPAWNER +Blocks ad OAK_STAIRS +Blocks ae CHEST +Blocks af REDSTONE_WIRE +Blocks ag DIAMOND_ORE +Blocks ah DIAMOND_BLOCK +Blocks ai CRAFTING_TABLE +Blocks aj WHEAT +Blocks ak FARMLAND +Blocks al FURNACE +Blocks am LIT_FURNACE +Blocks an STANDING_SIGN +Blocks ao WOODEN_DOOR +Blocks ap SPRUCE_DOOR +Blocks aq BIRCH_DOOR +Blocks ar JUNGLE_DOOR +Blocks as ACACIA_DOOR +Blocks at DARK_OAK_DOOR +Blocks au LADDER +Blocks av RAIL +Blocks aw STONE_STAIRS +Blocks ax WALL_SIGN +Blocks ay LEVER +Blocks az STONE_PRESSURE_PLATE +Blocks b STONE +Blocks bA NETHER_BRICK_STAIRS +Blocks bB NETHER_WART +Blocks bC ENCHANTING_TABLE +Blocks bD BREWING_STAND +Blocks bE cauldron +Blocks bF END_PORTAL +Blocks bG END_PORTAL_FRAME +Blocks bH END_STONE +Blocks bI DRAGON_EGG +Blocks bJ REDSTONE_LAMP +Blocks bK LIT_REDSTONE_LAMP +Blocks bL DOUBLE_WOODEN_SLAB +Blocks bM WOODEN_SLAB +Blocks bN COCOA +Blocks bO SANDSTONE_STAIRS +Blocks bP EMERALD_ORE +Blocks bQ ENDER_CHEST +Blocks bR TRIPWIRE_HOOK +Blocks bS TRIPWIRE +Blocks bT EMERALD_BLOCK +Blocks bU SPRUCE_STAIRS +Blocks bV BIRCH_STAIRS +Blocks bW JUNGLE_STAIRS +Blocks bX COMMAND_BLOCK +Blocks bY BEACON +Blocks bZ COBBLESTONE_WALL +Blocks ba CAKE +Blocks bb UNPOWERED_REPEATER +Blocks bc POWERED_REPEATER +Blocks bd TRAPDOOR +Blocks be MONSTER_EGG +Blocks bf STONEBRICK +Blocks bg BROWN_MUSHROOM_BLOCK +Blocks bh RED_MUSHROOM_BLOCK +Blocks bi IRON_BARS +Blocks bj GLASS_PANE +Blocks bk MELON_BLOCK +Blocks bl PUMPKIN_STEM +Blocks bm MELON_STEM +Blocks bn VINE +Blocks bo FENCE_GATE +Blocks bp SPRUCE_FENCE_GATE +Blocks bq BIRCH_FENCE_GATE +Blocks br JUNGLE_FENCE_GATE +Blocks bs DARK_OAK_FENCE_GATE +Blocks bt ACACIA_FENCE_GATE +Blocks bu BRICK_STAIRS +Blocks bv STONE_BRICK_STAIRS +Blocks bw MYCELIUM +Blocks bx WATERLILY +Blocks by NETHER_BRICK +Blocks bz NETHER_BRICK_FENCE +Blocks c GRASS +Blocks cA COAL_BLOCK +Blocks cB PACKED_ICE +Blocks cC ACACIA_STAIRS +Blocks cD DARK_OAK_STAIRS +Blocks cE SLIME +Blocks cF DOUBLE_PLANT +Blocks cG STAINED_GLASS +Blocks cH STAINED_GLASS_PANE +Blocks cI PRISMARINE +Blocks cJ SEA_LANTERN +Blocks cK STANDING_BANNER +Blocks cL WALL_BANNER +Blocks cM RED_SANDSTONE +Blocks cN RED_SANDSTONE_STAIRS +Blocks cO DOUBLE_STONE_SLAB2 +Blocks cP STONE_SLAB2 +Blocks cQ END_ROD +Blocks cR CHORUS_PLANT +Blocks cS CHORUS_FLOWER +Blocks cT PURPUR_BLOCK +Blocks cU PURPUR_PILLAR +Blocks cV PURPUR_STAIRS +Blocks cW PURPUR_DOUBLE_SLAB +Blocks cX PURPUR_SLAB +Blocks cY END_BRICKS +Blocks cZ BEETROOT +Blocks ca FLOWER_POT +Blocks cb CARROTS +Blocks cc POTATOES +Blocks cd WOODEN_BUTTON +Blocks ce SKULL +Blocks cf ANVIL +Blocks cg TRAPPED_CHEST +Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks cj UNPOWERED_COMPARATOR +Blocks ck POWERED_COMPARATOR +Blocks cl DAYLIGHT_DETECTOR +Blocks cm DAYLIGHT_DETECTOR_INVERTED +Blocks cn REDSTONE_BLOCK +Blocks co QUARTZ_ORE +Blocks cp HOPPER +Blocks cq QUARTZ_BLOCK +Blocks cr QUARTZ_STAIRS +Blocks cs ACTIVATOR_RAIL +Blocks ct DROPPER +Blocks cu STAINED_HARDENED_CLAY +Blocks cv BARRIER +Blocks cw IRON_TRAPDOOR +Blocks cx HAY_BLOCK +Blocks cy CARPET +Blocks cz HARDENED_CLAY +Blocks d DIRT +Blocks dB STRUCTURE_BLOCK +Blocks da GRASS_PATH +Blocks db END_GATEWAY +Blocks de FROSTED_ICE +Blocks dl WHITE_SHULKER_BOX +Blocks do LIGHT_BLUE_SHULKER_BOX +Blocks e COBBLESTONE +Blocks f PLANKS +Blocks g SAPLING +Blocks h BEDROCK +Blocks i FLOWING_WATER +Blocks j WATER +Blocks k FLOWING_LAVA +Blocks l LAVA +Blocks m SAND +Blocks n GRAVEL +Blocks o GOLD_ORE +Blocks p IRON_ORE +Blocks q COAL_ORE +Blocks r LOG +Blocks s LOG2 +Blocks t LEAVES +Blocks u LEAVES2 +Blocks v SPONGE +Blocks w GLASS +Blocks x LAPIS_ORE +Blocks y LAPIS_BLOCK +Blocks z DISPENSER +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle f ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c ()Ljava/util/Collection; getPlayers +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT +ChatHoverable$EnumHoverAction c SHOW_ITEM +ChatHoverable$EnumHoverAction d SHOW_ENTITY +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +Chunk a (LBlockPosition;)LIBlockData; getBlockData +Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby +Chunk b ()V initLighting +Chunk b (J)V setLastSaved +Chunk b locX +Chunk c ()V addEntities +Chunk c locZ +Chunk d ()V removeEntities +Chunk f ()Z isEmpty +Chunk f sections +Chunk h ()[LChunkSection; getSections +Chunk i ()Z isReady +Chunk k world +Chunk l ()[B getBiomeIndex +Chunk l heightMap +Chunk n tileEntities +Chunk o entitySlices +Chunk p done +Chunk q ()LWorld; getWorld +Chunk q lit +Chunk s ()Ljava/util/Map; getTileEntities +Chunk t ()[LEntitySlice; getEntitySlices +Chunk u ()Z isDone +Chunk u lastSaved +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a (II)LChunk; getOrCreateChunk +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature +ChunkGenerator b (II)V recreateStructures +ChunkGenerator b (LChunk;II)V recreateStructures +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)LChunk; getOrLoadChunkAt +ChunkProviderServer b (LChunk;)V saveChunkNOP +ChunkProviderServer b unloadQueue +ChunkProviderServer c (LChunk;)V saveChunk +ChunkProviderServer c chunkGenerator +ChunkProviderServer d (II)Z isLoaded +ChunkProviderServer d chunkLoader +ChunkProviderServer e chunks +ChunkProviderServer f (II)LChunk; loadChunk +ChunkProviderServer f world +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a yPos +ChunkSection b ()Z shouldTick +ChunkSection b nonEmptyBlockCount +ChunkSection c tickingBlockCount +ChunkSection d ()I getYPosition +ChunkSection d blockIds +ChunkSection e ()V recalcBlockCounts +ChunkSection e emittedLight +ChunkSection f skyLight +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection i ()LNibbleArray; getSkyLightArray +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAbstract b ([Ljava/lang/String;I)Z isListStart +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (Ljava/lang/String;)V setName +CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand +CommandException a ()[Ljava/lang/Object; getArgs +CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage +CommandGamemode c ()Ljava/lang/String; getCommand +CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT +CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS +CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES +CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS +CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container d windowId +Container e listeners +Container f dragType +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer i owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a ()LCraftingManager; getInstance +CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft +CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe +CraftingManager b ()Ljava/util/List; getRecipes +CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe +CraftingManager b recipes +DamageSource a (LEntity;LEntity;)LDamageSource; projectile +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b LIGHTNING +DamageSource c ()Z isExplosion +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d LAVA +DamageSource e ()Z ignoresArmor +DamageSource e HOT_FLOOR +DamageSource f ()F getExhaustionCost +DamageSource f STUCK +DamageSource g ()Z ignoresInvulnerability +DamageSource g CRAMMING +DamageSource h ()Z isStarvation +DamageSource h DROWN +DamageSource i STARVE +DamageSource j ()LEntity; getEntity +DamageSource j CACTUS +DamageSource k ()LDamageSource; setIgnoreArmor +DamageSource k FALL +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n ()LDamageSource; setExplosion +DamageSource n GENERIC +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s ()Z isMagic +DamageSource s DRAGON_BREATH +DamageSource t ()LDamageSource; setMagic +DamageSource t translationIndex +DataConverterTypes a LEVEL +DataConverterTypes b PLAYER +DataConverterTypes c CHUNK +DataConverterTypes d BLOCK_ENTITY +DataConverterTypes e ENTITY +DataConverterTypes f ITEM_INSTANCE +DataConverterTypes g OPTIONS +DataConverterTypes h STRUCTURE +DataPaletteBlock a (IIILIBlockData;)V setBlock +DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData +DataPaletteBlock b (ILIBlockData;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;)V markDirty +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand +DedicatedServer k LOGGER +DedicatedServer m serverCommandQueue +DedicatedServer o remoteControlCommandListener +DedicatedServer q propertyManager +DedicatedServer s generateStructures +DimensionManager a ()I getDimensionID +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()I getMaxLevel +Enchantment b (LEnchantment;)I getId +Enchantment b enchantments +Enchantment c ()Z isTreasure +Enchantment c itemTarget +Enchantment f ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j BREAKABLE +EnchantmentSlotType k BOW +EnchantmentSlotType l WEARABLE +Enchantments A LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments r DIG_SPEED +Enchantments s SILK_TOUCH +Enchantments t DURABILITY +Enchantments u LOOT_BONUS_BLOCKS +Enchantments v ARROW_DAMAGE +Enchantments w ARROW_KNOCKBACK +Enchantments x ARROW_FIRE +Enchantments y ARROW_INFINITE +Enchantments z LUCK +Entity A positionChanged +Entity D velocityChanged +Entity F dead +Entity G width +Entity H length +Entity L fallDistance +Entity O ()I getId +Entity Q noclip +Entity R ()LDataWatcher; getDataWatcher +Entity S random +Entity T ()V die +Entity T ticksLived +Entity U inWater +Entity V noDamageTicks +Entity W ()V burnFromLava +Entity W justCreated +Entity X ()V extinguish +Entity X fireProof +Entity Y datawatcher +Entity Z ()V recalcPosition +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity aE invulnerable +Entity aH ()Ljava/lang/Iterable; getArmorItems +Entity aJ ()Z isBurning +Entity aK ()Z isPassenger +Entity aL ()Z isVehicle +Entity aM ()Z isSneaking +Entity aN ()Z isSprinting +Entity aP ()Z isInvisible +Entity aR ()I getAirTicks +Entity aU ()F getHeadRotation +Entity ac ()V checkBlockCollisions +Entity ad ()Z isSilent +Entity ae ()Z isNoGravity +Entity af ()Z playStepSound +Entity ah ()Z isFireProof +Entity ai impulse +Entity aj ()Z isInWater +Entity aj portalCooldown +Entity am dimension +Entity aq ()Z isInteractable +Entity aq uniqueID +Entity ar ()Z isCollidable +Entity as glowing +Entity at passengers +Entity au ()Z isAlive +Entity av ()Z inBlock +Entity av boundingBox +Entity ay fireTicks +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity bD ()I getMaxFireTicks +Entity ba ()LVec3D; getPortalOffset +Entity bb ()LEnumDirection; getPortalDirection +Entity bc ()Z isIgnoreBlockTrigger +Entity be ()Ljava/util/UUID; getUniqueID +Entity bi ()Ljava/lang/String; getCustomName +Entity bj ()Z getCustomNameVisible +Entity bl ()LEnumDirection; getDirection +Entity bo ()LAxisAlignedBB; getBoundingBox +Entity bq ()F getHeadHeight +Entity bz ()LEntity; getVehicle +Entity c (Ljava/lang/String;)V setCustomName +Entity c (Z)V setSilent +Entity d (Z)V setNoGravity +Entity e (Z)V setSneaking +Entity f (Z)V setSprinting +Entity g ()Z getSendCommandFeedback +Entity g entityCount +Entity h (Z)V setInvisible +Entity h id +Entity h_ ()Ljava/lang/String; getName +Entity i (I)V setOnFire +Entity i (LEntity;)V collide +Entity i (Z)V setInvulnerable +Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName +Entity j (I)V burn +Entity j (Z)V setCustomNameVisible +Entity k (I)Z getFlag +Entity k attachedToPlayer +Entity l (I)V setAirTicks +Entity l world +Entity m (LEntity;)Z startRiding +Entity m lastX +Entity n lastY +Entity n_ ()Z hasCustomName +Entity o lastZ +Entity p ()V stopRiding +Entity p locX +Entity q locY +Entity r locZ +Entity s motX +Entity t motY +Entity u motZ +Entity v yaw +Entity w pitch +Entity x lastYaw +Entity y lastPitch +Entity z onGround +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable b_ (I)V setAgeRaw +EntityAgeable l ()I getAge +EntityAnimal K ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal dm ()LEntityHuman; getBreedCause +EntityAnimal dn ()Z isInLove +EntityAnimal do ()V resetLove +EntityAreaEffectCloud a (F)V setRadius +EntityAreaEffectCloud a (I)V setColor +EntityAreaEffectCloud a (LEntityLiving;)V setSource +EntityAreaEffectCloud a (LEnumParticle;)V setParticle +EntityAreaEffectCloud aA radiusPerTick +EntityAreaEffectCloud av waitTime +EntityAreaEffectCloud aw reapplicationDelay +EntityAreaEffectCloud ax hasColor +EntityAreaEffectCloud ay durationOnUse +EntityAreaEffectCloud az radiusOnUse +EntityAreaEffectCloud b (F)V setRadiusOnUse +EntityAreaEffectCloud c (F)V setRadiusPerTick +EntityAreaEffectCloud e (I)V setDuration +EntityAreaEffectCloud g (I)V setWaitTime +EntityAreaEffectCloud g potionRegistry +EntityAreaEffectCloud h effects +EntityAreaEffectCloud j ()F getRadius +EntityAreaEffectCloud k ()I getColor +EntityAreaEffectCloud l ()LEnumParticle; getParticle +EntityAreaEffectCloud r ()I getDuration +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand bC headPose +EntityArmorStand bD bodyPose +EntityArmorStand bE leftArmPose +EntityArmorStand bF rightArmPose +EntityArmorStand bG leftLegPose +EntityArmorStand bH rightLegPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArmorStand m (Z)V setSmall +EntityArmorStand n (Z)V setArms +EntityArmorStand o ()Z isSmall +EntityArmorStand o (Z)V setBasePlate +EntityArmorStand p (Z)V setMarker +EntityArmorStand r ()Z hasArms +EntityArmorStand s ()Z hasBasePlate +EntityArmorStand t ()Z isMarker +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a inGround +EntityArrow aA knockbackStrength +EntityArrow az damage +EntityArrow c fromPlayer +EntityArrow d shake +EntityArrow e shooter +EntityArrow n ()Z isCritical +EntityArrow$PickupStatus a DISALLOWED +EntityArrow$PickupStatus b ALLOWED +EntityArrow$PickupStatus c CREATIVE_ONLY +EntityBat a (Z)V setAsleep +EntityBat o ()Z isAsleep +EntityBoat a (F)V setDamage +EntityBoat a (LEntityBoat$EnumBoatType;)V setType +EntityBoat r ()LEntityBoat$EnumBoatType; getType +EntityBoat$EnumBoatType a OAK +EntityBoat$EnumBoatType b SPRUCE +EntityBoat$EnumBoatType c BIRCH +EntityBoat$EnumBoatType d JUNGLE +EntityBoat$EnumBoatType e ACACIA +EntityBoat$EnumBoatType f DARK_OAK +EntityBoat$EnumStatus a IN_WATER +EntityBoat$EnumStatus b UNDER_WATER +EntityBoat$EnumStatus c UNDER_FLOWING_WATER +EntityBoat$EnumStatus d ON_LAND +EntityBoat$EnumStatus e IN_AIR +EntityChicken dh ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper bx fuseTicks +EntityCreeper by maxFuseTicks +EntityCreeper bz explosionRadius +EntityCreeper dj ()Z isIgnited +EntityCreeper dl ()Z canCauseHeadDrop +EntityCreeper dm ()V setCausedHeadDrop +EntityCreeper do ()V do_ +EntityCreeper o ()Z isPowered +EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource j ()LEntity; getEntity +EntityDamageSourceIndirect v owner +EntityEnderCrystal a (LBlockPosition;)V setBeamTarget +EntityEnderCrystal a (Z)V setShowingBottom +EntityEnderCrystal j ()LBlockPosition; getBeamTarget +EntityEnderCrystal k ()Z isShowingBottom +EntityEnderDragon a PHASE +EntityEnderDragon bH currentEnderCrystal +EntityEnderDragon bu children +EntityEnderDragon da ()LDragonControllerManager; getDragonControllerManager +EntityEnderDragon e (LDamageSource;F)Z dealDamage +EntityEnderman a (LIBlockData;)V setCarried +EntityEnderman dj ()LIBlockData; getCarried +EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman +EntityExperienceOrb a (I)I getOrbValue +EntityExperienceOrb e value +EntityExperienceOrb f targetPlayer +EntityExperienceOrb g targetTime +EntityFallingBlock a ticksLived +EntityFallingBlock at fallHurtAmount +EntityFallingBlock b dropItem +EntityFallingBlock c tileEntityData +EntityFallingBlock e block +EntityFallingBlock g hurtEntities +EntityFallingBlock h fallHurtMax +EntityFallingBlock l ()LIBlockData; getBlock +EntityFireball a (LDamageSource;F)Z damageEntity +EntityFireball a shooter +EntityFireball b dirX +EntityFireball c dirY +EntityFireball d dirZ +EntityFireworks a FIREWORK_ITEM +EntityFireworks b ticksFlown +EntityFireworks c expectedLifespan +EntityFishingHook a hooked +EntityFishingHook c isInGround +EntityFishingHook e owner +EntityFishingHook$HookState a FLYING +EntityFishingHook$HookState b HOOKED_IN_ENTITY +EntityFishingHook$HookState c BOBBING +EntityGhast da ()I getPower +EntityGhast$PathfinderGoalGhastAttackTarget b ghast +EntityGuardian by goalRandomStroll +EntityHanging a (LDamageSource;F)Z damageEntity +EntityHanging a (LEnumDirection;)V setDirection +EntityHanging a blockPosition +EntityHanging b direction +EntityHanging j ()V updateBoundingBox +EntityHanging k ()Z survives +EntityHanging l ()I getWidth +EntityHanging n ()I getHeight +EntityHanging q ()LBlockPosition; getBlockPosition +EntityHorse dh ()I getVariant +EntityHorse o (I)V setVariant +EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID +EntityHorseAbstract bB inventoryChest +EntityHorseAbstract bD jumpPower +EntityHorseAbstract bM canSlide +EntityHorseAbstract bw attributeJumpStrength +EntityHorseAbstract dC ()I getMaxDomestication +EntityHorseAbstract dp ()Z isTamed +EntityHorseAbstract dq ()Ljava/util/UUID; getOwnerUUID +EntityHorseAbstract dv ()Z hasReproduced +EntityHorseAbstract dw ()I getTemper +EntityHorseAbstract dz ()D getJumpStrength +EntityHorseAbstract m (I)V setTemper +EntityHorseAbstract q (Z)V setTamed +EntityHorseAbstract v (Z)V setStanding +EntityHorseChestedAbstract dh ()Z isCarryingChest +EntityHorseChestedAbstract p (Z)V setCarryingChest +EntityHuman a (F)V applyExhaustion +EntityHuman a (I)V levelDown +EntityHuman a (LBlockPosition;Z)V setRespawnPosition +EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory +EntityHuman a (LEntityHuman;Z)V copyTo +EntityHuman a (LIInventory;)V openContainer +EntityHuman a (LIMerchant;)V openTrade +EntityHuman a (LITileEntityContainer;)V openTileEntity +EntityHuman a (LItemStack;Z)LEntityItem; drop +EntityHuman a (LTileEntitySign;)V openSign +EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed +EntityHuman b (I)V enchantDone +EntityHuman b (LIBlockData;)Z hasBlock +EntityHuman bG sleeping +EntityHuman bH bedPosition +EntityHuman bK abilities +EntityHuman bL expLevel +EntityHuman bM expTotal +EntityHuman bN exp +EntityHuman bQ hookedFish +EntityHuman bs inventory +EntityHuman bt defaultContainer +EntityHuman bu activeContainer +EntityHuman bv foodData +EntityHuman c enderChest +EntityHuman cM ()I getScore +EntityHuman cS ()Lcom/mojang/authlib/GameProfile; getProfile +EntityHuman cU ()Z isDeeplySleeping +EntityHuman cW ()LBlockPosition; getBed +EntityHuman cX ()Z isRespawnForced +EntityHuman cZ ()I getExpToLevel +EntityHuman d sleepTicks +EntityHuman da ()LFoodMetaData; getFoodData +EntityHuman dd ()LInventoryEnderChest; getEnderChest +EntityHuman de ()LScoreboard; getScoreboard +EntityHuman f (LEntity;)V attack +EntityHuman g (I)V setScore +EntityHuman k (DDD)V checkMovement +EntityHuman m (I)V addScore +EntityHuman n (I)V giveExp +EntityHuman q ()V closeInventory +EntityHuman w ()V updateAbilities +EntityHuman y ()Z isSpectator +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +EntityInsentient E ()V doSpawnEffect +EntityInsentient I ()LItem; getLoot +EntityInsentient K ()Z isTypeNotPersistent +EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityInsentient a (ZZ)V unleash +EntityInsentient b (LEntity;Z)V setLeashHolder +EntityInsentient b (LEntityHuman;)I getExpValue +EntityInsentient b (ZI)V dropDeathLoot +EntityInsentient b lookController +EntityInsentient bE leashHolder +EntityInsentient bq goalSelector +EntityInsentient br targetSelector +EntityInsentient bs dropChanceHand +EntityInsentient bt dropChanceArmor +EntityInsentient bu goalTarget +EntityInsentient by canPickUpLoot +EntityInsentient bz persistent +EntityInsentient cN ()Z canSpawn +EntityInsentient cU ()Z isPersistent +EntityInsentient cW ()Z isLeashed +EntityInsentient cX ()LEntity; getLeashHolder +EntityInsentient cY ()Z hasAI +EntityInsentient d (LEntityLiving;)V setGoalTarget +EntityInsentient f moveController +EntityInsentient h navigation +EntityInsentient n (Z)V setAI +EntityInsentient t ()LControllerLook; getControllerLook +EntityInsentient u ()LControllerMove; getControllerMove +EntityInsentient w ()LControllerJump; getControllerJump +EntityInsentient x ()LNavigationAbstract; getNavigation +EntityInsentient y ()LEntitySenses; getEntitySenses +EntityInsentient z ()LEntityLiving; getGoalTarget +EntityInsentient$EnumEntityPositionType a ON_GROUND +EntityInsentient$EnumEntityPositionType b IN_AIR +EntityInsentient$EnumEntityPositionType c IN_WATER +EntityIronGolem dj ()Z isPlayerCreated +EntityIronGolem p (Z)V setPlayerCreated +EntityItem a (LItemStack;)V setItemStack +EntityItem d age +EntityItem e pickupDelay +EntityItem k ()LItemStack; getItemStack +EntityItemFrame a (I)V setRotation +EntityItemFrame a (IZ)V setRotation +EntityItemFrame a (LItemStack;)V setItem +EntityItemFrame a (LItemStack;Z)V setItem +EntityItemFrame r ()LItemStack; getItem +EntityItemFrame s ()I getRotation +EntityLargeFireball e yield +EntityLightning b lifeTicks +EntityLiving D (LEntity;)Z hasLineOfSight +EntityLiving a (LDamageSource;)V die +EntityLiving a (LDamageSource;F)Z damageEntity +EntityLiving a (LEntity;I)V receive +EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot +EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance +EntityLiving a (LMobEffectList;)Z hasEffect +EntityLiving a (ZI)V dropEquipment +EntityLiving aB deathTicks +EntityLiving aI maxNoDamageTicks +EntityLiving aS killer +EntityLiving aT lastDamageByPlayerTime +EntityLiving aV ticksFarFromPlayer +EntityLiving ay hurtTicks +EntityLiving b (F)V heal +EntityLiving b (LDamageSource;F)F applyArmorModifier +EntityLiving b (LEntityHuman;)I getExpValue +EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment +EntityLiving b (LMobEffectList;)LMobEffect; getEffect +EntityLiving b (ZI)V dropDeathLoot +EntityLiving bE ()V initAttributes +EntityLiving bH ()Z isDropExperience +EntityLiving bI ()Z alwaysGivesExp +EntityLiving bJ ()Ljava/util/Random; getRandom +EntityLiving bK ()LEntityLiving; getLastDamager +EntityLiving bP ()V tickPotionEffects +EntityLiving bR ()V removeAllEffects +EntityLiving bS ()Ljava/util/Collection; getEffects +EntityLiving bU ()F getHealth +EntityLiving bY ()I getArmorStrength +EntityLiving bZ ()LCombatTracker; getCombatTracker +EntityLiving bc lastDamage +EntityLiving bn activeItem +EntityLiving br attributeMap +EntityLiving bs combatTracker +EntityLiving bt effects +EntityLiving bw updateEffects +EntityLiving bx lastDamager +EntityLiving by hurtTimestamp +EntityLiving c (F)V setHealth +EntityLiving c (LDamageSource;F)F applyMagicModifier +EntityLiving c (LMobEffect;)V addEffect +EntityLiving cE ()V clearActiveItem +EntityLiving cG ()Z isBlocking +EntityLiving cb ()F getMaxHealth +EntityLiving ce ()LAttributeMapBase; getAttributeMap +EntityLiving cf ()LEnumMonsterType; getMonsterType +EntityLiving cg ()LItemStack; getItemInMainHand +EntityLiving ch ()LItemStack; getItemInOffHand +EntityLiving ck ()Z isFrozen +EntityLiving cr ()Z isSleeping +EntityLiving cs ()V doTick +EntityLiving cv ()F getAbsorptionHearts +EntityLiving cx ()LEnumMainHand; getMainHand +EntityLiving cy ()Z isHandRaised +EntityLiving d (LDamageSource;F)V damageEntity0 +EntityLiving d (LMobEffectList;)V removeEffect +EntityLiving e (LDamageSource;)Z applyBlockingModifier +EntityLiving f HEALTH +EntityLiving j ()V enterCombat +EntityLiving j (F)V damageArmor +EntityLiving k ()V exitCombat +EntityLiving k (F)V damageShield +EntityLiving l_ ()Z isBaby +EntityLiving n (F)V setAbsorptionHearts +EntityLlama dM ()I getVariant +EntityLlama o (I)V setVariant +EntityLlamaSpit a shooter +EntityMinecartAbstract a (F)V setDamage +EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock +EntityMinecartAbstract f (I)V setDisplayBlockOffset +EntityMinecartAbstract s ()F getDamage +EntityMinecartAbstract t ()I getType +EntityMinecartAbstract w ()LIBlockData; getDisplayBlock +EntityMinecartAbstract y ()I getDisplayBlockOffset +EntityMinecartAbstract$EnumMinecartType a RIDEABLE +EntityMinecartAbstract$EnumMinecartType b CHEST +EntityMinecartAbstract$EnumMinecartType c FURNACE +EntityMinecartAbstract$EnumMinecartType d TNT +EntityMinecartAbstract$EnumMinecartType e SPAWNER +EntityMinecartAbstract$EnumMinecartType f HOPPER +EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK +EntityMinecartCommandBlock a COMMAND +EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock +EntityMinecartContainer a items +EntityMinecartHopper C ()Z isEnabled +EntityMinecartHopper g (I)V setCooldown +EntityMinecartHopper l (Z)V setEnabled +EntityMonster a (LDamageSource;F)Z damageEntity +EntityOcelot dp ()I getCatType +EntityOcelot g (I)V setCatType +EntityOwnable b ()Ljava/util/UUID; getOwnerUUID +EntityOwnable p_ ()LEntity; getOwner +EntityPainting c art +EntityPainting$EnumArt a KEBAB +EntityPainting$EnumArt b AZTEC +EntityPainting$EnumArt c ALBAN +EntityPainting$EnumArt d AZTEC_2 +EntityPainting$EnumArt e BOMB +EntityPainting$EnumArt f PLANT +EntityPainting$EnumArt g WASTELAND +EntityPainting$EnumArt h POOL +EntityPainting$EnumArt i COURBET +EntityPainting$EnumArt j SEA +EntityPainting$EnumArt k SUNSET +EntityPainting$EnumArt l CREEBET +EntityPainting$EnumArt m WANDERER +EntityPainting$EnumArt n GRAHAM +EntityPainting$EnumArt o MATCH +EntityPainting$EnumArt p BUST +EntityPainting$EnumArt q STAGE +EntityPainting$EnumArt r VOID +EntityPainting$EnumArt s SKULL_AND_ROSES +EntityPainting$EnumArt t WITHER +EntityPainting$EnumArt u FIGHTERS +EntityPainting$EnumArt v POINTER +EntityPainting$EnumArt w PIGSCENE +EntityPainting$EnumArt x BURNING_SKULL +EntityPainting$EnumArt y SKELETON +EntityPainting$EnumArt z DONKEY_KONG +EntityPig dh ()Z hasSaddle +EntityPig p (Z)V setSaddle +EntityPigZombie bw angerLevel +EntityPigZombie bx soundDelay +EntityPigZombie by hurtBy +EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags +EntityPlayer D ()V resetIdleTimer +EntityPlayer E ()LServerStatisticManager; getStatisticManager +EntityPlayer G ()LEntity; getSpecatorTarget +EntityPlayer J ()LIChatBaseComponent; getPlayerListName +EntityPlayer a (LContainer;)V updateInventory +EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +EntityPlayer a playerConnection +EntityPlayer b server +EntityPlayer bS locale +EntityPlayer bT removeQueue +EntityPlayer c playerInteractManager +EntityPlayer cb lastHealthSent +EntityPlayer ce lastSentExp +EntityPlayer cf invulnerableTicks +EntityPlayer ck worldChangeInvuln +EntityPlayer cl containerCounter +EntityPlayer dl ()Z canPvP +EntityPlayer dm ()V nextContainerCounter +EntityPlayer e (LEntity;)V setSpectatorTarget +EntityPlayer g ping +EntityPlayer h viewingCredits +EntityPlayer j_ ()V syncInventory +EntityPlayer k_ ()V playerTick +EntityPlayer r ()V broadcastCarriedItem +EntityPlayer u ()V triggerHealthUpdate +EntityPotion a (LItemStack;)V setItem +EntityPotion l ()LItemStack; getItem +EntityPotion o ()Z isLingering +EntityProjectile a inGround +EntityProjectile at shooterName +EntityProjectile b shake +EntityProjectile d blockX +EntityProjectile e blockY +EntityProjectile f blockZ +EntityProjectile g inBlockId +EntityProjectile h shooter +EntityProjectile k ()LEntityLiving; getShooter +EntityRabbit dj ()I getRabbitType +EntityRabbit g (I)V setRabbitType +EntitySheep b (LEnumColor;)V setColor +EntitySheep bx container +EntitySheep dh ()LEnumColor; getColor +EntitySheep di ()Z isSheared +EntitySheep p (Z)V setSheared +EntityShulkerBullet a shooter +EntityShulkerBullet b target +EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish +EntitySlime I ()LItem; getLoot +EntitySlime a (IZ)V setSize +EntitySlime dh ()I getSize +EntitySnowman a (Z)V setHasPumpkin +EntitySnowman o ()Z hasPumpkin +EntitySpectralArrow f duration +EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntitySpider bq ()F getHeadHeight +EntityTNTPrimed a (I)V setFuseTicks +EntityTNTPrimed a FUSE_TICKS +EntityTNTPrimed b source +EntityTNTPrimed j ()LEntityLiving; getSource +EntityTNTPrimed l ()I getFuseTicks +EntityTNTPrimed n ()V explode +EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID +EntityTameableAnimal by goalSit +EntityTameableAnimal dh ()Z isTamed +EntityTameableAnimal dj ()Z isSitting +EntityTameableAnimal dk ()LEntityLiving; getOwner +EntityTameableAnimal dl ()LPathfinderGoalSit; getGoalSit +EntityTameableAnimal q (Z)V setTamed +EntityTameableAnimal r (Z)V setSitting +EntityTippedArrow g potionRegistry +EntityTippedArrow h effects +EntityTracker a ()V updatePlayers +EntityTracker a (LEntity;)V track +EntityTracker a (LEntity;II)V addEntity +EntityTracker a (LEntity;IIZ)V addEntity +EntityTracker b (LEntity;)V untrackEntity +EntityTracker b (LEntity;LPacket;)V sendPacketToEntity +EntityTracker b (LEntityPlayer;)V untrackPlayer +EntityTracker b world +EntityTracker d trackedEntities +EntityTrackerEntry a (LPacket;)V broadcast +EntityTrackerEntry a (Ljava/util/List;)V track +EntityTrackerEntry b (LEntityPlayer;)V updatePlayer +EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf +EntityTrackerEntry b (Ljava/util/List;)V scanPlayers +EntityTrackerEntry d (LEntityPlayer;)V clear +EntityTrackerEntry d tracker +EntityTrackerEntry h xLoc +EntityTrackerEntry i yLoc +EntityTrackerEntry j zLoc +EntityTrackerEntry k yRot +EntityTrackerEntry l xRot +EntityTrackerEntry m headYaw +EntityTrackerEntry t isMoving +EntityTrackerEntry z trackedPlayers +EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName +EntityTypes c eggInfo +EntityTypes$MonsterEggInfo d killEntityStatistic +EntityTypes$MonsterEggInfo e killedByEntityStatistic +EntityVillager bC tradingPlayer +EntityVillager bD trades +EntityVillager bH riches +EntityVillager bN inventory +EntityVillager bw village +EntityVillager bz profession +EntityVillager dh ()I getProfession +EntityVillager do ()Z do_ +EntityVillager g (I)V setProfession +EntityWitherSkull a (Z)V setCharged +EntityWitherSkull n ()Z isCharged +EntityWolf a (LEnumColor;)V setCollarColor +EntityWolf bA DATA_HEALTH +EntityWolf dr ()Z isAngry +EntityWolf ds ()LEnumColor; getCollarColor +EntityWolf s (Z)V setAngry +EntityZombie a (LDamageSource;F)Z damageEntity +EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityZombie q (Z)V setBaby +EntityZombieVillager a (I)V setProfession +EntityZombieVillager bw conversionTime +EntityZombieVillager dl ()I getProfession +EntityZombieVillager do ()Z isConverting +EnumAnimation a NONE +EnumAnimation b EAT +EnumAnimation c DRINK +EnumAnimation d BLOCK +EnumAnimation e BOW +EnumBannerPatternType A HALF_VERTICAL +EnumBannerPatternType B HALF_HORIZONTAL +EnumBannerPatternType C HALF_VERTICAL_MIRROR +EnumBannerPatternType D HALF_HORIZONTAL_MIRROR +EnumBannerPatternType E BORDER +EnumBannerPatternType F CURLY_BORDER +EnumBannerPatternType G CREEPER +EnumBannerPatternType H GRADIENT +EnumBannerPatternType I GRADIENT_UP +EnumBannerPatternType J BRICKS +EnumBannerPatternType K SKULL +EnumBannerPatternType L FLOWER +EnumBannerPatternType M MOJANG +EnumBannerPatternType a BASE +EnumBannerPatternType b SQUARE_BOTTOM_LEFT +EnumBannerPatternType c SQUARE_BOTTOM_RIGHT +EnumBannerPatternType d SQUARE_TOP_LEFT +EnumBannerPatternType e SQUARE_TOP_RIGHT +EnumBannerPatternType f STRIPE_BOTTOM +EnumBannerPatternType g STRIPE_TOP +EnumBannerPatternType h STRIPE_LEFT +EnumBannerPatternType i STRIPE_RIGHT +EnumBannerPatternType j STRIPE_CENTER +EnumBannerPatternType k STRIPE_MIDDLE +EnumBannerPatternType l STRIPE_DOWNRIGHT +EnumBannerPatternType m STRIPE_DOWNLEFT +EnumBannerPatternType n STRIPE_SMALL +EnumBannerPatternType o CROSS +EnumBannerPatternType p STRAIGHT_CROSS +EnumBannerPatternType q TRIANGLE_BOTTOM +EnumBannerPatternType r TRIANGLE_TOP +EnumBannerPatternType s TRIANGLES_BOTTOM +EnumBannerPatternType t TRIANGLES_TOP +EnumBannerPatternType u DIAGONAL_LEFT +EnumBannerPatternType v DIAGONAL_RIGHT +EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +EnumBannerPatternType y CIRCLE_MIDDLE +EnumBannerPatternType z RHOMBUS_MIDDLE +EnumBlockMirror a NONE +EnumBlockMirror b LEFT_RIGHT +EnumBlockMirror c FRONT_BACK +EnumBlockRotation a NONE +EnumBlockRotation b CLOCKWISE_90 +EnumBlockRotation c CLOCKWISE_180 +EnumBlockRotation d COUNTERCLOCKWISE_90 +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromInvColorIndex +EnumColor a WHITE +EnumColor b ()I getInvColorIndex +EnumColor b (I)LEnumColor; fromColorIndex +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i SILVER +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b ()I get2DRotationValue +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +EnumDragonRespawn a START +EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS +EnumDragonRespawn c SUMMONING_PILLARS +EnumDragonRespawn d SUMMONING_DRAGON +EnumDragonRespawn e END +EnumGamemode a ()I getId +EnumGamemode a (I)LEnumGamemode; getById +EnumGamemode a NOT_SET +EnumGamemode b SURVIVAL +EnumGamemode c CREATIVE +EnumGamemode d ()Z isCreative +EnumGamemode d ADVENTURE +EnumGamemode e SPECTATOR +EnumHand a MAIN_HAND +EnumHand b OFF_HAND +EnumHorseArmor a NONE +EnumHorseArmor b IRON +EnumHorseArmor c GOLD +EnumHorseArmor d DIAMOND +EnumInteractionResult a SUCCESS +EnumInteractionResult b PASS +EnumInteractionResult c FAIL +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +EnumItemSlot a MAINHAND +EnumItemSlot b OFFHAND +EnumItemSlot c FEET +EnumItemSlot d LEGS +EnumItemSlot e CHEST +EnumItemSlot f HEAD +EnumItemSlot$Function a HAND +EnumItemSlot$Function b ARMOR +EnumMainHand a LEFT +EnumMainHand b RIGHT +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +EnumMonsterType d ILLAGER +EnumMoveType a SELF +EnumMoveType b PLAYER +EnumMoveType c PISTON +EnumMoveType d SHULKER_BOX +EnumMoveType e SHULKER +EnumParticle A FLAME +EnumParticle B LAVA +EnumParticle C FOOTSTEP +EnumParticle D CLOUD +EnumParticle E REDSTONE +EnumParticle F SNOWBALL +EnumParticle G SNOW_SHOVEL +EnumParticle H SLIME +EnumParticle I HEART +EnumParticle J BARRIER +EnumParticle K ITEM_CRACK +EnumParticle L BLOCK_CRACK +EnumParticle M BLOCK_DUST +EnumParticle N WATER_DROP +EnumParticle O ITEM_TAKE +EnumParticle P MOB_APPEARANCE +EnumParticle Q DRAGON_BREATH +EnumParticle R END_ROD +EnumParticle S DAMAGE_INDICATOR +EnumParticle T SWEEP_ATTACK +EnumParticle U FALLING_DUST +EnumParticle V TOTEM +EnumParticle W SPIT +EnumParticle a EXPLOSION_NORMAL +EnumParticle b EXPLOSION_LARGE +EnumParticle c EXPLOSION_HUGE +EnumParticle d FIREWORKS_SPARK +EnumParticle e WATER_BUBBLE +EnumParticle f WATER_SPLASH +EnumParticle g WATER_WAKE +EnumParticle h SUSPENDED +EnumParticle i SUSPENDED_DEPTH +EnumParticle j CRIT +EnumParticle k CRIT_MAGIC +EnumParticle l SMOKE_NORMAL +EnumParticle m SMOKE_LARGE +EnumParticle n SPELL +EnumParticle o SPELL_INSTANT +EnumParticle p SPELL_MOB +EnumParticle q SPELL_MOB_AMBIENT +EnumParticle r SPELL_WITCH +EnumParticle s DRIP_WATER +EnumParticle t DRIP_LAVA +EnumParticle u VILLAGER_ANGRY +EnumParticle v VILLAGER_HAPPY +EnumParticle w TOWN_AURA +EnumParticle x NOTE +EnumParticle y PORTAL +EnumParticle z ENCHANTMENT_TABLE +EnumPistonReaction a NORMAL +EnumPistonReaction b DESTROY +EnumPistonReaction c BLOCK +EnumPistonReaction d IGNORE +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +EnumRenderType a INVISIBLE +EnumRenderType b LIQUID +EnumRenderType c ENTITYBLOCK_ANIMATED +EnumRenderType d MODEL +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +EnumWorldBorderState a GROWING +EnumWorldBorderState b SHRINKING +EnumWorldBorderState c STATIONARY +ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion c ()LEntityLiving; getSource +Explosion d ()V clearBlocks +Explosion d world +Explosion e ()Ljava/util/List; getBlocks +Explosion e posX +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion j blocks +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;)V set +GameRules b ()[Ljava/lang/String; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules e (Ljava/lang/String;)Z contains +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM +GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE +GenLayerSpecial$EnumGenLayerSpecial c SPECIAL +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes e ATTACK_DAMAGE +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler aF ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower +IBlockAccess d (LBlockPosition;)Z isEmpty +IBlockAccess o (LBlockPosition;)LIBlockData; getType +IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set +IBlockData c (LIBlockState;)Ljava/lang/Comparable; get +IBlockData v ()LBlock; getBlock +IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockProperties a ()LMaterial; getMaterial +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent c ()Ljava/lang/String; toPlainText +IChatBaseComponent e ()Ljava/lang/String; getText +IChunkProvider a (II)LChunk; getLoadedChunkAt +IChunkProvider c (II)LChunk; getChunkAt +IChunkProvider d ()Z unloadChunks +IChunkProvider f ()Ljava/lang/String; getName +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +ICommand b ()Ljava/util/List; getAliases +ICommand b (LICommandListener;)Ljava/lang/String; getUsage +ICommand b ([Ljava/lang/String;I)Z isListStart +ICommand c ()Ljava/lang/String; getCommand +ICommandHandler b ()Ljava/util/Map; getCommands +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICommandListener c ()LBlockPosition; getChunkCoordinates +ICommandListener e ()LWorld; getWorld +ICommandListener g ()Z getSendCommandFeedback +ICommandListener h_ ()Ljava/lang/String; getName +ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior a NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IHopper D ()LWorld; getWorld +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (LEntityHuman;)V closeContainer +IInventory c_ (I)I getProperty +IInventory m ()V clear +IInventory v_ ()I getSize +IInventory x_ ()V update +IInventory y_ ()I getMaxStackSize +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant i_ ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant s_ ()LEntityHuman; getTrader +IMinecraftServer G ()Ljava/lang/String; getVersion +IMinecraftServer J ()[Ljava/lang/String; getPlayers +IMinecraftServer L ()Z isDebugging +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMinecraftServer e (Ljava/lang/String;)V info +IMinecraftServer f (Ljava/lang/String;)V warning +IMinecraftServer g_ ()Ljava/lang/String; getPlugins +IMojangStatistics Z ()Z getSnooperEnabled +INamable m ()Ljava/lang/String; getName +INamableTileEntity h_ ()Ljava/lang/String; getName +INamableTileEntity i_ ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity n_ ()Z hasCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IRecipe a (LInventoryCrafting;)LItemStack; craftItem +IScoreboardCriteria a ()Ljava/lang/String; getName +IScoreboardCriteria a criteria +IScoreboardCriteria b ()Z isReadOnly +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +ISource h ()LWorld; getWorld +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock g ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer l ()Ljava/lang/String; getContainerName +ITileInventory j ()LChestLock; getLock +ITileInventory z_ ()Z isLocked +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IntHashMap a (I)Ljava/lang/Object; get +InventoryClickType a PICKUP +InventoryClickType b QUICK_MOVE +InventoryClickType c SWAP +InventoryClickType d CLONE +InventoryClickType e THROW +InventoryClickType f QUICK_CRAFT +InventoryClickType g PICKUP_ALL +InventoryCraftResult a items +InventoryCrafting a items +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant e selectedIndex +InventoryMerchant j ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer x_ ()V update +InventorySubcontainer y_ ()I getMaxStackSize +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (I)I filterData +Item a (LBlock;)LItem; getItemOf +Item a (LIBlockData;)Z canDestroySpecialBlock +Item a (LItem;)I getId +Item a (LItemStack;LIBlockData;)F getDestroySpeed +Item c (I)LItem; getById +Item e (I)LItem; setMaxDurability +Item g REGISTRY +Item k ()I getMaxStackSize +Item k maxStackSize +Item m ()I getMaxDurability +Item n ()Z usesDurability +Item o durability +Item p craftingResult +Item q name +Item$EnumToolMaterial a WOOD +Item$EnumToolMaterial b STONE +Item$EnumToolMaterial c IRON +Item$EnumToolMaterial d DIAMOND +Item$EnumToolMaterial e GOLD +ItemArmor$EnumArmorMaterial a LEATHER +ItemArmor$EnumArmorMaterial b CHAIN +ItemArmor$EnumArmorMaterial c IRON +ItemArmor$EnumArmorMaterial d GOLD +ItemArmor$EnumArmorMaterial e DIAMOND +ItemBlock d ()LBlock; getBlock +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c CLOWNFISH +ItemFish$EnumFish d PUFFERFISH +ItemFood h (LItemStack;)I getNutrition +ItemFood i (LItemStack;)F getSaturationModifier +ItemMultiTexture a (I)I filterData +ItemStack B ()I getRepairCost +ItemStack E ()I getCount +ItemStack a (I)LItemStack; cloneAndSubtract +ItemStack a (ILEntityLiving;)V damage +ItemStack a (ILjava/util/Random;)Z isDamaged +ItemStack a (LEnchantment;I)V addEnchantment +ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem +ItemStack a (LItemStack;)Z doMaterialsMatch +ItemStack a (LItemStack;LItemStack;)Z equals +ItemStack a (LNBTTagCompound;)LNBTTagCompound; save +ItemStack b ()Z isEmpty +ItemStack b (I)V setData +ItemStack b (LItemStack;LItemStack;)Z matches +ItemStack b (LNBTTagCompound;)V setTag +ItemStack c ()LItem; getItem +ItemStack c (I)V setRepairCost +ItemStack c count +ItemStack d ()I getMaxStackSize +ItemStack e ()Z isStackable +ItemStack e (I)V setCount +ItemStack e item +ItemStack f (I)V add +ItemStack f tag +ItemStack g ()Z usesData +ItemStack g (I)V subtract +ItemStack h damage +ItemStack j ()I getData +ItemStack l ()LItemStack; cloneItemStack +ItemStack o ()Z hasTag +ItemStack p ()LNBTTagCompound; getTag +ItemStack q ()LNBTTagList; getEnchantments +ItemStack r ()Ljava/lang/String; getName +ItemStack t ()Z hasName +ItemStack w ()Z canEnchant +ItemStack x ()Z hasEnchantments +ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap +Items A DIAMOND_AXE +Items B STICK +Items C BOWL +Items D MUSHROOM_STEW +Items E GOLDEN_SWORD +Items F GOLDEN_SHOVEL +Items G GOLDEN_PICKAXE +Items H GOLDEN_AXE +Items I STRING +Items J FEATHER +Items K GUNPOWDER +Items L WOODEN_HOE +Items M STONE_HOE +Items N IRON_HOE +Items O DIAMOND_HOE +Items P GOLDEN_HOE +Items Q WHEAT_SEEDS +Items R WHEAT +Items S BREAD +Items T LEATHER_HELMET +Items U LEATHER_CHESTPLATE +Items V LEATHER_LEGGINGS +Items W LEATHER_BOOTS +Items X CHAINMAIL_HELMET +Items Y CHAINMAIL_CHESTPLATE +Items Z CHAINMAIL_LEGGINGS +Items a (Ljava/lang/String;)LItem; get +Items aA WATER_BUCKET +Items aB LAVA_BUCKET +Items aC MINECART +Items aD SADDLE +Items aE IRON_DOOR +Items aF REDSTONE +Items aG SNOWBALL +Items aN LEATHER +Items aO MILK_BUCKET +Items aP BRICK +Items aQ CLAY_BALL +Items aR REEDS +Items aS PAPER +Items aT BOOK +Items aU SLIME +Items aV CHEST_MINECART +Items aW FURNACE_MINECART +Items aX EGG +Items aY COMPASS +Items aZ FISHING_ROD +Items aa CHAINMAIL_BOOTS +Items ab IRON_HELMET +Items ac IRON_CHESTPLATE +Items ad IRON_LEGGINGS +Items ae IRON_BOOTS +Items af DIAMOND_HELMET +Items ag DIAMOND_CHESTPLATE +Items ah DIAMOND_LEGGINGS +Items ai DIAMOND_BOOTS +Items aj GOLDEN_HELMET +Items ak GOLDEN_CHESTPLATE +Items al GOLDEN_LEGGINGS +Items am GOLDEN_BOOTS +Items an FLINT +Items ao PORKCHOP +Items ap COOKED_PORKCHOP +Items aq PAINTING +Items ar GOLDEN_APPLE +Items as SIGN +Items at WOODEN_DOOR +Items au SPRUCE_DOOR +Items av BIRCH_DOOR +Items aw JUNGLE_DOOR +Items ax ACACIA_DOOR +Items ay DARK_OAK_DOOR +Items az BUCKET +Items b IRON_SHOVEL +Items bA RABBIT_HIDE +Items bB ROTTEN_FLESH +Items bC ENDER_PEARL +Items bD BLAZE_ROD +Items bE GHAST_TEAR +Items bF GOLD_NUGGET +Items bG NETHER_WART +Items bH POTION +Items bI SPLASH_POTION +Items bJ LINGERING_POTION +Items bK GLASS_BOTTLE +Items bL DRAGON_BREATH +Items bM SPIDER_EYE +Items bN FERMENTED_SPIDER_EYE +Items bO BLAZE_POWDER +Items bP MAGMA_CREAM +Items bQ BREWING_STAND +Items bR CAULDRON +Items bS ENDER_EYE +Items bT SPECKLED_MELON +Items bU SPAWN_EGG +Items bV EXPERIENCE_BOTTLE +Items bW FIRE_CHARGE +Items bX WRITABLE_BOOK +Items bY WRITTEN_BOOK +Items bZ EMERALD +Items ba CLOCK +Items bb GLOWSTONE_DUST +Items bc FISH +Items bd COOKED_FISH +Items be DYE +Items bf BONE +Items bg SUGAR +Items bh CAKE +Items bi BED +Items bj REPEATER +Items bk COOKIE +Items bl FILLED_MAP +Items bm SHEARS +Items bn MELON +Items bo PUMPKIN_SEEDS +Items bp MELON_SEEDS +Items bq BEEF +Items br COOKED_BEEF +Items bs CHICKEN +Items bt COOKED_CHICKEN +Items bu MUTTON +Items bv COOKED_MUTTON +Items bw RABBIT +Items bx COOKED_RABBIT +Items by RABBIT_STEW +Items bz RABBIT_FOOT +Items c IRON_PICKAXE +Items cA COMMAND_BLOCK_MINECART +Items cB RECORD_13 +Items cC RECORD_CAT +Items cD RECORD_BLOCKS +Items cE RECORD_CHIRP +Items cF RECORD_FAR +Items cG RECORD_MALL +Items cH RECORD_MELLOHI +Items cI RECORD_STAL +Items cJ RECORD_STRAD +Items cK RECORD_WARD +Items cL RECORD_11 +Items cM RECORD_WAIT +Items cN PRISMARINE_SHARD +Items cO PRISMARINE_CRYSTALS +Items cP BANNER +Items cR SHIELD +Items cT CHORUS_FRUIT +Items cU CHORUS_FRUIT_POPPED +Items cV BEETROOT_SEEDS +Items cW BEETROOT +Items cX BEETROOT_SOUP +Items ca ITEM_FRAME +Items cb FLOWER_POT +Items cc CARROT +Items cd POTATO +Items ce BAKED_POTATO +Items cf POISONOUS_POTATO +Items cg MAP +Items ch GOLDEN_CARROT +Items ci SKULL +Items cj CARROT_ON_A_STICK +Items ck NETHER_STAR +Items cl PUMPKIN_PIE +Items cm FIREWORKS +Items cn FIREWORK_CHARGE +Items co ENCHANTED_BOOK +Items cp COMPARATOR +Items cq NETHERBRICK +Items cr QUARTZ +Items cs TNT_MINECART +Items ct HOPPER_MINECART +Items cu ARMOR_STAND +Items cv IRON_HORSE_ARMOR +Items cw GOLDEN_HORSE_ARMOR +Items cx DIAMOND_HORSE_ARMOR +Items cy LEAD +Items cz NAME_TAG +Items d IRON_AXE +Items e FLINT_AND_STEEL +Items f APPLE +Items g BOW +Items h ARROW +Items i SPECTRAL_ARROW +Items j TIPPED_ARROW +Items k COAL +Items l DIAMOND +Items m IRON_INGOT +Items n GOLD_INGOT +Items o IRON_SWORD +Items p WOODEN_SWORD +Items q WOODEN_SHOVEL +Items r WOODEN_PICKAXE +Items s WOODEN_AXE +Items t STONE_SWORD +Items u STONE_SHOVEL +Items v STONE_PICKAXE +Items w STONE_AXE +Items x DIAMOND_SWORD +Items y DIAMOND_SHOVEL +Items z DIAMOND_PICKAXE +JsonList a ()[Ljava/lang/String; getEntries +JsonList a (LJsonListEntry;)V add +JsonList b ()Z isEnabled +JsonList b (Ljava/lang/Object;)LJsonListEntry; get +JsonList c (Ljava/lang/Object;)V remove +JsonList d ()Z isEmpty +JsonList f ()V save +JsonList g ()V load +JsonListEntry e ()Z hasExpired +JsonListEntry f ()Ljava/lang/Object; getKey +LazyInitVar b ()Ljava/lang/Object; init +LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get +LoginListener a (Ljava/lang/String;)V disconnect +LoginListener a networkManager +LoginListener d random +LoginListener f server +LoginListener k loginKey +LoginListener$EnumProtocolState a HELLO +LoginListener$EnumProtocolState b KEY +LoginListener$EnumProtocolState c AUTHENTICATING +LoginListener$EnumProtocolState d READY_TO_ACCEPT +LoginListener$EnumProtocolState e DELAY_ACCEPT +LoginListener$EnumProtocolState f ACCEPTED +LootTableInfo$EntityTarget a THIS +LootTableInfo$EntityTarget b KILLER +LootTableInfo$EntityTarget c KILLER_PLAYER +MapIcon a ()B getType +MapIcon a type +MapIcon b x +MapIcon c ()B getX +MapIcon c y +MapIcon d ()B getY +MapIcon d rotation +MapIcon e ()B getRotation +MapIcon$Type a PLAYER +MapIcon$Type b FRAME +MapIcon$Type c RED_MARKER +MapIcon$Type d BLUE_MARKER +MapIcon$Type e TARGET_X +MapIcon$Type f TARGET_POINT +MapIcon$Type g PLAYER_OFF_MAP +MapIcon$Type h PLAYER_OFF_LIMITS +MapIcon$Type i MANSION +MapIcon$Type j MONUMENT +Material A CACTUS +Material B CLAY +Material C PUMPKIN +Material D DRAGON_EGG +Material E PORTAL +Material F CAKE +Material G WEB +Material H PISTON +Material I BANNER +Material K canBurn +Material a ()Z isBuildable +Material a AIR +Material b ()Z blocksLight +Material b GRASS +Material c ()Z isSolid +Material c EARTH +Material d ()Z isLiquid +Material d WOOD +Material e STONE +Material f ORE +Material g HEAVY +Material h ()Z isBurnable +Material h WATER +Material i LAVA +Material j ()Z isReplaceable +Material j LEAVES +Material k PLANT +Material l ()Z isAlwaysDestroyable +Material l REPLACEABLE_PLANT +Material m ()LEnumPistonReaction; getPushReaction +Material m SPONGE +Material n CLOTH +Material o FIRE +Material p SAND +Material q ORIENTABLE +Material r WOOL +Material s SHATTERABLE +Material t BUILDABLE_GLASS +Material u TNT +Material v CORAL +Material w ICE +Material x SNOW_LAYER +Material y PACKED_ICE +Material z SNOW_BLOCK +MathHelper a (D)F sqrt +MathHelper a (F)F sin +MathHelper a (III)I clamp +MathHelper a (Ljava/util/Random;II)I nextInt +MathHelper b (F)F cos +MathHelper c (D)I floor +MerchantRecipe a ()LItemStack; getBuyItem1 +MerchantRecipe a buyingItem1 +MerchantRecipe b ()LItemStack; getBuyItem2 +MerchantRecipe b buyingItem2 +MerchantRecipe c ()Z hasSecondItem +MerchantRecipe c sellingItem +MerchantRecipe d ()LItemStack; getBuyItem3 +MerchantRecipe d uses +MerchantRecipe e maxUses +MerchantRecipe f rewardExp +MinecraftEncryption a (ILjava/lang/String;Ljava/security/Key;)Ljavax/crypto/Cipher; a +MinecraftEncryption a (ILjava/security/Key;)Ljavax/crypto/Cipher; a +MinecraftEncryption a (Ljava/lang/String;Ljava/security/PublicKey;Ljavax/crypto/SecretKey;)[B a +MinecraftEncryption a (Ljava/security/PrivateKey;[B)Ljavax/crypto/SecretKey; a +MobEffect a ()LMobEffectList; getMobEffect +MobEffect a (LEntityLiving;)Z tick +MobEffect b ()I getDuration +MobEffect c ()I getAmplifier +MobEffect c duration +MobEffect d ()Z isAmbient +MobEffect d amplification +MobEffect e ()Z isShowParticles +MobEffect e splash +MobEffect f ambient +MobEffectList a (I)LMobEffectList; fromId +MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect +MobEffectList a (LEntityLiving;I)V tick +MobEffectList a (LMobEffectList;)I getId +MobEffectList b ()Z isInstant +MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName +MobEffectList b REGISTRY +MobEffectList g ()I getColor +MobEffectList g durationModifier +MobEffects a FASTER_MOVEMENT +MobEffects b SLOWER_MOVEMENT +MobEffects c FASTER_DIG +MobEffects d SLOWER_DIG +MobEffects e INCREASE_DAMAGE +MobEffects f HEAL +MobEffects g HARM +MobEffects h JUMP +MobEffects i CONFUSION +MobEffects j REGENERATION +MobEffects k RESISTANCE +MobEffects l FIRE_RESISTANCE +MobEffects m WATER_BREATHING +MobEffects n INVISIBILITY +MobEffects o BLINDNESS +MobEffects p NIGHT_VISION +MobEffects q HUNGER +MobEffects r WEAKNESS +MobEffects s POISON +MobEffects t WITHER +MobEffects u HEALTH_BOOST +MobEffects v ABSORBTION +MobEffects w SATURATION +MobEffects x GLOWING +MobEffects y LEVITATION +MobSpawnerAbstract a (LMinecraftKey;)V setMobName +MobSpawnerAbstract a spawnDelay +MobSpawnerAbstract b mobs +MobSpawnerAbstract c spawnData +MobSpawnerAbstract f minSpawnDelay +MobSpawnerAbstract g ()LMinecraftKey; getMobName +MobSpawnerAbstract g maxSpawnDelay +MobSpawnerAbstract h spawnCount +MobSpawnerAbstract j maxNearbyEntities +MobSpawnerAbstract k requiredPlayerRange +MobSpawnerAbstract l spawnRange +MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse +MovingObjectPosition a type +MovingObjectPosition b direction +MovingObjectPosition c pos +MovingObjectPosition d entity +MovingObjectPosition$EnumMovingObjectType a MISS +MovingObjectPosition$EnumMovingObjectType b BLOCK +MovingObjectPosition$EnumMovingObjectType c ENTITY +NBTBase a ()B getTypeId +NBTBase a (B)LNBTBase; createTag +NBTBase a (Ljava/io/DataInput;ILNBTReadLimiter;)V load +NBTBase a (Ljava/io/DataOutput;)V write +NBTBase b ()LNBTBase; clone +NBTBase b_ ()Z isEmpty +NBTNumber h ()D asDouble +NBTTagByte b data +NBTTagByteArray b data +NBTTagCompound a (Ljava/lang/String;B)V setByte +NBTTagCompound a (Ljava/lang/String;D)V setDouble +NBTTagCompound a (Ljava/lang/String;F)V setFloat +NBTTagCompound a (Ljava/lang/String;I)V setInt +NBTTagCompound a (Ljava/lang/String;J)V setLong +NBTTagCompound a (Ljava/lang/String;LNBTBase;)V set +NBTTagCompound a (Ljava/lang/String;Ljava/lang/String;)V setString +NBTTagCompound a (Ljava/lang/String;S)V setShort +NBTTagCompound a (Ljava/lang/String;Z)V setBoolean +NBTTagCompound a (Ljava/lang/String;[B)V setByteArray +NBTTagCompound a (Ljava/lang/String;[I)V setIntArray +NBTTagCompound b (Ljava/lang/String;I)Z hasKeyOfType +NBTTagCompound b map +NBTTagCompound c (Ljava/lang/String;)LNBTBase; get +NBTTagCompound c (Ljava/lang/String;I)LNBTTagList; getList +NBTTagCompound e (Ljava/lang/String;)Z hasKey +NBTTagCompound f (Ljava/lang/String;)B getByte +NBTTagCompound g (Ljava/lang/String;)S getShort +NBTTagCompound h (Ljava/lang/String;)I getInt +NBTTagCompound i (Ljava/lang/String;)J getLong +NBTTagCompound j (Ljava/lang/String;)F getFloat +NBTTagCompound k (Ljava/lang/String;)D getDouble +NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString +NBTTagCompound m (Ljava/lang/String;)[B getByteArray +NBTTagCompound n (Ljava/lang/String;)[I getIntArray +NBTTagCompound o (Ljava/lang/String;)LNBTTagCompound; getCompound +NBTTagCompound p (Ljava/lang/String;)Z getBoolean +NBTTagCompound q (Ljava/lang/String;)V remove +NBTTagDouble b data +NBTTagFloat b data +NBTTagInt b data +NBTTagIntArray b data +NBTTagList a (I)LNBTBase; remove +NBTTagList a (LNBTBase;)V add +NBTTagList b (I)LNBTTagCompound; get +NBTTagList c ()I size +NBTTagList c list +NBTTagList d type +NBTTagList g (I)Ljava/lang/String; getString +NBTTagLong b data +NBTTagShort b data +NBTTagString b data +NetworkManager a (I)V setCompressionLevel +NetworkManager a (LEnumProtocol;)V setProtocol +NetworkManager a (LIChatBaseComponent;)V close +NetworkManager a (LPacket;)V sendPacket +NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket +NetworkManager a (LPacketListener;)V setPacketListener +NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress +NetworkManager c ()Z isLocal +NetworkManager g ()Z isConnected +NetworkManager k ()V stopReading +NetworkManager k channel +NetworkManager l ()V handleDisconnection +NibbleArray a ()[B asBytes +PacketHandshakingInSetProtocol b hostname +PacketHandshakingInSetProtocol c port +PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a +PacketPlayInAbilities b ()Z isFlying +PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS +PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM +PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM +PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS +PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN +PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS +PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT +PacketPlayInCloseWindow a id +PacketPlayInEntityAction b animation +PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING +PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY +PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING +PacketPlayInFlying a x +PacketPlayInFlying b y +PacketPlayInFlying c z +PacketPlayInFlying d yaw +PacketPlayInFlying e pitch +PacketPlayInFlying g hasPos +PacketPlayInFlying h hasLook +PacketPlayInHeldItemSlot a itemInHandIndex +PacketPlayInResourcePackStatus a status +PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED +PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED +PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD +PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED +PacketPlayInSetCreativeSlot a slot +PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack +PacketPlayInSettings f ()LEnumMainHand; getMainHand +PacketPlayInUseEntity b action +PacketPlayInUseEntity$EnumEntityUseAction a INTERACT +PacketPlayInUseEntity$EnumEntityUseAction b ATTACK +PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT +PacketPlayInVehicleMove a ()D getX +PacketPlayInVehicleMove b ()D getY +PacketPlayInVehicleMove c ()D getZ +PacketPlayInVehicleMove d ()F getYaw +PacketPlayInVehicleMove e ()F getPitch +PacketPlayInWindowClick b slot +PacketPlayInWindowClick c button +PacketPlayInWindowClick e item +PacketPlayInWindowClick f shift +PacketPlayOutBlockChange b block +PacketPlayOutBoss$Action a ADD +PacketPlayOutBoss$Action b REMOVE +PacketPlayOutBoss$Action c UPDATE_PCT +PacketPlayOutBoss$Action d UPDATE_NAME +PacketPlayOutBoss$Action e UPDATE_STYLE +PacketPlayOutBoss$Action f UPDATE_PROPERTIES +PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED +PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER +PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE +PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY +PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME +PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE +PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE +PacketPlayOutSpawnPosition a position +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c ACTIONBAR +PacketPlayOutTitle$EnumTitleAction d TIMES +PacketPlayOutTitle$EnumTitleAction e CLEAR +PacketPlayOutTitle$EnumTitleAction f RESET +PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +PacketStatusListener b minecraftServer +PacketStatusListener c networkManager +PathType a BLOCKED +PathType b OPEN +PathType c WALKABLE +PathType d TRAPDOOR +PathType e FENCE +PathType f LAVA +PathType g WATER +PathType h RAIL +PathType i DANGER_FIRE +PathType j DAMAGE_FIRE +PathType k DANGER_CACTUS +PathType l DAMAGE_CACTUS +PathType m DANGER_OTHER +PathType n DAMAGE_OTHER +PathType o DOOR_OPEN +PathType p DOOR_WOOD_CLOSED +PathType q DOOR_IRON_CLOSED +PathfinderGoalBreed d animal +PathfinderGoalBreed f partner +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement +PathfinderGoalSit a (Z)V setSitting +PathfinderGoalSit a entity +PathfinderGoalSit b willSit +PathfinderGoalTame a entity +PersistentBase a id +PersistentCollection a (Ljava/lang/Class;Ljava/lang/String;)LPersistentBase; get +PersistentVillage a ()V tick +PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage +PersistentVillage b ()Ljava/util/List; getVillages +PersistentVillage b world +PersistentVillage e villages +PersistentVillage f time +PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks +PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks +PlayerAbilities a isInvulnerable +PlayerAbilities b isFlying +PlayerAbilities c canFly +PlayerAbilities d canInstantlyBuild +PlayerAbilities e mayBuild +PlayerAbilities f flySpeed +PlayerAbilities g walkSpeed +PlayerChunk b playerChunkMap +PlayerChunk c (LEntityPlayer;)V sendChunk +PlayerChunk d location +PlayerChunk e dirtyBlocks +PlayerChunk f chunk +PlayerChunk g dirtyCount +PlayerChunk j done +PlayerChunkMap a ()LWorldServer; getWorld +PlayerChunkMap a (LBlockPosition;)V flagDirty +PlayerChunkMap a (LEntityPlayer;)V addPlayer +PlayerChunkMap b (I)I getFurthestViewableBlock +PlayerChunkMap b (II)LPlayerChunk; getChunk +PlayerChunkMap b (LEntityPlayer;)V removePlayer +PlayerChunkMap c ()V flush +PlayerChunkMap c (LEntityPlayer;)V movePlayer +PlayerChunkMap c world +PlayerChunkMap d managedPlayers +PlayerConnection F receivedMovePackets +PlayerConnection G processedMovePackets +PlayerConnection a (LPacket;)V sendPacket +PlayerConnection a networkManager +PlayerConnection b player +PlayerConnection c (Ljava/lang/String;)V disconnect +PlayerConnection c LOGGER +PlayerConnection d ()V syncPosition +PlayerConnection d (Ljava/lang/String;)V handleCommand +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c (LItemStack;)Z pickup +PlayerInventory c extraSlots +PlayerInventory d itemInHandIndex +PlayerInventory e (LItemStack;)V setCarried +PlayerInventory e player +PlayerInventory h (LItemStack;)I firstPartial +PlayerInventory h carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory p ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList a ([LWorldServer;)V setPlayerFileData +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist +PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList p playerFileData +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q hasWhitelist +PlayerList r ()Z getHasWhitelist +PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity +PlayerSelector a (Ljava/lang/String;)Z isList +PlayerSelector b (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames +PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers +PlayerSelector b (Ljava/lang/String;)Z isPattern +PortalTravelAgent a world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipesFurnace a ()LRecipesFurnace; getInstance +RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe +RecipesFurnace a (LItemStack;)LItemStack; getResult +RecipesFurnace b ()Ljava/util/Map; getRecipes +RecipesFurnace b recipes +RecipesFurnace c experience +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RegistryMaterials a (I)Ljava/lang/Object; getId +RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get +RegistrySimple c ()Ljava/util/Set; keySet +RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get +RemoteControlCommandListener i ()V clearMessages +RemoteControlCommandListener j ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +RemoteStatusListener$RemoteStatusChallenge e response +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d ()Ljava/util/Collection; getPlayers +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getScores +Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard e teamsByName +Scoreboard f ()Ljava/util/Collection; getTeamNames +Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard h (Ljava/lang/String;)I getSlotForName +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard k (LScoreboardObjective;)V unregisterObjective +ScoreboardBaseCriteria b ()Z isReadOnly +ScoreboardObjective a (Ljava/lang/String;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()Ljava/lang/String; getDisplayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b (I)V removeScore +ScoreboardScore c ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule +ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName +ScoreboardTeam a (Ljava/lang/String;)V setDisplayName +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility +ScoreboardTeam b (Ljava/lang/String;)V setPrefix +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()Ljava/lang/String; getDisplayName +ScoreboardTeam c (Ljava/lang/String;)V setSuffix +ScoreboardTeam e ()Ljava/lang/String; getPrefix +ScoreboardTeam f ()Ljava/lang/String; getSuffix +ScoreboardTeam h ()Z canSeeFriendlyInvisibles +ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam l ()I packOptionData +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName +ScoreboardTeamBase g ()Z allowFriendlyFire +ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility +ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +ScoreboardTeamBase$EnumTeamPush a ALWAYS +ScoreboardTeamBase$EnumTeamPush b NEVER +ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM +ServerCommand a command +ServerCommand b source +ServerGUI a ()Ljavax/swing/JComponent; a +ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a +ServerGUI b ()Ljavax/swing/JComponent; b +ServerGUI c ()Ljavax/swing/JComponent; c +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ServerStatisticManager b (LEntityPlayer;)V updateStatistics +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes a width +ShapedRecipes b height +ShapedRecipes c items +ShapedRecipes d result +ShapelessRecipes a result +ShapelessRecipes b ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER +SoundCategory b MUSIC +SoundCategory c RECORDS +SoundCategory d WEATHER +SoundCategory e BLOCKS +SoundCategory f HOSTILE +SoundCategory g NEUTRAL +SoundCategory h PLAYERS +SoundCategory i AMBIENT +SoundCategory j VOICE +SoundEffects dQ BLOCK_METAL_PRESSUREPLATE_CLICK_OFF +SoundEffects eG ENTITY_PLAYER_HURT +SoundEffects ew ENTITY_PLAYER_ATTACK_CRIT +SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition +Statistic e name +StatisticList a (Ljava/lang/String;)LStatistic; getStatistic +StatisticList b stats +StatisticManager a (LAchievement;)Z hasAchievement +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature +TileEntity B ()V invalidateBlockCache +TileEntity C ()Z isFilteredNBT +TileEntity D ()LWorld; getWorld +TileEntity a (LBlockPosition;)V setPosition +TileEntity b (LNBTTagCompound;)LNBTTagCompound; save +TileEntity b world +TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket +TileEntity c position +TileEntity w ()LBlockPosition; getPosition +TileEntity x ()LBlock; getBlock +TileEntity x_ ()V update +TileEntityBanner f color +TileEntityBanner g patterns +TileEntityBeacon k levels +TileEntityBeacon l primaryEffect +TileEntityBeacon m secondaryEffect +TileEntityBeacon n inventorySlot +TileEntityBrewingStand h items +TileEntityBrewingStand i brewTime +TileEntityChest p items +TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityCommand$Type a SEQUENCE +TileEntityCommand$Type b AUTO +TileEntityCommand$Type c REDSTONE +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser f items +TileEntityDispenser h_ ()Ljava/lang/String; getName +TileEntityDispenser l ()Ljava/lang/String; getContainerName +TileEntityEndGateway h exitPortal +TileEntityEndGateway i exactTeleport +TileEntityFlowerPot a ()LItemStack; getContents +TileEntityFlowerPot a (LItemStack;)V setContents +TileEntityFlowerPot e ()LItem; getItem +TileEntityFlowerPot f ()I getData +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LItemStack;)Z isFuel +TileEntityFurnace h items +TileEntityFurnace i burnTime +TileEntityFurnace j ticksForCurrentFuel +TileEntityFurnace k cookTime +TileEntityFurnace l cookTimeTotal +TileEntityFurnace n ()Z isBurning +TileEntityFurnace o ()V burn +TileEntityFurnace p ()Z canBurn +TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper a items +TileEntityHopper d (I)V setCooldown +TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner +TileEntityNote a (LWorld;LBlockPosition;)V play +TileEntityNote a note +TileEntityShulkerBox$AnimationPhase a CLOSED +TileEntityShulkerBox$AnimationPhase b OPENING +TileEntityShulkerBox$AnimationPhase c OPENED +TileEntityShulkerBox$AnimationPhase d CLOSING +TileEntitySign a lines +TileEntitySign g isEditable +TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile +TileEntitySkull a (I)V setSkullType +TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile +TileEntitySkull b (I)V setRotation +TileEntitySkull e ()I getSkullType +TileEntitySkull f rotation +TileEntityStructure$UsageMode a SAVE +TileEntityStructure$UsageMode b LOAD +TileEntityStructure$UsageMode c CORNER +TileEntityStructure$UsageMode d DATA +UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile +Vec3D b (DDD)LVec3D; add +Vec3D b x +Vec3D c y +Vec3D d z +Vec3D g (LVec3D;)D distanceSquared +Vector3f a x +Vector3f b ()F getX +Vector3f b y +Vector3f c ()F getY +Vector3f c z +Vector3f d ()F getZ +WeightedRandomEnchant b enchantment +WeightedRandomEnchant c level +WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +World A ()LWorldChunkManager; getWorldChunkManager +World A villages +World B (LBlockPosition;)Z isRainingAt +World C methodProfiler +World D scoreboard +World E isClientSide +World F allowMonsters +World G allowAnimals +World N ()V checkSession +World O ()J getSeed +World P ()J getTime +World Q ()J getDayTime +World R ()LBlockPosition; getSpawn +World S ()LIDataManager; getDataManager +World T ()LWorldData; getWorldData +World U ()LGameRules; getGameRules +World Y ()I getHeight +World a (DDDD)Z isPlayerNearby +World a (I)LEntity; getEntity +World a (II)LChunk; getChunkAt +World a (IIIIIIZ)Z isAreaLoaded +World a (IIZ)Z isChunkLoaded +World a (LBlockPosition;)Z isValidLocation +World a (LBlockPosition;I)Z areChunksLoaded +World a (LBlockPosition;IZ)Z areChunksLoaded +World a (LBlockPosition;LBlock;Z)V update +World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;I)Z setTypeAndData +World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;)Z addEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;D)LEntityHuman; findNearbyPlayer +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes +World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LEnumParticle;DDDDDD[I)V addParticle +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace +World a (ZZ)V setSpawnFlags +World ad ()LScoreboard; getScoreboard +World ae ()LEnumDifficulty; getDifficulty +World aj ()LWorldBorder; getWorldBorder +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;)LBiomeBase; getBiome +World b (LBlockPosition;LBlock;Z)V applyPhysics +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World b (LBlockPosition;Z)Z setAir +World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +World b (LEnumSkyBlock;LBlockPosition;)I getBrightness +World c (LBlockPosition;LBlock;II)V playBlockAction +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World c tileEntityListUnload +World d ()V doTick +World d (LBlockPosition;LBlock;)V updateAdjacentComparators +World d (LEntity;)Z strikeLightning +World e ()V everyoneSleeping +World e (LAxisAlignedBB;)Z containsLiquid +World e (LBlockPosition;)Z isLoaded +World e (LEntity;)V kill +World e entityList +World f (LBlockPosition;)LChunk; getChunkAtWorldCoords +World f (LEntity;)V removeEntity +World g (LBlockPosition;)Z setAir +World g tileEntityList +World h tileEntityListTick +World i players +World k ()V tickEntities +World k (LBlockPosition;)I getLightLevel +World k entitiesById +World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt +World r random +World s worldProvider +World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World v chunkProvider +World w dataManager +World x (LBlockPosition;)I getBlockPower +World x worldData +World y (LBlockPosition;)Z isBlockIndirectlyPowered +World y isLoading +World z ()LIChunkProvider; getChunkProvider +World z worldMaps +WorldBorder a ()LEnumWorldBorderState; getState +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes +WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock +WorldData A ()Ljava/lang/String; getGeneratorOptions +WorldData a ()J getSeed +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LEnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b (J)V setTime +WorldData b (Z)V setStorm +WorldData c (J)V setDayTime +WorldData e ()J getTime +WorldData f ()J getDayTime +WorldData f (I)V setThunderDuration +WorldData g (I)V setWeatherDuration +WorldData j ()Ljava/lang/String; getName +WorldData m ()Z isThundering +WorldData n ()I getThunderDuration +WorldData o ()Z hasStorm +WorldData p ()I getWeatherDuration +WorldData q ()LEnumGamemode; getGameType +WorldData q levelName +WorldData r ()Z shouldGenerateMapFeatures +WorldData s ()Z isHardcore +WorldData t ()LWorldType; getType +WorldData x ()LEnumDifficulty; getDifficulty +WorldData y ()Z isDifficultyLocked +WorldGenFlatInfo a layers +WorldGenFlatInfo b structures +WorldGenMineshaft$Type a NORMAL +WorldGenMineshaft$Type b MESA +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap b centerX +WorldMap c centerZ +WorldMap d map +WorldMap e track +WorldMap f unlimitedTracking +WorldMap g scale +WorldMap h colors +WorldMap j decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage c baseDir +WorldNBTStorage d playerDir +WorldNBTStorage e dataDir +WorldNBTStorage f sessionId +WorldProvider a (II)Z canSpawn +WorldProvider c ()LChunkGenerator; getChunkGenerator +WorldProvider h type +WorldProvider i ()I getSeaLevel +WorldProvider p ()LWorldBorder; getWorldBorder +WorldProvider q ()LDimensionManager; getDimensionManager +WorldServer I server +WorldServer J tracker +WorldServer K manager +WorldServer L nextTickListHash +WorldServer M nextTickList +WorldServer N entitiesByUUID +WorldServer P emptyTime +WorldServer Q portalTravelAgent +WorldServer R spawnerCreature +WorldServer a (IIIIII)Ljava/util/List; getTileEntities +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer al ()Z getSpawnNPCs +WorldServer am ()Z getSpawnAnimals +WorldServer b savingDisabled +WorldServer c siegeManager +WorldServer g ()Z everyoneDeeplySleeping +WorldServer p ()LBlockPosition; getDimensionSpawn +WorldServer q ()V flushSave +WorldServer r ()LChunkProviderServer; getChunkProviderServer +WorldServer s ()V saveLevel +WorldServer v ()LEntityTracker; getTracker +WorldServer w ()LPlayerChunkMap; getPlayerChunkMap +WorldServer x ()LPortalTravelAgent; getTravelAgent +WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d ()I getVersion +WorldType d LARGE_BIOMES +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType g DEBUG_ALL_BLOCK_STATES +WorldType h NORMAL_1_1 +WorldType j name +WorldType k version +net/minecraft/server/MinecraftServer B spawnAnimals +net/minecraft/server/MinecraftServer C spawnNPCs +net/minecraft/server/MinecraftServer D pvpMode +net/minecraft/server/MinecraftServer E ()Z getAllowNether +net/minecraft/server/MinecraftServer E allowFlight +net/minecraft/server/MinecraftServer F motd +net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion +net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers +net/minecraft/server/MinecraftServer L ()Z isDebugging +net/minecraft/server/MinecraftServer M demoMode +net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler +net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters +net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable +net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack +net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash +net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled +net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer aJ ()LDataConverterManager; getDataConverterManager +net/minecraft/server/MinecraftServer aK ()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa serverThread +net/minecraft/server/MinecraftServer ab ()Z getOnlineMode +net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer ag ()Z getPVP +net/minecraft/server/MinecraftServer ah ()Z getAllowFlight +net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer al ()Z isStopped +net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer at ()I getSpawnProtection +net/minecraft/server/MinecraftServer au ()Z getForceGamemode +net/minecraft/server/MinecraftServer ax ()I getIdleTimeout +net/minecraft/server/MinecraftServer b (I)V setPort +net/minecraft/server/MinecraftServer c methodProfiler +net/minecraft/server/MinecraftServer d (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d (Z)V setOnlineMode +net/minecraft/server/MinecraftServer d worldServer +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h (Z)V setPVP +net/minecraft/server/MinecraftServer i (Z)V setAllowFlight +net/minecraft/server/MinecraftServer j ()Z init +net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer j (Z)V setForceGamemode +net/minecraft/server/MinecraftServer k LOGGER +net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer l convertable +net/minecraft/server/MinecraftServer m ()Z getGenerateStructures +net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer n universe +net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer p ()Z isHardcore +net/minecraft/server/MinecraftServer s dataConverterManager +net/minecraft/server/MinecraftServer t serverIp +net/minecraft/server/MinecraftServer u ()V stop +net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer w ()Z isRunning +net/minecraft/server/MinecraftServer w isRunning +net/minecraft/server/MinecraftServer x ()V safeShutdown +net/minecraft/server/MinecraftServer x isStopped +net/minecraft/server/MinecraftServer y ticks +net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.11.at b/mappings/bukkit-1.11.at new file mode 100644 index 0000000..6f3f1e1 --- /dev/null +++ b/mappings/bukkit-1.11.at @@ -0,0 +1,161 @@ +# (c) 2016 SpigotMC Pty. Ltd. + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V +public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/CraftingManager/()V +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterName +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityZombie/setSize(FF)V +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerConnection/syncPosition()V +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipesFurnace/()V +public net/minecraft/server/RecipesFurnace/recipes +public net/minecraft/server/Slot/index +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/rotation +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/scoreboard +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker -- cgit v1.2.3