From f527a8ff0d2f2efafc292ac7648ae3a184245a74 Mon Sep 17 00:00:00 2001 From: md_5 Date: Tue, 23 Oct 2018 06:00:00 +1100 Subject: Update to Minecraft 1.13.2 --- info.json | 12 +- mappings/bukkit-1.13.1-cl.csrg | 2277 ---------------- mappings/bukkit-1.13.1-members.csrg | 4828 ---------------------------------- mappings/bukkit-1.13.1.at | 247 -- mappings/bukkit-1.13.2-cl.csrg | 2278 ++++++++++++++++ mappings/bukkit-1.13.2-members.csrg | 4928 +++++++++++++++++++++++++++++++++++ mappings/bukkit-1.13.2.at | 252 ++ 7 files changed, 7464 insertions(+), 7358 deletions(-) delete mode 100644 mappings/bukkit-1.13.1-cl.csrg delete mode 100644 mappings/bukkit-1.13.1-members.csrg delete mode 100644 mappings/bukkit-1.13.1.at create mode 100644 mappings/bukkit-1.13.2-cl.csrg create mode 100644 mappings/bukkit-1.13.2-members.csrg create mode 100644 mappings/bukkit-1.13.2.at diff --git a/info.json b/info.json index d50230b..034960c 100644 --- a/info.json +++ b/info.json @@ -1,10 +1,10 @@ { - "minecraftVersion": "1.13.1", - "serverUrl": "https://launcher.mojang.com/mc/game/1.13.1/server/fe123682e9cb30031eae351764f653500b7396c9/server.jar", - "minecraftHash": "234c32ff17aabaf5d389c8b5dd101408", - "accessTransforms": "bukkit-1.13.1.at", - "classMappings": "bukkit-1.13.1-cl.csrg", - "memberMappings": "bukkit-1.13.1-members.csrg", + "minecraftVersion": "1.13.2", + "serverUrl": "https://launcher.mojang.com/v1/objects/3737db93722a9e39eeada7c27e7aca28b144ffa7/server.jar", + "minecraftHash": "dc51d617728fdccac2082220aaaf7188", + "accessTransforms": "bukkit-1.13.2.at", + "classMappings": "bukkit-1.13.2-cl.csrg", + "memberMappings": "bukkit-1.13.2-members.csrg", "packageMappings": "package.srg", "decompileCommand": "java -jar BuildData/bin/fernflower.jar -dgs=1 -hdc=0 -asc=1 -udv=0 {0} {1}" } diff --git a/mappings/bukkit-1.13.1-cl.csrg b/mappings/bukkit-1.13.1-cl.csrg deleted file mode 100644 index 6ac0cf6..0000000 --- a/mappings/bukkit-1.13.1-cl.csrg +++ /dev/null @@ -1,2277 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CriterionTriggerBrewedPotion -aaa DataConverterPotionId -aab DataConverterItemName -aac DataConverterShulkerBoxItem -aad DataConverterSpawnEgg -aae DataConverterItemStackEnchantment -aaf DataConverterMap -aag DataConverterFlattenSpawnEgg -aah DataConverterFlatten -aai DataConverterPotionWater -aaj DataConverterBook -aak DataConverterLeaves -aal DataConverterLevelDataGeneratorOptions -aam DataConverterWorldGenSettings -aan DataConverterMobSpawner -aao DataConverterNamedEntity -aap DataConverterObjectiveDisplayName -aaq DataConverterObjectiveRenderType -aar DataConverterVBO -aas DataConverterKeybind -aat DataConverterKeybind2 -aau DataConverterLang -aav DataConverterRecipes -aaw DataConverterRecipeRename -aax DataConverterTypes -aay DataConverterCoralFan -aaz DataConverterCoral -ab CriterionTriggerChangedDimension -aba DataConverterVillage -abb DataConverterEntityNameAbstract -abc DataConverterEntityRenameAbstract -abd DataConverterStatistic -abe DataConverterSwimStats -abf DataConverterTeamDisplayName -abg DataConverterTrappedChest -abh DataConverterVillagerTrade -abi DataConverterShoulderEntity -abl DataConverterSchemaNamed -abm DataConverterSchemaV100 -abn DataConverterSchemaV102 -abo DataConverterSchemaV1022 -abp DataConverterSchemaV106 -abq DataConverterSchemaV107 -abr DataConverterSchemaV1125 -abs DataConverterSchemaV135 -abt DataConverterSchemaV143 -abu DataConverterSchemaV1451 -abv DataConverterSchemaV1451_1 -abw DataConverterSchemaV1451_2 -abx DataConverterSchemaV1451_3 -aby DataConverterSchemaV1451_4 -abz DataConverterSchemaV1451_5 -ac CriterionTriggerChanneledLightning -aca DataConverterSchemaV1451_6 -acb DataConverterSchemaV1451_7 -acc DataConverterSchemaV1460 -acd DataConverterSchemaV1466 -ace DataConverterSchemaV1470 -acf DataConverterSchemaV1481 -acg DataConverterSchemaV1483 -ach DataConverterSchemaV1486 -aci DataConverterSchemaV1510 -acj DataConverterSchemaV501 -ack DataConverterSchemaV700 -acl DataConverterSchemaV701 -acm DataConverterSchemaV702 -acn DataConverterSchemaV703 -aco DataConverterSchemaV704 -acp DataConverterSchemaV705 -acq DataConverterSchemaV808 -acr DataConverterSchemaV99 -act NamedIncrementingThreadFactory -acu Scheduler -acv IAsyncTaskHandler -acw SchedulerBatch -acx SchedulerTask -acz WorldUpgraderIterator -ad CriterionTriggerConstructBeacon -ada WorldUpgrader -adc BossBattle -adc$a BossBattle$BarColor -adc$b BossBattle$BarStyle -add InventoryLargeChest -ade IInventory -adf ContainerUtil -adg IInventoryListener -adh InventoryUtils -adi EnumDifficulty -adj DifficultyDamageScaler -adk EnumHand -adl ITileEntityContainer -adm EnumInteractionResult -adn InteractionResultWrapper -adp ChestLock -adq ITileInventory -adr INamableTileEntity -ads ILootable -adt InventorySubcontainer -adu MojangStatisticsGenerator -adv IMojangStatistics -adw IWorldInventory -adx CombatEntry -ady CombatMath -adz CombatTracker -ae CriterionTriggerConsumeItem -aea DamageSource -aeb EntityDamageSource -aec EntityDamageSourceIndirect -aed DamageSourceNetherBed -aef MobEffectAbsorption -aeg MobEffectAttackDamage -aeh MobEffectHealthBoost -aei InstantMobEffect -aej MobEffectList -aek MobEffect -ael MobEffectUtil -aem MobEffects -aeo EntityAgeable -aep EntityAreaEffectCloud -aeq IAnimal -aer Entity -aeu IEntitySelector -aeu$a IEntitySelector$EntitySelectorEquipable -aev EntityTypes -aew EnumItemSlot -aew$a EnumItemSlot$Function -aex EntityExperienceOrb -aey EntityFlying -aez EnumMainHand -af CriterionTriggerCuredZombieVillager -afa EntityLiving -afb EntityInsentient -afc EnumCreatureType -afd EnumMonsterType -afe EnumMoveType -aff EntityOwnable -afg EntityCreature -afi IJumpable -afj GroupDataEntity -afk EntityPositionTypes -afk$b EntityPositionTypes$Surface -afl EntityTameableAnimal -afm IAttribute -afn AttributeInstance -afo AttributeModifier -afp AttributeBase -afq AttributeMapBase -afr AttributeModifiable -afs AttributeMapServer -aft AttributeRanged -afv EntityAIBodyControl -afx ControllerLookDolphin -afy ControllerMoveFlying -afz ControllerJump -ag CriterionConditionDamage -aga ControllerLook -agb ControllerMove -agb$a ControllerMove$Operation -agd PathfinderGoalAvoidTarget -age PathfinderGoalBeg -agf PathfinderGoalBoat -agg PathfinderGoalBreakDoor -agh PathfinderGoalBreath -agi PathfinderGoalBreed -agj PathfinderGoalDoorInteract -agk PathfinderGoalEatTile -agl PathfinderGoalFleeSun -agm PathfinderGoalFloat -agn PathfinderGoalFollowBoat -ago PathfinderGoalFishSchool -agp PathfinderGoalFollowEntity -agq PathfinderGoalFollowOwnerParrot -agr PathfinderGoalFollowOwner -ags PathfinderGoalFollowParent -agt PathfinderGoal -agu PathfinderGoalSelector -agu$a PathfinderGoalSelector$PathfinderGoalSelectorItem -agv PathfinderGoalVillagerFarm -agw PathfinderGoalInteract -agx PathfinderGoalWaterJump -agy PathfinderGoalPerch -agz PathfinderGoalLeapAtTarget -ah CriterionConditionDamageSource -aha PathfinderGoalLlamaFollow -ahb PathfinderGoalLookAtPlayer -ahc PathfinderGoalLookAtTradingPlayer -ahd PathfinderGoalMakeLove -ahe PathfinderGoalMeleeAttack -ahf PathfinderGoalMoveIndoors -ahg PathfinderGoalMoveThroughVillage -ahh PathfinderGoalGotoTarget -ahi PathfinderGoalMoveTowardsRestriction -ahj PathfinderGoalMoveTowardsTarget -ahk PathfinderGoalOcelotAttack -ahl PathfinderGoalJumpOnBlock -ahm PathfinderGoalOfferFlower -ahn PathfinderGoalOpenDoor -aho PathfinderGoalPanic -ahp PathfinderGoalPlay -ahq PathfinderGoalRandomLookaround -ahr PathfinderGoalRandomStroll -ahs PathfinderGoalRandomSwim -aht PathfinderGoalArrowAttack -ahu PathfinderGoalBowShoot -ahv PathfinderGoalRemoveBlock -ahw PathfinderGoalRestrictOpenDoor -ahx PathfinderGoalRestrictSun -ahy PathfinderGoalTame -ahz PathfinderGoalSit -ai CriterionConditionDistance -aia PathfinderGoalSwell -aib PathfinderGoalTakeFlower -aic PathfinderGoalTempt -aid PathfinderGoalTradeWithPlayer -aie PathfinderGoalWater -aif PathfinderGoalInteractVillagers -aig PathfinderGoalRandomFly -aih PathfinderGoalRandomStrollLand -aii PathfinderGoalZombieAttack -aik PathfinderGoalDefendVillage -ail PathfinderGoalHurtByTarget -aim PathfinderGoalNearestAttackableTargetInsentient -ain PathfinderGoalTargetNearestPlayer -aio PathfinderGoalNearestAttackableTarget -aio$a PathfinderGoalNearestAttackableTarget$DistanceComparator -aip PathfinderGoalRandomTargetNonTamed -aiq PathfinderGoalOwnerHurtByTarget -air PathfinderGoalOwnerHurtTarget -ais PathfinderGoalTarget -aiu NavigationFlying -aiv Navigation -aiw NavigationAbstract -aix NavigationListener -aiy NavigationSpider -aiz NavigationGuardian -aj CriterionTriggerEffectsChanged -ajb EntitySenses -ajd RandomPositionGenerator -ajf VillageDoor -ajg Village -ajg$a Village$Aggressor -ajh VillageSiege -aji PersistentVillage -ajk EntityAmbient -ajl EntityBat -ajn EntityFish -ajo EntityGolem -ajp EntityAnimal -ajq EntityChicken -ajr EntityCod -ajs EntityCow -ajt EntityDolphin -aju EntityBird -ajv EntityIronGolem -ajw EntityMushroomCow -ajx EntityOcelot -ajy EntityParrot -ajz EntityPig -ak CriterionTriggerEnchantedItem -aka EntityPolarBear -akb EntityPufferFish -akc EntityRabbit -akc$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -akc$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -akc$c EntityRabbit$GroupDataRabbit -akc$d EntityRabbit$ControllerJumpRabbit -akc$e EntityRabbit$ControllerMoveRabbit -akc$f EntityRabbit$PathfinderGoalRabbitPanic -akc$g EntityRabbit$PathfinderGoalEatCarrots -akd EntitySalmon -ake EntitySheep -akf EntityPerchable -akg EntitySnowman -akh EntitySquid -akh$b EntitySquid$PathfinderGoalSquid -aki EntityTropicalFish -aki$a EntityTropicalFish$Variant -akj EntityTurtle -akk EntityWaterAnimal -akl EntityWolf -akm EntityHorseChestedAbstract -akn EntityHorseAbstract -ako EntityHorseDonkey -akp EntityHorse -akq EnumHorseArmor -akr EntityLlama -aks EntityHorseMule -akt EntityHorseSkeleton -aku PathfinderGoalHorseTrap -akv EntityHorseZombie -akz IComplex -al CriterionConditionEnchantments -ala EntityComplexPart -alb EntityEnderCrystal -alc EntityEnderDragon -ale AbstractDragonController -alf AbstractDragonControllerLanded -alg DragonControllerCharge -alh DragonControllerDying -ali DragonControllerHold -alj DragonControllerHover -alk DragonControllerLandingFly -all DragonControllerLanding -alm IDragonController -aln DragonControllerLandedAttack -alo DragonControllerLandedFlame -alp DragonControllerLandedSearch -alq DragonControllerStrafe -alr DragonControllerFly -als DragonControllerPhase -alt DragonControllerManager -alw EntityWither -aly EntityArmorStand -alz EntityHanging -am CriterionTriggerEnterBlock -ama EntityItemFrame -amb EntityLeash -amc Paintings -amd EntityPainting -amf EntityFishingHook -amf$a EntityFishingHook$HookState -amh EntityWeather -ami EntityLightning -amk EntityFallingBlock -aml EntityItem -amm EntityTNTPrimed -amo EntityIllagerAbstract -amp EntitySkeletonAbstract -amq EntityBlaze -amq$a EntityBlaze$PathfinderGoalBlazeFireball -amr EntityCaveSpider -ams EntityCreeper -amt EntityDrowned -amu EntityGuardianElder -amv EntityEnderman -amv$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -amv$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -amv$c EntityEnderman$PathfinderGoalEndermanPickupBlock -amw EntityEndermite -amx IMonster -amy EntityEvoker -amz EntityGhast -amz$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -amz$b EntityGhast$ControllerGhast -amz$c EntityGhast$PathfinderGoalGhastAttackTarget -amz$d EntityGhast$PathfinderGoalGhastIdleMove -an CriterionTriggerEntityHurtPlayer -ana EntityGiantZombie -anb EntityGuardian -anb$a EntityGuardian$PathfinderGoalGuardianAttack -anb$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -anb$c EntityGuardian$ControllerMoveGuardian -anc EntityZombieHusk -and EntityIllagerIllusioner -ane EntityMagmaCube -anf EntityMonster -ang EntityPhantom -ang$a EntityPhantom$AttackPhase -anh EntityPigZombie -anh$a EntityPigZombie$PathfinderGoalAnger -anh$b EntityPigZombie$PathfinderGoalAngerOther -ani IRangedEntity -anj GenericAttributes -ank EntityShulker -anl EntitySilverfish -anl$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -anl$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -anm EntitySkeleton -ann EntitySlime -ann$a EntitySlime$PathfinderGoalSlimeNearestPlayer -ann$b EntitySlime$PathfinderGoalSlimeRandomJump -ann$c EntitySlime$PathfinderGoalSlimeIdle -ann$d EntitySlime$ControllerMoveSlime -ann$e EntitySlime$PathfinderGoalSlimeRandomDirection -ano EntityIllagerWizard -ano$a EntityIllagerWizard$Spell -anp EntitySpider -anp$a EntitySpider$PathfinderGoalSpiderMeleeAttack -anp$b EntitySpider$GroupDataSpider -anp$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -anq EntitySkeletonStray -anr EntityVex -ans EntityVindicator -ant EntityWitch -anu EntitySkeletonWither -anv EntityZombie -anv$b EntityZombie$GroupDataZombie -anw EntityZombieVillager -anz NPC -ao CriterionConditionEntity -aoa EntityVillager -aoa$a EntityVillager$MerchantRecipeOptionBuy -aoa$b EntityVillager$MerchantRecipeOptionBook -aoa$c EntityVillager$MerchantRecipeOptionEnchant -aoa$d EntityVillager$MerchantRecipeOptionProcess -aoa$e EntityVillager$MerchantRecipeOptionSell -aoa$f EntityVillager$IMerchantRecipeOption -aoa$g EntityVillager$MerchantOptionRandomRange -aod PlayerAbilities -aoe PlayerInventory -aof EntityHuman -aof$a EntityHuman$EnumBedResult -aof$b EntityHuman$EnumChatVisibility -aoh AutoRecipeStackManager -aoj EntityArrow -aoj$a EntityArrow$PickupStatus -aok EntityFireball -aol EntityTippedArrow -aom EntityDragonFireball -aon EntityEvokerFangs -aoo EntityEnderSignal -aop EntityFireworks -aoq EntityLargeFireball -aor EntityLlamaSpit -aos IProjectile -aot ProjectileHelper -aou EntityShulkerBullet -aov EntitySmallFireball -aow EntitySnowball -aox EntitySpectralArrow -aoy EntityProjectile -aoz EntityEgg -ap CriterionConditionEntityType -apa EntityEnderPearl -apb EntityThrownExpBottle -apc EntityPotion -apd EntityThrownTrident -ape EntityWitherSkull -apg EntityMinecartAbstract -apg$a EntityMinecartAbstract$EnumMinecartType -aph EntityMinecartContainer -api EntityBoat -api$a EntityBoat$EnumStatus -api$b EntityBoat$EnumBoatType -apj EntityMinecartRideable -apk EntityMinecartChest -apl EntityMinecartCommandBlock -apm EntityMinecartFurnace -apn EntityMinecartHopper -apo EntityMinecartMobSpawner -app EntityMinecartTNT -aps FoodMetaData -apu Container -apv ContainerAnvil -apw ContainerBeacon -apw$a ContainerBeacon$SlotBeacon -apx ContainerBrewingStand -apx$b ContainerBrewingStand$SlotBrewing -apx$c ContainerBrewingStand$SlotPotionBottle -apy ContainerChest -apz InventoryClickType -aq CriterionTriggerFilledBucket -aqa ICrafting -aqb InventoryCrafting -aqc ContainerWorkbench -aqd ContainerDispenser -aqe ContainerEnchantTable -aqf SlotFurnaceFuel -aqg ContainerFurnace -aqh SlotFurnaceResult -aqi ContainerHopper -aqj InventoryHorseChest -aqk ContainerHorse -aql ContainerPlayer -aqm InventoryMerchant -aqn ContainerMerchant -aqo SlotMerchantResult -aqp InventoryEnderChest -aqq ContainerRecipeBook -aqr RecipeHolder -aqs InventoryCraftResult -aqt SlotResult -aqu ContainerShulkerBox -aqv SlotShulkerBox -aqw Slot -aqx AutoRecipeOutput -aqz ItemAir -ar CriterionTriggerFishingRodHooked -ara ItemArmor -arb ArmorMaterial -arc EnumArmorMaterial -ard ItemArmorStand -are ItemArrow -arf ItemAxe -arg ItemBanner -arh ItemBed -ari ItemBlock -arj BlockActionContext -ark ItemBoat -arl ItemBoneMeal -arm ItemBook -arn ItemGlassBottle -aro ItemBow -arp ItemSoup -arq ItemBucket -arr ItemCarrotStick -ars ItemChorusFruit -art ItemClock -aru ItemCocoa -arv ItemCompass -arw ItemWorldMapBase -arx CreativeModeTab -ary ItemDebugStick -arz ItemTool -as CriterionTriggerImpossible -asa ItemBisected -asb EnumColor -asc ItemDye -asd ItemArmorColorable -ase ItemEgg -asf ItemElytra -asg ItemMapEmpty -ash ItemEnchantedBook -asi ItemFireworks -asi ItemGoldenAppleEnchanted -asj ItemEndCrystal -ask ItemEnderEye -asl ItemEnderPearl -asm ItemExpBottle -asn ItemFireball -aso ItemFireworks -aso$a ItemFireworks$EffectType -asp ItemFireworksCharge -asq ItemFishBucket -asr ItemFish -asr$a ItemFish$EnumFish -ass ItemFishingRod -ast ItemFlintAndSteel -asu ItemFood -asv ItemRestricted -asw ItemGoldenApple -asx ItemHanging -asy ItemHoe -asz Item -asz$a Item$Info -at CriterionTriggerInventoryChanged -ata ItemCooldown -ata$a ItemCooldown$Info -atb ItemItemFrame -atc IDynamicTexture -atd ItemStack -ate Items -atf ItemKnowledgeBook -atg ItemLeash -ath ItemLingeringPotion -ati ItemWorldMap -atj ItemMilkBucket -atk ItemMinecart -atl ItemNameTag -atm ItemPickaxe -atn ItemSkullPlayer -ato ItemPotion -atp EnumItemRarity -atq ItemRecord -atr ItemSaddle -ats ItemSeedFood -att ItemSeeds -atu ItemCooldownPlayer -atv ItemShears -atw ItemShield -atx ItemSpade -aty ItemSign -atz ItemNetherStar -au CriterionTriggerItemDurabilityChanged -aua ItemSnowball -aub ItemMonsterEgg -auc ItemSpectralArrow -aud ItemSplashPotion -aue ItemBlockWallable -auf ItemString -aug ItemSword -auh ToolMaterial -aui ItemToolMaterial -auj EnumToolMaterial -auk ItemTippedArrow -aum ItemTrident -aun EnumAnimation -auo ItemActionContext -aup ItemWaterLily -auq ItemBookAndQuill -aur ItemWrittenBook -aus PotionRegistry -aut PotionBrewer -aut$a PotionBrewer$PredicatedCombination -auu PotionUtil -auv Potions -auy RecipeArmorDye -auz RecipeBannerAdd -av CriterionConditionItem -ava RecipeBannerDuplicate -avb RecipeBookClone -avc IRecipeComplex -avd RecipeFireworks -ave RecipeFireworksFade -avf RecipeFireworksStar -avg RecipeItemStack -avg$a RecipeItemStack$StackProvider -avg$c RecipeItemStack$Provider -avh RecipeMapClone -avi RecipeMapExtend -avj IRecipe -avk CraftingManager -avl RecipeSerializer -avm RecipeSerializers -avn RecipeRepair -avo ShapedRecipes -avp ShapelessRecipes -avq RecipiesShield -avr RecipeShulkerBox -avs FurnaceRecipe -avt RecipeTippedArrow -avv EnchantmentArrowDamage -avw EnchantmentFlameArrows -avx EnchantmentInfiniteArrows -avy EnchantmentArrowKnockback -avz EnchantmentBinding -aw CriterionTriggerKilled -awa EnchantmentWeaponDamage -awb EnchantmentDurability -awc EnchantmentDigging -awd Enchantment -awd$a Enchantment$Rarity -awe EnchantmentSlotType -awf EnchantmentManager -awg WeightedRandomEnchant -awh Enchantments -awi EnchantmentFire -awj EnchantmentLure -awk EnchantmentFrostWalker -awl EnchantmentKnockback -awm EnchantmentLootBonus -awn EnchantmentMending -awo EnchantmentOxygen -awp EnchantmentProtection -awp$a EnchantmentProtection$DamageType -awq EnchantmentSweeping -awr EnchantmentThorns -aws EnchantmentTridentChanneling -awt EnchantmentTridentImpaling -awu EnchantmentTridentLoyalty -awv EnchantmentTridentRiptide -aww EnchantmentSilkTouch -awx EnchantmentVanishing -awy EnchantmentDepthStrider -awz EnchantmentWaterWorker -ax CriterionTriggerLevitation -axc IMerchant -axd MerchantRecipe -axe MerchantRecipeList -axg CommandBlockListenerAbstract -axh MobSpawnerAbstract -axi BlockActionData -axj IBlockAccess -axk TextureType -axl ChunkCoordIntPair -axo IEntityAccess -axp ExpiringMap -axq Explosion -axs ForcedChunk -axt GameRules -axt$a GameRules$GameRuleValue -axt$c GameRules$EnumGameRuleType -axu EnumGamemode -axw IMaterial -axx World -axy GeneratorAccess -axz ExceptionWorldConflict -ay CriterionConditionLocation -aya IWorldAccess -ayb IWorldReader -ayc WorldSettings -ayd IIBlockAccess -aye IPersistentAccess -ayf WorldType -ayg IWorldWriter -ayh EnumSkyBlock -ayi SpawnerCreature -ayj PortalTravelAgent -ayj$a PortalTravelAgent$ChunkCoordinatesPortal -ayk ChunkCache -ayl TickListServer -aym MobSpawnerData -ayn TickList -ayo NextTickListEntry -ayp TickListPriority -ayq BiomeMesa -ayr BiomeMesaPlataeuClear -ays BiomeBeach -ayt BiomeBase -ayt$b BiomeBase$Geography -ayt$c BiomeBase$EnumTemperature -ayt$d BiomeBase$Precipitation -ayt$e BiomeBase$BiomeMeta -ayu BiomeCache -ayv WorldChunkManager -ayw BiomeLayoutConfiguration -ayx BiomeLayout -ayy Biomes -ayz BiomeBirchForest -az CriterionTriggerLocation -aza BiomeBirchForestHills -azb WorldChunkManagerCheckerBoard -azc BiomeLayoutCheckerboardConfiguration -azd BiomeColdOcean -aze BiomeRoofedForest -azf BiomeRoofedForestMutated -azg BiomeColdDeepOcean -azh BiomeFrozenDeepOcean -azi BiomeLukewarmDeepOcean -azj BiomeDeepOcean -azk BiomeWarmDeepOcean -azl BiomeDesert -azm BiomeDesertHills -azn BiomeDesertMutated -azo BiomeTheEndBarrenIsland -azp BiomeTheEndHighIsland -azq BiomeTheEndMediumIsland -azr BiomeMesaBryce -azs WorldChunkManagerHell -azt BiomeLayoutFixedConfiguration -azu BiomeForest -azv BiomeFlowerForest -azw BiomeFrozenOcean -azx BiomeFrozenRiver -azy BiomeMegaSpruceTaiga -azz BiomeRedwoodTaigaHillsMutated -b CrashReport -ba CriterionConditionValue -baa BiomeMegaTaiga -bab BiomeMegaTaigaHills -bac BiomeExtremeHillsMutated -bad BiomeIcePlainsSpikes -bae BiomeJungle -baf BiomeJungleEdge -bag BiomeJungleHills -bah BiomeLukewarmOcean -bai BiomeMesaPlateauClearMutated -baj BiomeExtremeHillsWithTreesMutated -bak BiomeJungleMutated -bal BiomeJungleEdgeMutated -bam BiomeMesaPlateauMutated -ban BiomeBigHills -bao BiomeExtremeHillsEdge -bap BiomeMushrooms -baq BiomeMushroomIslandShore -baq BiomeMushroomIslandShore -bar BiomeHell -bas BiomeOcean -bat WorldChunkManagerOverworld -bau BiomeLayoutOverworldConfiguration -bav BiomePlains -baw BiomeRiver -bax BiomeSavanna -bay BiomeSavannaPlateau -baz BiomeSavannaMutated -bb CriterionConditionMobEffect -bba BiomeSavannaPlateauMutated -bbb BiomeTheEndFloatingIslands -bbc BiomeColdBeach -bbd BiomeIceMountains -bbe BiomeColdTaiga -bbf BiomeColdTaigaHills -bbg BiomeColdTaigaMutated -bbh BiomeIcePlains -bbi BiomeStoneBeach -bbj BiomeSunflowerPlains -bbk BiomeSwamp -bbl BiomeSwamplandMutated -bbm BiomeTaiga -bbn BiomeTaigaHills -bbo BiomeTaigaMutated -bbp BiomeBirchForestMutated -bbq BiomeBirchForestHillsMutated -bbr BiomeTheEnd -bbs WorldChunkManagerTheEnd -bbt BiomeLayoutTheEndConfiguration -bbu BiomeVoid -bbv BiomeWarmOcean -bbw BiomeMesaPlataeu -bbx BiomeForestHills -bby BiomeExtremeHillsWithTrees -bc CriterionConditionNBT -bca BlockBannerAbstract -bcb BlockSkullAbstract -bcc BlockAir -bcd BlockAnvil -bcd$a BlockAnvil$TileEntityContainerAnvil -bce BlockStemAttached -bcf BlockBanner -bcg BlockBarrier -bch BlockCoralFanAbstract -bci BlockCoralDead -bcj BlockCoralBase -bck BlockCoralFanWallAbstract -bcl BlockTileEntity -bcm BlockPressurePlateAbstract -bcn BlockMinecartTrackAbstract -bco BlockBeacon -bcp BlockBed -bcq BlockBeetroot -bcr Block -bcr$b Block$EnumRandomOffset -bcr$c Block$Info -bcs Blocks -bct BlockBlueIce -bcu IBlockFragilePlantElement -bcv BlockBookshelf -bcw BlockBrewingStand -bcx BlockBubbleColumn -bcy IFluidSource -bcz BlockPlant -bd CriterionTriggerNetherTravel -bda BlockButtonAbstract -bdb BlockCactus -bdc BlockCake -bdd BlockCarrots -bde BlockPumpkinCarved -bdf BlockCauldron -bdg BlockChest -bdh BlockChorusFlower -bdi BlockChorusFruit -bdj BlockClay -bdk BlockCocoa -bdl BlockCommand -bdm BlockRedstoneComparator -bdn BlockConcretePowder -bdo BlockConduit -bdp BlockCoral -bdq BlockCoralFan -bdr BlockCoralPlant -bds BlockCoralFanWall -bdt BlockWorkbench -bdt$a BlockWorkbench$TileEntityContainerWorkbench -bdu BlockCrops -bdv BlockTall -bdw BlockDaylightDetector -bdx BlockDeadBush -bdy BlockMinecartDetector -bdz BlockDiodeAbstract -be CriterionTriggerPlacedBlock -bea BlockDirectional -beb BlockDispenser -bec BlockDoor -bed BlockTallPlant -bee BlockDragonEgg -bef BlockDropper -beg BlockEnchantmentTable -beh BlockEndGateway -bei BlockEnderPortal -bej BlockEnderPortalFrame -bek BlockEndRod -bel BlockEnderChest -bem ITileEntity -ben BlockAttachable -beo BlockFalling -bep BlockSoil -beq BlockFence -ber BlockFenceGate -bes BlockFire -bet BlockFlowers -beu BlockFlowerPot -bev BlockIceFrost -bew BlockFurnace -bex BlockGlass -bey BlockGlassPane -bez BlockGlazedTerracotta -bf CriterionTriggerPlayerHurtEntity -bfa BlockLightStone -bfb BlockGrass -bfc BlockGrassPath -bfd BlockGravel -bfe BlockHalfTransparent -bff BlockHay -bfg BlockHopper -bfh BlockFacingHorizontal -bfi BlockHugeMushroom -bfj BlockIce -bfk BlockMonsterEggs -bfl BlockIronBars -bfm BlockJukeBox -bfn BlockKelp -bfo BlockKelpPlant -bfp BlockLadder -bfq BlockLeaves -bfs BlockLever -bft BlockFluids -bfu IFluidContainer -bfv BlockLogAbstract -bfw BlockMagma -bfx BlockMelon -bfy EnumBlockMirror -bfz BlockMushroom -bg CriterionTriggerRecipeUnlocked -bga BlockMycel -bgb BlockPortal -bgb$a BlockPortal$Shape -bgc BlockNetherWart -bgd BlockNoDrop -bge BlockNote -bgf BlockObserver -bgg BlockOre -bgh BlockPackedIce -bgi BlockSprawling -bgj BlockSkullPlayer -bgk BlockSkullPlayerWall -bgl BlockPotatoes -bgm BlockPowered -bgn BlockPoweredRail -bgo BlockPressurePlateBinary -bgo$a BlockPressurePlateBinary$EnumMobType -bgp BlockPumpkin -bgq BlockMinecartTrack -bgr MinecartTrackLogic -bgs BlockRedstoneOre -bgt BlockRedstoneWire -bgu BlockRedstoneLamp -bgv BlockRedstoneTorch -bgv$a BlockRedstoneTorch$RedstoneUpdateInfo -bgw BlockRedstoneTorchWall -bgx EnumRenderType -bgy BlockRepeater -bgz BlockRotatable -bh CriterionTriggerSummonedEntity -bha EnumBlockRotation -bhb BlockSand -bhc BlockSapling -bhd BlockSeaLantern -bhe BlockSeaPickle -bhf BlockSeaGrass -bhg BlockTallPlantShearable -bhh BlockShulkerBox -bhi BlockSign -bhj BlockSkull -bhj$b BlockSkull$Type -bhk BlockStepAbstract -bhl BlockSlime -bhm BlockSnowBlock -bhn BlockSnow -bho BlockDirtSnow -bhp BlockSlowSand -bhq SoundEffectType -bhr BlockMobSpawner -bhs BlockSponge -bht BlockDirtSnowSpreadable -bhu BlockStainedGlass -bhv BlockStainedGlassPane -bhw BlockStairs -bhx BlockFloorSign -bhy BlockStem -bhz BlockStemmed -bi CriterionTriggerTamedAnimal -bia BlockStone -bib BlockStoneButton -bic BlockStructure -bid BlockStructureVoid -bie BlockReed -bif BlockTallPlantFlower -big BlockLongGrass -bih BlockTallSeaGrass -bii BlockTNT -bij BlockTorch -bik BlockTrapdoor -bil BlockChestTrapped -bim BlockTripwire -bin BlockTripwireHook -bio BlockTurtleEgg -bip BlockVine -biq BlockBannerWall -bir BlockCobbleWall -bis BlockWallSign -bit BlockSkullWall -biu BlockTorchWall -biv BlockWaterLily -biw BlockWeb -bix BlockPressurePlateWeighted -biy BlockWetSponge -biz BlockWitherSkull -bj CriterionTriggerTick -bja BlockWitherSkullWall -bjb BlockWoodButton -bjc BlockCarpet -bjd TileEntityBanner -bje EnumBannerPatternType -bjf TileEntityBeacon -bjf$a TileEntityBeacon$BeaconColorTracker -bjg TileEntityBed -bjh TileEntity -bji TileEntityTypes -bjj TileEntityBrewingStand -bjk TileEntityChest -bjl TileEntityCommand -bjl$a TileEntityCommand$Type -bjm TileEntityComparator -bjn TileEntityConduit -bjo TileEntityLightDetector -bjp TileEntityDispenser -bjq TileEntityDropper -bjr TileEntityEnchantTable -bjs TileEntityEnderChest -bjt TileEntityFurnace -bju IHopper -bjv TileEntityHopper -bjw TileEntityJukeBox -bjy TileEntityContainer -bjz TileEntityLootable -bk CriterionTriggerVillagerTrade -bka TileEntityShulkerBox -bka$a TileEntityShulkerBox$AnimationPhase -bkb TileEntitySign -bkc TileEntitySkull -bkd TileEntityMobSpawner -bke TileEntityStructure -bke$a TileEntityStructure$UpdateType -bkf TileEntityEndGateway -bkg TileEntityEnderPortal -bkh TileEntityChestTrapped -bkj WorldGenMegaTreeProvider -bkk WorldGenTreeProvider -bkl WorldGenTreeProviderAcacia -bkm WorldGenTreeProviderBirch -bkn WorldGenMegaTreeProviderDarkOak -bko WorldGenMegaTreeProviderJungle -bkp WorldGenTreeProviderOak -bkq WorldGenTreeProviderSpruce -bkt BlockPistonMoving -bku BlockPiston -bkv BlockPistonExtension -bkw TileEntityPiston -bkx PistonExtendsChecker -bkz BlockDataAbstract -bl CriterionTriggerUsedEnderEye -bla EnumBlockFaceShape -blb IBlockData -blc BlockData -bld BlockStateList -ble IBlockDataHolder -blg ShapeDetectorBlock -blh ShapeDetector -blh$a ShapeDetector$BlockLoader -blh$b ShapeDetector$ShapeDetectorCollection -bli ShapeDetectorBuilder -blk PredicateBlockType -bll PredicateBlock -blm MaterialPredicate -bln BlockPredicate -blo BlockStatePredicate -blp PredicateBlocks -blq PredicateBlockLightTransmission -blr PredicateBlockLiquid -bls PredicateBlockNotSolidOrLiquid -blt PredicateBlockSolid -blu PredicateBlockTag -blw BlockState -blx BlockPropertyAttachPosition -bly BlockPropertyBedPart -blz BlockProperties -bm CriterionTriggerUsedTotem -bma BlockStateBoolean -bmb BlockPropertyChestType -bmc BlockPropertyComparatorMode -bmd BlockStateDirection -bme BlockPropertyDoorHinge -bmf BlockPropertyDoubleBlockHalf -bmg BlockStateEnum -bmh BlockPropertyHalf -bmi BlockStateInteger -bmj BlockPropertyInstrument -bmk BlockPropertyPistonType -bml IBlockState -bmm BlockPropertyTrackPosition -bmn BlockPropertyRedstoneSide -bmo BlockPropertySlabType -bmp BlockPropertyStairsShape -bmq BlockPropertyStructureMode -bms IWorldBorderListener -bmu WorldBorder -bmw IChunkAccess -bmx ChunkGenerator -bmy ChunkGeneratorAbstract -bmz ChunkGeneratorFactory -bn CriterionConditionRange -bna ChunkGeneratorType -bnb IChunkProvider -bnc ChunkStatus -bnc$a ChunkStatus$Type -bnd NibbleArray -bnf DataPaletteGlobal -bng DataPaletteHash -bnh ProtoChunkExtension -bni Chunk -bni$a Chunk$EnumTileEntityState -bnj ChunkSection -bnk DataPaletteLinear -bnm OldNibbleArray -bnn DataPalette -bno DataPaletteExpandable -bnp DataPaletteBlock -bnq ProtoChunk -bnr ProtoChunkTickList -bns ChunkConverter -bns$b ChunkConverter$Type -bnu ChunkRegionLoader -bnv IChunkLoader -bnx OldChunkLoader -bnx$a OldChunkLoader$OldChunk -bny RegionFile -bny$a RegionFile$ChunkBuffer -bnz RegionFileCache -bob WorldProvider -boc DimensionManager -bod WorldProviderHell -boe WorldProviderNormal -bof EnumDragonRespawn -bog EnderDragonBattle -bog$a EnderDragonBattle$LoadState -boh WorldProviderTheEnd -bok GeneratorSettingsDefault -bol GeneratorSettings -bom GeneratorSettingsDebug -bon ChunkProviderDebug -boo ChunkProviderFlat -bop WorldGenStage -bop$a WorldGenStage$Features -bop$b WorldGenStage$Decoration -boq HeightMap -boq$a HeightMap$Type -boq$b HeightMap$Use -bor GeneratorSettingsNether -bos ChunkProviderHell -bot GeneratorSettingsOverworld -bou ChunkProviderGenerate -bov MobSpawnerPhantom -bow GeneratorSettingsEnd -box ChunkProviderTheEnd -boy SeededRandom -boz WorldGenTreeAbstract -bpa WorldGenBigTree -bpa$a WorldGenBigTree$Position -bpb WorldGenForest -bpc WorldGenFeatureBlockOffsetConfiguration -bpd WorldGenTaigaStructure -bpe WorldGenFeatureBlueIce -bpf WorldGenBonusChest -bpg WorldGenBuriedTreasureConfiguration -bph WorldGenBuriedTreasure -bpi WorldGenFeatureMushroomConfiguration -bpj WorldGenMushrooms -bpk WorldGenCactus -bpl WorldGenFeatureChorusPlant -bpm WorldGenFeatureComposite -bpn WorldGenFeatureCoralClaw -bpo WorldGenFeatureCoral -bpp WorldGenFeatureCoralMushroom -bpq WorldGenFeatureCoralTree -bpr WorldGenFeatureChanceDecorator -bps WorldGenFeatureChanceDecoratorHeight -bpt WorldGenFeatureKelpConfiguration -bpu WorldGenDeadBush -bpv WorldGenFeatureChanceDecoratorRangeConfiguration -bpw WorldGenFeatureDecoratorConfiguration -bpx WorldGenFeatureChanceDecoratorCountConfiguration -bpy WorldGenFeatureDecoratorNoiseConfiguration -bpz WorldGenFeatureFlower -bq CommandExceptionProvider -bqa WorldGenFeatureDesertPyramidConfiguration -bqb WorldGenFeatureDesertPyramid -bqc WorldGenDesertWell -bqd WorldGenFeatureCircleConfiguration -bqe WorldGenFeatureCircle -bqf WorldGenFeatureDoublePlantConfiguration -bqg WorldGenTallPlant -bqh WorldGenEndCityConfiguration -bqi WorldGenEndCity -bqj WorldGenEndGatewayConfiguration -bqk WorldGenEndGateway -bql WorldGenEndIsland -bqm WorldGenEndTrophy -bqn WorldGenerator -bqo WorldGenFeatureConfiguration -bqp WorldGenFeatureRadiusConfiguration -bqq WorldGenFeatureCompositeFlower -bqr WorldGenFlowers -bqs WorldGenFeatureFlowerForest -bqt WorldGenFossils -bqu WorldGenGroundBush -bqv WorldGenFire -bqw WorldGenFeatureHellFlowingLavaConfiguration -bqx WorldGenHellLava -bqy WorldGenHugeMushroomBrown -bqz WorldGenHugeMushroomRed -br CustomFunction -bra WorldGenPackedIce1 -brb WorldGenPackedIce2 -brc WorldGenFeatureIceburgConfiguration -brd WorldGenFeatureIceburg -bre WorldGenFeatureIglooConfiguration -brf WorldGenFeatureIgloo -brg WorldGenFeatureJungleGrass -brh WorldGenFeatureJunglePyramidConfiguration -bri WorldGenFeatureJunglePyramid -brj WorldGenFeatureJungleTree -brk WorldGenFeatureKelp -brl WorldGenFeatureLakeConfiguration -brm WorldGenLakes -brn WorldGenLightStone1 -bro WorldGenJungleTree -brp WorldGenMegaTree -brq WorldGenMegaTreeAbstract -brr WorldGenMelon -brs WorldGenMineshaftConfiguration -brt WorldGenMineshaft -brt$b WorldGenMineshaft$Type -bru WorldGenDungeons -brv WorldGenNetherConfiguration -brw WorldGenNether -brx WorldGenFeatureDecoratorEmptyConfiguration -bry WorldGenFeatureEmptyConfiguration -brz WorldGenMonumentConfiguration -bs CommandException -bsa WorldGenMonument -bsb WorldGenFeatureOceanRuinConfiguration -bsc WorldGenFeatureOreConfiguration -bsd WorldGenMinable -bse WorldGenTaiga1 -bsf WorldGenFeatureFlowerPlain -bsg WorldGenFeatureConfigurationChance -bsh WorldGenPumpkin -bsi WorldGenFeatureChoiceConfiguration -bsj WorldGenFeatureChoice -bsk WorldGenFeatureRandomChoiceConfiguration -bsl WorldGenFeatureRandom -bsm WorldGenFeatureRandomConfiguration -bsn WorldGenFeatureRandomScattered -bso WorldGenFeatureRandomChoice -bsp WorldGenReed -bsq WorldGenFeatureReplaceBlockConfiguration -bsr WorldGenFeatureReplaceBlock -bss WorldGenForestTree -bst WorldGenAcaciaTree -bsu WorldGenFeatureSeaPickel -bsv WorldGenFeatureSeaGrass -bsw WorldGenFeatureSeaGrassConfiguration -bsx WorldGenFeatureShipwreckConfiguration -bsy WorldGenFeatureShipwreck -bsz WorldGenFeatureBlockConfiguration -bt ICommandListener -bta WorldGenFeatureBlock -btb WorldGenFeatureRandom2 -btc WorldGenFeatureRandom2Configuration -btd WorldGenFeatureIceSnow -bte WorldGenEnder -bte$a WorldGenEnder$Spike -btf WorldGenFeatureFlowingConfiguration -btg WorldGenLiquids -bth WorldGenTaiga2 -bti WorldGenFeatureStrongholdConfiguration -btj WorldGenStronghold -btk StructureGenerator -btl WorldGenFeatureFlowerSwamp -btm WorldGenSwampTree -btn WorldGenFeatureSwampHutConfiguration -bto WorldGenFeatureSwampHut -btp WorldGenFeatureTaigaGrass -btq WorldGenFeatureTallGrassConfiguration -btr WorldGenGrass -bts WorldGenTrees -btt WorldGenFeatureVillageConfiguration -btu WorldGenVillage -btv WorldGenVines -btw WorldGenFeatureEndPlatform -btx WorldGenWaterLily -bty WorldGenMansionConfiguration -btz WorldGenWoodlandMansion -bu CommandListenerWrapper -bub WorldGenFlatLayerInfo -buc GeneratorSettingsFlat -buf WorldGenDecoratorCarveMask -bug WorldGenDecoratorChance -buh WorldGenDecoratorChanceHeight -bui WorldGenDecoratorChancePass -buj WorldGenDecoratorSkyVisibleBiased -buk WorldGenDecoratorChorusPlant -bul WorldGenDecoratorHeightBiased -bum WorldGenDecoratorHeightAverage -bun WorldGenDecoratorHeightDouble -buo WorldGenDecoratorHeight64 -bup WorldGenDecoratorHeight32 -buq WorldGenDecoratorHeight -bur WorldGenDecoratorSkyVisible -bus WorldGenDecoratorHeightBiased2 -but WorldGenDecoratorHeightExtraChance -buu WorldGenDecoratorCarveMaskConfiguration -buv WorldGenDecoratorChanceConfiguration -buw WorldGenDecoratorFrequencyConfiguration -bux WorldGenDecoratorFrequencyChanceConfiguration -buy WorldGenDecoratorFrequencyExtraChanceConfiguration -buz WorldGenDecoratorNoiseConfiguration -bv CommandDispatcher -bva WorldGenDecoratorRangeConfiguration -bvb WorldGenDecoratorHeightAverageConfiguration -bvc WorldGenDecoratorEmerald -bvd WorldGenDecoratorEndGateway -bve WorldGenDecoratorEndIsland -bvf WorldGenDecorator -bvg WorldGenDecoratorForestRock -bvh WorldGenDecoratorIceburg -bvi WorldGenDecoratorLakeChanceConfiguration -bvj WorldGenDecoratorLakeLava -bvk WorldGenDecoratorLakeWater -bvl WorldGenDecoratorDungeonConfiguration -bvm WorldGenDecoratorDungeon -bvn WorldGenDecoratorNoiseHeight32 -bvo WorldGenDecoratorNoiseHeightDouble -bvp WorldGenDecoratorEmpty -bvq WorldGenDecoratorRoofedTree -bvr WorldGenDecoratorSpike -bvs WorldGenDecoratorSolidTop -bvt WorldGenDecoratorSolidTopNoise -bvu WorldGenDecoratorSolidTopHeight -bvv WorldGenDecoratorNetherChance -bvw WorldGenDecoratorNetherHeight -bvx WorldGenDecoratorNetherFire -bvy WorldGenDecoratorNetherGlowstone -bvz WorldGenDecoratorNetherMagma -bw ICompletionProvider -bwa WorldGenDecoratorNetherRandomCount -bwd WorldGenCarverAbstract -bwe StructureBoundingBox -bwf WorldGenBuriedTreasurePieces -bwg WorldGenCanyon -bwh WorldGenCaves -bwi WorldGenCarverWrapper -bwj WorldGenDesertPyramidPiece -bwk WorldGenEndCityPieces -bwk$a WorldGenEndCityPieces$Piece -bwk$b WorldGenEndCityPieces$PieceGenerator -bwl WorldGenCavesHell -bwm WorldGenIglooPiece -bwn WorldGenJunglePyramidPiece -bwo PersistentStructureLegacy -bwp WorldGenMineshaftPieces -bwp$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -bwp$b WorldGenMineshaftPieces$WorldGenMineshaftCross -bwp$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -bwp$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -bwq WorldGenNetherPieces -bwq$a WorldGenNetherPieces$WorldGenNetherPiece1 -bwq$b WorldGenNetherPieces$WorldGenNetherPiece2 -bwq$c WorldGenNetherPieces$WorldGenNetherPiece3 -bwq$d WorldGenNetherPieces$WorldGenNetherPiece4 -bwq$e WorldGenNetherPieces$WorldGenNetherPiece5 -bwq$f WorldGenNetherPieces$WorldGenNetherPiece6 -bwq$g WorldGenNetherPieces$WorldGenNetherPiece7 -bwq$h WorldGenNetherPieces$WorldGenNetherPiece8 -bwq$i WorldGenNetherPieces$WorldGenNetherPiece9 -bwq$j WorldGenNetherPieces$WorldGenNetherPiece10 -bwq$k WorldGenNetherPieces$WorldGenNetherPiece11 -bwq$l WorldGenNetherPieces$WorldGenNetherPiece12 -bwq$m WorldGenNetherPieces$WorldGenNetherPiece -bwq$n WorldGenNetherPieces$WorldGenNetherPieceWeight -bwq$o WorldGenNetherPieces$WorldGenNetherPiece13 -bwq$p WorldGenNetherPieces$WorldGenNetherPiece14 -bwq$q WorldGenNetherPieces$WorldGenNetherPiece15 -bwr WorldGenMonumentPieces -bwr$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -bwr$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -bwr$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -bwr$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -bwr$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -bwr$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -bwr$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -bwr$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -bwr$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -bwr$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -bwr$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -bwr$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -bwr$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -bwr$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -bwr$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -bwr$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -bwr$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -bwr$r WorldGenMonumentPieces$WorldGenMonumentPiece -bwr$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -bwr$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -bwr$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -bwr$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -bws WorldGenFeatureOceanRuin -bws$b WorldGenFeatureOceanRuin$Temperature -bwt WorldGenFeatureOceanRuinPieces -bwu WorldGenScatteredPiece -bwv WorldGenShipwreck -bww WorldGenStrongholdPieces -bww$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -bww$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -bww$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -bww$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -bww$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -bww$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -bww$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -bww$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -bww$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -bww$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -bww$k WorldGenStrongholdPieces$WorldGenStrongholdStones -bww$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -bww$m WorldGenStrongholdPieces$WorldGenStrongholdStart -bww$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -bww$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -bww$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -bww$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -bwx WorldGenFactory -bwy PersistentIndexed -bx ArgumentChatFormat -bxa StructurePiece -bxa$a StructurePiece$StructurePieceBlockSelector -bxb StructureStart -bxc WorldGenWitchHut -bxd DefinedStructurePiece -bxe WorldGenCanyonOcean -bxf WorldGenCavesOcean -bxg WorldGenVillagePieces -bxg$a WorldGenVillagePieces$WorldGenVillageLibrary -bxg$b WorldGenVillagePieces$WorldGenVillageFarm2 -bxg$c WorldGenVillagePieces$WorldGenVillageFarm -bxg$d WorldGenVillagePieces$WorldGenVillageLight -bxg$e WorldGenVillagePieces$WorldGenVillagePieceWeight -bxg$f WorldGenVillagePieces$WorldGenVillageButcher -bxg$g WorldGenVillagePieces$WorldGenVillageHouse -bxg$h WorldGenVillagePieces$WorldGenVillageHut -bxg$i WorldGenVillagePieces$WorldGenVillageTemple -bxg$j WorldGenVillagePieces$WorldGenVillageBlacksmith -bxg$k WorldGenVillagePieces$WorldGenVillageStartPiece -bxg$l WorldGenVillagePieces$WorldGenVillageRoad -bxg$m WorldGenVillagePieces$WorldGenVillageHouse2 -bxg$n WorldGenVillagePieces$Material -bxg$o WorldGenVillagePieces$WorldGenVillagePiece -bxg$p WorldGenVillagePieces$WorldGenVillageRoadPiece -bxg$q WorldGenVillagePieces$WorldGenVillageWell -bxh WorldGenWoodlandMansionPieces -bxi WorldGenCarver -bxk DefinedStructureProcessorRotation -bxl DefinedStructureManager -bxm DefinedStructureInfo -bxn DefinedStructureProcessor -bxo DefinedStructure -bxo$b DefinedStructure$BlockInfo -bxo$c DefinedStructure$EntityInfo -bxq WorldGenSurfaceComposite -bxr WorldGenSurfaceDefaultBlock -bxs WorldGenSurfaceExtremeHillMutated -bxt WorldGenSurfaceExtremeHills -bxu WorldGenSurfaceFrozenOcean -bxv WorldGenSurfaceMesaBryce -bxw WorldGenSurfaceMesaForest -bxx WorldGenSurfaceMesa -bxy WorldGenSurfaceNether -bxz WorldGenSurfaceEmpty -by ArgumentChatComponent -bya WorldGenSurfaceSavannaMutated -byb WorldGenSurface -byc WorldGenSurfaceConfigurationBase -byd WorldGenSurfaceConfiguration -bye WorldGenSurfaceSwamp -byf WorldGenSurfaceTaigaMega -byh NoiseGeneratorPerlin -byi NoiseGeneratorOctaves -byj NoiseGenerator3 -byk NoiseGenerator3Handler -byl NoiseGenerator -byn LightEngine -byo LightEngineBlock -byp ILightEngine -byq LightEngineSky -bys FluidTypeEmpty -byt FluidTypeFlowing -byu FluidType -byv Fluid -byw FluidImpl -byx FluidTypes -byy FluidTypeLava -byz Material -bz ArgumentDimension -bza MaterialMapColor -bzb EnumPistonReaction -bzc FluidTypeWater -bze Area -bzf AreaDimension -bzg AreaFactory -bzh AreaLazy -bzj AreaContextTransformed -bzk WorldGenContext -bzl WorldGenContextLayer -bzm WorldGenContextArea -bzo GenLayerDeepOcean -bzp GenLayerSpecial -bzp$a GenLayerSpecial$Special1 -bzp$b GenLayerSpecial$Special2 -bzp$c GenLayerSpecial$Special3 -bzq GenLayerIsland -bzr GenLayerMushroomIsland -bzs GenLayerTopSoil -bzt GenLayerDesert -bzu GenLayerBiome -bzv LayerIsland -bzw GenLayer -bzx GenLayers -bzy GenLayerOceanEdge -bzz GenLayerOcean -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca ArgumentAnchor -ca$a ArgumentAnchor$Anchor -caa GenLayerPlains -cab GenLayerRegionHills -cac GenLayerIcePlains -cad GenLayerCleaner -cae GenLayerRiver -caf GenLayerRiverMix -cag GenLayerMushroomShore -cah GenLayerSmooth -cai GenLayerZoomVoronoi -caj GenLayerZoom -cal AreaTransformer1 -cam AreaTransformer2 -can AreaTransformer3 -cao AreaTransformer4 -cap AreaTransformer5 -caq AreaTransformer6 -car AreaTransformer7 -cas AreaTransformerIdentity -cat AreaTransformerOffset1 -cau AreaTransformer -cav AreaTransformer8 -cay Path -caz PathType -cb ArgumentEntity -cba PathfinderFlying -cbb PathPoint -cbc PathfinderAbstract -cbd PathEntity -cbe PathMode -cbf Pathfinder -cbg PathfinderWater -cbh PathfinderTurtle -cbi PathfinderNormal -cbm RunnableSaveScoreboard -cbn PersistentBase -cbo MapIconBanner -cbp MapIcon -cbp$a MapIcon$Type -cbq WorldMapFrame -cbr WorldMap -cbr$a WorldMap$WorldMapHumanTracker -cbu ServerNBTManager -cbv WorldLoaderServer -cbw SecondaryWorldData -cbx WorldPersistentData -cby WorldNBTStorage -cbz WorldLoader -cc ArgumentEntitySummon -cca WorldData -ccb IDataManager -ccd Convertable -cch IPlayerFileData -ccj PersistentCollection -cck LootTables -ccl LootSelectorEmpty -ccm LootItem -ccn LootSelector -cco LootSelectorEntry -ccp LootTable -ccq LootTableInfo -ccq$a LootTableInfo$Builder -ccq$b LootTableInfo$EntityTarget -ccr LootSelectorLootTable -ccs LootTableRegistry -cct LootValueBounds -ccu LootItemFunctionEnchant -ccv LootEnchantLevel -ccw LootItemFunctionExplorationMap -ccx LootItemFunction -ccy LootItemFunctions -ccz LootEnchantFunction -cd ArgumentProfile -cda LootItemFunctionSetAttribute -cdb LootItemFunctionSetCount -cdc LootItemFunctionSetDamage -cdd LootItemFunctionSetName -cde LootItemFunctionSetTag -cdf LootItemFunctionSmelt -cdi LootItemConditionEntityScore -cdj LootItemCondition -cdk LootItemConditions -cdl LootItemConditionEntityProperty -cdm LootItemConditionKilledByPlayer -cdn LootItemConditionRandomChance -cdo LootItemConditionRandomChanceWithLooting -cdq LootEntityProperties -cdr LootEntityProperty -cds LootEntityPropertyOnFire -cdv FileIOThread -cdw IAsyncChunkSaver -cdz AxisAlignedBB -ce ArgumentEnchantment -cea MovingObjectPosition -cea$a MovingObjectPosition$EnumMovingObjectType -ceb FluidCollisionOption -cec Vec2F -ced Vec3D -cef VoxelShapeArray -ceg VoxelShapeBitSet -ceh OperatorBoolean -cei VoxelShapeCubePoint -cej VoxelShapeCube -cek VoxelShapeCubeMerger -cel VoxelShapeDiscrete -cem VoxelShapeMergerIdentical -cen VoxelShapeMerger -ceo VoxelShapeMergerList -cep DoubleListRange -ceq VoxelShapeMergerDisjoint -cer DoubleListOffset -ces VoxelShapes -cet VoxelShapeSlice -ceu VoxelShapeDiscreteSlice -cev VoxelShape -cew VoxelShapeWorldRegion -cey ScoreboardObjective -cez ScoreboardTeam -cf ArgumentChat -cfa ScoreboardScore -cfb Scoreboard -cfc PersistentScoreboard -cfd ScoreboardTeamBase -cfd$a ScoreboardTeamBase$EnumTeamPush -cfd$b ScoreboardTeamBase$EnumNameTagVisibility -cfe IScoreboardCriteria -cfe$a IScoreboardCriteria$EnumScoreboardHealthDisplay -cg ArgumentMobEffect -ch ArgumentNBTTag -ci ArgumentNBTKey -cj ArgumentScoreboardObjective -ck ArgumentScoreboardCriteria -cl ArgumentMathOperation -cm ArgumentParticle -cn ArgumentCriterionValue -co ArgumentMinecraftKeyRegistered -cp ArgumentScoreholder -cq ArgumentScoreboardSlot -cr ArgumentInventorySlot -cs ArgumentScoreboardTeam -ct ArgumentTileLocation -cu ArgumentBlockPredicate -cv ArgumentTile -cw ArgumentBlock -cy ArgumentPosition -cz ArgumentVec2I -d CrashReportCallable -da IVectorPosition -db ArgumentVectorPosition -dc ArgumentRotation -dd ArgumentRotationAxis -de ArgumentVec2 -df ArgumentVec3 -dg ArgumentParserPosition -dh VectorPosition -dj ArgumentTag -dk ArgumentItemStack -dl ArgumentPredicateItemStack -dm ArgumentParserItemStack -dn ArgumentItemPredicate -dr EntitySelector -ds ArgumentParserSelector -dt PlayerSelector -dy ArgumentSerializer -dz ArgumentRegistry -e DefaultUncaughtExceptionHandler -ea ArgumentSerializerVoid -eb CompletionProviders -ec ArgumentSerializers -ed ArgumentSerializerDouble -ee ArgumentSerializerFloat -ef ArgumentSerializerInteger -eg ArgumentSerializerString -ej EnumAxisCycle -el BlockPosition -el$a BlockPosition$MutableBlockPosition -em ISourceBlock -en SourceBlock -eo DispenseBehaviorItem -ep RegistryBlocks -eq EnumDirection -eq$a EnumDirection$EnumAxis -eq$b EnumDirection$EnumAxisDirection -eq$c EnumDirection$EnumDirectionLimit -er EnumDirection8 -es IDispenseBehavior -et Registry -eu RegistryBlockID -ev ILocationSource -ew ISource -ex MapGeneratorUtils -ey RegistryMaterials -ez NonNullList -f ThreadNamedUncaughtExceptionHandler -fa IPosition -fb Position -fc IRegistry -fd Vector3f -ff BaseBlockPosition -fh ParticleParamBlock -fi ParticleParamRedstone -fj ParticleParamItem -fk ParticleParam -fl Particle -fm Particles -fn ParticleType -fp DebugReportGenerator -fq DebugReportProvider -fr HashCache -fs DebugReportAdvancement -ft DebugReportAdvancementAdventure -fu DebugReportAdvancementHusbandry -fv DebugReportAdvancementNether -fw DebugReportAdvancementStory -fx DebugReportAdvancementTheEnd -fz DebugReportBlocks -ga DebugReportCommands -gb DebugReportItems -ge DebugReportRecipeData -gf DebugReportRecipe -gg DebugReportRecipeShaped -gh DebugReportRecipeShapeless -gi DebugReportRecipeFurnace -gj DebugReportRecipeSpecial -gl DebugReportNBT -gm DebugReportMojangson -go DebugReportTagsBlock -gp DebugReportFluidTags -gq DebugReportTagsItem -gr DebugReportTags -gt LocaleLanguage -gv NBTTagByteArray -gw NBTTagByte -gx NBTList -gy NBTTagCompound -gz NBTTagDouble -h ReportedException -ha NBTTagEnd -hb NBTTagFloat -hc NBTTagIntArray -hd NBTTagInt -he NBTTagList -hf NBTTagLongArray -hg NBTTagLong -hh NBTReadLimiter -hi NBTCompressedStreamTools -hj DynamicOpsNBT -hk GameProfileSerializer -hl NBTNumber -hm NBTTagShort -hn NBTTagString -ho NBTBase -hp MojangsonParser -hr PacketEncryptionHandler -hs PacketDecrypter -ht PacketEncrypter -hu PacketDecompressor -hv PacketCompressor -hw NetworkManager -hw$a NetworkManager$QueuedPacket -hx EnumProtocol -hy PacketDataSerializer -hz PacketDecoder -i ResourceKeyInvalidException -ia PacketEncoder -ib PacketListener -ic SkipEncodeException -id PacketSplitter -ie PacketPrepender -ig ChatBaseComponent -ih ChatMessageType -ii ChatClickable -ii$a ChatClickable$EnumClickAction -ij IChatBaseComponent -ij$a IChatBaseComponent$ChatSerializer -ik ChatComponentUtils -il ChatHoverable -il$a ChatHoverable$EnumHoverAction -im ChatComponentKeybind -in ChatComponentScore -io ChatComponentSelector -ip ChatModifier -ip$a ChatModifier$ChatModifierSerializer -iq ChatComponentText -ir ChatMessage -is ChatMessageException -iv Packet -iw EnumProtocolDirection -ix PlayerConnectionUtils -iy PacketListenerPlayOut -iz PacketPlayOutSpawnEntity -j SharedConstants -ja PacketPlayOutSpawnEntityExperienceOrb -jb PacketPlayOutSpawnEntityWeather -jc PacketPlayOutSpawnEntityLiving -jd PacketPlayOutSpawnEntityPainting -je PacketPlayOutNamedEntitySpawn -jf PacketPlayOutAnimation -jg PacketPlayOutStatistic -jh PacketPlayOutBlockBreakAnimation -ji PacketPlayOutTileEntityData -jj PacketPlayOutBlockAction -jk PacketPlayOutBlockChange -jl PacketPlayOutBoss -jl$a PacketPlayOutBoss$Action -jm PacketPlayOutServerDifficulty -jn PacketPlayOutChat -jo PacketPlayOutMultiBlockChange -jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -jp PacketPlayOutTabComplete -jq PacketPlayOutCommands -jr PacketPlayOutTransaction -js PacketPlayOutCloseWindow -jt PacketPlayOutOpenWindow -ju PacketPlayOutWindowItems -jv PacketPlayOutWindowData -jw PacketPlayOutSetSlot -jx PacketPlayOutSetCooldown -jy PacketPlayOutCustomPayload -jz PacketPlayOutCustomSoundEffect -k SystemUtils -k$a SystemUtils$IdentityHashingStrategy -k$b SystemUtils$OS -ka PacketPlayOutKickDisconnect -kb PacketPlayOutEntityStatus -kc PacketPlayOutExplosion -kd PacketPlayOutUnloadChunk -ke PacketPlayOutGameStateChange -kf PacketPlayOutKeepAlive -kg PacketPlayOutMapChunk -kh PacketPlayOutWorldEvent -ki PacketPlayOutWorldParticles -kj PacketPlayOutLogin -kk PacketPlayOutMap -kl PacketPlayOutEntity -kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -kl$c PacketPlayOutEntity$PacketPlayOutEntityLook -km PacketPlayOutVehicleMove -kn PacketPlayOutOpenSignEditor -ko PacketPlayOutAutoRecipe -kp PacketPlayOutAbilities -kq PacketPlayOutCombatEvent -kq$a PacketPlayOutCombatEvent$EnumCombatEventType -kr PacketPlayOutPlayerInfo -kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -kr$b PacketPlayOutPlayerInfo$PlayerInfoData -ks PacketPlayOutLookAt -kt PacketPlayOutPosition -kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags -ku PacketPlayOutBed -kv PacketPlayOutRecipes -kv$a PacketPlayOutRecipes$Action -kw PacketPlayOutEntityDestroy -kx PacketPlayOutRemoveEntityEffect -ky PacketPlayOutResourcePackSend -kz PacketPlayOutRespawn -l Advancement -l$a Advancement$SerializedAdvancement -la PacketPlayOutEntityHeadRotation -lb PacketPlayOutSelectAdvancementTab -lc PacketPlayOutWorldBorder -lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction -ld PacketPlayOutCamera -le PacketPlayOutHeldItemSlot -lf PacketPlayOutScoreboardDisplayObjective -lg PacketPlayOutEntityMetadata -lh PacketPlayOutAttachEntity -li PacketPlayOutEntityVelocity -lj PacketPlayOutEntityEquipment -lk PacketPlayOutExperience -ll PacketPlayOutUpdateHealth -lm PacketPlayOutScoreboardObjective -ln PacketPlayOutMount -lo PacketPlayOutScoreboardTeam -lp PacketPlayOutScoreboardScore -lq PacketPlayOutSpawnPosition -lr PacketPlayOutUpdateTime -ls PacketPlayOutTitle -ls$a PacketPlayOutTitle$EnumTitleAction -lt PacketPlayOutNamedSoundEffect -lu PacketPlayOutStopSound -lv PacketPlayOutPlayerListHeaderFooter -lw PacketPlayOutNBTQuery -lx PacketPlayOutCollect -ly PacketPlayOutEntityTeleport -lz PacketPlayOutAdvancements -m Advancements -ma PacketPlayOutUpdateAttributes -ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot -mb PacketPlayOutEntityEffect -mc PacketPlayOutRecipeUpdate -md PacketPlayOutTags -me PacketListenerPlayIn -mf PacketPlayInTeleportAccept -mg PacketPlayInTileNBTQuery -mh PacketPlayInChat -mi PacketPlayInClientCommand -mi$a PacketPlayInClientCommand$EnumClientCommand -mj PacketPlayInSettings -mk PacketPlayInTabComplete -ml PacketPlayInTransaction -mm PacketPlayInEnchantItem -mn PacketPlayInWindowClick -mo PacketPlayInCloseWindow -mp PacketPlayInCustomPayload -mq PacketPlayInBEdit -mr PacketPlayInEntityNBTQuery -ms PacketPlayInUseEntity -ms$a PacketPlayInUseEntity$EnumEntityUseAction -mt PacketPlayInKeepAlive -mu PacketPlayInFlying -mu$a PacketPlayInFlying$PacketPlayInPosition -mu$b PacketPlayInFlying$PacketPlayInPositionLook -mu$c PacketPlayInFlying$PacketPlayInLook -mv PacketPlayInVehicleMove -mw PacketPlayInBoatMove -mx PacketPlayInPickItem -my PacketPlayInAutoRecipe -mz PacketPlayInAbilities -n AdvancementProgress -na PacketPlayInBlockDig -na$a PacketPlayInBlockDig$EnumPlayerDigType -nb PacketPlayInEntityAction -nb$a PacketPlayInEntityAction$EnumPlayerAction -nc PacketPlayInSteerVehicle -nd PacketPlayInRecipeDisplayed -nd$a PacketPlayInRecipeDisplayed$Status -ne PacketPlayInItemName -nf PacketPlayInResourcePackStatus -nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -ng PacketPlayInAdvancements -ng$a PacketPlayInAdvancements$Status -nh PacketPlayInTrSel -ni PacketPlayInBeacon -nj PacketPlayInHeldItemSlot -nk PacketPlayInSetCommandBlock -nl PacketPlayInSetCommandMinecart -nm PacketPlayInSetCreativeSlot -nn PacketPlayInStruct -no PacketPlayInUpdateSign -np PacketPlayInArmAnimation -nq PacketPlayInSpectate -nr PacketPlayInUseItem -ns PacketPlayInBlockPlace -nu PacketHandshakingInSetProtocol -nv PacketHandshakingInListener -nx PacketLoginOutListener -ny PacketLoginOutCustomPayload -nz PacketLoginOutSuccess -o AdvancementRewards -oa PacketLoginOutEncryptionBegin -ob PacketLoginOutSetCompression -oc PacketLoginOutDisconnect -od PacketLoginInListener -oe PacketLoginInCustomPayload -of PacketLoginInStart -og PacketLoginInEncryptionBegin -oj PacketStatusOutListener -ok PacketStatusOutPong -ol PacketStatusOutServerInfo -om ServerPing -om$a ServerPing$ServerPingPlayerSample -om$a$a ServerPing$ServerPingPlayerSample$Serializer -om$b ServerPing$Serializer -om$c ServerPing$ServerData -om$c$a ServerPing$ServerData$Serializer -on PacketStatusInListener -oo PacketStatusInPing -op PacketStatusInStart -or DataWatcherObject -os DataWatcherSerializer -ot DataWatcherRegistry -ou DataWatcher -ou$a DataWatcher$Item -oy AutoRecipeAbstract -oz AutoRecipe -p CriterionTriggers -pa AutoRecipeFurnace -pc MinecraftKey -pe DispenseBehaviorProjectile -pf DispenserRegistry -ph ServerCommand -pj DebugOutputStream -pk EULA -pl RedirectStream -pm AdvancementDataPlayer -pn CancelledPacketHandleException -po AdvancementDataWorld -pp CustomFunctionData -pq IMinecraftServer -pr ScoreboardServer -pr$a ScoreboardServer$Action -ps PropertyManager -pt ITickable -pu BossBattleCustom -pv BossBattleCustomData -px CommandAdvancement -px$a CommandAdvancement$Action -px$b CommandAdvancement$Filter -py CommandBanIp -pz CommandBanList -q Criterion -qa CommandBan -qb CommandBossBar -qc CommandClear -qd CommandClone -qd$a CommandClone$CommandCloneStoredTileEntity -qd$b CommandClone$Mode -qe CommandDatapack -qf CommandDeop -qg CommandDebug -qh CommandGamemodeDefault -qi CommandDifficulty -qj CommandEffect -qk CommandMe -ql CommandEnchant -qm CommandExecute -qn CommandXp -qn$a CommandXp$Unit -qo CommandFill -qo$a CommandFill$Mode -qp CommandForceload -qq CommandFunction -qr CommandGamemode -qs CommandGamerule -qt CommandGive -qu CommandHelp -qv CommandKick -qw CommandKill -qx CommandList -qy CommandLocate -qz CommandTell -r CriterionProgress -ra CommandOp -rb CommandPardon -rc CommandPardonIP -rd CommandParticle -re CommandPlaySound -rf CommandPublish -rg CommandRecipe -rh CommandReload -ri CommandReplaceItem -rj CommandSaveAll -rk CommandSaveOff -rl CommandSaveOn -rm CommandSay -rn CommandScoreboard -ro CommandSeed -rp CommandSetBlock -rp$a CommandSetBlock$Filter -rp$b CommandSetBlock$Mode -rq CommandIdleTimeout -rr CommandSpawnpoint -rs CommandSetWorldSpawn -rt CommandSpreadPlayers -ru CommandStop -rv CommandStopSound -rw CommandSummon -rx CommandTag -ry CommandTeam -rz CommandTeleport -s CriterionTrigger -sa CommandTellRaw -sb CommandTime -sc CommandTitle -sd CommandTrigger -se CommandWeather -sf CommandWhitelist -sg CommandWorldBorder -sh CommandDataAccessorTile -si CommandDataAccessor -sj CommandData -sk CommandDataAccessorEntity -sn DedicatedPlayerList -so DedicatedServer -sp ThreadWatchdog -sr ServerGUI -ss PlayerListBox -st GuiStatsComponent -sw DemoWorldServer -sx DemoPlayerInteractManager -sy SecondaryWorldServer -sz EntityTracker -t CriterionInstance -ta ChunkMap -tb BossBattleServer -tc ChunkProviderServer -td WorldServer -te WorldManager -tf EntityPlayer -tg PlayerInteractManager -th EntityTrackerEntry -ti RegionLimitedWorldAccess -tj TickListWorldGen -tk PlayerChunk -tl PlayerChunkMap -to ChunkTaskBase -tp ChunkTaskCarve -tq ChunkTask -tr ChunkTaskDecorate -ts ChunkTaskNull -tt ChunkTaskFinalize -tu ChunkTaskLight -tv ChunkTaskLiquidCarve -tw ChunkTaskSpawnMobs -tx ChunkTaskScheduler -tz LegacyPingHandler -u AdvancementDisplay -ub ServerConnection -uc PlayerConnection -ud HandshakeListener -ue LoginListener -ue$a LoginListener$EnumProtocolState -uf PacketStatusListener -ui ResourcePackAbstract -uj ResourcePackFile -uk ResourcePackFolder -ul IResourcePack -um EnumResourcePackType -un ResourceNotFoundException -uo ResourcePackVanilla -up ResourcePackMetaParser -uq ResourcePackInfo -ur ResourcePackInfoDeserializer -uv ResourcePackSourceFolder -uw EnumResourcePackVersion -ux ResourcePackRepository -uy ResourcePackSource -uz ResourcePackSourceVanilla -v AdvancementFrameType -va ResourcePackLoader -va$a ResourcePackLoader$Position -vc ResourceManagerFallback -vd IReloadableResourceManager -ve IResource -vf IResourceManager -vg IResourcePackListener -vh ResourceManager -vi Resource -vk ExpirableListEntry -vl UserCache -vl$a UserCache$UserCacheEntry -vl$b UserCache$BanEntrySerializer -vm IpBanList -vn IpBanEntry -vo NameReferencingFileConverter -vo$a NameReferencingFileConverter$FileConversionException -vp PlayerList -vq OpList -vr OpListEntry -vs JsonListEntry -vt JsonList -vt$a JsonList$JsonListEntrySerializer -vu GameProfileBanList -vv GameProfileBanEntry -vw WhiteList -vx WhiteListEntry -vz RemoteStatusReply -w AdvancementRequirements -wa StatusChallengeUtils -wb RemoteControlCommandListener -wd RemoteConnectionThread -we RemoteStatusListener -we$a RemoteStatusListener$RemoteStatusChallenge -wf RemoteControlSession -wg RemoteControlListener -wi SoundEffect -wj SoundEffects -wk SoundCategory -wm RecipeBook -wn RecipeBookServer -wo ServerStatisticManager -wp Statistic -wq Counter -wr StatisticWrapper -ws StatisticList -wt StatisticManager -wv TagsBlock -ww TagsFluid -wx TagsItem -wy TagsServer -wz Tag -x AdvancementTree -xa Tags -xb TagRegistry -xd DataBits -xe EntitySlice -xg RegistryID -xh MinecraftEncryption -xj ChatDeserializer -xk HttpUtilities -xl InsensitiveStringMap -xm IntHashMap -xm$a IntHashMap$IntHashMapEntry -xn LazyInitVar -xp ChatTypeAdapterFactory -xq MathHelper -xr MethodProfiler -xr$a MethodProfiler$ProfilerInfo -xs IProgressUpdate -xt StreamAccumulator -xv INamable -xw UtilColor -xx Tuple -xy WeightedRandom -xy$a WeightedRandom$WeightedRandomChoice -xz DataConverterRegistry -y CriterionInstanceAbstract -ya DataConverterAddChoices -yb DataConverterAdvancement -yc DataConverterBedBlock -yd DataConverterBedItem -ye DataConverterBiome -yf DataConverterBannerColour -yg DataConverterPiston -yh DataConverterCustomNameTile -yi DataConverterTileEntity -yj DataConverterJukeBox -yk DataConverterBlockEntityKeepPacked -yl DataConverterShulkerBoxBlock -ym DataConverterSignText -yn DataConverterBlockName -yo DataConverterBlockRename -yp DataConverterFlattenData -yq DataConverterFlattenState -yr ChunkConverterPalette -yr$b ChunkConverterPalette$Direction -yr$b$a ChunkConverterPalette$Direction$Axis -yr$b$b ChunkConverterPalette$Direction$AxisDirection -ys DataConverterChunkStructuresTemplateRename -yt DataConverterProtoChunk -yu DataConverterColorlessShulkerEntity -yv DataConverterArmorStand -yw DataConverterEntityBlockState -yx DataConverterEntityCodSalmon -yy DataConverterCustomNameEntity -yz DataConverterGuardian -z CriterionTriggerBredAnimals -za DataConverterEquipment -zb DataConverterHealth -zc DataConverterSaddle -zd DataConverterHorse -ze DataConverterEntity -zf DataConverterItemFrame -zg DataConverterMinecart -zh DataConverterHanging -zi DataConverterPainting -zj DataConverterEntityPufferfish -zk DataConverterDropChances -zl DataConverterEntityName -zm DataConverterRiding -zn DataConverterShulker -zo DataConverterSkeleton -zp DataConverterUUID -zq DataConverterEntityRename -zr DataConverterEntityTippedArrow -zs DataConverterWolf -zt DataConverterZombieType -zu DataConverterZombie -zv DataConverterHeightmapRenaming -zw DataConverterIglooMetadataRemoval -zx DataConverterBanner -zy DataConverterCustomNameItem -zz DataConverterMaterialId diff --git a/mappings/bukkit-1.13.1-members.csrg b/mappings/bukkit-1.13.1-members.csrg deleted file mode 100644 index 19ce9dc..0000000 --- a/mappings/bukkit-1.13.1-members.csrg +++ /dev/null @@ -1,4828 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. -Advancement f ()Ljava/util/Map; getCriteria -Advancement h ()LMinecraftKey; getName -AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria -AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress -AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera -AdvancementDataPlayer f data -AdvancementDataPlayer j player -AdvancementDataWorld d DESERIALIZER -AdvancementDataWorld e REGISTRY -AdvancementFrameType a TASK -AdvancementFrameType b CHALLENGE -AdvancementFrameType c GOAL -AdvancementProgress a ()Z isDone -AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress -AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria -AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria -Advancements b advancements -ArgumentAnchor$Anchor a FEET -ArgumentAnchor$Anchor b EYES -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AttributeRanged b maximum -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition o ()I getX -BaseBlockPosition p ()I getY -BaseBlockPosition q ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase i ()F getHumidity -BiomeBase m ()F getTemperature -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBase$Geography a NONE -BiomeBase$Geography b TAIGA -BiomeBase$Geography c EXTREME_HILLS -BiomeBase$Geography d JUNGLE -BiomeBase$Geography e MESA -BiomeBase$Geography f PLAINS -BiomeBase$Geography g SAVANNA -BiomeBase$Geography h ICY -BiomeBase$Geography i THEEND -BiomeBase$Geography j BEACH -BiomeBase$Geography k FOREST -BiomeBase$Geography l OCEAN -BiomeBase$Geography m DESERT -BiomeBase$Geography n RIVER -BiomeBase$Geography o SWAMP -BiomeBase$Geography p MUSHROOM -BiomeBase$Geography q NETHER -BiomeBase$Precipitation a NONE -BiomeBase$Precipitation b RAIN -BiomeBase$Precipitation c SNOW -Block a (I)LIBlockData; getByCombinedId -Block a (LBlockActionContext;)LIBlockData; getPlacedState -Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount -Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage -Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState -Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace -Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally -Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType -Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace -Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;I)V dropExperience -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak -Block b frictionFactor -Block c blockData -Block e REGISTRY_ID -Block g strength -Block h durability -Block i ()Z isTileEntity -Block i (LIBlockData;)Z isPowerSource -Block j (LIBlockData;)LEnumPistonReaction; getPushReaction -Block j stepSound -Block k ()F getDurability -Block k material -Block l (LIBlockData;)I getCombinedId -Block m blockStateList -Block o ()LBlockStateList; getStates -Block p ()LIBlockData; getBlockData -Block p (LIBlockData;)Z isOccluding -Block p name -Block r ()LSoundEffectType; getStepSound -Block s (LIBlockData;)Z isTicking -Block u (LIBlockData;)Z isComplexRedstone -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAttachable C FACE -BlockBanner a ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed o color -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet b color -BlockCauldron a LEVEL -BlockChest a (LIBlockData;LWorld;LBlockPosition;Z)LITileInventory; getInventory -BlockChest a FACING -BlockChorusFlower a AGE -BlockCobbleWall t UP -BlockCocoa a AGE -BlockCrops b (I)LIBlockData; setAge -BlockCrops b AGE -BlockDaylightDetector a POWER -BlockDiodeAbstract x (LIBlockData;)Z isDiode -BlockDirectional a FACING -BlockDispenser a (LWorld;LBlockPosition;)V dispense -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor o POWERED -BlockDoor p HALF -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling b instaFall -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire o SOUTH -BlockFire p WEST -BlockFire q UPPER -BlockFire s flameChances -BlockFloorSign c ROTATION -BlockFluids a (LGeneratorAccess;LBlockPosition;)V fizz -BlockFluids a LEVEL -BlockFurnace a FACING -BlockFurnace b LIT -BlockHopper a FACING -BlockHopper b ENABLED -BlockJukeBox a (LWorld;LBlockPosition;)V dropRecord -BlockJukeBox a HAS_RECORD -BlockLadder a FACING -BlockLeaves a DISTANCE -BlockLeaves b PERSISTENT -BlockLever a POWERED -BlockMinecartDetector c SHAPE -BlockMinecartDetector o POWERED -BlockMinecartTrack c SHAPE -BlockNetherWart a AGE -BlockNote a (LWorld;LBlockPosition;)V play -BlockNote a INSTRUMENT -BlockNote b POWERED -BlockNote c NOTE -BlockPiston b EXTENDED -BlockPiston t sticky -BlockPistonExtension b TYPE -BlockPistonExtension c SHORT -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail c SHAPE -BlockPoweredRail o POWERED -BlockPressurePlateAbstract k (LIBlockData;)I getPower -BlockPressurePlateBinary o POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted o POWER -BlockPressurePlateWeighted p weight -BlockPropertyAttachPosition a FLOOR -BlockPropertyAttachPosition b WALL -BlockPropertyAttachPosition c CEILING -BlockPropertyBedPart a HEAD -BlockPropertyBedPart b FOOT -BlockPropertyChestType a SINGLE -BlockPropertyChestType b LEFT -BlockPropertyChestType c RIGHT -BlockPropertyComparatorMode a COMPARE -BlockPropertyComparatorMode b SUBTRACT -BlockPropertyDoorHinge a LEFT -BlockPropertyDoorHinge b RIGHT -BlockPropertyDoubleBlockHalf a UPPER -BlockPropertyDoubleBlockHalf b LOWER -BlockPropertyHalf a TOP -BlockPropertyHalf b BOTTOM -BlockPropertyInstrument a HARP -BlockPropertyInstrument b BASEDRUM -BlockPropertyInstrument c SNARE -BlockPropertyInstrument d HAT -BlockPropertyInstrument e BASS -BlockPropertyInstrument f FLUTE -BlockPropertyInstrument g BELL -BlockPropertyInstrument h GUITAR -BlockPropertyInstrument i CHIME -BlockPropertyInstrument j XYLOPHONE -BlockPropertyPistonType a DEFAULT -BlockPropertyPistonType b STICKY -BlockPropertyRedstoneSide a UP -BlockPropertyRedstoneSide b SIDE -BlockPropertyRedstoneSide c NONE -BlockPropertySlabType a TOP -BlockPropertySlabType b BOTTOM -BlockPropertySlabType c DOUBLE -BlockPropertyStairsShape a STRAIGHT -BlockPropertyStairsShape b INNER_LEFT -BlockPropertyStairsShape c INNER_RIGHT -BlockPropertyStairsShape d OUTER_LEFT -BlockPropertyStairsShape e OUTER_RIGHT -BlockPropertyStructureMode a SAVE -BlockPropertyStructureMode b LOAD -BlockPropertyStructureMode c CORNER -BlockPropertyStructureMode d DATA -BlockPropertyTrackPosition a NORTH_SOUTH -BlockPropertyTrackPosition b EAST_WEST -BlockPropertyTrackPosition c ASCENDING_EAST -BlockPropertyTrackPosition d ASCENDING_WEST -BlockPropertyTrackPosition e ASCENDING_NORTH -BlockPropertyTrackPosition f ASCENDING_SOUTH -BlockPropertyTrackPosition g SOUTH_EAST -BlockPropertyTrackPosition h SOUTH_WEST -BlockPropertyTrackPosition i NORTH_WEST -BlockPropertyTrackPosition j NORTH_EAST -BlockRedstoneComparator a MODE -BlockRedstoneOre a (LWorld;LBlockPosition;)V playEffect -BlockRedstoneOre b (LIBlockData;LWorld;LBlockPosition;)V interact -BlockRedstoneTorch a LIT -BlockRedstoneWire a (ILIBlockData;)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire o WEST -BlockRedstoneWire p POWER -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater o DELAY -BlockRotatable a AXIS -BlockSapling a (LGeneratorAccess;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling a STAGE -BlockShulkerBox b color -BlockSkull$Type a SKELETON -BlockSkull$Type b WITHER_SKELETON -BlockSkull$Type c PLAYER -BlockSkull$Type d ZOMBIE -BlockSkull$Type e CREEPER -BlockSkull$Type f DRAGON -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockStainedGlass a color -BlockStainedGlassPane t color -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockDataHolder; getBlockData -BlockStateList c ()Ljava/lang/Object; getBlock -BlockStem a AGE -BlockStem c blockFruit -BlockTall a NORTH -BlockTall b EAST -BlockTall c SOUTH -BlockTall o WEST -BlockTallPlant a HALF -BlockTrapdoor a OPEN -BlockTrapdoor b HALF -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire o NORTH -BlockTripwire p EAST -BlockTripwire q SOUTH -BlockTripwire r WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine o SOUTH -BlockVine p WEST -BlockWallSign c FACING -Blocks A WATER -Blocks B BUBBLE_COLUMN -Blocks C LAVA -Blocks D SAND -Blocks E RED_SAND -Blocks F GRAVEL -Blocks G GOLD_ORE -Blocks H IRON_ORE -Blocks I COAL_ORE -Blocks J OAK_LOG -Blocks K SPRUCE_LOG -Blocks L BIRCH_LOG -Blocks M JUNGLE_LOG -Blocks N ACACIA_LOG -Blocks O DARK_OAK_LOG -Blocks P STRIPPED_OAK_LOG -Blocks Q STRIPPED_SPRUCE_LOG -Blocks R STRIPPED_BIRCH_LOG -Blocks S STRIPPED_JUNGLE_LOG -Blocks T STRIPPED_ACACIA_LOG -Blocks U STRIPPED_DARK_OAK_LOG -Blocks V OAK_WOOD -Blocks W SPRUCE_WOOD -Blocks X BIRCH_WOOD -Blocks Y JUNGLE_WOOD -Blocks Z ACACIA_WOOD -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA LIGHT_BLUE_BED -Blocks aB YELLOW_BED -Blocks aC LIME_BED -Blocks aD PINK_BED -Blocks aE GRAY_BED -Blocks aF LIGHT_GRAY_BED -Blocks aG CYAN_BED -Blocks aH PURPLE_BED -Blocks aI BLUE_BED -Blocks aJ BROWN_BED -Blocks aK GREEN_BED -Blocks aL RED_BED -Blocks aM BLACK_BED -Blocks aN POWERED_RAIL -Blocks aO DETECTOR_RAIL -Blocks aP STICKY_PISTON -Blocks aQ COBWEB -Blocks aR GRASS -Blocks aS FERN -Blocks aT DEAD_BUSH -Blocks aU SEAGRASS -Blocks aV TALL_SEAGRASS -Blocks aW PISTON -Blocks aX PISTON_HEAD -Blocks aY WHITE_WOOL -Blocks aZ ORANGE_WOOL -Blocks aa DARK_OAK_WOOD -Blocks ab STRIPPED_OAK_WOOD -Blocks ac STRIPPED_SPRUCE_WOOD -Blocks ad STRIPPED_BIRCH_WOOD -Blocks ae STRIPPED_JUNGLE_WOOD -Blocks af STRIPPED_ACACIA_WOOD -Blocks ag STRIPPED_DARK_OAK_WOOD -Blocks ah OAK_LEAVES -Blocks ai SPRUCE_LEAVES -Blocks aj BIRCH_LEAVES -Blocks ak JUNGLE_LEAVES -Blocks al ACACIA_LEAVES -Blocks am DARK_OAK_LEAVES -Blocks an SPONGE -Blocks ao WET_SPONGE -Blocks ap GLASS -Blocks aq LAPIS_ORE -Blocks ar LAPIS_BLOCK -Blocks as DISPENSER -Blocks at SANDSTONE -Blocks au CHISELED_SANDSTONE -Blocks av CUT_SANDSTONE -Blocks aw NOTE_BLOCK -Blocks ax WHITE_BED -Blocks ay ORANGE_BED -Blocks az MAGENTA_BED -Blocks b STONE -Blocks bA RED_MUSHROOM -Blocks bB GOLD_BLOCK -Blocks bC IRON_BLOCK -Blocks bD OAK_SLAB -Blocks bE SPRUCE_SLAB -Blocks bF BIRCH_SLAB -Blocks bG JUNGLE_SLAB -Blocks bH ACACIA_SLAB -Blocks bI DARK_OAK_SLAB -Blocks bJ STONE_SLAB -Blocks bK SANDSTONE_SLAB -Blocks bL PETRIFIED_OAK_SLAB -Blocks bM COBBLESTONE_SLAB -Blocks bN BRICK_SLAB -Blocks bO STONE_BRICK_SLAB -Blocks bP NETHER_BRICK_SLAB -Blocks bQ QUARTZ_SLAB -Blocks bR RED_SANDSTONE_SLAB -Blocks bS PURPUR_SLAB -Blocks bT PRISMARINE_SLAB -Blocks bU PRISMARINE_BRICK_SLAB -Blocks bV DARK_PRISMARINE_SLAB -Blocks bW SMOOTH_STONE -Blocks bX SMOOTH_SANDSTONE -Blocks bY SMOOTH_QUARTZ -Blocks bZ SMOOTH_RED_SANDSTONE -Blocks ba MAGENTA_WOOL -Blocks bb LIGHT_BLUE_WOOL -Blocks bc YELLOW_WOOL -Blocks bd LIME_WOOL -Blocks be PINK_WOOL -Blocks bf GRAY_WOOL -Blocks bg LIGHT_GRAY_WOOL -Blocks bh CYAN_WOOL -Blocks bi PURPLE_WOOL -Blocks bj BLUE_WOOL -Blocks bk BROWN_WOOL -Blocks bl GREEN_WOOL -Blocks bm RED_WOOL -Blocks bn BLACK_WOOL -Blocks bo MOVING_PISTON -Blocks bp DANDELION -Blocks bq POPPY -Blocks br BLUE_ORCHID -Blocks bs ALLIUM -Blocks bt AZURE_BLUET -Blocks bu RED_TULIP -Blocks bv ORANGE_TULIP -Blocks bw WHITE_TULIP -Blocks bx PINK_TULIP -Blocks by OXEYE_DAISY -Blocks bz BROWN_MUSHROOM -Blocks c GRANITE -Blocks cA RAIL -Blocks cB COBBLESTONE_STAIRS -Blocks cC WALL_SIGN -Blocks cD LEVER -Blocks cE STONE_PRESSURE_PLATE -Blocks cF IRON_DOOR -Blocks cG OAK_PRESSURE_PLATE -Blocks cH SPRUCE_PRESSURE_PLATE -Blocks cI BIRCH_PRESSURE_PLATE -Blocks cJ JUNGLE_PRESSURE_PLATE -Blocks cK ACACIA_PRESSURE_PLATE -Blocks cL DARK_OAK_PRESSURE_PLATE -Blocks cM REDSTONE_ORE -Blocks cN REDSTONE_TORCH -Blocks cO REDSTONE_WALL_TORCH -Blocks cP STONE_BUTTON -Blocks cQ SNOW -Blocks cR ICE -Blocks cS SNOW_BLOCK -Blocks cT CACTUS -Blocks cU CLAY -Blocks cV SUGAR_CANE -Blocks cW JUKEBOX -Blocks cX OAK_FENCE -Blocks cY SPRUCE_FENCE -Blocks cZ BIRCH_FENCE -Blocks ca BRICKS -Blocks cb TNT -Blocks cc BOOKSHELF -Blocks cd MOSSY_COBBLESTONE -Blocks ce OBSIDIAN -Blocks cf TORCH -Blocks cg WALL_TORCH -Blocks ch FIRE -Blocks ci SPAWNER -Blocks cj OAK_STAIRS -Blocks ck CHEST -Blocks cl REDSTONE_WIRE -Blocks cm DIAMOND_ORE -Blocks cn DIAMOND_BLOCK -Blocks co CRAFTING_TABLE -Blocks cp WHEAT -Blocks cq FARMLAND -Blocks cr FURNACE -Blocks cs SIGN -Blocks ct OAK_DOOR -Blocks cu SPRUCE_DOOR -Blocks cv BIRCH_DOOR -Blocks cw JUNGLE_DOOR -Blocks cx ACACIA_DOOR -Blocks cy DARK_OAK_DOOR -Blocks cz LADDER -Blocks d POLISHED_GRANITE -Blocks dA CRACKED_STONE_BRICKS -Blocks dB CHISELED_STONE_BRICKS -Blocks dC BROWN_MUSHROOM_BLOCK -Blocks dD RED_MUSHROOM_BLOCK -Blocks dE MUSHROOM_STEM -Blocks dF IRON_BARS -Blocks dG GLASS_PANE -Blocks dH MELON -Blocks dI ATTACHED_PUMPKIN_STEM -Blocks dJ ATTACHED_MELON_STEM -Blocks dK PUMPKIN_STEM -Blocks dL MELON_STEM -Blocks dM VINE -Blocks dN OAK_FENCE_GATE -Blocks dO SPRUCE_FENCE_GATE -Blocks dP BIRCH_FENCE_GATE -Blocks dQ JUNGLE_FENCE_GATE -Blocks dR DARK_OAK_FENCE_GATE -Blocks dS ACACIA_FENCE_GATE -Blocks dT BRICK_STAIRS -Blocks dU STONE_BRICK_STAIRS -Blocks dV MYCELIUM -Blocks dW LILY_PAD -Blocks dX NETHER_BRICKS -Blocks dY NETHER_BRICK_FENCE -Blocks dZ NETHER_BRICK_STAIRS -Blocks da JUNGLE_FENCE -Blocks db DARK_OAK_FENCE -Blocks dc ACACIA_FENCE -Blocks dd PUMPKIN -Blocks de NETHERRACK -Blocks df SOUL_SAND -Blocks dg GLOWSTONE -Blocks dh NETHER_PORTAL -Blocks di CARVED_PUMPKIN -Blocks dj JACK_O_LANTERN -Blocks dk CAKE -Blocks dl REPEATER -Blocks dm OAK_TRAPDOOR -Blocks dn SPRUCE_TRAPDOOR -Blocks do BIRCH_TRAPDOOR -Blocks dp JUNGLE_TRAPDOOR -Blocks dq ACACIA_TRAPDOOR -Blocks dr DARK_OAK_TRAPDOOR -Blocks ds INFESTED_STONE -Blocks dt INFESTED_COBBLESTONE -Blocks du INFESTED_STONE_BRICKS -Blocks dv INFESTED_MOSSY_STONE_BRICKS -Blocks dw INFESTED_CRACKED_STONE_BRICKS -Blocks dx INFESTED_CHISELED_STONE_BRICKS -Blocks dy STONE_BRICKS -Blocks dz MOSSY_STONE_BRICKS -Blocks e DIORITE -Blocks eA POTTED_ALLIUM -Blocks eB POTTED_AZURE_BLUET -Blocks eC POTTED_RED_TULIP -Blocks eD POTTED_ORANGE_TULIP -Blocks eE POTTED_WHITE_TULIP -Blocks eF POTTED_PINK_TULIP -Blocks eG POTTED_OXEYE_DAISY -Blocks eH POTTED_DANDELION -Blocks eI POTTED_OAK_SAPLING -Blocks eJ POTTED_SPRUCE_SAPLING -Blocks eK POTTED_BIRCH_SAPLING -Blocks eL POTTED_JUNGLE_SAPLING -Blocks eM POTTED_ACACIA_SAPLING -Blocks eN POTTED_DARK_OAK_SAPLING -Blocks eO POTTED_RED_MUSHROOM -Blocks eP POTTED_BROWN_MUSHROOM -Blocks eQ POTTED_DEAD_BUSH -Blocks eR POTTED_FERN -Blocks eS POTTED_CACTUS -Blocks eT CARROTS -Blocks eU POTATOES -Blocks eV OAK_BUTTON -Blocks eW SPRUCE_BUTTON -Blocks eX BIRCH_BUTTON -Blocks eY JUNGLE_BUTTON -Blocks eZ ACACIA_BUTTON -Blocks ea NETHER_WART -Blocks eb ENCHANTING_TABLE -Blocks ec BREWING_STAND -Blocks ed CAULDRON -Blocks ee END_PORTAL -Blocks ef END_PORTAL_FRAME -Blocks eg END_STONE -Blocks eh DRAGON_EGG -Blocks ei REDSTONE_LAMP -Blocks ej COCOA -Blocks ek SANDSTONE_STAIRS -Blocks el EMERALD_ORE -Blocks em ENDER_CHEST -Blocks en TRIPWIRE_HOOK -Blocks eo TRIPWIRE -Blocks ep EMERALD_BLOCK -Blocks eq SPRUCE_STAIRS -Blocks er BIRCH_STAIRS -Blocks es JUNGLE_STAIRS -Blocks et COMMAND_BLOCK -Blocks eu BEACON -Blocks ev COBBLESTONE_WALL -Blocks ew MOSSY_COBBLESTONE_WALL -Blocks ex FLOWER_POT -Blocks ey POTTED_POPPY -Blocks ez POTTED_BLUE_ORCHID -Blocks f POLISHED_DIORITE -Blocks fA CHISELED_QUARTZ_BLOCK -Blocks fB QUARTZ_STAIRS -Blocks fC ACTIVATOR_RAIL -Blocks fD DROPPER -Blocks fE WHITE_TERRACOTTA -Blocks fF ORANGE_TERRACOTTA -Blocks fG MAGENTA_TERRACOTTA -Blocks fH LIGHT_BLUE_TERRACOTTA -Blocks fI YELLOW_TERRACOTTA -Blocks fJ LIME_TERRACOTTA -Blocks fK PINK_TERRACOTTA -Blocks fL GRAY_TERRACOTTA -Blocks fM LIGHT_GRAY_TERRACOTTA -Blocks fN CYAN_TERRACOTTA -Blocks fO PURPLE_TERRACOTTA -Blocks fP BLUE_TERRACOTTA -Blocks fQ BROWN_TERRACOTTA -Blocks fR GREEN_TERRACOTTA -Blocks fS RED_TERRACOTTA -Blocks fT BLACK_TERRACOTTA -Blocks fU BARRIER -Blocks fV IRON_TRAPDOOR -Blocks fW HAY_BLOCK -Blocks fX WHITE_CARPET -Blocks fY ORANGE_CARPET -Blocks fZ MAGENTA_CARPET -Blocks fa DARK_OAK_BUTTON -Blocks fb SKELETON_WALL_SKULL -Blocks fc SKELETON_SKULL -Blocks fd WITHER_SKELETON_WALL_SKULL -Blocks fe WITHER_SKELETON_SKULL -Blocks ff ZOMBIE_WALL_HEAD -Blocks fg ZOMBIE_HEAD -Blocks fh PLAYER_WALL_HEAD -Blocks fi PLAYER_HEAD -Blocks fj CREEPER_WALL_HEAD -Blocks fk CREEPER_HEAD -Blocks fl DRAGON_WALL_HEAD -Blocks fm DRAGON_HEAD -Blocks fn ANVIL -Blocks fo CHIPPED_ANVIL -Blocks fp DAMAGED_ANVIL -Blocks fq TRAPPED_CHEST -Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks ft COMPARATOR -Blocks fu DAYLIGHT_DETECTOR -Blocks fv REDSTONE_BLOCK -Blocks fw NETHER_QUARTZ_ORE -Blocks fx HOPPER -Blocks fy QUARTZ_BLOCK -Blocks fz QUARTZ_PILLAR -Blocks g ANDESITE -Blocks gA WHITE_STAINED_GLASS -Blocks gB ORANGE_STAINED_GLASS -Blocks gC MAGENTA_STAINED_GLASS -Blocks gD LIGHT_BLUE_STAINED_GLASS -Blocks gE YELLOW_STAINED_GLASS -Blocks gF LIME_STAINED_GLASS -Blocks gG PINK_STAINED_GLASS -Blocks gH GRAY_STAINED_GLASS -Blocks gI LIGHT_GRAY_STAINED_GLASS -Blocks gJ CYAN_STAINED_GLASS -Blocks gK PURPLE_STAINED_GLASS -Blocks gL BLUE_STAINED_GLASS -Blocks gM BROWN_STAINED_GLASS -Blocks gN GREEN_STAINED_GLASS -Blocks gO RED_STAINED_GLASS -Blocks gP BLACK_STAINED_GLASS -Blocks gQ WHITE_STAINED_GLASS_PANE -Blocks gR ORANGE_STAINED_GLASS_PANE -Blocks gS MAGENTA_STAINED_GLASS_PANE -Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE -Blocks gU YELLOW_STAINED_GLASS_PANE -Blocks gV LIME_STAINED_GLASS_PANE -Blocks gW PINK_STAINED_GLASS_PANE -Blocks gX GRAY_STAINED_GLASS_PANE -Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE -Blocks gZ CYAN_STAINED_GLASS_PANE -Blocks ga LIGHT_BLUE_CARPET -Blocks gb YELLOW_CARPET -Blocks gc LIME_CARPET -Blocks gd PINK_CARPET -Blocks ge GRAY_CARPET -Blocks gf LIGHT_GRAY_CARPET -Blocks gg CYAN_CARPET -Blocks gh PURPLE_CARPET -Blocks gi BLUE_CARPET -Blocks gj BROWN_CARPET -Blocks gk GREEN_CARPET -Blocks gl RED_CARPET -Blocks gm BLACK_CARPET -Blocks gn TERRACOTTA -Blocks go COAL_BLOCK -Blocks gp PACKED_ICE -Blocks gq BLUE_ICE -Blocks gr ACACIA_STAIRS -Blocks gs DARK_OAK_STAIRS -Blocks gt SLIME_BLOCK -Blocks gu SUNFLOWER -Blocks gv LILAC -Blocks gw ROSE_BUSH -Blocks gx PEONY -Blocks gy TALL_GRASS -Blocks gz LARGE_FERN -Blocks h POLISHED_ANDESITE -Blocks hA GREEN_BANNER -Blocks hB RED_BANNER -Blocks hC BLACK_BANNER -Blocks hD WHITE_WALL_BANNER -Blocks hE ORANGE_WALL_BANNER -Blocks hF MAGENTA_WALL_BANNER -Blocks hG LIGHT_BLUE_WALL_BANNER -Blocks hH YELLOW_WALL_BANNER -Blocks hI LIME_WALL_BANNER -Blocks hJ PINK_WALL_BANNER -Blocks hK GRAY_WALL_BANNER -Blocks hL LIGHT_GRAY_WALL_BANNER -Blocks hM CYAN_WALL_BANNER -Blocks hN PURPLE_WALL_BANNER -Blocks hO BLUE_WALL_BANNER -Blocks hP BROWN_WALL_BANNER -Blocks hQ GREEN_WALL_BANNER -Blocks hR RED_WALL_BANNER -Blocks hS BLACK_WALL_BANNER -Blocks hT RED_SANDSTONE -Blocks hU CHISELED_RED_SANDSTONE -Blocks hV CUT_RED_SANDSTONE -Blocks hW RED_SANDSTONE_STAIRS -Blocks hX END_ROD -Blocks hY CHORUS_PLANT -Blocks hZ CHORUS_FLOWER -Blocks ha PURPLE_STAINED_GLASS_PANE -Blocks hb BLUE_STAINED_GLASS_PANE -Blocks hc BROWN_STAINED_GLASS_PANE -Blocks hd GREEN_STAINED_GLASS_PANE -Blocks he RED_STAINED_GLASS_PANE -Blocks hf BLACK_STAINED_GLASS_PANE -Blocks hg PRISMARINE -Blocks hh PRISMARINE_BRICKS -Blocks hi DARK_PRISMARINE -Blocks hj PRISMARINE_STAIRS -Blocks hk PRISMARINE_BRICK_STAIRS -Blocks hl DARK_PRISMARINE_STAIRS -Blocks hm SEA_LANTERN -Blocks hn WHITE_BANNER -Blocks ho ORANGE_BANNER -Blocks hp MAGENTA_BANNER -Blocks hq LIGHT_BLUE_BANNER -Blocks hr YELLOW_BANNER -Blocks hs LIME_BANNER -Blocks ht PINK_BANNER -Blocks hu GRAY_BANNER -Blocks hv LIGHT_GRAY_BANNER -Blocks hw CYAN_BANNER -Blocks hx PURPLE_BANNER -Blocks hy BLUE_BANNER -Blocks hz BROWN_BANNER -Blocks i GRASS_BLOCK -Blocks iA CYAN_SHULKER_BOX -Blocks iB PURPLE_SHULKER_BOX -Blocks iC BLUE_SHULKER_BOX -Blocks iD BROWN_SHULKER_BOX -Blocks iE GREEN_SHULKER_BOX -Blocks iF RED_SHULKER_BOX -Blocks iG BLACK_SHULKER_BOX -Blocks iH WHITE_GLAZED_TERRACOTTA -Blocks iI ORANGE_GLAZED_TERRACOTTA -Blocks iJ MAGENTA_GLAZED_TERRACOTTA -Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA -Blocks iL YELLOW_GLAZED_TERRACOTTA -Blocks iM LIME_GLAZED_TERRACOTTA -Blocks iN PINK_GLAZED_TERRACOTTA -Blocks iO GRAY_GLAZED_TERRACOTTA -Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA -Blocks iQ CYAN_GLAZED_TERRACOTTA -Blocks iR PURPLE_GLAZED_TERRACOTTA -Blocks iS BLUE_GLAZED_TERRACOTTA -Blocks iT BROWN_GLAZED_TERRACOTTA -Blocks iU GREEN_GLAZED_TERRACOTTA -Blocks iV RED_GLAZED_TERRACOTTA -Blocks iW BLACK_GLAZED_TERRACOTTA -Blocks iX WHITE_CONCRETE -Blocks iY ORANGE_CONCRETE -Blocks iZ MAGENTA_CONCRETE -Blocks ia PURPUR_BLOCK -Blocks ib PURPUR_PILLAR -Blocks ic PURPUR_STAIRS -Blocks id END_STONE_BRICKS -Blocks ie BEETROOTS -Blocks if GRASS_PATH -Blocks ig END_GATEWAY -Blocks ih REPEATING_COMMAND_BLOCK -Blocks ii CHAIN_COMMAND_BLOCK -Blocks ij FROSTED_ICE -Blocks ik MAGMA_BLOCK -Blocks il NETHER_WART_BLOCK -Blocks im RED_NETHER_BRICKS -Blocks in BONE_BLOCK -Blocks io STRUCTURE_VOID -Blocks ip OBSERVER -Blocks iq SHULKER_BOX -Blocks ir WHITE_SHULKER_BOX -Blocks is ORANGE_SHULKER_BOX -Blocks it MAGENTA_SHULKER_BOX -Blocks iu LIGHT_BLUE_SHULKER_BOX -Blocks iv YELLOW_SHULKER_BOX -Blocks iw LIME_SHULKER_BOX -Blocks ix PINK_SHULKER_BOX -Blocks iy GRAY_SHULKER_BOX -Blocks iz LIGHT_GRAY_SHULKER_BOX -Blocks j DIRT -Blocks jA GREEN_CONCRETE_POWDER -Blocks jB RED_CONCRETE_POWDER -Blocks jC BLACK_CONCRETE_POWDER -Blocks jD KELP_PLANT -Blocks jE KELP -Blocks jF DRIED_KELP_BLOCK -Blocks jG TURTLE_EGG -Blocks jH VOID_AIR -Blocks jI CAVE_AIR -Blocks jJ DEAD_TUBE_CORAL_BLOCK -Blocks jK DEAD_BRAIN_CORAL_BLOCK -Blocks jL DEAD_BUBBLE_CORAL_BLOCK -Blocks jM DEAD_FIRE_CORAL_BLOCK -Blocks jN DEAD_HORN_CORAL_BLOCK -Blocks jO TUBE_CORAL_BLOCK -Blocks jP BRAIN_CORAL_BLOCK -Blocks jQ BUBBLE_CORAL_BLOCK -Blocks jR FIRE_CORAL_BLOCK -Blocks jS HORN_CORAL_BLOCK -Blocks jT TUBE_CORAL -Blocks jU BRAIN_CORAL -Blocks jV BUBBLE_CORAL -Blocks jW FIRE_CORAL -Blocks jX HORN_CORAL -Blocks jY DEAD_TUBE_CORAL -Blocks jZ DEAD_BRAIN_CORAL -Blocks ja LIGHT_BLUE_CONCRETE -Blocks jb YELLOW_CONCRETE -Blocks jc LIME_CONCRETE -Blocks jd PINK_CONCRETE -Blocks je GRAY_CONCRETE -Blocks jf LIGHT_GRAY_CONCRETE -Blocks jg CYAN_CONCRETE -Blocks jh PURPLE_CONCRETE -Blocks ji BLUE_CONCRETE -Blocks jj BROWN_CONCRETE -Blocks jk GREEN_CONCRETE -Blocks jl RED_CONCRETE -Blocks jm BLACK_CONCRETE -Blocks jn WHITE_CONCRETE_POWDER -Blocks jo ORANGE_CONCRETE_POWDER -Blocks jp MAGENTA_CONCRETE_POWDER -Blocks jq LIGHT_BLUE_CONCRETE_POWDER -Blocks jr YELLOW_CONCRETE_POWDER -Blocks js LIME_CONCRETE_POWDER -Blocks jt PINK_CONCRETE_POWDER -Blocks ju GRAY_CONCRETE_POWDER -Blocks jv LIGHT_GRAY_CONCRETE_POWDER -Blocks jw CYAN_CONCRETE_POWDER -Blocks jx PURPLE_CONCRETE_POWDER -Blocks jy BLUE_CONCRETE_POWDER -Blocks jz BROWN_CONCRETE_POWDER -Blocks k COARSE_DIRT -Blocks ka DEAD_BUBBLE_CORAL -Blocks kb DEAD_FIRE_CORAL -Blocks kc DEAD_HORN_CORAL -Blocks kd TUBE_CORAL_WALL_FAN -Blocks ke BRAIN_CORAL_WALL_FAN -Blocks kf BUBBLE_CORAL_WALL_FAN -Blocks kg FIRE_CORAL_WALL_FAN -Blocks kh HORN_CORAL_WALL_FAN -Blocks ki TUBE_CORAL_FAN -Blocks kj BRAIN_CORAL_FAN -Blocks kk BUBBLE_CORAL_FAN -Blocks kl FIRE_CORAL_FAN -Blocks km HORN_CORAL_FAN -Blocks kn SEA_PICKLE -Blocks ko CONDUIT -Blocks kp DEAD_TUBE_CORAL_WALL_FAN -Blocks kq DEAD_BRAIN_CORAL_WALL_FAN -Blocks kr DEAD_BUBBLE_CORAL_WALL_FAN -Blocks ks DEAD_FIRE_CORAL_WALL_FAN -Blocks kt DEAD_HORN_CORAL_WALL_FAN -Blocks ku DEAD_TUBE_CORAL_FAN -Blocks kv DEAD_BRAIN_CORAL_FAN -Blocks kw DEAD_BUBBLE_CORAL_FAN -Blocks kx DEAD_FIRE_CORAL_FAN -Blocks ky DEAD_HORN_CORAL_FAN -Blocks kz STRUCTURE_BLOCK -Blocks l PODZOL -Blocks m COBBLESTONE -Blocks n OAK_PLANKS -Blocks o SPRUCE_PLANKS -Blocks p BIRCH_PLANKS -Blocks q JUNGLE_PLANKS -Blocks r ACACIA_PLANKS -Blocks s DARK_OAK_PLANKS -Blocks t OAK_SAPLING -Blocks u SPRUCE_SAPLING -Blocks v BIRCH_SAPLING -Blocks w JUNGLE_SAPLING -Blocks x ACACIA_SAPLING -Blocks y DARK_OAK_SAPLING -Blocks z BEDROCK -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle k ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer h ()Ljava/util/Collection; getPlayers -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ITEM -ChatHoverable$EnumHoverAction c SHOW_ENTITY -ChatMessageType a CHAT -ChatMessageType b SYSTEM -ChatMessageType c GAME_INFO -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -ChestLock b ()Ljava/lang/String; getKey -Chunk B ()Ljava/util/Map; getTileEntities -Chunk C ()[LEntitySlice; getEntitySlices -Chunk a (III)LIBlockData; getBlockData -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk b locX -Chunk c locZ -Chunk e sections -Chunk i (LBlockPosition;)LBiomeBase; getBiome -Chunk j world -Chunk k heightMap -Chunk n tileEntities -Chunk o ()V initLighting -Chunk o entitySlices -Chunk p ()V addEntities -Chunk q ()V removeEntities -Chunk r ()V markDirty -Chunk s ()Z isEmpty -Chunk u ()Z isReady -Chunk w lastSaved -Chunk z ()LWorld; getWorld -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkConverter$Type a BLACKLIST -ChunkConverter$Type b DEFAULT -ChunkConverter$Type c CHEST -ChunkConverter$Type d LEAVES -ChunkConverter$Type e STEM_BLOCK -ChunkConverterPalette$Direction a DOWN -ChunkConverterPalette$Direction b UP -ChunkConverterPalette$Direction c NORTH -ChunkConverterPalette$Direction d SOUTH -ChunkConverterPalette$Direction e WEST -ChunkConverterPalette$Direction f EAST -ChunkConverterPalette$Direction$Axis a X -ChunkConverterPalette$Direction$Axis b Y -ChunkConverterPalette$Direction$Axis c Z -ChunkConverterPalette$Direction$AxisDirection a POSITIVE -ChunkConverterPalette$Direction$AxisDirection b NEGATIVE -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a ()LGeneratorSettings; getSettings -ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LIChunkAccess;)V createChunk -ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations -ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures -ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;IZ)LBlockPosition; findNearestMapFeature -ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager -ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration -ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs -ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache -ChunkGenerator c ()J getSeed -ChunkGenerator d ()I getSpawnHeight -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)Z isLoaded -ChunkProviderServer b (LIChunkAccess;)V saveChunk -ChunkProviderServer b unloadQueue -ChunkProviderServer c chunkGenerator -ChunkProviderServer d chunkLoader -ChunkProviderServer e chunks -ChunkProviderServer f lastChunk -ChunkProviderServer g chunkScheduler -ChunkProviderServer h batchScheduler -ChunkProviderServer i world -ChunkProviderServer j asyncTaskHandler -ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody -ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a GLOBAL_PALETTE -ChunkSection b yPos -ChunkSection c ()Z shouldTick -ChunkSection c nonEmptyBlockCount -ChunkSection d tickingBlockCount -ChunkSection e ()I getYPosition -ChunkSection f ()V recalcBlockCounts -ChunkSection f blockIds -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection g emittedLight -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection h skyLight -ChunkSection i ()LNibbleArray; getSkyLightArray -ChunkStatus a EMPTY -ChunkStatus b BASE -ChunkStatus c CARVED -ChunkStatus d LIQUID_CARVED -ChunkStatus e DECORATED -ChunkStatus f LIGHTED -ChunkStatus g MOBS_SPAWNED -ChunkStatus h FINALIZED -ChunkStatus i FULLCHUNK -ChunkStatus j POSTPROCESSED -ChunkStatus$Type a PROTOCHUNK -ChunkStatus$Type b LEVELCHUNK -ChunkTaskScheduler g progressCache -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAdvancement$Action a GRANT -CommandAdvancement$Action b REVOKE -CommandAdvancement$Filter a ONLY -CommandAdvancement$Filter b THROUGH -CommandAdvancement$Filter c FROM -CommandAdvancement$Filter d UNTIL -CommandAdvancement$Filter e EVERYTHING -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (LIChatBaseComponent;)V setName -CommandBlockListenerAbstract h ()LCommandListenerWrapper; getWrapper -CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand -CommandBlockListenerAbstract l ()LIChatBaseComponent; getName -CommandClone$Mode a FORCE -CommandClone$Mode b MOVE -CommandClone$Mode c NORMAL -CommandFill$Mode a REPLACE -CommandFill$Mode b OUTLINE -CommandFill$Mode c HOLLOW -CommandFill$Mode d DESTROY -CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage -CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage -CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName -CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage -CommandListenerWrapper c ()Ljava/lang/String; getName -CommandListenerWrapper c base -CommandListenerWrapper d ()LVec3D; getPosition -CommandListenerWrapper e ()LWorldServer; getWorld -CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer -CommandSetBlock$Mode a REPLACE -CommandSetBlock$Mode b OUTLINE -CommandSetBlock$Mode c HOLLOW -CommandSetBlock$Mode d DESTROY -CommandXp$Unit a POINTS -CommandXp$Unit b LEVELS -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LEntityHuman;)Z canUse -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container b (LEntityHuman;I)LItemStack; shiftClick -Container b items -Container c slots -Container d windowId -Container e listeners -Container f dragType -ContainerAnvil a levelCost -ContainerAnvil l renameText -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer j owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a (LIInventory;LWorld;)LItemStack; craft -CraftingManager d recipes -CriterionProgress d ()Ljava/util/Date; getDate -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b (LEntity;LEntity;)LDamageSource; projectile -DamageSource b LIGHTNING -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d ()Z isExplosion -DamageSource d LAVA -DamageSource e HOT_FLOOR -DamageSource f ()Z ignoresArmor -DamageSource f STUCK -DamageSource g ()F getExhaustionCost -DamageSource g CRAMMING -DamageSource h ()Z ignoresInvulnerability -DamageSource h DROWN -DamageSource i ()Z isStarvation -DamageSource i STARVE -DamageSource j CACTUS -DamageSource k ()LEntity; getEntity -DamageSource k FALL -DamageSource l ()LDamageSource; setIgnoreArmor -DamageSource l FLY_INTO_WALL -DamageSource m OUT_OF_WORLD -DamageSource n GENERIC -DamageSource o ()LDamageSource; setExplosion -DamageSource o MAGIC -DamageSource p WITHER -DamageSource q ANVIL -DamageSource r FALLING_BLOCK -DamageSource s DRAGON_BREATH -DamageSource t ()Z isMagic -DamageSource t FIREWORKS -DamageSource u ()LDamageSource; setMagic -DamageSource u DRYOUT -DamageSource v translationIndex -DataConverterMaterialId a ID_MAPPING -DataConverterSpawnEgg a ID_MAPPING -DataConverterTypes k ITEM_STACK -DataConverterTypes o ENTITY -DataPaletteBlock a (IIILjava/lang/Object;)V setBlock -DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand -DedicatedServer g LOGGER -DedicatedServer i serverCommandQueue -DedicatedServer k remoteControlCommandListener -DedicatedServer m propertyManager -DedicatedServer o generateStructures -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c ()I getDimensionID -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a ()I getMaxLevel -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()Z isTreasure -Enchantment b itemTarget -Enchantment e ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LItemStack;)Z shouldNotDrop -EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j TRIDENT -EnchantmentSlotType k BREAKABLE -EnchantmentSlotType l BOW -EnchantmentSlotType m WEARABLE -Enchantments A LUCK -Enchantments B LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments s DIG_SPEED -Enchantments t SILK_TOUCH -Enchantments u DURABILITY -Enchantments v LOOT_BONUS_BLOCKS -Enchantments w ARROW_DAMAGE -Enchantments x ARROW_KNOCKBACK -Enchantments y ARROW_FIRE -Enchantments z ARROW_INFINITE -EnderDragonBattle$LoadState a UNKNOWN -EnderDragonBattle$LoadState b NOT_LOADED -EnderDragonBattle$LoadState c LOADED -Entity A onGround -Entity A_ ()LEnumPistonReaction; getPushReaction -Entity B positionChanged -Entity E velocityChanged -Entity G dead -Entity H width -Entity I length -Entity M fallDistance -Entity O ()LIChatBaseComponent; getScoreboardDisplayName -Entity O_ ()Z hasCustomName -Entity Q ()I getId -Entity R ()Ljava/util/Set; getScoreboardTags -Entity R noclip -Entity R_ ()V tick -Entity S ()V killEntity -Entity S_ ()V stopRiding -Entity T ()LDataWatcher; getDataWatcher -Entity T random -Entity U ticksLived -Entity V ()V die -Entity V inWater -Entity Y ()V burnFromLava -Entity Y noDamageTicks -Entity Z ()V extinguish -Entity Z justCreated -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity a (Ljava/lang/String;)Z addScoreboardTag -Entity aB ()Z isInteractable -Entity aC ()Z isCollidable -Entity aC fireTicks -Entity aE ()Ljava/lang/String; getSaveID -Entity aF ()Z isAlive -Entity aG ()Z inBlock -Entity aI invulnerable -Entity aL ()V ejectPassengers -Entity aT ()Ljava/lang/Iterable; getArmorItems -Entity aV ()Z isBurning -Entity aW ()Z isPassenger -Entity aX ()Z isVehicle -Entity aZ ()Z isSneaking -Entity aa fireProof -Entity ab datawatcher -Entity ac ()V recalcPosition -Entity ad inChunk -Entity ag ()V checkBlockCollisions -Entity ai ()Z isSilent -Entity aj ()Z isNoGravity -Entity ak ()Z playStepSound -Entity al impulse -Entity am ()Z isFireProof -Entity am portalCooldown -Entity an ()Z isInWater -Entity ap dimension -Entity at uniqueID -Entity av glowing -Entity aw passengers -Entity ax vehicle -Entity ay boundingBox -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity b (LIChatBaseComponent;)V setCustomName -Entity b (Ljava/lang/String;)Z removeScoreboardTag -Entity bA ()LEnumDirection; getDirection -Entity bB ()LEnumDirection; getAdjustedDirection -Entity bD ()LAxisAlignedBB; getBoundingBox -Entity bF ()F getHeadHeight -Entity bH ()LBlockPosition; getChunkCoordinates -Entity bJ ()LWorld; getWorld -Entity bS ()LEntity; getRootVehicle -Entity bU ()LEntity; getVehicle -Entity bW ()I getMaxFireTicks -Entity bX ()LCommandListenerWrapper; getCommandListener -Entity ba ()Z isSprinting -Entity bb ()Z isSwimming -Entity bd ()Z isInvisible -Entity bg ()I getAirTicks -Entity bj ()F getHeadRotation -Entity bp ()LVec3D; getPortalOffset -Entity bq ()LEnumDirection; getPortalDirection -Entity br ()Z isIgnoreBlockTrigger -Entity bt ()Ljava/util/UUID; getUniqueID -Entity bv ()Ljava/lang/String; getName -Entity by ()Z getCustomNameVisible -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (LNBTTagCompound;)LNBTTagCompound; save -Entity e (Z)V setSneaking -Entity f (I)V setOnFire -Entity f (Z)V setSprinting -Entity f entityCount -Entity g (I)V burn -Entity g (Z)V setSwimming -Entity h (I)Z getFlag -Entity h id -Entity i (I)V setAirTicks -Entity i (LEntity;)V collide -Entity i (Z)V setInvisible -Entity j (F)V setHeadRotation -Entity l (Z)V setInvulnerable -Entity l attachedToPlayer -Entity m (LEntity;)Z startRiding -Entity m (Z)V setCustomNameVisible -Entity m world -Entity n lastX -Entity o lastY -Entity p (LEntity;)V removePassenger -Entity p lastZ -Entity q locX -Entity r locY -Entity s locZ -Entity t motX -Entity u motY -Entity v motZ -Entity w yaw -Entity x pitch -Entity y lastYaw -Entity z lastPitch -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable i ()I getAge -EntityAnimal H ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dE ()LEntityPlayer; getBreedCause -EntityAnimal dF ()Z isInLove -EntityAnimal dG ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LParticleParam;)V setParticle -EntityAreaEffectCloud aA durationOnUse -EntityAreaEffectCloud aB radiusOnUse -EntityAreaEffectCloud aC radiusPerTick -EntityAreaEffectCloud ax waitTime -EntityAreaEffectCloud ay reapplicationDelay -EntityAreaEffectCloud az hasColor -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud b (I)V setDuration -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud d (I)V setWaitTime -EntityAreaEffectCloud f ()F getRadius -EntityAreaEffectCloud f potionRegistry -EntityAreaEffectCloud g effects -EntityAreaEffectCloud i ()I getColor -EntityAreaEffectCloud k ()LParticleParam; getParticle -EntityAreaEffectCloud m ()I getDuration -EntityAreaEffectCloud t ()LEntityLiving; getSource -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bJ headPose -EntityArmorStand bK bodyPose -EntityArmorStand bL leftArmPose -EntityArmorStand bM rightArmPose -EntityArmorStand bN leftLegPose -EntityArmorStand bO rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand l ()Z isSmall -EntityArmorStand n ()Z hasArms -EntityArmorStand o ()Z hasBasePlate -EntityArmorStand p ()Z isMarker -EntityArmorStand p (Z)V setSmall -EntityArmorStand q (Z)V setArms -EntityArmorStand r (Z)V setBasePlate -EntityArmorStand s (Z)V setMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (LEntity;)V setShooter -EntityArrow a (Z)V setCritical -EntityArrow aA despawnCounter -EntityArrow aC damage -EntityArrow aD knockbackStrength -EntityArrow aw tileX -EntityArrow ax tileY -EntityArrow ay tileZ -EntityArrow b inGround -EntityArrow c (D)V setDamage -EntityArrow d fromPlayer -EntityArrow e shake -EntityArrow f shooter -EntityArrow k ()LEntity; getShooter -EntityArrow l ()LItemStack; getItemStack -EntityArrow m ()D getDamage -EntityArrow o ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat l ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat p ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dy ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bD fuseTicks -EntityCreeper bE maxFuseTicks -EntityCreeper bF explosionRadius -EntityCreeper dA ()Z isIgnited -EntityCreeper dC ()Z canCauseHeadDrop -EntityCreeper dD ()V setCausedHeadDrop -EntityCreeper l ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource k ()LEntity; getEntity -EntityDamageSourceIndirect x owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal f ()LBlockPosition; getBeamTarget -EntityEnderCrystal i ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bC children -EntityEnderDragon bP currentEnderCrystal -EntityEnderDragon dr ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderSignal a targetX -EntityEnderSignal b targetY -EntityEnderSignal c targetZ -EntityEnderSignal d despawnTimer -EntityEnderSignal e shouldDropItem -EntityEnderman b (LIBlockData;)V setCarried -EntityEnderman dA ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityEvokerFangs f ()LEntityLiving; getOwner -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock aw fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock k ()LIBlockData; getBlock -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks c ticksFlown -EntityFireworks d expectedLifespan -EntityFish dD ()Z isFromBucket -EntityFish s (Z)V setFromBucket -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast dr ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian bE goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging b blockPosition -EntityHanging c direction -EntityHanging f ()V updateBoundingBox -EntityHanging i ()Z survives -EntityHanging k ()I getWidth -EntityHanging l ()I getHeight -EntityHanging n ()LBlockPosition; getBlockPosition -EntityHorse dy ()I getVariant -EntityHorse s (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bC attributeJumpStrength -EntityHorseAbstract bH inventoryChest -EntityHorseAbstract bJ jumpPower -EntityHorseAbstract bS canSlide -EntityHorseAbstract dJ ()Z isTamed -EntityHorseAbstract dK ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract dP ()Z hasReproduced -EntityHorseAbstract dQ ()I getTemper -EntityHorseAbstract dR ()V loadChest -EntityHorseAbstract dT ()D getJumpStrength -EntityHorseAbstract dW ()I getMaxDomestication -EntityHorseAbstract q (I)V setTemper -EntityHorseAbstract u (Z)V setTamed -EntityHorseAbstract z (Z)V setStanding -EntityHorseChestedAbstract dz ()Z isCarryingChest -EntityHorseChestedAbstract t (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LIBlockAccess;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;I)V enchantDone -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman b (LBlockPosition;Z)V setRespawnPosition -EntityHuman bB inventory -EntityHuman bC enderChest -EntityHuman bD defaultContainer -EntityHuman bE activeContainer -EntityHuman bF foodData -EntityHuman bQ sleeping -EntityHuman bR bedPosition -EntityHuman bV abilities -EntityHuman bW expLevel -EntityHuman bX expTotal -EntityHuman bY exp -EntityHuman c (I)V levelDown -EntityHuman c (LIBlockData;)Z hasBlock -EntityHuman c (Ljava/lang/String;)Ljava/util/UUID; getOfflineUUID -EntityHuman c sleepTicks -EntityHuman cb hookedFish -EntityHuman d (I)V giveExp -EntityHuman dA ()V releaseShoulderEntities -EntityHuman dB ()LScoreboard; getScoreboard -EntityHuman dE ()LNBTTagCompound; getShoulderEntityLeft -EntityHuman dF ()LNBTTagCompound; getShoulderEntityRight -EntityHuman dI ()LItemCooldown; getCooldownTracker -EntityHuman dK ()Z isCreativeAndOp -EntityHuman di ()I getScore -EntityHuman do 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-EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock f ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartContainer d lootTableSeed -EntityMinecartHopper D ()Z isEnabled -EntityMinecartHopper m (I)V setCooldown -EntityMinecartHopper o (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dH ()I getCatType -EntityOcelot p (I)V setCatType -EntityOwnable C_ ()Ljava/util/UUID; getOwnerUUID -EntityOwnable D_ ()LEntity; getOwner -EntityPainting d art -EntityParrot dI ()I getVariant -EntityParrot p (I)V setVariant -EntityPhantom a (I)V setSize -EntityPhantom dr ()I getSize -EntityPhantom$AttackPhase a CIRCLE -EntityPhantom$AttackPhase b SWOOP -EntityPig dy ()Z hasSaddle -EntityPig s (Z)V setSaddle -EntityPigZombie bC angerLevel -EntityPigZombie bD soundDelay -EntityPigZombie bE hurtBy -EntityPlayer A ()LServerStatisticManager; getStatisticManager 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-EntityPlayer x ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer z ()V resetIdleTimer -EntityPositionTypes$Surface a ON_GROUND -EntityPositionTypes$Surface b IN_WATER -EntityPotion b (LItemStack;)V setItem -EntityPotion k ()LItemStack; getItem -EntityPotion m ()Z isLingering -EntityProjectile a inGround -EntityProjectile b shake -EntityProjectile c shooter -EntityProjectile e blockX -EntityProjectile f blockY -EntityProjectile g blockZ -EntityProjectile h shooterId -EntityProjectile i ()LEntityLiving; getShooter -EntityPufferFish b (I)V setPuffState -EntityPufferFish dD ()I getPuffState -EntityRabbit dA ()I getRabbitType -EntityRabbit p (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep bD container -EntitySheep dy ()LEnumColor; getColor -EntitySheep dz ()Z isSheared -EntitySheep s (Z)V setSheared -EntityShulker bC COLOR -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySlime F ()LItem; getLoot -EntitySlime a (IZ)V setSize -EntitySlime dx ()I getSize -EntitySnowman a (Z)V setHasPumpkin -EntitySnowman l ()Z hasPumpkin -EntitySpectralArrow g duration -EntitySpider bF ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed f ()LEntityLiving; getSource -EntityTNTPrimed k ()I getFuseTicks -EntityTNTPrimed l ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal bE goalSit -EntityTameableAnimal dA ()Z isSitting -EntityTameableAnimal dB ()LEntityLiving; getOwner -EntityTameableAnimal dC ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal dy ()Z isTamed -EntityTameableAnimal t (Z)V setTamed -EntityTameableAnimal u (Z)V setSitting -EntityTippedArrow aw effects -EntityTippedArrow ax hasColor -EntityTippedArrow c (I)V setColor -EntityTippedArrow h potionRegistry -EntityTippedArrow r ()I getColor -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTropicalFish dD ()I getVariant -EntityTropicalFish r (I)V setVariant -EntityTropicalFish$Variant a KOB -EntityTropicalFish$Variant b SUNSTREAK -EntityTropicalFish$Variant c SNOOPER -EntityTropicalFish$Variant d DASHER -EntityTropicalFish$Variant e BRINELY -EntityTropicalFish$Variant f SPOTTY -EntityTropicalFish$Variant g FLOPPER -EntityTropicalFish$Variant h STRIPEY -EntityTropicalFish$Variant i GLITTER -EntityTropicalFish$Variant j BLOCKFISH -EntityTropicalFish$Variant k BETTY -EntityTropicalFish$Variant l CLAYFISH -EntityTypes A GHAST -EntityTypes B GIANT -EntityTypes C GUARDIAN -EntityTypes D HORSE -EntityTypes E HUSK -EntityTypes F ILLUSIONER -EntityTypes G ITEM -EntityTypes H ITEM_FRAME -EntityTypes I FIREBALL -EntityTypes J LEASH_KNOT -EntityTypes K LLAMA -EntityTypes L LLAMA_SPIT -EntityTypes M MAGMA_CUBE -EntityTypes N MINECART -EntityTypes O CHEST_MINECART -EntityTypes P COMMAND_BLOCK_MINECART -EntityTypes Q FURNACE_MINECART -EntityTypes R HOPPER_MINECART -EntityTypes S SPAWNER_MINECART -EntityTypes T TNT_MINECART -EntityTypes U MULE -EntityTypes V MOOSHROOM -EntityTypes W OCELOT -EntityTypes X PAINTING -EntityTypes Y PARROT -EntityTypes Z PIG -EntityTypes a (LEntityTypes;)LMinecraftKey; getName -EntityTypes a AREA_EFFECT_CLOUD -EntityTypes aA VEX -EntityTypes aB VILLAGER -EntityTypes aC IRON_GOLEM -EntityTypes aD VINDICATOR -EntityTypes aE WITCH -EntityTypes aF WITHER -EntityTypes aG WITHER_SKELETON -EntityTypes aH WITHER_SKULL -EntityTypes aI WOLF -EntityTypes aJ ZOMBIE -EntityTypes aK ZOMBIE_HORSE -EntityTypes aL ZOMBIE_VILLAGER -EntityTypes aM PHANTOM -EntityTypes aN LIGHTNING_BOLT -EntityTypes aO PLAYER -EntityTypes aP FISHING_BOBBER -EntityTypes aQ TRIDENT -EntityTypes aa PUFFERFISH -EntityTypes ab ZOMBIE_PIGMAN -EntityTypes ac POLAR_BEAR -EntityTypes ad TNT -EntityTypes ae RABBIT -EntityTypes af SALMON -EntityTypes ag SHEEP -EntityTypes ah SHULKER -EntityTypes ai SHULKER_BULLET -EntityTypes aj SILVERFISH -EntityTypes ak SKELETON -EntityTypes al SKELETON_HORSE -EntityTypes am SLIME -EntityTypes an SMALL_FIREBALL -EntityTypes ao SNOW_GOLEM -EntityTypes ap SNOWBALL -EntityTypes aq SPECTRAL_ARROW -EntityTypes ar SPIDER -EntityTypes as SQUID -EntityTypes at STRAY -EntityTypes au TROPICAL_FISH -EntityTypes av TURTLE -EntityTypes aw EGG -EntityTypes ax ENDER_PEARL -EntityTypes ay EXPERIENCE_BOTTLE -EntityTypes az POTION -EntityTypes b ARMOR_STAND -EntityTypes c ARROW -EntityTypes d BAT -EntityTypes e BLAZE -EntityTypes f BOAT -EntityTypes g CAVE_SPIDER -EntityTypes h CHICKEN -EntityTypes i COD -EntityTypes j COW -EntityTypes k CREEPER -EntityTypes l DONKEY -EntityTypes m DOLPHIN -EntityTypes n DRAGON_FIREBALL -EntityTypes o DROWNED -EntityTypes p ELDER_GUARDIAN -EntityTypes q END_CRYSTAL -EntityTypes r ENDER_DRAGON -EntityTypes s ENDERMAN -EntityTypes t ENDERMITE -EntityTypes u EVOKER_FANGS -EntityTypes v EVOKER -EntityTypes w EXPERIENCE_ORB -EntityTypes x EYE_OF_ENDER -EntityTypes y FALLING_BLOCK -EntityTypes z FIREWORK_ROCKET -EntityVillager bE profession -EntityVillager bH village -EntityVillager bI tradingPlayer -EntityVillager bJ trades -EntityVillager bN riches -EntityVillager bP careerId -EntityVillager bT inventory -EntityVillager d (I)V setProfession -EntityVillager dK ()V populateTrades -EntityVillager dy ()I getProfession -EntityVillager dz ()Z isInLove -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull l ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bG DATA_HEALTH -EntityWolf dJ ()Z isAngry -EntityWolf dK ()LEnumColor; getCollarColor -EntityWolf v (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie u (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bC conversionTime -EntityZombieVillager dF ()I getProfession -EntityZombieVillager dI ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumAnimation f SPEAR -EnumArmorMaterial a LEATHER -EnumArmorMaterial b CHAIN -EnumArmorMaterial c IRON -EnumArmorMaterial d GOLD -EnumArmorMaterial 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k STRIPE_MIDDLE -EnumBannerPatternType l STRIPE_DOWNRIGHT -EnumBannerPatternType m STRIPE_DOWNLEFT -EnumBannerPatternType n STRIPE_SMALL -EnumBannerPatternType o CROSS -EnumBannerPatternType p STRAIGHT_CROSS -EnumBannerPatternType q TRIANGLE_BOTTOM -EnumBannerPatternType r TRIANGLE_TOP -EnumBannerPatternType s TRIANGLES_BOTTOM -EnumBannerPatternType t TRIANGLES_TOP -EnumBannerPatternType u DIAGONAL_LEFT -EnumBannerPatternType v DIAGONAL_RIGHT -EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -EnumBannerPatternType y CIRCLE_MIDDLE -EnumBannerPatternType z RHOMBUS_MIDDLE -EnumBlockFaceShape a SOLID -EnumBlockFaceShape b BOWL -EnumBlockFaceShape c CENTER_SMALL -EnumBlockFaceShape d MIDDLE_POLE_THIN -EnumBlockFaceShape e CENTER -EnumBlockFaceShape f MIDDLE_POLE -EnumBlockFaceShape g CENTER_BIG -EnumBlockFaceShape h MIDDLE_POLE_THICK -EnumBlockFaceShape i UNDEFINED -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumChatFormat z character -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromColorIndex -EnumColor a WHITE -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY 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POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDirection8 a NORTH -EnumDirection8 b NORTH_EAST -EnumDirection8 c EAST -EnumDirection8 d SOUTH_EAST -EnumDirection8 e SOUTH -EnumDirection8 f SOUTH_WEST -EnumDirection8 g WEST -EnumDirection8 h NORTH_WEST -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ADVENTURE -EnumGamemode e ()Z isCreative -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL 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CLIENT_RESOURCES -EnumResourcePackType b SERVER_DATA -EnumResourcePackVersion a TOO_OLD -EnumResourcePackVersion b TOO_NEW -EnumResourcePackVersion c COMPATIBLE -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumToolMaterial a WOOD -EnumToolMaterial b STONE -EnumToolMaterial c IRON -EnumToolMaterial d DIAMOND -EnumToolMaterial e GOLD -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion d ()LEntityLiving; getSource -Explosion d world -Explosion e ()V clearBlocks -Explosion e posX -Explosion f ()Ljava/util/List; getBlocks -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion k blocks -FluidCollisionOption a NEVER -FluidCollisionOption b SOURCE_ONLY -FluidCollisionOption c ALWAYS -FluidTypeFlowing a FALLING -FluidTypeFlowing b LEVEL -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -FurnaceRecipe a key -FurnaceRecipe b group -FurnaceRecipe c ingredient -FurnaceRecipe d result -FurnaceRecipe e experience -FurnaceRecipe f cookingTime -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set -GameRules b ()Ljava/util/TreeMap; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GameRules$GameRuleValue e ()LGameRules$EnumGameRuleType; getType -GenLayerCleaner a INSTANCE -GenLayerDeepOcean a INSTANCE -GenLayerDesert a INSTANCE -GenLayerIcePlains a INSTANCE -GenLayerIsland a INSTANCE -GenLayerMushroomIsland a INSTANCE -GenLayerMushroomShore a INSTANCE -GenLayerOcean a INSTANCE -GenLayerOceanEdge a INSTANCE -GenLayerPlains a INSTANCE -GenLayerRegionHills a INSTANCE -GenLayerRiver a INSTANCE -GenLayerRiverMix a INSTANCE -GenLayerSmooth a INSTANCE -GenLayerSpecial$Special1 a INSTANCE -GenLayerSpecial$Special2 a INSTANCE -GenLayerSpecial$Special3 a INSTANCE -GenLayerTopSoil a INSTANCE -GenLayerZoom a NORMAL -GenLayerZoom b FUZZY -GenLayerZoomVoronoi a INSTANCE -GeneratorAccess H ()LIChunkProvider; getChunkProvider -GeneratorAccess a (LBlockPosition;LBlock;)V update -GeneratorAccess a (LParticleParam;DDDDDD)V addParticle -GeneratorAccess aj ()LEnumDifficulty; getDifficulty -GeneratorAccess f ()LWorld; getMinecraftWorld -GeneratorAccess g ()LWorldData; getWorldData -GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler -GeneratorAccess n ()LBlockPosition; getSpawn -GeneratorAccess r_ ()J getSeed -GeneratorAccess s_ ()LIDataManager; getDataManager -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes f ATTACK_DAMAGE -HeightMap$Type a WORLD_SURFACE_WG -HeightMap$Type b OCEAN_FLOOR_WG -HeightMap$Type c LIGHT_BLOCKING -HeightMap$Type d MOTION_BLOCKING -HeightMap$Type e MOTION_BLOCKING_NO_LEAVES -HeightMap$Type f OCEAN_FLOOR -HeightMap$Type g WORLD_SURFACE -HeightMap$Use a WORLDGEN -HeightMap$Use b LIVE_WORLD -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler av ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a_ (LBlockPosition;)LIBlockData; getType -IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage -IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState -IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace -IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally -IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack -IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace -IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove -IBlockData c ()LBlock; getBlock -IBlockData d ()LMaterial; getMaterial -IBlockData f ()Z isAir -IBlockData l ()Z isOccluding -IBlockData m ()Z isPowerSource -IBlockData n ()Z isComplexRedstone -IBlockData o ()LEnumPistonReaction; getPushReaction -IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set -IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent d ()Ljava/lang/String; getText -IChunkAccess a (J)V setLastSaved -IChunkAccess c ()[LChunkSection; getSections -IChunkAccess d ()LChunkCoordIntPair; getPos -IChunkAccess g ()[LBiomeBase; getBiomeIndex -IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk -IChunkProvider a (IIZZ)LChunk; getChunkAt -IChunkProvider a (Ljava/util/function/BooleanSupplier;)Z unloadChunks -IChunkProvider e ()Ljava/lang/String; getName -IChunkProvider f ()LChunkGenerator; getChunkGenerator -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICompletionProvider c (I)Z hasPermission -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LDimensionManager;Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior NOOP NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IEntityAccess a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -IEntityAccess a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities -IFluidContainer a (LGeneratorAccess;LBlockPosition;LIBlockData;LFluid;)Z place -IFluidContainer a (LIBlockAccess;LBlockPosition;LIBlockData;LFluidType;)Z canPlace -IHopper F ()LWorld; getWorld -IInventory T_ ()I getSize -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (I)I getProperty -IInventory c (LEntityHuman;)V closeContainer -IInventory f ()I getMaxStackSize -IInventory g ()V update -IInventory m ()V clear -ILootable Q_ ()LMinecraftKey; getLootTable -IMaterial h ()LItem; getItem -IMerchant M_ ()LEntityHuman; getTrader -IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant c ()LWorld; getWorld -IMerchant d ()LBlockPosition; getPosition -IMinecraftServer A ()[Ljava/lang/String; getPlayers -IMinecraftServer C ()Z isDebugging -IMinecraftServer I ()Ljava/lang/String; getWorld -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer d (Ljava/lang/String;)V info -IMinecraftServer e (Ljava/lang/String;)V warning -IMinecraftServer f_ ()Ljava/lang/String; getPlugins -IMinecraftServer x ()Ljava/lang/String; getVersion -IMojangStatistics P ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName -INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity O_ ()Z hasCustomName -INamableTileEntity e ()LIChatBaseComponent; getCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LIInventory;)LItemStack; craftItem -IRecipe b ()LMinecraftKey; getKey -IRegistry a (I)Ljava/lang/Object; fromId -IRegistry a (LMinecraftKey;)Ljava/lang/Object; getOrDefault -IRegistry b (LMinecraftKey;)Ljava/lang/Object; get -IRegistry b (Ljava/lang/Object;)LMinecraftKey; getKey -IRegistry c ()Ljava/util/Set; keySet -IRegistry g BLOCK -IRegistry h FLUID -IRegistry i MOTIVE -IRegistry j POTION -IRegistry k DIMENSION_TYPE -IRegistry l CUSTOM_STAT -IRegistry m BIOME -IRegistry n BIOME_SOURCE_TYPE -IRegistry o BLOCK_ENTITY_TYPE -IRegistry p CHUNK_GENERATOR_TYPE -IRegistry q ENCHANTMENT -IRegistry r ENTITY_TYPE -IRegistry s ITEM -IRegistry t MOB_EFFECT -IRegistry u PARTICLE_TYPE -IRegistry v SOUND_EVENT -IRegistry w STATS -IScoreboardCriteria a criteria -IScoreboardCriteria c ()Ljava/lang/String; getName -IScoreboardCriteria d ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource h ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock g ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer l ()Ljava/lang/String; getContainerName -ITileInventory V_ ()Z isLocked -ITileInventory a (LChestLock;)V setLock -ITileInventory j ()LChestLock; getLock -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IWorldReader C (LBlockPosition;)I getLightLevel -IWorldReader D (LBlockPosition;)Z isLoaded -IWorldReader a (IIIIIIZ)Z isAreaLoaded -IWorldReader a (IIZ)Z isChunkLoaded -IWorldReader a (LBlockPosition;I)I getLightLevel -IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded -IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer -IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness -IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt -IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -IWorldReader c (LAxisAlignedBB;)Z containsLiquid -IWorldReader c (LBlockPosition;)Z isEmpty -IWorldReader c (LEntity;LAxisAlignedBB;)Z getCubes -IWorldReader d ()LWorldBorder; getWorldBorder -IWorldReader d (LBlockPosition;)LBiomeBase; getBiome -IWorldReader e (LBlockPosition;I)Z areChunksLoaded -IWorldReader k ()I getSeaLevel -IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData -IWorldWriter a (LBlockPosition;Z)Z setAir -IWorldWriter a (LEntity;)Z addEntity -IWorldWriter g (LBlockPosition;)Z setAir -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryCrafting d container -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant j ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer f ()I getMaxStackSize -InventorySubcontainer g ()V update -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item b (I)LItem; getById -Item i ()I getMaxStackSize -Item j ()I getMaxDurability -Item k ()Z usesDurability -Item l maxStackSize -Item m durability -Item n craftingResult -Item o name -ItemActionContext a ()LBlockPosition; getClickPosition -ItemActionContext g ()Z isSneaking -ItemActionContext i ()LItemStack; getItemStack -ItemActionContext j ()LEntityHuman; getEntity -ItemActionContext k ()LWorld; getWorld -ItemActionContext l ()LEnumDirection; getClickedFace -ItemBlock d ()LBlock; getBlock -ItemBlockWallable a wallBlock -ItemBucket a fluidType -ItemCooldown a cooldowns -ItemCooldown b currentTick -ItemCooldown$Info c endTick -ItemFireworks$EffectType a SMALL_BALL -ItemFireworks$EffectType b LARGE_BALL -ItemFireworks$EffectType c STAR -ItemFireworks$EffectType d CREEPER -ItemFireworks$EffectType e BURST -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c TROPICAL_FISH -ItemFish$EnumFish d PUFFERFISH -ItemFood e (LItemStack;)I getNutrition -ItemFood f (LItemStack;)F getSaturationModifier -ItemStack C ()I getCount -ItemStack a ()Z isEmpty -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LItemActionContext;)LEnumInteractionResult; placeItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack b ()LItem; getItem -ItemStack b (I)V setDamage -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)LNBTTagCompound; save -ItemStack c ()I getMaxStackSize -ItemStack c (I)V setRepairCost -ItemStack c (LNBTTagCompound;)V setTag -ItemStack d ()Z isStackable -ItemStack d count -ItemStack e (I)V setCount -ItemStack f (I)V add -ItemStack f item -ItemStack g ()I getDamage -ItemStack g (I)V subtract -ItemStack g tag -ItemStack i ()LItemStack; cloneItemStack -ItemStack m ()Z hasTag -ItemStack n ()LNBTTagCompound; getTag -ItemStack o ()LNBTTagCompound; getOrCreateTag -ItemStack p ()LNBTTagList; getEnchantments -ItemStack q ()LIChatBaseComponent; getName -ItemStack s ()Z hasName -ItemStack v ()Z canEnchant -ItemStack w ()Z hasEnchantments -ItemStack z ()I getRepairCost -ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap -Items A DIAMOND_PICKAXE -Items B DIAMOND_AXE -Items C STICK -Items D BOWL -Items E MUSHROOM_STEW -Items F GOLDEN_SWORD -Items G GOLDEN_SHOVEL -Items H GOLDEN_PICKAXE -Items I GOLDEN_AXE -Items J STRING -Items K FEATHER -Items L GUNPOWDER -Items M WOODEN_HOE -Items N STONE_HOE -Items O IRON_HOE -Items P DIAMOND_HOE -Items Q GOLDEN_HOE -Items R WHEAT_SEEDS -Items S WHEAT -Items T BREAD -Items U LEATHER_HELMET -Items V LEATHER_CHESTPLATE -Items W LEATHER_LEGGINGS -Items X LEATHER_BOOTS -Items Y CHAINMAIL_HELMET -Items Z CHAINMAIL_CHESTPLATE -Items a (Ljava/lang/String;)LItem; get -Items a AIR -Items aA SADDLE -Items aB REDSTONE -Items aC SNOWBALL -Items aD OAK_BOAT -Items aE SPRUCE_BOAT -Items aF BIRCH_BOAT -Items aG JUNGLE_BOAT -Items aH ACACIA_BOAT -Items aI DARK_OAK_BOAT -Items aJ LEATHER -Items aK MILK_BUCKET -Items aL PUFFERFISH_BUCKET -Items aM SALMON_BUCKET -Items aN COD_BUCKET -Items aO TROPICAL_FISH_BUCKET -Items aP BRICK -Items aQ CLAY_BALL -Items aR PAPER -Items aS BOOK -Items aT SLIME_BALL -Items aU CHEST_MINECART -Items aV FURNACE_MINECART -Items aW EGG -Items aX COMPASS -Items aY FISHING_ROD -Items aZ CLOCK -Items aa CHAINMAIL_LEGGINGS -Items ab CHAINMAIL_BOOTS -Items ac IRON_HELMET -Items ad IRON_CHESTPLATE -Items ae IRON_LEGGINGS -Items af IRON_BOOTS -Items ag DIAMOND_HELMET -Items ah DIAMOND_CHESTPLATE -Items ai DIAMOND_LEGGINGS -Items aj DIAMOND_BOOTS -Items ak GOLDEN_HELMET -Items al GOLDEN_CHESTPLATE -Items am GOLDEN_LEGGINGS -Items an GOLDEN_BOOTS -Items ao TURTLE_HELMET -Items ap FLINT -Items aq PORKCHOP -Items ar COOKED_PORKCHOP -Items as PAINTING -Items at GOLDEN_APPLE -Items au ENCHANTED_GOLDEN_APPLE -Items av SIGN -Items aw BUCKET -Items ax WATER_BUCKET -Items ay LAVA_BUCKET -Items az MINECART -Items b IRON_SHOVEL -Items bA ORANGE_BED -Items bB MAGENTA_BED -Items bC LIGHT_BLUE_BED -Items bD YELLOW_BED -Items bE LIME_BED -Items bF PINK_BED -Items bG GRAY_BED -Items bH LIGHT_GRAY_BED -Items bI CYAN_BED -Items bJ PURPLE_BED -Items bK BLUE_BED -Items bL BROWN_BED -Items bM GREEN_BED -Items bN RED_BED -Items bO BLACK_BED -Items bP COOKIE -Items bQ FILLED_MAP -Items bR SHEARS -Items bS MELON_SLICE -Items bT DRIED_KELP -Items bU PUMPKIN_SEEDS -Items bV MELON_SEEDS -Items bW BEEF -Items bX COOKED_BEEF -Items bY CHICKEN -Items bZ COOKED_CHICKEN -Items ba GLOWSTONE_DUST -Items bb COD -Items bc SALMON -Items bd TROPICAL_FISH -Items be PUFFERFISH -Items bf COOKED_COD -Items bg COOKED_SALMON -Items bh BONE_MEAL -Items bi ORANGE_DYE -Items bj MAGENTA_DYE -Items bk LIGHT_BLUE_DYE -Items bl DANDELION_YELLOW -Items bm LIME_DYE -Items bn PINK_DYE -Items bo GRAY_DYE -Items bp LIGHT_GRAY_DYE -Items bq CYAN_DYE -Items br PURPLE_DYE -Items bs LAPIS_LAZULI -Items bt COCOA_BEANS -Items bu CACTUS_GREEN -Items bv ROSE_RED -Items bw INK_SAC -Items bx BONE -Items by SUGAR -Items bz WHITE_BED -Items c IRON_PICKAXE -Items cA CAVE_SPIDER_SPAWN_EGG -Items cB CHICKEN_SPAWN_EGG -Items cC COD_SPAWN_EGG -Items cD COW_SPAWN_EGG -Items cE CREEPER_SPAWN_EGG -Items cF DOLPHIN_SPAWN_EGG -Items cG DONKEY_SPAWN_EGG -Items cH ELDER_GUARDIAN_SPAWN_EGG -Items cI ENDERMAN_SPAWN_EGG -Items cJ ENDERMITE_SPAWN_EGG -Items cK EVOKER_SPAWN_EGG -Items cL GHAST_SPAWN_EGG -Items cM GUARDIAN_SPAWN_EGG -Items cN HORSE_SPAWN_EGG -Items cO HUSK_SPAWN_EGG -Items cP LLAMA_SPAWN_EGG -Items cQ MAGMA_CUBE_SPAWN_EGG -Items cR MOOSHROOM_SPAWN_EGG -Items cS MULE_SPAWN_EGG -Items cT OCELOT_SPAWN_EGG -Items cU PARROT_SPAWN_EGG -Items cV PIG_SPAWN_EGG -Items cW PHANTOM_SPAWN_EGG -Items cX POLAR_BEAR_SPAWN_EGG -Items cY PUFFERFISH_SPAWN_EGG -Items cZ RABBIT_SPAWN_EGG -Items ca MUTTON -Items cb COOKED_MUTTON -Items cc RABBIT -Items cd COOKED_RABBIT -Items ce RABBIT_STEW -Items cf RABBIT_FOOT -Items cg RABBIT_HIDE -Items ch ROTTEN_FLESH -Items ci ENDER_PEARL -Items cj BLAZE_ROD -Items ck GHAST_TEAR -Items cl GOLD_NUGGET -Items cm NETHER_WART -Items cn POTION -Items co SPLASH_POTION -Items cp LINGERING_POTION -Items cq GLASS_BOTTLE -Items cr DRAGON_BREATH -Items cs SPIDER_EYE -Items ct FERMENTED_SPIDER_EYE -Items cu BLAZE_POWDER -Items cv MAGMA_CREAM -Items cw ENDER_EYE -Items cx GLISTERING_MELON_SLICE -Items cy BAT_SPAWN_EGG -Items cz BLAZE_SPAWN_EGG -Items d IRON_AXE -Items dA EMERALD -Items dB ITEM_FRAME -Items dC CARROT -Items dD POTATO -Items dE BAKED_POTATO -Items dF POISONOUS_POTATO -Items dG MAP -Items dH GOLDEN_CARROT -Items dI SKELETON_SKULL -Items dJ WITHER_SKELETON_SKULL -Items dK PLAYER_HEAD -Items dL CREEPER_HEAD -Items dM ZOMBIE_HEAD -Items dN DRAGON_HEAD -Items dO CARROT_ON_A_STICK -Items dP NETHER_STAR -Items dQ PUMPKIN_PIE -Items dR FIREWORK_ROCKET -Items dS FIREWORK_STAR -Items dT ENCHANTED_BOOK -Items dU NETHER_BRICK -Items dV QUARTZ -Items dW TNT_MINECART -Items dX HOPPER_MINECART -Items dY ARMOR_STAND -Items dZ IRON_HORSE_ARMOR -Items da SALMON_SPAWN_EGG -Items db SHEEP_SPAWN_EGG -Items dc SHULKER_SPAWN_EGG -Items dd SILVERFISH_SPAWN_EGG -Items de SKELETON_SPAWN_EGG -Items df SKELETON_HORSE_SPAWN_EGG -Items dg SLIME_SPAWN_EGG -Items dh SPIDER_SPAWN_EGG -Items di SQUID_SPAWN_EGG -Items dj STRAY_SPAWN_EGG -Items dk TROPICAL_FISH_SPAWN_EGG -Items dl TURTLE_SPAWN_EGG -Items dm VEX_SPAWN_EGG -Items dn VILLAGER_SPAWN_EGG -Items do VINDICATOR_SPAWN_EGG -Items dp WITCH_SPAWN_EGG -Items dq WITHER_SKELETON_SPAWN_EGG -Items dr WOLF_SPAWN_EGG -Items ds ZOMBIE_SPAWN_EGG -Items dt ZOMBIE_HORSE_SPAWN_EGG -Items du ZOMBIE_PIGMAN_SPAWN_EGG -Items dv ZOMBIE_VILLAGER_SPAWN_EGG -Items dw EXPERIENCE_BOTTLE -Items dx FIRE_CHARGE -Items dy WRITABLE_BOOK -Items dz WRITTEN_BOOK -Items e FLINT_AND_STEEL -Items eA GRAY_BANNER -Items eB LIGHT_GRAY_BANNER -Items eC CYAN_BANNER -Items eD PURPLE_BANNER -Items eE BLUE_BANNER -Items eF BROWN_BANNER -Items eG GREEN_BANNER -Items eH RED_BANNER -Items eI BLACK_BANNER -Items eJ END_CRYSTAL -Items eK SHIELD -Items eL ELYTRA -Items eM CHORUS_FRUIT -Items eN POPPED_CHORUS_FRUIT -Items eO BEETROOT_SEEDS -Items eP BEETROOT -Items eQ BEETROOT_SOUP -Items eR TOTEM_OF_UNDYING -Items eS SHULKER_SHELL -Items eT IRON_NUGGET -Items eU KNOWLEDGE_BOOK -Items eV SCUTE -Items eW DEBUG_STICK -Items eX TRIDENT -Items eY PHANTOM_MEMBRANE -Items eZ NAUTILUS_SHELL -Items ea GOLDEN_HORSE_ARMOR -Items eb DIAMOND_HORSE_ARMOR -Items ec LEAD -Items ed NAME_TAG -Items ee COMMAND_BLOCK_MINECART -Items ef MUSIC_DISC_13 -Items eg MUSIC_DISC_CAT -Items eh MUSIC_DISC_BLOCKS -Items ei MUSIC_DISC_CHIRP -Items ej MUSIC_DISC_FAR -Items ek MUSIC_DISC_MALL -Items el MUSIC_DISC_MELLOHI -Items em MUSIC_DISC_STAL -Items en MUSIC_DISC_STRAD -Items eo MUSIC_DISC_WARD -Items ep MUSIC_DISC_11 -Items eq MUSIC_DISC_WAIT -Items er PRISMARINE_SHARD -Items es PRISMARINE_CRYSTALS -Items et WHITE_BANNER -Items eu ORANGE_BANNER -Items ev MAGENTA_BANNER -Items ew LIGHT_BLUE_BANNER -Items ex YELLOW_BANNER -Items ey LIME_BANNER -Items ez PINK_BANNER -Items f APPLE -Items fa HEART_OF_THE_SEA -Items g BOW -Items h ARROW -Items i SPECTRAL_ARROW -Items j TIPPED_ARROW -Items k COAL -Items l CHARCOAL -Items m DIAMOND -Items n IRON_INGOT -Items o GOLD_INGOT -Items p IRON_SWORD -Items q WOODEN_SWORD -Items r WOODEN_SHOVEL -Items s WOODEN_PICKAXE -Items t WOODEN_AXE -Items u STONE_SWORD -Items v 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getNameTagVisibility -ScoreboardTeam m ()I packOptionData -ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly -ScoreboardTeamBase b ()Ljava/lang/String; getName -ScoreboardTeamBase d (LIChatBaseComponent;)LIChatBaseComponent; getFormattedName -ScoreboardTeamBase g ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase h ()Z allowFriendlyFire -ScoreboardTeamBase k ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility -ScoreboardTeamBase l ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule -ScoreboardTeamBase n ()LEnumChatFormat; getColor -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -ScoreboardTeamBase$EnumTeamPush a ALWAYS -ScoreboardTeamBase$EnumTeamPush b NEVER -ScoreboardTeamBase$EnumTeamPush c PUSH_OTHER_TEAMS -ScoreboardTeamBase$EnumTeamPush d PUSH_OWN_TEAM -ServerCommand a command -ServerCommand b source -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing c ()LServerPing$ServerData; getServerData -ServerPing$ServerData b ()I getProtocolVersion -ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing -ShapeDetectorBlock d ()LBlockPosition; getPosition -ShapedRecipes a width -ShapedRecipes b height -ShapedRecipes c items -ShapedRecipes d result -ShapedRecipes e key -ShapedRecipes f group -ShapelessRecipes a key -ShapelessRecipes b group -ShapelessRecipes c result -ShapelessRecipes d ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants c allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SoundCategory a MASTER -SoundCategory b MUSIC -SoundCategory c RECORDS -SoundCategory d WEATHER -SoundCategory e BLOCKS -SoundCategory f HOSTILE -SoundCategory g NEUTRAL -SoundCategory h PLAYERS -SoundCategory i AMBIENT -SoundCategory j VOICE -SoundEffects A ENTITY_ARMOR_STAND_PLACE -SoundEffects B ENTITY_ARROW_HIT -SoundEffects C ENTITY_ARROW_HIT_PLAYER -SoundEffects D ENTITY_ARROW_SHOOT -SoundEffects E ITEM_AXE_STRIP -SoundEffects F ENTITY_BAT_AMBIENT -SoundEffects G ENTITY_BAT_DEATH -SoundEffects H ENTITY_BAT_HURT -SoundEffects I ENTITY_BAT_LOOP -SoundEffects J ENTITY_BAT_TAKEOFF -SoundEffects K BLOCK_BEACON_ACTIVATE -SoundEffects L BLOCK_BEACON_AMBIENT -SoundEffects M BLOCK_BEACON_DEACTIVATE -SoundEffects N BLOCK_BEACON_POWER_SELECT -SoundEffects O ENTITY_BLAZE_AMBIENT -SoundEffects P ENTITY_BLAZE_BURN -SoundEffects Q ENTITY_BLAZE_DEATH -SoundEffects R ENTITY_BLAZE_HURT -SoundEffects S ENTITY_BLAZE_SHOOT -SoundEffects T ENTITY_BOAT_PADDLE_LAND -SoundEffects U ENTITY_BOAT_PADDLE_WATER -SoundEffects V ENTITY_FISHING_BOBBER_RETRIEVE -SoundEffects W ENTITY_FISHING_BOBBER_SPLASH -SoundEffects X ENTITY_FISHING_BOBBER_THROW -SoundEffects Y ITEM_BOTTLE_EMPTY -SoundEffects Z ITEM_BOTTLE_FILL -SoundEffects a AMBIENT_CAVE -SoundEffects aA ENTITY_CHICKEN_STEP -SoundEffects aB BLOCK_CHORUS_FLOWER_DEATH -SoundEffects aC BLOCK_CHORUS_FLOWER_GROW -SoundEffects aD ITEM_CHORUS_FRUIT_TELEPORT -SoundEffects aE BLOCK_WOOL_BREAK -SoundEffects aF BLOCK_WOOL_FALL -SoundEffects aG BLOCK_WOOL_HIT -SoundEffects aH BLOCK_WOOL_PLACE -SoundEffects aI BLOCK_WOOL_STEP -SoundEffects aJ ENTITY_COD_AMBIENT -SoundEffects aK ENTITY_COD_DEATH -SoundEffects aL ENTITY_COD_FLOP -SoundEffects aM ENTITY_COD_HURT -SoundEffects aN BLOCK_COMPARATOR_CLICK -SoundEffects aO BLOCK_CONDUIT_ACTIVATE -SoundEffects aP BLOCK_CONDUIT_AMBIENT -SoundEffects aQ BLOCK_CONDUIT_AMBIENT_SHORT -SoundEffects aR BLOCK_CONDUIT_ATTACK_TARGET -SoundEffects aS BLOCK_CONDUIT_DEACTIVATE -SoundEffects aT ENTITY_COW_AMBIENT -SoundEffects aU ENTITY_COW_DEATH -SoundEffects aV ENTITY_COW_HURT -SoundEffects aW ENTITY_COW_MILK -SoundEffects aX ENTITY_COW_STEP -SoundEffects aY ENTITY_CREEPER_DEATH -SoundEffects aZ ENTITY_CREEPER_HURT -SoundEffects aa ITEM_BOTTLE_FILL_DRAGONBREATH -SoundEffects ab BLOCK_BREWING_STAND_BREW -SoundEffects ac BLOCK_BUBBLE_COLUMN_BUBBLE_POP -SoundEffects ad BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT -SoundEffects ae BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE -SoundEffects af BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT -SoundEffects ag BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE -SoundEffects ah ITEM_BUCKET_EMPTY -SoundEffects ai ITEM_BUCKET_EMPTY_FISH -SoundEffects aj ITEM_BUCKET_EMPTY_LAVA -SoundEffects ak ITEM_BUCKET_FILL -SoundEffects al ITEM_BUCKET_FILL_FISH -SoundEffects am ITEM_BUCKET_FILL_LAVA -SoundEffects an ENTITY_CAT_AMBIENT -SoundEffects ao ENTITY_CAT_DEATH -SoundEffects ap ENTITY_CAT_HISS -SoundEffects aq ENTITY_CAT_HURT -SoundEffects ar ENTITY_CAT_PURR -SoundEffects as ENTITY_CAT_PURREOW -SoundEffects at BLOCK_CHEST_CLOSE -SoundEffects au BLOCK_CHEST_LOCKED -SoundEffects av BLOCK_CHEST_OPEN -SoundEffects aw ENTITY_CHICKEN_AMBIENT -SoundEffects ax ENTITY_CHICKEN_DEATH -SoundEffects ay ENTITY_CHICKEN_EGG -SoundEffects az ENTITY_CHICKEN_HURT -SoundEffects b AMBIENT_UNDERWATER_ENTER -SoundEffects bA ENTITY_DROWNED_STEP -SoundEffects bB ENTITY_DROWNED_SWIM -SoundEffects bC ENTITY_EGG_THROW -SoundEffects bD ENTITY_ELDER_GUARDIAN_AMBIENT -SoundEffects bE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND -SoundEffects bF ENTITY_ELDER_GUARDIAN_CURSE -SoundEffects bG ENTITY_ELDER_GUARDIAN_DEATH -SoundEffects bH ENTITY_ELDER_GUARDIAN_DEATH_LAND -SoundEffects bI ENTITY_ELDER_GUARDIAN_FLOP -SoundEffects bJ ENTITY_ELDER_GUARDIAN_HURT -SoundEffects bK ENTITY_ELDER_GUARDIAN_HURT_LAND -SoundEffects bL ITEM_ELYTRA_FLYING -SoundEffects bM BLOCK_ENCHANTMENT_TABLE_USE -SoundEffects bN BLOCK_ENDER_CHEST_CLOSE -SoundEffects bO BLOCK_ENDER_CHEST_OPEN -SoundEffects bP ENTITY_ENDER_DRAGON_AMBIENT -SoundEffects bQ ENTITY_ENDER_DRAGON_DEATH -SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE -SoundEffects bS ENTITY_ENDER_DRAGON_FLAP -SoundEffects bT ENTITY_ENDER_DRAGON_GROWL -SoundEffects bU ENTITY_ENDER_DRAGON_HURT -SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT -SoundEffects bW ENTITY_ENDER_EYE_DEATH -SoundEffects bX ENTITY_ENDER_EYE_LAUNCH -SoundEffects bY ENTITY_ENDERMAN_AMBIENT -SoundEffects bZ ENTITY_ENDERMAN_DEATH -SoundEffects ba ENTITY_CREEPER_PRIMED -SoundEffects bb BLOCK_DISPENSER_DISPENSE -SoundEffects bc BLOCK_DISPENSER_FAIL -SoundEffects bd BLOCK_DISPENSER_LAUNCH -SoundEffects be ENTITY_DOLPHIN_AMBIENT -SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER -SoundEffects bg ENTITY_DOLPHIN_ATTACK -SoundEffects bh ENTITY_DOLPHIN_DEATH -SoundEffects bi ENTITY_DOLPHIN_EAT -SoundEffects bj ENTITY_DOLPHIN_HURT -SoundEffects bk ENTITY_DOLPHIN_JUMP -SoundEffects bl ENTITY_DOLPHIN_PLAY -SoundEffects bm ENTITY_DOLPHIN_SPLASH -SoundEffects bn ENTITY_DOLPHIN_SWIM -SoundEffects bo ENTITY_DONKEY_AMBIENT -SoundEffects bp ENTITY_DONKEY_ANGRY -SoundEffects bq ENTITY_DONKEY_CHEST -SoundEffects br ENTITY_DONKEY_DEATH -SoundEffects bs ENTITY_DONKEY_HURT -SoundEffects bt ENTITY_DROWNED_AMBIENT -SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER -SoundEffects bv ENTITY_DROWNED_DEATH -SoundEffects bw ENTITY_DROWNED_DEATH_WATER -SoundEffects bx ENTITY_DROWNED_HURT -SoundEffects by ENTITY_DROWNED_HURT_WATER -SoundEffects bz ENTITY_DROWNED_SHOOT -SoundEffects c AMBIENT_UNDERWATER_EXIT -SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR -SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST -SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR -SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH -SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT -SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE -SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR -SoundEffects cH BLOCK_FIRE_AMBIENT -SoundEffects cI BLOCK_FIRE_EXTINGUISH -SoundEffects cJ ENTITY_FISH_SWIM -SoundEffects cK ITEM_FLINTANDSTEEL_USE -SoundEffects cL BLOCK_FURNACE_FIRE_CRACKLE -SoundEffects cM ENTITY_GENERIC_BIG_FALL -SoundEffects cN ENTITY_GENERIC_BURN -SoundEffects cO ENTITY_GENERIC_DEATH -SoundEffects cP ENTITY_GENERIC_DRINK -SoundEffects cQ ENTITY_GENERIC_EAT -SoundEffects cR ENTITY_GENERIC_EXPLODE -SoundEffects cS ENTITY_GENERIC_EXTINGUISH_FIRE -SoundEffects cT ENTITY_GENERIC_HURT -SoundEffects cU ENTITY_GENERIC_SMALL_FALL -SoundEffects cV ENTITY_GENERIC_SPLASH -SoundEffects cW ENTITY_GENERIC_SWIM -SoundEffects cX ENTITY_GHAST_AMBIENT -SoundEffects cY ENTITY_GHAST_DEATH -SoundEffects cZ ENTITY_GHAST_HURT -SoundEffects ca ENTITY_ENDERMAN_HURT -SoundEffects cb ENTITY_ENDERMAN_SCREAM -SoundEffects cc ENTITY_ENDERMAN_STARE -SoundEffects cd ENTITY_ENDERMAN_TELEPORT -SoundEffects ce ENTITY_ENDERMITE_AMBIENT -SoundEffects cf ENTITY_ENDERMITE_DEATH -SoundEffects cg ENTITY_ENDERMITE_HURT -SoundEffects ch ENTITY_ENDERMITE_STEP -SoundEffects ci ENTITY_ENDER_PEARL_THROW -SoundEffects cj BLOCK_END_GATEWAY_SPAWN -SoundEffects ck BLOCK_END_PORTAL_FRAME_FILL -SoundEffects cl BLOCK_END_PORTAL_SPAWN -SoundEffects cm ENTITY_EVOKER_AMBIENT -SoundEffects cn ENTITY_EVOKER_CAST_SPELL -SoundEffects co ENTITY_EVOKER_DEATH -SoundEffects cp ENTITY_EVOKER_FANGS_ATTACK -SoundEffects cq ENTITY_EVOKER_HURT -SoundEffects cr ENTITY_EVOKER_PREPARE_ATTACK -SoundEffects cs ENTITY_EVOKER_PREPARE_SUMMON -SoundEffects ct ENTITY_EVOKER_PREPARE_WOLOLO -SoundEffects cu ENTITY_EXPERIENCE_BOTTLE_THROW -SoundEffects cv ENTITY_EXPERIENCE_ORB_PICKUP -SoundEffects cw BLOCK_FENCE_GATE_CLOSE -SoundEffects cx BLOCK_FENCE_GATE_OPEN -SoundEffects cy ITEM_FIRECHARGE_USE -SoundEffects cz ENTITY_FIREWORK_ROCKET_BLAST -SoundEffects d AMBIENT_UNDERWATER_LOOP -SoundEffects dA BLOCK_GRAVEL_PLACE -SoundEffects dB BLOCK_GRAVEL_STEP -SoundEffects dC ENTITY_GUARDIAN_AMBIENT -SoundEffects dD ENTITY_GUARDIAN_AMBIENT_LAND -SoundEffects dE ENTITY_GUARDIAN_ATTACK -SoundEffects dF ENTITY_GUARDIAN_DEATH -SoundEffects dG ENTITY_GUARDIAN_DEATH_LAND -SoundEffects dH ENTITY_GUARDIAN_FLOP -SoundEffects dI ENTITY_GUARDIAN_HURT -SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND -SoundEffects dK ITEM_HOE_TILL -SoundEffects dL ENTITY_HORSE_AMBIENT -SoundEffects dM ENTITY_HORSE_ANGRY -SoundEffects dN ENTITY_HORSE_ARMOR -SoundEffects dO ENTITY_HORSE_BREATHE -SoundEffects dP ENTITY_HORSE_DEATH -SoundEffects dQ ENTITY_HORSE_EAT -SoundEffects dR ENTITY_HORSE_GALLOP -SoundEffects dS ENTITY_HORSE_HURT -SoundEffects dT ENTITY_HORSE_JUMP -SoundEffects dU ENTITY_HORSE_LAND -SoundEffects dV ENTITY_HORSE_SADDLE -SoundEffects dW ENTITY_HORSE_STEP -SoundEffects dX ENTITY_HORSE_STEP_WOOD -SoundEffects dY ENTITY_HOSTILE_BIG_FALL -SoundEffects dZ ENTITY_HOSTILE_DEATH -SoundEffects da ENTITY_GHAST_SCREAM -SoundEffects db ENTITY_GHAST_SHOOT -SoundEffects dc ENTITY_GHAST_WARN -SoundEffects dd BLOCK_GLASS_BREAK -SoundEffects de BLOCK_GLASS_FALL -SoundEffects df BLOCK_GLASS_HIT -SoundEffects dg BLOCK_GLASS_PLACE -SoundEffects dh BLOCK_GLASS_STEP -SoundEffects di BLOCK_GRASS_BREAK -SoundEffects dj BLOCK_GRASS_FALL -SoundEffects dk BLOCK_GRASS_HIT -SoundEffects dl BLOCK_GRASS_PLACE -SoundEffects dm BLOCK_GRASS_STEP -SoundEffects dn BLOCK_WET_GRASS_BREAK -SoundEffects do BLOCK_WET_GRASS_FALL -SoundEffects dp BLOCK_WET_GRASS_HIT -SoundEffects dq BLOCK_WET_GRASS_PLACE -SoundEffects dr BLOCK_WET_GRASS_STEP -SoundEffects ds BLOCK_CORAL_BLOCK_BREAK -SoundEffects dt BLOCK_CORAL_BLOCK_FALL -SoundEffects du BLOCK_CORAL_BLOCK_HIT -SoundEffects dv BLOCK_CORAL_BLOCK_PLACE -SoundEffects dw BLOCK_CORAL_BLOCK_STEP -SoundEffects dx BLOCK_GRAVEL_BREAK -SoundEffects dy BLOCK_GRAVEL_FALL -SoundEffects dz BLOCK_GRAVEL_HIT -SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS -SoundEffects eA ENTITY_ITEM_FRAME_PLACE -SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM -SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM -SoundEffects eD ENTITY_ITEM_BREAK -SoundEffects eE ENTITY_ITEM_PICKUP -SoundEffects eF BLOCK_LADDER_BREAK -SoundEffects eG BLOCK_LADDER_FALL -SoundEffects eH BLOCK_LADDER_HIT -SoundEffects eI BLOCK_LADDER_PLACE -SoundEffects eJ BLOCK_LADDER_STEP -SoundEffects eK BLOCK_LAVA_AMBIENT -SoundEffects eL BLOCK_LAVA_EXTINGUISH -SoundEffects eM BLOCK_LAVA_POP -SoundEffects eN ENTITY_LEASH_KNOT_BREAK -SoundEffects eO ENTITY_LEASH_KNOT_PLACE -SoundEffects eP BLOCK_LEVER_CLICK -SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT -SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER -SoundEffects eS ENTITY_LINGERING_POTION_THROW -SoundEffects eT ENTITY_LLAMA_AMBIENT -SoundEffects eU ENTITY_LLAMA_ANGRY -SoundEffects eV ENTITY_LLAMA_CHEST -SoundEffects eW ENTITY_LLAMA_DEATH -SoundEffects eX ENTITY_LLAMA_EAT -SoundEffects eY ENTITY_LLAMA_HURT -SoundEffects eZ ENTITY_LLAMA_SPIT -SoundEffects ea ENTITY_HOSTILE_HURT -SoundEffects eb ENTITY_HOSTILE_SMALL_FALL -SoundEffects ec ENTITY_HOSTILE_SPLASH -SoundEffects ed ENTITY_HOSTILE_SWIM -SoundEffects ee ENTITY_HUSK_AMBIENT -SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE -SoundEffects eg ENTITY_HUSK_DEATH -SoundEffects eh ENTITY_HUSK_HURT -SoundEffects ei ENTITY_HUSK_STEP -SoundEffects ej ENTITY_ILLUSIONER_AMBIENT -SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL -SoundEffects el ENTITY_ILLUSIONER_DEATH -SoundEffects em ENTITY_ILLUSIONER_HURT -SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE -SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS -SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR -SoundEffects eq BLOCK_IRON_DOOR_CLOSE -SoundEffects er BLOCK_IRON_DOOR_OPEN -SoundEffects es ENTITY_IRON_GOLEM_ATTACK -SoundEffects et ENTITY_IRON_GOLEM_DEATH -SoundEffects eu ENTITY_IRON_GOLEM_HURT -SoundEffects ev ENTITY_IRON_GOLEM_STEP -SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE -SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN -SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM -SoundEffects ez ENTITY_ITEM_FRAME_BREAK -SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE -SoundEffects fA MUSIC_NETHER -SoundEffects fB MUSIC_UNDER_WATER -SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM -SoundEffects fD BLOCK_NOTE_BLOCK_BASS -SoundEffects fE BLOCK_NOTE_BLOCK_BELL -SoundEffects fF BLOCK_NOTE_BLOCK_CHIME -SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE -SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR -SoundEffects fI BLOCK_NOTE_BLOCK_HARP -SoundEffects fJ BLOCK_NOTE_BLOCK_HAT -SoundEffects fK BLOCK_NOTE_BLOCK_PLING -SoundEffects fL BLOCK_NOTE_BLOCK_SNARE -SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE -SoundEffects fN ENTITY_PAINTING_BREAK -SoundEffects fO ENTITY_PAINTING_PLACE -SoundEffects fP ENTITY_PARROT_AMBIENT -SoundEffects fQ ENTITY_PARROT_DEATH -SoundEffects fR ENTITY_PARROT_EAT -SoundEffects fS ENTITY_PARROT_FLY -SoundEffects fT ENTITY_PARROT_HURT -SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE -SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER -SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED -SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN -SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON -SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN -SoundEffects fa ENTITY_LLAMA_STEP -SoundEffects fb ENTITY_LLAMA_SWAG -SoundEffects fc ENTITY_MAGMA_CUBE_DEATH -SoundEffects fd ENTITY_MAGMA_CUBE_HURT -SoundEffects fe ENTITY_MAGMA_CUBE_JUMP -SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH -SoundEffects fg BLOCK_METAL_BREAK -SoundEffects fh BLOCK_METAL_FALL -SoundEffects fi BLOCK_METAL_HIT -SoundEffects fj BLOCK_METAL_PLACE -SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF -SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON -SoundEffects fm BLOCK_METAL_STEP -SoundEffects fn ENTITY_MINECART_INSIDE -SoundEffects fo ENTITY_MINECART_RIDING -SoundEffects fp ENTITY_MOOSHROOM_SHEAR -SoundEffects fq ENTITY_MULE_AMBIENT -SoundEffects fr ENTITY_MULE_CHEST -SoundEffects fs ENTITY_MULE_DEATH -SoundEffects ft ENTITY_MULE_HURT -SoundEffects fu MUSIC_CREATIVE -SoundEffects fv MUSIC_CREDITS -SoundEffects fw MUSIC_DRAGON -SoundEffects fx MUSIC_END -SoundEffects fy MUSIC_GAME -SoundEffects fz MUSIC_MENU -SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE -SoundEffects gA ENTITY_PHANTOM_DEATH -SoundEffects gB ENTITY_PHANTOM_FLAP -SoundEffects gC ENTITY_PHANTOM_HURT -SoundEffects gD ENTITY_PHANTOM_SWOOP -SoundEffects gE ENTITY_PIG_AMBIENT -SoundEffects gF ENTITY_PIG_DEATH -SoundEffects gG ENTITY_PIG_HURT -SoundEffects gH ENTITY_PIG_SADDLE -SoundEffects gI ENTITY_PIG_STEP -SoundEffects gJ BLOCK_PISTON_CONTRACT -SoundEffects gK BLOCK_PISTON_EXTEND -SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT -SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK -SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE -SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG -SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP -SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK -SoundEffects gR ENTITY_PLAYER_BIG_FALL -SoundEffects gS ENTITY_PLAYER_BREATH -SoundEffects gT ENTITY_PLAYER_BURP -SoundEffects gU ENTITY_PLAYER_DEATH -SoundEffects gV ENTITY_PLAYER_HURT -SoundEffects gW ENTITY_PLAYER_HURT_DROWN -SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE -SoundEffects gY ENTITY_PLAYER_LEVELUP -SoundEffects gZ ENTITY_PLAYER_SMALL_FALL -SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE -SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER -SoundEffects gc ENTITY_PARROT_IMITATE_GHAST -SoundEffects gd ENTITY_PARROT_IMITATE_HUSK -SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER -SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE -SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM -SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR -SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER -SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH -SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON -SoundEffects gl ENTITY_PARROT_IMITATE_SLIME -SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER -SoundEffects gn ENTITY_PARROT_IMITATE_STRAY -SoundEffects go ENTITY_PARROT_IMITATE_VEX -SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR -SoundEffects gq ENTITY_PARROT_IMITATE_WITCH -SoundEffects gr ENTITY_PARROT_IMITATE_WITHER -SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON -SoundEffects gt ENTITY_PARROT_IMITATE_WOLF -SoundEffects gu 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(LItemStack;)I fuelTime -TileEntityFurnace c (LIRecipe;)V burn -TileEntityFurnace g items -TileEntityFurnace h burnTime -TileEntityFurnace i ticksForCurrentFuel -TileEntityFurnace j cookTime -TileEntityFurnace k cookTimeTotal -TileEntityFurnace r ()Z isBurning -TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper d (I)V setCooldown -TileEntityHopper e items -TileEntityJukeBox a (LItemStack;)V setRecord -TileEntityJukeBox c ()LItemStack; getRecord -TileEntityLootable a (LIChatBaseComponent;)V setCustomName -TileEntityLootable a (LMinecraftKey;J)V setLootTable -TileEntityMobSpawner c ()LMobSpawnerAbstract; getSpawner -TileEntityShulkerBox$AnimationPhase a CLOSED -TileEntityShulkerBox$AnimationPhase b OPENING -TileEntityShulkerBox$AnimationPhase c OPENED -TileEntityShulkerBox$AnimationPhase d CLOSING -TileEntitySign a lines -TileEntitySign f isEditable -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile 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-TileEntityStructure$UpdateType c LOAD_AREA -TileEntityStructure$UpdateType d SCAN_AREA -TileEntityTypes a FURNACE -TileEntityTypes b CHEST -TileEntityTypes c TRAPPED_CHEST -TileEntityTypes d ENDER_CHEST -TileEntityTypes e JUKEBOX -TileEntityTypes f DISPENSER -TileEntityTypes g DROPPER -TileEntityTypes h SIGN -TileEntityTypes i MOB_SPAWNER -TileEntityTypes j PISTON -TileEntityTypes k BREWING_STAND -TileEntityTypes l ENCHANTING_TABLE -TileEntityTypes m END_PORTAL -TileEntityTypes n BEACON -TileEntityTypes o SKULL -TileEntityTypes p DAYLIGHT_DETECTOR -TileEntityTypes q HOPPER -TileEntityTypes r COMPARATOR -TileEntityTypes s BANNER -TileEntityTypes t STRUCTURE_BLOCK -TileEntityTypes u END_GATEWAY -TileEntityTypes v COMMAND_BLOCK -TileEntityTypes w SHULKER_BOX -TileEntityTypes x BED -TileEntityTypes y CONDUIT -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A methodProfiler -World B isClientSide -World C allowMonsters -World D allowAnimals -World G ()LScoreboard; getScoreboard -World I worldMaps -World U ()V checkSession -World V ()J getTime -World W ()J getDayTime -World X ()LGameRules; getGameRules -World Z ()Z isRaining -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (LBlockPosition;LBlock;II)V playBlockAction -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities -World a (LEntity;LDamageSource;DDDFZZ)LExplosion; createExplosion -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;LFluidCollisionOption;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;LFluidCollisionOption;ZZ)LMovingObjectPosition; rayTrace -World a (Ljava/util/function/BooleanSupplier;)V doTick -World a (ZZ)V setSpawnFlags -World aa ()I getHeight -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;LBlock;)V applyPhysics -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World c (II)LChunk; getChunkAt -World c (LBlockPosition;LBlock;)V updateAdjacentComparators -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World d (LEntity;)Z strikeLightning -World d tileEntityListUnload -World e (LEntity;)V kill -World f (LEntity;)V removeEntity -World f entityList -World g (LBlockPosition;)Z setAir -World h tileEntityList -World i tileEntityListTick -World j (LBlockPosition;)Z isValidLocation -World j players -World k_ ()V everyoneSleeping -World l (LBlockPosition;)LChunk; getChunkAtWorldCoords -World l entitiesById -World o_ ()V tickEntities -World s (LBlockPosition;)I getBlockPower -World s random -World t (LBlockPosition;)Z isBlockIndirectlyPowered -World t worldProvider -World w (LBlockPosition;)Z isRainingAt -World w chunkProvider -World x dataManager -World y worldData -World z ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World z villages -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (IIII)[LBiomeBase; getBiomes -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager b (IIII)[LBiomeBase; getBiomeBlock -WorldData A ()LNBTTagCompound; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (J)V setTime -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LEnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setDayTime -WorldData b (Z)V setStorm -WorldData e ()J getTime -WorldData e (I)V setThunderDuration -WorldData f ()J getDayTime -WorldData f (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LEnumGamemode; getGameType -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData u levelName -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFeatureOceanRuin$Temperature a WARM -WorldGenFeatureOceanRuin$Temperature b COLD -WorldGenMineshaft$Type a NORMAL -WorldGenMineshaft$Type b MESA -WorldGenStage$Decoration a RAW_GENERATION -WorldGenStage$Decoration b LOCAL_MODIFICATIONS -WorldGenStage$Decoration c UNDERGROUND_STRUCTURES -WorldGenStage$Decoration d SURFACE_STRUCTURES -WorldGenStage$Decoration e UNDERGROUND_ORES -WorldGenStage$Decoration f UNDERGROUND_DECORATION -WorldGenStage$Decoration g VEGETAL_DECORATION -WorldGenStage$Decoration h TOP_LAYER_MODIFICATION -WorldGenStage$Features a AIR -WorldGenStage$Features b LIQUID -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenVillagePieces$Material a OAK -WorldGenVillagePieces$Material b SANDSTONE -WorldGenVillagePieces$Material c ACACIA -WorldGenVillagePieces$Material d SPRUCE -WorldGenerator a (LGeneratorAccess;LChunkGenerator;Ljava/util/Random;LBlockPosition;LWorldGenFeatureConfiguration;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap a centerX -WorldMap b centerZ -WorldMap c map -WorldMap d track -WorldMap e unlimitedTracking -WorldMap f scale -WorldMap g colors -WorldMap i decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e sessionId -WorldProvider f ()Z isNether -WorldProvider j ()LWorldBorder; getWorldBorder -WorldProvider n ()LChunkGenerator; getChunkGenerator -WorldProvider q ()LDimensionManager; getDimensionManager -WorldServer A ()LEntityTracker; getTracker -WorldServer B ()LPlayerChunkMap; getPlayerChunkMap -WorldServer C ()LPortalTravelAgent; getTravelAgent -WorldServer F server -WorldServer G tracker -WorldServer H manager -WorldServer I entitiesByUUID -WorldServer K emptyTime -WorldServer L portalTravelAgent -WorldServer M spawnerCreature -WorldServer N nextTickListBlock -WorldServer O nextTickListFluid -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer ak ()Z getSpawnNPCs -WorldServer al ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer j ()Z everyoneDeeplySleeping -WorldServer t ()LBlockPosition; getDimensionSpawn -WorldServer u ()V flushSave -WorldServer v ()LChunkProviderServer; getChunkProviderServer -WorldSettings a (Lcom/google/gson/JsonElement;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d LARGE_BIOMES -WorldType e ()I getVersion -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType h DEBUG_ALL_BLOCK_STATES -WorldType i NORMAL_1_1 -WorldType k name -WorldType m version -net/minecraft/server/MinecraftServer A ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer A spawnAnimals -net/minecraft/server/MinecraftServer B spawnNPCs -net/minecraft/server/MinecraftServer C ()Z isDebugging -net/minecraft/server/MinecraftServer C pvpMode -net/minecraft/server/MinecraftServer D allowFlight -net/minecraft/server/MinecraftServer E motd -net/minecraft/server/MinecraftServer I ()Ljava/lang/String; getWorld -net/minecraft/server/MinecraftServer K ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer L demoMode -net/minecraft/server/MinecraftServer M ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer N ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer O ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer P ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer R ()Z getOnlineMode -net/minecraft/server/MinecraftServer T ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer U ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer W ()Z getPVP -net/minecraft/server/MinecraftServer X ()Z getAllowFlight -net/minecraft/server/MinecraftServer Y ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer Z ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer Z serverThread -net/minecraft/server/MinecraftServer a (I)V setPort -net/minecraft/server/MinecraftServer a (LDimensionManager;)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (Ljava/lang/String;)V convertWorld -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aA ()LAdvancementDataWorld; getAdvancementData -net/minecraft/server/MinecraftServer aB ()LCustomFunctionData; getFunctionData -net/minecraft/server/MinecraftServer aC ()V reload -net/minecraft/server/MinecraftServer aD ()LIReloadableResourceManager; getResourceManager -net/minecraft/server/MinecraftServer aE ()LResourcePackRepository; getResourcePackRepository -net/minecraft/server/MinecraftServer aI ()LCommandDispatcher; getCommandDispatcher -net/minecraft/server/MinecraftServer aJ ()LCommandListenerWrapper; getServerCommandListener -net/minecraft/server/MinecraftServer aK ()LCraftingManager; getCraftingManager -net/minecraft/server/MinecraftServer aL ()LTagRegistry; getTagRegistry -net/minecraft/server/MinecraftServer aM ()LScoreboardServer; getScoreboard -net/minecraft/server/MinecraftServer aN ()LLootTableRegistry; getLootTableRegistry -net/minecraft/server/MinecraftServer aO ()LGameRules; getGameRules -net/minecraft/server/MinecraftServer aS ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer aa ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer ab ()Z isStopped -net/minecraft/server/MinecraftServer ac ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer ad resourcePackRepository -net/minecraft/server/MinecraftServer ae ()LServerConnection; getServerConnection -net/minecraft/server/MinecraftServer ae resourcePackFolder -net/minecraft/server/MinecraftServer af commandDispatcher -net/minecraft/server/MinecraftServer al ()I getSpawnProtection -net/minecraft/server/MinecraftServer am ()Z getForceGamemode -net/minecraft/server/MinecraftServer ao ()I getIdleTimeout -net/minecraft/server/MinecraftServer ao forceUpgrade -net/minecraft/server/MinecraftServer aq ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer ar ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer as ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer b (Z)V setForceUpgrade -net/minecraft/server/MinecraftServer b methodProfiler -net/minecraft/server/MinecraftServer c (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d ()Z init -net/minecraft/server/MinecraftServer d (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer e (Z)V setOnlineMode -net/minecraft/server/MinecraftServer f ()Z getGenerateStructures -net/minecraft/server/MinecraftServer g ()LEnumGamemode; getGamemode -net/minecraft/server/MinecraftServer g (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer g LOGGER -net/minecraft/server/MinecraftServer h ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer h (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer h convertable -net/minecraft/server/MinecraftServer h_ ()V stop -net/minecraft/server/MinecraftServer i ()Z isHardcore -net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer i (Z)V setPVP -net/minecraft/server/MinecraftServer j (Z)V setAllowFlight -net/minecraft/server/MinecraftServer j universe -net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer k (Z)V setForceGamemode -net/minecraft/server/MinecraftServer n ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer o ()Z isRunning -net/minecraft/server/MinecraftServer o dataConverterManager -net/minecraft/server/MinecraftServer p ()V safeShutdown -net/minecraft/server/MinecraftServer p serverIp -net/minecraft/server/MinecraftServer r worldServer -net/minecraft/server/MinecraftServer t isRunning -net/minecraft/server/MinecraftServer u ()Z getAllowNether -net/minecraft/server/MinecraftServer u isStopped -net/minecraft/server/MinecraftServer v ticks -net/minecraft/server/MinecraftServer w ()Ljava/lang/Iterable; getWorlds -net/minecraft/server/MinecraftServer x ()Ljava/lang/String; getVersion -net/minecraft/server/MinecraftServer y onlineMode diff --git a/mappings/bukkit-1.13.1.at b/mappings/bukkit-1.13.1.at deleted file mode 100644 index ea0c270..0000000 --- a/mappings/bukkit-1.13.1.at +++ /dev/null @@ -1,247 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. - -public net/minecraft/server/RecipeItemStack$Provider -public net/minecraft/server/RecipeItemStack$StackProvider - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V - -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityArmorStand/setSize(FF)V -public net/minecraft/server/EntityPufferFish/setSize(FF)V -public net/minecraft/server/EntityZombie/setSize(FF)V - -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityGuardianElder/initAttributes()V - -public net/minecraft/server/AdvancementDataPlayer/data -public net/minecraft/server/AdvancementDataWorld/DESERIALIZER -public net/minecraft/server/AdvancementDataWorld/REGISTRY -public net/minecraft/server/Advancements/advancements -public net/minecraft/server/AttributeRanged/maximum -public net/minecraft/server/Block/strength -public net/minecraft/server/BlockDispenser/REGISTRY -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockRedstoneWire/getPower(ILnet/minecraft/server/IBlockData;)I -public net/minecraft/server/BlockShulkerBox/color -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkSection/GLOBAL_PALETTE -public net/minecraft/server/CommandListenerWrapper/base -public net/minecraft/server/ContainerAnvil/renameText -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/DataConverterMaterialId/ID_MAPPING -public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/DimensionManager/(ILjava/lang/String;Ljava/lang/String;Ljava/util/function/Supplier;)V -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/getMaxFireTicks()I -public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/inGround -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityArrow/tileX -public net/minecraft/server/EntityArrow/tileY -public net/minecraft/server/EntityArrow/tileZ -public net/minecraft/server/EntityCreeper/explosionRadius -public net/minecraft/server/EntityCreeper/maxFuseTicks -public net/minecraft/server/EntityEnderSignal/despawnTimer -public net/minecraft/server/EntityEnderSignal/shouldDropItem -public net/minecraft/server/EntityEnderSignal/targetX -public net/minecraft/server/EntityEnderSignal/targetY -public net/minecraft/server/EntityEnderSignal/targetZ -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityFish/isFromBucket()Z -public net/minecraft/server/EntityFishingHook/owner -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength -public net/minecraft/server/EntityHorseAbstract/inventoryChest -public net/minecraft/server/EntityHorseAbstract/loadChest()V -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/getMaxFireTicks()I -public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/lootTableKey -public net/minecraft/server/EntityInsentient/lootTableSeed -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityLlama/setStrength(I)V -public net/minecraft/server/EntityMinecartCommandBlock/COMMAND -public net/minecraft/server/EntityMinecartContainer/lootTableSeed -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/locale -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterId -public net/minecraft/server/EntityShulker/COLOR -public net/minecraft/server/EntitySlime/setSize(IZ)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTippedArrow/setColor(I)V -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/careerId -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/populateTrades()V -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityVillager/trades -public net/minecraft/server/EnumChatFormat/character -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryCrafting/container -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/ItemBlockWallable/wallBlock -public net/minecraft/server/ItemBucket/fluidType -public net/minecraft/server/ItemCooldown$Info -public net/minecraft/server/ItemCooldown$Info/endTick -public net/minecraft/server/ItemCooldown/cooldowns -public net/minecraft/server/ItemCooldown/currentTick -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MinecraftServer/convertWorld(Ljava/lang/String;)V -public net/minecraft/server/MinecraftServer/dataConverterManager -public net/minecraft/server/MinecraftServer/worldServer -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; -public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities -public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay -public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay -public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange -public net/minecraft/server/MobSpawnerAbstract/spawnCount -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/MobSpawnerAbstract/spawnRange -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInCustomPayload/data -public net/minecraft/server/PacketPlayInCustomPayload/tag -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutPlayerListHeaderFooter/footer -public net/minecraft/server/PacketPlayOutPlayerListHeaderFooter/header -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipeItemStack$StackProvider/(Lnet/minecraft/server/ItemStack;)V -public net/minecraft/server/RecipeItemStack/(Ljava/util/stream/Stream;)V -public net/minecraft/server/RecipeItemStack/buildChoices()V -public net/minecraft/server/RecipeItemStack/choices -public net/minecraft/server/ScoreboardObjective/displayName -public net/minecraft/server/Slot/index -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityBeacon/levels -public net/minecraft/server/TileEntityBeacon/primaryEffect -public net/minecraft/server/TileEntityBeacon/secondaryEffect -public net/minecraft/server/TileEntityBed/color -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/drop -public net/minecraft/server/TileEntityStructure/author -public net/minecraft/server/TileEntityStructure/ignoreEntities -public net/minecraft/server/TileEntityStructure/integrity -public net/minecraft/server/TileEntityStructure/metadata -public net/minecraft/server/TileEntityStructure/mirror -public net/minecraft/server/TileEntityStructure/relativePosition -public net/minecraft/server/TileEntityStructure/rotation -public net/minecraft/server/TileEntityStructure/seed -public net/minecraft/server/TileEntityStructure/showAir -public net/minecraft/server/TileEntityStructure/showBoundingBox -public net/minecraft/server/TileEntityStructure/size -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -private-final net/minecraft/server/ItemStack/item -public-final net/minecraft/server/MinecraftServer/commandDispatcher -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -private+synchronized net/minecraft/server/RegionFile/getOffset(II)I -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker - -public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/start -public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/remaining diff --git a/mappings/bukkit-1.13.2-cl.csrg b/mappings/bukkit-1.13.2-cl.csrg new file mode 100644 index 0000000..fe01676 --- /dev/null +++ b/mappings/bukkit-1.13.2-cl.csrg @@ -0,0 +1,2278 @@ +# (c) 2018 SpigotMC Pty. Ltd. +a EnumChatFormat +aa CriterionTriggerBrewedPotion +aaa DataConverterPotionId +aab DataConverterItemName +aac DataConverterShulkerBoxItem +aad DataConverterSpawnEgg +aae DataConverterItemStackEnchantment +aaf DataConverterMap +aag DataConverterFlattenSpawnEgg +aah DataConverterFlatten +aai DataConverterPotionWater +aaj DataConverterBook +aak DataConverterLeaves +aal DataConverterLevelDataGeneratorOptions +aam DataConverterWorldGenSettings +aan DataConverterMobSpawner +aao DataConverterNamedEntity +aap DataConverterObjectiveDisplayName +aaq DataConverterObjectiveRenderType +aar DataConverterVBO +aas DataConverterKeybind +aat DataConverterKeybind2 +aau DataConverterLang +aav DataConverterRecipes +aaw DataConverterRecipeRename +aax DataConverterTypes +aay DataConverterCoralFan +aaz DataConverterCoral +ab CriterionTriggerChangedDimension +aba DataConverterVillage +abb DataConverterEntityNameAbstract +abc DataConverterEntityRenameAbstract +abd DataConverterStatistic +abe DataConverterSwimStats +abf DataConverterTeamDisplayName +abg DataConverterTrappedChest +abh DataConverterVillagerTrade +abi DataConverterShoulderEntity +abl DataConverterSchemaNamed +abm DataConverterSchemaV100 +abn DataConverterSchemaV102 +abo DataConverterSchemaV1022 +abp DataConverterSchemaV106 +abq DataConverterSchemaV107 +abr DataConverterSchemaV1125 +abs DataConverterSchemaV135 +abt DataConverterSchemaV143 +abu DataConverterSchemaV1451 +abv DataConverterSchemaV1451_1 +abw DataConverterSchemaV1451_2 +abx DataConverterSchemaV1451_3 +aby DataConverterSchemaV1451_4 +abz DataConverterSchemaV1451_5 +ac CriterionTriggerChanneledLightning +aca DataConverterSchemaV1451_6 +acb DataConverterSchemaV1451_7 +acc DataConverterSchemaV1460 +acd DataConverterSchemaV1466 +ace DataConverterSchemaV1470 +acf DataConverterSchemaV1481 +acg DataConverterSchemaV1483 +ach DataConverterSchemaV1486 +aci DataConverterSchemaV1510 +acj DataConverterSchemaV501 +ack DataConverterSchemaV700 +acl DataConverterSchemaV701 +acm DataConverterSchemaV702 +acn DataConverterSchemaV703 +aco DataConverterSchemaV704 +acp DataConverterSchemaV705 +acq DataConverterSchemaV808 +acr DataConverterSchemaV99 +act NamedIncrementingThreadFactory +acu Scheduler +acv IAsyncTaskHandler +acw SchedulerBatch +acx SchedulerTask +acz WorldUpgraderIterator +ad CriterionTriggerConstructBeacon +ada WorldUpgrader +adc BossBattle +adc$a BossBattle$BarColor +adc$b BossBattle$BarStyle +add InventoryLargeChest +ade IInventory +adf ContainerUtil +adg IInventoryListener +adh InventoryUtils +adi EnumDifficulty +adj DifficultyDamageScaler +adk EnumHand +adl ITileEntityContainer +adm EnumInteractionResult +adn InteractionResultWrapper +adp ChestLock +adq ITileInventory +adr INamableTileEntity +ads ILootable +adt InventorySubcontainer +adu MojangStatisticsGenerator +adv IMojangStatistics +adw IWorldInventory +adx CombatEntry +ady CombatMath +adz CombatTracker +ae CriterionTriggerConsumeItem +aea DamageSource +aeb EntityDamageSource +aec EntityDamageSourceIndirect +aed DamageSourceNetherBed +aef MobEffectAbsorption +aeg MobEffectAttackDamage +aeh MobEffectHealthBoost +aei InstantMobEffect +aej MobEffectList +aek MobEffect +ael MobEffectUtil +aem MobEffects +aeo EntityAgeable +aep EntityAreaEffectCloud +aeq IAnimal +aer Entity +aeu IEntitySelector +aeu$a IEntitySelector$EntitySelectorEquipable +aev EntityTypes +aew EnumItemSlot +aew$a EnumItemSlot$Function +aex EntityExperienceOrb +aey EntityFlying +aez EnumMainHand +af CriterionTriggerCuredZombieVillager +afa EntityLiving +afb EntityInsentient +afc EnumCreatureType +afd EnumMonsterType +afe EnumMoveType +aff EntityOwnable +afg EntityCreature +afi IJumpable +afj GroupDataEntity +afk EntityPositionTypes +afk$b EntityPositionTypes$Surface +afl EntityTameableAnimal +afm IAttribute +afn AttributeInstance +afo AttributeModifier +afp AttributeBase +afq AttributeMapBase +afr AttributeModifiable +afs AttributeMapServer +aft AttributeRanged +afv EntityAIBodyControl +afx ControllerLookDolphin +afy ControllerMoveFlying +afz ControllerJump +ag CriterionConditionDamage +aga ControllerLook +agb ControllerMove +agb$a ControllerMove$Operation +agd PathfinderGoalAvoidTarget +age PathfinderGoalBeg +agf PathfinderGoalBoat +agg PathfinderGoalBreakDoor +agh PathfinderGoalBreath +agi PathfinderGoalBreed +agj PathfinderGoalDoorInteract +agk PathfinderGoalEatTile +agl PathfinderGoalFleeSun +agm PathfinderGoalFloat +agn PathfinderGoalFollowBoat +ago PathfinderGoalFishSchool +agp PathfinderGoalFollowEntity +agq PathfinderGoalFollowOwnerParrot +agr PathfinderGoalFollowOwner +ags PathfinderGoalFollowParent +agt PathfinderGoal +agu PathfinderGoalSelector +agu$a PathfinderGoalSelector$PathfinderGoalSelectorItem +agv PathfinderGoalVillagerFarm +agw PathfinderGoalInteract +agx PathfinderGoalWaterJump +agy PathfinderGoalPerch +agz PathfinderGoalLeapAtTarget +ah CriterionConditionDamageSource +aha PathfinderGoalLlamaFollow +ahb PathfinderGoalLookAtPlayer +ahc PathfinderGoalLookAtTradingPlayer +ahd PathfinderGoalMakeLove +ahe PathfinderGoalMeleeAttack +ahf PathfinderGoalMoveIndoors +ahg PathfinderGoalMoveThroughVillage +ahh PathfinderGoalGotoTarget +ahi PathfinderGoalMoveTowardsRestriction +ahj PathfinderGoalMoveTowardsTarget +ahk PathfinderGoalOcelotAttack +ahl PathfinderGoalJumpOnBlock +ahm PathfinderGoalOfferFlower +ahn PathfinderGoalOpenDoor +aho PathfinderGoalPanic +ahp PathfinderGoalPlay +ahq PathfinderGoalRandomLookaround +ahr PathfinderGoalRandomStroll +ahs PathfinderGoalRandomSwim +aht PathfinderGoalArrowAttack +ahu PathfinderGoalBowShoot +ahv PathfinderGoalRemoveBlock +ahw PathfinderGoalRestrictOpenDoor +ahx PathfinderGoalRestrictSun +ahy PathfinderGoalTame +ahz PathfinderGoalSit +ai CriterionConditionDistance +aia PathfinderGoalSwell +aib PathfinderGoalTakeFlower +aic PathfinderGoalTempt +aid PathfinderGoalTradeWithPlayer +aie PathfinderGoalWater +aif PathfinderGoalInteractVillagers +aig PathfinderGoalRandomFly +aih PathfinderGoalRandomStrollLand +aii PathfinderGoalZombieAttack +aik PathfinderGoalDefendVillage +ail PathfinderGoalHurtByTarget +aim PathfinderGoalNearestAttackableTargetInsentient +ain PathfinderGoalTargetNearestPlayer +aio PathfinderGoalNearestAttackableTarget +aio$a PathfinderGoalNearestAttackableTarget$DistanceComparator +aip PathfinderGoalRandomTargetNonTamed +aiq PathfinderGoalOwnerHurtByTarget +air PathfinderGoalOwnerHurtTarget +ais PathfinderGoalTarget +aiu NavigationFlying +aiv Navigation +aiw NavigationAbstract +aix NavigationListener +aiy NavigationSpider +aiz NavigationGuardian +aj CriterionTriggerEffectsChanged +ajb EntitySenses +ajd RandomPositionGenerator +ajf VillageDoor +ajg Village +ajg$a Village$Aggressor +ajh VillageSiege +aji PersistentVillage +ajk EntityAmbient +ajl EntityBat +ajn EntityFish +ajo EntityGolem +ajp EntityFishSchool +ajq EntityAnimal +ajr EntityChicken +ajs EntityCod +ajt EntityCow +aju EntityDolphin +ajv EntityBird +ajw EntityIronGolem +ajx EntityMushroomCow +ajy EntityOcelot +ajz EntityParrot +ak CriterionTriggerEnchantedItem +aka EntityPig +akb EntityPolarBear +akc EntityPufferFish +akd EntityRabbit +akd$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +akd$b EntityRabbit$PathfinderGoalRabbitAvoidTarget +akd$c EntityRabbit$GroupDataRabbit +akd$d EntityRabbit$ControllerJumpRabbit +akd$e EntityRabbit$ControllerMoveRabbit +akd$f EntityRabbit$PathfinderGoalRabbitPanic +akd$g EntityRabbit$PathfinderGoalEatCarrots +ake EntitySalmon +akf EntitySheep +akg EntityPerchable +akh EntitySnowman +aki EntitySquid +aki$b EntitySquid$PathfinderGoalSquid +akj EntityTropicalFish +akj$a EntityTropicalFish$Variant +akk EntityTurtle +akl EntityWaterAnimal +akm EntityWolf +akn EntityHorseChestedAbstract +ako EntityHorseAbstract +akp EntityHorseDonkey +akq EntityHorse +akr EnumHorseArmor +aks EntityLlama +akt EntityHorseMule +aku EntityHorseSkeleton +akv PathfinderGoalHorseTrap +akw EntityHorseZombie +al CriterionConditionEnchantments +ala IComplex +alb EntityComplexPart +alc EntityEnderCrystal +ald EntityEnderDragon +alf AbstractDragonController +alg AbstractDragonControllerLanded +alh DragonControllerCharge +ali DragonControllerDying +alj DragonControllerHold +alk DragonControllerHover +all DragonControllerLandingFly +alm DragonControllerLanding +aln IDragonController +alo DragonControllerLandedAttack +alp DragonControllerLandedFlame +alq DragonControllerLandedSearch +alr DragonControllerStrafe +als DragonControllerFly +alt DragonControllerPhase +alu DragonControllerManager +alx EntityWither +alz EntityArmorStand +am CriterionTriggerEnterBlock +ama EntityHanging +amb EntityItemFrame +amc EntityLeash +amd Paintings +ame EntityPainting +amg EntityFishingHook +amg$a EntityFishingHook$HookState +ami EntityWeather +amj EntityLightning +aml EntityFallingBlock +amm EntityItem +amn EntityTNTPrimed +amp EntityIllagerAbstract +amq EntitySkeletonAbstract +amr EntityBlaze +amr$a EntityBlaze$PathfinderGoalBlazeFireball +ams EntityCaveSpider +amt EntityCreeper +amu EntityDrowned +amv EntityGuardianElder +amw EntityEnderman +amw$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +amw$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +amw$c EntityEnderman$PathfinderGoalEndermanPickupBlock +amx EntityEndermite +amy IMonster +amz EntityEvoker +an CriterionTriggerEntityHurtPlayer +ana EntityGhast +ana$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +ana$b EntityGhast$ControllerGhast +ana$c EntityGhast$PathfinderGoalGhastAttackTarget +ana$d EntityGhast$PathfinderGoalGhastIdleMove +anb EntityGiantZombie +anc EntityGuardian +anc$a EntityGuardian$PathfinderGoalGuardianAttack +anc$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +anc$c EntityGuardian$ControllerMoveGuardian +and EntityZombieHusk +ane EntityIllagerIllusioner +anf EntityMagmaCube +ang EntityMonster +anh EntityPhantom +anh$a EntityPhantom$AttackPhase +ani EntityPigZombie +ani$a EntityPigZombie$PathfinderGoalAnger +ani$b EntityPigZombie$PathfinderGoalAngerOther +anj IRangedEntity +ank GenericAttributes +anl EntityShulker +anm EntitySilverfish +anm$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock +anm$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +ann EntitySkeleton +ano EntitySlime +ano$a EntitySlime$PathfinderGoalSlimeNearestPlayer +ano$b EntitySlime$PathfinderGoalSlimeRandomJump +ano$c EntitySlime$PathfinderGoalSlimeIdle +ano$d EntitySlime$ControllerMoveSlime +ano$e EntitySlime$PathfinderGoalSlimeRandomDirection +anp EntityIllagerWizard +anp$a EntityIllagerWizard$Spell +anq EntitySpider +anq$a EntitySpider$PathfinderGoalSpiderMeleeAttack +anq$b EntitySpider$GroupDataSpider +anq$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +anr EntitySkeletonStray +ans EntityVex +ant EntityVindicator +anu EntityWitch +anv EntitySkeletonWither +anw EntityZombie +anw$b EntityZombie$GroupDataZombie +anx EntityZombieVillager +ao CriterionConditionEntity +aoa NPC +aob EntityVillager +aob$a EntityVillager$MerchantRecipeOptionBuy +aob$b EntityVillager$MerchantRecipeOptionBook +aob$c EntityVillager$MerchantRecipeOptionEnchant +aob$d EntityVillager$MerchantRecipeOptionProcess +aob$e EntityVillager$MerchantRecipeOptionSell +aob$f EntityVillager$IMerchantRecipeOption +aob$g EntityVillager$MerchantOptionRandomRange +aoe PlayerAbilities +aof PlayerInventory +aog EntityHuman +aog$a EntityHuman$EnumBedResult +aog$b EntityHuman$EnumChatVisibility +aoi AutoRecipeStackManager +aok EntityArrow +aok$a EntityArrow$PickupStatus +aol EntityFireball +aom EntityTippedArrow +aon EntityDragonFireball +aoo EntityEvokerFangs +aop EntityEnderSignal +aoq EntityFireworks +aor EntityLargeFireball +aos EntityLlamaSpit +aot IProjectile +aou ProjectileHelper +aov EntityShulkerBullet +aow EntitySmallFireball +aox EntitySnowball +aoy EntitySpectralArrow +aoz EntityProjectile +ap CriterionConditionEntityType +apa EntityEgg +apb EntityEnderPearl +apc EntityThrownExpBottle +apd EntityPotion +ape EntityThrownTrident +apf EntityWitherSkull +aph EntityMinecartAbstract +aph$a EntityMinecartAbstract$EnumMinecartType +api EntityMinecartContainer +apj EntityBoat +apj$a EntityBoat$EnumStatus +apj$b EntityBoat$EnumBoatType +apk EntityMinecartRideable +apl EntityMinecartChest +apm EntityMinecartCommandBlock +apn EntityMinecartFurnace +apo EntityMinecartHopper +app EntityMinecartMobSpawner +apq EntityMinecartTNT +apt FoodMetaData +apv Container +apw ContainerAnvil +apx ContainerBeacon +apx$a ContainerBeacon$SlotBeacon +apy ContainerBrewingStand +apy$b ContainerBrewingStand$SlotBrewing +apy$c ContainerBrewingStand$SlotPotionBottle +apz ContainerChest +aq CriterionTriggerFilledBucket +aqa InventoryClickType +aqb ICrafting +aqc InventoryCrafting +aqd ContainerWorkbench +aqe ContainerDispenser +aqf ContainerEnchantTable +aqg SlotFurnaceFuel +aqh ContainerFurnace +aqi SlotFurnaceResult +aqj ContainerHopper +aqk InventoryHorseChest +aql ContainerHorse +aqm ContainerPlayer +aqn InventoryMerchant +aqo ContainerMerchant +aqp SlotMerchantResult +aqq InventoryEnderChest +aqr ContainerRecipeBook +aqs RecipeHolder +aqt InventoryCraftResult +aqu SlotResult +aqv ContainerShulkerBox +aqw SlotShulkerBox +aqx Slot +aqy AutoRecipeOutput +ar CriterionTriggerFishingRodHooked +ara ItemAir +arb ItemArmor +arc ArmorMaterial +ard EnumArmorMaterial +are ItemArmorStand +arf ItemArrow +arg ItemAxe +arh ItemBanner +ari ItemBed +arj ItemBlock +ark BlockActionContext +arl ItemBoat +arm ItemBoneMeal +arn ItemBook +aro ItemGlassBottle +arp ItemBow +arq ItemSoup +arr ItemBucket +ars ItemCarrotStick +art ItemChorusFruit +aru ItemClock +arv ItemCocoa +arw ItemCompass +arx ItemWorldMapBase +ary CreativeModeTab +arz ItemDebugStick +as CriterionTriggerImpossible +asa ItemTool +asb ItemBisected +asc EnumColor +asd ItemDye +ase ItemArmorColorable +asf ItemEgg +asg ItemElytra +ash ItemMapEmpty +asi ItemEnchantedBook +asj ItemFireworks +asj ItemGoldenAppleEnchanted +ask ItemEndCrystal +asl ItemEnderEye +asm ItemEnderPearl +asn ItemExpBottle +aso ItemFireball +asp ItemFireworks +asp$a ItemFireworks$EffectType +asq ItemFireworksCharge +asr ItemFishBucket +ass ItemFish +ass$a ItemFish$EnumFish +ast ItemFishingRod +asu ItemFlintAndSteel +asv ItemFood +asw ItemRestricted +asx ItemGoldenApple +asy ItemHanging +asz ItemHoe +at CriterionTriggerInventoryChanged +ata Item +ata$a Item$Info +atb ItemCooldown +atb$a ItemCooldown$Info +atc ItemItemFrame +atd IDynamicTexture +ate ItemStack +atf Items +atg ItemKnowledgeBook +ath ItemLeash +ati ItemLingeringPotion +atj ItemWorldMap +atk ItemMilkBucket +atl ItemMinecart +atm ItemNameTag +atn ItemPickaxe +ato ItemSkullPlayer +atp ItemPotion +atq EnumItemRarity +atr ItemRecord +ats ItemSaddle +att ItemSeedFood +atu ItemSeeds +atv ItemCooldownPlayer +atw ItemShears +atx ItemShield +aty ItemSpade +atz ItemSign +au CriterionTriggerItemDurabilityChanged +aua ItemNetherStar +aub ItemSnowball +auc ItemMonsterEgg +aud ItemSpectralArrow +aue ItemSplashPotion +auf ItemBlockWallable +aug ItemString +auh ItemSword +aui ToolMaterial +auj ItemToolMaterial +auk EnumToolMaterial +aul ItemTippedArrow +aun ItemTrident +auo EnumAnimation +aup ItemActionContext +auq ItemWaterLily +aur ItemBookAndQuill +aus ItemWrittenBook +aut PotionRegistry +auu PotionBrewer +auu$a PotionBrewer$PredicatedCombination +auv PotionUtil +auw Potions +auz RecipeArmorDye +av CriterionConditionItem +ava RecipeBannerAdd +avb RecipeBannerDuplicate +avc RecipeBookClone +avd IRecipeComplex +ave RecipeFireworks +avf RecipeFireworksFade +avg RecipeFireworksStar +avh RecipeItemStack +avh$a RecipeItemStack$StackProvider +avh$c RecipeItemStack$Provider +avi RecipeMapClone +avj RecipeMapExtend +avk IRecipe +avl CraftingManager +avm RecipeSerializer +avn RecipeSerializers +avo RecipeRepair +avp ShapedRecipes +avq ShapelessRecipes +avr RecipiesShield +avs RecipeShulkerBox +avt FurnaceRecipe +avu RecipeTippedArrow +avw EnchantmentArrowDamage +avx EnchantmentFlameArrows +avy EnchantmentInfiniteArrows +avz EnchantmentArrowKnockback +aw CriterionTriggerKilled +awa EnchantmentBinding +awb EnchantmentWeaponDamage +awc EnchantmentDurability +awd EnchantmentDigging +awe Enchantment +awe$a Enchantment$Rarity +awf EnchantmentSlotType +awg EnchantmentManager +awh WeightedRandomEnchant +awi Enchantments +awj EnchantmentFire +awk EnchantmentLure +awl EnchantmentFrostWalker +awm EnchantmentKnockback +awn EnchantmentLootBonus +awo EnchantmentMending +awp EnchantmentOxygen +awq EnchantmentProtection +awq$a EnchantmentProtection$DamageType +awr EnchantmentSweeping +aws EnchantmentThorns +awt EnchantmentTridentChanneling +awu EnchantmentTridentImpaling +awv EnchantmentTridentLoyalty +aww EnchantmentTridentRiptide +awx EnchantmentSilkTouch +awy EnchantmentVanishing +awz EnchantmentDepthStrider +ax CriterionTriggerLevitation +axa EnchantmentWaterWorker +axd IMerchant +axe MerchantRecipe +axf MerchantRecipeList +axh 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WorldGenSurfaceComposite +bxs WorldGenSurfaceDefaultBlock +bxt WorldGenSurfaceExtremeHillMutated +bxu WorldGenSurfaceExtremeHills +bxv WorldGenSurfaceFrozenOcean +bxw WorldGenSurfaceMesaBryce +bxx WorldGenSurfaceMesaForest +bxy WorldGenSurfaceMesa +bxz WorldGenSurfaceNether +by ArgumentChatComponent +bya WorldGenSurfaceEmpty +byb WorldGenSurfaceSavannaMutated +byc WorldGenSurface +byd WorldGenSurfaceConfigurationBase +bye WorldGenSurfaceConfiguration +byf WorldGenSurfaceSwamp +byg WorldGenSurfaceTaigaMega +byi NoiseGeneratorPerlin +byj NoiseGeneratorOctaves +byk NoiseGenerator3 +byl NoiseGenerator3Handler +bym NoiseGenerator +byo LightEngine +byp LightEngineBlock +byq ILightEngine +byr LightEngineSky +byt FluidTypeEmpty +byu FluidTypeFlowing +byv FluidType +byw Fluid +byx FluidImpl +byy FluidTypes +byz FluidTypeLava +bz ArgumentDimension +bza Material +bzb MaterialMapColor +bzc EnumPistonReaction +bzd FluidTypeWater +bzf Area +bzg AreaDimension +bzh AreaFactory +bzi AreaLazy +bzk AreaContextTransformed +bzl WorldGenContext +bzm WorldGenContextLayer +bzn WorldGenContextArea +bzp GenLayerDeepOcean +bzq GenLayerSpecial +bzq$a GenLayerSpecial$Special1 +bzq$b GenLayerSpecial$Special2 +bzq$c GenLayerSpecial$Special3 +bzr GenLayerIsland +bzs GenLayerMushroomIsland +bzt GenLayerTopSoil +bzu GenLayerDesert +bzv GenLayerBiome +bzw LayerIsland +bzx GenLayer +bzy GenLayers +bzz GenLayerOceanEdge +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca ArgumentAnchor +ca$a ArgumentAnchor$Anchor +caa GenLayerOcean +cab GenLayerPlains +cac GenLayerRegionHills +cad GenLayerIcePlains +cae GenLayerCleaner +caf GenLayerRiver +cag GenLayerRiverMix +cah GenLayerMushroomShore +cai GenLayerSmooth +caj GenLayerZoomVoronoi +cak GenLayerZoom +cam AreaTransformer1 +can AreaTransformer2 +cao AreaTransformer3 +cap AreaTransformer4 +caq AreaTransformer5 +car AreaTransformer6 +cas AreaTransformer7 +cat AreaTransformerIdentity +cau AreaTransformerOffset1 +cav AreaTransformer +caw AreaTransformer8 +caz Path +cb ArgumentEntity +cba PathType +cbb PathfinderFlying +cbc PathPoint +cbd PathfinderAbstract +cbe PathEntity +cbf PathMode +cbg Pathfinder +cbh PathfinderWater +cbi PathfinderTurtle +cbj PathfinderNormal +cbn RunnableSaveScoreboard +cbo PersistentBase +cbp MapIconBanner +cbq MapIcon +cbq$a MapIcon$Type +cbr WorldMapFrame +cbs WorldMap +cbs$a WorldMap$WorldMapHumanTracker +cbv ServerNBTManager +cbw WorldLoaderServer +cbx SecondaryWorldData +cby WorldPersistentData +cbz WorldNBTStorage +cc ArgumentEntitySummon +cca WorldLoader +ccb WorldData +ccc IDataManager +cce Convertable +cci IPlayerFileData +cck PersistentCollection +ccl LootTables +ccm LootSelectorEmpty +ccn LootItem +cco LootSelector +ccp LootSelectorEntry +ccq LootTable +ccr LootTableInfo +ccr$a LootTableInfo$Builder +ccr$b LootTableInfo$EntityTarget +ccs LootSelectorLootTable +cct LootTableRegistry +ccu LootValueBounds +ccv LootItemFunctionEnchant +ccw LootEnchantLevel +ccx LootItemFunctionExplorationMap +ccy LootItemFunction +ccz LootItemFunctions +cd ArgumentProfile +cda LootEnchantFunction +cdb LootItemFunctionSetAttribute +cdc LootItemFunctionSetCount +cdd LootItemFunctionSetDamage +cde LootItemFunctionSetName +cdf LootItemFunctionSetTag +cdg LootItemFunctionSmelt +cdj LootItemConditionEntityScore +cdk LootItemCondition +cdl LootItemConditions +cdm LootItemConditionEntityProperty +cdn LootItemConditionKilledByPlayer +cdo LootItemConditionRandomChance +cdp LootItemConditionRandomChanceWithLooting +cdr LootEntityProperties +cds LootEntityProperty +cdt LootEntityPropertyOnFire +cdw FileIOThread +cdx IAsyncChunkSaver +ce ArgumentEnchantment +cea AxisAlignedBB +ceb MovingObjectPosition +ceb$a MovingObjectPosition$EnumMovingObjectType +cec FluidCollisionOption +ced Vec2F +cee Vec3D +ceg VoxelShapeArray +ceh VoxelShapeBitSet +cei OperatorBoolean +cej VoxelShapeCubePoint +cek VoxelShapeCube +cel VoxelShapeCubeMerger +cem VoxelShapeDiscrete +cen VoxelShapeMergerIdentical +ceo VoxelShapeMerger +cep VoxelShapeMergerList +ceq DoubleListRange +cer VoxelShapeMergerDisjoint +ces DoubleListOffset +cet VoxelShapes +ceu VoxelShapeSlice +cev VoxelShapeDiscreteSlice +cew VoxelShape +cex VoxelShapeWorldRegion +cez ScoreboardObjective +cf ArgumentChat +cfa ScoreboardTeam +cfb ScoreboardScore +cfc Scoreboard +cfd PersistentScoreboard +cfe ScoreboardTeamBase +cfe$a ScoreboardTeamBase$EnumTeamPush +cfe$b ScoreboardTeamBase$EnumNameTagVisibility +cff IScoreboardCriteria +cff$a IScoreboardCriteria$EnumScoreboardHealthDisplay +cg ArgumentMobEffect +ch ArgumentNBTTag +ci ArgumentNBTKey +cj ArgumentScoreboardObjective +ck ArgumentScoreboardCriteria +cl ArgumentMathOperation +cm ArgumentParticle +cn ArgumentCriterionValue +co ArgumentMinecraftKeyRegistered +cp ArgumentScoreholder +cq ArgumentScoreboardSlot +cr ArgumentInventorySlot +cs ArgumentScoreboardTeam +ct ArgumentTileLocation +cu ArgumentBlockPredicate +cv ArgumentTile +cw ArgumentBlock +cy ArgumentPosition +cz ArgumentVec2I +d CrashReportCallable +da IVectorPosition +db ArgumentVectorPosition +dc ArgumentRotation +dd ArgumentRotationAxis +de ArgumentVec2 +df ArgumentVec3 +dg ArgumentParserPosition +dh VectorPosition +dj ArgumentTag +dk ArgumentItemStack +dl ArgumentPredicateItemStack +dm ArgumentParserItemStack +dn ArgumentItemPredicate +dr EntitySelector +ds ArgumentParserSelector +dt PlayerSelector +dy ArgumentSerializer +dz ArgumentRegistry +e DefaultUncaughtExceptionHandler +ea ArgumentSerializerVoid +eb CompletionProviders +ec ArgumentSerializers +ed ArgumentSerializerDouble +ee ArgumentSerializerFloat +ef ArgumentSerializerInteger +eg ArgumentSerializerString +ej EnumAxisCycle +el BlockPosition +el$a BlockPosition$MutableBlockPosition +em ISourceBlock +en SourceBlock +eo DispenseBehaviorItem +ep RegistryBlocks +eq EnumDirection +eq$a EnumDirection$EnumAxis +eq$b EnumDirection$EnumAxisDirection +eq$c EnumDirection$EnumDirectionLimit +er EnumDirection8 +es IDispenseBehavior +et Registry +eu RegistryBlockID +ev ILocationSource +ew ISource +ex MapGeneratorUtils +ey RegistryMaterials +ez NonNullList +f ThreadNamedUncaughtExceptionHandler +fa IPosition +fb Position +fc IRegistry +fd Vector3f +ff BaseBlockPosition +fh ParticleParamBlock +fi ParticleParamRedstone +fj ParticleParamItem +fk ParticleParam +fl Particle +fm Particles +fn ParticleType +fp DebugReportGenerator +fq DebugReportProvider +fr HashCache +fs DebugReportAdvancement +ft DebugReportAdvancementAdventure +fu DebugReportAdvancementHusbandry +fv DebugReportAdvancementNether +fw DebugReportAdvancementStory +fx DebugReportAdvancementTheEnd +fz DebugReportBlocks +ga DebugReportCommands +gb DebugReportItems +ge DebugReportRecipeData +gf DebugReportRecipe +gg DebugReportRecipeShaped +gh DebugReportRecipeShapeless +gi DebugReportRecipeFurnace +gj DebugReportRecipeSpecial +gl DebugReportNBT +gm DebugReportMojangson +go DebugReportTagsBlock +gp DebugReportFluidTags +gq DebugReportTagsItem +gr DebugReportTags +gt LocaleLanguage +gv NBTTagByteArray +gw NBTTagByte +gx NBTList +gy NBTTagCompound +gz NBTTagDouble +h ReportedException +ha NBTTagEnd +hb NBTTagFloat +hc NBTTagIntArray +hd NBTTagInt +he NBTTagList +hf NBTTagLongArray +hg NBTTagLong +hh NBTReadLimiter +hi NBTCompressedStreamTools +hj DynamicOpsNBT +hk GameProfileSerializer +hl NBTNumber +hm NBTTagShort +hn NBTTagString +ho NBTBase +hp MojangsonParser +hr PacketEncryptionHandler +hs PacketDecrypter +ht PacketEncrypter +hu PacketDecompressor +hv PacketCompressor +hw NetworkManager +hw$a NetworkManager$QueuedPacket +hx EnumProtocol +hy PacketDataSerializer +hz PacketDecoder +i ResourceKeyInvalidException +ia PacketEncoder +ib PacketListener +ic SkipEncodeException +id PacketSplitter +ie PacketPrepender +ig ChatBaseComponent +ih ChatMessageType +ii ChatClickable +ii$a ChatClickable$EnumClickAction +ij IChatBaseComponent +ij$a IChatBaseComponent$ChatSerializer +ik ChatComponentUtils +il ChatHoverable +il$a ChatHoverable$EnumHoverAction +im ChatComponentKeybind +in ChatComponentScore +io ChatComponentSelector +ip ChatModifier +ip$a ChatModifier$ChatModifierSerializer +iq ChatComponentText +ir ChatMessage +is ChatMessageException +iv Packet +iw EnumProtocolDirection +ix PlayerConnectionUtils +iy PacketListenerPlayOut +iz PacketPlayOutSpawnEntity +j SharedConstants +ja PacketPlayOutSpawnEntityExperienceOrb +jb PacketPlayOutSpawnEntityWeather +jc PacketPlayOutSpawnEntityLiving +jd PacketPlayOutSpawnEntityPainting +je PacketPlayOutNamedEntitySpawn +jf PacketPlayOutAnimation +jg PacketPlayOutStatistic +jh PacketPlayOutBlockBreakAnimation +ji PacketPlayOutTileEntityData +jj PacketPlayOutBlockAction +jk PacketPlayOutBlockChange +jl PacketPlayOutBoss +jl$a PacketPlayOutBoss$Action +jm PacketPlayOutServerDifficulty +jn PacketPlayOutChat +jo PacketPlayOutMultiBlockChange +jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +jp PacketPlayOutTabComplete +jq PacketPlayOutCommands +jr PacketPlayOutTransaction +js PacketPlayOutCloseWindow +jt PacketPlayOutOpenWindow +ju PacketPlayOutWindowItems +jv PacketPlayOutWindowData +jw PacketPlayOutSetSlot +jx PacketPlayOutSetCooldown +jy PacketPlayOutCustomPayload +jz PacketPlayOutCustomSoundEffect +k SystemUtils +k$a SystemUtils$IdentityHashingStrategy +k$b SystemUtils$OS +ka PacketPlayOutKickDisconnect +kb PacketPlayOutEntityStatus +kc PacketPlayOutExplosion +kd PacketPlayOutUnloadChunk +ke PacketPlayOutGameStateChange +kf PacketPlayOutKeepAlive +kg PacketPlayOutMapChunk +kh PacketPlayOutWorldEvent +ki PacketPlayOutWorldParticles +kj PacketPlayOutLogin +kk PacketPlayOutMap +kl PacketPlayOutEntity +kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +kl$c PacketPlayOutEntity$PacketPlayOutEntityLook +km PacketPlayOutVehicleMove +kn PacketPlayOutOpenSignEditor +ko PacketPlayOutAutoRecipe +kp PacketPlayOutAbilities +kq PacketPlayOutCombatEvent +kq$a PacketPlayOutCombatEvent$EnumCombatEventType +kr PacketPlayOutPlayerInfo +kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +kr$b PacketPlayOutPlayerInfo$PlayerInfoData +ks PacketPlayOutLookAt +kt PacketPlayOutPosition +kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags +ku PacketPlayOutBed +kv PacketPlayOutRecipes +kv$a PacketPlayOutRecipes$Action +kw PacketPlayOutEntityDestroy +kx PacketPlayOutRemoveEntityEffect +ky PacketPlayOutResourcePackSend +kz PacketPlayOutRespawn +l Advancement +l$a Advancement$SerializedAdvancement +la PacketPlayOutEntityHeadRotation +lb PacketPlayOutSelectAdvancementTab +lc PacketPlayOutWorldBorder +lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction +ld PacketPlayOutCamera +le PacketPlayOutHeldItemSlot +lf PacketPlayOutScoreboardDisplayObjective +lg PacketPlayOutEntityMetadata +lh PacketPlayOutAttachEntity +li PacketPlayOutEntityVelocity +lj PacketPlayOutEntityEquipment +lk PacketPlayOutExperience +ll PacketPlayOutUpdateHealth +lm PacketPlayOutScoreboardObjective +ln PacketPlayOutMount +lo PacketPlayOutScoreboardTeam +lp PacketPlayOutScoreboardScore +lq PacketPlayOutSpawnPosition +lr PacketPlayOutUpdateTime +ls PacketPlayOutTitle +ls$a PacketPlayOutTitle$EnumTitleAction +lt PacketPlayOutNamedSoundEffect +lu PacketPlayOutStopSound +lv PacketPlayOutPlayerListHeaderFooter +lw PacketPlayOutNBTQuery +lx PacketPlayOutCollect +ly PacketPlayOutEntityTeleport +lz PacketPlayOutAdvancements +m Advancements +ma PacketPlayOutUpdateAttributes +ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot +mb PacketPlayOutEntityEffect +mc PacketPlayOutRecipeUpdate +md PacketPlayOutTags +me PacketListenerPlayIn +mf PacketPlayInTeleportAccept +mg PacketPlayInTileNBTQuery +mh PacketPlayInChat +mi PacketPlayInClientCommand +mi$a PacketPlayInClientCommand$EnumClientCommand +mj PacketPlayInSettings +mk PacketPlayInTabComplete +ml PacketPlayInTransaction +mm PacketPlayInEnchantItem +mn PacketPlayInWindowClick +mo PacketPlayInCloseWindow +mp PacketPlayInCustomPayload +mq PacketPlayInBEdit +mr PacketPlayInEntityNBTQuery +ms PacketPlayInUseEntity +ms$a PacketPlayInUseEntity$EnumEntityUseAction +mt PacketPlayInKeepAlive +mu PacketPlayInFlying +mu$a PacketPlayInFlying$PacketPlayInPosition +mu$b PacketPlayInFlying$PacketPlayInPositionLook +mu$c PacketPlayInFlying$PacketPlayInLook +mv PacketPlayInVehicleMove +mw PacketPlayInBoatMove +mx PacketPlayInPickItem +my PacketPlayInAutoRecipe +mz PacketPlayInAbilities +n AdvancementProgress +na PacketPlayInBlockDig +na$a PacketPlayInBlockDig$EnumPlayerDigType +nb PacketPlayInEntityAction +nb$a PacketPlayInEntityAction$EnumPlayerAction +nc PacketPlayInSteerVehicle +nd PacketPlayInRecipeDisplayed +nd$a PacketPlayInRecipeDisplayed$Status +ne PacketPlayInItemName +nf PacketPlayInResourcePackStatus +nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +ng PacketPlayInAdvancements +ng$a PacketPlayInAdvancements$Status +nh PacketPlayInTrSel +ni PacketPlayInBeacon +nj PacketPlayInHeldItemSlot +nk PacketPlayInSetCommandBlock +nl PacketPlayInSetCommandMinecart +nm PacketPlayInSetCreativeSlot +nn PacketPlayInStruct +no PacketPlayInUpdateSign +np PacketPlayInArmAnimation +nq PacketPlayInSpectate +nr PacketPlayInUseItem +ns PacketPlayInBlockPlace +nu PacketHandshakingInSetProtocol +nv PacketHandshakingInListener +nx PacketLoginOutListener +ny PacketLoginOutCustomPayload +nz PacketLoginOutSuccess +o AdvancementRewards +oa PacketLoginOutEncryptionBegin +ob PacketLoginOutSetCompression +oc PacketLoginOutDisconnect +od PacketLoginInListener +oe PacketLoginInCustomPayload +of PacketLoginInStart +og PacketLoginInEncryptionBegin +oj PacketStatusOutListener +ok PacketStatusOutPong +ol PacketStatusOutServerInfo +om ServerPing +om$a ServerPing$ServerPingPlayerSample +om$a$a ServerPing$ServerPingPlayerSample$Serializer +om$b ServerPing$Serializer +om$c ServerPing$ServerData +om$c$a ServerPing$ServerData$Serializer +on PacketStatusInListener +oo PacketStatusInPing +op PacketStatusInStart +or DataWatcherObject +os DataWatcherSerializer +ot DataWatcherRegistry +ou DataWatcher +ou$a DataWatcher$Item +oy AutoRecipeAbstract +oz AutoRecipe +p CriterionTriggers +pa AutoRecipeFurnace +pc MinecraftKey +pe DispenseBehaviorProjectile +pf DispenserRegistry +ph ServerCommand +pj DebugOutputStream +pk EULA +pl RedirectStream +pm AdvancementDataPlayer +pn CancelledPacketHandleException +po AdvancementDataWorld +pp CustomFunctionData +pq IMinecraftServer +pr ScoreboardServer +pr$a ScoreboardServer$Action +ps PropertyManager +pt ITickable +pu BossBattleCustom +pv BossBattleCustomData +px CommandAdvancement +px$a CommandAdvancement$Action +px$b CommandAdvancement$Filter +py CommandBanIp +pz CommandBanList +q Criterion +qa CommandBan +qb CommandBossBar +qc CommandClear +qd CommandClone +qd$a CommandClone$CommandCloneStoredTileEntity +qd$b CommandClone$Mode +qe CommandDatapack +qf CommandDeop +qg CommandDebug +qh CommandGamemodeDefault +qi CommandDifficulty +qj CommandEffect +qk CommandMe +ql CommandEnchant +qm CommandExecute +qn CommandXp +qn$a CommandXp$Unit +qo CommandFill +qo$a CommandFill$Mode +qp CommandForceload +qq CommandFunction +qr CommandGamemode +qs CommandGamerule +qt CommandGive +qu CommandHelp +qv CommandKick +qw CommandKill +qx CommandList +qy CommandLocate +qz CommandTell +r CriterionProgress +ra CommandOp +rb CommandPardon +rc CommandPardonIP +rd CommandParticle +re CommandPlaySound +rf CommandPublish +rg CommandRecipe +rh CommandReload +ri CommandReplaceItem +rj CommandSaveAll +rk CommandSaveOff +rl CommandSaveOn +rm CommandSay +rn CommandScoreboard +ro CommandSeed +rp CommandSetBlock +rp$a CommandSetBlock$Filter +rp$b CommandSetBlock$Mode +rq CommandIdleTimeout +rr CommandSpawnpoint +rs CommandSetWorldSpawn +rt CommandSpreadPlayers +ru CommandStop +rv CommandStopSound +rw CommandSummon +rx CommandTag +ry CommandTeam +rz CommandTeleport +s CriterionTrigger +sa CommandTellRaw +sb CommandTime +sc CommandTitle +sd CommandTrigger +se CommandWeather +sf CommandWhitelist +sg CommandWorldBorder +sh CommandDataAccessorTile +si CommandDataAccessor +sj CommandData +sk CommandDataAccessorEntity +sn DedicatedPlayerList +so DedicatedServer +sp ThreadWatchdog +sr ServerGUI +ss PlayerListBox +st GuiStatsComponent +sw DemoWorldServer +sx DemoPlayerInteractManager +sy SecondaryWorldServer +sz EntityTracker +t CriterionInstance +ta ChunkMap +tb BossBattleServer +tc ChunkProviderServer +td WorldServer +te WorldManager +tf EntityPlayer +tg PlayerInteractManager +th EntityTrackerEntry +ti RegionLimitedWorldAccess +tj TickListWorldGen +tk PlayerChunk +tl PlayerChunkMap +to ChunkTaskBase +tp ChunkTaskCarve +tq ChunkTask +tr ChunkTaskDecorate +ts ChunkTaskNull +tt ChunkTaskFinalize +tu ChunkTaskLight +tv ChunkTaskLiquidCarve +tw ChunkTaskSpawnMobs +tx ChunkTaskScheduler +tz LegacyPingHandler +u AdvancementDisplay +ub ServerConnection +uc PlayerConnection +ud HandshakeListener +ue LoginListener +ue$a LoginListener$EnumProtocolState +uf PacketStatusListener +ui ResourcePackAbstract +uj ResourcePackFile +uk ResourcePackFolder +ul IResourcePack +um EnumResourcePackType +un ResourceNotFoundException +uo ResourcePackVanilla +up ResourcePackMetaParser +uq ResourcePackInfo +ur ResourcePackInfoDeserializer +uv ResourcePackSourceFolder +uw EnumResourcePackVersion +ux ResourcePackRepository +uy ResourcePackSource +uz ResourcePackSourceVanilla +v AdvancementFrameType +va ResourcePackLoader +va$a ResourcePackLoader$Position +vc ResourceManagerFallback +vd IReloadableResourceManager +ve IResource +vf IResourceManager +vg IResourcePackListener +vh ResourceManager +vi Resource +vk ExpirableListEntry +vl UserCache +vl$a UserCache$UserCacheEntry +vl$b UserCache$BanEntrySerializer +vm IpBanList +vn IpBanEntry +vo NameReferencingFileConverter +vo$a NameReferencingFileConverter$FileConversionException +vp PlayerList +vq OpList +vr OpListEntry +vs JsonListEntry +vt JsonList +vt$a JsonList$JsonListEntrySerializer +vu GameProfileBanList +vv GameProfileBanEntry +vw WhiteList +vx WhiteListEntry +vz RemoteStatusReply +w AdvancementRequirements +wa StatusChallengeUtils +wb RemoteControlCommandListener +wd RemoteConnectionThread +we RemoteStatusListener +we$a RemoteStatusListener$RemoteStatusChallenge +wf RemoteControlSession +wg RemoteControlListener +wi SoundEffect +wj SoundEffects +wk SoundCategory +wm RecipeBook +wn RecipeBookServer +wo ServerStatisticManager +wp Statistic +wq Counter +wr StatisticWrapper +ws StatisticList +wt StatisticManager +wv TagsBlock +ww TagsFluid +wx TagsItem +wy TagsServer +wz Tag +x AdvancementTree +xa Tags +xb TagRegistry +xd DataBits +xe EntitySlice +xg RegistryID +xh MinecraftEncryption +xj ChatDeserializer +xk HttpUtilities +xl InsensitiveStringMap +xm IntHashMap +xm$a IntHashMap$IntHashMapEntry +xn LazyInitVar +xp ChatTypeAdapterFactory +xq MathHelper +xr MethodProfiler +xr$a MethodProfiler$ProfilerInfo +xs IProgressUpdate +xt StreamAccumulator +xv INamable +xw UtilColor +xx Tuple +xy WeightedRandom +xy$a WeightedRandom$WeightedRandomChoice +xz DataConverterRegistry +y CriterionInstanceAbstract +ya DataConverterAddChoices +yb DataConverterAdvancement +yc DataConverterBedBlock +yd DataConverterBedItem +ye DataConverterBiome +yf DataConverterBannerColour +yg DataConverterPiston +yh DataConverterCustomNameTile +yi DataConverterTileEntity +yj DataConverterJukeBox +yk DataConverterBlockEntityKeepPacked +yl DataConverterShulkerBoxBlock +ym DataConverterSignText +yn DataConverterBlockName +yo DataConverterBlockRename +yp DataConverterFlattenData +yq DataConverterFlattenState +yr ChunkConverterPalette +yr$b ChunkConverterPalette$Direction +yr$b$a ChunkConverterPalette$Direction$Axis +yr$b$b ChunkConverterPalette$Direction$AxisDirection +ys DataConverterChunkStructuresTemplateRename +yt DataConverterProtoChunk +yu DataConverterColorlessShulkerEntity +yv DataConverterArmorStand +yw DataConverterEntityBlockState +yx DataConverterEntityCodSalmon +yy DataConverterCustomNameEntity +yz DataConverterGuardian +z CriterionTriggerBredAnimals +za DataConverterEquipment +zb DataConverterHealth +zc DataConverterSaddle +zd DataConverterHorse +ze DataConverterEntity +zf DataConverterItemFrame +zg DataConverterMinecart +zh DataConverterHanging +zi DataConverterPainting +zj DataConverterEntityPufferfish +zk DataConverterDropChances +zl DataConverterEntityName +zm DataConverterRiding +zn DataConverterShulker +zo DataConverterSkeleton +zp DataConverterUUID +zq DataConverterEntityRename +zr DataConverterEntityTippedArrow +zs DataConverterWolf +zt DataConverterZombieType +zu DataConverterZombie +zv DataConverterHeightmapRenaming +zw DataConverterIglooMetadataRemoval +zx DataConverterBanner +zy DataConverterCustomNameItem +zz DataConverterMaterialId diff --git a/mappings/bukkit-1.13.2-members.csrg b/mappings/bukkit-1.13.2-members.csrg new file mode 100644 index 0000000..4700f5e --- /dev/null +++ b/mappings/bukkit-1.13.2-members.csrg @@ -0,0 +1,4928 @@ +# (c) 2018 SpigotMC Pty. Ltd. +Advancement f ()Ljava/util/Map; getCriteria +Advancement h ()LMinecraftKey; getName +AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria +AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress +AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera +AdvancementDataPlayer f data +AdvancementDataPlayer j player +AdvancementDataWorld d DESERIALIZER +AdvancementDataWorld e REGISTRY +AdvancementFrameType a TASK +AdvancementFrameType b CHALLENGE +AdvancementFrameType c GOAL +AdvancementProgress a ()Z isDone +AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress +AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria +AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria +Advancements b advancements +ArgumentAnchor$Anchor a FEET +ArgumentAnchor$Anchor b EYES +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AttributeRanged b maximum +AxisAlignedBB a minX +AxisAlignedBB b minY +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB c minZ +AxisAlignedBB d maxX +AxisAlignedBB e maxY +AxisAlignedBB f maxZ +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition o ()I getX +BaseBlockPosition p ()I getY +BaseBlockPosition q ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase i ()F getHumidity +BiomeBase m ()F getTemperature +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBase$Geography a NONE +BiomeBase$Geography b TAIGA +BiomeBase$Geography c EXTREME_HILLS +BiomeBase$Geography d JUNGLE +BiomeBase$Geography e MESA +BiomeBase$Geography f PLAINS +BiomeBase$Geography g SAVANNA +BiomeBase$Geography h ICY +BiomeBase$Geography i THEEND +BiomeBase$Geography j BEACH +BiomeBase$Geography k FOREST +BiomeBase$Geography l OCEAN +BiomeBase$Geography m DESERT +BiomeBase$Geography n RIVER +BiomeBase$Geography o SWAMP +BiomeBase$Geography p MUSHROOM +BiomeBase$Geography q NETHER +BiomeBase$Precipitation a NONE +BiomeBase$Precipitation b RAIN +BiomeBase$Precipitation c SNOW +Biomes A STONE_SHORE +Biomes B SNOWY_BEACH +Biomes C BIRCH_FOREST +Biomes D BIRCH_FOREST_HILLS +Biomes E DARK_FOREST +Biomes F SNOWY_TAIGA +Biomes G SNOWY_TAIGA_HILLS +Biomes H GIANT_TREE_TAIGA +Biomes I GIANT_TREE_TAIGA_HILLS +Biomes J WOODED_MOUNTAINS +Biomes K SAVANNA +Biomes L SAVANNA_PLATEAU +Biomes M BADLANDS +Biomes N WOODED_BADLANDS_PLATEAU +Biomes O BADLANDS_PLATEAU +Biomes P SMALL_END_ISLANDS +Biomes Q END_MIDLANDS +Biomes R END_HIGHLANDS +Biomes S END_BARRENS +Biomes T WARM_OCEAN +Biomes U LUKEWARM_OCEAN +Biomes V COLD_OCEAN +Biomes W DEEP_WARM_OCEAN +Biomes X DEEP_LUKEWARM_OCEAN +Biomes Y DEEP_COLD_OCEAN +Biomes Z DEEP_FROZEN_OCEAN +Biomes a OCEAN +Biomes aa THE_VOID +Biomes ab SUNFLOWER_PLAINS +Biomes ac DESERT_LAKES +Biomes ad GRAVELLY_MOUNTAINS +Biomes ae FLOWER_FOREST +Biomes af TAIGA_MOUNTAINS +Biomes ag SWAMP_HILLS +Biomes ah ICE_SPIKES +Biomes ai MODIFIED_JUNGLE +Biomes aj MODIFIED_JUNGLE_EDGE +Biomes ak TALL_BIRCH_FOREST +Biomes al TALL_BIRCH_HILLS +Biomes am DARK_FOREST_HILLS +Biomes an SNOWY_TAIGA_MOUNTAINS +Biomes ao GIANT_SPRUCE_TAIGA +Biomes ap GIANT_SPRUCE_TAIGA_HILLS +Biomes aq MODIFIED_GRAVELLY_MOUNTAINS +Biomes ar SHATTERED_SAVANNA +Biomes as SHATTERED_SAVANNA_PLATEAU +Biomes at ERODED_BADLANDS +Biomes au MODIFIED_WOODED_BADLANDS_PLATEAU +Biomes av MODIFIED_BADLANDS_PLATEAU +Biomes c PLAINS +Biomes d DESERT +Biomes e MOUNTAINS +Biomes f FOREST +Biomes g TAIGA +Biomes h SWAMP +Biomes i RIVER +Biomes j NETHER +Biomes k THE_END +Biomes l FROZEN_OCEAN +Biomes m FROZEN_RIVER +Biomes n SNOWY_TUNDRA +Biomes o SNOWY_MOUNTAINS +Biomes p MUSHROOM_FIELDS +Biomes q MUSHROOM_FIELD_SHORE +Biomes r BEACH +Biomes s DESERT_HILLS +Biomes t WOODED_HILLS +Biomes u TAIGA_HILLS +Biomes v MOUNTAIN_EDGE +Biomes w JUNGLE +Biomes x JUNGLE_HILLS +Biomes y JUNGLE_EDGE +Biomes z DEEP_OCEAN +Block a (I)LIBlockData; getByCombinedId +Block a (LBlockActionContext;)LIBlockData; getPlacedState +Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount +Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace +Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally +Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType +Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;I)V dropExperience +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak +Block b frictionFactor +Block c blockData +Block e REGISTRY_ID +Block g strength +Block h durability +Block i ()Z isTileEntity +Block i (LIBlockData;)Z isPowerSource +Block j (LIBlockData;)LEnumPistonReaction; getPushReaction +Block j stepSound +Block k ()F getDurability +Block k material +Block l (LIBlockData;)I getCombinedId +Block m blockStateList +Block o ()LBlockStateList; getStates +Block p ()LIBlockData; getBlockData +Block p (LIBlockData;)Z isOccluding 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SHAPE +BlockPoweredRail o POWERED +BlockPressurePlateAbstract k (LIBlockData;)I getPower +BlockPressurePlateBinary o POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted o POWER +BlockPressurePlateWeighted p weight +BlockPropertyAttachPosition a FLOOR +BlockPropertyAttachPosition b WALL +BlockPropertyAttachPosition c CEILING +BlockPropertyBedPart a HEAD +BlockPropertyBedPart b FOOT +BlockPropertyChestType a SINGLE +BlockPropertyChestType b LEFT +BlockPropertyChestType c RIGHT +BlockPropertyComparatorMode a COMPARE +BlockPropertyComparatorMode b SUBTRACT +BlockPropertyDoorHinge a LEFT +BlockPropertyDoorHinge b RIGHT +BlockPropertyDoubleBlockHalf a UPPER +BlockPropertyDoubleBlockHalf b LOWER +BlockPropertyHalf a TOP +BlockPropertyHalf b BOTTOM +BlockPropertyInstrument a HARP +BlockPropertyInstrument b BASEDRUM +BlockPropertyInstrument c SNARE +BlockPropertyInstrument d HAT +BlockPropertyInstrument e BASS +BlockPropertyInstrument f FLUTE +BlockPropertyInstrument g BELL +BlockPropertyInstrument h GUITAR +BlockPropertyInstrument i CHIME +BlockPropertyInstrument j XYLOPHONE +BlockPropertyPistonType a DEFAULT +BlockPropertyPistonType b STICKY +BlockPropertyRedstoneSide a UP +BlockPropertyRedstoneSide b SIDE +BlockPropertyRedstoneSide c NONE +BlockPropertySlabType a TOP +BlockPropertySlabType b BOTTOM +BlockPropertySlabType c DOUBLE +BlockPropertyStairsShape a STRAIGHT +BlockPropertyStairsShape b INNER_LEFT +BlockPropertyStairsShape c INNER_RIGHT +BlockPropertyStairsShape d OUTER_LEFT +BlockPropertyStairsShape e OUTER_RIGHT +BlockPropertyStructureMode a SAVE +BlockPropertyStructureMode b LOAD +BlockPropertyStructureMode c CORNER +BlockPropertyStructureMode d DATA +BlockPropertyTrackPosition a NORTH_SOUTH +BlockPropertyTrackPosition b EAST_WEST +BlockPropertyTrackPosition c ASCENDING_EAST +BlockPropertyTrackPosition d ASCENDING_WEST +BlockPropertyTrackPosition e ASCENDING_NORTH 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MOISTURE +BlockStainedGlass a color +BlockStainedGlassPane t color +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockDataHolder; getBlockData +BlockStateList c ()Ljava/lang/Object; getBlock +BlockStem a AGE +BlockStem c blockFruit +BlockTall a NORTH +BlockTall b EAST +BlockTall c SOUTH +BlockTall o WEST +BlockTallPlant a HALF +BlockTrapdoor a OPEN +BlockTrapdoor b HALF +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire o NORTH +BlockTripwire p EAST +BlockTripwire q SOUTH +BlockTripwire r WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED 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PURPLE_BED +Blocks aI BLUE_BED +Blocks aJ BROWN_BED +Blocks aK GREEN_BED +Blocks aL RED_BED +Blocks aM BLACK_BED +Blocks aN POWERED_RAIL +Blocks aO DETECTOR_RAIL +Blocks aP STICKY_PISTON +Blocks aQ COBWEB +Blocks aR GRASS +Blocks aS FERN +Blocks aT DEAD_BUSH +Blocks aU SEAGRASS +Blocks aV TALL_SEAGRASS +Blocks aW PISTON +Blocks aX PISTON_HEAD +Blocks aY WHITE_WOOL +Blocks aZ ORANGE_WOOL +Blocks aa DARK_OAK_WOOD +Blocks ab STRIPPED_OAK_WOOD +Blocks ac STRIPPED_SPRUCE_WOOD +Blocks ad STRIPPED_BIRCH_WOOD +Blocks ae STRIPPED_JUNGLE_WOOD +Blocks af STRIPPED_ACACIA_WOOD +Blocks ag STRIPPED_DARK_OAK_WOOD +Blocks ah OAK_LEAVES +Blocks ai SPRUCE_LEAVES +Blocks aj BIRCH_LEAVES +Blocks ak JUNGLE_LEAVES +Blocks al ACACIA_LEAVES +Blocks am DARK_OAK_LEAVES +Blocks an SPONGE +Blocks ao WET_SPONGE +Blocks ap GLASS +Blocks aq LAPIS_ORE +Blocks ar LAPIS_BLOCK +Blocks as DISPENSER +Blocks at SANDSTONE +Blocks au CHISELED_SANDSTONE +Blocks av CUT_SANDSTONE +Blocks aw NOTE_BLOCK +Blocks ax WHITE_BED +Blocks ay ORANGE_BED +Blocks az MAGENTA_BED +Blocks b STONE +Blocks bA RED_MUSHROOM +Blocks bB GOLD_BLOCK +Blocks bC IRON_BLOCK +Blocks bD OAK_SLAB +Blocks bE SPRUCE_SLAB +Blocks bF BIRCH_SLAB +Blocks bG JUNGLE_SLAB +Blocks bH ACACIA_SLAB +Blocks bI DARK_OAK_SLAB +Blocks bJ STONE_SLAB +Blocks bK SANDSTONE_SLAB +Blocks bL PETRIFIED_OAK_SLAB +Blocks bM COBBLESTONE_SLAB +Blocks bN BRICK_SLAB +Blocks bO STONE_BRICK_SLAB +Blocks bP NETHER_BRICK_SLAB +Blocks bQ QUARTZ_SLAB +Blocks bR RED_SANDSTONE_SLAB +Blocks bS PURPUR_SLAB +Blocks bT PRISMARINE_SLAB +Blocks bU PRISMARINE_BRICK_SLAB +Blocks bV DARK_PRISMARINE_SLAB +Blocks bW SMOOTH_STONE +Blocks bX SMOOTH_SANDSTONE +Blocks bY SMOOTH_QUARTZ +Blocks bZ SMOOTH_RED_SANDSTONE +Blocks ba MAGENTA_WOOL +Blocks bb LIGHT_BLUE_WOOL +Blocks bc YELLOW_WOOL +Blocks bd LIME_WOOL +Blocks be PINK_WOOL +Blocks bf GRAY_WOOL +Blocks bg LIGHT_GRAY_WOOL +Blocks bh CYAN_WOOL +Blocks bi PURPLE_WOOL +Blocks bj BLUE_WOOL +Blocks bk BROWN_WOOL +Blocks bl GREEN_WOOL +Blocks bm RED_WOOL +Blocks bn BLACK_WOOL +Blocks bo MOVING_PISTON +Blocks bp DANDELION +Blocks bq POPPY +Blocks br BLUE_ORCHID +Blocks bs ALLIUM +Blocks bt AZURE_BLUET +Blocks bu RED_TULIP +Blocks bv ORANGE_TULIP +Blocks bw WHITE_TULIP +Blocks bx PINK_TULIP +Blocks by OXEYE_DAISY +Blocks bz BROWN_MUSHROOM +Blocks c GRANITE +Blocks cA RAIL +Blocks cB COBBLESTONE_STAIRS +Blocks cC WALL_SIGN +Blocks cD LEVER +Blocks cE STONE_PRESSURE_PLATE +Blocks cF IRON_DOOR +Blocks cG OAK_PRESSURE_PLATE +Blocks cH SPRUCE_PRESSURE_PLATE +Blocks cI BIRCH_PRESSURE_PLATE +Blocks cJ JUNGLE_PRESSURE_PLATE +Blocks cK ACACIA_PRESSURE_PLATE +Blocks cL DARK_OAK_PRESSURE_PLATE +Blocks cM REDSTONE_ORE +Blocks cN REDSTONE_TORCH +Blocks cO REDSTONE_WALL_TORCH +Blocks cP STONE_BUTTON +Blocks cQ SNOW +Blocks cR ICE +Blocks cS SNOW_BLOCK +Blocks cT CACTUS +Blocks cU CLAY +Blocks cV SUGAR_CANE +Blocks cW JUKEBOX +Blocks cX OAK_FENCE +Blocks cY SPRUCE_FENCE +Blocks cZ BIRCH_FENCE +Blocks ca BRICKS +Blocks cb TNT +Blocks cc BOOKSHELF +Blocks cd MOSSY_COBBLESTONE +Blocks ce OBSIDIAN +Blocks cf TORCH +Blocks cg WALL_TORCH +Blocks ch FIRE +Blocks ci SPAWNER +Blocks cj OAK_STAIRS +Blocks ck CHEST +Blocks cl REDSTONE_WIRE +Blocks cm DIAMOND_ORE +Blocks cn DIAMOND_BLOCK +Blocks co CRAFTING_TABLE +Blocks cp WHEAT +Blocks cq FARMLAND +Blocks cr FURNACE +Blocks cs SIGN +Blocks ct OAK_DOOR +Blocks cu SPRUCE_DOOR +Blocks cv BIRCH_DOOR +Blocks cw JUNGLE_DOOR +Blocks cx ACACIA_DOOR +Blocks cy DARK_OAK_DOOR +Blocks cz LADDER +Blocks d POLISHED_GRANITE +Blocks dA CRACKED_STONE_BRICKS +Blocks dB CHISELED_STONE_BRICKS +Blocks dC BROWN_MUSHROOM_BLOCK +Blocks dD RED_MUSHROOM_BLOCK +Blocks dE MUSHROOM_STEM +Blocks dF IRON_BARS +Blocks dG GLASS_PANE +Blocks dH MELON +Blocks dI ATTACHED_PUMPKIN_STEM +Blocks dJ ATTACHED_MELON_STEM +Blocks dK PUMPKIN_STEM +Blocks dL MELON_STEM +Blocks dM VINE +Blocks dN OAK_FENCE_GATE +Blocks dO SPRUCE_FENCE_GATE +Blocks dP BIRCH_FENCE_GATE +Blocks dQ JUNGLE_FENCE_GATE +Blocks dR DARK_OAK_FENCE_GATE +Blocks dS ACACIA_FENCE_GATE +Blocks dT BRICK_STAIRS +Blocks dU STONE_BRICK_STAIRS +Blocks dV MYCELIUM +Blocks dW LILY_PAD +Blocks dX NETHER_BRICKS +Blocks dY NETHER_BRICK_FENCE +Blocks dZ NETHER_BRICK_STAIRS +Blocks da JUNGLE_FENCE +Blocks db DARK_OAK_FENCE +Blocks dc ACACIA_FENCE +Blocks dd PUMPKIN +Blocks de NETHERRACK +Blocks df SOUL_SAND +Blocks dg GLOWSTONE +Blocks dh NETHER_PORTAL +Blocks di CARVED_PUMPKIN +Blocks dj JACK_O_LANTERN +Blocks dk CAKE +Blocks dl REPEATER +Blocks dm OAK_TRAPDOOR +Blocks dn SPRUCE_TRAPDOOR +Blocks do BIRCH_TRAPDOOR +Blocks dp JUNGLE_TRAPDOOR +Blocks dq ACACIA_TRAPDOOR +Blocks dr DARK_OAK_TRAPDOOR +Blocks ds INFESTED_STONE +Blocks dt INFESTED_COBBLESTONE +Blocks du INFESTED_STONE_BRICKS +Blocks dv INFESTED_MOSSY_STONE_BRICKS +Blocks dw INFESTED_CRACKED_STONE_BRICKS +Blocks dx INFESTED_CHISELED_STONE_BRICKS +Blocks dy STONE_BRICKS +Blocks dz MOSSY_STONE_BRICKS +Blocks e DIORITE +Blocks eA POTTED_ALLIUM +Blocks eB POTTED_AZURE_BLUET +Blocks eC POTTED_RED_TULIP +Blocks eD POTTED_ORANGE_TULIP +Blocks eE POTTED_WHITE_TULIP +Blocks eF POTTED_PINK_TULIP +Blocks eG POTTED_OXEYE_DAISY +Blocks eH POTTED_DANDELION +Blocks eI POTTED_OAK_SAPLING +Blocks eJ POTTED_SPRUCE_SAPLING +Blocks eK POTTED_BIRCH_SAPLING +Blocks eL POTTED_JUNGLE_SAPLING +Blocks eM POTTED_ACACIA_SAPLING +Blocks eN POTTED_DARK_OAK_SAPLING +Blocks eO POTTED_RED_MUSHROOM +Blocks eP POTTED_BROWN_MUSHROOM +Blocks eQ POTTED_DEAD_BUSH +Blocks eR POTTED_FERN +Blocks eS POTTED_CACTUS +Blocks eT CARROTS +Blocks eU POTATOES +Blocks eV OAK_BUTTON +Blocks eW SPRUCE_BUTTON +Blocks eX BIRCH_BUTTON +Blocks eY JUNGLE_BUTTON +Blocks eZ ACACIA_BUTTON +Blocks ea NETHER_WART +Blocks eb ENCHANTING_TABLE +Blocks ec BREWING_STAND +Blocks ed CAULDRON +Blocks ee END_PORTAL +Blocks ef END_PORTAL_FRAME +Blocks eg END_STONE +Blocks eh DRAGON_EGG +Blocks ei REDSTONE_LAMP +Blocks ej COCOA +Blocks ek SANDSTONE_STAIRS +Blocks el EMERALD_ORE +Blocks em ENDER_CHEST +Blocks en TRIPWIRE_HOOK +Blocks eo TRIPWIRE +Blocks ep EMERALD_BLOCK +Blocks eq SPRUCE_STAIRS +Blocks er BIRCH_STAIRS +Blocks es JUNGLE_STAIRS +Blocks et COMMAND_BLOCK +Blocks eu BEACON +Blocks ev COBBLESTONE_WALL +Blocks ew MOSSY_COBBLESTONE_WALL +Blocks ex FLOWER_POT +Blocks ey POTTED_POPPY +Blocks ez POTTED_BLUE_ORCHID +Blocks f POLISHED_DIORITE +Blocks fA CHISELED_QUARTZ_BLOCK +Blocks fB QUARTZ_STAIRS +Blocks fC ACTIVATOR_RAIL +Blocks fD DROPPER +Blocks fE WHITE_TERRACOTTA +Blocks fF ORANGE_TERRACOTTA +Blocks fG MAGENTA_TERRACOTTA +Blocks fH LIGHT_BLUE_TERRACOTTA +Blocks fI YELLOW_TERRACOTTA +Blocks fJ LIME_TERRACOTTA +Blocks fK PINK_TERRACOTTA +Blocks fL GRAY_TERRACOTTA +Blocks fM LIGHT_GRAY_TERRACOTTA +Blocks fN CYAN_TERRACOTTA +Blocks fO PURPLE_TERRACOTTA +Blocks fP BLUE_TERRACOTTA +Blocks fQ BROWN_TERRACOTTA +Blocks fR GREEN_TERRACOTTA +Blocks fS RED_TERRACOTTA +Blocks fT BLACK_TERRACOTTA +Blocks fU BARRIER +Blocks fV IRON_TRAPDOOR +Blocks fW HAY_BLOCK +Blocks fX WHITE_CARPET +Blocks fY ORANGE_CARPET +Blocks fZ MAGENTA_CARPET +Blocks fa DARK_OAK_BUTTON +Blocks fb SKELETON_WALL_SKULL +Blocks fc SKELETON_SKULL +Blocks fd WITHER_SKELETON_WALL_SKULL +Blocks fe WITHER_SKELETON_SKULL +Blocks ff ZOMBIE_WALL_HEAD +Blocks fg ZOMBIE_HEAD +Blocks fh PLAYER_WALL_HEAD +Blocks fi PLAYER_HEAD +Blocks fj CREEPER_WALL_HEAD +Blocks fk CREEPER_HEAD +Blocks fl DRAGON_WALL_HEAD +Blocks fm DRAGON_HEAD +Blocks fn ANVIL +Blocks fo CHIPPED_ANVIL +Blocks fp DAMAGED_ANVIL +Blocks fq TRAPPED_CHEST +Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks ft COMPARATOR +Blocks fu DAYLIGHT_DETECTOR +Blocks fv REDSTONE_BLOCK +Blocks fw NETHER_QUARTZ_ORE +Blocks fx HOPPER +Blocks fy QUARTZ_BLOCK +Blocks fz QUARTZ_PILLAR +Blocks g ANDESITE +Blocks gA WHITE_STAINED_GLASS +Blocks gB ORANGE_STAINED_GLASS +Blocks gC MAGENTA_STAINED_GLASS +Blocks gD LIGHT_BLUE_STAINED_GLASS +Blocks gE YELLOW_STAINED_GLASS +Blocks gF LIME_STAINED_GLASS +Blocks gG PINK_STAINED_GLASS +Blocks gH GRAY_STAINED_GLASS +Blocks gI LIGHT_GRAY_STAINED_GLASS +Blocks gJ CYAN_STAINED_GLASS +Blocks gK PURPLE_STAINED_GLASS +Blocks gL BLUE_STAINED_GLASS +Blocks gM BROWN_STAINED_GLASS +Blocks gN GREEN_STAINED_GLASS +Blocks gO RED_STAINED_GLASS +Blocks gP BLACK_STAINED_GLASS +Blocks gQ WHITE_STAINED_GLASS_PANE +Blocks gR ORANGE_STAINED_GLASS_PANE +Blocks gS MAGENTA_STAINED_GLASS_PANE +Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE +Blocks gU YELLOW_STAINED_GLASS_PANE +Blocks gV LIME_STAINED_GLASS_PANE +Blocks gW PINK_STAINED_GLASS_PANE +Blocks gX GRAY_STAINED_GLASS_PANE +Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE +Blocks gZ CYAN_STAINED_GLASS_PANE +Blocks ga LIGHT_BLUE_CARPET +Blocks gb YELLOW_CARPET +Blocks gc LIME_CARPET +Blocks gd PINK_CARPET +Blocks ge GRAY_CARPET +Blocks gf LIGHT_GRAY_CARPET +Blocks gg CYAN_CARPET +Blocks gh PURPLE_CARPET +Blocks gi BLUE_CARPET +Blocks gj BROWN_CARPET +Blocks gk GREEN_CARPET +Blocks gl RED_CARPET +Blocks gm BLACK_CARPET +Blocks gn TERRACOTTA +Blocks go COAL_BLOCK +Blocks gp PACKED_ICE +Blocks gq BLUE_ICE +Blocks gr ACACIA_STAIRS +Blocks gs DARK_OAK_STAIRS +Blocks gt SLIME_BLOCK +Blocks gu SUNFLOWER +Blocks gv LILAC +Blocks gw ROSE_BUSH +Blocks gx PEONY +Blocks gy TALL_GRASS +Blocks gz LARGE_FERN +Blocks h POLISHED_ANDESITE +Blocks hA GREEN_BANNER +Blocks hB RED_BANNER +Blocks hC BLACK_BANNER +Blocks hD WHITE_WALL_BANNER +Blocks hE ORANGE_WALL_BANNER +Blocks hF MAGENTA_WALL_BANNER +Blocks hG LIGHT_BLUE_WALL_BANNER +Blocks hH YELLOW_WALL_BANNER +Blocks hI LIME_WALL_BANNER +Blocks hJ PINK_WALL_BANNER +Blocks hK GRAY_WALL_BANNER +Blocks hL LIGHT_GRAY_WALL_BANNER +Blocks hM CYAN_WALL_BANNER +Blocks hN PURPLE_WALL_BANNER +Blocks hO BLUE_WALL_BANNER +Blocks hP BROWN_WALL_BANNER +Blocks hQ GREEN_WALL_BANNER +Blocks hR RED_WALL_BANNER +Blocks hS BLACK_WALL_BANNER +Blocks hT RED_SANDSTONE +Blocks hU CHISELED_RED_SANDSTONE +Blocks hV CUT_RED_SANDSTONE +Blocks hW RED_SANDSTONE_STAIRS +Blocks hX END_ROD +Blocks hY CHORUS_PLANT +Blocks hZ CHORUS_FLOWER +Blocks ha PURPLE_STAINED_GLASS_PANE +Blocks hb BLUE_STAINED_GLASS_PANE +Blocks hc BROWN_STAINED_GLASS_PANE +Blocks hd GREEN_STAINED_GLASS_PANE +Blocks he RED_STAINED_GLASS_PANE +Blocks hf BLACK_STAINED_GLASS_PANE +Blocks hg PRISMARINE +Blocks hh PRISMARINE_BRICKS +Blocks hi DARK_PRISMARINE +Blocks hj PRISMARINE_STAIRS +Blocks hk PRISMARINE_BRICK_STAIRS +Blocks hl DARK_PRISMARINE_STAIRS +Blocks hm SEA_LANTERN +Blocks hn WHITE_BANNER +Blocks ho ORANGE_BANNER +Blocks hp MAGENTA_BANNER +Blocks hq LIGHT_BLUE_BANNER +Blocks hr YELLOW_BANNER +Blocks hs LIME_BANNER +Blocks ht PINK_BANNER +Blocks hu GRAY_BANNER +Blocks hv LIGHT_GRAY_BANNER +Blocks hw CYAN_BANNER +Blocks hx PURPLE_BANNER +Blocks hy BLUE_BANNER +Blocks hz BROWN_BANNER +Blocks i GRASS_BLOCK +Blocks iA CYAN_SHULKER_BOX +Blocks iB PURPLE_SHULKER_BOX +Blocks iC BLUE_SHULKER_BOX +Blocks iD BROWN_SHULKER_BOX +Blocks iE GREEN_SHULKER_BOX +Blocks iF RED_SHULKER_BOX +Blocks iG BLACK_SHULKER_BOX +Blocks iH WHITE_GLAZED_TERRACOTTA +Blocks iI ORANGE_GLAZED_TERRACOTTA +Blocks iJ MAGENTA_GLAZED_TERRACOTTA +Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA +Blocks iL YELLOW_GLAZED_TERRACOTTA +Blocks iM LIME_GLAZED_TERRACOTTA +Blocks iN PINK_GLAZED_TERRACOTTA +Blocks iO GRAY_GLAZED_TERRACOTTA +Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA +Blocks iQ CYAN_GLAZED_TERRACOTTA +Blocks iR PURPLE_GLAZED_TERRACOTTA +Blocks iS BLUE_GLAZED_TERRACOTTA +Blocks iT BROWN_GLAZED_TERRACOTTA +Blocks iU GREEN_GLAZED_TERRACOTTA +Blocks iV RED_GLAZED_TERRACOTTA +Blocks iW BLACK_GLAZED_TERRACOTTA +Blocks iX WHITE_CONCRETE +Blocks iY ORANGE_CONCRETE +Blocks iZ MAGENTA_CONCRETE +Blocks ia PURPUR_BLOCK +Blocks ib PURPUR_PILLAR +Blocks ic PURPUR_STAIRS +Blocks id END_STONE_BRICKS +Blocks ie BEETROOTS +Blocks if GRASS_PATH +Blocks ig END_GATEWAY +Blocks ih REPEATING_COMMAND_BLOCK +Blocks ii CHAIN_COMMAND_BLOCK +Blocks ij FROSTED_ICE +Blocks ik MAGMA_BLOCK +Blocks il NETHER_WART_BLOCK +Blocks im RED_NETHER_BRICKS +Blocks in BONE_BLOCK +Blocks io STRUCTURE_VOID +Blocks ip OBSERVER +Blocks iq SHULKER_BOX +Blocks ir WHITE_SHULKER_BOX +Blocks is ORANGE_SHULKER_BOX +Blocks it MAGENTA_SHULKER_BOX +Blocks iu LIGHT_BLUE_SHULKER_BOX +Blocks iv YELLOW_SHULKER_BOX +Blocks iw LIME_SHULKER_BOX +Blocks ix PINK_SHULKER_BOX +Blocks iy GRAY_SHULKER_BOX +Blocks iz LIGHT_GRAY_SHULKER_BOX +Blocks j DIRT +Blocks jA GREEN_CONCRETE_POWDER +Blocks jB RED_CONCRETE_POWDER +Blocks jC BLACK_CONCRETE_POWDER +Blocks jD KELP_PLANT +Blocks jE KELP +Blocks jF DRIED_KELP_BLOCK +Blocks jG TURTLE_EGG +Blocks jH VOID_AIR +Blocks jI CAVE_AIR +Blocks jJ DEAD_TUBE_CORAL_BLOCK +Blocks jK DEAD_BRAIN_CORAL_BLOCK +Blocks jL DEAD_BUBBLE_CORAL_BLOCK +Blocks jM DEAD_FIRE_CORAL_BLOCK +Blocks jN DEAD_HORN_CORAL_BLOCK +Blocks jO TUBE_CORAL_BLOCK +Blocks jP BRAIN_CORAL_BLOCK +Blocks jQ BUBBLE_CORAL_BLOCK +Blocks jR FIRE_CORAL_BLOCK +Blocks jS HORN_CORAL_BLOCK +Blocks jT TUBE_CORAL +Blocks jU BRAIN_CORAL +Blocks jV BUBBLE_CORAL +Blocks jW FIRE_CORAL +Blocks jX HORN_CORAL +Blocks jY DEAD_TUBE_CORAL +Blocks jZ DEAD_BRAIN_CORAL +Blocks ja LIGHT_BLUE_CONCRETE +Blocks jb YELLOW_CONCRETE +Blocks jc LIME_CONCRETE +Blocks jd PINK_CONCRETE +Blocks je GRAY_CONCRETE +Blocks jf LIGHT_GRAY_CONCRETE +Blocks jg CYAN_CONCRETE +Blocks jh PURPLE_CONCRETE +Blocks ji BLUE_CONCRETE +Blocks jj BROWN_CONCRETE +Blocks jk GREEN_CONCRETE +Blocks jl RED_CONCRETE +Blocks jm BLACK_CONCRETE +Blocks jn WHITE_CONCRETE_POWDER +Blocks jo ORANGE_CONCRETE_POWDER +Blocks jp MAGENTA_CONCRETE_POWDER +Blocks jq LIGHT_BLUE_CONCRETE_POWDER +Blocks jr YELLOW_CONCRETE_POWDER +Blocks js LIME_CONCRETE_POWDER +Blocks jt PINK_CONCRETE_POWDER +Blocks ju GRAY_CONCRETE_POWDER +Blocks jv LIGHT_GRAY_CONCRETE_POWDER +Blocks jw CYAN_CONCRETE_POWDER +Blocks jx PURPLE_CONCRETE_POWDER +Blocks jy BLUE_CONCRETE_POWDER +Blocks jz BROWN_CONCRETE_POWDER +Blocks k COARSE_DIRT +Blocks ka DEAD_BUBBLE_CORAL +Blocks kb DEAD_FIRE_CORAL +Blocks kc DEAD_HORN_CORAL +Blocks kd TUBE_CORAL_WALL_FAN +Blocks ke BRAIN_CORAL_WALL_FAN +Blocks kf BUBBLE_CORAL_WALL_FAN +Blocks kg FIRE_CORAL_WALL_FAN +Blocks kh HORN_CORAL_WALL_FAN +Blocks ki TUBE_CORAL_FAN +Blocks kj BRAIN_CORAL_FAN +Blocks kk BUBBLE_CORAL_FAN +Blocks kl FIRE_CORAL_FAN +Blocks km HORN_CORAL_FAN +Blocks kn SEA_PICKLE +Blocks ko CONDUIT +Blocks kp DEAD_TUBE_CORAL_WALL_FAN +Blocks kq DEAD_BRAIN_CORAL_WALL_FAN +Blocks kr DEAD_BUBBLE_CORAL_WALL_FAN +Blocks ks DEAD_FIRE_CORAL_WALL_FAN +Blocks kt DEAD_HORN_CORAL_WALL_FAN +Blocks ku DEAD_TUBE_CORAL_FAN +Blocks kv DEAD_BRAIN_CORAL_FAN +Blocks kw DEAD_BUBBLE_CORAL_FAN +Blocks kx DEAD_FIRE_CORAL_FAN +Blocks ky DEAD_HORN_CORAL_FAN +Blocks kz STRUCTURE_BLOCK +Blocks l PODZOL +Blocks m COBBLESTONE +Blocks n OAK_PLANKS +Blocks o SPRUCE_PLANKS +Blocks p BIRCH_PLANKS +Blocks q JUNGLE_PLANKS +Blocks r ACACIA_PLANKS +Blocks s DARK_OAK_PLANKS +Blocks t OAK_SAPLING +Blocks u SPRUCE_SAPLING +Blocks v BIRCH_SAPLING +Blocks w JUNGLE_SAPLING +Blocks x ACACIA_SAPLING +Blocks y DARK_OAK_SAPLING +Blocks z BEDROCK +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle k ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer h ()Ljava/util/Collection; getPlayers +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ITEM +ChatHoverable$EnumHoverAction c SHOW_ENTITY +ChatMessageType a CHAT +ChatMessageType b SYSTEM +ChatMessageType c GAME_INFO +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +ChestLock b ()Ljava/lang/String; getKey +Chunk B ()Ljava/util/Map; getTileEntities +Chunk C ()[LEntitySlice; getEntitySlices +Chunk a (III)LIBlockData; getBlockData +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk b locX +Chunk c locZ +Chunk e sections +Chunk i (LBlockPosition;)LBiomeBase; getBiome +Chunk j world +Chunk k heightMap +Chunk n tileEntities +Chunk o ()V initLighting +Chunk o entitySlices +Chunk p ()V addEntities +Chunk q ()V removeEntities +Chunk r ()V markDirty +Chunk s ()Z isEmpty +Chunk u ()Z isReady +Chunk w lastSaved +Chunk z ()LWorld; getWorld +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkConverter$Type a BLACKLIST +ChunkConverter$Type b DEFAULT +ChunkConverter$Type c CHEST +ChunkConverter$Type d LEAVES +ChunkConverter$Type e STEM_BLOCK +ChunkConverterPalette$Direction a DOWN +ChunkConverterPalette$Direction b UP +ChunkConverterPalette$Direction c NORTH +ChunkConverterPalette$Direction d SOUTH +ChunkConverterPalette$Direction e WEST +ChunkConverterPalette$Direction f EAST +ChunkConverterPalette$Direction$Axis a X +ChunkConverterPalette$Direction$Axis b Y +ChunkConverterPalette$Direction$Axis c Z +ChunkConverterPalette$Direction$AxisDirection a POSITIVE +ChunkConverterPalette$Direction$AxisDirection b NEGATIVE +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a ()LGeneratorSettings; getSettings +ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LIChunkAccess;)V createChunk +ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations +ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures +ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;IZ)LBlockPosition; findNearestMapFeature +ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager +ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration +ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs +ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache +ChunkGenerator c ()J getSeed +ChunkGenerator d ()I getSpawnHeight +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)Z isLoaded +ChunkProviderServer b (LIChunkAccess;)V saveChunk +ChunkProviderServer b unloadQueue +ChunkProviderServer c chunkGenerator +ChunkProviderServer d chunkLoader +ChunkProviderServer e chunks +ChunkProviderServer f lastChunk +ChunkProviderServer g chunkScheduler +ChunkProviderServer h batchScheduler +ChunkProviderServer i world +ChunkProviderServer j asyncTaskHandler +ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody +ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a GLOBAL_PALETTE +ChunkSection b yPos +ChunkSection c ()Z shouldTick +ChunkSection c nonEmptyBlockCount +ChunkSection d tickingBlockCount +ChunkSection e ()I getYPosition +ChunkSection f ()V recalcBlockCounts +ChunkSection f blockIds +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection g emittedLight +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection h skyLight +ChunkSection i ()LNibbleArray; getSkyLightArray +ChunkStatus a EMPTY +ChunkStatus b BASE +ChunkStatus c CARVED +ChunkStatus d LIQUID_CARVED +ChunkStatus e DECORATED +ChunkStatus f LIGHTED +ChunkStatus g MOBS_SPAWNED +ChunkStatus h FINALIZED +ChunkStatus i FULLCHUNK +ChunkStatus j POSTPROCESSED +ChunkStatus$Type a PROTOCHUNK +ChunkStatus$Type b LEVELCHUNK +ChunkTaskScheduler g progressCache +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAdvancement$Action a GRANT +CommandAdvancement$Action b REVOKE +CommandAdvancement$Filter a ONLY +CommandAdvancement$Filter b THROUGH +CommandAdvancement$Filter c FROM +CommandAdvancement$Filter d UNTIL +CommandAdvancement$Filter e EVERYTHING +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (LIChatBaseComponent;)V setName +CommandBlockListenerAbstract h ()LCommandListenerWrapper; getWrapper +CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand +CommandBlockListenerAbstract l ()LIChatBaseComponent; getName +CommandClone$Mode a FORCE +CommandClone$Mode b MOVE +CommandClone$Mode c NORMAL +CommandFill$Mode a REPLACE +CommandFill$Mode b OUTLINE +CommandFill$Mode c HOLLOW +CommandFill$Mode d DESTROY +CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage +CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage +CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName +CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage +CommandListenerWrapper c ()Ljava/lang/String; getName +CommandListenerWrapper c base +CommandListenerWrapper d ()LVec3D; getPosition +CommandListenerWrapper e ()LWorldServer; getWorld +CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer +CommandSetBlock$Mode a REPLACE +CommandSetBlock$Mode b OUTLINE +CommandSetBlock$Mode c HOLLOW +CommandSetBlock$Mode d DESTROY +CommandXp$Unit a POINTS +CommandXp$Unit b LEVELS +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LEntityHuman;)Z canUse +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container b (LEntityHuman;I)LItemStack; shiftClick +Container b items +Container c slots +Container d windowId +Container e listeners +Container f dragType +ContainerAnvil a levelCost +ContainerAnvil l renameText +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer j owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a (LIInventory;LWorld;)LItemStack; craft +CraftingManager d recipes +CriterionProgress d ()Ljava/util/Date; getDate +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b (LEntity;LEntity;)LDamageSource; projectile +DamageSource b LIGHTNING +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d ()Z isExplosion +DamageSource d LAVA +DamageSource e HOT_FLOOR +DamageSource f ()Z ignoresArmor +DamageSource f STUCK +DamageSource g ()F getExhaustionCost +DamageSource g CRAMMING +DamageSource h ()Z ignoresInvulnerability +DamageSource h DROWN +DamageSource i ()Z isStarvation +DamageSource i STARVE +DamageSource j CACTUS +DamageSource k ()LEntity; getEntity +DamageSource k FALL +DamageSource l ()LDamageSource; setIgnoreArmor +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n GENERIC +DamageSource o ()LDamageSource; setExplosion +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s DRAGON_BREATH +DamageSource t ()Z isMagic +DamageSource t FIREWORKS +DamageSource u ()LDamageSource; setMagic +DamageSource u DRYOUT +DamageSource v translationIndex +DataConverterMaterialId a ID_MAPPING +DataConverterSpawnEgg a ID_MAPPING +DataConverterTypes k ITEM_STACK +DataConverterTypes o ENTITY +DataPaletteBlock a (IIILjava/lang/Object;)V setBlock +DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand +DedicatedServer g LOGGER +DedicatedServer i serverCommandQueue +DedicatedServer k remoteControlCommandListener +DedicatedServer m propertyManager +DedicatedServer o generateStructures +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c ()I getDimensionID +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a ()I getMaxLevel +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()Z isTreasure +Enchantment b itemTarget +Enchantment e ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LItemStack;)Z shouldNotDrop +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j TRIDENT +EnchantmentSlotType k BREAKABLE +EnchantmentSlotType l BOW +EnchantmentSlotType m WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +EnderDragonBattle$LoadState a UNKNOWN +EnderDragonBattle$LoadState b NOT_LOADED +EnderDragonBattle$LoadState c LOADED +Entity A onGround +Entity A_ ()LEnumPistonReaction; getPushReaction +Entity B positionChanged +Entity E velocityChanged +Entity G dead +Entity H width +Entity I length +Entity M fallDistance +Entity O ()LIChatBaseComponent; getScoreboardDisplayName +Entity O_ ()Z hasCustomName +Entity Q ()I getId +Entity R ()Ljava/util/Set; getScoreboardTags +Entity R noclip +Entity R_ ()V tick +Entity S ()V killEntity +Entity S_ ()V stopRiding +Entity T ()LDataWatcher; getDataWatcher +Entity T random +Entity U ticksLived +Entity V ()V die +Entity V inWater +Entity Y ()V burnFromLava +Entity Y noDamageTicks +Entity Z ()V extinguish +Entity Z justCreated +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity a (Ljava/lang/String;)Z addScoreboardTag +Entity aB ()Z isInteractable +Entity aC ()Z isCollidable +Entity aC fireTicks +Entity aE ()Ljava/lang/String; getSaveID +Entity aF ()Z isAlive +Entity aG ()Z inBlock +Entity aI invulnerable +Entity aL ()V ejectPassengers +Entity aT ()Ljava/lang/Iterable; getArmorItems +Entity aV ()Z isBurning +Entity aW ()Z isPassenger +Entity aX ()Z isVehicle +Entity aZ ()Z isSneaking +Entity aa fireProof +Entity ab datawatcher +Entity ac ()V recalcPosition +Entity ad inChunk +Entity ag ()V checkBlockCollisions +Entity ai ()Z isSilent +Entity aj ()Z isNoGravity +Entity ak ()Z playStepSound +Entity al impulse +Entity am ()Z isFireProof +Entity am portalCooldown +Entity an ()Z isInWater +Entity ap dimension +Entity at uniqueID +Entity av glowing +Entity aw passengers +Entity ax vehicle +Entity ay boundingBox +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag 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+EnumBannerPatternType g STRIPE_TOP +EnumBannerPatternType h STRIPE_LEFT +EnumBannerPatternType i STRIPE_RIGHT +EnumBannerPatternType j STRIPE_CENTER +EnumBannerPatternType k STRIPE_MIDDLE +EnumBannerPatternType l STRIPE_DOWNRIGHT +EnumBannerPatternType m STRIPE_DOWNLEFT +EnumBannerPatternType n STRIPE_SMALL +EnumBannerPatternType o CROSS +EnumBannerPatternType p STRAIGHT_CROSS +EnumBannerPatternType q TRIANGLE_BOTTOM +EnumBannerPatternType r TRIANGLE_TOP +EnumBannerPatternType s TRIANGLES_BOTTOM +EnumBannerPatternType t TRIANGLES_TOP +EnumBannerPatternType u DIAGONAL_LEFT +EnumBannerPatternType v DIAGONAL_RIGHT +EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +EnumBannerPatternType y CIRCLE_MIDDLE +EnumBannerPatternType z RHOMBUS_MIDDLE +EnumBlockFaceShape a SOLID +EnumBlockFaceShape b BOWL +EnumBlockFaceShape c CENTER_SMALL +EnumBlockFaceShape d MIDDLE_POLE_THIN +EnumBlockFaceShape e CENTER +EnumBlockFaceShape f MIDDLE_POLE +EnumBlockFaceShape g CENTER_BIG +EnumBlockFaceShape h MIDDLE_POLE_THICK +EnumBlockFaceShape i UNDEFINED +EnumBlockMirror a NONE +EnumBlockMirror b LEFT_RIGHT +EnumBlockMirror c FRONT_BACK +EnumBlockRotation a NONE +EnumBlockRotation b CLOCKWISE_90 +EnumBlockRotation c CLOCKWISE_180 +EnumBlockRotation d COUNTERCLOCKWISE_90 +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EnumChatFormat z character +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromColorIndex +EnumColor a WHITE +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i LIGHT_GRAY +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b ()I get2DRotationValue +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +EnumDirection8 a NORTH +EnumDirection8 b NORTH_EAST +EnumDirection8 c EAST +EnumDirection8 d SOUTH_EAST +EnumDirection8 e SOUTH +EnumDirection8 f SOUTH_WEST +EnumDirection8 g WEST +EnumDirection8 h NORTH_WEST +EnumDragonRespawn a START +EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS +EnumDragonRespawn c SUMMONING_PILLARS +EnumDragonRespawn d SUMMONING_DRAGON +EnumDragonRespawn e END +EnumGamemode a ()I getId +EnumGamemode a (I)LEnumGamemode; getById +EnumGamemode a NOT_SET +EnumGamemode b SURVIVAL +EnumGamemode c CREATIVE +EnumGamemode d ADVENTURE +EnumGamemode e ()Z isCreative +EnumGamemode e SPECTATOR +EnumHand a MAIN_HAND +EnumHand b OFF_HAND +EnumHorseArmor a NONE +EnumHorseArmor b IRON +EnumHorseArmor c GOLD +EnumHorseArmor d DIAMOND +EnumInteractionResult a SUCCESS +EnumInteractionResult b PASS +EnumInteractionResult c FAIL +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +EnumItemSlot a MAINHAND +EnumItemSlot b OFFHAND +EnumItemSlot c FEET +EnumItemSlot d ()Ljava/lang/String; getSlotName +EnumItemSlot d LEGS +EnumItemSlot e CHEST +EnumItemSlot f HEAD +EnumItemSlot$Function a HAND +EnumItemSlot$Function b ARMOR +EnumMainHand a LEFT +EnumMainHand b RIGHT +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +EnumMonsterType d ILLAGER +EnumMoveType a SELF +EnumMoveType b PLAYER +EnumMoveType c PISTON +EnumMoveType d SHULKER_BOX +EnumMoveType e SHULKER +EnumPistonReaction a NORMAL +EnumPistonReaction b DESTROY +EnumPistonReaction c BLOCK +EnumPistonReaction d IGNORE +EnumPistonReaction e PUSH_ONLY +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +EnumRenderType a INVISIBLE +EnumRenderType b ENTITYBLOCK_ANIMATED +EnumRenderType c MODEL +EnumResourcePackType a CLIENT_RESOURCES +EnumResourcePackType b SERVER_DATA +EnumResourcePackVersion a TOO_OLD +EnumResourcePackVersion b TOO_NEW +EnumResourcePackVersion c COMPATIBLE +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +EnumToolMaterial a WOOD +EnumToolMaterial b STONE +EnumToolMaterial c IRON +EnumToolMaterial d DIAMOND +EnumToolMaterial e GOLD +ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion d ()LEntityLiving; getSource +Explosion d world +Explosion e ()V clearBlocks +Explosion e posX +Explosion f ()Ljava/util/List; getBlocks +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion k blocks +FluidCollisionOption a NEVER +FluidCollisionOption b SOURCE_ONLY +FluidCollisionOption c ALWAYS +FluidTypeFlowing a FALLING +FluidTypeFlowing b LEVEL +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +FurnaceRecipe a key +FurnaceRecipe b group +FurnaceRecipe c ingredient +FurnaceRecipe d result +FurnaceRecipe e experience +FurnaceRecipe f cookingTime +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set +GameRules b ()Ljava/util/TreeMap; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GameRules$GameRuleValue e ()LGameRules$EnumGameRuleType; getType +GenLayerCleaner a INSTANCE +GenLayerDeepOcean a INSTANCE +GenLayerDesert a INSTANCE +GenLayerIcePlains a INSTANCE +GenLayerIsland a INSTANCE +GenLayerMushroomIsland a INSTANCE +GenLayerMushroomShore a INSTANCE +GenLayerOcean a INSTANCE +GenLayerOceanEdge a INSTANCE +GenLayerPlains a INSTANCE +GenLayerRegionHills a INSTANCE +GenLayerRiver a INSTANCE +GenLayerRiverMix a INSTANCE +GenLayerSmooth a INSTANCE +GenLayerSpecial$Special1 a INSTANCE +GenLayerSpecial$Special2 a INSTANCE +GenLayerSpecial$Special3 a INSTANCE +GenLayerTopSoil a INSTANCE +GenLayerZoom a NORMAL +GenLayerZoom b FUZZY +GenLayerZoomVoronoi a INSTANCE +GeneratorAccess H ()LIChunkProvider; getChunkProvider +GeneratorAccess a (LBlockPosition;LBlock;)V update +GeneratorAccess a (LParticleParam;DDDDDD)V addParticle +GeneratorAccess aj ()LEnumDifficulty; getDifficulty +GeneratorAccess f ()LWorld; getMinecraftWorld +GeneratorAccess g ()LWorldData; getWorldData +GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler +GeneratorAccess n ()LBlockPosition; getSpawn +GeneratorAccess r_ ()J getSeed +GeneratorAccess s_ ()LIDataManager; getDataManager +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes f ATTACK_DAMAGE +HeightMap$Type a WORLD_SURFACE_WG +HeightMap$Type b OCEAN_FLOOR_WG +HeightMap$Type c LIGHT_BLOCKING +HeightMap$Type d MOTION_BLOCKING +HeightMap$Type e MOTION_BLOCKING_NO_LEAVES +HeightMap$Type f OCEAN_FLOOR +HeightMap$Type g WORLD_SURFACE +HeightMap$Use a WORLDGEN +HeightMap$Use b LIVE_WORLD +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler av ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a_ (LBlockPosition;)LIBlockData; getType +IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace +IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally +IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack +IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace +IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove +IBlockData c ()LBlock; getBlock +IBlockData d ()LMaterial; getMaterial +IBlockData f ()Z isAir +IBlockData h (LIBlockAccess;LBlockPosition;)LVoxelShape; getCollisionShape +IBlockData l ()Z isOccluding +IBlockData m ()Z isPowerSource +IBlockData n ()Z isComplexRedstone +IBlockData o ()LEnumPistonReaction; getPushReaction +IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set +IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent d ()Ljava/lang/String; getText +IChunkAccess a (J)V setLastSaved +IChunkAccess a (LBlockPosition;LIBlockData;Z)LIBlockData; setType +IChunkAccess c ()[LChunkSection; getSections +IChunkAccess d ()LChunkCoordIntPair; getPos +IChunkAccess g ()[LBiomeBase; getBiomeIndex +IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk +IChunkProvider a (IIZZ)LChunk; getChunkAt +IChunkProvider a (Ljava/util/function/BooleanSupplier;)Z unloadChunks +IChunkProvider e ()Ljava/lang/String; getName +IChunkProvider f ()LChunkGenerator; getChunkGenerator +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICompletionProvider c (I)Z hasPermission +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LDimensionManager;Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior NOOP NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IEntityAccess a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +IEntityAccess a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities +IFluidContainer a (LGeneratorAccess;LBlockPosition;LIBlockData;LFluid;)Z place +IFluidContainer a (LIBlockAccess;LBlockPosition;LIBlockData;LFluidType;)Z canPlace +IHopper F ()LWorld; getWorld +IInventory T_ ()I getSize +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (I)I getProperty +IInventory c (LEntityHuman;)V closeContainer +IInventory f ()I getMaxStackSize +IInventory g ()V update +IInventory m ()V clear +ILootable Q_ ()LMinecraftKey; getLootTable +IMaterial h ()LItem; getItem +IMerchant M_ ()LEntityHuman; getTrader +IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant c ()LWorld; getWorld +IMerchant d ()LBlockPosition; getPosition +IMinecraftServer A ()[Ljava/lang/String; getPlayers +IMinecraftServer C ()Z isDebugging +IMinecraftServer I ()Ljava/lang/String; getWorld +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMinecraftServer d (Ljava/lang/String;)V info +IMinecraftServer e (Ljava/lang/String;)V warning +IMinecraftServer f_ ()Ljava/lang/String; getPlugins +IMinecraftServer x ()Ljava/lang/String; getVersion +IMojangStatistics P ()Z getSnooperEnabled +INamable m ()Ljava/lang/String; getName +INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName +INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity O_ ()Z hasCustomName +INamableTileEntity e ()LIChatBaseComponent; getCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IRecipe a (LIInventory;)LItemStack; craftItem +IRecipe b ()LMinecraftKey; getKey +IRegistry a (I)Ljava/lang/Object; fromId +IRegistry a (LMinecraftKey;)Ljava/lang/Object; getOrDefault +IRegistry b (LMinecraftKey;)Ljava/lang/Object; get +IRegistry b (Ljava/lang/Object;)LMinecraftKey; getKey +IRegistry c ()Ljava/util/Set; keySet +IRegistry g BLOCK +IRegistry h FLUID +IRegistry i MOTIVE +IRegistry j POTION +IRegistry k DIMENSION_TYPE +IRegistry l CUSTOM_STAT +IRegistry m BIOME +IRegistry n BIOME_SOURCE_TYPE +IRegistry o BLOCK_ENTITY_TYPE +IRegistry p CHUNK_GENERATOR_TYPE +IRegistry q ENCHANTMENT +IRegistry r ENTITY_TYPE +IRegistry s ITEM +IRegistry t MOB_EFFECT +IRegistry u PARTICLE_TYPE +IRegistry v SOUND_EVENT +IRegistry w STATS +IScoreboardCriteria a criteria +IScoreboardCriteria c ()Ljava/lang/String; getName +IScoreboardCriteria d ()Z isReadOnly +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +ISource h ()LWorld; getWorld +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock g ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer l ()Ljava/lang/String; getContainerName +ITileInventory V_ ()Z isLocked +ITileInventory a (LChestLock;)V setLock +ITileInventory j ()LChestLock; getLock +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IWorldReader C (LBlockPosition;)I getLightLevel +IWorldReader D (LBlockPosition;)Z isLoaded +IWorldReader a (IIIIIIZ)Z isAreaLoaded +IWorldReader a (IIZ)Z isChunkLoaded +IWorldReader a (LBlockPosition;I)I getLightLevel +IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded +IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer +IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness +IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt +IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +IWorldReader c (LAxisAlignedBB;)Z containsLiquid +IWorldReader c (LBlockPosition;)Z isEmpty +IWorldReader c (LEntity;LAxisAlignedBB;)Z getCubes +IWorldReader d ()LWorldBorder; getWorldBorder +IWorldReader d (LBlockPosition;)LBiomeBase; getBiome +IWorldReader e (LBlockPosition;I)Z areChunksLoaded +IWorldReader k ()I getSeaLevel +IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData +IWorldWriter a (LBlockPosition;Z)Z setAir +IWorldWriter a (LEntity;)Z addEntity +IWorldWriter g (LBlockPosition;)Z setAir +IntHashMap a (I)Ljava/lang/Object; get +InventoryClickType a PICKUP +InventoryClickType b QUICK_MOVE +InventoryClickType c SWAP +InventoryClickType d CLONE +InventoryClickType e THROW +InventoryClickType f QUICK_CRAFT +InventoryClickType g PICKUP_ALL +InventoryCraftResult a items +InventoryCrafting a items +InventoryCrafting d container +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant e selectedIndex +InventoryMerchant j ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer f ()I getMaxStackSize +InventorySubcontainer g ()V update +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (LBlock;)LItem; getItemOf +Item a (LIBlockData;)Z canDestroySpecialBlock +Item a (LItem;)I getId +Item a (LItemStack;LIBlockData;)F getDestroySpeed +Item b (I)LItem; getById +Item i ()I getMaxStackSize +Item j ()I getMaxDurability +Item k ()Z usesDurability +Item l maxStackSize +Item m durability +Item n craftingResult +Item o name +ItemActionContext a ()LBlockPosition; getClickPosition +ItemActionContext g ()Z isSneaking +ItemActionContext i ()LItemStack; getItemStack +ItemActionContext j ()LEntityHuman; getEntity +ItemActionContext k ()LWorld; getWorld +ItemActionContext l ()LEnumDirection; getClickedFace +ItemBlock d ()LBlock; getBlock +ItemBlockWallable a wallBlock +ItemBucket a fluidType +ItemCooldown a cooldowns +ItemCooldown b currentTick +ItemCooldown$Info c endTick +ItemFireworks$EffectType a SMALL_BALL +ItemFireworks$EffectType b LARGE_BALL +ItemFireworks$EffectType c STAR +ItemFireworks$EffectType d CREEPER +ItemFireworks$EffectType e BURST +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c TROPICAL_FISH +ItemFish$EnumFish d PUFFERFISH +ItemFood e (LItemStack;)I getNutrition +ItemFood f (LItemStack;)F getSaturationModifier +ItemStack C ()I getCount +ItemStack a ()Z isEmpty +ItemStack a (I)LItemStack; cloneAndSubtract +ItemStack a 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slot +PacketPlayInSetCreativeSlot c ()LItemStack; getItemStack +PacketPlayInSettings g ()LEnumMainHand; getMainHand +PacketPlayInUseEntity b action +PacketPlayInUseEntity$EnumEntityUseAction a INTERACT +PacketPlayInUseEntity$EnumEntityUseAction b ATTACK +PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT +PacketPlayInVehicleMove b ()D getX +PacketPlayInVehicleMove c ()D getY +PacketPlayInVehicleMove d ()D getZ +PacketPlayInVehicleMove e ()F getYaw +PacketPlayInVehicleMove f ()F getPitch +PacketPlayInWindowClick b slot +PacketPlayInWindowClick c button +PacketPlayInWindowClick e item +PacketPlayInWindowClick f shift +PacketPlayOutBlockChange b block +PacketPlayOutBoss$Action a ADD +PacketPlayOutBoss$Action b REMOVE +PacketPlayOutBoss$Action c UPDATE_PCT +PacketPlayOutBoss$Action d UPDATE_NAME +PacketPlayOutBoss$Action e UPDATE_STYLE +PacketPlayOutBoss$Action f UPDATE_PROPERTIES +PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED +PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER +PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE +PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY +PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME +PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER +PacketPlayOutPlayerListHeaderFooter a header +PacketPlayOutPlayerListHeaderFooter b footer +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +PacketPlayOutRecipes$Action a INIT +PacketPlayOutRecipes$Action b ADD +PacketPlayOutRecipes$Action c REMOVE +PacketPlayOutSpawnPosition a position +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c ACTIONBAR +PacketPlayOutTitle$EnumTitleAction d TIMES +PacketPlayOutTitle$EnumTitleAction e CLEAR +PacketPlayOutTitle$EnumTitleAction f RESET +PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +PacketStatusListener b minecraftServer +PacketStatusListener c networkManager +PathMode a LAND +PathMode b WATER +PathMode c AIR +PathType a BLOCKED +PathType b OPEN +PathType c WALKABLE +PathType d TRAPDOOR +PathType e FENCE +PathType f LAVA +PathType g WATER +PathType h WATER_BORDER +PathType i RAIL +PathType j DANGER_FIRE +PathType k DAMAGE_FIRE +PathType l DANGER_CACTUS +PathType m DAMAGE_CACTUS +PathType n DANGER_OTHER +PathType o DAMAGE_OTHER +PathType p DOOR_OPEN +PathType q DOOR_WOOD_CLOSED +PathType r DOOR_IRON_CLOSED +PathType s BREACH +PathfinderGoalBoat a GO_TO_BOAT +PathfinderGoalBoat b GO_IN_BOAT_DIRECTION +PathfinderGoalBreed a animal +PathfinderGoalBreed c partner +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement +PathfinderGoalSelector a ()V doTick +PathfinderGoalSit a (Z)V setSitting +PathfinderGoalSit a entity +PathfinderGoalSit b willSit +PathfinderGoalTame a entity +PathfinderGoalTempt h target +PersistentBase a id +PersistentBase e ()Ljava/lang/String; getId +PersistentCollection a (LDimensionManager;Ljava/util/function/Function;Ljava/lang/String;)LPersistentBase; get +PersistentVillage a ()V tick +PersistentVillage a (LBlockPosition;I)LVillage; getClosestVillage +PersistentVillage a world +PersistentVillage b ()Ljava/util/List; getVillages +PersistentVillage d villages +PersistentVillage e time +PistonExtendsChecker c ()Ljava/util/List; getMovedBlocks +PistonExtendsChecker d ()Ljava/util/List; getBrokenBlocks +PlayerAbilities a isInvulnerable +PlayerAbilities b isFlying +PlayerAbilities c canFly +PlayerAbilities d canInstantlyBuild +PlayerAbilities e mayBuild +PlayerAbilities f flySpeed +PlayerAbilities g walkSpeed +PlayerChunk b playerChunkMap +PlayerChunk c (LEntityPlayer;)V sendChunk +PlayerChunk d location +PlayerChunk e dirtyBlocks +PlayerChunk f chunk +PlayerChunk g dirtyCount +PlayerChunk j done +PlayerChunkMap a ()LWorldServer; getWorld +PlayerChunkMap a (LBlockPosition;)V flagDirty +PlayerChunkMap a (LEntityPlayer;)V addPlayer +PlayerChunkMap b (I)I getFurthestViewableBlock +PlayerChunkMap b (II)LPlayerChunk; getChunk +PlayerChunkMap b (LEntityPlayer;)V removePlayer +PlayerChunkMap c ()V flush +PlayerChunkMap c (LEntityPlayer;)V movePlayer +PlayerChunkMap c world +PlayerChunkMap d managedPlayers +PlayerConnection F receivedMovePackets +PlayerConnection G processedMovePackets +PlayerConnection a (LPacket;)V sendPacket +PlayerConnection a networkManager +PlayerConnection b ()V syncPosition +PlayerConnection b (LIChatBaseComponent;)V disconnect +PlayerConnection b player +PlayerConnection c (Ljava/lang/String;)V handleCommand +PlayerConnection c LOGGER +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c extraSlots +PlayerInventory d (LItemStack;)I firstPartial +PlayerInventory d itemInHandIndex +PlayerInventory e (LItemStack;)Z pickup +PlayerInventory e player +PlayerInventory g (LItemStack;)V setCarried +PlayerInventory g carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory s ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;LDimensionManager;LWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager +PlayerList a (LEntityHuman;DDDDLDimensionManager;LPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;LDimensionManager;Z)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (LWorldServer;)V setPlayerFileData +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)LIChatBaseComponent; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList d (LEntityPlayer;)V updateChunks +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q playerFileData +PlayerList r ()Z getHasWhitelist +PlayerList r hasWhitelist +PlayerList w ()V reload +PortalTravelAgent b world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipeItemStack d choices +RecipeItemStack f ()V buildChoices +RegionFile f (II)I getOffset +RegionFileCache d (Ljava/io/File;II)Ljava/io/DataInputStream; read +RegionFileCache e (Ljava/io/File;II)Ljava/io/DataOutputStream; write +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RemoteControlCommandListener d ()V clearMessages +RemoteControlCommandListener e ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +ResourcePackLoader$Position a TOP +ResourcePackLoader$Position b BOTTOM +ResourcePackSourceFolder b file +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;Ljava/lang/String;Ljava/util/function/Consumer;)V getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;LIChatBaseComponent;LIScoreboardCriteria$EnumScoreboardHealthDisplay;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getPlayers +Scoreboard e (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard e teamsByName +Scoreboard f (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard h (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard i (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard j (LScoreboardObjective;)V unregisterObjective +Scoreboard j (Ljava/lang/String;)I getSlotForName +ScoreboardObjective a (LIChatBaseComponent;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()LIChatBaseComponent; getDisplayName +ScoreboardObjective d displayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardServer$Action a CHANGE +ScoreboardServer$Action b REMOVE +ScoreboardTeam a (LEnumChatFormat;)V setColor +ScoreboardTeam a (LIChatBaseComponent;)V setDisplayName +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (LIChatBaseComponent;)V setPrefix +ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()LIChatBaseComponent; getDisplayName +ScoreboardTeam c (LIChatBaseComponent;)V setSuffix +ScoreboardTeam e ()LIChatBaseComponent; getPrefix +ScoreboardTeam f ()LIChatBaseComponent; getSuffix +ScoreboardTeam i ()Z canSeeFriendlyInvisibles +ScoreboardTeam j ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam m ()I packOptionData +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase d (LIChatBaseComponent;)LIChatBaseComponent; getFormattedName +ScoreboardTeamBase g ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase h ()Z allowFriendlyFire +ScoreboardTeamBase k ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility +ScoreboardTeamBase l ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule +ScoreboardTeamBase n ()LEnumChatFormat; getColor +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +ScoreboardTeamBase$EnumTeamPush a ALWAYS +ScoreboardTeamBase$EnumTeamPush b NEVER +ScoreboardTeamBase$EnumTeamPush c PUSH_OTHER_TEAMS +ScoreboardTeamBase$EnumTeamPush d PUSH_OWN_TEAM +ServerCommand a command +ServerCommand b source +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes a width +ShapedRecipes b height +ShapedRecipes c items +ShapedRecipes d result +ShapedRecipes e key +ShapedRecipes f group +ShapelessRecipes a key +ShapelessRecipes b group +ShapelessRecipes c result +ShapelessRecipes d ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER +SoundCategory b MUSIC +SoundCategory c RECORDS +SoundCategory d WEATHER +SoundCategory e BLOCKS +SoundCategory f HOSTILE +SoundCategory g NEUTRAL +SoundCategory h PLAYERS +SoundCategory i AMBIENT +SoundCategory j VOICE +SoundEffects A ENTITY_ARMOR_STAND_PLACE +SoundEffects B ENTITY_ARROW_HIT +SoundEffects C ENTITY_ARROW_HIT_PLAYER +SoundEffects D ENTITY_ARROW_SHOOT +SoundEffects E ITEM_AXE_STRIP +SoundEffects F ENTITY_BAT_AMBIENT +SoundEffects G ENTITY_BAT_DEATH +SoundEffects H ENTITY_BAT_HURT +SoundEffects I ENTITY_BAT_LOOP +SoundEffects J ENTITY_BAT_TAKEOFF +SoundEffects K BLOCK_BEACON_ACTIVATE +SoundEffects L BLOCK_BEACON_AMBIENT +SoundEffects M BLOCK_BEACON_DEACTIVATE +SoundEffects N BLOCK_BEACON_POWER_SELECT +SoundEffects O ENTITY_BLAZE_AMBIENT +SoundEffects P ENTITY_BLAZE_BURN +SoundEffects Q ENTITY_BLAZE_DEATH +SoundEffects R ENTITY_BLAZE_HURT +SoundEffects S ENTITY_BLAZE_SHOOT +SoundEffects T ENTITY_BOAT_PADDLE_LAND +SoundEffects U ENTITY_BOAT_PADDLE_WATER +SoundEffects V ENTITY_FISHING_BOBBER_RETRIEVE +SoundEffects W ENTITY_FISHING_BOBBER_SPLASH +SoundEffects X ENTITY_FISHING_BOBBER_THROW +SoundEffects Y ITEM_BOTTLE_EMPTY +SoundEffects Z ITEM_BOTTLE_FILL +SoundEffects a AMBIENT_CAVE +SoundEffects aA ENTITY_CHICKEN_STEP +SoundEffects aB BLOCK_CHORUS_FLOWER_DEATH +SoundEffects aC BLOCK_CHORUS_FLOWER_GROW +SoundEffects aD ITEM_CHORUS_FRUIT_TELEPORT +SoundEffects aE BLOCK_WOOL_BREAK +SoundEffects aF BLOCK_WOOL_FALL +SoundEffects aG BLOCK_WOOL_HIT +SoundEffects aH BLOCK_WOOL_PLACE +SoundEffects aI BLOCK_WOOL_STEP +SoundEffects aJ ENTITY_COD_AMBIENT +SoundEffects aK ENTITY_COD_DEATH +SoundEffects aL ENTITY_COD_FLOP +SoundEffects aM ENTITY_COD_HURT +SoundEffects aN BLOCK_COMPARATOR_CLICK +SoundEffects aO BLOCK_CONDUIT_ACTIVATE +SoundEffects aP BLOCK_CONDUIT_AMBIENT +SoundEffects aQ BLOCK_CONDUIT_AMBIENT_SHORT +SoundEffects aR BLOCK_CONDUIT_ATTACK_TARGET +SoundEffects aS BLOCK_CONDUIT_DEACTIVATE +SoundEffects aT ENTITY_COW_AMBIENT +SoundEffects aU ENTITY_COW_DEATH +SoundEffects aV ENTITY_COW_HURT +SoundEffects aW ENTITY_COW_MILK +SoundEffects aX ENTITY_COW_STEP +SoundEffects aY ENTITY_CREEPER_DEATH +SoundEffects aZ ENTITY_CREEPER_HURT +SoundEffects aa ITEM_BOTTLE_FILL_DRAGONBREATH +SoundEffects ab BLOCK_BREWING_STAND_BREW +SoundEffects ac BLOCK_BUBBLE_COLUMN_BUBBLE_POP +SoundEffects ad BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT +SoundEffects ae BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE +SoundEffects af BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT +SoundEffects ag BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE +SoundEffects ah ITEM_BUCKET_EMPTY +SoundEffects ai ITEM_BUCKET_EMPTY_FISH +SoundEffects aj ITEM_BUCKET_EMPTY_LAVA +SoundEffects ak ITEM_BUCKET_FILL +SoundEffects al ITEM_BUCKET_FILL_FISH +SoundEffects am ITEM_BUCKET_FILL_LAVA +SoundEffects an ENTITY_CAT_AMBIENT +SoundEffects ao ENTITY_CAT_DEATH +SoundEffects ap ENTITY_CAT_HISS +SoundEffects aq ENTITY_CAT_HURT +SoundEffects ar ENTITY_CAT_PURR +SoundEffects as ENTITY_CAT_PURREOW +SoundEffects at BLOCK_CHEST_CLOSE +SoundEffects au BLOCK_CHEST_LOCKED +SoundEffects av BLOCK_CHEST_OPEN +SoundEffects aw ENTITY_CHICKEN_AMBIENT +SoundEffects ax ENTITY_CHICKEN_DEATH +SoundEffects ay ENTITY_CHICKEN_EGG +SoundEffects az ENTITY_CHICKEN_HURT +SoundEffects b AMBIENT_UNDERWATER_ENTER +SoundEffects bA ENTITY_DROWNED_STEP +SoundEffects bB ENTITY_DROWNED_SWIM +SoundEffects bC ENTITY_EGG_THROW +SoundEffects bD ENTITY_ELDER_GUARDIAN_AMBIENT +SoundEffects bE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND +SoundEffects bF ENTITY_ELDER_GUARDIAN_CURSE +SoundEffects bG ENTITY_ELDER_GUARDIAN_DEATH +SoundEffects bH ENTITY_ELDER_GUARDIAN_DEATH_LAND +SoundEffects bI ENTITY_ELDER_GUARDIAN_FLOP +SoundEffects bJ ENTITY_ELDER_GUARDIAN_HURT +SoundEffects bK ENTITY_ELDER_GUARDIAN_HURT_LAND +SoundEffects bL ITEM_ELYTRA_FLYING +SoundEffects bM BLOCK_ENCHANTMENT_TABLE_USE +SoundEffects bN BLOCK_ENDER_CHEST_CLOSE +SoundEffects bO BLOCK_ENDER_CHEST_OPEN +SoundEffects bP ENTITY_ENDER_DRAGON_AMBIENT +SoundEffects bQ ENTITY_ENDER_DRAGON_DEATH +SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE +SoundEffects bS ENTITY_ENDER_DRAGON_FLAP +SoundEffects bT ENTITY_ENDER_DRAGON_GROWL +SoundEffects bU ENTITY_ENDER_DRAGON_HURT +SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT +SoundEffects bW ENTITY_ENDER_EYE_DEATH +SoundEffects bX ENTITY_ENDER_EYE_LAUNCH +SoundEffects bY ENTITY_ENDERMAN_AMBIENT +SoundEffects bZ ENTITY_ENDERMAN_DEATH +SoundEffects ba ENTITY_CREEPER_PRIMED +SoundEffects bb BLOCK_DISPENSER_DISPENSE +SoundEffects bc BLOCK_DISPENSER_FAIL +SoundEffects bd BLOCK_DISPENSER_LAUNCH +SoundEffects be ENTITY_DOLPHIN_AMBIENT +SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER +SoundEffects bg ENTITY_DOLPHIN_ATTACK +SoundEffects bh ENTITY_DOLPHIN_DEATH +SoundEffects bi ENTITY_DOLPHIN_EAT +SoundEffects bj ENTITY_DOLPHIN_HURT +SoundEffects bk ENTITY_DOLPHIN_JUMP +SoundEffects bl ENTITY_DOLPHIN_PLAY +SoundEffects bm ENTITY_DOLPHIN_SPLASH +SoundEffects bn ENTITY_DOLPHIN_SWIM +SoundEffects bo ENTITY_DONKEY_AMBIENT +SoundEffects bp ENTITY_DONKEY_ANGRY +SoundEffects bq ENTITY_DONKEY_CHEST +SoundEffects br ENTITY_DONKEY_DEATH +SoundEffects bs ENTITY_DONKEY_HURT +SoundEffects bt ENTITY_DROWNED_AMBIENT +SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER +SoundEffects bv ENTITY_DROWNED_DEATH +SoundEffects bw ENTITY_DROWNED_DEATH_WATER +SoundEffects bx ENTITY_DROWNED_HURT +SoundEffects by ENTITY_DROWNED_HURT_WATER +SoundEffects bz ENTITY_DROWNED_SHOOT +SoundEffects c AMBIENT_UNDERWATER_EXIT +SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR +SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST +SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR +SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH +SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT +SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE +SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR +SoundEffects cH BLOCK_FIRE_AMBIENT +SoundEffects cI BLOCK_FIRE_EXTINGUISH +SoundEffects cJ ENTITY_FISH_SWIM +SoundEffects cK ITEM_FLINTANDSTEEL_USE +SoundEffects cL BLOCK_FURNACE_FIRE_CRACKLE +SoundEffects cM ENTITY_GENERIC_BIG_FALL +SoundEffects cN ENTITY_GENERIC_BURN +SoundEffects cO ENTITY_GENERIC_DEATH +SoundEffects cP ENTITY_GENERIC_DRINK +SoundEffects cQ ENTITY_GENERIC_EAT +SoundEffects cR ENTITY_GENERIC_EXPLODE +SoundEffects cS ENTITY_GENERIC_EXTINGUISH_FIRE +SoundEffects cT ENTITY_GENERIC_HURT +SoundEffects cU ENTITY_GENERIC_SMALL_FALL +SoundEffects cV ENTITY_GENERIC_SPLASH +SoundEffects cW ENTITY_GENERIC_SWIM +SoundEffects cX ENTITY_GHAST_AMBIENT +SoundEffects cY ENTITY_GHAST_DEATH +SoundEffects cZ ENTITY_GHAST_HURT +SoundEffects ca ENTITY_ENDERMAN_HURT +SoundEffects cb ENTITY_ENDERMAN_SCREAM +SoundEffects cc ENTITY_ENDERMAN_STARE +SoundEffects cd ENTITY_ENDERMAN_TELEPORT +SoundEffects ce ENTITY_ENDERMITE_AMBIENT +SoundEffects cf ENTITY_ENDERMITE_DEATH +SoundEffects cg ENTITY_ENDERMITE_HURT +SoundEffects ch ENTITY_ENDERMITE_STEP +SoundEffects ci ENTITY_ENDER_PEARL_THROW +SoundEffects cj BLOCK_END_GATEWAY_SPAWN +SoundEffects ck BLOCK_END_PORTAL_FRAME_FILL +SoundEffects cl BLOCK_END_PORTAL_SPAWN +SoundEffects cm ENTITY_EVOKER_AMBIENT +SoundEffects cn ENTITY_EVOKER_CAST_SPELL +SoundEffects co ENTITY_EVOKER_DEATH +SoundEffects cp ENTITY_EVOKER_FANGS_ATTACK +SoundEffects cq ENTITY_EVOKER_HURT +SoundEffects cr ENTITY_EVOKER_PREPARE_ATTACK +SoundEffects cs ENTITY_EVOKER_PREPARE_SUMMON +SoundEffects ct ENTITY_EVOKER_PREPARE_WOLOLO +SoundEffects cu ENTITY_EXPERIENCE_BOTTLE_THROW +SoundEffects cv ENTITY_EXPERIENCE_ORB_PICKUP +SoundEffects cw BLOCK_FENCE_GATE_CLOSE +SoundEffects cx BLOCK_FENCE_GATE_OPEN +SoundEffects cy ITEM_FIRECHARGE_USE +SoundEffects cz ENTITY_FIREWORK_ROCKET_BLAST +SoundEffects d AMBIENT_UNDERWATER_LOOP +SoundEffects dA BLOCK_GRAVEL_PLACE +SoundEffects dB BLOCK_GRAVEL_STEP +SoundEffects dC ENTITY_GUARDIAN_AMBIENT +SoundEffects dD ENTITY_GUARDIAN_AMBIENT_LAND +SoundEffects dE ENTITY_GUARDIAN_ATTACK +SoundEffects dF ENTITY_GUARDIAN_DEATH +SoundEffects dG ENTITY_GUARDIAN_DEATH_LAND +SoundEffects dH ENTITY_GUARDIAN_FLOP +SoundEffects dI ENTITY_GUARDIAN_HURT +SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND +SoundEffects dK ITEM_HOE_TILL +SoundEffects dL ENTITY_HORSE_AMBIENT +SoundEffects dM ENTITY_HORSE_ANGRY +SoundEffects dN ENTITY_HORSE_ARMOR +SoundEffects dO ENTITY_HORSE_BREATHE +SoundEffects dP ENTITY_HORSE_DEATH +SoundEffects dQ ENTITY_HORSE_EAT +SoundEffects dR ENTITY_HORSE_GALLOP +SoundEffects dS ENTITY_HORSE_HURT +SoundEffects dT ENTITY_HORSE_JUMP +SoundEffects dU ENTITY_HORSE_LAND +SoundEffects dV ENTITY_HORSE_SADDLE +SoundEffects dW ENTITY_HORSE_STEP +SoundEffects dX ENTITY_HORSE_STEP_WOOD +SoundEffects dY ENTITY_HOSTILE_BIG_FALL +SoundEffects dZ ENTITY_HOSTILE_DEATH +SoundEffects da ENTITY_GHAST_SCREAM +SoundEffects db ENTITY_GHAST_SHOOT +SoundEffects dc ENTITY_GHAST_WARN +SoundEffects dd BLOCK_GLASS_BREAK +SoundEffects de BLOCK_GLASS_FALL +SoundEffects df BLOCK_GLASS_HIT +SoundEffects dg BLOCK_GLASS_PLACE +SoundEffects dh BLOCK_GLASS_STEP +SoundEffects di BLOCK_GRASS_BREAK +SoundEffects dj BLOCK_GRASS_FALL +SoundEffects dk BLOCK_GRASS_HIT +SoundEffects dl BLOCK_GRASS_PLACE +SoundEffects dm BLOCK_GRASS_STEP +SoundEffects dn BLOCK_WET_GRASS_BREAK +SoundEffects do BLOCK_WET_GRASS_FALL +SoundEffects dp BLOCK_WET_GRASS_HIT +SoundEffects dq BLOCK_WET_GRASS_PLACE +SoundEffects dr BLOCK_WET_GRASS_STEP +SoundEffects ds BLOCK_CORAL_BLOCK_BREAK +SoundEffects dt BLOCK_CORAL_BLOCK_FALL +SoundEffects du BLOCK_CORAL_BLOCK_HIT +SoundEffects dv BLOCK_CORAL_BLOCK_PLACE +SoundEffects dw BLOCK_CORAL_BLOCK_STEP +SoundEffects dx BLOCK_GRAVEL_BREAK +SoundEffects dy BLOCK_GRAVEL_FALL +SoundEffects dz BLOCK_GRAVEL_HIT +SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS +SoundEffects eA ENTITY_ITEM_FRAME_PLACE +SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM +SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM +SoundEffects eD ENTITY_ITEM_BREAK +SoundEffects eE ENTITY_ITEM_PICKUP +SoundEffects eF BLOCK_LADDER_BREAK +SoundEffects eG BLOCK_LADDER_FALL +SoundEffects eH BLOCK_LADDER_HIT +SoundEffects eI BLOCK_LADDER_PLACE +SoundEffects eJ BLOCK_LADDER_STEP +SoundEffects eK BLOCK_LAVA_AMBIENT +SoundEffects eL BLOCK_LAVA_EXTINGUISH +SoundEffects eM BLOCK_LAVA_POP +SoundEffects eN ENTITY_LEASH_KNOT_BREAK +SoundEffects eO ENTITY_LEASH_KNOT_PLACE +SoundEffects eP BLOCK_LEVER_CLICK +SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT +SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER +SoundEffects eS ENTITY_LINGERING_POTION_THROW +SoundEffects eT ENTITY_LLAMA_AMBIENT +SoundEffects eU ENTITY_LLAMA_ANGRY +SoundEffects eV ENTITY_LLAMA_CHEST +SoundEffects eW ENTITY_LLAMA_DEATH +SoundEffects eX ENTITY_LLAMA_EAT +SoundEffects eY ENTITY_LLAMA_HURT +SoundEffects eZ ENTITY_LLAMA_SPIT +SoundEffects ea ENTITY_HOSTILE_HURT +SoundEffects eb ENTITY_HOSTILE_SMALL_FALL +SoundEffects ec ENTITY_HOSTILE_SPLASH +SoundEffects ed ENTITY_HOSTILE_SWIM +SoundEffects ee ENTITY_HUSK_AMBIENT +SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE +SoundEffects eg ENTITY_HUSK_DEATH +SoundEffects eh ENTITY_HUSK_HURT +SoundEffects ei ENTITY_HUSK_STEP +SoundEffects ej ENTITY_ILLUSIONER_AMBIENT +SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL +SoundEffects el ENTITY_ILLUSIONER_DEATH +SoundEffects em ENTITY_ILLUSIONER_HURT +SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE +SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS +SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR +SoundEffects eq BLOCK_IRON_DOOR_CLOSE +SoundEffects er BLOCK_IRON_DOOR_OPEN +SoundEffects es ENTITY_IRON_GOLEM_ATTACK +SoundEffects et ENTITY_IRON_GOLEM_DEATH +SoundEffects eu ENTITY_IRON_GOLEM_HURT +SoundEffects ev ENTITY_IRON_GOLEM_STEP +SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE +SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN +SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM +SoundEffects ez ENTITY_ITEM_FRAME_BREAK +SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE +SoundEffects fA MUSIC_NETHER +SoundEffects fB MUSIC_UNDER_WATER +SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM +SoundEffects fD BLOCK_NOTE_BLOCK_BASS +SoundEffects fE BLOCK_NOTE_BLOCK_BELL +SoundEffects fF BLOCK_NOTE_BLOCK_CHIME +SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE +SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR +SoundEffects fI BLOCK_NOTE_BLOCK_HARP +SoundEffects fJ BLOCK_NOTE_BLOCK_HAT +SoundEffects fK BLOCK_NOTE_BLOCK_PLING +SoundEffects fL BLOCK_NOTE_BLOCK_SNARE +SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE +SoundEffects fN ENTITY_PAINTING_BREAK +SoundEffects fO ENTITY_PAINTING_PLACE +SoundEffects fP ENTITY_PARROT_AMBIENT +SoundEffects fQ ENTITY_PARROT_DEATH +SoundEffects fR ENTITY_PARROT_EAT +SoundEffects fS ENTITY_PARROT_FLY +SoundEffects fT ENTITY_PARROT_HURT +SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE +SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER +SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED +SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN +SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON +SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN +SoundEffects fa ENTITY_LLAMA_STEP +SoundEffects fb ENTITY_LLAMA_SWAG +SoundEffects fc ENTITY_MAGMA_CUBE_DEATH +SoundEffects fd ENTITY_MAGMA_CUBE_HURT +SoundEffects fe ENTITY_MAGMA_CUBE_JUMP +SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH +SoundEffects fg BLOCK_METAL_BREAK +SoundEffects fh BLOCK_METAL_FALL +SoundEffects fi BLOCK_METAL_HIT +SoundEffects fj BLOCK_METAL_PLACE +SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF +SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON +SoundEffects fm BLOCK_METAL_STEP +SoundEffects fn ENTITY_MINECART_INSIDE +SoundEffects fo ENTITY_MINECART_RIDING +SoundEffects fp ENTITY_MOOSHROOM_SHEAR +SoundEffects fq ENTITY_MULE_AMBIENT +SoundEffects fr ENTITY_MULE_CHEST +SoundEffects fs ENTITY_MULE_DEATH +SoundEffects ft ENTITY_MULE_HURT +SoundEffects fu MUSIC_CREATIVE +SoundEffects fv MUSIC_CREDITS +SoundEffects fw MUSIC_DRAGON +SoundEffects fx MUSIC_END +SoundEffects fy MUSIC_GAME +SoundEffects fz MUSIC_MENU +SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE +SoundEffects gA ENTITY_PHANTOM_DEATH +SoundEffects gB ENTITY_PHANTOM_FLAP +SoundEffects gC ENTITY_PHANTOM_HURT +SoundEffects gD ENTITY_PHANTOM_SWOOP +SoundEffects gE ENTITY_PIG_AMBIENT +SoundEffects gF ENTITY_PIG_DEATH +SoundEffects gG ENTITY_PIG_HURT +SoundEffects gH ENTITY_PIG_SADDLE +SoundEffects gI ENTITY_PIG_STEP +SoundEffects gJ BLOCK_PISTON_CONTRACT +SoundEffects gK BLOCK_PISTON_EXTEND +SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT +SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK +SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE +SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG +SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP +SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK +SoundEffects gR ENTITY_PLAYER_BIG_FALL +SoundEffects gS ENTITY_PLAYER_BREATH +SoundEffects gT ENTITY_PLAYER_BURP +SoundEffects gU ENTITY_PLAYER_DEATH +SoundEffects gV ENTITY_PLAYER_HURT +SoundEffects gW ENTITY_PLAYER_HURT_DROWN +SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE +SoundEffects gY ENTITY_PLAYER_LEVELUP +SoundEffects gZ ENTITY_PLAYER_SMALL_FALL +SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE +SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER +SoundEffects gc ENTITY_PARROT_IMITATE_GHAST +SoundEffects gd ENTITY_PARROT_IMITATE_HUSK +SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER +SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE +SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM +SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR +SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER +SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH +SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON +SoundEffects gl ENTITY_PARROT_IMITATE_SLIME +SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER +SoundEffects gn ENTITY_PARROT_IMITATE_STRAY +SoundEffects go ENTITY_PARROT_IMITATE_VEX +SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR +SoundEffects gq ENTITY_PARROT_IMITATE_WITCH +SoundEffects gr ENTITY_PARROT_IMITATE_WITHER +SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON +SoundEffects gt ENTITY_PARROT_IMITATE_WOLF +SoundEffects gu ENTITY_PARROT_IMITATE_ZOMBIE +SoundEffects gv ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN +SoundEffects gw ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER +SoundEffects gx ENTITY_PARROT_STEP +SoundEffects gy ENTITY_PHANTOM_AMBIENT +SoundEffects gz ENTITY_PHANTOM_BITE +SoundEffects h BLOCK_ANVIL_BREAK +SoundEffects hA MUSIC_DISC_13 +SoundEffects hB MUSIC_DISC_BLOCKS +SoundEffects hC MUSIC_DISC_CAT +SoundEffects hD MUSIC_DISC_CHIRP +SoundEffects hE MUSIC_DISC_FAR +SoundEffects hF MUSIC_DISC_MALL +SoundEffects hG MUSIC_DISC_MELLOHI +SoundEffects hH MUSIC_DISC_STAL +SoundEffects hI MUSIC_DISC_STRAD +SoundEffects hJ MUSIC_DISC_WAIT +SoundEffects hK MUSIC_DISC_WARD +SoundEffects hL BLOCK_REDSTONE_TORCH_BURNOUT +SoundEffects hM ENTITY_SALMON_AMBIENT +SoundEffects hN ENTITY_SALMON_DEATH +SoundEffects hO ENTITY_SALMON_FLOP +SoundEffects hP ENTITY_SALMON_HURT +SoundEffects hQ BLOCK_SAND_BREAK +SoundEffects hR BLOCK_SAND_FALL +SoundEffects hS BLOCK_SAND_HIT +SoundEffects hT BLOCK_SAND_PLACE +SoundEffects hU BLOCK_SAND_STEP +SoundEffects hV ENTITY_SHEEP_AMBIENT +SoundEffects hW ENTITY_SHEEP_DEATH +SoundEffects hX ENTITY_SHEEP_HURT +SoundEffects hY ENTITY_SHEEP_SHEAR +SoundEffects hZ ENTITY_SHEEP_STEP +SoundEffects ha ENTITY_PLAYER_SPLASH +SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED +SoundEffects hc ENTITY_PLAYER_SWIM +SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT +SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY +SoundEffects hf ENTITY_POLAR_BEAR_DEATH +SoundEffects hg ENTITY_POLAR_BEAR_HURT +SoundEffects hh ENTITY_POLAR_BEAR_STEP +SoundEffects hi ENTITY_POLAR_BEAR_WARNING +SoundEffects hj BLOCK_PORTAL_AMBIENT +SoundEffects hk BLOCK_PORTAL_TRAVEL +SoundEffects hl BLOCK_PORTAL_TRIGGER +SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT +SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT +SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP +SoundEffects hp ENTITY_PUFFER_FISH_DEATH +SoundEffects hq ENTITY_PUFFER_FISH_FLOP +SoundEffects hr ENTITY_PUFFER_FISH_HURT +SoundEffects hs ENTITY_PUFFER_FISH_STING +SoundEffects ht BLOCK_PUMPKIN_CARVE +SoundEffects hu ENTITY_RABBIT_AMBIENT +SoundEffects hv ENTITY_RABBIT_ATTACK +SoundEffects hw ENTITY_RABBIT_DEATH +SoundEffects hx ENTITY_RABBIT_HURT +SoundEffects hy ENTITY_RABBIT_JUMP +SoundEffects hz MUSIC_DISC_11 +SoundEffects i BLOCK_ANVIL_DESTROY +SoundEffects iA ENTITY_SKELETON_HORSE_GALLOP_WATER +SoundEffects iB ENTITY_SKELETON_HORSE_JUMP_WATER +SoundEffects iC ENTITY_SKELETON_HORSE_STEP_WATER +SoundEffects iD ENTITY_SKELETON_HURT +SoundEffects iE ENTITY_SKELETON_SHOOT +SoundEffects iF ENTITY_SKELETON_STEP +SoundEffects iG ENTITY_SLIME_ATTACK +SoundEffects iH ENTITY_SLIME_DEATH +SoundEffects iI ENTITY_SLIME_HURT +SoundEffects iJ ENTITY_SLIME_JUMP +SoundEffects iK ENTITY_SLIME_SQUISH +SoundEffects iL BLOCK_SLIME_BLOCK_BREAK +SoundEffects iM BLOCK_SLIME_BLOCK_FALL +SoundEffects iN BLOCK_SLIME_BLOCK_HIT +SoundEffects iO BLOCK_SLIME_BLOCK_PLACE +SoundEffects iP BLOCK_SLIME_BLOCK_STEP +SoundEffects iQ ENTITY_MAGMA_CUBE_DEATH_SMALL +SoundEffects iR ENTITY_MAGMA_CUBE_HURT_SMALL +SoundEffects iS ENTITY_MAGMA_CUBE_SQUISH_SMALL +SoundEffects iT ENTITY_SLIME_DEATH_SMALL +SoundEffects iU ENTITY_SLIME_HURT_SMALL +SoundEffects iV ENTITY_SLIME_JUMP_SMALL +SoundEffects iW ENTITY_SLIME_SQUISH_SMALL +SoundEffects iX ENTITY_SNOWBALL_THROW +SoundEffects iY BLOCK_SNOW_BREAK +SoundEffects iZ BLOCK_SNOW_FALL +SoundEffects ia ITEM_SHIELD_BLOCK +SoundEffects ib ITEM_SHIELD_BREAK +SoundEffects ic ITEM_SHOVEL_FLATTEN +SoundEffects id ENTITY_SHULKER_AMBIENT +SoundEffects ie BLOCK_SHULKER_BOX_CLOSE +SoundEffects if BLOCK_SHULKER_BOX_OPEN +SoundEffects ig ENTITY_SHULKER_BULLET_HIT +SoundEffects ih ENTITY_SHULKER_BULLET_HURT +SoundEffects ii ENTITY_SHULKER_CLOSE +SoundEffects ij ENTITY_SHULKER_DEATH +SoundEffects ik ENTITY_SHULKER_HURT +SoundEffects il ENTITY_SHULKER_HURT_CLOSED +SoundEffects im ENTITY_SHULKER_OPEN +SoundEffects in ENTITY_SHULKER_SHOOT +SoundEffects io ENTITY_SHULKER_TELEPORT +SoundEffects ip ENTITY_SILVERFISH_AMBIENT +SoundEffects iq ENTITY_SILVERFISH_DEATH +SoundEffects ir ENTITY_SILVERFISH_HURT +SoundEffects is ENTITY_SILVERFISH_STEP +SoundEffects it ENTITY_SKELETON_AMBIENT +SoundEffects iu ENTITY_SKELETON_DEATH +SoundEffects iv ENTITY_SKELETON_HORSE_AMBIENT +SoundEffects iw ENTITY_SKELETON_HORSE_DEATH +SoundEffects ix ENTITY_SKELETON_HORSE_HURT +SoundEffects iy ENTITY_SKELETON_HORSE_SWIM +SoundEffects iz ENTITY_SKELETON_HORSE_AMBIENT_WATER +SoundEffects j BLOCK_ANVIL_FALL +SoundEffects jA ENTITY_STRAY_AMBIENT +SoundEffects jB ENTITY_STRAY_DEATH +SoundEffects jC ENTITY_STRAY_HURT +SoundEffects jD ENTITY_STRAY_STEP +SoundEffects jE ENCHANT_THORNS_HIT +SoundEffects jF ENTITY_TNT_PRIMED +SoundEffects jG ITEM_TOTEM_USE +SoundEffects jH ITEM_TRIDENT_HIT +SoundEffects jI ITEM_TRIDENT_HIT_GROUND +SoundEffects jJ ITEM_TRIDENT_RETURN +SoundEffects jK ITEM_TRIDENT_RIPTIDE_1 +SoundEffects jL ITEM_TRIDENT_RIPTIDE_2 +SoundEffects jM ITEM_TRIDENT_RIPTIDE_3 +SoundEffects jN ITEM_TRIDENT_THROW +SoundEffects jO ITEM_TRIDENT_THUNDER +SoundEffects jP BLOCK_TRIPWIRE_ATTACH +SoundEffects jQ BLOCK_TRIPWIRE_CLICK_OFF +SoundEffects jR BLOCK_TRIPWIRE_CLICK_ON +SoundEffects jS BLOCK_TRIPWIRE_DETACH +SoundEffects jT ENTITY_TROPICAL_FISH_AMBIENT +SoundEffects jU ENTITY_TROPICAL_FISH_DEATH +SoundEffects jV ENTITY_TROPICAL_FISH_FLOP +SoundEffects jW ENTITY_TROPICAL_FISH_HURT +SoundEffects jX ENTITY_TURTLE_AMBIENT_LAND +SoundEffects jY ENTITY_TURTLE_DEATH +SoundEffects jZ ENTITY_TURTLE_DEATH_BABY +SoundEffects ja ENTITY_SNOW_GOLEM_AMBIENT +SoundEffects jb ENTITY_SNOW_GOLEM_DEATH +SoundEffects jc ENTITY_SNOW_GOLEM_HURT +SoundEffects jd ENTITY_SNOW_GOLEM_SHOOT +SoundEffects je BLOCK_SNOW_HIT +SoundEffects jf BLOCK_SNOW_PLACE +SoundEffects jg BLOCK_SNOW_STEP +SoundEffects jh ENTITY_SPIDER_AMBIENT +SoundEffects ji ENTITY_SPIDER_DEATH +SoundEffects jj ENTITY_SPIDER_HURT +SoundEffects jk ENTITY_SPIDER_STEP +SoundEffects jl ENTITY_SPLASH_POTION_BREAK +SoundEffects jm ENTITY_SPLASH_POTION_THROW +SoundEffects jn ENTITY_SQUID_AMBIENT +SoundEffects jo ENTITY_SQUID_DEATH +SoundEffects jp ENTITY_SQUID_HURT +SoundEffects jq ENTITY_SQUID_SQUIRT +SoundEffects jr BLOCK_STONE_BREAK +SoundEffects js BLOCK_STONE_BUTTON_CLICK_OFF +SoundEffects jt BLOCK_STONE_BUTTON_CLICK_ON +SoundEffects ju BLOCK_STONE_FALL +SoundEffects jv BLOCK_STONE_HIT +SoundEffects jw BLOCK_STONE_PLACE +SoundEffects jx BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF +SoundEffects jy BLOCK_STONE_PRESSURE_PLATE_CLICK_ON +SoundEffects jz BLOCK_STONE_STEP +SoundEffects k BLOCK_ANVIL_HIT +SoundEffects kA BLOCK_LILY_PAD_PLACE +SoundEffects kB BLOCK_WATER_AMBIENT +SoundEffects kC WEATHER_RAIN +SoundEffects kD WEATHER_RAIN_ABOVE +SoundEffects kE ENTITY_WITCH_AMBIENT +SoundEffects kF ENTITY_WITCH_DEATH +SoundEffects kG ENTITY_WITCH_DRINK +SoundEffects kH ENTITY_WITCH_HURT +SoundEffects kI ENTITY_WITCH_THROW +SoundEffects kJ ENTITY_WITHER_AMBIENT +SoundEffects kK ENTITY_WITHER_BREAK_BLOCK +SoundEffects kL ENTITY_WITHER_DEATH +SoundEffects kM ENTITY_WITHER_HURT +SoundEffects kN ENTITY_WITHER_SHOOT +SoundEffects kO ENTITY_WITHER_SKELETON_AMBIENT +SoundEffects kP ENTITY_WITHER_SKELETON_DEATH +SoundEffects kQ ENTITY_WITHER_SKELETON_HURT +SoundEffects kR ENTITY_WITHER_SKELETON_STEP +SoundEffects kS ENTITY_WITHER_SPAWN +SoundEffects kT ENTITY_WOLF_AMBIENT +SoundEffects kU ENTITY_WOLF_DEATH +SoundEffects kV ENTITY_WOLF_GROWL +SoundEffects kW ENTITY_WOLF_HOWL +SoundEffects kX ENTITY_WOLF_HURT +SoundEffects kY ENTITY_WOLF_PANT +SoundEffects kZ ENTITY_WOLF_SHAKE +SoundEffects ka ENTITY_TURTLE_EGG_BREAK +SoundEffects kb ENTITY_TURTLE_EGG_CRACK +SoundEffects kc ENTITY_TURTLE_EGG_HATCH +SoundEffects kd ENTITY_TURTLE_HURT +SoundEffects ke ENTITY_TURTLE_HURT_BABY +SoundEffects kf ENTITY_TURTLE_LAY_EGG +SoundEffects kg ENTITY_TURTLE_SHAMBLE +SoundEffects kh ENTITY_TURTLE_SHAMBLE_BABY +SoundEffects ki ENTITY_TURTLE_SWIM +SoundEffects kj UI_BUTTON_CLICK +SoundEffects kk UI_TOAST_CHALLENGE_COMPLETE +SoundEffects kl UI_TOAST_IN +SoundEffects km UI_TOAST_OUT +SoundEffects kn ENTITY_VEX_AMBIENT +SoundEffects ko ENTITY_VEX_CHARGE +SoundEffects kp ENTITY_VEX_DEATH +SoundEffects kq ENTITY_VEX_HURT +SoundEffects kr ENTITY_VILLAGER_AMBIENT +SoundEffects ks ENTITY_VILLAGER_DEATH +SoundEffects kt ENTITY_VILLAGER_HURT +SoundEffects ku ENTITY_VILLAGER_NO +SoundEffects kv ENTITY_VILLAGER_TRADE +SoundEffects kw ENTITY_VILLAGER_YES +SoundEffects kx ENTITY_VINDICATOR_AMBIENT +SoundEffects ky ENTITY_VINDICATOR_DEATH +SoundEffects kz ENTITY_VINDICATOR_HURT +SoundEffects l BLOCK_ANVIL_LAND +SoundEffects lA ENTITY_ZOMBIE_INFECT +SoundEffects lB ENTITY_ZOMBIE_PIGMAN_AMBIENT +SoundEffects lC ENTITY_ZOMBIE_PIGMAN_ANGRY +SoundEffects lD ENTITY_ZOMBIE_PIGMAN_DEATH +SoundEffects lE ENTITY_ZOMBIE_PIGMAN_HURT +SoundEffects lF ENTITY_ZOMBIE_STEP +SoundEffects lG ENTITY_ZOMBIE_VILLAGER_AMBIENT +SoundEffects lH ENTITY_ZOMBIE_VILLAGER_CONVERTED +SoundEffects lI ENTITY_ZOMBIE_VILLAGER_CURE +SoundEffects lJ ENTITY_ZOMBIE_VILLAGER_DEATH +SoundEffects lK ENTITY_ZOMBIE_VILLAGER_HURT +SoundEffects lL ENTITY_ZOMBIE_VILLAGER_STEP +SoundEffects la ENTITY_WOLF_STEP +SoundEffects lb ENTITY_WOLF_WHINE +SoundEffects lc BLOCK_WOODEN_DOOR_CLOSE +SoundEffects ld BLOCK_WOODEN_DOOR_OPEN +SoundEffects le BLOCK_WOODEN_TRAPDOOR_CLOSE +SoundEffects lf BLOCK_WOODEN_TRAPDOOR_OPEN +SoundEffects lg BLOCK_WOOD_BREAK +SoundEffects lh BLOCK_WOODEN_BUTTON_CLICK_OFF +SoundEffects li BLOCK_WOODEN_BUTTON_CLICK_ON +SoundEffects lj BLOCK_WOOD_FALL +SoundEffects lk BLOCK_WOOD_HIT +SoundEffects ll BLOCK_WOOD_PLACE +SoundEffects lm BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF +SoundEffects ln BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON +SoundEffects lo BLOCK_WOOD_STEP +SoundEffects lp ENTITY_ZOMBIE_AMBIENT +SoundEffects lq ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR +SoundEffects lr ENTITY_ZOMBIE_ATTACK_IRON_DOOR +SoundEffects ls ENTITY_ZOMBIE_BREAK_WOODEN_DOOR +SoundEffects lt ENTITY_ZOMBIE_CONVERTED_TO_DROWNED +SoundEffects lu ENTITY_ZOMBIE_DEATH +SoundEffects lv ENTITY_ZOMBIE_DESTROY_EGG +SoundEffects lw ENTITY_ZOMBIE_HORSE_AMBIENT +SoundEffects lx ENTITY_ZOMBIE_HORSE_DEATH +SoundEffects ly ENTITY_ZOMBIE_HORSE_HURT +SoundEffects lz ENTITY_ZOMBIE_HURT +SoundEffects m BLOCK_ANVIL_PLACE +SoundEffects n BLOCK_ANVIL_STEP +SoundEffects o BLOCK_ANVIL_USE +SoundEffects p ITEM_ARMOR_EQUIP_CHAIN +SoundEffects q ITEM_ARMOR_EQUIP_DIAMOND +SoundEffects r ITEM_ARMOR_EQUIP_ELYTRA +SoundEffects s ITEM_ARMOR_EQUIP_GENERIC +SoundEffects t ITEM_ARMOR_EQUIP_GOLD +SoundEffects u ITEM_ARMOR_EQUIP_IRON +SoundEffects v 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(LBlockPosition;)Z isBlockIndirectlyPowered +World t worldProvider +World w (LBlockPosition;)Z isRainingAt +World w chunkProvider +World x dataManager +World y worldData +World z ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World z villages +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (IIII)[LBiomeBase; getBiomes +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager b (IIII)[LBiomeBase; getBiomeBlock +WorldData A ()LNBTTagCompound; 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getOnlineMode +net/minecraft/server/MinecraftServer T ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer U ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer W ()Z getPVP +net/minecraft/server/MinecraftServer X ()Z getAllowFlight +net/minecraft/server/MinecraftServer Y ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer Z ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer Z serverThread +net/minecraft/server/MinecraftServer a (I)V setPort +net/minecraft/server/MinecraftServer a (LDimensionManager;)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (Ljava/lang/String;)V convertWorld +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aA ()LAdvancementDataWorld; getAdvancementData +net/minecraft/server/MinecraftServer aB ()LCustomFunctionData; getFunctionData +net/minecraft/server/MinecraftServer aC ()V reload 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+net/minecraft/server/MinecraftServer ab ()Z isStopped +net/minecraft/server/MinecraftServer ac ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer ad resourcePackRepository +net/minecraft/server/MinecraftServer ae ()LServerConnection; getServerConnection +net/minecraft/server/MinecraftServer ae resourcePackFolder +net/minecraft/server/MinecraftServer af commandDispatcher +net/minecraft/server/MinecraftServer al ()I getSpawnProtection +net/minecraft/server/MinecraftServer am ()Z getForceGamemode +net/minecraft/server/MinecraftServer ao ()I getIdleTimeout +net/minecraft/server/MinecraftServer ao forceUpgrade +net/minecraft/server/MinecraftServer aq ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer ar ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer as ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer b (Z)V setForceUpgrade +net/minecraft/server/MinecraftServer b methodProfiler +net/minecraft/server/MinecraftServer c (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d ()Z init +net/minecraft/server/MinecraftServer d (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer e (Z)V setOnlineMode +net/minecraft/server/MinecraftServer f ()Z getGenerateStructures +net/minecraft/server/MinecraftServer g ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer g (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g LOGGER +net/minecraft/server/MinecraftServer h ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer h (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h convertable +net/minecraft/server/MinecraftServer h_ ()V stop +net/minecraft/server/MinecraftServer i ()Z isHardcore +net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer i (Z)V setPVP +net/minecraft/server/MinecraftServer j (Z)V setAllowFlight +net/minecraft/server/MinecraftServer j universe +net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer k (Z)V setForceGamemode +net/minecraft/server/MinecraftServer n ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer o ()Z isRunning +net/minecraft/server/MinecraftServer o dataConverterManager +net/minecraft/server/MinecraftServer p ()V safeShutdown +net/minecraft/server/MinecraftServer p serverIp +net/minecraft/server/MinecraftServer r worldServer +net/minecraft/server/MinecraftServer t isRunning +net/minecraft/server/MinecraftServer u ()Z getAllowNether +net/minecraft/server/MinecraftServer u isStopped +net/minecraft/server/MinecraftServer v ticks +net/minecraft/server/MinecraftServer w ()Ljava/lang/Iterable; getWorlds +net/minecraft/server/MinecraftServer x ()Ljava/lang/String; getVersion +net/minecraft/server/MinecraftServer y onlineMode diff --git a/mappings/bukkit-1.13.2.at b/mappings/bukkit-1.13.2.at new file mode 100644 index 0000000..be6e5a1 --- /dev/null +++ b/mappings/bukkit-1.13.2.at @@ -0,0 +1,252 @@ +# (c) 2018 SpigotMC Pty. Ltd. + +public net/minecraft/server/RecipeItemStack$Provider +public net/minecraft/server/RecipeItemStack$StackProvider + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V + +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityPufferFish/setSize(FF)V +public net/minecraft/server/EntityZombie/setSize(FF)V + +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityGuardianElder/initAttributes()V + +public net/minecraft/server/AdvancementDataPlayer/data +public net/minecraft/server/AdvancementDataWorld/DESERIALIZER +public net/minecraft/server/AdvancementDataWorld/REGISTRY +public net/minecraft/server/Advancements/advancements +public net/minecraft/server/AttributeRanged/maximum +public net/minecraft/server/Block/strength +public net/minecraft/server/BlockDispenser/REGISTRY +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockRedstoneWire/getPower(ILnet/minecraft/server/IBlockData;)I +public net/minecraft/server/BlockShulkerBox/color +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunkLoader +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkSection/GLOBAL_PALETTE +public net/minecraft/server/CommandListenerWrapper/base +public net/minecraft/server/ContainerAnvil/renameText +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/DataConverterMaterialId/ID_MAPPING +public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/DimensionManager/(ILjava/lang/String;Ljava/lang/String;Ljava/util/function/Supplier;)V +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/EntityAnimal/breedCause +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityArrow/tileX +public net/minecraft/server/EntityArrow/tileY +public net/minecraft/server/EntityArrow/tileZ +public net/minecraft/server/EntityCreeper/explosionRadius +public net/minecraft/server/EntityCreeper/maxFuseTicks +public net/minecraft/server/EntityEnderSignal/despawnTimer +public net/minecraft/server/EntityEnderSignal/shouldDropItem +public net/minecraft/server/EntityEnderSignal/targetX +public net/minecraft/server/EntityEnderSignal/targetY +public net/minecraft/server/EntityEnderSignal/targetZ +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFish/isFromBucket()Z +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHorseAbstract/loadChest()V +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/lootTableKey +public net/minecraft/server/EntityInsentient/lootTableSeed +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityItemFrame/setItem(Lnet/minecraft/server/ItemStack;Z)V +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityLlama/setStrength(I)V +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityMinecartContainer/lootTableSeed +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/locale +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterId +public net/minecraft/server/EntityShulker/COLOR +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTippedArrow/setColor(I)V +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/careerId +public net/minecraft/server/EntityVillager/careerLevel +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/populateTrades()V +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityVillager/trades +public net/minecraft/server/EnumChatFormat/character +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryCrafting/container +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/ItemBlockWallable/wallBlock +public net/minecraft/server/ItemBucket/fluidType +public net/minecraft/server/ItemCooldown$Info +public net/minecraft/server/ItemCooldown$Info/endTick +public net/minecraft/server/ItemCooldown/cooldowns +public net/minecraft/server/ItemCooldown/currentTick +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MinecraftServer/convertWorld(Ljava/lang/String;)V +public net/minecraft/server/MinecraftServer/dataConverterManager +public net/minecraft/server/MinecraftServer/worldServer +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities +public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange +public net/minecraft/server/MobSpawnerAbstract/spawnCount +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/MobSpawnerAbstract/spawnRange +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInCustomPayload/data +public net/minecraft/server/PacketPlayInCustomPayload/tag +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutPlayerListHeaderFooter/footer +public net/minecraft/server/PacketPlayOutPlayerListHeaderFooter/header +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipeItemStack$StackProvider/(Lnet/minecraft/server/ItemStack;)V +public net/minecraft/server/RecipeItemStack/(Ljava/util/stream/Stream;)V +public net/minecraft/server/RecipeItemStack/buildChoices()V +public net/minecraft/server/RecipeItemStack/choices +public net/minecraft/server/ScoreboardObjective/displayName +public net/minecraft/server/Slot/index +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityBed/color +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/drop +public net/minecraft/server/TileEntityStructure/author +public net/minecraft/server/TileEntityStructure/ignoreEntities +public net/minecraft/server/TileEntityStructure/integrity +public net/minecraft/server/TileEntityStructure/metadata +public net/minecraft/server/TileEntityStructure/mirror +public net/minecraft/server/TileEntityStructure/relativePosition +public net/minecraft/server/TileEntityStructure/rotation +public net/minecraft/server/TileEntityStructure/seed +public net/minecraft/server/TileEntityStructure/showAir +public net/minecraft/server/TileEntityStructure/showBoundingBox +public net/minecraft/server/TileEntityStructure/size +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps +public net/minecraft/server/WorldGenFactory/structureStartMap + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/commandDispatcher +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +private+synchronized net/minecraft/server/RegionFile/getOffset(II)I +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker + +public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/remaining +public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/start -- cgit v1.2.3