From c93ef25131651aa8eb956e2397f7784e91ee7d93 Mon Sep 17 00:00:00 2001 From: md_5 Date: Tue, 30 May 2017 21:27:21 +1000 Subject: Update to Minecraft 1.12-pre6 --- info.json | 12 +- mappings/bukkit-1.12-pre5-cl.csrg | 1718 ---------------- mappings/bukkit-1.12-pre5-members.csrg | 3359 ------------------------------- mappings/bukkit-1.12-pre5.at | 185 -- mappings/bukkit-1.12-pre6-cl.csrg | 1718 ++++++++++++++++ mappings/bukkit-1.12-pre6-members.csrg | 3362 ++++++++++++++++++++++++++++++++ mappings/bukkit-1.12-pre6.at | 187 ++ 7 files changed, 5273 insertions(+), 5268 deletions(-) delete mode 100644 mappings/bukkit-1.12-pre5-cl.csrg delete mode 100644 mappings/bukkit-1.12-pre5-members.csrg delete mode 100644 mappings/bukkit-1.12-pre5.at create mode 100644 mappings/bukkit-1.12-pre6-cl.csrg create mode 100644 mappings/bukkit-1.12-pre6-members.csrg create mode 100644 mappings/bukkit-1.12-pre6.at diff --git a/info.json b/info.json index fbdf49f..1df0bdf 100644 --- a/info.json +++ b/info.json @@ -1,10 +1,10 @@ { - "minecraftVersion": "1.12-pre5", - "serverUrl": "https://launcher.mojang.com/mc/game/1.12-pre5/server/40e76b2836c92cd9e05af61bb64046c8650c088d/server.jar", - "minecraftHash": "79e118b7f48ae6a573ebfd9b8d011816", - "accessTransforms": "bukkit-1.12-pre5.at", - "classMappings": "bukkit-1.12-pre5-cl.csrg", - "memberMappings": "bukkit-1.12-pre5-members.csrg", + "minecraftVersion": "1.12-pre6", + "serverUrl": "https://launcher.mojang.com/mc/game/1.12-pre6/server/9bc0e57debc61da93c0ea0d97849254db4f4e556/server.jar", + "minecraftHash": "ba17334b50a7282efdfb14c183e86c38", + "accessTransforms": "bukkit-1.12-pre6.at", + "classMappings": "bukkit-1.12-pre6-cl.csrg", + "memberMappings": "bukkit-1.12-pre6-members.csrg", "packageMappings": "package.srg", "decompileCommand": "java -jar BuildData/bin/fernflower.jar -dgs=1 -hdc=0 -asc=1 -udv=0 {0} {1}" } diff --git a/mappings/bukkit-1.12-pre5-cl.csrg b/mappings/bukkit-1.12-pre5-cl.csrg deleted file mode 100644 index efb95c2..0000000 --- a/mappings/bukkit-1.12-pre5-cl.csrg +++ /dev/null @@ -1,1718 +0,0 @@ -# (c) 2017 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CriterionTriggerCuredZombieVillager -aaa EntityParrot -aab EntityPig -aac EntityPolarBear -aad EntityRabbit -aad$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -aad$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -aad$c EntityRabbit$GroupDataRabbit -aad$d EntityRabbit$ControllerJumpRabbit -aad$e EntityRabbit$ControllerMoveRabbit -aad$f EntityRabbit$PathfinderGoalRabbitPanic -aad$g EntityRabbit$PathfinderGoalEatCarrots -aae EntitySheep -aaf EntityPerchable -aag EntitySnowman -aah EntitySquid -aah$a EntitySquid$PathfinderGoalSquid -aai EntityIronGolem -aaj EntityWaterAnimal -aak EntityWolf -aal EntityHorseChestedAbstract -aam EntityHorseAbstract -aan EntityHorseDonkey -aao EntityHorse -aap EnumHorseArmor -aaq EntityLlama -aar EntityHorseMule -aas EntityHorseSkeleton -aat PathfinderGoalHorseTrap -aau EntityHorseZombie -aay IComplex -aaz EntityComplexPart -ab CriterionConditionDamage -aba EntityEnderCrystal -abb EntityEnderDragon -abd AbstractDragonController -abe AbstractDragonControllerLanded -abf DragonControllerCharge -abg DragonControllerDying -abh DragonControllerHold -abi DragonControllerHover -abj DragonControllerLandingFly -abk DragonControllerLanding -abl IDragonController -abm DragonControllerLandedAttack -abn DragonControllerLandedFlame -abo DragonControllerLandedSearch -abp DragonControllerStrafe -abq DragonControllerFly -abr DragonControllerPhase -abs DragonControllerManager -abv EntityWither -abx EntityArmorStand -aby EntityHanging -abz EntityItemFrame -ac CriterionConditionDamageSource -aca EntityLeash -acb EntityPainting -acb$a EntityPainting$EnumArt -acd EntityFishingHook -acd$a EntityFishingHook$HookState -acf EntityWeather -acg EntityLightning -aci EntityFallingBlock -acj EntityItem -ack EntityTNTPrimed -acm EntityIllagerAbstract -acn EntitySkeletonAbstract -aco EntityBlaze -aco$a EntityBlaze$PathfinderGoalBlazeFireball -acp EntityCaveSpider -acq EntityCreeper -acr EntityGuardianElder -acs EntityEnderman -acs$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -acs$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -acs$c EntityEnderman$PathfinderGoalEndermanPickupBlock -act EntityEndermite -acu IMonster -acv EntityEvoker -acw EntityGhast -acw$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -acw$b EntityGhast$ControllerGhast -acw$c EntityGhast$PathfinderGoalGhastAttackTarget -acw$d EntityGhast$PathfinderGoalGhastIdleMove -acx EntityGiantZombie -acy EntityGuardian -acy$a EntityGuardian$PathfinderGoalGuardianAttack -acy$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -acy$c EntityGuardian$ControllerMoveGuardian -acz EntityZombieHusk -ad CriterionConditionDistance -ada EntityIllagerIllusioner -adb EntityMagmaCube -adc EntityMonster -add EntityPigZombie -add$a EntityPigZombie$PathfinderGoalAnger -add$b EntityPigZombie$PathfinderGoalAngerOther -ade IRangedEntity -adf GenericAttributes -adg EntityShulker -adh EntitySilverfish -adh$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -adh$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -adi EntitySkeleton -adj EntitySlime -adj$a EntitySlime$PathfinderGoalSlimeNearestPlayer -adj$b EntitySlime$PathfinderGoalSlimeRandomJump -adj$c EntitySlime$PathfinderGoalSlimeIdle -adj$d EntitySlime$ControllerMoveSlime -adj$e EntitySlime$PathfinderGoalSlimeRandomDirection -adk EntityIllagerWizard -adk$a EntityIllagerWizard$Spell -adl EntitySpider -adl$a EntitySpider$PathfinderGoalSpiderMeleeAttack -adl$b EntitySpider$GroupDataSpider -adl$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -adm EntitySkeletonStray -adn EntityVex -ado EntityVindicator -adp EntityWitch -adq EntitySkeletonWither -adr EntityZombie -adr$a EntityZombie$GroupDataZombie -ads EntityZombieVillager -adv NPC -adw EntityVillager -adw$a EntityVillager$MerchantRecipeOptionBuy -adw$b EntityVillager$MerchantRecipeOptionBook -adw$c EntityVillager$MerchantRecipeOptionEnchant -adw$d EntityVillager$MerchantRecipeOptionProcess -adw$e EntityVillager$MerchantRecipeOptionSell -adw$f EntityVillager$IMerchantRecipeOption -adw$g EntityVillager$MerchantOptionRandomRange -adz PlayerAbilities -ae CriterionTriggerEffectsChanged -aea PlayerInventory -aeb EntityHuman -aeb$a EntityHuman$EnumBedResult -aeb$b EntityHuman$EnumChatVisibility -aef EntityArrow -aef$a EntityArrow$PickupStatus -aeg EntityDragonFireball -aeh EntityEvokerFangs -aei EntityEnderSignal -aej EntityFireball -aek EntityFireworks -ael EntityLargeFireball -aem EntityLlamaSpit -aen IProjectile -aeo ProjectileHelper -aep EntityShulkerBullet -aeq EntitySmallFireball -aer EntitySnowball -aes EntitySpectralArrow -aet EntityProjectile -aeu EntityEgg -aev EntityEnderPearl -aew EntityThrownExpBottle -aex EntityPotion -aey EntityTippedArrow -aez EntityWitherSkull -af CriterionTriggerEnchantedItem -afb EntityBoat -afb$a EntityBoat$EnumStatus -afb$b EntityBoat$EnumBoatType -afc EntityMinecartAbstract -afc$a EntityMinecartAbstract$EnumMinecartType -afd EntityMinecartChest -afe EntityMinecartCommandBlock -aff EntityMinecartContainer -afg EntityMinecartFurnace -afh EntityMinecartHopper -afi EntityMinecartRideable -afj EntityMinecartMobSpawner -afk EntityMinecartTNT -afn FoodMetaData -afp Container -afq ContainerAnvil -afr ContainerBeacon -afr$a ContainerBeacon$SlotBeacon -afs ContainerBrewingStand -afs$b ContainerBrewingStand$SlotBrewing -afs$c ContainerBrewingStand$SlotPotionBottle -aft ContainerChest -afu InventoryClickType -afv ICrafting -afw InventoryCrafting -afx ContainerWorkbench -afy ContainerDispenser -afz ContainerEnchantTable -ag CriterionConditionEnchantments -aga SlotFurnaceFuel -agb ContainerFurnace -agc SlotFurnaceResult -agd ContainerHopper -age InventoryHorseChest -agf ContainerHorse -agg ContainerPlayer -agh InventoryMerchant -agi ContainerMerchant -agj SlotMerchantResult -agk InventoryEnderChest -agl InventoryCraftResult -agm SlotResult -agn ContainerShulkerBox -ago SlotShulkerBox -agp Slot -agr ItemAir -ags ItemAnvil -agt ItemArmor -agt$a ItemArmor$EnumArmorMaterial -agu ItemArmorStand -agv ItemArrow -agw ItemAxe -agx ItemBanner -agy ItemBed -agz ItemBlock -ah CriterionTriggerEnterBlock -aha ItemReed -ahb ItemBoat -ahc ItemBook -ahd ItemGlassBottle -ahe ItemBow -ahf ItemSoup -ahg ItemBucket -ahh ItemCarrotStick -ahi ItemChorusFruit -ahj ItemClock -ahk ItemCoal -ahl ItemCompass -ahm ItemWorldMapBase -ahn CreativeModeTab -aho ItemTool -ahp ItemDoor -ahq EnumColor -ahr ItemDye -ahs ItemCloth -aht ItemEgg -ahu ItemElytra -ahv ItemMapEmpty -ahw ItemEnchantedBook -ahx ItemEndCrystal -ahy ItemEnderEye -ahz ItemEnderPearl -ai CriterionTriggerEntityHurtPlayer -aia ItemExpBottle -aib ItemFireball -aic ItemFireworksCharge -aid ItemFireworks -aie ItemFish -aie$a ItemFish$EnumFish -aif ItemFishingRod -aig ItemFlintAndSteel -aih ItemFood -aii ItemGoldenApple -aij ItemHanging -aik ItemHoe -ail Item -ail$a Item$EnumToolMaterial -aim ItemCooldown -aim$a ItemCooldown$Info -ain ItemStack -aio IDynamicTexture -aip Items -aiq ItemKnowledgeBook -air ItemLeash -ais ItemLeaves -ait ItemLingeringPotion -aiu ItemWorldMap -aiv ItemMilkBucket -aiw ItemMinecart -aix ItemMultiTexture -aiy ItemNameTag -aiz ItemPickaxe -aj CriterionConditionEntity -aja ItemPiston -ajb ItemPotion -ajc EnumItemRarity -ajd ItemRecord -aje ItemRedstone -ajf ItemSaddle -ajg ItemSeedFood -ajh ItemSeeds -aji ItemCooldownPlayer -ajj ItemShears -ajk ItemShield -ajl ItemSpade -ajm ItemShulkerBox -ajn ItemSign -ajo ItemNetherStar -ajp ItemSkull -ajq ItemStep -ajr ItemSnow -ajs ItemSnowball -ajt ItemMonsterEgg -aju ItemSpectralArrow -ajv ItemSplashPotion -ajw ItemSword -ajx ItemWithAuxData -ajy ItemTippedArrow -ajz EnumAnimation -ak CriterionTriggerImpossible -aka ItemWaterLily -akb ItemBookAndQuill -akc ItemWrittenBook -akd PotionRegistry -ake PotionBrewer -ake$a PotionBrewer$PredicatedCombination -akf PotionUtil -akg Potions -aki RecipeArmorDye -akj RecipesBanner -akj$a RecipesBanner$AddRecipe -akj$b RecipesBanner$DuplicateRecipe -akk RecipeBookClone -akl RecipeFireworks -akm RecipesFurnace -akn RecipeItemStack -ako RecipeMapClone -akp RecipeMapExtend -akq IRecipe -akr CraftingManager -aks RecipeRepair -akt ShapedRecipes -aku ShapelessRecipes -akv RecipiesShield -akv$a RecipiesShield$Decoration -akw RecipeShulkerBox -akw$a RecipeShulkerBox$Dye -akx RecipeTippedArrow -akz EnchantmentArrowDamage -al CriterionTriggerInventoryChanged -ala EnchantmentFlameArrows -alb EnchantmentInfiniteArrows -alc EnchantmentArrowKnockback -ald EnchantmentBinding -ale EnchantmentWeaponDamage -alf EnchantmentDurability -alg EnchantmentDigging -alh Enchantment -alh$a Enchantment$Rarity -ali EnchantmentSlotType -alj EnchantmentManager -alj$a EnchantmentManager$EnchantmentModifierArthropods -alj$b EnchantmentManager$EnchantmentModifierThorns -alj$c EnchantmentManager$EnchantmentModifier -alj$d EnchantmentManager$EnchantmentModifierDamage -alj$e EnchantmentManager$EnchantmentModifierProtection -alk WeightedRandomEnchant -all Enchantments -alm EnchantmentFire -aln EnchantmentLure -alo EnchantmentFrostWalker -alp EnchantmentKnockback -alq EnchantmentLootBonus -alr EnchantmentMending -als EnchantmentOxygen -alt EnchantmentProtection -alt$a EnchantmentProtection$DamageType -alu EnchantmentSweeping -alv EnchantmentThorns -alw EnchantmentSilkTouch -alx EnchantmentVanishing -aly EnchantmentDepthStrider -alz EnchantmentWaterWorker -am CriterionTriggerItemDurabilityChanged -amc IMerchant -amd MerchantRecipe -ame MerchantRecipeList -amg CommandBlockListenerAbstract -amh MobSpawnerAbstract -ami BlockActionData -amk ChunkCoordIntPair -amm Explosion -amo GameRules -amo$a GameRules$GameRuleValue -amo$b GameRules$EnumGameRuleType -amp EnumGamemode -amr World -ams ExceptionWorldConflict -amt IWorldAccess -amu WorldSettings -amv IBlockAccess -amw WorldType -amx EnumSkyBlock -amy SpawnerCreature -amz PortalTravelAgent -amz$a PortalTravelAgent$ChunkCoordinatesPortal -an CriterionConditionItem -ana ChunkCache -anb MobSpawnerData -anc NextTickListEntry -and BiomeBeach -ane BiomeBase -ane$b BiomeBase$EnumTemperature -ane$c BiomeBase$BiomeMeta -anf BiomeCache -anh BiomeDecorator -ani WorldChunkManager -anj Biomes -anl BiomeDesert -anm BiomeBigHills -anm$a BiomeBigHills$Type -ann WorldChunkManagerHell -ano BiomeForest -ano$a BiomeForest$Type -anp BiomeHell -anq BiomeDecoratorHell -anr BiomeIcePlains -ans BiomeJungle -ant BiomeMesa -anu BiomeMushrooms -anv BiomeForestMutated -anw BiomeSavannaMutated -anx BiomeOcean -any BiomePlains -anz BiomeRiver -ao CriterionTriggerKilled -aoa BiomeSavanna -aob BiomeStoneBeach -aoc BiomeSwamp -aod BiomeTaiga -aod$a BiomeTaiga$Type -aoe BiomeTheEnd -aof BiomeTheEndDecorator -aof$a BiomeTheEndDecorator$SpikeCache -aog BiomeVoid -aoh BiomeVoidDecorator -aoj BlockAir -aok BlockAnvil -aok$a BlockAnvil$TileEntityContainerAnvil -aol BlockBanner -aol$a BlockBanner$BlockStandingBanner -aol$b BlockBanner$BlockWallBanner -aom BlockBarrier -aon BlockTileEntity -aoo BlockPressurePlateAbstract -aop BlockMinecartTrackAbstract -aop$a BlockMinecartTrackAbstract$MinecartTrackLogic -aop$b BlockMinecartTrackAbstract$EnumTrackPosition -aoq BlockBeacon -aor BlockBed -aor$a BlockBed$EnumBedPart -aos BlockBeetroot -aot Block -aot$a Block$EnumRandomOffset -aou Blocks -aov BlockBone -aow IBlockFragilePlantElement -aox BlockBookshelf -aoy BlockBrewingStand -aoz BlockPlant -ap CriterionTriggerLevitation -apa BlockButtonAbstract -apb BlockCactus -apc BlockCake -apd BlockCarrots -ape BlockCauldron -apf BlockChest -apf$a BlockChest$Type -apg BlockChorusFlower -aph BlockChorusFruit -api BlockClay -apj BlockCocoa -apk BlockCloth -apl BlockCommand -apm BlockRedstoneComparator -apm$a BlockRedstoneComparator$EnumComparatorMode -apn BlockConcretePowder -apo BlockWorkbench -apo$a BlockWorkbench$TileEntityContainerWorkbench -app BlockCrops -apq BlockDaylightDetector -apr BlockDeadBush -aps BlockMinecartDetector -apt BlockDiodeAbstract -apu BlockDirectional -apv BlockDirt -apv$a BlockDirt$EnumDirtVariant -apw BlockDispenser -apx BlockDoor -apx$a BlockDoor$EnumDoorHalf -apx$b BlockDoor$EnumDoorHinge -apy BlockTallPlant -apy$a BlockTallPlant$EnumTallPlantHalf -apy$b BlockTallPlant$EnumTallFlowerVariants -apz BlockDragonEgg -aq CriterionConditionLocation -aqa BlockDropper -aqb BlockFlowing -aqc BlockEnchantmentTable -aqd BlockEndGateway -aqe BlockEnderPortal -aqf BlockEnderPortalFrame -aqg BlockEndRod -aqh BlockEnderChest -aqi ITileEntity -aqj BlockFalling -aqk BlockSoil -aql BlockFence -aqm BlockFenceGate -aqn BlockFire -aqo BlockFlowers -aqo$a BlockFlowers$EnumFlowerVarient -aqo$b BlockFlowers$EnumFlowerType -aqp BlockFlowerPot -aqp$a BlockFlowerPot$EnumFlowerPotContents -aqq BlockIceFrost -aqr BlockDoubleStoneStep2 -aqs BlockDoubleStep -aqt BlockDoubleWoodStep -aqu BlockFurnace -aqv BlockGlass -aqw BlockGlazedTerracotta -aqx BlockLightStone -aqy BlockGrass -aqz BlockGrassPath -ar CriterionTriggerLocation -ara BlockGravel -arb BlockStoneStep2 -arc BlockStepAbstract -arc$a BlockStepAbstract$EnumSlabHalf -ard BlockStep -are BlockHalfTransparent -arf BlockWoodStep -arg BlockHardenedClay -arh BlockHay -ari BlockHopper -arj BlockFacingHorizontal -ark BlockHugeMushroom -ark$a BlockHugeMushroom$EnumHugeMushroomVariant -arl BlockIce -arm BlockJukeBox -arm$a BlockJukeBox$TileEntityRecordPlayer -arn BlockLadder -aro BlockLeaves -arq BlockLever -arq$a BlockLever$EnumLeverPosition -arr BlockFluids -ars BlockLogAbstract -ars$a BlockLogAbstract$EnumLogRotation -art BlockMagma -aru BlockMelon -arv EnumBlockMirror -arw BlockMobSpawner -arx BlockMonsterEggs -arx$a BlockMonsterEggs$EnumMonsterEggVarient -ary BlockMushroom -arz BlockMycel -as CriterionConditionValue -asa BlockNetherbrick -asb BlockNetherWart -asc BlockBloodStone -asd BlockLeaves2 -ase BlockLog2 -asf BlockDoubleStoneStepAbstract -asf$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant -asg BlockNoDrop -ash BlockNote -asi BlockObserver -asj BlockObsidian -ask BlockLeaves1 -asl BlockLog1 -asm BlockOre -asn BlockPackedIce -aso BlockWood -aso$a BlockWood$EnumLogVariant -asp BlockPortal -asp$a BlockPortal$Shape -asq BlockPotatoes -asr BlockPowered -ass BlockPoweredRail -ast BlockPressurePlateBinary -ast$a BlockPressurePlateBinary$EnumMobType -asu BlockPrismarine -asu$a BlockPrismarine$EnumPrismarineVariant -asv BlockPumpkin -asw BlockPurpurSlab -asw$a BlockPurpurSlab$Default -asw$b BlockPurpurSlab$Half -asw$c BlockPurpurSlab$Type -asx BlockQuartz -asx$a BlockQuartz$EnumQuartzVariant -asy BlockMinecartTrack -asz BlockRedFlowers -at CriterionConditionMobEffect -ata BlockRedSandstone -ata$a BlockRedSandstone$EnumRedSandstoneVariant -atb BlockRedstoneOre -atc BlockRedstoneWire -atc$a BlockRedstoneWire$EnumRedstoneWireConnection -atd BlockRedstoneLamp -ate BlockRedstoneTorch -ate$a BlockRedstoneTorch$RedstoneUpdateInfo -atf BlockReed -atg EnumRenderType -ath BlockRepeater -ati BlockRotatable -atj EnumBlockRotation -atk BlockSand -atk$a BlockSand$EnumSandVariant -atl BlockSandStone -atl$a BlockSandStone$EnumSandstoneVariant -atm BlockSapling -atn BlockSeaLantern -ato BlockShulkerBox -atp BlockSign -atq BlockSkull -atr BlockSlime -ats BlockSnowBlock -att BlockSnow -atu BlockSlowSand -atv SoundEffectType -atw BlockSponge -atx BlockStainedGlass -aty BlockStainedGlassPane -atz BlockStainedHardenedClay -au CriterionConditionNBT -aua BlockStairs -aua$a BlockStairs$EnumHalf -aua$b BlockStairs$EnumStairShape -aub BlockFloorSign -auc BlockStationary -aud BlockStem -aue BlockStone -aue$a BlockStone$EnumStoneVariant -auf BlockSmoothBrick -auf$a BlockSmoothBrick$EnumStonebrickType -aug BlockStoneButton -auh BlockDoubleStepAbstract -auh$a BlockDoubleStepAbstract$EnumStoneSlabVariant -aui BlockStructure -auj BlockStructureVoid -auk BlockLongGrass -auk$a BlockLongGrass$EnumTallGrassType -aul BlockThin -aum BlockTNT -aun BlockTorch -auo BlockTrapdoor -auo$a BlockTrapdoor$EnumTrapdoorHalf -aup BlockTripwire -auq BlockTripwireHook -aur BlockVine -aus BlockCobbleWall -aus$a BlockCobbleWall$EnumCobbleVariant -aut BlockWallSign -auu BlockWaterLily -auv BlockWeb -auw BlockPressurePlateWeighted -auy BlockWoodButton -auz BlockWoodenStep -av CriterionTriggerNetherTravel -ava BlockCarpet -avb BlockYellowFlowers -avc TileEntityBanner -avd EnumBannerPatternType -ave TileEntityBeacon -ave$a TileEntityBeacon$BeaconColorTracker -avf TileEntityBed -avg TileEntity -avh TileEntityBrewingStand -avi TileEntityChest -avj TileEntityCommand -avj$a TileEntityCommand$Type -avk TileEntityComparator -avl TileEntityLightDetector -avm TileEntityDispenser -avn TileEntityDropper -avo TileEntityEnchantTable -avp TileEntityEnderChest -avq TileEntityFlowerPot -avr TileEntityFurnace -avs IHopper -avt TileEntityHopper -avu TileEntityContainer -avv TileEntityMobSpawner -avw TileEntityNote -avx TileEntityLootable -avy TileEntityShulkerBox -avy$a TileEntityShulkerBox$AnimationPhase -avz TileEntitySign -aw CriterionTriggerPlacedBlock -awa TileEntitySkull -awb TileEntityStructure -awb$a TileEntityStructure$UsageMode -awc TileEntityEndGateway -awd TileEntityEnderPortal -awg BlockPiston -awh BlockPistonExtension -awh$a BlockPistonExtension$EnumPistonType -awi BlockPistonMoving -awj TileEntityPiston -awk PistonExtendsChecker -awm BlockDataAbstract -awn IBlockPhysics -awo EnumBlockFaceShape -awp IBlockProperties -awq IBlockData -awr BlockStateList -awr$a BlockStateList$BlockData -awt ShapeDetectorBlock -awu ShapeDetector -awu$a ShapeDetector$BlockLoader -awu$b ShapeDetector$ShapeDetectorCollection -awv ShapeDetectorBuilder -awx MaterialPredicate -awy BlockPredicate -awz BlockStatePredicate -ax CriterionTriggerPlayerHurtEntity -axb BlockState -axc BlockStateBoolean -axd BlockStateDirection -axe BlockStateEnum -axf BlockStateInteger -axg IBlockState -axi IWorldBorderListener -axj EnumWorldBorderState -axk WorldBorder -axm DataPaletteBlock -axn ChunkGenerator -axo IChunkProvider -axp NibbleArray -axr DataPaletteGlobal -axs DataPaletteHash -axt Chunk -axt$a Chunk$EnumTileEntityState -axu ChunkSection -axv DataPaletteLinear -axw OldNibbleArray -axx DataPalette -axy DataPaletteExpandable -ay CriterionTriggerRecipeUnlocked -ayb ChunkRegionLoader -ayc IChunkLoader -ayf OldChunkLoader -ayf$a OldChunkLoader$OldChunk -ayg RegionFile -ayg$a RegionFile$ChunkBuffer -ayh RegionFileCache -ayj WorldProvider -ayk DimensionManager -ayl WorldProviderHell -aym WorldProviderNormal -ayn EnumDragonRespawn -ayo EnderDragonBattle -ayp WorldProviderTheEnd -ays WorldGenCanyon -ayt ChunkSnapshot -ayu CustomWorldSettingsFinal -ayu$a CustomWorldSettingsFinal$CustomWorldSettings -ayu$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer -ayv ChunkProviderDebug -ayw ChunkProviderFlat -ayx WorldGenCaves -ayy WorldGenBase -ayz WorldGenCavesHell -az CriterionTriggerSummonedEntity -aza ChunkProviderHell -azb ChunkProviderGenerate -azc ChunkProviderTheEnd -azd WorldGenTreeAbstract -aze WorldGenBigTree -aze$a WorldGenBigTree$Position -azf WorldGenForest -azg WorldGenTaigaStructure -azh WorldGenBonusChest -azi WorldGenMushrooms -azj WorldGenCactus -azk WorldGenClay -azl WorldGenDeadBush -azm WorldGenDesertWell -azn WorldGenTallPlant -azo WorldGenEndGateway -azp WorldGenEndIsland -azq WorldGenEndTrophy -azr WorldGenerator -azs WorldGenFlowers -azt WorldGenFossils -azu WorldGenGroundBush -azv WorldGenFire -azw WorldGenLightStone2 -azx WorldGenHellLava -azy WorldGenHugeMushroom -azz WorldGenPackedIce1 -b CrashReport -ba CriterionTriggerTamedAnimal -baa WorldGenPackedIce2 -bab WorldGenLakes -bac WorldGenLightStone1 -bad WorldGenJungleTree -bae WorldGenMegaTree -baf WorldGenMegaTreeAbstract -bag WorldGenMelon -bah WorldGenDungeons -bai WorldGenMinable -baj WorldGenTaiga1 -bak WorldGenPumpkin -bal WorldGenReed -bam WorldGenForestTree -ban WorldGenSand -bao WorldGenAcaciaTree -bap WorldGenEnder -bap$a WorldGenEnder$Spike -baq WorldGenLiquids -bar WorldGenTaiga2 -bas WorldGenSwampTree -bat WorldGenGrass -bau WorldGenTrees -bav WorldGenVines -baw WorldGenWaterLily -bay WorldGenFlatInfo -baz WorldGenFlatLayerInfo -bb CriterionTriggerTick -bbd StructureBoundingBox -bbe WorldGenEndCity -bbe$a WorldGenEndCity$Start -bbf WorldGenEndCityPieces -bbf$a WorldGenEndCityPieces$Piece -bbf$b WorldGenEndCityPieces$PieceGenerator -bbg WorldGenMineshaft -bbg$a WorldGenMineshaft$Type -bbh WorldGenMineshaftPieces -bbh$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -bbh$b WorldGenMineshaftPieces$WorldGenMineshaftCross -bbh$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -bbh$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -bbi WorldGenMineshaftStart -bbj WorldGenNether -bbj$a WorldGenNether$WorldGenNetherStart -bbk WorldGenNetherPieces -bbk$a WorldGenNetherPieces$WorldGenNetherPiece1 -bbk$b WorldGenNetherPieces$WorldGenNetherPiece2 -bbk$c WorldGenNetherPieces$WorldGenNetherPiece3 -bbk$d WorldGenNetherPieces$WorldGenNetherPiece4 -bbk$e WorldGenNetherPieces$WorldGenNetherPiece5 -bbk$f WorldGenNetherPieces$WorldGenNetherPiece6 -bbk$g WorldGenNetherPieces$WorldGenNetherPiece7 -bbk$h WorldGenNetherPieces$WorldGenNetherPiece8 -bbk$i WorldGenNetherPieces$WorldGenNetherPiece9 -bbk$j WorldGenNetherPieces$WorldGenNetherPiece10 -bbk$k WorldGenNetherPieces$WorldGenNetherPiece11 -bbk$l WorldGenNetherPieces$WorldGenNetherPiece12 -bbk$m WorldGenNetherPieces$WorldGenNetherPiece -bbk$n WorldGenNetherPieces$WorldGenNetherPieceWeight -bbk$o WorldGenNetherPieces$WorldGenNetherPiece13 -bbk$p WorldGenNetherPieces$WorldGenNetherPiece14 -bbk$q WorldGenNetherPieces$WorldGenNetherPiece15 -bbl WorldGenMonument -bbl$a WorldGenMonument$WorldGenMonumentStart -bbm WorldGenMonumentPieces -bbm$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -bbm$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -bbm$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -bbm$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -bbm$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -bbm$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -bbm$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -bbm$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -bbm$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -bbm$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -bbm$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -bbm$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -bbm$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -bbm$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -bbm$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -bbm$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -bbm$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -bbm$r WorldGenMonumentPieces$WorldGenMonumentPiece -bbm$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -bbm$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -bbm$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -bbm$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -bbn WorldGenLargeFeature -bbn$a WorldGenLargeFeature$WorldGenLargeFeatureStart -bbo WorldGenRegistration -bbo$a WorldGenRegistration$WorldGenPyramidPiece -bbo$c WorldGenRegistration$WorldGenJungleTemple -bbo$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece -bbo$d WorldGenRegistration$WorldGenScatteredPiece -bbo$e WorldGenRegistration$WorldGenWitchHut -bbp WorldGenStronghold -bbp$a WorldGenStronghold$WorldGenStronghold2Start -bbq WorldGenStrongholdPieces -bbq$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -bbq$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -bbq$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -bbq$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -bbq$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -bbq$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -bbq$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -bbq$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -bbq$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -bbq$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -bbq$k WorldGenStrongholdPieces$WorldGenStrongholdStones -bbq$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -bbq$m WorldGenStrongholdPieces$WorldGenStrongholdStart -bbq$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -bbq$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -bbq$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -bbq$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -bbr StructureGenerator -bbs WorldGenFactory -bbt PersistentStructure -bbu StructurePiece -bbu$a StructurePiece$StructurePieceBlockSelector -bbv StructureStart -bbw DefinedStructurePiece -bbx WorldGenVillage -bbx$a WorldGenVillage$WorldGenVillageStart -bby WorldGenVillagePieces -bby$a WorldGenVillagePieces$WorldGenVillageLibrary -bby$b WorldGenVillagePieces$WorldGenVillageFarm2 -bby$c WorldGenVillagePieces$WorldGenVillageFarm -bby$d WorldGenVillagePieces$WorldGenVillageLight -bby$e WorldGenVillagePieces$WorldGenVillagePieceWeight -bby$f WorldGenVillagePieces$WorldGenVillageButcher -bby$g WorldGenVillagePieces$WorldGenVillageHouse -bby$h WorldGenVillagePieces$WorldGenVillageHut -bby$i WorldGenVillagePieces$WorldGenVillageTemple -bby$j WorldGenVillagePieces$WorldGenVillageBlacksmith -bby$k WorldGenVillagePieces$WorldGenVillageStartPiece -bby$l WorldGenVillagePieces$WorldGenVillageRoad -bby$m WorldGenVillagePieces$WorldGenVillageHouse2 -bby$n WorldGenVillagePieces$WorldGenVillagePiece -bby$o WorldGenVillagePieces$WorldGenVillageRoadPiece -bby$p WorldGenVillagePieces$WorldGenVillageWell -bbz WorldGenWoodlandMansion -bc CriterionTriggerVillagerTrade -bca WorldGenWoodlandMansionPieces -bcc DefinedStructureProcessorRotation -bcd DefinedStructureManager -bce DefinedStructureInfo -bcf DefinedStructureProcessor -bcg DefinedStructure -bcg$b DefinedStructure$BlockInfo -bcg$c DefinedStructure$EntityInfo -bcl NoiseGeneratorPerlin -bcm NoiseGeneratorOctaves -bcn NoiseGenerator3 -bcq NoiseGenerator3Handler -bcr NoiseGenerator -bct MaterialDecoration -bcu MaterialGas -bcv MaterialLiquid -bcw Material -bcx MaterialMapColor -bcy MaterialPortal -bcz EnumPistonReaction -bd CriterionTriggerUsedEnderEye -bdb GenLayerDeepOcean -bdc GenLayerSpecial -bdc$a GenLayerSpecial$EnumGenLayerSpecial -bdd GenLayerIsland -bde GenLayerMushroomIsland -bdf GenLayerTopSoil -bdg GenLayerDesert -bdh GenLayerBiome -bdj GenLayerZoomFuzzy -bdl IntCache -bdm LayerIsland -bdn GenLayer -bdo GenLayerPlains -bdp GenLayerRegionHills -bdq GenLayerIcePlains -bdr GenLayerCleaner -bds GenLayerRiver -bdt GenLayerRiverMix -bdu GenLayerMushroomShore -bdv GenLayerSmooth -bdz GenLayerZoomVoronoi -be CriterionTriggerUsedTotem -bea GenLayerZoom -bed Path -bee PathType -bef PathfinderFlying -beg PathPoint -beh PathfinderAbstract -bei PathEntity -bej Pathfinder -bek PathfinderWater -bel PathfinderNormal -bep RunnableSaveScoreboard -beq PersistentBase -ber MapIcon -ber$a MapIcon$Type -bes WorldMap -bes$a WorldMap$WorldMapHumanTracker -bev ServerNBTManager -bew WorldLoaderServer -bex SecondaryWorldData -bey WorldNBTStorage -bez WorldLoader -bfa WorldData -bfb IDataManager -bfd Convertable -bfh IPlayerFileData -bfj PersistentCollection -bfk LootTables -bfl LootSelectorEmpty -bfm LootItem -bfn LootSelector -bfo LotoSelectorEntry -bfp LootTable -bfq LootTableInfo -bfq$b LootTableInfo$EntityTarget -bfr LootSelectorLootTable -bfs LootTableRegistry -bft LootValueBounds -bfu LootItemFunctionEnchant -bfv LootEnchantLevel -bfw LootItemFunction -bfx LootItemFunctions -bfy LootEnchantFunction -bfz LootItemFunctionSetAttribute -bga LootItemFunctionSetCount -bgb LootItemFunctionSetDamage -bgc LootItemFunctionSetData -bgd LootItemFunctionSetTag -bge LootItemFunctionSmelt -bgh LootItemConditionEntityScore -bgi LootItemCondition -bgj LootItemConditions -bgk LootItemConditionEntityProperty -bgl LootItemConditionKilledByPlayer -bgm LootItemConditionRandomChance -bgn LootItemConditionRandomChanceWithLooting -bgp LootEntityProperties -bgq LootEntityProperty -bgr LootEntityPropertyOnFire -bgu FileIOThread -bgv IAsyncChunkSaver -bgy AxisAlignedBB -bgz MovingObjectPosition -bgz$a MovingObjectPosition$EnumMovingObjectType -bh ICommandDispatcher -bhb Vec3D -bhd ScoreboardObjective -bhe ScoreboardTeam -bhf ScoreboardScore -bhh Scoreboard -bhi PersistentScoreboard -bhj ScoreboardTeamBase -bhj$a ScoreboardTeamBase$EnumTeamPush -bhj$b ScoreboardTeamBase$EnumNameTagVisibility -bhk ScoreboardCriteriaInteger -bhl ScoreboardBaseCriteria -bhm ScoreboardHealthCriteria -bhn IScoreboardCriteria -bhn$a IScoreboardCriteria$EnumScoreboardHealthDisplay -bho ScoreboardReadOnlyCriteria -bhp ScoreboardStatisticCriteria -bi CommandAbstract -bi$a CommandAbstract$CommandNumber -bj CommandHandler -bk ICommand -bl ICommandHandler -bm CustomFunction -bn ICommandListener -bo CommandListenerWrapper -bp CommandObjectiveExecutor -bp$a CommandObjectiveExecutor$EnumCommandResult -bq PlayerSelector -br CommandAdvancement -br$a CommandAdvancement$Action -br$b CommandAdvancement$Filter -bs CommandBanIp -bt CommandBanList -bu CommandBan -bv CommandBlockData -bw CommandClear -bx CommandClone -bx$a CommandClone$CommandCloneStoredTileEntity -by CommandDeop -bz CommandDebug -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca CommandGamemodeDefault -cb CommandEffect -cc CommandMe -cd CommandEnchant -ce CommandEntityData -cf CommandExecute -cg CommandXp -ch CommandFill -ci CommandFunction -cj CommandDifficulty -ck CommandGamemode -cl CommandGamerule -cm CommandGive -cn CommandHelp -co CommandKick -cp CommandKill -cq CommandList -cr CommandLocate -cs CommandTell -ct CommandOp -cu CommandPardonIP -cv CommandPardon -cw CommandParticle -cx CommandPlaySound -cy CommandPublish -cz CommandRecipe -d CrashReportCallable -da CommandReload -db CommandReplaceItem -dc CommandSaveAll -dd CommandSaveOff -de CommandSaveOn -df CommandSay -dg CommandScoreboard -dh CommandDispatcher -di CommandSetBlock -dj CommandIdleTimeout -dk CommandSpawnpoint -dl CommandSetWorldSpawn -dm CommandSeed -dn CommandSpreadPlayers -dn$a CommandSpreadPlayers$Location2D -dp CommandStats -dq CommandStop -dr CommandStopSound -ds CommandSummon -dt CommandTeleport -du CommandTellRaw -dw CommandTestForBlock -dx CommandTestForBlocks -dy CommandTestFor -dz CommandTime -ea CommandTitle -eb CommandToggleDownfall -ec CommandTp -ed CommandTrigger -ee CommandWeather -ef CommandWhitelist -eg CommandWorldBorder -ei CommandException -ej ExceptionEntityNotFound -ek ExceptionInvalidBlockState -el ExceptionInvalidNumber -em ExceptionInvalidSyntax -en ExceptionPlayerNotFound -eo ExceptionUnknownCommand -ep ExceptionUsage -et BlockPosition -et$a BlockPosition$MutableBlockPosition -et$b BlockPosition$PooledBlockPosition -eu ISourceBlock -ev SourceBlock -ew IteratorUtils -ew$a IteratorUtils$ArrayToList -ew$b IteratorUtils$ClassIterable -ew$b$a IteratorUtils$ClassIterable$ClassIterator -ex DispenseBehaviorItem -ey RegistryBlocks -ez RegistryDefault -f ReportedException -fa EnumDirection -fa$a EnumDirection$EnumAxis -fa$b EnumDirection$EnumAxisDirection -fa$c EnumDirection$EnumDirectionLimit -fb IDispenseBehavior -fc Registry -fd RegistryBlockID -fe ILocationSource -ff ISource -fg MapGeneratorUtils -fh RegistryMaterials -fi NonNullList -fj EnumParticle -fk IPosition -fl Position -fm IRegistry -fn Vector3f -fo RegistrySimple -fq BaseBlockPosition -ft LocaleI18n -fu LocaleLanguage -fw NBTTagByteArray -fx NBTTagByte -fy NBTTagCompound -fz NBTTagDouble -g SharedConstants -ga NBTTagEnd -gb NBTTagFloat -gc NBTTagIntArray -gd NBTTagInt -ge NBTTagList -gf NBTTagLongArray -gg NBTTagLong -gh NBTReadLimiter -gi NBTCompressedStreamTools -gj GameProfileSerializer -gk NBTNumber -gl NBTTagShort -gm NBTTagString -gn NBTBase -go MojangsonParseException -gp MojangsonParser -gr PacketEncryptionHandler -gs PacketDecrypter -gt PacketEncrypter -gu PacketDecompressor -gv PacketCompressor -gw NetworkManager -gw$a NetworkManager$QueuedPacket -gx EnumProtocol -gy PacketDataSerializer -gz PacketDecoder -h SystemUtils -ha PacketEncoder -hb PacketListener -hc PacketSplitter -hd PacketPrepender -he ChatBaseComponent -hf ChatMessageType -hg ChatClickable -hg$a ChatClickable$EnumClickAction -hh IChatBaseComponent -hh$a IChatBaseComponent$ChatSerializer -hi ChatComponentUtils -hj ChatHoverable -hj$a ChatHoverable$EnumHoverAction -hk ChatComponentKeybind -hl ChatComponentScore -hm ChatComponentSelector -hn ChatModifier -hn$a ChatModifier$ChatModifierSerializer -ho ChatComponentText -hp ChatMessage -hq ChatMessageException -ht Packet -hu EnumProtocolDirection -hv PlayerConnectionUtils -hw PacketListenerPlayOut -hx PacketPlayOutSpawnEntity -hy PacketPlayOutSpawnEntityExperienceOrb -hz PacketPlayOutSpawnEntityWeather -i Advancement -i$a Advancement$SerializedAdvancement -ia PacketPlayOutSpawnEntityLiving -ib PacketPlayOutSpawnEntityPainting -ic PacketPlayOutNamedEntitySpawn -id PacketPlayOutAnimation -ie PacketPlayOutStatistic -ig PacketPlayOutBlockBreakAnimation -ih PacketPlayOutTileEntityData -ii PacketPlayOutBlockAction -ij PacketPlayOutBlockChange -ik PacketPlayOutBoss -ik$a PacketPlayOutBoss$Action -il PacketPlayOutServerDifficulty -im PacketPlayOutTabComplete -in PacketPlayOutChat -io PacketPlayOutMultiBlockChange -io$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -ip PacketPlayOutTransaction -iq PacketPlayOutCloseWindow -ir PacketPlayOutOpenWindow -is PacketPlayOutWindowItems -it PacketPlayOutWindowData -iu PacketPlayOutSetSlot -iv PacketPlayOutSetCooldown -iw PacketPlayOutCustomPayload -ix PacketPlayOutCustomSoundEffect -iy PacketPlayOutKickDisconnect -iz PacketPlayOutEntityStatus -j Advancements -ja PacketPlayOutExplosion -jb PacketPlayOutUnloadChunk -jc PacketPlayOutGameStateChange -jd PacketPlayOutKeepAlive -je PacketPlayOutMapChunk -jf PacketPlayOutWorldEvent -jg PacketPlayOutWorldParticles -jh PacketPlayOutLogin -ji PacketPlayOutMap -jj PacketPlayOutEntity -jj$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -jj$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -jj$c PacketPlayOutEntity$PacketPlayOutEntityLook -jk PacketPlayOutVehicleMove -jl PacketPlayOutOpenSignEditor -jm PacketPlayOutAbilities -jn PacketPlayOutCombatEvent -jn$a PacketPlayOutCombatEvent$EnumCombatEventType -jo PacketPlayOutPlayerInfo -jo$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -jo$b PacketPlayOutPlayerInfo$PlayerInfoData -jp PacketPlayOutPosition -jp$a PacketPlayOutPosition$EnumPlayerTeleportFlags -jq PacketPlayOutBed -jr PacketPlayOutRecipes -js PacketPlayOutEntityDestroy -jt PacketPlayOutRemoveEntityEffect -ju PacketPlayOutResourcePackSend -jv PacketPlayOutRespawn -jw PacketPlayOutEntityHeadRotation -jx PacketPlayOutSelectAdvancementTab -jy PacketPlayOutWorldBorder -jy$a PacketPlayOutWorldBorder$EnumWorldBorderAction -jz PacketPlayOutCamera -k AdvancementProgress -ka PacketPlayOutHeldItemSlot -kb PacketPlayOutScoreboardDisplayObjective -kc PacketPlayOutEntityMetadata -kd PacketPlayOutAttachEntity -ke PacketPlayOutEntityVelocity -kf PacketPlayOutEntityEquipment -kg PacketPlayOutExperience -kh PacketPlayOutUpdateHealth -ki PacketPlayOutScoreboardObjective -kj PacketPlayOutMount -kk PacketPlayOutScoreboardTeam -kl PacketPlayOutScoreboardScore -kl$a PacketPlayOutScoreboardScore$EnumScoreboardAction -km PacketPlayOutSpawnPosition -kn PacketPlayOutUpdateTime -ko PacketPlayOutTitle -ko$a PacketPlayOutTitle$EnumTitleAction -kp PacketPlayOutNamedSoundEffect -kq PacketPlayOutPlayerListHeaderFooter -kr PacketPlayOutCollect -ks PacketPlayOutEntityTeleport -kt PacketPlayOutAdvancements -ku PacketPlayOutUpdateAttributes -ku$a PacketPlayOutUpdateAttributes$AttributeSnapshot -kv PacketPlayOutEntityEffect -kw PacketListenerPlayIn -kx PacketPlayInTeleportAccept -ky PacketPlayInAutoRecipe -kz PacketPlayInTabComplete -l AdvancementRewards -la PacketPlayInChat -lb PacketPlayInClientCommand -lb$a PacketPlayInClientCommand$EnumClientCommand -lc PacketPlayInSettings -ld PacketPlayInTransaction -le PacketPlayInEnchantItem -lf PacketPlayInWindowClick -lg PacketPlayInCloseWindow -lh PacketPlayInCustomPayload -li PacketPlayInUseEntity -li$a PacketPlayInUseEntity$EnumEntityUseAction -lj PacketPlayInKeepAlive -lk PacketPlayInFlying -lk$a PacketPlayInFlying$PacketPlayInPosition -lk$b PacketPlayInFlying$PacketPlayInPositionLook -lk$c PacketPlayInFlying$PacketPlayInLook -ll PacketPlayInVehicleMove -lm PacketPlayInBoatMove -ln PacketPlayInAbilities -lo PacketPlayInBlockDig -lo$a PacketPlayInBlockDig$EnumPlayerDigType -lp PacketPlayInEntityAction -lp$a PacketPlayInEntityAction$EnumPlayerAction -lq PacketPlayInSteerVehicle -lr PacketPlayInRecipeDisplayed -ls PacketPlayInResourcePackStatus -ls$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -lt PacketPlayInAdvancements -lt$a PacketPlayInAdvancements$Status -lu PacketPlayInHeldItemSlot -lv PacketPlayInSetCreativeSlot -lw PacketPlayInUpdateSign -lx PacketPlayInArmAnimation -ly PacketPlayInSpectate -lz PacketPlayInUseItem -m CriterionTriggers -ma PacketPlayInBlockPlace -mc PacketHandshakingInSetProtocol -md PacketHandshakingInListener -mf PacketLoginOutListener -mg PacketLoginOutSuccess -mh PacketLoginOutEncryptionBegin -mi PacketLoginOutSetCompression -mj PacketLoginOutDisconnect -mk PacketLoginInListener -ml PacketLoginInStart -mm PacketLoginInEncryptionBegin -mp PacketStatusOutListener -mq PacketStatusOutPong -mr PacketStatusOutServerInfo -ms ServerPing -ms$a ServerPing$ServerPingPlayerSample -ms$a$a ServerPing$ServerPingPlayerSample$Serializer -ms$b ServerPing$Serializer -ms$c ServerPing$ServerData -ms$c$a ServerPing$ServerData$Serializer -mt PacketStatusInListener -mu PacketStatusInPing -mv PacketStatusInStart -mx DataWatcherObject -my DataWatcherSerializer -mz DataWatcherRegistry -n Criterion -na DataWatcher -na$a DataWatcher$Item -nd MinecraftKey -nf DispenseBehaviorProjectile -ng DispenserRegistry -ni ServerCommand -nk DebugOutputStream -nl EULA -nm RedirectStream -nn AdvancementDataPlayer -np CancelledPacketHandleException -nq AdvancementDataWorld -nr CustomFunctionData -ns IMinecraftServer -nt ScoreboardServer -nu PropertyManager -nv ITickable -nw DedicatedPlayerList -nx DedicatedServer -ny ThreadWatchdog -o CriterionProgress -oa ServerGUI -ob PlayerListBox -oc GuiStatsComponent -og DemoWorldServer -oh DemoPlayerInteractManager -oi SecondaryWorldServer -oj EntityTracker -ok BossBattleServer -ol ChunkProviderServer -om WorldServer -om$a WorldServer$BlockActionDataList -on WorldManager -oo EntityPlayer -op PlayerInteractManager -oq EntityTrackerEntry -or PlayerChunk -os PlayerChunkMap -ov LegacyPingHandler -ox ServerConnection -oy PlayerConnection -oz HandshakeListener -p CriterionTrigger -pa LoginListener -pa$a LoginListener$EnumProtocolState -pb PacketStatusListener -pe ExpirableListEntry -pf UserCache -pf$a UserCache$UserCacheEntry -pf$b UserCache$BanEntrySerializer -pg IpBanList -ph IpBanEntry -pi NameReferencingFileConverter -pi$a NameReferencingFileConverter$FileConversionException -pj PlayerList -pk OpList -pl OpListEntry -pm JsonListEntry -pn JsonList -pn$a JsonList$JsonListEntrySerializer -po GameProfileBanList -pp GameProfileBanEntry -pq WhiteList -pr WhiteListEntry -pt RemoteStatusReply -pu StatusChallengeUtils -pv RemoteControlCommandListener -px RemoteConnectionThread -py RemoteStatusListener -py$a RemoteStatusListener$RemoteStatusChallenge -pz RemoteControlSession -q CriterionInstance -qa RemoteControlListener -qc SoundEffect -qd SoundEffects -qe SoundCategory -qh CounterStatistic -qi CraftingStatistic -qj RecipeBook -qk RecipeBookServer -ql ServerStatisticManager -ql ServerStatisticManager# -qm Statistic -qn Counter -qo StatisticWrapper -qp IJsonStatistic -qq StatisticList -qr StatisticManager -qu DataBits -qv EntitySlice -qx RegistryID -qy MinecraftEncryption -r AdvancementDisplay -ra ChatDeserializer -rb HttpUtilities -rc InsensitiveStringMap -re IntHashMap -re$a IntHashMap$IntHashMapEntry -rf LazyInitVar -rh ChatTypeAdapterFactory -ri MathHelper -rj MethodProfiler -rj$a MethodProfiler$ProfilerInfo -rk IProgressUpdate -rm INamable -rn UtilColor -rp Tuple -rq WeightedRandom -rq$a WeightedRandom$WeightedRandomChoice -rs IDataConverter -rt DataConverterType -ru DataConverterTypes -rv DataConverter -rw DataConverterManager -rx DataConverterRegistry -ry DataInspector -rz DataConverterBedBlock -s AdvancementFrameType -sa DataConverterBedItem -sb DataConverterTileEntity -sc DataConverterMobSpawner -sd DataConverterShulkerBoxBlock -se DataConverterSignText -sf DataConverterArmorStand -sg DataConverterGuardian -sh DataConverterEquipment -si DataConverterHealth -sj DataConverterSaddle -sk DataConverterHorse -sl DataConverterEntity -sm DataConverterMinecart -sn DataConverterHanging -so DataConverterDropChances -sp DataConverterRiding -sq DataConverterShulker -sr DataConverterSkeleton -ss DataConverterUUID -st DataConverterZombieType -su DataConverterZombie -sv DataConverterBanner -sw DataConverterCookedFish -sx DataConverterMaterialId -sy DataConverterPotionId -sz DataConverterShulkerBoxItem -t AdvancementTree -ta DataConverterSpawnEgg -tb DataConverterTotem -tc DataConverterPotionWater -td DataConverterBook -te DataConverterVBO -tf DataConverterLang -ti DataInspectorItem -tj DataInspectorBlockEntity -tk DataInspectorEntity -tl DataInspectorItemList -tm DataInspectorTagged -tp IAsyncTaskHandler -tr BossBattle -tr$a BossBattle$BarColor -tr$b BossBattle$BarStyle -ts InventoryLargeChest -tt IInventory -tu ContainerUtil -tv IInventoryListener -tw InventoryUtils -tx EnumDifficulty -ty DifficultyDamageScaler -tz EnumHand -u CriterionInstanceAbstract -ua ITileEntityContainer -ub EnumInteractionResult -uc InteractionResultWrapper -ue ChestLock -uf ITileInventory -ug INamableTileEntity -uh ILootable -ui InventorySubcontainer -uj MojangStatisticsGenerator -uk IMojangStatistics -ul IWorldInventory -um CombatEntry -un CombatMath -uo CombatTracker -up DamageSource -uq EntityDamageSource -ur EntityDamageSourceIndirect -ut MobEffectAbsorption -uu MobEffectAttackDamage -uv MobEffectHealthBoost -uw InstantMobEffect -ux MobEffectList -uy MobEffect -uz MobEffects -v CriterionTriggerBredAnimals -vb EntityAgeable -vc EntityAreaEffectCloud -vd IAnimal -ve Entity -vg EntityTypes -vg$a EntityTypes$MonsterEggInfo -vi IEntitySelector -vi$a IEntitySelector$EntitySelectorEquipable -vj EnumItemSlot -vj$a EnumItemSlot$Function -vk EntityExperienceOrb -vl EntityFlying -vm EnumMainHand -vn EntityLiving -vo EntityInsentient -vo$a EntityInsentient$EnumEntityPositionType -vp EnumCreatureType -vq GroupDataEntity -vr EntityPositionTypes -vs EnumMonsterType -vt EnumMoveType -vu EntityOwnable -vv EntityCreature -vx IJumpable -vz EntityTameableAnimal -w CriterionTriggerBrewedPotion -wa IAttribute -wb AttributeInstance -wc AttributeModifier -wd AttributeBase -we AttributeMapBase -wf AttributeModifiable -wg AttributeMapServer -wh AttributeRanged -wj EntityAIBodyControl -wl ControllerMoveFlying -wm ControllerJump -wn ControllerLook -wo ControllerMove -wo$a ControllerMove$Operation -wq PathfinderGoalAvoidTarget -wr PathfinderGoalBeg -ws PathfinderGoalBreakDoor -wt PathfinderGoalBreed -wu PathfinderGoalDoorInteract -wv PathfinderGoalEatTile -ww PathfinderGoalFleeSun -wx PathfinderGoalFloat -wy PathfinderGoalFollowEntity -wz PathfinderGoalFollowOwnerParrot -x CriterionTriggerChangedDimension -xa PathfinderGoalFollowOwner -xb PathfinderGoalFollowParent -xc PathfinderGoal -xd PathfinderGoalSelector -xd$a PathfinderGoalSelector$PathfinderGoalSelectorItem -xe PathfinderGoalVillagerFarm -xf PathfinderGoalInteract -xg PathfinderGoalPerch -xh PathfinderGoalLeapAtTarget -xi PathfinderGoalLlamaFollow -xj PathfinderGoalLookAtPlayer -xk PathfinderGoalLookAtTradingPlayer -xl PathfinderGoalMakeLove -xm PathfinderGoalMeleeAttack -xn PathfinderGoalMoveIndoors -xo PathfinderGoalMoveThroughVillage -xp PathfinderGoalGotoTarget -xq PathfinderGoalMoveTowardsRestriction -xr PathfinderGoalMoveTowardsTarget -xs PathfinderGoalOcelotAttack -xt PathfinderGoalJumpOnBlock -xu PathfinderGoalOfferFlower -xv PathfinderGoalOpenDoor -xw PathfinderGoalPanic -xx PathfinderGoalPlay -xz PathfinderGoalRandomLookaround -y CriterionTriggerConstructBeacon -ya PathfinderGoalRandomStroll -yb PathfinderGoalArrowAttack -yc PathfinderGoalBowShoot -yd PathfinderGoalRestrictOpenDoor -ye PathfinderGoalRestrictSun -yf PathfinderGoalTame -yg PathfinderGoalSit -yh PathfinderGoalSwell -yi PathfinderGoalTakeFlower -yj PathfinderGoalTempt -yk PathfinderGoalTradeWithPlayer -yl PathfinderGoalInteractVillagers -ym PathfinderGoalRandomFly -yn PathfinderGoalRandomStrollLand -yo PathfinderGoalZombieAttack -yq PathfinderGoalDefendVillage -yr PathfinderGoalHurtByTarget -ys PathfinderGoalNearestAttackableTargetInsentient -yt PathfinderGoalTargetNearestPlayer -yu PathfinderGoalNearestAttackableTarget -yu$a PathfinderGoalNearestAttackableTarget$DistanceComparator -yv PathfinderGoalRandomTargetNonTamed -yw PathfinderGoalOwnerHurtByTarget -yx PathfinderGoalOwnerHurtTarget -yy PathfinderGoalTarget -z CriterionTriggerConsumeItem -za NavigationFlying -zb Navigation -zc NavigationAbstract -zd NavigationListener -ze NavigationSpider -zf NavigationGuardian -zh EntitySenses -zj RandomPositionGenerator -zl VillageDoor -zm Village -zm$a Village$Aggressor -zn VillageSiege -zo PersistentVillage -zq EntityAmbient -zr EntityBat -zt EntityAnimal -zu EntityChicken -zv EntityCow -zw EntityBird -zx EntityGolem -zy EntityMushroomCow -zz EntityOcelot diff --git a/mappings/bukkit-1.12-pre5-members.csrg b/mappings/bukkit-1.12-pre5-members.csrg deleted file mode 100644 index 73737b1..0000000 --- a/mappings/bukkit-1.12-pre5-members.csrg +++ /dev/null @@ -1,3359 +0,0 @@ -# (c) 2017 SpigotMC Pty. Ltd. -Advancement f ()Ljava/util/Map; getCriteria -Advancement h ()LMinecraftKey; getName -AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria -AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress -AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera -AdvancementDataPlayer f data -AdvancementDataPlayer j player -AdvancementDataWorld a ()V reload -AdvancementDataWorld b DESERIALIZER -AdvancementDataWorld c REGISTRY -AdvancementDataWorld d folder -AdvancementFrameType a TASK -AdvancementFrameType b CHALLENGE -AdvancementFrameType c GOAL -AdvancementProgress a ()Z isDone -AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress -AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria -AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria -Advancements b advancements -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition p ()I getX -BaseBlockPosition q ()I getY -BaseBlockPosition r ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase k ()F getHumidity -BiomeBase n ()F getTemperature -BiomeBase p REGISTRY_ID -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBigHills$Type a NORMAL -BiomeBigHills$Type b EXTRA_TREES -BiomeBigHills$Type c MUTATED -BiomeForest$Type a NORMAL -BiomeForest$Type b FLOWER -BiomeForest$Type c BIRCH -BiomeForest$Type d ROOFED -BiomeTaiga$Type a NORMAL -BiomeTaiga$Type b MEGA -BiomeTaiga$Type c MEGA_SPRUCE -Block A blockStateList -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;)Z canPlace -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b ()LBlockStateList; getStateList -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b (Ljava/lang/String;)LBlock; getByName -Block b creativeTab -Block c ()Ljava/lang/String; getName -Block c (I)LBlock; getById -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c blockData -Block d (I)LIBlockData; getByCombinedId -Block d (LIBlockData;)I getDropData -Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block d name -Block e (LIBlockData;)I toLegacyData -Block g (LIBlockData;)Z isPowerSource -Block h REGISTRY -Block i REGISTRY_ID -Block j (LIBlockData;)I getCombinedId -Block k ()Z isTicking -Block l ()Z isTileEntity -Block q strength -Block r durability -Block s (LIBlockData;)Z isOccluding -Block t ()LIBlockData; getBlockData -Block u isTileEntity -Block v ()LSoundEffectType; getStepSound -Block v stepSound -Block w (LIBlockData;)Z isComplexRedstone -Block x material -Block z frictionFactor -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory -BlockChest$Type a BASIC -BlockChest$Type b TRAP -BlockChorusFlower a AGE -BlockCloth a COLOR -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCobbleWall c EAST -BlockCobbleWall d SOUTH -BlockCobbleWall e WEST -BlockCobbleWall f VARIANT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -BlockCocoa a AGE -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops b (I)LIBlockData; setAge -BlockCrops c AGE -BlockDaylightDetector a POWER -BlockDiodeAbstract C (LIBlockData;)Z isDiode -BlockDirectional H FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c (LWorld;LBlockPosition;)V dispense -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor d POWERED -BlockDoor e HALF -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -BlockDoubleStepAbstract d SEAMLESS -BlockDoubleStepAbstract e VARIANT -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockDoubleStoneStepAbstract d SEAMLESS -BlockDoubleStoneStepAbstract e VARIANT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal D FACING -BlockFalling f instaFall -BlockFence a NORTH -BlockFence b EAST -BlockFence c SOUTH -BlockFence d WEST -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire d SOUTH -BlockFire e WEST -BlockFire f UPPER -BlockFire g flameChances -BlockFloorSign b ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers a TYPE -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids b (LWorld;LBlockPosition;)V fizz -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 e VARIANT -BlockLeaves2 e VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockLongGrass a TYPE -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockMinecartDetector d SHAPE -BlockMinecartDetector e POWERED -BlockMinecartTrack d SHAPE -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST -BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH -BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST -BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST -BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST -BlockMonsterEggs a VARIANT -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston B sticky -BlockPiston a EXTENDED -BlockPistonExtension a TYPE -BlockPistonExtension b SHORT -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant a (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail d SHAPE -BlockPoweredRail e POWERED -BlockPressurePlateAbstract i (LIBlockData;)I getPower -BlockPressurePlateBinary d POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted d POWER -BlockPressurePlateWeighted e weight -BlockPrismarine a VARIANT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin c ironGolemPart -BlockPumpkin d ironGolem -BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem -BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin i ()LShapeDetector; getDetectorIronGolem -BlockPurpurSlab$Type a DEFAULT -BlockQuartz a VARIANT -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -BlockRedSandstone a TYPE -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -BlockRedstoneOre b (LWorld;LBlockPosition;)V interact -BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect -BlockRedstoneTorch B isOn -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire d WEST -BlockRedstoneWire e POWER -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable c AXIS -BlockSand a VARIANT -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone a TYPE -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -BlockSapling a TYPE -BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling c STAGE -BlockShulkerBox b color -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem a AGE -BlockStem c FACING -BlockStem e blockFruit -BlockStepAbstract a HALF -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStone a VARIANT -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant c HALF -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BlockThin b NORTH -BlockThin c EAST -BlockThin d SOUTH -BlockThin e WEST -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTrapdoor c HALF -BlockTrapdoor$EnumTrapdoorHalf a TOP -BlockTrapdoor$EnumTrapdoorHalf b BOTTOM -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire d NORTH -BlockTripwire e EAST -BlockTripwire f SOUTH -BlockTripwire g WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine d SOUTH -BlockVine e WEST -BlockWallSign b FACING -BlockWood a VARIANT -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -BlockWoodenStep d VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks cQ END_ROD -Blocks cR CHORUS_PLANT -Blocks cS CHORUS_FLOWER -Blocks cT PURPUR_BLOCK -Blocks cU PURPUR_PILLAR -Blocks cV PURPUR_STAIRS -Blocks cW PURPUR_DOUBLE_SLAB -Blocks cX PURPUR_SLAB -Blocks cY END_BRICKS -Blocks cZ BEETROOT -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks dT STRUCTURE_BLOCK -Blocks da GRASS_PATH -Blocks db END_GATEWAY -Blocks de FROSTED_ICE -Blocks dl WHITE_SHULKER_BOX -Blocks do LIGHT_BLUE_SHULKER_BOX -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle f ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c ()Ljava/util/Collection; getPlayers -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ITEM -ChatHoverable$EnumHoverAction c SHOW_ENTITY -ChatMessageType a CHAT -ChatMessageType b SYSTEM -ChatMessageType c GAME_INFO -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -ChestLock b ()Ljava/lang/String; getKey -Chunk a (LBlockPosition;)LIBlockData; getBlockData -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locX -Chunk c ()V addEntities -Chunk c locZ -Chunk d ()V removeEntities -Chunk e ()V markDirty -Chunk f ()Z isEmpty -Chunk f sections -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk k world -Chunk l ()[B getBiomeIndex -Chunk l heightMap -Chunk n tileEntities -Chunk o entitySlices -Chunk p done -Chunk q ()LWorld; getWorld -Chunk q lit -Chunk s ()Ljava/util/Map; getTileEntities -Chunk t ()[LEntitySlice; getEntitySlices -Chunk u ()Z isDone -Chunk u lastSaved -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a (II)LChunk; getOrCreateChunk -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature -ChunkGenerator b (II)V recreateStructures -ChunkGenerator b (LChunk;II)V recreateStructures -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b unloadQueue -ChunkProviderServer c (LChunk;)V saveChunk -ChunkProviderServer c chunkGenerator -ChunkProviderServer d (II)Z isLoaded -ChunkProviderServer d chunkLoader -ChunkProviderServer e chunks -ChunkProviderServer f (II)LChunk; loadChunk -ChunkProviderServer f world -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()LDataPaletteBlock; 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-CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container d windowId -Container e listeners -Container f dragType -ContainerAnvil a levelCost -ContainerAnvil l renameText -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer i owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()Z init -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a recipes -CriterionProgress d ()Ljava/util/Date; getDate -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e HOT_FLOOR -DamageSource f ()F getExhaustionCost -DamageSource f STUCK -DamageSource g ()Z ignoresInvulnerability -DamageSource g CRAMMING -DamageSource h ()Z isStarvation -DamageSource h DROWN -DamageSource i STARVE -DamageSource j ()LEntity; getEntity -DamageSource j CACTUS -DamageSource k ()LDamageSource; setIgnoreArmor -DamageSource k FALL -DamageSource l FLY_INTO_WALL -DamageSource m OUT_OF_WORLD -DamageSource n ()LDamageSource; setExplosion -DamageSource n GENERIC -DamageSource o MAGIC -DamageSource p WITHER -DamageSource q ANVIL -DamageSource r FALLING_BLOCK -DamageSource s ()Z isMagic -DamageSource s DRAGON_BREATH -DamageSource t ()LDamageSource; setMagic -DamageSource u translationIndex -DataConverterTypes a LEVEL -DataConverterTypes b PLAYER -DataConverterTypes c CHUNK -DataConverterTypes d BLOCK_ENTITY -DataConverterTypes e ENTITY -DataConverterTypes f ITEM_INSTANCE -DataConverterTypes g OPTIONS -DataConverterTypes h STRUCTURE -DataPaletteBlock a (IIILIBlockData;)V setBlock -DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData -DataPaletteBlock b (ILIBlockData;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;)V markDirty -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer m serverCommandQueue -DedicatedServer o remoteControlCommandListener -DedicatedServer q propertyManager -DedicatedServer s generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()I getMaxLevel -Enchantment b (LEnchantment;)I getId -Enchantment b enchantments -Enchantment c ()Z isTreasure -Enchantment c itemTarget -Enchantment d ()Z isCursed -Enchantment f ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LItemStack;)Z shouldNotDrop -EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -EnchantmentSlotType l WEARABLE -Enchantments A LUCK -Enchantments B LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments s DIG_SPEED -Enchantments t SILK_TOUCH -Enchantments u DURABILITY -Enchantments v LOOT_BONUS_BLOCKS -Enchantments w ARROW_DAMAGE -Enchantments x ARROW_KNOCKBACK -Enchantments y ARROW_FIRE -Enchantments z ARROW_INFINITE -Entity A positionChanged -Entity D velocityChanged -Entity F dead -Entity G width -Entity H length -Entity L fallDistance -Entity Q noclip -Entity S ()I getId -Entity S random -Entity T ()Ljava/util/Set; getScoreboardTags -Entity T ticksLived -Entity U ()V killEntity -Entity U inWater -Entity V ()LDataWatcher; getDataWatcher -Entity V noDamageTicks -Entity W justCreated -Entity X ()V die -Entity X fireProof -Entity Y datawatcher -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity a (Ljava/lang/String;)Z addScoreboardTag -Entity aA ()Z isAlive -Entity aB ()Z inBlock -Entity aC ()V leaveVehicle -Entity aF invulnerable -Entity aN ()Ljava/lang/Iterable; getArmorItems -Entity aP ()Z isBurning -Entity aQ ()Z isPassenger -Entity aR ()Z isVehicle -Entity aS ()Z isSneaking -Entity aT ()Z isSprinting -Entity aV ()Z isInvisible -Entity aX ()I getAirTicks -Entity aa ()V burnFromLava -Entity ab ()V extinguish -Entity ad ()V recalcPosition -Entity ag ()V checkBlockCollisions -Entity ai ()Z isSilent -Entity ai impulse -Entity aj ()Z isNoGravity -Entity aj portalCooldown -Entity ak ()Z playStepSound -Entity am ()Z isFireProof -Entity am dimension -Entity ao ()Z isInWater -Entity aq uniqueID -Entity as glowing -Entity at passengers -Entity av boundingBox -Entity aw ()Z isInteractable -Entity ax ()Z isCollidable -Entity az ()Ljava/lang/String; getSaveID -Entity az fireTicks -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity b (Ljava/lang/String;)Z removeScoreboardTag -Entity bF ()LEntity; getVehicle -Entity bJ ()I getMaxFireTicks -Entity ba ()F getHeadRotation -Entity bg ()LVec3D; getPortalOffset -Entity bh ()LEnumDirection; getPortalDirection -Entity bi ()Z isIgnoreBlockTrigger -Entity bk ()Ljava/util/UUID; getUniqueID -Entity bo ()Ljava/lang/String; getCustomName -Entity bp ()Z getCustomNameVisible -Entity br ()LEnumDirection; getDirection -Entity bu ()LAxisAlignedBB; getBoundingBox -Entity bw ()F getHeadHeight -Entity c (Ljava/lang/String;)V setCustomName -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (LNBTTagCompound;)LNBTTagCompound; save -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity g ()Z getSendCommandFeedback -Entity g entityCount -Entity h (Z)V setInvisible -Entity h id -Entity h_ ()Ljava/lang/String; getName -Entity i (F)V setHeadRotation -Entity i (I)V setOnFire -Entity i (LEntity;)V collide -Entity i (Z)V setInvulnerable -Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity j (I)V burn -Entity j (Z)V setCustomNameVisible -Entity k (I)Z getFlag -Entity k attachedToPlayer -Entity l (I)V setAirTicks -Entity l world -Entity m (LEntity;)Z startRiding -Entity m lastX -Entity n lastY -Entity n_ ()Z hasCustomName -Entity o ()V stopRiding -Entity o lastZ -Entity p locX -Entity q locY -Entity r locZ -Entity s motX -Entity t motY -Entity u motZ -Entity v yaw -Entity w pitch -Entity x lastYaw -Entity y lastPitch -Entity z onGround -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable c (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal K ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal do ()LEntityPlayer; getBreedCause -EntityAnimal dp ()Z isInLove -EntityAnimal dq ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LEnumParticle;)V setParticle -EntityAreaEffectCloud aA radiusPerTick -EntityAreaEffectCloud av waitTime -EntityAreaEffectCloud aw reapplicationDelay -EntityAreaEffectCloud ax hasColor -EntityAreaEffectCloud ay durationOnUse -EntityAreaEffectCloud az radiusOnUse -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setDuration -EntityAreaEffectCloud g (I)V setWaitTime -EntityAreaEffectCloud g potionRegistry -EntityAreaEffectCloud h effects -EntityAreaEffectCloud j ()F getRadius -EntityAreaEffectCloud k ()I getColor -EntityAreaEffectCloud l ()LEnumParticle; getParticle -EntityAreaEffectCloud r ()I getDuration -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bD headPose -EntityArmorStand bE bodyPose -EntityArmorStand bF leftArmPose -EntityArmorStand bG rightArmPose -EntityArmorStand bH leftLegPose -EntityArmorStand bI rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArmorStand m (Z)V setSmall -EntityArmorStand n (Z)V setArms -EntityArmorStand o (Z)V setBasePlate -EntityArmorStand p ()Z isSmall -EntityArmorStand p (Z)V setMarker -EntityArmorStand r ()Z hasArms -EntityArmorStand s ()Z hasBasePlate -EntityArmorStand t ()Z isMarker -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a inGround -EntityArrow aA knockbackStrength -EntityArrow az damage -EntityArrow c fromPlayer -EntityArrow d shake -EntityArrow e shooter -EntityArrow n ()Z isCritical -EntityArrow$PickupStatus a DISALLOWED -EntityArrow$PickupStatus b ALLOWED -EntityArrow$PickupStatus c CREATIVE_ONLY -EntityBat a (Z)V setAsleep -EntityBat p ()Z isAsleep -EntityBoat a (F)V setDamage -EntityBoat a (LEntityBoat$EnumBoatType;)V setType -EntityBoat s ()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dj ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bA explosionRadius -EntityCreeper by fuseTicks -EntityCreeper bz maxFuseTicks -EntityCreeper dl ()Z isIgnited -EntityCreeper dn ()Z canCauseHeadDrop -EntityCreeper do ()V setCausedHeadDrop -EntityCreeper p ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect w owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal j ()LBlockPosition; getBeamTarget -EntityEnderCrystal k ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bI currentEnderCrystal -EntityEnderDragon bv children -EntityEnderDragon dc ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman b (LIBlockData;)V setCarried -EntityEnderman dl ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityEvokerFangs j ()LEntityLiving; getOwner -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock at fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks c ticksFlown -EntityFireworks d expectedLifespan -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast dc ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian bz goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()V updateBoundingBox -EntityHanging k ()Z survives -EntityHanging l ()I getWidth -EntityHanging n ()I getHeight -EntityHanging q ()LBlockPosition; getBlockPosition -EntityHorse dj ()I getVariant -EntityHorse o (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bC inventoryChest -EntityHorseAbstract bE jumpPower -EntityHorseAbstract bN canSlide -EntityHorseAbstract bx attributeJumpStrength -EntityHorseAbstract dA ()V loadChest -EntityHorseAbstract dC ()D getJumpStrength -EntityHorseAbstract dF ()I getMaxDomestication -EntityHorseAbstract ds ()Z isTamed -EntityHorseAbstract dt ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract dy ()Z hasReproduced -EntityHorseAbstract dz ()I getTemper -EntityHorseAbstract m (I)V setTemper -EntityHorseAbstract r (Z)V setTamed -EntityHorseAbstract w (Z)V setStanding -EntityHorseChestedAbstract dk ()Z isCarryingChest -EntityHorseChestedAbstract q (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;I)V enchantDone -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman b (LBlockPosition;Z)V setRespawnPosition -EntityHuman bK sleeping -EntityHuman bL bedPosition -EntityHuman bO abilities -EntityHuman bP expLevel -EntityHuman bQ expTotal -EntityHuman bR exp -EntityHuman bU hookedFish -EntityHuman bv inventory -EntityHuman bw enderChest -EntityHuman bx defaultContainer -EntityHuman by activeContainer -EntityHuman bz foodData -EntityHuman c (I)V setScore -EntityHuman c (LIBlockData;)Z hasBlock -EntityHuman c sleepTicks -EntityHuman cS ()I getScore -EntityHuman cY ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman da ()Z isDeeplySleeping -EntityHuman dc ()LBlockPosition; getBed -EntityHuman dd ()Z isRespawnForced -EntityHuman df ()I getExpToLevel -EntityHuman dg ()LFoodMetaData; getFoodData -EntityHuman dj ()LInventoryEnderChest; getEnderChest -EntityHuman dk ()V releaseShoulderEntities -EntityHuman dl ()LScoreboard; getScoreboard -EntityHuman dn ()LNBTTagCompound; getShoulderEntityLeft -EntityHuman do ()LNBTTagCompound; getShoulderEntityRight -EntityHuman dr ()LItemCooldown; getCooldownTracker -EntityHuman dt ()Z isCreativeAndOp -EntityHuman f (LEntity;)V attack -EntityHuman g (I)V addScore -EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft -EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight -EntityHuman k (DDD)V checkMovement -EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder -EntityHuman m (I)V giveExp -EntityHuman p ()V closeInventory -EntityHuman w ()V updateAbilities -EntityHuman y ()Z isSpectator -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell -EntityIllagerWizard dm ()LEntityIllagerWizard$Spell; getSpell -EntityIllagerWizard$Spell a NONE -EntityIllagerWizard$Spell b SUMMON_VEX -EntityIllagerWizard$Spell c FANGS -EntityIllagerWizard$Spell d WOLOLO -EntityIllagerWizard$Spell e DISAPPEAR -EntityIllagerWizard$Spell f BLINDNESS -EntityInsentient E ()V doSpawnEffect -EntityInsentient H ()LItem; getLoot -EntityInsentient K ()Z isTypeNotPersistent -EntityInsentient Q ()Z canSpawn -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient b lookController -EntityInsentient bA persistent -EntityInsentient bF leashHolder -EntityInsentient br goalSelector -EntityInsentient bs targetSelector -EntityInsentient bt dropChanceHand -EntityInsentient bu dropChanceArmor -EntityInsentient bv goalTarget -EntityInsentient bz canPickUpLoot -EntityInsentient cW ()Z isPersistent -EntityInsentient cY ()Z isLeashed -EntityInsentient cZ ()LEntity; getLeashHolder -EntityInsentient d (LEntityLiving;)V setGoalTarget -EntityInsentient da ()Z isNoAI -EntityInsentient f moveController -EntityInsentient h navigation -EntityInsentient n (Z)V setNoAI -EntityInsentient t ()LControllerLook; getControllerLook -EntityInsentient u ()LControllerMove; getControllerMove -EntityInsentient w ()LControllerJump; getControllerJump -EntityInsentient x ()LNavigationAbstract; getNavigation -EntityInsentient y ()LEntitySenses; getEntitySenses -EntityInsentient z ()LEntityLiving; getGoalTarget -EntityInsentient$EnumEntityPositionType a ON_GROUND -EntityInsentient$EnumEntityPositionType b IN_AIR -EntityInsentient$EnumEntityPositionType c IN_WATER -EntityIronGolem dl ()Z isPlayerCreated -EntityIronGolem p (Z)V setPlayerCreated -EntityItem a (LItemStack;)V setItemStack -EntityItem d age -EntityItem e pickupDelay -EntityItem k ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;)V setItem -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame r ()LItemStack; getItem -EntityItemFrame s ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving D (LEntity;)Z hasLineOfSight -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;I)V receive -EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aB deathTicks -EntityLiving aI maxNoDamageTicks -EntityLiving aS killer -EntityLiving aT lastDamageByPlayerTime -EntityLiving aV ticksFarFromPlayer -EntityLiving ay hurtTicks -EntityLiving b (F)V heal -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bK ()V initAttributes -EntityLiving bN ()Z isDropExperience -EntityLiving bO ()Z alwaysGivesExp -EntityLiving bP ()Ljava/util/Random; getRandom -EntityLiving bQ ()LEntityLiving; getLastDamager -EntityLiving bV ()V tickPotionEffects -EntityLiving bX ()V removeAllEffects -EntityLiving bY ()Ljava/util/Collection; getEffects -EntityLiving bc lastDamage -EntityLiving bo activeItem -EntityLiving bs attributeMap -EntityLiving bt combatTracker -EntityLiving bu effects -EntityLiving bx updateEffects -EntityLiving by lastDamager -EntityLiving bz hurtTimestamp -EntityLiving c (F)V setHealth -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)V addEffect -EntityLiving cB ()F getAbsorptionHearts -EntityLiving cD ()LEnumMainHand; getMainHand -EntityLiving cE ()Z isHandRaised -EntityLiving cK ()V clearActiveItem -EntityLiving cM ()Z isBlocking -EntityLiving cb ()F getHealth -EntityLiving ce ()I getArmorStrength -EntityLiving cf ()LCombatTracker; getCombatTracker -EntityLiving ch ()F getMaxHealth -EntityLiving ci ()I getArrowCount -EntityLiving ck ()LAttributeMapBase; getAttributeMap -EntityLiving cl ()LEnumMonsterType; getMonsterType -EntityLiving cm ()LItemStack; getItemInMainHand -EntityLiving cn ()LItemStack; getItemInOffHand -EntityLiving cq ()Z isFrozen -EntityLiving cx ()Z isSleeping -EntityLiving cy ()V doTick -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)V removeEffect -EntityLiving f (I)V setArrowCount -EntityLiving f (LDamageSource;)Z applyBlockingModifier -EntityLiving f HEALTH -EntityLiving j ()V enterCombat -EntityLiving k ()V exitCombat -EntityLiving k (F)V damageArmor -EntityLiving l (F)V damageShield -EntityLiving l_ ()Z isBaby -EntityLiving o (F)V setAbsorptionHearts -EntityLlama dO ()I getStrength -EntityLlama dP ()I getVariant -EntityLlama o (I)V setVariant -EntityLlama p (I)V setStrength -EntityLlamaSpit a shooter -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract f (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract w ()LIBlockData; getDisplayBlock -EntityMinecartAbstract y ()I getDisplayBlockOffset -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper C ()Z isEnabled -EntityMinecartHopper g (I)V setCooldown -EntityMinecartHopper l (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dr ()I getCatType -EntityOcelot g (I)V setCatType -EntityOwnable b ()Ljava/util/UUID; getOwnerUUID -EntityOwnable p_ ()LEntity; getOwner -EntityPainting c art -EntityPainting$EnumArt a KEBAB -EntityPainting$EnumArt b AZTEC -EntityPainting$EnumArt c ALBAN -EntityPainting$EnumArt d AZTEC_2 -EntityPainting$EnumArt e BOMB -EntityPainting$EnumArt f PLANT -EntityPainting$EnumArt g WASTELAND -EntityPainting$EnumArt h POOL -EntityPainting$EnumArt i COURBET -EntityPainting$EnumArt j SEA -EntityPainting$EnumArt k SUNSET -EntityPainting$EnumArt l CREEBET -EntityPainting$EnumArt m WANDERER -EntityPainting$EnumArt n GRAHAM -EntityPainting$EnumArt o MATCH -EntityPainting$EnumArt p BUST -EntityPainting$EnumArt q STAGE -EntityPainting$EnumArt r VOID -EntityPainting$EnumArt s SKULL_AND_ROSES -EntityPainting$EnumArt t WITHER -EntityPainting$EnumArt u FIGHTERS -EntityPainting$EnumArt v POINTER -EntityPainting$EnumArt w PIGSCENE -EntityPainting$EnumArt x BURNING_SKULL -EntityPainting$EnumArt y SKELETON -EntityPainting$EnumArt z DONKEY_KONG -EntityParrot ds ()I getVariant -EntityParrot m (I)V setVariant -EntityPig dj ()Z hasSaddle -EntityPig p (Z)V setSaddle -EntityPigZombie bx angerLevel -EntityPigZombie by soundDelay -EntityPigZombie bz hurtBy -EntityPlayer C ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer D ()V resetIdleTimer -EntityPlayer E ()LServerStatisticManager; getStatisticManager -EntityPlayer H ()LEntity; getSpecatorTarget -EntityPlayer K ()LIChatBaseComponent; getPlayerListName -EntityPlayer P ()LAdvancementDataPlayer; getAdvancementData -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (LEntityPlayer;Z)V copyFrom -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bW locale -EntityPlayer bX removeQueue -EntityPlayer c playerInteractManager -EntityPlayer cg lastHealthSent -EntityPlayer cj lastSentExp -EntityPlayer ck invulnerableTicks -EntityPlayer cp worldChangeInvuln -EntityPlayer cw containerCounter -EntityPlayer du ()Z canPvP -EntityPlayer dv ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer j_ ()V syncInventory -EntityPlayer k_ ()V playerTick -EntityPlayer q ()V broadcastCarriedItem -EntityPlayer u ()V triggerHealthUpdate -EntityPotion a (LItemStack;)V setItem -EntityPotion l ()LItemStack; getItem -EntityPotion p ()Z isLingering -EntityProjectile a inGround -EntityProjectile at shooterName -EntityProjectile b shake -EntityProjectile d blockX -EntityProjectile e blockY -EntityProjectile f blockZ -EntityProjectile g inBlockId -EntityProjectile h shooter -EntityProjectile k ()LEntityLiving; getShooter -EntityRabbit dl ()I getRabbitType -EntityRabbit g (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep by container -EntitySheep dj ()LEnumColor; getColor -EntitySheep dk ()Z isSheared -EntitySheep p (Z)V setSheared -EntityShulker bx COLOR -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySlime H ()LItem; getLoot -EntitySlime a (IZ)V setSize -EntitySlime dj ()I getSize -EntitySnowman a (Z)V setHasPumpkin -EntitySnowman p ()Z hasPumpkin -EntitySpectralArrow f duration -EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntitySpider bw ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed j ()LEntityLiving; getSource -EntityTNTPrimed l ()I getFuseTicks -EntityTNTPrimed n ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal bz goalSit -EntityTameableAnimal dj ()Z isTamed -EntityTameableAnimal dl ()Z isSitting -EntityTameableAnimal dm ()LEntityLiving; getOwner -EntityTameableAnimal dn ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal q (Z)V setTamed -EntityTameableAnimal r (Z)V setSitting -EntityTippedArrow at hasColor -EntityTippedArrow d (I)V setColor -EntityTippedArrow g potionRegistry -EntityTippedArrow h effects -EntityTippedArrow p ()I getColor -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTypes a (Ljava/lang/Class;)LMinecraftKey; getName -EntityTypes c eggInfo -EntityTypes$MonsterEggInfo d killEntityStatistic -EntityTypes$MonsterEggInfo e killedByEntityStatistic -EntityVillager bA profession -EntityVillager bD tradingPlayer -EntityVillager bE trades -EntityVillager bI riches -EntityVillager bO inventory -EntityVillager bx village -EntityVillager dj ()I getProfession -EntityVillager do ()LInventorySubcontainer; do_ -EntityVillager g (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull n ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bB DATA_HEALTH -EntityWolf dt ()Z isAngry -EntityWolf du ()LEnumColor; getCollarColor -EntityWolf s (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie q (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bx conversionTime -EntityZombieVillager dn ()I getProfession -EntityZombieVillager dq ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumBannerPatternType A HALF_VERTICAL -EnumBannerPatternType B HALF_HORIZONTAL -EnumBannerPatternType C HALF_VERTICAL_MIRROR -EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -EnumBannerPatternType E BORDER -EnumBannerPatternType F CURLY_BORDER -EnumBannerPatternType G CREEPER -EnumBannerPatternType H GRADIENT -EnumBannerPatternType I GRADIENT_UP -EnumBannerPatternType J BRICKS -EnumBannerPatternType K SKULL -EnumBannerPatternType L FLOWER -EnumBannerPatternType M MOJANG -EnumBannerPatternType a BASE -EnumBannerPatternType b SQUARE_BOTTOM_LEFT -EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -EnumBannerPatternType d SQUARE_TOP_LEFT -EnumBannerPatternType e SQUARE_TOP_RIGHT -EnumBannerPatternType f STRIPE_BOTTOM -EnumBannerPatternType g STRIPE_TOP -EnumBannerPatternType h STRIPE_LEFT -EnumBannerPatternType i STRIPE_RIGHT -EnumBannerPatternType j STRIPE_CENTER -EnumBannerPatternType k STRIPE_MIDDLE -EnumBannerPatternType l STRIPE_DOWNRIGHT -EnumBannerPatternType m STRIPE_DOWNLEFT -EnumBannerPatternType n STRIPE_SMALL -EnumBannerPatternType o CROSS -EnumBannerPatternType p STRAIGHT_CROSS -EnumBannerPatternType q TRIANGLE_BOTTOM -EnumBannerPatternType r TRIANGLE_TOP -EnumBannerPatternType s TRIANGLES_BOTTOM -EnumBannerPatternType t TRIANGLES_TOP -EnumBannerPatternType u DIAGONAL_LEFT -EnumBannerPatternType v DIAGONAL_RIGHT -EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -EnumBannerPatternType y CIRCLE_MIDDLE -EnumBannerPatternType z RHOMBUS_MIDDLE -EnumBlockFaceShape a SOLID -EnumBlockFaceShape b BOWL -EnumBlockFaceShape c CENTER_SMALL -EnumBlockFaceShape d MIDDLE_POLE_THIN -EnumBlockFaceShape e CENTER -EnumBlockFaceShape f MIDDLE_POLE -EnumBlockFaceShape g CENTER_BIG -EnumBlockFaceShape h MIDDLE_POLE_THICK -EnumBlockFaceShape i UNDEFINED -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ()Z isCreative -EnumGamemode d ADVENTURE -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -EnumItemSlot a MAINHAND -EnumItemSlot b OFFHAND -EnumItemSlot c FEET -EnumItemSlot d LEGS -EnumItemSlot e CHEST -EnumItemSlot f HEAD -EnumItemSlot$Function a HAND -EnumItemSlot$Function b ARMOR -EnumMainHand a LEFT -EnumMainHand b RIGHT -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -EnumMonsterType d ILLAGER -EnumMoveType a SELF -EnumMoveType b PLAYER -EnumMoveType c PISTON -EnumMoveType d SHULKER_BOX -EnumMoveType e SHULKER -EnumParticle A FLAME -EnumParticle B LAVA -EnumParticle C FOOTSTEP -EnumParticle D CLOUD -EnumParticle E REDSTONE -EnumParticle F SNOWBALL -EnumParticle G SNOW_SHOVEL -EnumParticle H SLIME -EnumParticle I HEART -EnumParticle J BARRIER -EnumParticle K ITEM_CRACK -EnumParticle L BLOCK_CRACK -EnumParticle M BLOCK_DUST -EnumParticle N WATER_DROP -EnumParticle O ITEM_TAKE -EnumParticle P MOB_APPEARANCE -EnumParticle Q DRAGON_BREATH -EnumParticle R END_ROD -EnumParticle S DAMAGE_INDICATOR -EnumParticle T SWEEP_ATTACK -EnumParticle U FALLING_DUST -EnumParticle V TOTEM -EnumParticle W SPIT -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumPistonReaction e PUSH_ONLY -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b LIQUID -EnumRenderType c ENTITYBLOCK_ANIMATED -EnumRenderType d MODEL -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion c ()LEntityLiving; getSource -Explosion d ()V clearBlocks -Explosion d world -Explosion e ()Ljava/util/List; getBlocks -Explosion e posX -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion j blocks -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;)V set -GameRules b ()[Ljava/lang/String; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules e (Ljava/lang/String;)Z contains -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes f ATTACK_DAMAGE -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler aF ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower -IBlockAccess d (LBlockPosition;)Z isEmpty -IBlockAccess o (LBlockPosition;)LIBlockData; getType -IBlockAccess r (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set -IBlockData c (LIBlockState;)Ljava/lang/Comparable; get -IBlockData u ()LBlock; getBlock -IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockProperties a ()LMaterial; getMaterial -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent c ()Ljava/lang/String; toPlainText -IChatBaseComponent e ()Ljava/lang/String; getText -IChunkLoader a (II)Z chunkExists -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute -ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -ICommand b ()Ljava/util/List; getAliases -ICommand b (LICommandListener;)Ljava/lang/String; getUsage -ICommand b ([Ljava/lang/String;I)Z isListStart -ICommand c ()Ljava/lang/String; getCommand -ICommandHandler b ()Ljava/util/Map; getCommands -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICommandListener c ()LBlockPosition; getChunkCoordinates -ICommandListener e ()LWorld; getWorld -ICommandListener g ()Z getSendCommandFeedback -ICommandListener h_ ()Ljava/lang/String; getName -ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData 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getSaturationModifier -ItemMultiTexture a (I)I filterData -ItemStack B ()I getRepairCost -ItemStack E ()I getCount -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumHand;LEnumDirection;FFF)LEnumInteractionResult; placeItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack a (LNBTTagCompound;)LNBTTagCompound; save -ItemStack b ()Z isEmpty -ItemStack b (I)V setData -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)V setTag -ItemStack c ()LItem; getItem -ItemStack c (I)V setRepairCost -ItemStack c count -ItemStack d ()I getMaxStackSize -ItemStack e ()Z isStackable -ItemStack e (I)V setCount -ItemStack e item -ItemStack f (I)V add -ItemStack f tag -ItemStack g ()Z usesData -ItemStack g (I)V subtract -ItemStack h damage 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aC MINECART -Items aD SADDLE -Items aE IRON_DOOR -Items aF REDSTONE -Items aG SNOWBALL -Items aN LEATHER -Items aO MILK_BUCKET -Items aP BRICK -Items aQ CLAY_BALL -Items aR REEDS -Items aS PAPER -Items aT BOOK -Items aU SLIME -Items aV CHEST_MINECART -Items aW FURNACE_MINECART -Items aX EGG -Items aY COMPASS -Items aZ FISHING_ROD -Items aa CHAINMAIL_BOOTS -Items ab IRON_HELMET -Items ac IRON_CHESTPLATE -Items ad IRON_LEGGINGS -Items ae IRON_BOOTS -Items af DIAMOND_HELMET -Items ag DIAMOND_CHESTPLATE -Items ah DIAMOND_LEGGINGS -Items ai DIAMOND_BOOTS -Items aj GOLDEN_HELMET -Items ak GOLDEN_CHESTPLATE -Items al GOLDEN_LEGGINGS -Items am GOLDEN_BOOTS -Items an FLINT -Items ao PORKCHOP -Items ap COOKED_PORKCHOP -Items aq PAINTING -Items ar GOLDEN_APPLE -Items as SIGN -Items at WOODEN_DOOR -Items au SPRUCE_DOOR -Items av BIRCH_DOOR -Items aw JUNGLE_DOOR -Items ax ACACIA_DOOR -Items ay DARK_OAK_DOOR -Items az BUCKET -Items b IRON_SHOVEL -Items bA RABBIT_HIDE -Items bB ROTTEN_FLESH -Items bC ENDER_PEARL -Items bD BLAZE_ROD -Items bE GHAST_TEAR -Items bF GOLD_NUGGET -Items bG NETHER_WART -Items bH POTION -Items bI SPLASH_POTION -Items bJ LINGERING_POTION -Items bK GLASS_BOTTLE -Items bL DRAGON_BREATH -Items bM SPIDER_EYE -Items bN FERMENTED_SPIDER_EYE -Items bO BLAZE_POWDER -Items bP MAGMA_CREAM -Items bQ BREWING_STAND -Items bR CAULDRON -Items bS ENDER_EYE -Items bT SPECKLED_MELON -Items bU SPAWN_EGG -Items bV EXPERIENCE_BOTTLE -Items bW FIRE_CHARGE -Items bX WRITABLE_BOOK -Items bY WRITTEN_BOOK -Items bZ EMERALD -Items ba CLOCK -Items bb GLOWSTONE_DUST -Items bc FISH -Items bd COOKED_FISH -Items be DYE -Items bf BONE -Items bg SUGAR -Items bh CAKE -Items bi BED -Items bj REPEATER -Items bk COOKIE -Items bl FILLED_MAP -Items bm SHEARS -Items bn MELON -Items bo PUMPKIN_SEEDS -Items bp MELON_SEEDS -Items bq BEEF -Items br COOKED_BEEF -Items bs CHICKEN -Items bt COOKED_CHICKEN -Items bu MUTTON -Items bv COOKED_MUTTON -Items bw RABBIT -Items bx COOKED_RABBIT -Items by RABBIT_STEW -Items bz RABBIT_FOOT -Items c IRON_PICKAXE -Items cA COMMAND_BLOCK_MINECART -Items cB RECORD_13 -Items cC RECORD_CAT -Items cD RECORD_BLOCKS -Items cE RECORD_CHIRP -Items cF RECORD_FAR -Items cG RECORD_MALL -Items cH RECORD_MELLOHI -Items cI RECORD_STAL -Items cJ RECORD_STRAD -Items cK RECORD_WARD -Items cL RECORD_11 -Items cM RECORD_WAIT -Items cN PRISMARINE_SHARD -Items cO PRISMARINE_CRYSTALS -Items cP BANNER -Items cR SHIELD -Items cT CHORUS_FRUIT -Items cU CHORUS_FRUIT_POPPED -Items cV BEETROOT_SEEDS -Items cW BEETROOT -Items cX BEETROOT_SOUP -Items ca ITEM_FRAME -Items cb FLOWER_POT -Items cc CARROT -Items cd POTATO -Items ce BAKED_POTATO -Items cf POISONOUS_POTATO -Items cg MAP -Items ch GOLDEN_CARROT -Items ci SKULL -Items cj CARROT_ON_A_STICK -Items ck NETHER_STAR -Items cl PUMPKIN_PIE -Items cm FIREWORKS -Items cn FIREWORK_CHARGE -Items co ENCHANTED_BOOK -Items cp COMPARATOR -Items cq NETHERBRICK -Items cr QUARTZ -Items cs TNT_MINECART -Items ct HOPPER_MINECART -Items cu ARMOR_STAND -Items cv IRON_HORSE_ARMOR -Items cw GOLDEN_HORSE_ARMOR -Items cx DIAMOND_HORSE_ARMOR -Items cy LEAD -Items cz NAME_TAG -Items d IRON_AXE -Items e FLINT_AND_STEEL -Items f APPLE -Items g BOW -Items h ARROW -Items i SPECTRAL_ARROW -Items j TIPPED_ARROW -Items k COAL -Items l DIAMOND -Items m IRON_INGOT -Items n GOLD_INGOT -Items o IRON_SWORD -Items p WOODEN_SWORD -Items q WOODEN_SHOVEL -Items r WOODEN_PICKAXE -Items s WOODEN_AXE -Items t STONE_SWORD -Items u STONE_SHOVEL -Items v STONE_PICKAXE -Items w STONE_AXE -Items x DIAMOND_SWORD -Items y DIAMOND_SHOVEL -Items z DIAMOND_PICKAXE -JsonList a ()[Ljava/lang/String; getEntries -JsonList a (LJsonListEntry;)V add -JsonList b ()Z isEnabled -JsonList b (Ljava/lang/Object;)LJsonListEntry; get -JsonList c (Ljava/lang/Object;)V remove -JsonList d ()Z isEmpty -JsonList f ()V save -JsonList g ()V load -JsonListEntry e ()Z hasExpired -JsonListEntry f ()Ljava/lang/Object; getKey -LazyInitVar b ()Ljava/lang/Object; init -LocaleI18n a (Ljava/lang/String;)Ljava/lang/String; get -LoginListener a (Ljava/lang/String;)V disconnect -LoginListener a networkManager -LoginListener d random -LoginListener f server -LoginListener k loginKey -LoginListener$EnumProtocolState a HELLO -LoginListener$EnumProtocolState b KEY -LoginListener$EnumProtocolState c AUTHENTICATING -LoginListener$EnumProtocolState d READY_TO_ACCEPT -LoginListener$EnumProtocolState e DELAY_ACCEPT -LoginListener$EnumProtocolState f ACCEPTED -LootTableInfo$EntityTarget a THIS -LootTableInfo$EntityTarget b KILLER -LootTableInfo$EntityTarget c KILLER_PLAYER -LootTableRegistry a ()V reload -MapIcon a ()B getType -MapIcon a type -MapIcon b x -MapIcon c ()B getX -MapIcon c y -MapIcon d ()B getY -MapIcon d rotation -MapIcon e ()B getRotation -MapIcon$Type a PLAYER -MapIcon$Type b FRAME -MapIcon$Type c RED_MARKER -MapIcon$Type d BLUE_MARKER -MapIcon$Type e TARGET_X -MapIcon$Type f TARGET_POINT -MapIcon$Type g PLAYER_OFF_MAP -MapIcon$Type h 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tick -MobEffect b ()I getDuration -MobEffect c ()I getAmplifier -MobEffect c duration -MobEffect d ()Z isAmbient -MobEffect d amplification -MobEffect e ()Z isShowParticles -MobEffect e splash -MobEffect f ambient -MobEffectList a (I)LMobEffectList; fromId -MobEffectList a (LEntity;LEntity;LEntityLiving;ID)V applyInstantEffect -MobEffectList a (LEntityLiving;I)V tick -MobEffectList a (LMobEffectList;)I getId -MobEffectList b ()Z isInstant -MobEffectList b (Ljava/lang/String;)LMobEffectList; getByName -MobEffectList b REGISTRY -MobEffectList g ()I getColor -MobEffectList g durationModifier -MobEffects a FASTER_MOVEMENT -MobEffects b SLOWER_MOVEMENT -MobEffects c FASTER_DIG -MobEffects d SLOWER_DIG -MobEffects e INCREASE_DAMAGE -MobEffects f HEAL -MobEffects g HARM -MobEffects h JUMP -MobEffects i CONFUSION -MobEffects j REGENERATION -MobEffects k RESISTANCE -MobEffects l FIRE_RESISTANCE -MobEffects m WATER_BREATHING -MobEffects n INVISIBILITY -MobEffects o BLINDNESS -MobEffects p NIGHT_VISION -MobEffects q HUNGER -MobEffects r WEAKNESS -MobEffects s POISON -MobEffects t WITHER -MobEffects u HEALTH_BOOST -MobEffects v ABSORBTION -MobEffects w SATURATION -MobEffects x GLOWING -MobEffects y LEVITATION -MobSpawnerAbstract a (LMinecraftKey;)V setMobName -MobSpawnerAbstract a spawnDelay -MobSpawnerAbstract b mobs -MobSpawnerAbstract c spawnData -MobSpawnerAbstract f minSpawnDelay -MobSpawnerAbstract g ()LMinecraftKey; getMobName -MobSpawnerAbstract g maxSpawnDelay -MobSpawnerAbstract h spawnCount -MobSpawnerAbstract j maxNearbyEntities -MobSpawnerAbstract k requiredPlayerRange -MobSpawnerAbstract l spawnRange -MojangsonParser a (Ljava/lang/String;)LNBTTagCompound; parse -MovingObjectPosition a type -MovingObjectPosition b direction -MovingObjectPosition c pos -MovingObjectPosition d entity -MovingObjectPosition$EnumMovingObjectType a MISS -MovingObjectPosition$EnumMovingObjectType b BLOCK -MovingObjectPosition$EnumMovingObjectType c ENTITY -NBTBase a ()B getTypeId 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-NBTTagCompound d map -NBTTagCompound e (Ljava/lang/String;)Z hasKey -NBTTagCompound f (Ljava/lang/String;)B getByte -NBTTagCompound g (Ljava/lang/String;)S getShort -NBTTagCompound h (Ljava/lang/String;)I getInt -NBTTagCompound i (Ljava/lang/String;)J getLong -NBTTagCompound j (Ljava/lang/String;)F getFloat -NBTTagCompound k (Ljava/lang/String;)D getDouble -NBTTagCompound l (Ljava/lang/String;)Ljava/lang/String; getString -NBTTagCompound m (Ljava/lang/String;)[B getByteArray -NBTTagCompound n (Ljava/lang/String;)[I getIntArray -NBTTagCompound p (Ljava/lang/String;)LNBTTagCompound; getCompound -NBTTagCompound q (Ljava/lang/String;)Z getBoolean -NBTTagCompound r (Ljava/lang/String;)V remove -NBTTagDouble b data -NBTTagFloat b data -NBTTagInt b data -NBTTagIntArray b data -NBTTagList a (I)LNBTBase; remove -NBTTagList a (LNBTBase;)V add -NBTTagList b (I)LNBTTagCompound; get -NBTTagList c ()I size -NBTTagList c list -NBTTagList d type -NBTTagList h (I)Ljava/lang/String; getString -NBTTagLong b data -NBTTagShort b data -NBTTagString b data -NetworkManager a (I)V setCompressionLevel -NetworkManager a (LEnumProtocol;)V setProtocol -NetworkManager a (LIChatBaseComponent;)V close -NetworkManager a (LPacket;)V sendPacket -NetworkManager a (LPacket;Lio/netty/util/concurrent/GenericFutureListener;[Lio/netty/util/concurrent/GenericFutureListener;)V sendPacket -NetworkManager a (LPacketListener;)V setPacketListener -NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress -NetworkManager c ()Z isLocal -NetworkManager g ()Z isConnected -NetworkManager k ()V stopReading -NetworkManager k channel -NetworkManager l ()V handleDisconnection -NibbleArray a ()[B asBytes -PacketHandshakingInSetProtocol b hostname -PacketHandshakingInSetProtocol c port -PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a -PacketPlayInAbilities b ()Z isFlying -PacketPlayInAdvancements$Status a OPENED_TAB -PacketPlayInAdvancements$Status b CLOSED_SCREEN -PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS -PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM -PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM -PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS -PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN -PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS -PacketPlayInCloseWindow a id -PacketPlayInEntityAction b animation -PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING -PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction f START_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction g STOP_RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction h OPEN_INVENTORY -PacketPlayInEntityAction$EnumPlayerAction i START_FALL_FLYING -PacketPlayInFlying a x -PacketPlayInFlying b y -PacketPlayInFlying c z -PacketPlayInFlying d yaw -PacketPlayInFlying e pitch -PacketPlayInFlying g hasPos -PacketPlayInFlying h hasLook -PacketPlayInHeldItemSlot a itemInHandIndex -PacketPlayInResourcePackStatus a status -PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED -PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED -PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD -PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED -PacketPlayInSetCreativeSlot a slot -PacketPlayInSetCreativeSlot b ()LItemStack; getItemStack -PacketPlayInSettings f ()LEnumMainHand; getMainHand -PacketPlayInUseEntity b action -PacketPlayInUseEntity$EnumEntityUseAction a INTERACT -PacketPlayInUseEntity$EnumEntityUseAction b ATTACK -PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT -PacketPlayInVehicleMove a ()D getX -PacketPlayInVehicleMove b ()D getY -PacketPlayInVehicleMove c ()D getZ -PacketPlayInVehicleMove d ()F getYaw -PacketPlayInVehicleMove e ()F getPitch -PacketPlayInWindowClick b slot -PacketPlayInWindowClick c button -PacketPlayInWindowClick e item -PacketPlayInWindowClick f shift -PacketPlayOutBlockChange b block -PacketPlayOutBoss$Action a ADD -PacketPlayOutBoss$Action b REMOVE -PacketPlayOutBoss$Action c UPDATE_PCT -PacketPlayOutBoss$Action d UPDATE_NAME -PacketPlayOutBoss$Action e UPDATE_STYLE -PacketPlayOutBoss$Action f UPDATE_PROPERTIES -PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED -PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER -PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE -PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY -PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME -PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER -PacketPlayOutPosition$EnumPlayerTeleportFlags a X -PacketPlayOutPosition$EnumPlayerTeleportFlags b Y -PacketPlayOutPosition$EnumPlayerTeleportFlags c Z -PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT -PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT -PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE -PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE -PacketPlayOutSpawnPosition a position -PacketPlayOutTitle$EnumTitleAction a TITLE -PacketPlayOutTitle$EnumTitleAction b SUBTITLE -PacketPlayOutTitle$EnumTitleAction c ACTIONBAR -PacketPlayOutTitle$EnumTitleAction d TIMES -PacketPlayOutTitle$EnumTitleAction e CLEAR -PacketPlayOutTitle$EnumTitleAction f RESET -PacketPlayOutWorldBorder$EnumWorldBorderAction a SET_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction b LERP_SIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER -PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE -PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME -PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS -PacketStatusListener b minecraftServer -PacketStatusListener c networkManager -PathType a BLOCKED -PathType b OPEN -PathType c WALKABLE -PathType d TRAPDOOR -PathType e FENCE -PathType f LAVA -PathType g WATER -PathType h RAIL -PathType i DANGER_FIRE -PathType j DAMAGE_FIRE -PathType k DANGER_CACTUS -PathType l DAMAGE_CACTUS -PathType m DANGER_OTHER -PathType n DAMAGE_OTHER -PathType o DOOR_OPEN -PathType p DOOR_WOOD_CLOSED -PathType q DOOR_IRON_CLOSED -PathfinderGoalBreed d animal -PathfinderGoalBreed f partner -PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement -PathfinderGoalSit a (Z)V setSitting -PathfinderGoalSit a entity -PathfinderGoalSit b willSit -PathfinderGoalTame a entity -PathfinderGoalTempt h target 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-PlayerChunkMap b (I)I getFurthestViewableBlock -PlayerChunkMap b (II)LPlayerChunk; getChunk -PlayerChunkMap b (LEntityPlayer;)V removePlayer -PlayerChunkMap c ()V flush -PlayerChunkMap c (LEntityPlayer;)V movePlayer -PlayerChunkMap c world -PlayerChunkMap d managedPlayers -PlayerConnection F receivedMovePackets -PlayerConnection G processedMovePackets -PlayerConnection a (LPacket;)V sendPacket -PlayerConnection a networkManager -PlayerConnection b player -PlayerConnection c ()V syncPosition -PlayerConnection c (Ljava/lang/String;)V disconnect -PlayerConnection c LOGGER -PlayerConnection d (Ljava/lang/String;)V handleCommand -PlayerConnection d minecraftServer -PlayerConnection i chatThrottle -PlayerConnection y teleportPos -PlayerConnection z teleportAwait -PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread -PlayerInteractManager a (LEnumGamemode;)V setGameMode -PlayerInteractManager a world -PlayerInteractManager b ()LEnumGamemode; 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-PlayerList g (LEntityPlayer;)V updateClient -PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin -PlayerList h ()LGameProfileBanList; getProfileBans -PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp -PlayerList h server -PlayerList i ()LIpBanList; getIPBans -PlayerList i players -PlayerList j ()V savePlayers -PlayerList k ()LWhiteList; getWhitelist -PlayerList l ()[Ljava/lang/String; getWhitelisted -PlayerList m ()LOpList; getOPs -PlayerList m operators -PlayerList n whitelist -PlayerList o ()I getPlayerCount -PlayerList p ()I getMaxPlayers -PlayerList q ()[Ljava/lang/String; getSeenPlayers -PlayerList q playerFileData -PlayerList r ()Z getHasWhitelist -PlayerList r hasWhitelist -PlayerList w ()V reload -PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity -PlayerSelector a (Ljava/lang/String;)Z isList -PlayerSelector b 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-RecipesFurnace c experience -RegionFile e (II)I getOffset -RegionFileCache f (Ljava/io/File;II)Z chunkExists -RegistryBlockID a (I)Ljava/lang/Object; fromId -RegistryBlockID a (Ljava/lang/Object;)I getId -RegistryID a (I)Ljava/lang/Object; fromId -RegistryID a (Ljava/lang/Object;)I getId -RegistryMaterials a (I)Ljava/lang/Object; getId -RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple c ()Ljava/util/Set; keySet -RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get -RemoteControlCommandListener i ()V clearMessages -RemoteControlCommandListener j ()Ljava/lang/String; getMessages -RemoteStatusListener$RemoteStatusChallenge b time -RemoteStatusListener$RemoteStatusChallenge c token -RemoteStatusListener$RemoteStatusChallenge d identity -Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot -Scoreboard a (ILScoreboardObjective;)V setDisplaySlot -Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria -Scoreboard a 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(Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective -Scoreboard c playerScores -Scoreboard d ()Ljava/util/Collection; getPlayers -Scoreboard d (LScoreboardTeam;)V removeTeam -Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam -Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores -Scoreboard d displaySlots -Scoreboard e ()Ljava/util/Collection; getScores -Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam -Scoreboard e teamsByName -Scoreboard f ()Ljava/util/Collection; getTeamNames -Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam -Scoreboard f teamsByPlayer -Scoreboard g ()Ljava/util/Collection; getTeams -Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam -Scoreboard h (Ljava/lang/String;)I getSlotForName -Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective -Scoreboard k (LScoreboardObjective;)V unregisterObjective -ScoreboardBaseCriteria b ()Z isReadOnly -ScoreboardObjective a (Ljava/lang/String;)V setDisplayName -ScoreboardObjective b ()Ljava/lang/String; getName -ScoreboardObjective c ()LIScoreboardCriteria; getCriteria -ScoreboardObjective d ()Ljava/lang/String; getDisplayName -ScoreboardScore a ()V incrementScore -ScoreboardScore a (I)V addScore -ScoreboardScore b (I)V removeScore -ScoreboardScore c ()I getScore -ScoreboardScore c (I)V setScore -ScoreboardScore d ()LScoreboardObjective; getObjective -ScoreboardScore d playerName -ScoreboardScore e ()Ljava/lang/String; getPlayerName -ScoreboardScore e score -ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective -ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility -ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule -ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName -ScoreboardTeam a (Ljava/lang/String;)V setDisplayName -ScoreboardTeam a (Z)V setAllowFriendlyFire -ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility -ScoreboardTeam b (Ljava/lang/String;)V setPrefix -ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles -ScoreboardTeam c ()Ljava/lang/String; getDisplayName -ScoreboardTeam c (Ljava/lang/String;)V setSuffix -ScoreboardTeam e ()Ljava/lang/String; getPrefix -ScoreboardTeam f ()Ljava/lang/String; getSuffix -ScoreboardTeam h ()Z canSeeFriendlyInvisibles -ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility -ScoreboardTeam l ()I packOptionData -ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly -ScoreboardTeamBase b ()Ljava/lang/String; getName -ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName -ScoreboardTeamBase g ()Z allowFriendlyFire -ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility -ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -ScoreboardTeamBase$EnumTeamPush a ALWAYS -ScoreboardTeamBase$EnumTeamPush b NEVER -ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM -ServerCommand a command -ServerCommand b source -ServerGUI a ()Ljavax/swing/JComponent; a -ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a -ServerGUI b ()Ljavax/swing/JComponent; b -ServerGUI c ()Ljavax/swing/JComponent; c -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing c ()LServerPing$ServerData; getServerData -ServerPing$ServerData b ()I getProtocolVersion -ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing -ShapeDetectorBlock d ()LBlockPosition; getPosition -ShapedRecipes b width -ShapedRecipes c height -ShapedRecipes d items -ShapedRecipes e result -ShapelessRecipes b result -ShapelessRecipes c ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants c allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SoundCategory a MASTER -SoundCategory b MUSIC -SoundCategory c RECORDS -SoundCategory d WEATHER -SoundCategory e BLOCKS -SoundCategory f HOSTILE -SoundCategory g NEUTRAL -SoundCategory h PLAYERS -SoundCategory i AMBIENT -SoundCategory j VOICE -SoundEffects do do_ -SoundEffects if if_ -SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition -Statistic a name -StatisticList a (Ljava/lang/String;)LStatistic; getStatistic -StatisticList b stats -StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic -StatisticManager a (LStatistic;)I getStatisticValue -StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature -TileEntity B ()V invalidateBlockCache -TileEntity C ()Z isFilteredNBT -TileEntity D ()LWorld; getWorld -TileEntity a (LBlockPosition;)V setPosition -TileEntity b (LNBTTagCompound;)LNBTTagCompound; save -TileEntity b world -TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket -TileEntity c position -TileEntity w ()LBlockPosition; getPosition -TileEntity x ()LBlock; getBlock -TileEntity y_ ()V update -TileEntityBanner f color -TileEntityBanner g patterns -TileEntityBeacon a (Ljava/lang/String;)V setCustomName -TileEntityBeacon k levels -TileEntityBeacon l primaryEffect -TileEntityBeacon m secondaryEffect -TileEntityBeacon n inventorySlot -TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName -TileEntityBrewingStand h items -TileEntityBrewingStand i brewTime -TileEntityBrewingStand m fuelLevel -TileEntityChest p items -TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock -TileEntityCommand$Type a SEQUENCE -TileEntityCommand$Type b AUTO -TileEntityCommand$Type c REDSTONE -TileEntityDispenser a (LItemStack;)I addItem -TileEntityDispenser f items -TileEntityDispenser h_ ()Ljava/lang/String; getName -TileEntityDispenser l ()Ljava/lang/String; getContainerName -TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName -TileEntityEndGateway h exitPortal -TileEntityEndGateway i exactTeleport -TileEntityFlowerPot a ()LItemStack; getContents -TileEntityFlowerPot a (LItemStack;)V setContents -TileEntityFlowerPot e ()LItem; getItem -TileEntityFlowerPot f ()I getData -TileEntityFurnace a (Ljava/lang/String;)V setCustomName -TileEntityFurnace b (LItemStack;)I fuelTime -TileEntityFurnace c (LItemStack;)Z isFuel -TileEntityFurnace h items -TileEntityFurnace i burnTime -TileEntityFurnace j ticksForCurrentFuel -TileEntityFurnace k cookTime -TileEntityFurnace l cookTimeTotal -TileEntityFurnace n ()Z isBurning -TileEntityFurnace o ()V burn -TileEntityFurnace p ()Z canBurn -TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper a items -TileEntityHopper d (I)V setCooldown -TileEntityLootable a (Ljava/lang/String;)V setCustomName -TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner -TileEntityNote a (LWorld;LBlockPosition;)V play -TileEntityNote a note -TileEntityShulkerBox$AnimationPhase a CLOSED -TileEntityShulkerBox$AnimationPhase b OPENING -TileEntityShulkerBox$AnimationPhase c OPENED -TileEntityShulkerBox$AnimationPhase d CLOSING -TileEntitySign a lines -TileEntitySign g isEditable -TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull a (I)V setSkullType -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull b (I)V setRotation -TileEntitySkull f ()I getSkullType -TileEntitySkull f rotation -TileEntityStructure$UsageMode a SAVE -TileEntityStructure$UsageMode b LOAD -TileEntityStructure$UsageMode c CORNER -TileEntityStructure$UsageMode d DATA -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A villages -World B ()LIChunkProvider; getChunkProvider -World B (LBlockPosition;)Z isRainingAt -World C ()LWorldChunkManager; getWorldChunkManager -World E methodProfiler -World F scoreboard -World G isClientSide -World H allowMonsters -World I allowAnimals -World M ()I getSeaLevel -World P ()V checkSession -World Q ()J getSeed -World R ()J getTime -World S ()J getDayTime -World T ()LBlockPosition; getSpawn -World U ()LIDataManager; getDataManager -World V ()LWorldData; getWorldData -World W ()LGameRules; getGameRules -World Y ()Z isRaining -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (II)LChunk; getChunkAt -World a (IIIIIIZ)Z isAreaLoaded -World a (IIZ)Z isChunkLoaded -World a (LBlockPosition;)Z isValidLocation -World a (LBlockPosition;I)Z areChunksLoaded -World a (LBlockPosition;IZ)Z areChunksLoaded -World a (LBlockPosition;LBlock;Z)V update -World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;I)Z setTypeAndData -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;)Z addEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;D)LEntityHuman; findNearbyPlayer -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes -World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LEnumParticle;DDDDDD[I)V addParticle -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace -World a (ZZ)V setSpawnFlags -World aa ()I getHeight -World af ()LScoreboard; getScoreboard -World ag ()LEnumDifficulty; getDifficulty -World al ()LWorldBorder; getWorldBorder -World am ()LLootTableRegistry; getLootTableRegistry -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;)LBiomeBase; getBiome -World b (LBlockPosition;LBlock;Z)V applyPhysics -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World b (LBlockPosition;Z)Z setAir -World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -World b (LEnumSkyBlock;LBlockPosition;)I getBrightness -World c (LBlockPosition;LBlock;II)V playBlockAction -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World c tileEntityListUnload -World d ()V doTick -World d (LAxisAlignedBB;)Z containsLiquid -World d (LBlockPosition;LBlock;)V updateAdjacentComparators -World d (LEntity;)Z strikeLightning -World e ()V everyoneSleeping -World e (LBlockPosition;)Z isLoaded -World e (LEntity;)V kill -World e entityList -World f (LBlockPosition;)LChunk; getChunkAtWorldCoords -World f (LEntity;)V removeEntity -World g (LBlockPosition;)Z setAir -World g tileEntityList -World h tileEntityListTick -World i players -World k ()V tickEntities -World k (LBlockPosition;)I getLightLevel -World k entitiesById -World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt -World r random -World s worldProvider -World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World v chunkProvider -World w dataManager -World x (LBlockPosition;)I getBlockPower -World x worldData -World y (LBlockPosition;)Z isBlockIndirectlyPowered -World y isLoading -World z worldMaps -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes -WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock -WorldData A ()Ljava/lang/String; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LEnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setTime -WorldData b (Z)V setStorm -WorldData c (J)V setDayTime -WorldData e ()J getTime -WorldData f ()J getDayTime -WorldData f (I)V setThunderDuration -WorldData g (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LEnumGamemode; getGameType -WorldData q levelName -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFlatInfo a layers -WorldGenFlatInfo b structures -WorldGenMineshaft$Type a NORMAL -WorldGenMineshaft$Type b MESA -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap b centerX -WorldMap c centerZ -WorldMap d map -WorldMap e track -WorldMap f unlimitedTracking -WorldMap g scale -WorldMap h colors -WorldMap j decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e dataDir -WorldNBTStorage f sessionId -WorldProvider a (II)Z canSpawn -WorldProvider c ()LChunkGenerator; getChunkGenerator -WorldProvider h type -WorldProvider i ()I getSeaLevel -WorldProvider p ()LWorldBorder; getWorldBorder -WorldProvider q ()LDimensionManager; getDimensionManager -WorldServer K server -WorldServer L tracker -WorldServer M manager -WorldServer N nextTickListHash -WorldServer O nextTickList -WorldServer P entitiesByUUID -WorldServer R emptyTime -WorldServer S portalTravelAgent -WorldServer T spawnerCreature -WorldServer a (IIIIII)Ljava/util/List; getTileEntities -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer an ()Z getSpawnNPCs -WorldServer ao ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer g ()Z everyoneDeeplySleeping -WorldServer p ()LBlockPosition; getDimensionSpawn -WorldServer q ()V flushSave -WorldServer r ()LChunkProviderServer; getChunkProviderServer -WorldServer s ()V saveLevel -WorldServer v ()LEntityTracker; getTracker -WorldServer w ()LPlayerChunkMap; getPlayerChunkMap -WorldServer x ()LPortalTravelAgent; getTravelAgent -WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType g DEBUG_ALL_BLOCK_STATES -WorldType h NORMAL_1_1 -WorldType j name -WorldType k version -net/minecraft/server/MinecraftServer B spawnAnimals -net/minecraft/server/MinecraftServer C spawnNPCs -net/minecraft/server/MinecraftServer D pvpMode -net/minecraft/server/MinecraftServer E ()Z getAllowNether -net/minecraft/server/MinecraftServer E allowFlight -net/minecraft/server/MinecraftServer F motd -net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion -net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer L ()Z isDebugging -net/minecraft/server/MinecraftServer M demoMode -net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler -net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData -net/minecraft/server/MinecraftServer aM ()V reload -net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer aa serverThread -net/minecraft/server/MinecraftServer ab ()Z getOnlineMode -net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer ag ()Z getPVP -net/minecraft/server/MinecraftServer ah ()Z getAllowFlight -net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer al ()Z isStopped -net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer at ()I getSpawnProtection -net/minecraft/server/MinecraftServer au ()Z getForceGamemode -net/minecraft/server/MinecraftServer ax ()I getIdleTimeout -net/minecraft/server/MinecraftServer b (I)V setPort -net/minecraft/server/MinecraftServer c methodProfiler -net/minecraft/server/MinecraftServer d (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d (Z)V setOnlineMode -net/minecraft/server/MinecraftServer d worldServer -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer h (Z)V setPVP -net/minecraft/server/MinecraftServer i (Z)V setAllowFlight -net/minecraft/server/MinecraftServer j ()Z init -net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer j (Z)V setForceGamemode -net/minecraft/server/MinecraftServer k LOGGER -net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer l convertable -net/minecraft/server/MinecraftServer m ()Z getGenerateStructures -net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode -net/minecraft/server/MinecraftServer n universe -net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer p ()Z isHardcore -net/minecraft/server/MinecraftServer s dataConverterManager -net/minecraft/server/MinecraftServer t serverIp -net/minecraft/server/MinecraftServer u ()V stop -net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer w ()Z isRunning -net/minecraft/server/MinecraftServer w isRunning -net/minecraft/server/MinecraftServer x ()V safeShutdown -net/minecraft/server/MinecraftServer x isStopped -net/minecraft/server/MinecraftServer y ticks -net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.12-pre5.at b/mappings/bukkit-1.12-pre5.at deleted file mode 100644 index 990ec7c..0000000 --- a/mappings/bukkit-1.12-pre5.at +++ /dev/null @@ -1,185 +0,0 @@ -# (c) 2017 SpigotMC Pty. Ltd. - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - -public net/minecraft/server/AdvancementDataPlayer/data -public net/minecraft/server/AdvancementDataWorld/DESERIALIZER -public net/minecraft/server/AdvancementDataWorld/REGISTRY -public net/minecraft/server/AdvancementDataWorld/folder -public net/minecraft/server/Advancements/advancements -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I -public net/minecraft/server/BlockShulkerBox/color -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/CommandListenerWrapper/base -public net/minecraft/server/ContainerAnvil/renameText -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/getMaxFireTicks()I -public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSize(FF)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/inGround -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityFishingHook/owner -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength -public net/minecraft/server/EntityHorseAbstract/inventoryChest -public net/minecraft/server/EntityHorseAbstract/loadChest()V -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/getMaxFireTicks()I -public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityLlama/setStrength(I)V -public net/minecraft/server/EntityMinecartCommandBlock/COMMAND -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterName -public net/minecraft/server/EntityShulker/COLOR -public net/minecraft/server/EntitySlime/setSize(IZ)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTippedArrow/setColor(I)V -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityZombie/setSize(FF)V -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryCrafting/container -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/ItemCooldown$Info -public net/minecraft/server/ItemCooldown$Info/endTick -public net/minecraft/server/ItemCooldown/cooldowns -public net/minecraft/server/ItemCooldown/currentTick -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MinecraftServer/dataConverterManager -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerConnection/syncPosition()V -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipesFurnace/()V -public net/minecraft/server/RecipesFurnace/recipes -public net/minecraft/server/RecipeItemStack/choices -public net/minecraft/server/Slot/index -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityBeacon/levels -public net/minecraft/server/TileEntityBeacon/primaryEffect -public net/minecraft/server/TileEntityBeacon/secondaryEffect -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/rotation -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/scoreboard -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -private-final net/minecraft/server/ItemStack/item -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -private+synchronized net/minecraft/server/RegionFile/getOffset(II)I -public+synchronized net/minecraft/server/RegionFileCache/chunkExists(Ljava/io/File;II)Z -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker diff --git a/mappings/bukkit-1.12-pre6-cl.csrg b/mappings/bukkit-1.12-pre6-cl.csrg new file mode 100644 index 0000000..b67b1e2 --- /dev/null +++ b/mappings/bukkit-1.12-pre6-cl.csrg @@ -0,0 +1,1718 @@ +# (c) 2017 SpigotMC Pty. Ltd. +a EnumChatFormat +aa CriterionTriggerCuredZombieVillager +aaa EntityParrot +aab EntityPig +aac EntityPolarBear +aad EntityRabbit +aad$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +aad$b EntityRabbit$PathfinderGoalRabbitAvoidTarget +aad$c EntityRabbit$GroupDataRabbit +aad$d EntityRabbit$ControllerJumpRabbit +aad$e EntityRabbit$ControllerMoveRabbit +aad$f EntityRabbit$PathfinderGoalRabbitPanic +aad$g EntityRabbit$PathfinderGoalEatCarrots +aae EntitySheep +aaf EntityPerchable +aag EntitySnowman +aah EntitySquid +aah$a EntitySquid$PathfinderGoalSquid +aai EntityIronGolem +aaj EntityWaterAnimal +aak EntityWolf +aal EntityHorseChestedAbstract +aam EntityHorseAbstract +aan EntityHorseDonkey +aao EntityHorse +aap EnumHorseArmor +aaq EntityLlama +aar EntityHorseMule +aas EntityHorseSkeleton +aat PathfinderGoalHorseTrap +aau EntityHorseZombie +aay IComplex +aaz EntityComplexPart +ab CriterionConditionDamage +aba EntityEnderCrystal +abb EntityEnderDragon +abd AbstractDragonController +abe AbstractDragonControllerLanded +abf DragonControllerCharge +abg DragonControllerDying +abh DragonControllerHold +abi DragonControllerHover +abj DragonControllerLandingFly +abk DragonControllerLanding +abl IDragonController +abm DragonControllerLandedAttack +abn DragonControllerLandedFlame +abo DragonControllerLandedSearch +abp DragonControllerStrafe +abq DragonControllerFly +abr DragonControllerPhase +abs DragonControllerManager +abv EntityWither +abx EntityArmorStand +aby EntityHanging +abz EntityItemFrame +ac CriterionConditionDamageSource +aca EntityLeash +acb EntityPainting +acb$a EntityPainting$EnumArt +acd EntityFishingHook +acd$a EntityFishingHook$HookState +acf EntityWeather +acg EntityLightning +aci EntityFallingBlock +acj EntityItem +ack EntityTNTPrimed +acm EntityIllagerAbstract +acn EntitySkeletonAbstract +aco EntityBlaze +aco$a EntityBlaze$PathfinderGoalBlazeFireball +acp EntityCaveSpider +acq EntityCreeper +acr EntityGuardianElder +acs EntityEnderman +acs$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +acs$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +acs$c EntityEnderman$PathfinderGoalEndermanPickupBlock +act EntityEndermite +acu IMonster +acv EntityEvoker +acw EntityGhast +acw$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +acw$b EntityGhast$ControllerGhast +acw$c EntityGhast$PathfinderGoalGhastAttackTarget +acw$d EntityGhast$PathfinderGoalGhastIdleMove +acx EntityGiantZombie +acy EntityGuardian +acy$a EntityGuardian$PathfinderGoalGuardianAttack +acy$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +acy$c EntityGuardian$ControllerMoveGuardian +acz EntityZombieHusk +ad CriterionConditionDistance +ada EntityIllagerIllusioner +adb EntityMagmaCube +adc EntityMonster +add EntityPigZombie +add$a EntityPigZombie$PathfinderGoalAnger +add$b EntityPigZombie$PathfinderGoalAngerOther +ade IRangedEntity +adf GenericAttributes +adg EntityShulker +adh EntitySilverfish +adh$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock +adh$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +adi EntitySkeleton +adj EntitySlime +adj$a EntitySlime$PathfinderGoalSlimeNearestPlayer +adj$b EntitySlime$PathfinderGoalSlimeRandomJump +adj$c EntitySlime$PathfinderGoalSlimeIdle +adj$d EntitySlime$ControllerMoveSlime +adj$e EntitySlime$PathfinderGoalSlimeRandomDirection +adk EntityIllagerWizard +adk$a EntityIllagerWizard$Spell +adl EntitySpider +adl$a EntitySpider$PathfinderGoalSpiderMeleeAttack +adl$b EntitySpider$GroupDataSpider +adl$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +adm EntitySkeletonStray +adn EntityVex +ado EntityVindicator +adp EntityWitch +adq EntitySkeletonWither +adr EntityZombie +adr$a EntityZombie$GroupDataZombie +ads EntityZombieVillager +adv NPC +adw EntityVillager +adw$a EntityVillager$MerchantRecipeOptionBuy +adw$b EntityVillager$MerchantRecipeOptionBook +adw$c EntityVillager$MerchantRecipeOptionEnchant +adw$d EntityVillager$MerchantRecipeOptionProcess +adw$e EntityVillager$MerchantRecipeOptionSell +adw$f EntityVillager$IMerchantRecipeOption +adw$g EntityVillager$MerchantOptionRandomRange +adz PlayerAbilities +ae CriterionTriggerEffectsChanged +aea PlayerInventory +aeb EntityHuman +aeb$a EntityHuman$EnumBedResult +aeb$b EntityHuman$EnumChatVisibility +aef EntityArrow +aef$a EntityArrow$PickupStatus +aeg EntityDragonFireball +aeh EntityEvokerFangs +aei EntityEnderSignal +aej EntityFireball +aek EntityFireworks +ael EntityLargeFireball +aem EntityLlamaSpit +aen IProjectile +aeo ProjectileHelper +aep EntityShulkerBullet +aeq EntitySmallFireball +aer EntitySnowball +aes EntitySpectralArrow +aet EntityProjectile +aeu EntityEgg +aev EntityEnderPearl +aew EntityThrownExpBottle +aex EntityPotion +aey EntityTippedArrow +aez EntityWitherSkull +af CriterionTriggerEnchantedItem +afb EntityBoat +afb$a EntityBoat$EnumStatus +afb$b EntityBoat$EnumBoatType +afc EntityMinecartAbstract +afc$a EntityMinecartAbstract$EnumMinecartType +afd EntityMinecartChest +afe EntityMinecartCommandBlock +aff EntityMinecartContainer +afg EntityMinecartFurnace +afh EntityMinecartHopper +afi EntityMinecartRideable +afj EntityMinecartMobSpawner +afk EntityMinecartTNT +afn FoodMetaData +afp Container +afq ContainerAnvil +afr ContainerBeacon +afr$a ContainerBeacon$SlotBeacon +afs ContainerBrewingStand +afs$b ContainerBrewingStand$SlotBrewing +afs$c ContainerBrewingStand$SlotPotionBottle +aft ContainerChest +afu InventoryClickType +afv ICrafting +afw InventoryCrafting +afx ContainerWorkbench +afy ContainerDispenser +afz ContainerEnchantTable +ag CriterionConditionEnchantments +aga SlotFurnaceFuel +agb ContainerFurnace +agc SlotFurnaceResult +agd ContainerHopper +age InventoryHorseChest +agf ContainerHorse +agg ContainerPlayer +agh InventoryMerchant +agi ContainerMerchant +agj SlotMerchantResult +agk InventoryEnderChest +agl InventoryCraftResult +agm SlotResult +agn ContainerShulkerBox +ago SlotShulkerBox +agp Slot +agr ItemAir +ags ItemAnvil +agt ItemArmor +agt$a ItemArmor$EnumArmorMaterial +agu ItemArmorStand +agv ItemArrow +agw ItemAxe +agx ItemBanner +agy ItemBed +agz ItemBlock +ah CriterionTriggerEnterBlock +aha ItemReed +ahb ItemBoat +ahc ItemBook +ahd ItemGlassBottle +ahe ItemBow +ahf ItemSoup +ahg ItemBucket +ahh ItemCarrotStick +ahi ItemChorusFruit +ahj ItemClock +ahk ItemCoal +ahl ItemCompass +ahm ItemWorldMapBase +ahn CreativeModeTab +aho ItemTool +ahp ItemDoor +ahq EnumColor +ahr ItemDye +ahs ItemCloth +aht ItemEgg +ahu ItemElytra +ahv ItemMapEmpty +ahw ItemEnchantedBook +ahx ItemEndCrystal +ahy ItemEnderEye +ahz ItemEnderPearl +ai CriterionTriggerEntityHurtPlayer +aia ItemExpBottle +aib ItemFireball +aic ItemFireworksCharge +aid ItemFireworks +aie ItemFish +aie$a ItemFish$EnumFish +aif ItemFishingRod +aig ItemFlintAndSteel +aih ItemFood +aii ItemGoldenApple +aij ItemHanging +aik ItemHoe +ail Item +ail$a Item$EnumToolMaterial +aim ItemCooldown +aim$a ItemCooldown$Info +ain ItemStack +aio IDynamicTexture +aip Items +aiq ItemKnowledgeBook +air ItemLeash +ais ItemLeaves +ait ItemLingeringPotion +aiu ItemWorldMap +aiv ItemMilkBucket +aiw ItemMinecart +aix ItemMultiTexture +aiy ItemNameTag +aiz ItemPickaxe +aj CriterionConditionEntity +aja ItemPiston +ajb ItemPotion +ajc EnumItemRarity +ajd ItemRecord +aje ItemRedstone +ajf ItemSaddle +ajg ItemSeedFood +ajh ItemSeeds +aji ItemCooldownPlayer +ajj ItemShears +ajk ItemShield +ajl ItemSpade +ajm ItemShulkerBox +ajn ItemSign +ajo ItemNetherStar +ajp ItemSkull +ajq ItemStep +ajr ItemSnow +ajs ItemSnowball +ajt ItemMonsterEgg +aju ItemSpectralArrow +ajv ItemSplashPotion +ajw ItemSword +ajx ItemWithAuxData +ajy ItemTippedArrow +ak CriterionTriggerImpossible +aka EnumAnimation +akb ItemWaterLily +akc ItemBookAndQuill +akd ItemWrittenBook +ake PotionRegistry +akf PotionBrewer +akf$a PotionBrewer$PredicatedCombination +akg PotionUtil +akh Potions +akj RecipeArmorDye +akk RecipesBanner +akk$a RecipesBanner$AddRecipe +akk$b RecipesBanner$DuplicateRecipe +akl RecipeBookClone +akm RecipeFireworks +akn RecipesFurnace +ako RecipeItemStack +akp RecipeMapClone +akq RecipeMapExtend +akr IRecipe +aks CraftingManager +akt RecipeRepair +aku ShapedRecipes +akv ShapelessRecipes +akw RecipiesShield +akw$a RecipiesShield$Decoration +akx RecipeShulkerBox +akx$a RecipeShulkerBox$Dye +aky RecipeTippedArrow +al CriterionTriggerInventoryChanged +ala EnchantmentArrowDamage +alb EnchantmentFlameArrows +alc EnchantmentInfiniteArrows +ald EnchantmentArrowKnockback +ale EnchantmentBinding +alf EnchantmentWeaponDamage +alg EnchantmentDurability +alh EnchantmentDigging +ali Enchantment +ali$a Enchantment$Rarity +alj EnchantmentSlotType +alk EnchantmentManager +alk$a EnchantmentManager$EnchantmentModifierArthropods +alk$b EnchantmentManager$EnchantmentModifierThorns +alk$c EnchantmentManager$EnchantmentModifier +alk$d EnchantmentManager$EnchantmentModifierDamage +alk$e EnchantmentManager$EnchantmentModifierProtection +all WeightedRandomEnchant +alm Enchantments +aln EnchantmentFire +alo EnchantmentLure +alp EnchantmentFrostWalker +alq EnchantmentKnockback +alr EnchantmentLootBonus +als EnchantmentMending +alt EnchantmentOxygen +alu EnchantmentProtection +alu$a EnchantmentProtection$DamageType +alv EnchantmentSweeping +alw EnchantmentThorns +alx EnchantmentSilkTouch +aly EnchantmentVanishing +alz EnchantmentDepthStrider +am CriterionTriggerItemDurabilityChanged +ama EnchantmentWaterWorker +amd IMerchant +ame MerchantRecipe +amf MerchantRecipeList +amh CommandBlockListenerAbstract +ami MobSpawnerAbstract +amj BlockActionData +aml ChunkCoordIntPair +amn Explosion +amp GameRules +amp$a GameRules$GameRuleValue +amp$b GameRules$EnumGameRuleType +amq EnumGamemode +ams World +amt ExceptionWorldConflict +amu IWorldAccess +amv WorldSettings +amw IBlockAccess +amx WorldType +amy EnumSkyBlock +amz SpawnerCreature +an CriterionConditionItem +ana PortalTravelAgent +ana$a PortalTravelAgent$ChunkCoordinatesPortal +anb ChunkCache +anc MobSpawnerData +and NextTickListEntry +ane BiomeBeach +anf BiomeBase +anf$b BiomeBase$EnumTemperature +anf$c BiomeBase$BiomeMeta +ang BiomeCache +ani BiomeDecorator +anj WorldChunkManager +ank Biomes +anm BiomeDesert +ann BiomeBigHills +ann$a BiomeBigHills$Type +ano WorldChunkManagerHell +anp BiomeForest +anp$a BiomeForest$Type +anq BiomeHell +anr BiomeDecoratorHell +ans BiomeIcePlains +ant BiomeJungle +anu BiomeMesa +anv BiomeMushrooms +anw BiomeForestMutated +anx BiomeSavannaMutated +any BiomeOcean +anz BiomePlains +ao CriterionTriggerKilled +aoa BiomeRiver +aob BiomeSavanna +aoc BiomeStoneBeach +aod BiomeSwamp +aoe BiomeTaiga +aoe$a BiomeTaiga$Type +aof BiomeTheEnd +aog BiomeTheEndDecorator +aog$a BiomeTheEndDecorator$SpikeCache +aoh BiomeVoid +aoi BiomeVoidDecorator +aok BlockAir +aol BlockAnvil +aol$a BlockAnvil$TileEntityContainerAnvil +aom BlockBanner +aom$a BlockBanner$BlockStandingBanner +aom$b BlockBanner$BlockWallBanner +aon BlockBarrier +aoo BlockTileEntity +aop BlockPressurePlateAbstract +aoq BlockMinecartTrackAbstract +aoq$a BlockMinecartTrackAbstract$MinecartTrackLogic +aoq$b BlockMinecartTrackAbstract$EnumTrackPosition +aor BlockBeacon +aos BlockBed +aos$a BlockBed$EnumBedPart +aot BlockBeetroot +aou Block +aou$a Block$EnumRandomOffset +aov Blocks +aow BlockBone +aox IBlockFragilePlantElement +aoy BlockBookshelf +aoz BlockBrewingStand +ap CriterionTriggerLevitation +apa BlockPlant +apb BlockButtonAbstract +apc BlockCactus +apd BlockCake +ape BlockCarrots +apf BlockCauldron +apg BlockChest +apg$a BlockChest$Type +aph BlockChorusFlower +api BlockChorusFruit +apj BlockClay +apk BlockCocoa +apl BlockCloth +apm BlockCommand +apn BlockRedstoneComparator +apn$a BlockRedstoneComparator$EnumComparatorMode +apo BlockConcretePowder +app BlockWorkbench +app$a BlockWorkbench$TileEntityContainerWorkbench +apq BlockCrops +apr BlockDaylightDetector +aps BlockDeadBush +apt BlockMinecartDetector +apu BlockDiodeAbstract +apv BlockDirectional +apw BlockDirt +apw$a BlockDirt$EnumDirtVariant +apx BlockDispenser +apy BlockDoor +apy$a BlockDoor$EnumDoorHalf +apy$b BlockDoor$EnumDoorHinge +apz BlockTallPlant +apz$a BlockTallPlant$EnumTallPlantHalf +apz$b BlockTallPlant$EnumTallFlowerVariants +aq CriterionConditionLocation +aqa BlockDragonEgg +aqb BlockDropper +aqc BlockFlowing +aqd BlockEnchantmentTable +aqe BlockEndGateway +aqf BlockEnderPortal +aqg BlockEnderPortalFrame +aqh BlockEndRod +aqi BlockEnderChest +aqj ITileEntity +aqk BlockFalling +aql BlockSoil +aqm BlockFence +aqn BlockFenceGate +aqo BlockFire +aqp BlockFlowers +aqp$a BlockFlowers$EnumFlowerVarient +aqp$b BlockFlowers$EnumFlowerType +aqq BlockFlowerPot +aqq$a BlockFlowerPot$EnumFlowerPotContents +aqr BlockIceFrost +aqs BlockDoubleStoneStep2 +aqt BlockDoubleStep +aqu BlockDoubleWoodStep +aqv BlockFurnace +aqw BlockGlass +aqx BlockGlazedTerracotta +aqy BlockLightStone +aqz BlockGrass +ar CriterionTriggerLocation +ara BlockGrassPath +arb BlockGravel +arc BlockStoneStep2 +ard BlockStepAbstract +ard$a BlockStepAbstract$EnumSlabHalf +are BlockStep +arf BlockHalfTransparent +arg BlockWoodStep +arh BlockHardenedClay +ari BlockHay +arj BlockHopper +ark BlockFacingHorizontal +arl BlockHugeMushroom +arl$a BlockHugeMushroom$EnumHugeMushroomVariant +arm BlockIce +arn BlockJukeBox +arn$a BlockJukeBox$TileEntityRecordPlayer +aro BlockLadder +arp BlockLeaves +arr BlockLever +arr$a BlockLever$EnumLeverPosition +ars BlockFluids +art BlockLogAbstract +art$a BlockLogAbstract$EnumLogRotation +aru BlockMagma +arv BlockMelon +arw EnumBlockMirror +arx BlockMobSpawner +ary BlockMonsterEggs +ary$a BlockMonsterEggs$EnumMonsterEggVarient +arz BlockMushroom +as CriterionConditionValue +asa BlockMycel +asb BlockNetherbrick +asc BlockNetherWart +asd BlockBloodStone +ase BlockLeaves2 +asf BlockLog2 +asg BlockDoubleStoneStepAbstract +asg$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant +ash BlockNoDrop +asi BlockNote +asj BlockObserver +ask BlockObsidian +asl BlockLeaves1 +asm BlockLog1 +asn BlockOre +aso BlockPackedIce +asp BlockWood +asp$a BlockWood$EnumLogVariant +asq BlockPortal +asq$a BlockPortal$Shape +asr BlockPotatoes +ass BlockPowered +ast BlockPoweredRail +asu BlockPressurePlateBinary +asu$a BlockPressurePlateBinary$EnumMobType +asv BlockPrismarine +asv$a BlockPrismarine$EnumPrismarineVariant +asw BlockPumpkin +asx BlockPurpurSlab +asx$a BlockPurpurSlab$Default +asx$b BlockPurpurSlab$Half +asx$c BlockPurpurSlab$Type +asy BlockQuartz +asy$a BlockQuartz$EnumQuartzVariant +asz BlockMinecartTrack +at CriterionConditionMobEffect +ata BlockRedFlowers +atb BlockRedSandstone +atb$a BlockRedSandstone$EnumRedSandstoneVariant +atc BlockRedstoneOre +atd BlockRedstoneWire +atd$a BlockRedstoneWire$EnumRedstoneWireConnection +ate BlockRedstoneLamp +atf BlockRedstoneTorch +atf$a BlockRedstoneTorch$RedstoneUpdateInfo +atg BlockReed +ath EnumRenderType +ati BlockRepeater +atj BlockRotatable +atk EnumBlockRotation +atl BlockSand +atl$a BlockSand$EnumSandVariant +atm BlockSandStone +atm$a BlockSandStone$EnumSandstoneVariant +atn BlockSapling +ato BlockSeaLantern +atp BlockShulkerBox +atq BlockSign +atr BlockSkull +ats BlockSlime +att BlockSnowBlock +atu BlockSnow +atv BlockSlowSand +atw SoundEffectType +atx BlockSponge +aty BlockStainedGlass +atz BlockStainedGlassPane +au CriterionConditionNBT +aua BlockStainedHardenedClay +aub BlockStairs +aub$a BlockStairs$EnumHalf +aub$b BlockStairs$EnumStairShape +auc BlockFloorSign +aud BlockStationary +aue BlockStem +auf BlockStone +auf$a BlockStone$EnumStoneVariant +aug BlockSmoothBrick +aug$a BlockSmoothBrick$EnumStonebrickType +auh BlockStoneButton +aui BlockDoubleStepAbstract +aui$a BlockDoubleStepAbstract$EnumStoneSlabVariant +auj BlockStructure +auk BlockStructureVoid +aul BlockLongGrass +aul$a BlockLongGrass$EnumTallGrassType +aum BlockThin +aun BlockTNT +auo BlockTorch +aup BlockTrapdoor +aup$a BlockTrapdoor$EnumTrapdoorHalf +auq BlockTripwire +aur BlockTripwireHook +aus BlockVine +aut BlockCobbleWall +aut$a BlockCobbleWall$EnumCobbleVariant +auu BlockWallSign +auv BlockWaterLily +auw BlockWeb +auy BlockPressurePlateWeighted +auz BlockWoodButton +av CriterionTriggerNetherTravel +ava BlockWoodenStep +avb BlockCarpet +avc BlockYellowFlowers +avd TileEntityBanner +ave EnumBannerPatternType +avf TileEntityBeacon +avf$a TileEntityBeacon$BeaconColorTracker +avg TileEntityBed +avh TileEntity +avi TileEntityBrewingStand +avj TileEntityChest +avk TileEntityCommand +avk$a TileEntityCommand$Type +avl TileEntityComparator +avm TileEntityLightDetector +avn TileEntityDispenser +avo TileEntityDropper +avp TileEntityEnchantTable +avq TileEntityEnderChest +avr TileEntityFlowerPot +avs TileEntityFurnace +avt IHopper +avu TileEntityHopper +avv TileEntityContainer +avw TileEntityMobSpawner +avx TileEntityNote +avy TileEntityLootable +avz TileEntityShulkerBox +avz$a TileEntityShulkerBox$AnimationPhase +aw CriterionTriggerPlacedBlock +awa TileEntitySign +awb TileEntitySkull +awc TileEntityStructure +awc$a TileEntityStructure$UsageMode +awd TileEntityEndGateway +awe TileEntityEnderPortal +awh BlockPiston +awi BlockPistonExtension +awi$a BlockPistonExtension$EnumPistonType +awj BlockPistonMoving +awk TileEntityPiston +awl PistonExtendsChecker +awn BlockDataAbstract +awo IBlockPhysics +awp EnumBlockFaceShape +awq IBlockProperties +awr IBlockData +aws BlockStateList +aws$a BlockStateList$BlockData +awu ShapeDetectorBlock +awv ShapeDetector +awv$a ShapeDetector$BlockLoader +awv$b ShapeDetector$ShapeDetectorCollection +aww ShapeDetectorBuilder +awy MaterialPredicate +awz BlockPredicate +ax CriterionTriggerPlayerHurtEntity +axa BlockStatePredicate +axc BlockState +axd BlockStateBoolean +axe BlockStateDirection +axf BlockStateEnum +axg BlockStateInteger +axh IBlockState +axj IWorldBorderListener +axk EnumWorldBorderState +axl WorldBorder +axn DataPaletteBlock +axo ChunkGenerator +axp IChunkProvider +axq NibbleArray +axs DataPaletteGlobal +axt DataPaletteHash +axu Chunk +axu$a Chunk$EnumTileEntityState +axv ChunkSection +axw DataPaletteLinear +axx OldNibbleArray +axy DataPalette +axz DataPaletteExpandable +ay CriterionTriggerRecipeUnlocked +ayc ChunkRegionLoader +ayd IChunkLoader +ayg OldChunkLoader +ayg$a OldChunkLoader$OldChunk +ayh RegionFile +ayh$a RegionFile$ChunkBuffer +ayi RegionFileCache +ayk WorldProvider +ayl DimensionManager +aym WorldProviderHell +ayn WorldProviderNormal +ayo EnumDragonRespawn +ayp EnderDragonBattle +ayq WorldProviderTheEnd +ayt WorldGenCanyon +ayu ChunkSnapshot +ayv CustomWorldSettingsFinal +ayv$a CustomWorldSettingsFinal$CustomWorldSettings +ayv$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer +ayw ChunkProviderDebug +ayx ChunkProviderFlat +ayy WorldGenCaves +ayz WorldGenBase +az CriterionTriggerSummonedEntity +aza WorldGenCavesHell +azb ChunkProviderHell +azc ChunkProviderGenerate +azd ChunkProviderTheEnd +aze WorldGenTreeAbstract +azf WorldGenBigTree +azf$a WorldGenBigTree$Position +azg WorldGenForest +azh WorldGenTaigaStructure +azi WorldGenBonusChest +azj WorldGenMushrooms +azk WorldGenCactus +azl WorldGenClay +azm WorldGenDeadBush +azn WorldGenDesertWell +azo WorldGenTallPlant +azp WorldGenEndGateway +azq WorldGenEndIsland +azr WorldGenEndTrophy +azs WorldGenerator +azt WorldGenFlowers +azu WorldGenFossils +azv WorldGenGroundBush +azw WorldGenFire +azx WorldGenLightStone2 +azy WorldGenHellLava +azz WorldGenHugeMushroom +b CrashReport +ba CriterionTriggerTamedAnimal +baa WorldGenPackedIce1 +bab WorldGenPackedIce2 +bac WorldGenLakes +bad WorldGenLightStone1 +bae WorldGenJungleTree +baf WorldGenMegaTree +bag WorldGenMegaTreeAbstract +bah WorldGenMelon +bai WorldGenDungeons +baj WorldGenMinable +bak WorldGenTaiga1 +bal WorldGenPumpkin +bam WorldGenReed +ban WorldGenForestTree +bao WorldGenSand +bap WorldGenAcaciaTree +baq WorldGenEnder +baq$a WorldGenEnder$Spike +bar WorldGenLiquids +bas WorldGenTaiga2 +bat WorldGenSwampTree +bau WorldGenGrass +bav WorldGenTrees +baw WorldGenVines +bax WorldGenWaterLily +baz WorldGenFlatInfo +bb CriterionTriggerTick +bba WorldGenFlatLayerInfo +bbe StructureBoundingBox +bbf WorldGenEndCity +bbf$a WorldGenEndCity$Start +bbg WorldGenEndCityPieces +bbg$a WorldGenEndCityPieces$Piece +bbg$b WorldGenEndCityPieces$PieceGenerator +bbh WorldGenMineshaft +bbh$a WorldGenMineshaft$Type +bbi WorldGenMineshaftPieces +bbi$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor +bbi$b WorldGenMineshaftPieces$WorldGenMineshaftCross +bbi$d WorldGenMineshaftPieces$WorldGenMineshaftRoom +bbi$e WorldGenMineshaftPieces$WorldGenMineshaftStairs +bbj WorldGenMineshaftStart +bbk WorldGenNether +bbk$a WorldGenNether$WorldGenNetherStart +bbl WorldGenNetherPieces +bbl$a WorldGenNetherPieces$WorldGenNetherPiece1 +bbl$b WorldGenNetherPieces$WorldGenNetherPiece2 +bbl$c WorldGenNetherPieces$WorldGenNetherPiece3 +bbl$d WorldGenNetherPieces$WorldGenNetherPiece4 +bbl$e WorldGenNetherPieces$WorldGenNetherPiece5 +bbl$f WorldGenNetherPieces$WorldGenNetherPiece6 +bbl$g WorldGenNetherPieces$WorldGenNetherPiece7 +bbl$h WorldGenNetherPieces$WorldGenNetherPiece8 +bbl$i WorldGenNetherPieces$WorldGenNetherPiece9 +bbl$j WorldGenNetherPieces$WorldGenNetherPiece10 +bbl$k WorldGenNetherPieces$WorldGenNetherPiece11 +bbl$l WorldGenNetherPieces$WorldGenNetherPiece12 +bbl$m WorldGenNetherPieces$WorldGenNetherPiece +bbl$n WorldGenNetherPieces$WorldGenNetherPieceWeight +bbl$o WorldGenNetherPieces$WorldGenNetherPiece13 +bbl$p WorldGenNetherPieces$WorldGenNetherPiece14 +bbl$q WorldGenNetherPieces$WorldGenNetherPiece15 +bbm WorldGenMonument +bbm$a WorldGenMonument$WorldGenMonumentStart +bbn WorldGenMonumentPieces +bbn$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 +bbn$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 +bbn$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 +bbn$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 +bbn$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 +bbn$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 +bbn$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 +bbn$h WorldGenMonumentPieces$WorldGenMonumentPiece1 +bbn$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector +bbn$j WorldGenMonumentPieces$WorldGenMonumentPiece2 +bbn$k WorldGenMonumentPieces$WorldGenMonumentPiece3 +bbn$l WorldGenMonumentPieces$WorldGenMonumentPiece4 +bbn$m WorldGenMonumentPieces$WorldGenMonumentPiece5 +bbn$n WorldGenMonumentPieces$WorldGenMonumentPiece6 +bbn$o WorldGenMonumentPieces$WorldGenMonumentPiece7 +bbn$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry +bbn$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse +bbn$r WorldGenMonumentPieces$WorldGenMonumentPiece +bbn$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple +bbn$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT +bbn$u WorldGenMonumentPieces$WorldGenMonumentPiece8 +bbn$v WorldGenMonumentPieces$WorldGenMonumentStateTracker +bbo WorldGenLargeFeature +bbo$a WorldGenLargeFeature$WorldGenLargeFeatureStart +bbp WorldGenRegistration +bbp$a WorldGenRegistration$WorldGenPyramidPiece +bbp$c WorldGenRegistration$WorldGenJungleTemple +bbp$c$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece +bbp$d WorldGenRegistration$WorldGenScatteredPiece +bbp$e WorldGenRegistration$WorldGenWitchHut +bbq WorldGenStronghold +bbq$a WorldGenStronghold$WorldGenStronghold2Start +bbr WorldGenStrongholdPieces +bbr$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor +bbr$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor +bbr$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing +bbr$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn +bbr$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary +bbr$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight +bbr$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom +bbr$h WorldGenStrongholdPieces$WorldGenStrongholdPrison +bbr$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn +bbr$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing +bbr$k WorldGenStrongholdPieces$WorldGenStrongholdStones +bbr$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 +bbr$m WorldGenStrongholdPieces$WorldGenStrongholdStart +bbr$n WorldGenStrongholdPieces$WorldGenStrongholdStairs +bbr$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +bbr$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +bbr$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +bbs StructureGenerator +bbt WorldGenFactory +bbu PersistentStructure +bbv StructurePiece +bbv$a StructurePiece$StructurePieceBlockSelector +bbw StructureStart +bbx DefinedStructurePiece +bby WorldGenVillage +bby$a WorldGenVillage$WorldGenVillageStart +bbz WorldGenVillagePieces +bbz$a WorldGenVillagePieces$WorldGenVillageLibrary +bbz$b WorldGenVillagePieces$WorldGenVillageFarm2 +bbz$c WorldGenVillagePieces$WorldGenVillageFarm +bbz$d WorldGenVillagePieces$WorldGenVillageLight +bbz$e WorldGenVillagePieces$WorldGenVillagePieceWeight +bbz$f WorldGenVillagePieces$WorldGenVillageButcher +bbz$g WorldGenVillagePieces$WorldGenVillageHouse +bbz$h WorldGenVillagePieces$WorldGenVillageHut +bbz$i WorldGenVillagePieces$WorldGenVillageTemple +bbz$j WorldGenVillagePieces$WorldGenVillageBlacksmith +bbz$k WorldGenVillagePieces$WorldGenVillageStartPiece +bbz$l WorldGenVillagePieces$WorldGenVillageRoad +bbz$m WorldGenVillagePieces$WorldGenVillageHouse2 +bbz$n WorldGenVillagePieces$WorldGenVillagePiece +bbz$o WorldGenVillagePieces$WorldGenVillageRoadPiece +bbz$p WorldGenVillagePieces$WorldGenVillageWell +bc CriterionTriggerVillagerTrade +bca WorldGenWoodlandMansion +bcb WorldGenWoodlandMansionPieces +bcd DefinedStructureProcessorRotation +bce DefinedStructureManager +bcf DefinedStructureInfo +bcg DefinedStructureProcessor +bch DefinedStructure +bch$b DefinedStructure$BlockInfo +bch$c DefinedStructure$EntityInfo +bcm NoiseGeneratorPerlin +bcn NoiseGeneratorOctaves +bco NoiseGenerator3 +bcr NoiseGenerator3Handler +bcs NoiseGenerator +bcu MaterialDecoration +bcv MaterialGas +bcw MaterialLiquid +bcx Material +bcy MaterialMapColor +bcz MaterialPortal +bd CriterionTriggerUsedEnderEye +bda EnumPistonReaction +bdc GenLayerDeepOcean +bdd GenLayerSpecial +bdd$a GenLayerSpecial$EnumGenLayerSpecial +bde GenLayerIsland +bdf GenLayerMushroomIsland +bdg GenLayerTopSoil +bdh GenLayerDesert +bdi GenLayerBiome +bdk GenLayerZoomFuzzy +bdm IntCache +bdn LayerIsland +bdo GenLayer +bdp GenLayerPlains +bdq GenLayerRegionHills +bdr GenLayerIcePlains +bds GenLayerCleaner +bdt GenLayerRiver +bdu GenLayerRiverMix +bdv GenLayerMushroomShore +bdw GenLayerSmooth +be CriterionTriggerUsedTotem +bea GenLayerZoomVoronoi +beb GenLayerZoom +bee Path +bef PathType +beg PathfinderFlying +beh PathPoint +bei PathfinderAbstract +bej PathEntity +bek Pathfinder +bel PathfinderWater +bem PathfinderNormal +beq RunnableSaveScoreboard +ber PersistentBase +bes MapIcon +bes$a MapIcon$Type +bet WorldMap +bet$a WorldMap$WorldMapHumanTracker +bew ServerNBTManager +bex WorldLoaderServer +bey SecondaryWorldData +bez WorldNBTStorage +bfa WorldLoader +bfb WorldData +bfc IDataManager +bfe Convertable +bfi IPlayerFileData +bfk PersistentCollection +bfl LootTables +bfm LootSelectorEmpty +bfn LootItem +bfo LootSelector +bfp LotoSelectorEntry +bfq LootTable +bfr LootTableInfo +bfr$b LootTableInfo$EntityTarget +bfs LootSelectorLootTable +bft LootTableRegistry +bfu LootValueBounds +bfv LootItemFunctionEnchant +bfw LootEnchantLevel +bfx LootItemFunction +bfy LootItemFunctions +bfz LootEnchantFunction +bga LootItemFunctionSetAttribute +bgb LootItemFunctionSetCount +bgc LootItemFunctionSetDamage +bgd LootItemFunctionSetData +bge LootItemFunctionSetTag +bgf LootItemFunctionSmelt +bgi LootItemConditionEntityScore +bgj LootItemCondition +bgk LootItemConditions +bgl LootItemConditionEntityProperty +bgm LootItemConditionKilledByPlayer +bgn LootItemConditionRandomChance +bgo LootItemConditionRandomChanceWithLooting +bgq LootEntityProperties +bgr LootEntityProperty +bgs LootEntityPropertyOnFire +bgv FileIOThread +bgw IAsyncChunkSaver +bgz AxisAlignedBB +bh ICommandDispatcher +bha MovingObjectPosition +bha$a MovingObjectPosition$EnumMovingObjectType +bhc Vec3D +bhe ScoreboardObjective +bhf ScoreboardTeam +bhg ScoreboardScore +bhi Scoreboard +bhj PersistentScoreboard +bhk ScoreboardTeamBase +bhk$a ScoreboardTeamBase$EnumTeamPush +bhk$b ScoreboardTeamBase$EnumNameTagVisibility +bhl ScoreboardCriteriaInteger +bhm ScoreboardBaseCriteria +bhn ScoreboardHealthCriteria +bho IScoreboardCriteria +bho$a IScoreboardCriteria$EnumScoreboardHealthDisplay +bhp ScoreboardReadOnlyCriteria +bhq ScoreboardStatisticCriteria +bi CommandAbstract +bi$a CommandAbstract$CommandNumber +bj CommandHandler +bk ICommand +bl ICommandHandler +bm CustomFunction +bn ICommandListener +bo CommandListenerWrapper +bp CommandObjectiveExecutor +bp$a CommandObjectiveExecutor$EnumCommandResult +bq PlayerSelector +br CommandAdvancement +br$a CommandAdvancement$Action +br$b CommandAdvancement$Filter +bs CommandBanIp +bt CommandBanList +bu CommandBan +bv CommandBlockData +bw CommandClear +bx CommandClone +bx$a CommandClone$CommandCloneStoredTileEntity +by CommandDeop +bz CommandDebug +c CrashReportSystemDetails +c$a CrashReportSystemDetails$CrashReportDetail +ca CommandGamemodeDefault +cb CommandEffect +cc CommandMe +cd CommandEnchant +ce CommandEntityData +cf CommandExecute +cg CommandXp +ch CommandFill +ci CommandFunction +cj CommandDifficulty +ck CommandGamemode +cl CommandGamerule +cm CommandGive +cn CommandHelp +co CommandKick +cp CommandKill +cq CommandList +cr CommandLocate +cs CommandTell +ct CommandOp +cu CommandPardonIP +cv CommandPardon +cw CommandParticle +cx CommandPlaySound +cy CommandPublish +cz CommandRecipe +d CrashReportCallable +da CommandReload +db CommandReplaceItem +dc CommandSaveAll +dd CommandSaveOff +de CommandSaveOn +df CommandSay +dg CommandScoreboard +dh CommandDispatcher +di CommandSetBlock +dj CommandIdleTimeout +dk CommandSpawnpoint +dl CommandSetWorldSpawn +dm CommandSeed +dn CommandSpreadPlayers +dn$a CommandSpreadPlayers$Location2D +dp CommandStats +dq CommandStop +dr CommandStopSound +ds CommandSummon +dt CommandTeleport +du CommandTellRaw +dw CommandTestForBlock +dx CommandTestForBlocks +dy CommandTestFor +dz CommandTime +ea CommandTitle +eb CommandToggleDownfall +ec CommandTp +ed CommandTrigger +ee CommandWeather +ef CommandWhitelist +eg CommandWorldBorder +ei CommandException +ej ExceptionEntityNotFound +ek ExceptionInvalidBlockState +el ExceptionInvalidNumber +em ExceptionInvalidSyntax +en ExceptionPlayerNotFound +eo ExceptionUnknownCommand +ep ExceptionUsage +et BlockPosition +et$a BlockPosition$MutableBlockPosition +et$b BlockPosition$PooledBlockPosition +eu ISourceBlock +ev SourceBlock +ew IteratorUtils +ew$a IteratorUtils$ArrayToList +ew$b IteratorUtils$ClassIterable +ew$b$a IteratorUtils$ClassIterable$ClassIterator +ex DispenseBehaviorItem +ey RegistryBlocks +ez RegistryDefault +f ReportedException +fa EnumDirection +fa$a EnumDirection$EnumAxis +fa$b EnumDirection$EnumAxisDirection +fa$c EnumDirection$EnumDirectionLimit +fb IDispenseBehavior +fc Registry +fd RegistryBlockID +fe ILocationSource +ff ISource +fg MapGeneratorUtils +fh RegistryMaterials +fi NonNullList +fj EnumParticle +fk IPosition +fl Position +fm IRegistry +fn Vector3f +fo RegistrySimple +fq BaseBlockPosition +ft LocaleI18n +fu LocaleLanguage +fw NBTTagByteArray +fx NBTTagByte +fy NBTTagCompound +fz NBTTagDouble +g SharedConstants +ga NBTTagEnd +gb NBTTagFloat +gc NBTTagIntArray +gd NBTTagInt +ge NBTTagList +gf NBTTagLongArray +gg NBTTagLong +gh NBTReadLimiter +gi NBTCompressedStreamTools +gj GameProfileSerializer +gk NBTNumber +gl NBTTagShort +gm NBTTagString +gn NBTBase +go MojangsonParseException +gp MojangsonParser +gr PacketEncryptionHandler +gs PacketDecrypter +gt PacketEncrypter +gu PacketDecompressor +gv PacketCompressor +gw NetworkManager +gw$a NetworkManager$QueuedPacket +gx EnumProtocol +gy PacketDataSerializer +gz PacketDecoder +h SystemUtils +ha PacketEncoder +hb PacketListener +hc PacketSplitter +hd PacketPrepender +he ChatBaseComponent +hf ChatMessageType +hg ChatClickable +hg$a ChatClickable$EnumClickAction +hh IChatBaseComponent +hh$a IChatBaseComponent$ChatSerializer +hi ChatComponentUtils +hj ChatHoverable +hj$a ChatHoverable$EnumHoverAction +hk ChatComponentKeybind +hl ChatComponentScore +hm ChatComponentSelector +hn ChatModifier +hn$a ChatModifier$ChatModifierSerializer +ho ChatComponentText +hp ChatMessage +hq ChatMessageException +ht Packet +hu EnumProtocolDirection +hv PlayerConnectionUtils +hw PacketListenerPlayOut +hx PacketPlayOutSpawnEntity +hy PacketPlayOutSpawnEntityExperienceOrb +hz PacketPlayOutSpawnEntityWeather +i Advancement +i$a Advancement$SerializedAdvancement +ia PacketPlayOutSpawnEntityLiving +ib PacketPlayOutSpawnEntityPainting +ic PacketPlayOutNamedEntitySpawn +id PacketPlayOutAnimation +ie PacketPlayOutStatistic +ig PacketPlayOutBlockBreakAnimation +ih PacketPlayOutTileEntityData +ii PacketPlayOutBlockAction +ij PacketPlayOutBlockChange +ik PacketPlayOutBoss +ik$a PacketPlayOutBoss$Action +il PacketPlayOutServerDifficulty +im PacketPlayOutTabComplete +in PacketPlayOutChat +io PacketPlayOutMultiBlockChange +io$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +ip PacketPlayOutTransaction +iq PacketPlayOutCloseWindow +ir PacketPlayOutOpenWindow +is PacketPlayOutWindowItems +it PacketPlayOutWindowData +iu PacketPlayOutSetSlot +iv PacketPlayOutSetCooldown +iw PacketPlayOutCustomPayload +ix PacketPlayOutCustomSoundEffect +iy PacketPlayOutKickDisconnect +iz PacketPlayOutEntityStatus +j Advancements +ja PacketPlayOutExplosion +jb PacketPlayOutUnloadChunk +jc PacketPlayOutGameStateChange +jd PacketPlayOutKeepAlive +je PacketPlayOutMapChunk +jf PacketPlayOutWorldEvent +jg PacketPlayOutWorldParticles +jh PacketPlayOutLogin +ji PacketPlayOutMap +jj PacketPlayOutEntity +jj$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +jj$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +jj$c PacketPlayOutEntity$PacketPlayOutEntityLook +jk PacketPlayOutVehicleMove +jl PacketPlayOutOpenSignEditor +jm PacketPlayOutAbilities +jn PacketPlayOutCombatEvent +jn$a PacketPlayOutCombatEvent$EnumCombatEventType +jo PacketPlayOutPlayerInfo +jo$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +jo$b PacketPlayOutPlayerInfo$PlayerInfoData +jp PacketPlayOutPosition +jp$a PacketPlayOutPosition$EnumPlayerTeleportFlags +jq PacketPlayOutBed +jr PacketPlayOutRecipes +js PacketPlayOutEntityDestroy +jt PacketPlayOutRemoveEntityEffect +ju PacketPlayOutResourcePackSend +jv PacketPlayOutRespawn +jw PacketPlayOutEntityHeadRotation +jx PacketPlayOutSelectAdvancementTab +jy PacketPlayOutWorldBorder +jy$a PacketPlayOutWorldBorder$EnumWorldBorderAction +jz PacketPlayOutCamera +k AdvancementProgress +ka PacketPlayOutHeldItemSlot +kb PacketPlayOutScoreboardDisplayObjective +kc PacketPlayOutEntityMetadata +kd PacketPlayOutAttachEntity +ke PacketPlayOutEntityVelocity +kf PacketPlayOutEntityEquipment +kg PacketPlayOutExperience +kh PacketPlayOutUpdateHealth +ki PacketPlayOutScoreboardObjective +kj PacketPlayOutMount +kk PacketPlayOutScoreboardTeam +kl PacketPlayOutScoreboardScore +kl$a PacketPlayOutScoreboardScore$EnumScoreboardAction +km PacketPlayOutSpawnPosition +kn PacketPlayOutUpdateTime +ko PacketPlayOutTitle +ko$a PacketPlayOutTitle$EnumTitleAction +kp PacketPlayOutNamedSoundEffect +kq PacketPlayOutPlayerListHeaderFooter +kr PacketPlayOutCollect +ks PacketPlayOutEntityTeleport +kt PacketPlayOutAdvancements +ku PacketPlayOutUpdateAttributes +ku$a PacketPlayOutUpdateAttributes$AttributeSnapshot +kv PacketPlayOutEntityEffect +kw PacketListenerPlayIn +kx PacketPlayInTeleportAccept +ky PacketPlayInAutoRecipe +kz PacketPlayInTabComplete +l AdvancementRewards +la PacketPlayInChat +lb PacketPlayInClientCommand +lb$a PacketPlayInClientCommand$EnumClientCommand +lc PacketPlayInSettings +ld PacketPlayInTransaction +le PacketPlayInEnchantItem +lf PacketPlayInWindowClick +lg PacketPlayInCloseWindow +lh PacketPlayInCustomPayload +li PacketPlayInUseEntity +li$a PacketPlayInUseEntity$EnumEntityUseAction +lj PacketPlayInKeepAlive +lk PacketPlayInFlying +lk$a PacketPlayInFlying$PacketPlayInPosition +lk$b PacketPlayInFlying$PacketPlayInPositionLook +lk$c PacketPlayInFlying$PacketPlayInLook +ll PacketPlayInVehicleMove +lm PacketPlayInBoatMove +ln PacketPlayInAbilities +lo PacketPlayInBlockDig +lo$a PacketPlayInBlockDig$EnumPlayerDigType +lp PacketPlayInEntityAction +lp$a PacketPlayInEntityAction$EnumPlayerAction +lq PacketPlayInSteerVehicle +lr PacketPlayInRecipeDisplayed +ls PacketPlayInResourcePackStatus +ls$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +lt PacketPlayInAdvancements +lt$a PacketPlayInAdvancements$Status +lu PacketPlayInHeldItemSlot +lv PacketPlayInSetCreativeSlot +lw PacketPlayInUpdateSign +lx PacketPlayInArmAnimation +ly PacketPlayInSpectate +lz PacketPlayInUseItem +m CriterionTriggers +ma PacketPlayInBlockPlace +mc PacketHandshakingInSetProtocol +md PacketHandshakingInListener +mf PacketLoginOutListener +mg PacketLoginOutSuccess +mh PacketLoginOutEncryptionBegin +mi PacketLoginOutSetCompression +mj PacketLoginOutDisconnect +mk PacketLoginInListener +ml PacketLoginInStart +mm PacketLoginInEncryptionBegin +mp PacketStatusOutListener +mq PacketStatusOutPong +mr PacketStatusOutServerInfo +ms ServerPing +ms$a ServerPing$ServerPingPlayerSample +ms$a$a ServerPing$ServerPingPlayerSample$Serializer +ms$b ServerPing$Serializer +ms$c ServerPing$ServerData +ms$c$a ServerPing$ServerData$Serializer +mt PacketStatusInListener +mu PacketStatusInPing +mv PacketStatusInStart +mx DataWatcherObject +my DataWatcherSerializer +mz DataWatcherRegistry +n Criterion +na DataWatcher +na$a DataWatcher$Item +nd MinecraftKey +nf DispenseBehaviorProjectile +ng DispenserRegistry +ni ServerCommand +nk DebugOutputStream +nl EULA +nm RedirectStream +nn AdvancementDataPlayer +np CancelledPacketHandleException +nq AdvancementDataWorld +nr CustomFunctionData +ns IMinecraftServer +nt ScoreboardServer +nu PropertyManager +nv ITickable +nw DedicatedPlayerList +nx DedicatedServer +ny ThreadWatchdog +o CriterionProgress +oa ServerGUI +ob PlayerListBox +oc GuiStatsComponent +og DemoWorldServer +oh DemoPlayerInteractManager +oi SecondaryWorldServer +oj EntityTracker +ok BossBattleServer +ol ChunkProviderServer +om WorldServer +om$a WorldServer$BlockActionDataList +on WorldManager +oo EntityPlayer +op PlayerInteractManager +oq EntityTrackerEntry +or PlayerChunk +os PlayerChunkMap +ov LegacyPingHandler +ox ServerConnection +oy PlayerConnection +oz HandshakeListener +p CriterionTrigger +pa LoginListener +pa$a LoginListener$EnumProtocolState +pb PacketStatusListener +pe ExpirableListEntry +pf UserCache +pf$a UserCache$UserCacheEntry +pf$b UserCache$BanEntrySerializer +pg IpBanList +ph IpBanEntry +pi NameReferencingFileConverter +pi$a NameReferencingFileConverter$FileConversionException +pj PlayerList +pk OpList +pl OpListEntry +pm JsonListEntry +pn JsonList +pn$a JsonList$JsonListEntrySerializer +po GameProfileBanList +pp GameProfileBanEntry +pq WhiteList +pr WhiteListEntry +pt RemoteStatusReply +pu StatusChallengeUtils +pv RemoteControlCommandListener +px RemoteConnectionThread +py RemoteStatusListener +py$a RemoteStatusListener$RemoteStatusChallenge +pz RemoteControlSession +q CriterionInstance +qa RemoteControlListener +qc SoundEffect +qd SoundEffects +qe SoundCategory +qh CounterStatistic +qi CraftingStatistic +qj RecipeBook +qk RecipeBookServer +ql ServerStatisticManager +ql ServerStatisticManager# +qm Statistic +qn Counter +qo StatisticWrapper +qp IJsonStatistic +qq StatisticList +qr StatisticManager +qu DataBits +qv EntitySlice +qx RegistryID +qy MinecraftEncryption +r AdvancementDisplay +ra ChatDeserializer +rb HttpUtilities +rc InsensitiveStringMap +re IntHashMap +re$a IntHashMap$IntHashMapEntry +rf LazyInitVar +rh ChatTypeAdapterFactory +ri MathHelper +rj MethodProfiler +rj$a MethodProfiler$ProfilerInfo +rk IProgressUpdate +rm INamable +rn UtilColor +rp Tuple +rq WeightedRandom +rq$a WeightedRandom$WeightedRandomChoice +rs IDataConverter +rt DataConverterType +ru DataConverterTypes +rv DataConverter +rw DataConverterManager +rx DataConverterRegistry +ry DataInspector +rz DataConverterBedBlock +s AdvancementFrameType +sa DataConverterBedItem +sb DataConverterTileEntity +sc DataConverterMobSpawner +sd DataConverterShulkerBoxBlock +se DataConverterSignText +sf DataConverterArmorStand +sg DataConverterGuardian +sh DataConverterEquipment +si DataConverterHealth +sj DataConverterSaddle +sk DataConverterHorse +sl DataConverterEntity +sm DataConverterMinecart +sn DataConverterHanging +so DataConverterDropChances +sp DataConverterRiding +sq DataConverterShulker +sr DataConverterSkeleton +ss DataConverterUUID +st DataConverterZombieType +su DataConverterZombie +sv DataConverterBanner +sw DataConverterCookedFish +sx DataConverterMaterialId +sy DataConverterPotionId +sz DataConverterShulkerBoxItem +t AdvancementTree +ta DataConverterSpawnEgg +tb DataConverterTotem +tc DataConverterPotionWater +td DataConverterBook +te DataConverterVBO +tf DataConverterLang +ti DataInspectorItem +tj DataInspectorBlockEntity +tk DataInspectorEntity +tl DataInspectorItemList +tm DataInspectorTagged +tp IAsyncTaskHandler +tr BossBattle +tr$a BossBattle$BarColor +tr$b BossBattle$BarStyle +ts InventoryLargeChest +tt IInventory +tu ContainerUtil +tv IInventoryListener +tw InventoryUtils +tx EnumDifficulty +ty DifficultyDamageScaler +tz EnumHand +u CriterionInstanceAbstract +ua ITileEntityContainer +ub EnumInteractionResult +uc InteractionResultWrapper +ue ChestLock +uf ITileInventory +ug INamableTileEntity +uh ILootable +ui InventorySubcontainer +uj MojangStatisticsGenerator +uk IMojangStatistics +ul IWorldInventory +um CombatEntry +un CombatMath +uo CombatTracker +up DamageSource +uq EntityDamageSource +ur EntityDamageSourceIndirect +ut MobEffectAbsorption +uu MobEffectAttackDamage +uv MobEffectHealthBoost +uw InstantMobEffect +ux MobEffectList +uy MobEffect +uz MobEffects +v CriterionTriggerBredAnimals +vb EntityAgeable +vc EntityAreaEffectCloud +vd IAnimal +ve Entity +vg EntityTypes +vg$a EntityTypes$MonsterEggInfo +vi IEntitySelector +vi$a IEntitySelector$EntitySelectorEquipable +vj EnumItemSlot +vj$a EnumItemSlot$Function +vk EntityExperienceOrb +vl EntityFlying +vm EnumMainHand +vn EntityLiving +vo EntityInsentient +vo$a EntityInsentient$EnumEntityPositionType +vp EnumCreatureType +vq GroupDataEntity +vr EntityPositionTypes +vs EnumMonsterType +vt EnumMoveType +vu EntityOwnable +vv EntityCreature +vx IJumpable +vz EntityTameableAnimal +w CriterionTriggerBrewedPotion +wa IAttribute +wb AttributeInstance +wc AttributeModifier +wd AttributeBase +we AttributeMapBase +wf AttributeModifiable +wg AttributeMapServer +wh AttributeRanged +wj EntityAIBodyControl +wl ControllerMoveFlying +wm ControllerJump +wn ControllerLook +wo ControllerMove +wo$a ControllerMove$Operation +wq PathfinderGoalAvoidTarget +wr PathfinderGoalBeg +ws PathfinderGoalBreakDoor +wt PathfinderGoalBreed +wu PathfinderGoalDoorInteract +wv PathfinderGoalEatTile +ww PathfinderGoalFleeSun +wx PathfinderGoalFloat +wy PathfinderGoalFollowEntity +wz PathfinderGoalFollowOwnerParrot +x CriterionTriggerChangedDimension +xa PathfinderGoalFollowOwner +xb PathfinderGoalFollowParent +xc PathfinderGoal +xd PathfinderGoalSelector +xd$a PathfinderGoalSelector$PathfinderGoalSelectorItem +xe PathfinderGoalVillagerFarm +xf PathfinderGoalInteract +xg PathfinderGoalPerch +xh PathfinderGoalLeapAtTarget +xi PathfinderGoalLlamaFollow +xj PathfinderGoalLookAtPlayer +xk PathfinderGoalLookAtTradingPlayer +xl PathfinderGoalMakeLove +xm PathfinderGoalMeleeAttack +xn PathfinderGoalMoveIndoors +xo PathfinderGoalMoveThroughVillage +xp PathfinderGoalGotoTarget +xq PathfinderGoalMoveTowardsRestriction +xr PathfinderGoalMoveTowardsTarget +xs PathfinderGoalOcelotAttack +xt PathfinderGoalJumpOnBlock +xu PathfinderGoalOfferFlower +xv PathfinderGoalOpenDoor +xw PathfinderGoalPanic +xx PathfinderGoalPlay +xz PathfinderGoalRandomLookaround +y CriterionTriggerConstructBeacon +ya PathfinderGoalRandomStroll +yb PathfinderGoalArrowAttack +yc PathfinderGoalBowShoot +yd PathfinderGoalRestrictOpenDoor +ye PathfinderGoalRestrictSun +yf PathfinderGoalTame +yg PathfinderGoalSit +yh PathfinderGoalSwell +yi PathfinderGoalTakeFlower +yj PathfinderGoalTempt +yk PathfinderGoalTradeWithPlayer +yl PathfinderGoalInteractVillagers +ym PathfinderGoalRandomFly +yn PathfinderGoalRandomStrollLand +yo PathfinderGoalZombieAttack +yq PathfinderGoalDefendVillage +yr PathfinderGoalHurtByTarget +ys PathfinderGoalNearestAttackableTargetInsentient +yt PathfinderGoalTargetNearestPlayer +yu PathfinderGoalNearestAttackableTarget +yu$a PathfinderGoalNearestAttackableTarget$DistanceComparator +yv PathfinderGoalRandomTargetNonTamed +yw PathfinderGoalOwnerHurtByTarget +yx PathfinderGoalOwnerHurtTarget +yy PathfinderGoalTarget +z CriterionTriggerConsumeItem +za NavigationFlying +zb Navigation +zc NavigationAbstract +zd NavigationListener +ze NavigationSpider +zf NavigationGuardian +zh EntitySenses +zj RandomPositionGenerator +zl VillageDoor +zm Village +zm$a Village$Aggressor +zn VillageSiege +zo PersistentVillage +zq EntityAmbient +zr EntityBat +zt EntityAnimal +zu EntityChicken +zv EntityCow +zw EntityBird +zx EntityGolem +zy EntityMushroomCow +zz EntityOcelot diff --git a/mappings/bukkit-1.12-pre6-members.csrg b/mappings/bukkit-1.12-pre6-members.csrg new file mode 100644 index 0000000..58ead87 --- /dev/null +++ b/mappings/bukkit-1.12-pre6-members.csrg @@ -0,0 +1,3362 @@ +# (c) 2017 SpigotMC Pty. Ltd. +Advancement f ()Ljava/util/Map; getCriteria +Advancement h ()LMinecraftKey; getName +AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria +AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress +AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera +AdvancementDataPlayer f data +AdvancementDataPlayer j player +AdvancementDataWorld a ()V reload +AdvancementDataWorld b DESERIALIZER +AdvancementDataWorld c REGISTRY +AdvancementDataWorld d folder +AdvancementFrameType a TASK +AdvancementFrameType b CHALLENGE +AdvancementFrameType c GOAL +AdvancementProgress a ()Z isDone +AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress +AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria +AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria +Advancements b advancements +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition p ()I getX +BaseBlockPosition q ()I getY +BaseBlockPosition r ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase b (I)LBiomeBase; getBiome +BiomeBase k ()F getHumidity +BiomeBase n ()F getTemperature +BiomeBase p REGISTRY_ID +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBigHills$Type a NORMAL +BiomeBigHills$Type b EXTRA_TREES +BiomeBigHills$Type c MUTATED +BiomeForest$Type a NORMAL +BiomeForest$Type b FLOWER +BiomeForest$Type c BIRCH +BiomeForest$Type d ROOFED +BiomeTaiga$Type a NORMAL +BiomeTaiga$Type b MEGA +BiomeTaiga$Type c MEGA_SPRUCE +Block A blockStateList +Block a (I)LIBlockData; fromLegacyData +Block a (ILjava/util/Random;)I getDropCount +Block a (LBlock;)I getId +Block a (LIBlockData;LEntityHuman;LWorld;LBlockPosition;)F getDamage +Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;)Z canPlace +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b ()LBlockStateList; getStateList +Block b (LWorld;LBlockPosition;I)V dropExperience +Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace +Block b (LWorld;LBlockPosition;LIBlockData;)V remove +Block b (Ljava/lang/String;)LBlock; getByName +Block b creativeTab +Block c ()Ljava/lang/String; getName +Block c (I)LBlock; getById +Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace +Block c blockData +Block d (I)LIBlockData; getByCombinedId +Block d (LIBlockData;)I getDropData +Block d (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState +Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak +Block d name +Block e (LIBlockData;)I toLegacyData +Block g (LIBlockData;)Z isPowerSource +Block h REGISTRY +Block i REGISTRY_ID +Block j (LIBlockData;)I getCombinedId +Block k ()Z isTicking +Block l ()Z isTileEntity +Block q strength +Block r durability +Block s (LIBlockData;)Z isOccluding +Block t ()LIBlockData; getBlockData +Block u isTileEntity +Block v ()LSoundEffectType; getStepSound +Block v (LIBlockData;)Z isComplexRedstone +Block v stepSound +Block x material +Block z frictionFactor +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAnvil b DAMAGE +BlockBanner a FACING +BlockBanner b ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed$EnumBedPart a HEAD +BlockBed$EnumBedPart b FOOT +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet a COLOR +BlockCauldron a LEVEL +BlockChest a FACING +BlockChest c (LWorld;LBlockPosition;)LITileInventory; getInventory +BlockChest$Type a BASIC +BlockChest$Type b TRAP +BlockChorusFlower a AGE +BlockCloth a COLOR +BlockCobbleWall a UP +BlockCobbleWall b NORTH +BlockCobbleWall c EAST +BlockCobbleWall d SOUTH +BlockCobbleWall e WEST +BlockCobbleWall f VARIANT +BlockCobbleWall$EnumCobbleVariant a NORMAL +BlockCobbleWall$EnumCobbleVariant b MOSSY +BlockCocoa a AGE +BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +BlockCrops b (I)LIBlockData; setAge +BlockCrops c AGE +BlockDaylightDetector a POWER +BlockDiodeAbstract C (LIBlockData;)Z isDiode +BlockDirectional H FACING +BlockDirt a VARIANT +BlockDirt b SNOWY +BlockDirt$EnumDirtVariant a DIRT +BlockDirt$EnumDirtVariant b COARSE_DIRT +BlockDirt$EnumDirtVariant c PODZOL +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c (LWorld;LBlockPosition;)V dispense +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor d POWERED +BlockDoor e HALF +BlockDoor$EnumDoorHalf a UPPER +BlockDoor$EnumDoorHalf b LOWER +BlockDoor$EnumDoorHinge a LEFT +BlockDoor$EnumDoorHinge b RIGHT +BlockDoubleStepAbstract d SEAMLESS +BlockDoubleStepAbstract e VARIANT +BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE +BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND +BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD +BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ +BlockDoubleStoneStepAbstract d SEAMLESS +BlockDoubleStoneStepAbstract e VARIANT +BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal D FACING +BlockFalling f instaFall +BlockFence a NORTH +BlockFence b EAST +BlockFence c SOUTH +BlockFence d WEST +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire d SOUTH +BlockFire e WEST +BlockFire f UPPER +BlockFire g flameChances +BlockFloorSign b ROTATION +BlockFlowerPot a LEGACY_DATA +BlockFlowerPot b CONTENTS +BlockFlowerPot$EnumFlowerPotContents a EMPTY +BlockFlowerPot$EnumFlowerPotContents b POPPY +BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID +BlockFlowerPot$EnumFlowerPotContents d ALLIUM +BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA +BlockFlowerPot$EnumFlowerPotContents f RED_TULIP +BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP +BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP +BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP +BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY +BlockFlowerPot$EnumFlowerPotContents k DANDELION +BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING +BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING +BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING +BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING +BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED +BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN +BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH +BlockFlowerPot$EnumFlowerPotContents u FERN +BlockFlowerPot$EnumFlowerPotContents v CACTUS +BlockFlowers a TYPE +BlockFlowers$EnumFlowerType a YELLOW +BlockFlowers$EnumFlowerType b RED +BlockFlowers$EnumFlowerVarient a DANDELION +BlockFlowers$EnumFlowerVarient b POPPY +BlockFlowers$EnumFlowerVarient c BLUE_ORCHID +BlockFlowers$EnumFlowerVarient d ALLIUM +BlockFlowers$EnumFlowerVarient e HOUSTONIA +BlockFlowers$EnumFlowerVarient f RED_TULIP +BlockFlowers$EnumFlowerVarient g ORANGE_TULIP +BlockFlowers$EnumFlowerVarient h WHITE_TULIP +BlockFlowers$EnumFlowerVarient i PINK_TULIP +BlockFlowers$EnumFlowerVarient j OXEYE_DAISY +BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow +BlockFluids b (LWorld;LBlockPosition;)V fizz +BlockFluids b LEVEL +BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockFurnace a FACING +BlockGrass a SNOWY +BlockHopper a FACING +BlockHopper b ENABLED +BlockHugeMushroom a VARIANT +BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant b NORTH +BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant d WEST +BlockHugeMushroom$EnumHugeMushroomVariant e CENTER +BlockHugeMushroom$EnumHugeMushroomVariant f EAST +BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH +BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant j STEM +BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE +BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE +BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM +BlockJukeBox a HAS_RECORD +BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord +BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord +BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord +BlockJukeBox$TileEntityRecordPlayer a record +BlockLadder a FACING +BlockLeaves a DECAYABLE +BlockLeaves b CHECK_DECAY +BlockLeaves1 e VARIANT +BlockLeaves2 e VARIANT +BlockLever a FACING +BlockLever b POWERED +BlockLever$EnumLeverPosition a DOWN_X +BlockLever$EnumLeverPosition b EAST +BlockLever$EnumLeverPosition c WEST +BlockLever$EnumLeverPosition d SOUTH +BlockLever$EnumLeverPosition e NORTH +BlockLever$EnumLeverPosition f UP_Z +BlockLever$EnumLeverPosition g UP_X +BlockLever$EnumLeverPosition h DOWN_Z +BlockLog1 b VARIANT +BlockLog2 b VARIANT +BlockLogAbstract a AXIS +BlockLogAbstract$EnumLogRotation a X +BlockLogAbstract$EnumLogRotation b Y +BlockLogAbstract$EnumLogRotation c Z +BlockLogAbstract$EnumLogRotation d NONE +BlockLongGrass a TYPE +BlockLongGrass$EnumTallGrassType a DEAD_BUSH +BlockLongGrass$EnumTallGrassType b GRASS +BlockLongGrass$EnumTallGrassType c FERN +BlockMinecartDetector d SHAPE +BlockMinecartDetector e POWERED +BlockMinecartTrack d SHAPE +BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST +BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST +BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST +BlockMinecartTrackAbstract$EnumTrackPosition e ASCENDING_NORTH +BlockMinecartTrackAbstract$EnumTrackPosition f ASCENDING_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition g SOUTH_EAST +BlockMinecartTrackAbstract$EnumTrackPosition h SOUTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition i NORTH_WEST +BlockMinecartTrackAbstract$EnumTrackPosition j NORTH_EAST +BlockMonsterEggs a VARIANT +BlockMonsterEggs$EnumMonsterEggVarient a STONE +BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE +BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK +BlockMycel a SNOWY +BlockNetherWart a AGE +BlockPiston B sticky +BlockPiston a EXTENDED +BlockPistonExtension a TYPE +BlockPistonExtension b SHORT +BlockPistonExtension$EnumPistonType a DEFAULT +BlockPistonExtension$EnumPistonType b STICKY +BlockPistonMoving a FACING +BlockPistonMoving b TYPE +BlockPlant a (LWorld;LBlockPosition;)Z canPlace +BlockPortal a AXIS +BlockPortal$Shape e ()V createPortal +BlockPortal$Shape f position +BlockPortal$Shape g height +BlockPortal$Shape h width +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail d SHAPE +BlockPoweredRail e POWERED +BlockPressurePlateAbstract i (LIBlockData;)I getPower +BlockPressurePlateBinary d POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted d POWER +BlockPressurePlateWeighted e weight +BlockPrismarine a VARIANT +BlockPrismarine$EnumPrismarineVariant a ROUGH +BlockPrismarine$EnumPrismarineVariant b BRICKS +BlockPrismarine$EnumPrismarineVariant c DARK +BlockPumpkin a snowGolemPart +BlockPumpkin b snowGolem +BlockPumpkin c ironGolemPart +BlockPumpkin d ironGolem +BlockPumpkin e ()LShapeDetector; getDetectorSnowGolemPart +BlockPumpkin g ()LShapeDetector; getDetectorSnowGolem +BlockPumpkin h ()LShapeDetector; getDetectorIronGolemPart +BlockPumpkin i ()LShapeDetector; getDetectorIronGolem +BlockPurpurSlab$Type a DEFAULT +BlockQuartz a VARIANT +BlockQuartz$EnumQuartzVariant a DEFAULT +BlockQuartz$EnumQuartzVariant b CHISELED +BlockQuartz$EnumQuartzVariant c LINES_Y +BlockQuartz$EnumQuartzVariant d LINES_X +BlockQuartz$EnumQuartzVariant e LINES_Z +BlockRedSandstone a TYPE +BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT +BlockRedSandstone$EnumRedSandstoneVariant b CHISELED +BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH +BlockRedstoneComparator a POWERED +BlockRedstoneComparator b MODE +BlockRedstoneComparator$EnumComparatorMode a COMPARE +BlockRedstoneComparator$EnumComparatorMode b SUBTRACT +BlockRedstoneOre b (LWorld;LBlockPosition;)V interact +BlockRedstoneOre c (LWorld;LBlockPosition;)V playEffect +BlockRedstoneTorch B isOn +BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire d WEST +BlockRedstoneWire e POWER +BlockRedstoneWire$EnumRedstoneWireConnection a UP +BlockRedstoneWire$EnumRedstoneWireConnection b SIDE +BlockRedstoneWire$EnumRedstoneWireConnection c NONE +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater b DELAY +BlockRotatable c AXIS +BlockSand a VARIANT +BlockSand$EnumSandVariant a SAND +BlockSand$EnumSandVariant b RED_SAND +BlockSandStone a TYPE +BlockSandStone$EnumSandstoneVariant a DEFAULT +BlockSandStone$EnumSandstoneVariant b CHISELED +BlockSandStone$EnumSandstoneVariant c SMOOTH +BlockSapling a TYPE +BlockSapling c (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling c STAGE +BlockShulkerBox b color +BlockSkull a FACING +BlockSkull b NODROP +BlockSmoothBrick a VARIANT +BlockSmoothBrick$EnumStonebrickType a DEFAULT +BlockSmoothBrick$EnumStonebrickType b MOSSY +BlockSmoothBrick$EnumStonebrickType c CRACKED +BlockSmoothBrick$EnumStonebrickType d CHISELED +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockSponge a WET +BlockStainedGlass a COLOR +BlockStainedGlassPane a COLOR +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStairs$EnumHalf a TOP +BlockStairs$EnumHalf b BOTTOM +BlockStairs$EnumStairShape a STRAIGHT +BlockStairs$EnumStairShape b INNER_LEFT +BlockStairs$EnumStairShape c INNER_RIGHT +BlockStairs$EnumStairShape d OUTER_LEFT +BlockStairs$EnumStairShape e OUTER_RIGHT +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockData; getBlockData +BlockStateList c ()LBlock; getBlock +BlockStem a AGE +BlockStem c FACING +BlockStem e blockFruit +BlockStepAbstract a HALF +BlockStepAbstract$EnumSlabHalf a TOP +BlockStepAbstract$EnumSlabHalf b BOTTOM +BlockStone a VARIANT +BlockStone$EnumStoneVariant a STONE +BlockStone$EnumStoneVariant b GRANITE +BlockStone$EnumStoneVariant c GRANITE_SMOOTH +BlockStone$EnumStoneVariant d DIORITE +BlockStone$EnumStoneVariant e DIORITE_SMOOTH +BlockStone$EnumStoneVariant f ANDESITE +BlockStone$EnumStoneVariant g ANDESITE_SMOOTH +BlockTNT a EXPLODE +BlockTallPlant a VARIANT +BlockTallPlant c HALF +BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER +BlockTallPlant$EnumTallFlowerVariants b SYRINGA +BlockTallPlant$EnumTallFlowerVariants c GRASS +BlockTallPlant$EnumTallFlowerVariants d FERN +BlockTallPlant$EnumTallFlowerVariants e ROSE +BlockTallPlant$EnumTallFlowerVariants f PAEONIA +BlockTallPlant$EnumTallPlantHalf a UPPER +BlockTallPlant$EnumTallPlantHalf b LOWER +BlockThin b NORTH +BlockThin c EAST +BlockThin d SOUTH +BlockThin e WEST +BlockTorch a FACING +BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockTrapdoor a FACING +BlockTrapdoor b OPEN +BlockTrapdoor c HALF +BlockTrapdoor$EnumTrapdoorHalf a TOP +BlockTrapdoor$EnumTrapdoorHalf b BOTTOM +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire d NORTH +BlockTripwire e EAST +BlockTripwire f SOUTH +BlockTripwire g WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine d SOUTH +BlockVine e WEST +BlockWallSign b FACING +BlockWood a VARIANT +BlockWood$EnumLogVariant a OAK +BlockWood$EnumLogVariant b SPRUCE +BlockWood$EnumLogVariant c BIRCH +BlockWood$EnumLogVariant d JUNGLE +BlockWood$EnumLogVariant e ACACIA +BlockWood$EnumLogVariant f DARK_OAK +BlockWoodenStep d VARIANT +Blocks A SANDSTONE +Blocks B NOTEBLOCK +Blocks C BED +Blocks D GOLDEN_RAIL +Blocks E DETECTOR_RAIL +Blocks F STICKY_PISTON +Blocks G WEB +Blocks H TALLGRASS +Blocks I DEADBUSH +Blocks J PISTON +Blocks K PISTON_HEAD +Blocks L WOOL +Blocks M PISTON_EXTENSION +Blocks N YELLOW_FLOWER +Blocks O RED_FLOWER +Blocks P BROWN_MUSHROOM +Blocks Q RED_MUSHROOM +Blocks R GOLD_BLOCK +Blocks S IRON_BLOCK +Blocks T DOUBLE_STONE_SLAB +Blocks U STONE_SLAB +Blocks V BRICK_BLOCK +Blocks W TNT +Blocks X BOOKSHELF +Blocks Y MOSSY_COBBLESTONE +Blocks Z OBSIDIAN +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA IRON_DOOR +Blocks aB WOODEN_PRESSURE_PLATE +Blocks aC REDSTONE_ORE +Blocks aD LIT_REDSTONE_ORE +Blocks aE UNLIT_REDSTONE_TORCH +Blocks aF REDSTONE_TORCH +Blocks aG STONE_BUTTON +Blocks aH SNOW_LAYER +Blocks aI ICE +Blocks aJ SNOW +Blocks aK CACTUS +Blocks aL CLAY +Blocks aM REEDS +Blocks aN JUKEBOX +Blocks aO FENCE +Blocks aP SPRUCE_FENCE +Blocks aQ BIRCH_FENCE +Blocks aR JUNGLE_FENCE +Blocks aS DARK_OAK_FENCE +Blocks aT ACACIA_FENCE +Blocks aU PUMPKIN +Blocks aV NETHERRACK +Blocks aW SOUL_SAND +Blocks aX GLOWSTONE +Blocks aY PORTAL +Blocks aZ LIT_PUMPKIN +Blocks aa TORCH +Blocks ab FIRE +Blocks ac MOB_SPAWNER +Blocks ad OAK_STAIRS +Blocks ae CHEST +Blocks af REDSTONE_WIRE +Blocks ag DIAMOND_ORE +Blocks ah DIAMOND_BLOCK +Blocks ai CRAFTING_TABLE +Blocks aj WHEAT +Blocks ak FARMLAND +Blocks al FURNACE +Blocks am LIT_FURNACE +Blocks an STANDING_SIGN +Blocks ao WOODEN_DOOR +Blocks ap SPRUCE_DOOR +Blocks aq BIRCH_DOOR +Blocks ar JUNGLE_DOOR +Blocks as ACACIA_DOOR +Blocks at DARK_OAK_DOOR +Blocks au LADDER +Blocks av RAIL +Blocks aw STONE_STAIRS +Blocks ax WALL_SIGN +Blocks ay LEVER +Blocks az STONE_PRESSURE_PLATE +Blocks b STONE +Blocks bA NETHER_BRICK_STAIRS +Blocks bB NETHER_WART +Blocks bC ENCHANTING_TABLE +Blocks bD BREWING_STAND +Blocks bE cauldron +Blocks bF END_PORTAL +Blocks bG END_PORTAL_FRAME +Blocks bH END_STONE +Blocks bI DRAGON_EGG +Blocks bJ REDSTONE_LAMP +Blocks bK LIT_REDSTONE_LAMP +Blocks bL DOUBLE_WOODEN_SLAB +Blocks bM WOODEN_SLAB +Blocks bN COCOA +Blocks bO SANDSTONE_STAIRS +Blocks bP EMERALD_ORE +Blocks bQ ENDER_CHEST +Blocks bR TRIPWIRE_HOOK +Blocks bS TRIPWIRE +Blocks bT EMERALD_BLOCK +Blocks bU SPRUCE_STAIRS +Blocks bV BIRCH_STAIRS +Blocks bW JUNGLE_STAIRS +Blocks bX COMMAND_BLOCK +Blocks bY BEACON +Blocks bZ COBBLESTONE_WALL +Blocks ba CAKE +Blocks bb UNPOWERED_REPEATER +Blocks bc POWERED_REPEATER +Blocks bd TRAPDOOR +Blocks be MONSTER_EGG +Blocks bf STONEBRICK +Blocks bg BROWN_MUSHROOM_BLOCK +Blocks bh RED_MUSHROOM_BLOCK +Blocks bi IRON_BARS +Blocks bj GLASS_PANE +Blocks bk MELON_BLOCK +Blocks bl PUMPKIN_STEM +Blocks bm MELON_STEM +Blocks bn VINE +Blocks bo FENCE_GATE +Blocks bp SPRUCE_FENCE_GATE +Blocks bq BIRCH_FENCE_GATE +Blocks br JUNGLE_FENCE_GATE +Blocks bs DARK_OAK_FENCE_GATE +Blocks bt ACACIA_FENCE_GATE +Blocks bu BRICK_STAIRS +Blocks bv STONE_BRICK_STAIRS +Blocks bw MYCELIUM +Blocks bx WATERLILY +Blocks by NETHER_BRICK +Blocks bz NETHER_BRICK_FENCE +Blocks c GRASS +Blocks cA COAL_BLOCK +Blocks cB PACKED_ICE +Blocks cC ACACIA_STAIRS +Blocks cD DARK_OAK_STAIRS +Blocks cE SLIME +Blocks cF DOUBLE_PLANT +Blocks cG STAINED_GLASS +Blocks cH STAINED_GLASS_PANE +Blocks cI PRISMARINE +Blocks cJ SEA_LANTERN +Blocks cK STANDING_BANNER +Blocks cL WALL_BANNER +Blocks cM RED_SANDSTONE +Blocks cN RED_SANDSTONE_STAIRS +Blocks cO DOUBLE_STONE_SLAB2 +Blocks cP STONE_SLAB2 +Blocks cQ END_ROD +Blocks cR CHORUS_PLANT +Blocks cS CHORUS_FLOWER +Blocks cT PURPUR_BLOCK +Blocks cU PURPUR_PILLAR +Blocks cV PURPUR_STAIRS +Blocks cW PURPUR_DOUBLE_SLAB +Blocks cX PURPUR_SLAB +Blocks cY END_BRICKS +Blocks cZ BEETROOT +Blocks ca FLOWER_POT +Blocks cb CARROTS +Blocks cc POTATOES +Blocks cd WOODEN_BUTTON +Blocks ce SKULL +Blocks cf ANVIL +Blocks cg TRAPPED_CHEST +Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks cj UNPOWERED_COMPARATOR +Blocks ck POWERED_COMPARATOR +Blocks cl DAYLIGHT_DETECTOR +Blocks cm DAYLIGHT_DETECTOR_INVERTED +Blocks cn REDSTONE_BLOCK +Blocks co QUARTZ_ORE +Blocks cp HOPPER +Blocks cq QUARTZ_BLOCK +Blocks cr QUARTZ_STAIRS +Blocks cs ACTIVATOR_RAIL +Blocks ct DROPPER +Blocks cu STAINED_HARDENED_CLAY +Blocks cv BARRIER +Blocks cw IRON_TRAPDOOR +Blocks cx HAY_BLOCK +Blocks cy CARPET +Blocks cz HARDENED_CLAY +Blocks d DIRT +Blocks dT STRUCTURE_BLOCK +Blocks da GRASS_PATH +Blocks db END_GATEWAY +Blocks de FROSTED_ICE +Blocks dl WHITE_SHULKER_BOX +Blocks do LIGHT_BLUE_SHULKER_BOX +Blocks e COBBLESTONE +Blocks f PLANKS +Blocks g SAPLING +Blocks h BEDROCK +Blocks i FLOWING_WATER +Blocks j WATER +Blocks k FLOWING_LAVA +Blocks l LAVA +Blocks m SAND +Blocks n GRAVEL +Blocks o GOLD_ORE +Blocks p IRON_ORE +Blocks q COAL_ORE +Blocks r LOG +Blocks s LOG2 +Blocks t LEAVES +Blocks u LEAVES2 +Blocks v SPONGE +Blocks w GLASS +Blocks x LAPIS_ORE +Blocks y LAPIS_BLOCK +Blocks z DISPENSER +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle f ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c ()Ljava/util/Collection; getPlayers +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ITEM +ChatHoverable$EnumHoverAction c SHOW_ENTITY +ChatMessageType a CHAT +ChatMessageType b SYSTEM +ChatMessageType c GAME_INFO +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +ChestLock b ()Ljava/lang/String; getKey +Chunk a (LBlockPosition;)LIBlockData; getBlockData +Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk a (LIChunkProvider;LChunkGenerator;)V loadNearby +Chunk b ()V initLighting +Chunk b (J)V setLastSaved +Chunk b locX +Chunk c ()V addEntities +Chunk c locZ +Chunk d ()V removeEntities +Chunk e ()V markDirty +Chunk f ()Z isEmpty +Chunk f sections +Chunk h ()[LChunkSection; getSections +Chunk i ()Z isReady +Chunk k world +Chunk l ()[B getBiomeIndex +Chunk l heightMap +Chunk n tileEntities +Chunk o entitySlices +Chunk p done +Chunk q ()LWorld; getWorld +Chunk q lit +Chunk s ()Ljava/util/Map; getTileEntities +Chunk t ()[LEntitySlice; getEntitySlices +Chunk u ()Z isDone +Chunk u lastSaved +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a (II)LChunk; getOrCreateChunk +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;Z)LBlockPosition; findNearestMapFeature +ChunkGenerator b (II)V recreateStructures +ChunkGenerator b (LChunk;II)V recreateStructures +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)LChunk; getOrLoadChunkAt +ChunkProviderServer b (LChunk;)V saveChunkNOP +ChunkProviderServer b unloadQueue +ChunkProviderServer c (LChunk;)V saveChunk +ChunkProviderServer c chunkGenerator +ChunkProviderServer d (II)Z isLoaded +ChunkProviderServer d chunkLoader +ChunkProviderServer e chunks +ChunkProviderServer f (II)LChunk; loadChunk +ChunkProviderServer f world +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a yPos +ChunkSection b ()Z shouldTick +ChunkSection b nonEmptyBlockCount +ChunkSection c tickingBlockCount +ChunkSection d ()I getYPosition +ChunkSection d blockIds +ChunkSection e ()V recalcBlockCounts +ChunkSection e emittedLight +ChunkSection f skyLight +ChunkSection g ()LDataPaletteBlock; getBlocks +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection i ()LNibbleArray; getSkyLightArray +CombatTracker a (LDamageSource;FF)V trackDamage +CombatTracker b ()LIChatBaseComponent; getDeathMessage +CommandAbstract b ([Ljava/lang/String;I)Z isListStart +CommandAdvancement$Action a GRANT +CommandAdvancement$Action b REVOKE +CommandAdvancement$Filter a ONLY +CommandAdvancement$Filter b THROUGH +CommandAdvancement$Filter c FROM +CommandAdvancement$Filter d UNTIL +CommandAdvancement$Filter e EVERYTHING +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (Ljava/lang/String;)V setName +CommandBlockListenerAbstract m ()Ljava/lang/String; getCommand +CommandException a ()[Ljava/lang/Object; getArgs +CommandGamemode b (LICommandListener;)Ljava/lang/String; getUsage +CommandGamemode c ()Ljava/lang/String; getCommand +CommandListenerWrapper a base +CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT +CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS +CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES +CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS +CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container d windowId +Container e listeners +Container f dragType +ContainerAnvil a levelCost +ContainerAnvil l renameText +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer i owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a ()Z init +CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft +CraftingManager a recipes +CriterionProgress d ()Ljava/util/Date; getDate +DamageSource a (LEntity;LEntity;)LDamageSource; projectile +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b LIGHTNING +DamageSource c ()Z isExplosion +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d LAVA +DamageSource e ()Z ignoresArmor +DamageSource e HOT_FLOOR +DamageSource f ()F getExhaustionCost +DamageSource f STUCK +DamageSource g ()Z ignoresInvulnerability +DamageSource g CRAMMING +DamageSource h ()Z isStarvation +DamageSource h DROWN +DamageSource i STARVE +DamageSource j ()LEntity; getEntity +DamageSource j CACTUS +DamageSource k ()LDamageSource; setIgnoreArmor +DamageSource k FALL +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n ()LDamageSource; setExplosion +DamageSource n GENERIC +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s ()Z isMagic +DamageSource s DRAGON_BREATH +DamageSource t ()LDamageSource; setMagic +DamageSource u translationIndex +DataConverterTypes a LEVEL +DataConverterTypes b PLAYER +DataConverterTypes c CHUNK +DataConverterTypes d BLOCK_ENTITY +DataConverterTypes e ENTITY +DataConverterTypes f ITEM_INSTANCE +DataConverterTypes g OPTIONS +DataConverterTypes h STRUCTURE +DataPaletteBlock a (IIILIBlockData;)V setBlock +DataPaletteBlock a ([BLNibbleArray;)LNibbleArray; exportData +DataPaletteBlock b (ILIBlockData;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;)V markDirty +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand +DedicatedServer k LOGGER +DedicatedServer m serverCommandQueue +DedicatedServer o remoteControlCommandListener +DedicatedServer q propertyManager +DedicatedServer s generateStructures +DimensionManager a ()I getDimensionID +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()I getMaxLevel +Enchantment b (LEnchantment;)I getId +Enchantment b enchantments +Enchantment c ()Z isTreasure +Enchantment c itemTarget +Enchantment d ()Z isCursed +Enchantment f ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LItemStack;)Z shouldNotDrop +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j BREAKABLE +EnchantmentSlotType k BOW +EnchantmentSlotType l WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +Entity A positionChanged +Entity D velocityChanged +Entity F dead +Entity G width +Entity H length +Entity L fallDistance +Entity Q noclip +Entity S ()I getId +Entity S random +Entity T ()Ljava/util/Set; getScoreboardTags +Entity T ticksLived +Entity U ()V killEntity +Entity U inWater +Entity V ()LDataWatcher; getDataWatcher +Entity V noDamageTicks +Entity W justCreated +Entity X ()V die +Entity X fireProof +Entity Y datawatcher +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity a (Ljava/lang/String;)Z addScoreboardTag +Entity aA ()Z isAlive +Entity aB ()Z inBlock +Entity aF ()V ejectPassengers +Entity aF invulnerable +Entity aN ()Ljava/lang/Iterable; getArmorItems +Entity aP ()Z isBurning +Entity aQ ()Z isPassenger +Entity aR ()Z isVehicle +Entity aS ()Z isSneaking +Entity aT ()Z isSprinting +Entity aV ()Z isInvisible +Entity aX ()I getAirTicks +Entity aa ()V burnFromLava +Entity ab ()V extinguish +Entity ad ()V recalcPosition +Entity ag ()V checkBlockCollisions +Entity ai ()Z isSilent +Entity ai impulse +Entity aj ()Z isNoGravity +Entity aj portalCooldown +Entity ak ()Z playStepSound +Entity am ()Z isFireProof +Entity am dimension +Entity ao ()Z isInWater +Entity aq uniqueID +Entity as glowing +Entity at passengers +Entity av boundingBox +Entity aw ()Z isInteractable +Entity ax ()Z isCollidable +Entity az ()Ljava/lang/String; getSaveID +Entity az fireTicks +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity b (Ljava/lang/String;)Z removeScoreboardTag +Entity bF ()LEntity; getVehicle +Entity bJ ()I getMaxFireTicks +Entity ba ()F getHeadRotation +Entity bg ()LVec3D; getPortalOffset +Entity bh ()LEnumDirection; getPortalDirection +Entity bi ()Z isIgnoreBlockTrigger +Entity bk ()Ljava/util/UUID; getUniqueID +Entity bo ()Ljava/lang/String; getCustomName +Entity bp ()Z getCustomNameVisible +Entity br ()LEnumDirection; getDirection +Entity bu ()LAxisAlignedBB; getBoundingBox +Entity bw ()F getHeadHeight +Entity c (Ljava/lang/String;)V setCustomName +Entity c (Z)V setSilent +Entity d (Z)V setNoGravity +Entity e (LNBTTagCompound;)LNBTTagCompound; save +Entity e (Z)V setSneaking +Entity f (Z)V setSprinting +Entity g ()Z getSendCommandFeedback +Entity g entityCount +Entity h (Z)V setInvisible +Entity h id +Entity h_ ()Ljava/lang/String; getName +Entity i (F)V setHeadRotation +Entity i (I)V setOnFire +Entity i (LEntity;)V collide +Entity i (Z)V setInvulnerable +Entity i_ ()LIChatBaseComponent; getScoreboardDisplayName +Entity j (I)V burn +Entity j (Z)V setCustomNameVisible +Entity k (I)Z getFlag +Entity k attachedToPlayer +Entity l (I)V setAirTicks +Entity l world +Entity m (LEntity;)Z startRiding +Entity m lastX +Entity n lastY +Entity n_ ()Z hasCustomName +Entity o ()V stopRiding +Entity o lastZ +Entity p locX +Entity q locY +Entity r locZ +Entity s motX +Entity t motY +Entity u motZ +Entity v yaw +Entity w pitch +Entity x lastYaw +Entity y lastPitch +Entity z onGround +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable c (I)V setAgeRaw +EntityAgeable l ()I getAge +EntityAnimal K ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal do ()LEntityPlayer; getBreedCause +EntityAnimal dp ()Z isInLove +EntityAnimal dq ()V resetLove +EntityAreaEffectCloud a (F)V setRadius +EntityAreaEffectCloud a (I)V setColor +EntityAreaEffectCloud a (LEntityLiving;)V setSource +EntityAreaEffectCloud a (LEnumParticle;)V setParticle +EntityAreaEffectCloud aA radiusPerTick +EntityAreaEffectCloud av waitTime +EntityAreaEffectCloud aw reapplicationDelay +EntityAreaEffectCloud ax hasColor +EntityAreaEffectCloud ay durationOnUse +EntityAreaEffectCloud az radiusOnUse +EntityAreaEffectCloud b (F)V setRadiusOnUse +EntityAreaEffectCloud c (F)V setRadiusPerTick +EntityAreaEffectCloud e (I)V setDuration +EntityAreaEffectCloud g (I)V setWaitTime +EntityAreaEffectCloud g potionRegistry +EntityAreaEffectCloud h effects +EntityAreaEffectCloud j ()F getRadius +EntityAreaEffectCloud k ()I getColor +EntityAreaEffectCloud l ()LEnumParticle; getParticle +EntityAreaEffectCloud r ()I getDuration +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand bD headPose +EntityArmorStand bE bodyPose +EntityArmorStand bF leftArmPose +EntityArmorStand bG rightArmPose +EntityArmorStand bH leftLegPose +EntityArmorStand bI rightLegPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArmorStand m (Z)V setSmall +EntityArmorStand n (Z)V setArms +EntityArmorStand o (Z)V setBasePlate +EntityArmorStand p ()Z isSmall +EntityArmorStand p (Z)V setMarker +EntityArmorStand r ()Z hasArms +EntityArmorStand s ()Z hasBasePlate +EntityArmorStand t ()Z isMarker +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a inGround +EntityArrow aA knockbackStrength +EntityArrow az damage +EntityArrow c fromPlayer +EntityArrow d shake +EntityArrow e shooter +EntityArrow n ()Z isCritical +EntityArrow$PickupStatus a DISALLOWED +EntityArrow$PickupStatus b ALLOWED +EntityArrow$PickupStatus c CREATIVE_ONLY +EntityBat a (Z)V setAsleep +EntityBat p ()Z isAsleep +EntityBoat a (F)V setDamage +EntityBoat a (LEntityBoat$EnumBoatType;)V setType +EntityBoat s ()LEntityBoat$EnumBoatType; getType +EntityBoat$EnumBoatType a OAK +EntityBoat$EnumBoatType b SPRUCE +EntityBoat$EnumBoatType c BIRCH +EntityBoat$EnumBoatType d JUNGLE +EntityBoat$EnumBoatType e ACACIA +EntityBoat$EnumBoatType f DARK_OAK +EntityBoat$EnumStatus a IN_WATER +EntityBoat$EnumStatus b UNDER_WATER +EntityBoat$EnumStatus c UNDER_FLOWING_WATER +EntityBoat$EnumStatus d ON_LAND +EntityBoat$EnumStatus e IN_AIR +EntityChicken dj ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper bA explosionRadius +EntityCreeper by fuseTicks +EntityCreeper bz maxFuseTicks +EntityCreeper dl ()Z isIgnited +EntityCreeper dn ()Z canCauseHeadDrop +EntityCreeper do ()V setCausedHeadDrop +EntityCreeper p ()Z isPowered +EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource j ()LEntity; getEntity +EntityDamageSourceIndirect w owner +EntityEnderCrystal a (LBlockPosition;)V setBeamTarget +EntityEnderCrystal a (Z)V setShowingBottom +EntityEnderCrystal j ()LBlockPosition; getBeamTarget +EntityEnderCrystal k ()Z isShowingBottom +EntityEnderDragon a PHASE +EntityEnderDragon bI currentEnderCrystal +EntityEnderDragon bv children +EntityEnderDragon dc ()LDragonControllerManager; getDragonControllerManager +EntityEnderDragon e (LDamageSource;F)Z dealDamage +EntityEnderman b (LIBlockData;)V setCarried +EntityEnderman dl ()LIBlockData; getCarried +EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman +EntityEvokerFangs j ()LEntityLiving; getOwner +EntityExperienceOrb a (I)I getOrbValue +EntityExperienceOrb e value +EntityExperienceOrb f targetPlayer +EntityExperienceOrb g targetTime +EntityFallingBlock a ticksLived +EntityFallingBlock at fallHurtAmount +EntityFallingBlock b dropItem +EntityFallingBlock c tileEntityData +EntityFallingBlock e block +EntityFallingBlock g hurtEntities +EntityFallingBlock h fallHurtMax +EntityFallingBlock l ()LIBlockData; getBlock +EntityFireball a (LDamageSource;F)Z damageEntity +EntityFireball a shooter +EntityFireball b dirX +EntityFireball c dirY +EntityFireball d dirZ +EntityFireworks a FIREWORK_ITEM +EntityFireworks c ticksFlown +EntityFireworks d expectedLifespan +EntityFishingHook a hooked +EntityFishingHook c isInGround +EntityFishingHook e owner +EntityFishingHook$HookState a FLYING +EntityFishingHook$HookState b HOOKED_IN_ENTITY +EntityFishingHook$HookState c BOBBING +EntityGhast dc ()I getPower +EntityGhast$PathfinderGoalGhastAttackTarget b ghast +EntityGuardian bz goalRandomStroll +EntityHanging a (LDamageSource;F)Z damageEntity +EntityHanging a (LEnumDirection;)V setDirection +EntityHanging a blockPosition +EntityHanging b direction +EntityHanging j ()V updateBoundingBox +EntityHanging k ()Z survives +EntityHanging l ()I getWidth +EntityHanging n ()I getHeight +EntityHanging q ()LBlockPosition; getBlockPosition +EntityHorse dj ()I getVariant +EntityHorse o (I)V setVariant +EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID +EntityHorseAbstract bC inventoryChest +EntityHorseAbstract bE jumpPower +EntityHorseAbstract bN canSlide +EntityHorseAbstract bx attributeJumpStrength +EntityHorseAbstract dA ()V loadChest +EntityHorseAbstract dC ()D getJumpStrength +EntityHorseAbstract dF ()I getMaxDomestication +EntityHorseAbstract ds ()Z isTamed +EntityHorseAbstract dt ()Ljava/util/UUID; getOwnerUUID +EntityHorseAbstract dy ()Z hasReproduced +EntityHorseAbstract dz ()I getTemper +EntityHorseAbstract m (I)V setTemper +EntityHorseAbstract r (Z)V setTamed +EntityHorseAbstract w (Z)V setStanding +EntityHorseChestedAbstract dk ()Z isCarryingChest +EntityHorseChestedAbstract q (Z)V setCarryingChest +EntityHuman a (F)V applyExhaustion +EntityHuman a (I)V levelDown +EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory +EntityHuman a (LIInventory;)V openContainer +EntityHuman a (LIMerchant;)V openTrade +EntityHuman a (LITileEntityContainer;)V openTileEntity +EntityHuman a (LItemStack;I)V enchantDone +EntityHuman a (LItemStack;Z)LEntityItem; drop +EntityHuman a (LTileEntitySign;)V openSign +EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed +EntityHuman b (LBlockPosition;Z)V setRespawnPosition +EntityHuman bK sleeping +EntityHuman bL bedPosition +EntityHuman bO abilities +EntityHuman bP expLevel +EntityHuman bQ expTotal +EntityHuman bR exp +EntityHuman bU hookedFish +EntityHuman bv inventory +EntityHuman bw enderChest +EntityHuman bx defaultContainer +EntityHuman by activeContainer +EntityHuman bz foodData +EntityHuman c (I)V setScore +EntityHuman c (LIBlockData;)Z hasBlock +EntityHuman c sleepTicks +EntityHuman cS ()I getScore +EntityHuman cY ()Lcom/mojang/authlib/GameProfile; getProfile +EntityHuman da ()Z isDeeplySleeping +EntityHuman dc ()LBlockPosition; getBed +EntityHuman dd ()Z isRespawnForced +EntityHuman df ()I getExpToLevel +EntityHuman dg ()LFoodMetaData; getFoodData +EntityHuman dj ()LInventoryEnderChest; getEnderChest +EntityHuman dk ()V releaseShoulderEntities +EntityHuman dl ()LScoreboard; getScoreboard +EntityHuman dn ()LNBTTagCompound; getShoulderEntityLeft +EntityHuman do ()LNBTTagCompound; getShoulderEntityRight +EntityHuman dr ()LItemCooldown; getCooldownTracker +EntityHuman dt ()Z isCreativeAndOp +EntityHuman f (LEntity;)V attack +EntityHuman g (I)V addScore +EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft +EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight +EntityHuman k (DDD)V checkMovement +EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder +EntityHuman m (I)V giveExp +EntityHuman p ()V closeInventory +EntityHuman w ()V updateAbilities +EntityHuman y ()Z isSpectator +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell +EntityIllagerWizard dm ()LEntityIllagerWizard$Spell; getSpell +EntityIllagerWizard$Spell a NONE +EntityIllagerWizard$Spell b SUMMON_VEX +EntityIllagerWizard$Spell c FANGS +EntityIllagerWizard$Spell d WOLOLO +EntityIllagerWizard$Spell e DISAPPEAR +EntityIllagerWizard$Spell f BLINDNESS +EntityInsentient E ()V doSpawnEffect +EntityInsentient H ()LItem; getLoot +EntityInsentient K ()Z isTypeNotPersistent +EntityInsentient Q ()Z canSpawn +EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare 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getNavigation +EntityInsentient y ()LEntitySenses; getEntitySenses +EntityInsentient z ()LEntityLiving; getGoalTarget +EntityInsentient$EnumEntityPositionType a ON_GROUND +EntityInsentient$EnumEntityPositionType b IN_AIR +EntityInsentient$EnumEntityPositionType c IN_WATER +EntityIronGolem dl ()Z isPlayerCreated +EntityIronGolem p (Z)V setPlayerCreated +EntityItem a (LItemStack;)V setItemStack +EntityItem d age +EntityItem e pickupDelay +EntityItem k ()LItemStack; getItemStack +EntityItemFrame a (I)V setRotation +EntityItemFrame a (IZ)V setRotation +EntityItemFrame a (LItemStack;)V setItem +EntityItemFrame a (LItemStack;Z)V setItem +EntityItemFrame r ()LItemStack; getItem +EntityItemFrame s ()I getRotation +EntityLargeFireball e yield +EntityLightning b lifeTicks +EntityLiving D (LEntity;)Z hasLineOfSight +EntityLiving a (LDamageSource;)V die +EntityLiving a (LDamageSource;F)Z damageEntity +EntityLiving a (LEntity;I)V receive +EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot 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TRIANGLE_BOTTOM +EnumBannerPatternType r TRIANGLE_TOP +EnumBannerPatternType s TRIANGLES_BOTTOM +EnumBannerPatternType t TRIANGLES_TOP +EnumBannerPatternType u DIAGONAL_LEFT +EnumBannerPatternType v DIAGONAL_RIGHT +EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +EnumBannerPatternType y CIRCLE_MIDDLE +EnumBannerPatternType z RHOMBUS_MIDDLE +EnumBlockFaceShape a SOLID +EnumBlockFaceShape b BOWL +EnumBlockFaceShape c CENTER_SMALL +EnumBlockFaceShape d MIDDLE_POLE_THIN +EnumBlockFaceShape e CENTER +EnumBlockFaceShape f MIDDLE_POLE +EnumBlockFaceShape g CENTER_BIG +EnumBlockFaceShape h MIDDLE_POLE_THICK +EnumBlockFaceShape i UNDEFINED +EnumBlockMirror a NONE +EnumBlockMirror b LEFT_RIGHT +EnumBlockMirror c FRONT_BACK +EnumBlockRotation a NONE +EnumBlockRotation b CLOCKWISE_90 +EnumBlockRotation c CLOCKWISE_180 +EnumBlockRotation d COUNTERCLOCKWISE_90 +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat 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UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +EnumMonsterType d ILLAGER +EnumMoveType a SELF +EnumMoveType b PLAYER +EnumMoveType c PISTON +EnumMoveType d SHULKER_BOX +EnumMoveType e SHULKER +EnumParticle A FLAME +EnumParticle B LAVA +EnumParticle C FOOTSTEP +EnumParticle D CLOUD +EnumParticle E REDSTONE +EnumParticle F SNOWBALL +EnumParticle G SNOW_SHOVEL +EnumParticle H SLIME +EnumParticle I HEART +EnumParticle J BARRIER +EnumParticle K ITEM_CRACK +EnumParticle L BLOCK_CRACK +EnumParticle M BLOCK_DUST +EnumParticle N WATER_DROP +EnumParticle O ITEM_TAKE +EnumParticle P MOB_APPEARANCE +EnumParticle Q DRAGON_BREATH +EnumParticle R END_ROD +EnumParticle S DAMAGE_INDICATOR +EnumParticle T SWEEP_ATTACK +EnumParticle U FALLING_DUST +EnumParticle V TOTEM +EnumParticle W SPIT +EnumParticle a EXPLOSION_NORMAL +EnumParticle b EXPLOSION_LARGE +EnumParticle c EXPLOSION_HUGE +EnumParticle d FIREWORKS_SPARK +EnumParticle e WATER_BUBBLE +EnumParticle f WATER_SPLASH +EnumParticle 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(LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set +IBlockData c (LIBlockState;)Ljava/lang/Comparable; get +IBlockData u ()LBlock; getBlock +IBlockPhysics a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockProperties a ()LMaterial; getMaterial +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent c ()Ljava/lang/String; toPlainText +IChatBaseComponent e ()Ljava/lang/String; getText +IChunkLoader a (II)Z chunkExists +IChunkProvider a (II)LChunk; getLoadedChunkAt +IChunkProvider c (II)LChunk; getChunkAt +IChunkProvider d ()Z unloadChunks +IChunkProvider f ()Ljava/lang/String; getName +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;)Z canUse +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;)V execute +ICommand a (Lnet/minecraft/server/MinecraftServer;LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +ICommand b ()Ljava/util/List; getAliases +ICommand b (LICommandListener;)Ljava/lang/String; getUsage +ICommand b ([Ljava/lang/String;I)Z isListStart +ICommand c ()Ljava/lang/String; getCommand +ICommandHandler b ()Ljava/util/Map; getCommands +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICommandListener c ()LBlockPosition; getChunkCoordinates +ICommandListener e ()LWorld; getWorld +ICommandListener g ()Z getSendCommandFeedback +ICommandListener h_ ()Ljava/lang/String; getName +ICommandListener i_ ()LIChatBaseComponent; getScoreboardDisplayName +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData 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LERP_SIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction c SET_CENTER +PacketPlayOutWorldBorder$EnumWorldBorderAction d INITIALIZE +PacketPlayOutWorldBorder$EnumWorldBorderAction e SET_WARNING_TIME +PacketPlayOutWorldBorder$EnumWorldBorderAction f SET_WARNING_BLOCKS +PacketStatusListener b minecraftServer +PacketStatusListener c networkManager +PathType a BLOCKED +PathType b OPEN +PathType c WALKABLE +PathType d TRAPDOOR +PathType e FENCE +PathType f LAVA +PathType g WATER +PathType h RAIL +PathType i DANGER_FIRE +PathType j DAMAGE_FIRE +PathType k DANGER_CACTUS +PathType l DAMAGE_CACTUS +PathType m DANGER_OTHER +PathType n DAMAGE_OTHER +PathType o DOOR_OPEN +PathType p DOOR_WOOD_CLOSED +PathType q DOOR_IRON_CLOSED +PathfinderGoalBreed d animal +PathfinderGoalBreed f partner +PathfinderGoalRandomStroll b (I)V setTimeBetweenMovement +PathfinderGoalSit a (Z)V setSitting +PathfinderGoalSit a entity +PathfinderGoalSit b willSit +PathfinderGoalTame a entity +PathfinderGoalTempt h target 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+PlayerChunkMap b (I)I getFurthestViewableBlock +PlayerChunkMap b (II)LPlayerChunk; getChunk +PlayerChunkMap b (LEntityPlayer;)V removePlayer +PlayerChunkMap c ()V flush +PlayerChunkMap c (LEntityPlayer;)V movePlayer +PlayerChunkMap c world +PlayerChunkMap d managedPlayers +PlayerConnection F receivedMovePackets +PlayerConnection G processedMovePackets +PlayerConnection a (LPacket;)V sendPacket +PlayerConnection a networkManager +PlayerConnection b (LIChatBaseComponent;)V disconnect +PlayerConnection b player +PlayerConnection c ()V syncPosition +PlayerConnection c (Ljava/lang/String;)V handleCommand +PlayerConnection c LOGGER +PlayerConnection d minecraftServer +PlayerConnection i chatThrottle +PlayerConnection y teleportPos +PlayerConnection z teleportAwait +PlayerConnectionUtils a (LPacket;LPacketListener;LIAsyncTaskHandler;)V ensureMainThread +PlayerInteractManager a (LEnumGamemode;)V setGameMode +PlayerInteractManager a world +PlayerInteractManager b ()LEnumGamemode; +PlayerInteractManager b ()LEnumGamemode; getGameMode +PlayerInteractManager b (LBlockPosition;)Z breakBlock +PlayerInteractManager b player +PlayerInteractManager c gamemode +PlayerInteractManager d ()Z isCreative +PlayerInteractManager e lastDigTick +PlayerInteractManager g currentTick +PlayerInventory a items +PlayerInventory b armor +PlayerInventory c extraSlots +PlayerInventory d (LItemStack;)I firstPartial +PlayerInventory d itemInHandIndex +PlayerInventory e (LItemStack;)Z pickup +PlayerInventory e player +PlayerInventory g (LItemStack;)V setCarried +PlayerInventory g carried +PlayerInventory i ()LItemStack; getItemInHand +PlayerInventory j ()I getHotbarSize +PlayerInventory k ()I getFirstEmptySlotIndex +PlayerInventory q ()LItemStack; getCarried +PlayerList a ()V reloadWhitelist +PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld +PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby +PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld +PlayerList a (LIChatBaseComponent;)V sendMessage +PlayerList a (LIChatBaseComponent;Z)V sendMessage +PlayerList a (LPacket;)V sendAll +PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard +PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp +PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)Ljava/lang/String; attemptLogin +PlayerList a (Z)V setHasWhitelist +PlayerList a ([LWorldServer;)V setPlayerFileData +PlayerList b (LEntityPlayer;)V savePlayerFile +PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp +PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer +PlayerList c (LEntityPlayer;)V onPlayerJoin +PlayerList c (Lcom/mojang/authlib/GameProfile;)V removeWhitelist +PlayerList d (Lcom/mojang/authlib/GameProfile;)V addWhitelist +PlayerList e ()V tick +PlayerList e (LEntityPlayer;)V disconnect +PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +PlayerList e maxPlayers +PlayerList g (LEntityPlayer;)V updateClient +PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin +PlayerList h ()LGameProfileBanList; getProfileBans +PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp +PlayerList h server +PlayerList i ()LIpBanList; getIPBans +PlayerList i players +PlayerList j ()V savePlayers +PlayerList k ()LWhiteList; getWhitelist +PlayerList l ()[Ljava/lang/String; getWhitelisted +PlayerList m ()LOpList; getOPs +PlayerList m operators +PlayerList n whitelist +PlayerList o ()I getPlayerCount +PlayerList p ()I getMaxPlayers +PlayerList q ()[Ljava/lang/String; getSeenPlayers +PlayerList q playerFileData +PlayerList r ()Z getHasWhitelist +PlayerList r hasWhitelist +PlayerList w ()V reload +PlayerSelector a (LICommandListener;Ljava/lang/String;)LEntityPlayer; getPlayer +PlayerSelector a (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)LEntity; getEntity +PlayerSelector a (Ljava/lang/String;)Z isList +PlayerSelector b (LICommandListener;Ljava/lang/String;Ljava/lang/Class;)Ljava/util/List; getPlayers +PlayerSelector b (Ljava/lang/String;)Z isPattern +PlayerSelector c (LICommandListener;Ljava/lang/String;)LIChatBaseComponent; getPlayerNames +PortalTravelAgent a world +PotionUtil a (LItemStack;)Ljava/util/List; getEffects +Potions a EMPTY +PropertyManager a (Ljava/lang/String;I)I getInt +PropertyManager a (Ljava/lang/String;J)J getLong +PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty +PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString +PropertyManager a (Ljava/lang/String;Z)Z getBoolean +PropertyManager b ()V savePropertiesFile +PropertyManager b properties +PropertyManager c file +RecipeItemStack b choices +RecipesFurnace a ()LRecipesFurnace; getInstance +RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe +RecipesFurnace a (LItemStack;)LItemStack; getResult +RecipesFurnace b ()Ljava/util/Map; getRecipes +RecipesFurnace b recipes +RecipesFurnace c experience +RegionFile e (II)I getOffset +RegionFileCache f (Ljava/io/File;II)Z chunkExists +RegistryBlockID a (I)Ljava/lang/Object; fromId +RegistryBlockID a (Ljava/lang/Object;)I getId +RegistryID a (I)Ljava/lang/Object; fromId +RegistryID a (Ljava/lang/Object;)I getId +RegistryMaterials a (I)Ljava/lang/Object; getId +RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get +RegistrySimple c ()Ljava/util/Set; keySet +RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get +RemoteControlCommandListener i ()V clearMessages +RemoteControlCommandListener j ()Ljava/lang/String; getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d ()Ljava/util/Collection; getPlayers +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getScores +Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam +Scoreboard e teamsByName +Scoreboard f ()Ljava/util/Collection; getTeamNames +Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam +Scoreboard f teamsByPlayer +Scoreboard g ()Ljava/util/Collection; getTeams +Scoreboard g (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam +Scoreboard h (Ljava/lang/String;)I getSlotForName +Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective +Scoreboard k (LScoreboardObjective;)V unregisterObjective +ScoreboardBaseCriteria b ()Z isReadOnly +ScoreboardObjective a (Ljava/lang/String;)V setDisplayName +ScoreboardObjective b ()Ljava/lang/String; getName +ScoreboardObjective c ()LIScoreboardCriteria; getCriteria +ScoreboardObjective d ()Ljava/lang/String; getDisplayName +ScoreboardScore a ()V incrementScore +ScoreboardScore a (I)V addScore +ScoreboardScore b (I)V removeScore +ScoreboardScore c ()I getScore +ScoreboardScore c (I)V setScore +ScoreboardScore d ()LScoreboardObjective; getObjective +ScoreboardScore d playerName +ScoreboardScore e ()Ljava/lang/String; getPlayerName +ScoreboardScore e score +ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective +ScoreboardTeam a (LEnumChatFormat;)V setColor +ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility +ScoreboardTeam a (LScoreboardTeamBase$EnumTeamPush;)V setCollisionRule +ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName +ScoreboardTeam a (Ljava/lang/String;)V setDisplayName +ScoreboardTeam a (Z)V setAllowFriendlyFire +ScoreboardTeam b (LScoreboardTeamBase$EnumNameTagVisibility;)V setDeathMessageVisibility +ScoreboardTeam b (Ljava/lang/String;)V setPrefix +ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles +ScoreboardTeam c ()Ljava/lang/String; getDisplayName +ScoreboardTeam c (Ljava/lang/String;)V setSuffix +ScoreboardTeam e ()Ljava/lang/String; getPrefix +ScoreboardTeam f ()Ljava/lang/String; getSuffix +ScoreboardTeam h ()Z canSeeFriendlyInvisibles +ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility +ScoreboardTeam l ()I packOptionData +ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly +ScoreboardTeamBase b ()Ljava/lang/String; getName +ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet +ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName +ScoreboardTeamBase g ()Z allowFriendlyFire +ScoreboardTeamBase j ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility +ScoreboardTeamBase k ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule +ScoreboardTeamBase m ()LEnumChatFormat; getColor +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +ScoreboardTeamBase$EnumTeamPush a ALWAYS +ScoreboardTeamBase$EnumTeamPush b NEVER +ScoreboardTeamBase$EnumTeamPush c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumTeamPush d HIDE_FOR_OWN_TEAM +ServerCommand a command +ServerCommand b source +ServerGUI a ()Ljavax/swing/JComponent; a +ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a +ServerGUI b ()Ljavax/swing/JComponent; b +ServerGUI c ()Ljavax/swing/JComponent; c +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample 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+SoundCategory j VOICE +SoundEffects do do_ +SoundEffects if if_ +SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition +Statistic a name +StatisticList a (Ljava/lang/String;)LStatistic; getStatistic +StatisticList b stats +StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic +StatisticManager a (LStatistic;)I getStatisticValue +StructureGenerator a (LWorld;LBlockPosition;Z)LBlockPosition; getNearestGeneratedFeature +TileEntity B ()V invalidateBlockCache +TileEntity C ()Z isFilteredNBT +TileEntity D ()LWorld; getWorld +TileEntity a (LBlockPosition;)V setPosition +TileEntity b (LNBTTagCompound;)LNBTTagCompound; save +TileEntity b world +TileEntity c ()LPacketPlayOutTileEntityData; getUpdatePacket +TileEntity c position +TileEntity w ()LBlockPosition; getPosition +TileEntity x ()LBlock; getBlock +TileEntity y_ ()V update +TileEntityBanner f color +TileEntityBanner g patterns +TileEntityBeacon a (Ljava/lang/String;)V setCustomName +TileEntityBeacon k levels +TileEntityBeacon l primaryEffect +TileEntityBeacon m secondaryEffect +TileEntityBeacon n inventorySlot +TileEntityBrewingStand a (Ljava/lang/String;)V setCustomName +TileEntityBrewingStand h items +TileEntityBrewingStand i brewTime +TileEntityBrewingStand m fuelLevel +TileEntityChest p items +TileEntityCommand a ()LCommandBlockListenerAbstract; getCommandBlock +TileEntityCommand$Type a SEQUENCE +TileEntityCommand$Type b AUTO +TileEntityCommand$Type c REDSTONE +TileEntityDispenser a (LItemStack;)I addItem +TileEntityDispenser f items +TileEntityDispenser h_ ()Ljava/lang/String; getName +TileEntityDispenser l ()Ljava/lang/String; getContainerName +TileEntityEnchantTable a (Ljava/lang/String;)V setCustomName +TileEntityEndGateway h exitPortal +TileEntityEndGateway i exactTeleport +TileEntityFlowerPot a ()LItemStack; getContents +TileEntityFlowerPot a (LItemStack;)V setContents +TileEntityFlowerPot e ()LItem; getItem +TileEntityFlowerPot f ()I getData +TileEntityFurnace a (Ljava/lang/String;)V setCustomName +TileEntityFurnace b (LItemStack;)I fuelTime +TileEntityFurnace c (LItemStack;)Z isFuel +TileEntityFurnace h items +TileEntityFurnace i burnTime +TileEntityFurnace j ticksForCurrentFuel +TileEntityFurnace k cookTime +TileEntityFurnace l cookTimeTotal +TileEntityFurnace n ()Z isBurning +TileEntityFurnace o ()V burn +TileEntityFurnace p ()Z canBurn +TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem +TileEntityHopper a items +TileEntityHopper d (I)V setCooldown +TileEntityLootable a (Ljava/lang/String;)V setCustomName +TileEntityMobSpawner a ()LMobSpawnerAbstract; getSpawner +TileEntityNote a (LWorld;LBlockPosition;)V play +TileEntityNote a note +TileEntityShulkerBox$AnimationPhase a CLOSED +TileEntityShulkerBox$AnimationPhase b OPENING +TileEntityShulkerBox$AnimationPhase c OPENED +TileEntityShulkerBox$AnimationPhase d CLOSING +TileEntitySign a lines +TileEntitySign g isEditable +TileEntitySkull a ()Lcom/mojang/authlib/GameProfile; getGameProfile +TileEntitySkull a (I)V setSkullType +TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile +TileEntitySkull b (I)V setRotation +TileEntitySkull f ()I getSkullType +TileEntitySkull f rotation +TileEntityStructure$UsageMode a SAVE +TileEntityStructure$UsageMode b LOAD +TileEntityStructure$UsageMode c CORNER +TileEntityStructure$UsageMode d DATA +UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile +Vec3D b (DDD)LVec3D; add +Vec3D b x +Vec3D c y +Vec3D d z +Vec3D g (LVec3D;)D distanceSquared +Vector3f a x +Vector3f b ()F getX +Vector3f b y +Vector3f c ()F getY +Vector3f c z +Vector3f d ()F getZ +WeightedRandomEnchant b enchantment +WeightedRandomEnchant c level +WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted +World A villages +World B ()LIChunkProvider; getChunkProvider +World B (LBlockPosition;)Z isRainingAt +World C ()LWorldChunkManager; getWorldChunkManager +World E methodProfiler +World F scoreboard +World G isClientSide +World H allowMonsters +World I allowAnimals +World M ()I getSeaLevel +World P ()V checkSession +World Q ()J getSeed +World R ()J getTime +World S ()J getDayTime +World T ()LBlockPosition; getSpawn +World U ()LIDataManager; getDataManager +World V ()LWorldData; getWorldData +World W ()LGameRules; getGameRules +World Y ()Z isRaining +World a (DDDD)Z isPlayerNearby +World a (I)LEntity; getEntity +World a (II)LChunk; getChunkAt +World a (IIIIIIZ)Z isAreaLoaded +World a (IIZ)Z isChunkLoaded +World a (LBlockPosition;)Z isValidLocation +World a (LBlockPosition;I)Z areChunksLoaded +World a (LBlockPosition;IZ)Z areChunksLoaded +World a (LBlockPosition;LBlock;Z)V update +World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +World a (LBlockPosition;LIBlockData;)Z setTypeUpdate +World a (LBlockPosition;LIBlockData;I)Z setTypeAndData +World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify +World a (LBlockPosition;LTileEntity;)V setTileEntity +World a (LEntity;)Z addEntity +World a (LEntity;B)V broadcastEntityEffect +World a (LEntity;D)LEntityHuman; findNearbyPlayer +World a (LEntity;DDDFZ)LExplosion; explode +World a (LEntity;DDDFZZ)LExplosion; createExplosion +World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes +World a (LEntity;LAxisAlignedBB;Lcom/google/common/base/Predicate;)Ljava/util/List; getEntities +World a (LEntity;Z)V entityJoinedWorld +World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire +World a (LEnumParticle;DDDDDD[I)V addParticle +World a (LIWorldAccess;)V addIWorldAccess +World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace +World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace +World a (ZZ)V setSpawnFlags +World aa ()I getHeight +World af ()LScoreboard; getScoreboard +World ag ()LEnumDifficulty; getDifficulty +World al ()LWorldBorder; getWorldBorder +World am ()LLootTableRegistry; getLootTableRegistry +World b (ILBlockPosition;I)V triggerEffect +World b (J)V setDayTime +World b (LBlockPosition;)LBiomeBase; getBiome +World b (LBlockPosition;LBlock;Z)V applyPhysics +World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered +World b (LBlockPosition;Z)Z setAir +World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +World b (LEnumSkyBlock;LBlockPosition;)I getBrightness +World c (LBlockPosition;LBlock;II)V playBlockAction +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World c tileEntityListUnload +World d ()V doTick +World d (LAxisAlignedBB;)Z containsLiquid +World d (LBlockPosition;LBlock;)V updateAdjacentComparators +World d (LEntity;)Z strikeLightning +World e ()V everyoneSleeping +World e (LBlockPosition;)Z isLoaded +World e (LEntity;)V kill +World e entityList +World f (LBlockPosition;)LChunk; getChunkAtWorldCoords +World f (LEntity;)V removeEntity +World g (LBlockPosition;)Z setAir +World g tileEntityList +World h tileEntityListTick +World i players +World k ()V tickEntities +World k (LBlockPosition;)I getLightLevel +World k entitiesById +World l (LBlockPosition;)LBlockPosition; getHighestBlockYAt +World r random +World s worldProvider +World u ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer +World v chunkProvider +World w dataManager +World x (LBlockPosition;)I getBlockPower +World x worldData +World y (LBlockPosition;)Z isBlockIndirectlyPowered +World y isLoading +World z worldMaps +WorldBorder a ()LEnumWorldBorderState; getState +WorldBorder a (D)V setSize +WorldBorder a (DDJ)V transitionSizeBetween +WorldBorder a (LChunkCoordIntPair;)Z isInBounds +WorldBorder b (D)V setDamageBuffer +WorldBorder b (I)V setWarningTime +WorldBorder c (D)V setDamageAmount +WorldBorder c (DD)V setCenter +WorldBorder c (I)V setWarningDistance +WorldBorder f ()D getCenterX +WorldBorder g ()D getCenterZ +WorldBorder h ()D getSize +WorldBorder m ()D getDamageBuffer +WorldBorder n ()D getDamageAmount +WorldBorder p ()I getWarningTime +WorldBorder q ()I getWarningDistance +WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome +WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome +WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes +WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock +WorldData A ()Ljava/lang/String; getGeneratorOptions +WorldData a ()J getSeed +WorldData a (LBlockPosition;)V setSpawn +WorldData a (LEnumDifficulty;)V setDifficulty +WorldData a (LEnumGamemode;)V setGameType +WorldData a (Z)V setThundering +WorldData b (J)V setTime +WorldData b (Z)V setStorm +WorldData c (J)V setDayTime +WorldData e ()J getTime +WorldData f ()J getDayTime +WorldData f (I)V setThunderDuration +WorldData g (I)V setWeatherDuration +WorldData j ()Ljava/lang/String; getName +WorldData m ()Z isThundering +WorldData n ()I getThunderDuration +WorldData o ()Z hasStorm +WorldData p ()I getWeatherDuration +WorldData q ()LEnumGamemode; getGameType +WorldData q levelName +WorldData r ()Z shouldGenerateMapFeatures +WorldData s ()Z isHardcore +WorldData t ()LWorldType; getType +WorldData x ()LEnumDifficulty; getDifficulty +WorldData y ()Z isDifficultyLocked +WorldGenFlatInfo a layers +WorldGenFlatInfo b structures +WorldGenMineshaft$Type a NORMAL +WorldGenMineshaft$Type b MESA +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES +WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR +WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate +WorldManager b world +WorldMap a (II)V flagDirty +WorldMap b centerX +WorldMap c centerZ +WorldMap d map +WorldMap e track +WorldMap f unlimitedTracking +WorldMap g scale +WorldMap h colors +WorldMap j decorations +WorldMap$WorldMapHumanTracker a trackee +WorldMap$WorldMapHumanTracker c worldMap +WorldNBTStorage c baseDir +WorldNBTStorage d playerDir +WorldNBTStorage e dataDir +WorldNBTStorage f sessionId +WorldProvider a (II)Z canSpawn +WorldProvider c ()LChunkGenerator; getChunkGenerator +WorldProvider h type +WorldProvider i ()I getSeaLevel +WorldProvider p ()LWorldBorder; getWorldBorder +WorldProvider q ()LDimensionManager; getDimensionManager +WorldServer K server +WorldServer L tracker +WorldServer M manager +WorldServer N nextTickListHash +WorldServer O nextTickList +WorldServer P entitiesByUUID +WorldServer R emptyTime +WorldServer S portalTravelAgent +WorldServer T spawnerCreature +WorldServer a (IIIIII)Ljava/util/List; getTileEntities +WorldServer a (Ljava/util/UUID;)LEntity; getEntity +WorldServer a (ZLIProgressUpdate;)V save +WorldServer an ()Z getSpawnNPCs +WorldServer ao ()Z getSpawnAnimals +WorldServer b savingDisabled +WorldServer c siegeManager +WorldServer g ()Z everyoneDeeplySleeping +WorldServer p ()LBlockPosition; getDimensionSpawn +WorldServer q ()V flushSave +WorldServer r ()LChunkProviderServer; getChunkProviderServer +WorldServer s ()V saveLevel +WorldServer v ()LEntityTracker; getTracker +WorldServer w ()LPlayerChunkMap; getPlayerChunkMap +WorldServer x ()LPortalTravelAgent; getTravelAgent +WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings +WorldType a ()Ljava/lang/String; name +WorldType a (Ljava/lang/String;)LWorldType; getType +WorldType a types +WorldType b NORMAL +WorldType c FLAT +WorldType d ()I getVersion +WorldType d LARGE_BIOMES +WorldType e AMPLIFIED +WorldType f CUSTOMIZED +WorldType g DEBUG_ALL_BLOCK_STATES +WorldType h NORMAL_1_1 +WorldType j name +WorldType k version +net/minecraft/server/MinecraftServer B spawnAnimals +net/minecraft/server/MinecraftServer C spawnNPCs +net/minecraft/server/MinecraftServer D pvpMode +net/minecraft/server/MinecraftServer E ()Z getAllowNether +net/minecraft/server/MinecraftServer E allowFlight +net/minecraft/server/MinecraftServer F motd +net/minecraft/server/MinecraftServer G ()Ljava/lang/String; getVersion +net/minecraft/server/MinecraftServer J ()[Ljava/lang/String; getPlayers +net/minecraft/server/MinecraftServer L ()Z isDebugging +net/minecraft/server/MinecraftServer M demoMode +net/minecraft/server/MinecraftServer N ()LICommandHandler; getCommandHandler +net/minecraft/server/MinecraftServer U ()Z getSpawnMonsters +net/minecraft/server/MinecraftServer W ()LConvertable; getConvertable +net/minecraft/server/MinecraftServer X ()Ljava/lang/String; getResourcePack +net/minecraft/server/MinecraftServer Y ()Ljava/lang/String; getResourcePackHash +net/minecraft/server/MinecraftServer Z ()Z getSnooperEnabled +net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer +net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode +net/minecraft/server/MinecraftServer a (LICommandListener;Ljava/lang/String;LBlockPosition;Z)Ljava/util/List; tabCompleteCommand +net/minecraft/server/MinecraftServer a (Z)V saveChunks +net/minecraft/server/MinecraftServer aA ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer aB ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer aC ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer aK ()LAdvancementDataWorld; getAdvancementData +net/minecraft/server/MinecraftServer aM ()V reload +net/minecraft/server/MinecraftServer aN ()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa serverThread +net/minecraft/server/MinecraftServer ab ()Z getOnlineMode +net/minecraft/server/MinecraftServer ad ()Z getSpawnAnimals +net/minecraft/server/MinecraftServer ae ()Z getSpawnNPCs +net/minecraft/server/MinecraftServer ag ()Z getPVP +net/minecraft/server/MinecraftServer ah ()Z getAllowFlight +net/minecraft/server/MinecraftServer ai ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer aj ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer ak ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer al ()Z isStopped +net/minecraft/server/MinecraftServer am ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer at ()I getSpawnProtection +net/minecraft/server/MinecraftServer au ()Z getForceGamemode +net/minecraft/server/MinecraftServer ax ()I getIdleTimeout +net/minecraft/server/MinecraftServer b (I)V setPort +net/minecraft/server/MinecraftServer c methodProfiler +net/minecraft/server/MinecraftServer d (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d (Z)V setOnlineMode +net/minecraft/server/MinecraftServer d worldServer +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer f (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h (Z)V setPVP +net/minecraft/server/MinecraftServer i (Z)V setAllowFlight +net/minecraft/server/MinecraftServer j ()Z init +net/minecraft/server/MinecraftServer j (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer j (Z)V setForceGamemode +net/minecraft/server/MinecraftServer k LOGGER +net/minecraft/server/MinecraftServer l (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer l convertable +net/minecraft/server/MinecraftServer m ()Z getGenerateStructures +net/minecraft/server/MinecraftServer n ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer n universe +net/minecraft/server/MinecraftServer o ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer p ()Z isHardcore +net/minecraft/server/MinecraftServer s dataConverterManager +net/minecraft/server/MinecraftServer t serverIp +net/minecraft/server/MinecraftServer u ()V stop +net/minecraft/server/MinecraftServer v ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer w ()Z isRunning +net/minecraft/server/MinecraftServer w isRunning +net/minecraft/server/MinecraftServer x ()V safeShutdown +net/minecraft/server/MinecraftServer x isStopped +net/minecraft/server/MinecraftServer y ticks +net/minecraft/server/MinecraftServer z onlineMode diff --git a/mappings/bukkit-1.12-pre6.at b/mappings/bukkit-1.12-pre6.at new file mode 100644 index 0000000..87e0cf2 --- /dev/null +++ b/mappings/bukkit-1.12-pre6.at @@ -0,0 +1,187 @@ +# (c) 2017 SpigotMC Pty. Ltd. + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/AdvancementDataPlayer/data +public net/minecraft/server/AdvancementDataWorld/DESERIALIZER +public net/minecraft/server/AdvancementDataWorld/REGISTRY +public net/minecraft/server/AdvancementDataWorld/folder +public net/minecraft/server/Advancements/advancements +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;Lnet/minecraft/server/IBlockData;)V +public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;I)I +public net/minecraft/server/BlockShulkerBox/color +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/loadChunk(II)Lnet/minecraft/server/Chunk; +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/CommandListenerWrapper/base +public net/minecraft/server/ContainerAnvil/renameText +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHorseAbstract/loadChest()V +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityLlama/setStrength(I)V +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/locale +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterName +public net/minecraft/server/EntityShulker/COLOR +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTippedArrow/setColor(I)V +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityZombie/setSize(FF)V +public net/minecraft/server/EnumChatFormat/character +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryCrafting/container +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/ItemCooldown$Info +public net/minecraft/server/ItemCooldown$Info/endTick +public net/minecraft/server/ItemCooldown/cooldowns +public net/minecraft/server/ItemCooldown/currentTick +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MinecraftServer/dataConverterManager +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerConnection/syncPosition()V +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipesFurnace/()V +public net/minecraft/server/RecipesFurnace/recipes +public net/minecraft/server/RecipeItemStack/choices +public net/minecraft/server/Slot/index +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/rotation +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/scoreboard +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +private+synchronized net/minecraft/server/RegionFile/getOffset(II)I +public+synchronized net/minecraft/server/RegionFileCache/chunkExists(Ljava/io/File;II)Z +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker -- cgit v1.2.3