From 351106b6336fc52f6acf94aabd34ac54fc772432 Mon Sep 17 00:00:00 2001 From: md_5 Date: Sun, 22 Jul 2018 12:00:00 +1000 Subject: Update to Minecraft 1.13 --- info.json | 12 +- mappings/bukkit-1.13-cl.csrg | 2270 ++++++++++++++++ mappings/bukkit-1.13-members.csrg | 4673 ++++++++++++++++++++++++++++++++ mappings/bukkit-1.13-pre7-cl.csrg | 2260 --------------- mappings/bukkit-1.13-pre7-members.csrg | 4639 ------------------------------- mappings/bukkit-1.13-pre7.at | 233 -- mappings/bukkit-1.13.at | 241 ++ 7 files changed, 7190 insertions(+), 7138 deletions(-) create mode 100644 mappings/bukkit-1.13-cl.csrg create mode 100644 mappings/bukkit-1.13-members.csrg delete mode 100644 mappings/bukkit-1.13-pre7-cl.csrg delete mode 100644 mappings/bukkit-1.13-pre7-members.csrg delete mode 100644 mappings/bukkit-1.13-pre7.at create mode 100644 mappings/bukkit-1.13.at diff --git a/info.json b/info.json index 0220f3a..eb9ad39 100644 --- a/info.json +++ b/info.json @@ -1,10 +1,10 @@ { - "minecraftVersion": "1.13-pre7", - "serverUrl": "https://launcher.mojang.com/mc/game/1.13-pre7/server/6cd8348fadedaa1de5851f449b995c835bb569eb/server.jar", - "minecraftHash": "ab957cb324c52911b68a4a777c557794", - "accessTransforms": "bukkit-1.13-pre7.at", - "classMappings": "bukkit-1.13-pre7-cl.csrg", - "memberMappings": "bukkit-1.13-pre7-members.csrg", + "minecraftVersion": "1.13", + "serverUrl": "https://launcher.mojang.com/mc/game/1.13/server/d0caafb8438ebd206f99930cfaecfa6c9a13dca0/server.jar", + "minecraftHash": "200bfa59cc85e9a212adfa6694f45c1c", + "accessTransforms": "bukkit-1.13.at", + "classMappings": "bukkit-1.13-cl.csrg", + "memberMappings": "bukkit-1.13-members.csrg", "packageMappings": "package.srg", "decompileCommand": "java -jar BuildData/bin/fernflower.jar -dgs=1 -hdc=0 -asc=1 -udv=0 {0} {1}" } diff --git a/mappings/bukkit-1.13-cl.csrg b/mappings/bukkit-1.13-cl.csrg new file mode 100644 index 0000000..cd4190d --- /dev/null +++ b/mappings/bukkit-1.13-cl.csrg @@ -0,0 +1,2270 @@ +# (c) 2018 SpigotMC Pty. Ltd. +a EnumChatFormat +aa CriterionTriggerBrewedPotion +aaa DataConverterShulkerBoxItem +aab DataConverterSpawnEgg +aac DataConverterItemStackEnchantment +aad DataConverterMap +aae DataConverterFlattenSpawnEgg +aaf DataConverterFlatten +aag DataConverterPotionWater +aah DataConverterBook +aai DataConverterLeaves +aaj DataConverterLevelDataGeneratorOptions +aak DataConverterWorldGenSettings +aal DataConverterMobSpawner +aam DataConverterNamedEntity +aan DataConverterObjectiveDisplayName +aao DataConverterObjectiveRenderType +aap DataConverterVBO +aaq DataConverterKeybind +aar DataConverterKeybind2 +aas DataConverterLang +aat DataConverterRecipes +aau DataConverterRecipeRename +aav DataConverterTypes +aaw DataConverterCoralFan +aax DataConverterCoral +aay DataConverterVillage +aaz DataConverterEntityNameAbstract +ab CriterionTriggerChangedDimension +aba DataConverterEntityRenameAbstract +abb DataConverterStatistic +abc DataConverterSwimStats +abd DataConverterTeamDisplayName +abe DataConverterVillagerTrade +abf DataConverterShoulderEntity +abi DataConverterSchemaNamed +abj DataConverterSchemaV100 +abk DataConverterSchemaV102 +abl DataConverterSchemaV1022 +abm DataConverterSchemaV106 +abn DataConverterSchemaV107 +abo DataConverterSchemaV1125 +abp DataConverterSchemaV135 +abq DataConverterSchemaV143 +abr DataConverterSchemaV1451 +abs DataConverterSchemaV1451_1 +abt DataConverterSchemaV1451_2 +abu DataConverterSchemaV1451_3 +abv DataConverterSchemaV1451_4 +abw DataConverterSchemaV1451_5 +abx DataConverterSchemaV1451_6 +aby DataConverterSchemaV1451_7 +abz DataConverterSchemaV1460 +ac CriterionTriggerChanneledLightning +aca DataConverterSchemaV1466 +acb DataConverterSchemaV1470 +acc DataConverterSchemaV1481 +acd DataConverterSchemaV1483 +ace DataConverterSchemaV1486 +acf DataConverterSchemaV1510 +acg DataConverterSchemaV501 +ach DataConverterSchemaV700 +aci DataConverterSchemaV701 +acj DataConverterSchemaV702 +ack DataConverterSchemaV703 +acl DataConverterSchemaV704 +acm DataConverterSchemaV705 +acn DataConverterSchemaV808 +aco DataConverterSchemaV99 +acq NamedIncrementingThreadFactory +acr Scheduler +acs IAsyncTaskHandler +act SchedulerBatch +acu SchedulerTask +acw WorldUpgraderIterator +acx WorldUpgrader +acz BossBattle +acz$a BossBattle$BarColor +acz$b BossBattle$BarStyle +ad CriterionTriggerConstructBeacon +ada InventoryLargeChest +adb IInventory +adc ContainerUtil +add IInventoryListener +ade InventoryUtils +adf EnumDifficulty +adg DifficultyDamageScaler +adh EnumHand +adi ITileEntityContainer +adj EnumInteractionResult +adk InteractionResultWrapper +adm ChestLock +adn ITileInventory +ado INamableTileEntity +adp ILootable +adq InventorySubcontainer +adr MojangStatisticsGenerator +ads IMojangStatistics +adt IWorldInventory +adu CombatEntry +adv CombatMath +adw CombatTracker +adx DamageSource +ady EntityDamageSource +adz EntityDamageSourceIndirect +ae CriterionTriggerConsumeItem +aea DamageSourceNetherBed +aec MobEffectAbsorption +aed MobEffectAttackDamage +aee MobEffectHealthBoost +aef InstantMobEffect +aeg MobEffectList +aeh MobEffect +aei MobEffectUtil +aej MobEffects +ael EntityAgeable +aem EntityAreaEffectCloud +aen IAnimal +aeo Entity +aer IEntitySelector +aer$a IEntitySelector$EntitySelectorEquipable +aes EntityTypes +aet EnumItemSlot +aet$a EnumItemSlot$Function +aeu EntityExperienceOrb +aev EntityFlying +aew EnumMainHand +aex EntityLiving +aey EntityInsentient +aez EnumCreatureType +af CriterionTriggerCuredZombieVillager +afa EnumMonsterType +afb EnumMoveType +afc EntityOwnable +afd EntityCreature +aff IJumpable +afg GroupDataEntity +afh EntityPositionTypes +afh$b EntityPositionTypes$Surface +afi EntityTameableAnimal +afj IAttribute +afk AttributeInstance +afl AttributeModifier +afm AttributeBase +afn AttributeMapBase +afo AttributeModifiable +afp AttributeMapServer +afq AttributeRanged +afs EntityAIBodyControl +afu ControllerLookDolphin +afv ControllerMoveFlying +afw ControllerJump +afx ControllerLook +afy ControllerMove +afy$a ControllerMove$Operation +ag CriterionConditionDamage +aga PathfinderGoalAvoidTarget +agb PathfinderGoalBeg +agc PathfinderGoalBoat +agd PathfinderGoalBreakDoor +age PathfinderGoalBreath +agf PathfinderGoalBreed +agg PathfinderGoalDoorInteract +agh PathfinderGoalEatTile +agi PathfinderGoalFleeSun +agj PathfinderGoalFloat +agk PathfinderGoalFollowBoat +agl PathfinderGoalFishSchool +agm PathfinderGoalFollowEntity +agn PathfinderGoalFollowOwnerParrot +ago PathfinderGoalFollowOwner +agp PathfinderGoalFollowParent +agq PathfinderGoal +agr PathfinderGoalSelector +agr$a PathfinderGoalSelector$PathfinderGoalSelectorItem +ags PathfinderGoalVillagerFarm +agt PathfinderGoalInteract +agu PathfinderGoalWaterJump +agv PathfinderGoalPerch +agw PathfinderGoalLeapAtTarget +agx PathfinderGoalLlamaFollow +agy PathfinderGoalLookAtPlayer +agz PathfinderGoalLookAtTradingPlayer +ah CriterionConditionDamageSource +aha PathfinderGoalMakeLove +ahb PathfinderGoalMeleeAttack +ahc PathfinderGoalMoveIndoors +ahd PathfinderGoalMoveThroughVillage +ahe PathfinderGoalGotoTarget +ahf PathfinderGoalMoveTowardsRestriction +ahg PathfinderGoalMoveTowardsTarget +ahh PathfinderGoalOcelotAttack +ahi PathfinderGoalJumpOnBlock +ahj PathfinderGoalOfferFlower +ahk PathfinderGoalOpenDoor +ahl PathfinderGoalPanic +ahm PathfinderGoalPlay +ahn PathfinderGoalRandomLookaround +aho PathfinderGoalRandomStroll +ahp PathfinderGoalRandomSwim +ahq PathfinderGoalArrowAttack +ahr PathfinderGoalBowShoot +ahs PathfinderGoalRemoveBlock +aht PathfinderGoalRestrictOpenDoor +ahu PathfinderGoalRestrictSun +ahv PathfinderGoalTame +ahw PathfinderGoalSit +ahx PathfinderGoalSwell +ahy PathfinderGoalTakeFlower +ahz PathfinderGoalTempt +ai CriterionConditionDistance +aia PathfinderGoalTradeWithPlayer +aib PathfinderGoalWater +aic PathfinderGoalInteractVillagers +aid PathfinderGoalRandomFly +aie PathfinderGoalRandomStrollLand +aif PathfinderGoalZombieAttack +aih PathfinderGoalDefendVillage +aii PathfinderGoalHurtByTarget +aij PathfinderGoalNearestAttackableTargetInsentient +aik PathfinderGoalTargetNearestPlayer +ail PathfinderGoalNearestAttackableTarget +ail$a PathfinderGoalNearestAttackableTarget$DistanceComparator +aim PathfinderGoalRandomTargetNonTamed +ain PathfinderGoalOwnerHurtByTarget +aio PathfinderGoalOwnerHurtTarget +aip PathfinderGoalTarget +air NavigationFlying +ais Navigation +ait NavigationAbstract +aiu NavigationListener +aiv NavigationSpider +aiw NavigationGuardian +aiy EntitySenses +aj CriterionTriggerEffectsChanged +aja RandomPositionGenerator +ajc VillageDoor +ajd Village +ajd$a Village$Aggressor +aje VillageSiege +ajf PersistentVillage +ajh EntityAmbient +aji EntityBat +ajk EntityFish +ajl EntityGolem +ajm EntityAnimal +ajn EntityChicken +ajo EntityCod +ajp EntityCow +ajq EntityDolphin +ajr EntityBird +ajs EntityIronGolem +ajt EntityMushroomCow +aju EntityOcelot +ajv EntityParrot +ajw EntityPig +ajx EntityPolarBear +ajy EntityPufferFish +ajz EntityRabbit 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EntitySilverfish$PathfinderGoalSilverfishHideInBlock +ani$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +anj EntitySkeleton +ank EntitySlime +ank$a EntitySlime$PathfinderGoalSlimeNearestPlayer +ank$b EntitySlime$PathfinderGoalSlimeRandomJump +ank$c EntitySlime$PathfinderGoalSlimeIdle +ank$d EntitySlime$ControllerMoveSlime +ank$e EntitySlime$PathfinderGoalSlimeRandomDirection +anl EntityIllagerWizard +anl$a EntityIllagerWizard$Spell +anm EntitySpider +anm$a EntitySpider$PathfinderGoalSpiderMeleeAttack +anm$b EntitySpider$GroupDataSpider +anm$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +ann EntitySkeletonStray +ano EntityVex +anp EntityVindicator +anq EntityWitch +anr EntitySkeletonWither +ans EntityZombie +ans$b EntityZombie$GroupDataZombie +ant EntityZombieVillager +anw NPC +anx EntityVillager +anx$a EntityVillager$MerchantRecipeOptionBuy +anx$b EntityVillager$MerchantRecipeOptionBook +anx$c EntityVillager$MerchantRecipeOptionEnchant +anx$d 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EnchantmentDurability +avz EnchantmentDigging +aw CriterionTriggerKilled +awa Enchantment +awa$a Enchantment$Rarity +awb EnchantmentSlotType +awc EnchantmentManager +awc$a EnchantmentManager$EnchantmentModifierArthropods +awc$b EnchantmentManager$EnchantmentModifierThorns +awc$c EnchantmentManager$EnchantmentModifier +awc$d EnchantmentManager$EnchantmentModifierDamage +awc$e EnchantmentManager$EnchantmentModifierProtection +awd WeightedRandomEnchant +awe Enchantments +awf EnchantmentFire +awg EnchantmentLure +awh EnchantmentFrostWalker +awi EnchantmentKnockback +awj EnchantmentLootBonus +awk EnchantmentMending +awl EnchantmentOxygen +awm EnchantmentProtection +awm$a EnchantmentProtection$DamageType +awn EnchantmentSweeping +awo EnchantmentThorns +awp EnchantmentTridentChanneling +awq EnchantmentTridentImpaling +awr EnchantmentTridentLoyalty +aws EnchantmentTridentRiptide +awt EnchantmentSilkTouch +awu EnchantmentVanishing +awv EnchantmentDepthStrider +aww EnchantmentWaterWorker +awz IMerchant +ax CriterionTriggerLevitation +axa MerchantRecipe +axb MerchantRecipeList +axd CommandBlockListenerAbstract +axe MobSpawnerAbstract +axf BlockActionData +axg IBlockAccess +axh TextureType +axi ChunkCoordIntPair +axl ExpiringMap +axm Explosion +axo GameRules +axo$a GameRules$GameRuleValue +axo$c GameRules$EnumGameRuleType +axp EnumGamemode +axr IMaterial +axs World +axt GeneratorAccess +axu ExceptionWorldConflict +axv IWorldAccess +axw IWorldReader +axx WorldSettings +axy IIBlockAccess +axz WorldType +ay CriterionConditionLocation +aya IWorldWriter +ayb EnumSkyBlock +ayc SpawnerCreature +ayd PortalTravelAgent +ayd$a PortalTravelAgent$ChunkCoordinatesPortal +aye ChunkCache +ayf TickListServer +ayg MobSpawnerData +ayh TickList +ayi NextTickListEntry +ayj TickListPriority +ayk BiomeMesa +ayl BiomeMesaPlataeuClear +aym BiomeBeach +ayn BiomeBase +ayn$b BiomeBase$Geography +ayn$c BiomeBase$EnumTemperature +ayn$d BiomeBase$Precipitation +ayn$e BiomeBase$BiomeMeta +ayo BiomeCache 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ArgumentRotation +db ArgumentRotationAxis +dc ArgumentVec2 +dd ArgumentVec3 +de ArgumentParserPosition +df VectorPosition +dh ArgumentTag +di ArgumentItemStack +dj ArgumentPredicateItemStack +dk ArgumentParserItemStack +dl ArgumentItemPredicate +dp EntitySelector +dq ArgumentParserSelector +dr PlayerSelector +dw ArgumentSerializer +dx ArgumentRegistry +dy ArgumentSerializerVoid +dz CompletionProviders +e DefaultUncaughtExceptionHandler +ea ArgumentSerializers +eb ArgumentSerializerDouble +ec ArgumentSerializerFloat +ed ArgumentSerializerInteger +ee ArgumentSerializerString +eh EnumAxisCycle +ej BlockPosition +ej$a BlockPosition$MutableBlockPosition +ek ISourceBlock +el SourceBlock +em DispenseBehaviorItem +en RegistryBlocks +eo RegistryDefault +ep EnumDirection +ep$a EnumDirection$EnumAxis +ep$b EnumDirection$EnumAxisDirection +ep$c EnumDirection$EnumDirectionLimit +eq EnumDirection8 +er IDispenseBehavior +es Registry +et RegistryBlockID +eu ILocationSource +ev ISource +ew MapGeneratorUtils +ex RegistryMaterials +ey NonNullList +ez IPosition +f ThreadNamedUncaughtExceptionHandler +fa Position +fb IRegistry +fc Vector3f +fd RegistrySimple +ff BaseBlockPosition +fh ParticleParamBlock +fi ParticleParamRedstone +fj ParticleParamItem +fk ParticleParam +fl Particle +fm Particles +fn ParticleType +fp DebugReportGenerator +fq DebugReportProvider +fr HashCache +fs DebugReportAdvancement +ft DebugReportAdvancementAdventure +fu DebugReportAdvancementHusbandry +fv DebugReportAdvancementNether +fw DebugReportAdvancementStory +fx DebugReportAdvancementTheEnd +fz DebugReportBlocks +ga DebugReportCommands +gb DebugReportItems +ge DebugReportRecipeData +gf DebugReportRecipe +gg DebugReportRecipeShaped +gh DebugReportRecipeShapeless +gi DebugReportRecipeFurnace +gj DebugReportRecipeSpecial +gl DebugReportNBT +gm DebugReportMojangson +go DebugReportTagsBlock +gp DebugReportFluidTags +gq DebugReportTagsItem +gr DebugReportTags +gt LocaleLanguage +gv NBTTagByteArray +gw NBTTagByte +gx NBTList +gy NBTTagCompound +gz NBTTagDouble +h ReportedException +ha NBTTagEnd +hb NBTTagFloat +hc NBTTagIntArray +hd NBTTagInt +he NBTTagList +hf NBTTagLongArray +hg NBTTagLong +hh NBTReadLimiter +hi NBTCompressedStreamTools +hj DynamicOpsNBT +hk GameProfileSerializer +hl NBTNumber +hm NBTTagShort +hn NBTTagString +ho NBTBase +hp MojangsonParser +hr PacketEncryptionHandler +hs PacketDecrypter +ht PacketEncrypter +hu PacketDecompressor +hv PacketCompressor +hw NetworkManager +hw$a NetworkManager$QueuedPacket +hx EnumProtocol +hy PacketDataSerializer +hz PacketDecoder +i ResourceKeyInvalidException +ia PacketEncoder +ib PacketListener +ic SkipEncodeException +id PacketSplitter +ie PacketPrepender +ig ChatBaseComponent +ih ChatMessageType +ii ChatClickable +ii$a ChatClickable$EnumClickAction +ij IChatBaseComponent +ij$a IChatBaseComponent$ChatSerializer +ik ChatComponentUtils +il ChatHoverable +il$a ChatHoverable$EnumHoverAction +im ChatComponentKeybind +in ChatComponentScore +io ChatComponentSelector +ip ChatModifier +ip$a ChatModifier$ChatModifierSerializer +iq ChatComponentText +ir ChatMessage +is ChatMessageException +iv Packet +iw EnumProtocolDirection +ix PlayerConnectionUtils +iy PacketListenerPlayOut +iz PacketPlayOutSpawnEntity +j SharedConstants +ja PacketPlayOutSpawnEntityExperienceOrb +jb PacketPlayOutSpawnEntityWeather +jc PacketPlayOutSpawnEntityLiving +jd PacketPlayOutSpawnEntityPainting +je PacketPlayOutNamedEntitySpawn +jf PacketPlayOutAnimation +jg PacketPlayOutStatistic +jh PacketPlayOutBlockBreakAnimation +ji PacketPlayOutTileEntityData +jj PacketPlayOutBlockAction +jk PacketPlayOutBlockChange +jl PacketPlayOutBoss +jl$a PacketPlayOutBoss$Action +jm PacketPlayOutServerDifficulty +jn PacketPlayOutChat +jo PacketPlayOutMultiBlockChange +jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +jp PacketPlayOutTabComplete +jq PacketPlayOutCommands +jr PacketPlayOutTransaction +js PacketPlayOutCloseWindow +jt PacketPlayOutOpenWindow +ju PacketPlayOutWindowItems +jv PacketPlayOutWindowData +jw PacketPlayOutSetSlot +jx PacketPlayOutSetCooldown +jy PacketPlayOutCustomPayload +jz PacketPlayOutCustomSoundEffect +k SystemUtils +k$a SystemUtils$OS +ka PacketPlayOutKickDisconnect +kb PacketPlayOutEntityStatus +kc PacketPlayOutExplosion +kd PacketPlayOutUnloadChunk +ke PacketPlayOutGameStateChange +kf PacketPlayOutKeepAlive +kg PacketPlayOutMapChunk +kh PacketPlayOutWorldEvent +ki PacketPlayOutWorldParticles +kj PacketPlayOutLogin +kk PacketPlayOutMap +kl PacketPlayOutEntity +kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +kl$c PacketPlayOutEntity$PacketPlayOutEntityLook +km PacketPlayOutVehicleMove +kn PacketPlayOutOpenSignEditor +ko PacketPlayOutAutoRecipe +kp PacketPlayOutAbilities +kq PacketPlayOutCombatEvent +kq$a PacketPlayOutCombatEvent$EnumCombatEventType +kr PacketPlayOutPlayerInfo +kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +kr$b PacketPlayOutPlayerInfo$PlayerInfoData +ks PacketPlayOutLookAt +kt PacketPlayOutPosition +kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags +ku PacketPlayOutBed +kv PacketPlayOutRecipes +kv$a PacketPlayOutRecipes$Action +kw PacketPlayOutEntityDestroy +kx PacketPlayOutRemoveEntityEffect +ky PacketPlayOutResourcePackSend +kz PacketPlayOutRespawn +l Advancement +l$a Advancement$SerializedAdvancement +la PacketPlayOutEntityHeadRotation +lb PacketPlayOutSelectAdvancementTab +lc PacketPlayOutWorldBorder +lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction +ld PacketPlayOutCamera +le PacketPlayOutHeldItemSlot +lf PacketPlayOutScoreboardDisplayObjective +lg PacketPlayOutEntityMetadata +lh PacketPlayOutAttachEntity +li PacketPlayOutEntityVelocity +lj PacketPlayOutEntityEquipment +lk PacketPlayOutExperience +ll PacketPlayOutUpdateHealth +lm PacketPlayOutScoreboardObjective +ln PacketPlayOutMount +lo PacketPlayOutScoreboardTeam +lp PacketPlayOutScoreboardScore +lq PacketPlayOutSpawnPosition +lr PacketPlayOutUpdateTime +ls PacketPlayOutTitle +ls$a PacketPlayOutTitle$EnumTitleAction +lt PacketPlayOutNamedSoundEffect +lu PacketPlayOutStopSound +lv PacketPlayOutPlayerListHeaderFooter +lw PacketPlayOutNBTQuery +lx PacketPlayOutCollect +ly PacketPlayOutEntityTeleport +lz PacketPlayOutAdvancements +m Advancements +ma PacketPlayOutUpdateAttributes +ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot +mb PacketPlayOutEntityEffect +mc PacketPlayOutRecipeUpdate +md PacketPlayOutTags +me PacketListenerPlayIn +mf PacketPlayInTeleportAccept +mg PacketPlayInTileNBTQuery +mh PacketPlayInChat +mi PacketPlayInClientCommand +mi$a PacketPlayInClientCommand$EnumClientCommand +mj PacketPlayInSettings +mk PacketPlayInTabComplete +ml PacketPlayInTransaction +mm PacketPlayInEnchantItem +mn PacketPlayInWindowClick +mo PacketPlayInCloseWindow +mp PacketPlayInCustomPayload +mq PacketPlayInBEdit +mr PacketPlayInEntityNBTQuery +ms PacketPlayInUseEntity +ms$a PacketPlayInUseEntity$EnumEntityUseAction +mt PacketPlayInKeepAlive +mu PacketPlayInFlying +mu$a PacketPlayInFlying$PacketPlayInPosition +mu$b PacketPlayInFlying$PacketPlayInPositionLook +mu$c PacketPlayInFlying$PacketPlayInLook +mv PacketPlayInVehicleMove +mw PacketPlayInBoatMove +mx PacketPlayInPickItem +my PacketPlayInAutoRecipe +mz PacketPlayInAbilities +n AdvancementProgress +na PacketPlayInBlockDig +na$a PacketPlayInBlockDig$EnumPlayerDigType +nb PacketPlayInEntityAction +nb$a PacketPlayInEntityAction$EnumPlayerAction +nc PacketPlayInSteerVehicle +nd PacketPlayInRecipeDisplayed +nd$a PacketPlayInRecipeDisplayed$Status +ne PacketPlayInItemName +nf PacketPlayInResourcePackStatus +nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +ng PacketPlayInAdvancements +ng$a PacketPlayInAdvancements$Status +nh PacketPlayInTrSel +ni PacketPlayInBeacon +nj PacketPlayInHeldItemSlot +nk PacketPlayInSetCommandBlock +nl PacketPlayInSetCommandMinecart +nm PacketPlayInSetCreativeSlot +nn PacketPlayInStruct +no PacketPlayInUpdateSign +np PacketPlayInArmAnimation +nq PacketPlayInSpectate +nr PacketPlayInUseItem +ns PacketPlayInBlockPlace +nu PacketHandshakingInSetProtocol +nv PacketHandshakingInListener +nx PacketLoginOutListener +ny PacketLoginOutCustomPayload +nz PacketLoginOutSuccess +o AdvancementRewards +oa PacketLoginOutEncryptionBegin +ob PacketLoginOutSetCompression +oc PacketLoginOutDisconnect +od PacketLoginInListener +oe PacketLoginInCustomPayload +of PacketLoginInStart +og PacketLoginInEncryptionBegin +oj PacketStatusOutListener +ok PacketStatusOutPong +ol PacketStatusOutServerInfo +om ServerPing +om$a ServerPing$ServerPingPlayerSample +om$a$a ServerPing$ServerPingPlayerSample$Serializer +om$b ServerPing$Serializer +om$c ServerPing$ServerData +om$c$a ServerPing$ServerData$Serializer +on PacketStatusInListener +oo PacketStatusInPing +op PacketStatusInStart +or DataWatcherObject +os DataWatcherSerializer +ot DataWatcherRegistry +ou DataWatcher +ou$a DataWatcher$Item +oy AutoRecipeAbstract +oz AutoRecipe +p CriterionTriggers +pa AutoRecipeFurnace +pc MinecraftKey +pe DispenseBehaviorProjectile +pf DispenserRegistry +ph ServerCommand +pj DebugOutputStream +pk EULA +pl RedirectStream +pm AdvancementDataPlayer +pn CancelledPacketHandleException +po AdvancementDataWorld +pp CustomFunctionData +pq IMinecraftServer +pr ScoreboardServer +pr$a ScoreboardServer$Action +ps PropertyManager +pt ITickable +pu BossBattleCustom +pv BossBattleCustomData +px CommandAdvancement +px$a CommandAdvancement$Action +px$b CommandAdvancement$Filter +py CommandBanIp +pz CommandBanList +q Criterion +qa CommandBan +qb CommmandBossBar +qc CommandClear +qd CommandClone +qd$a CommandClone$CommandCloneStoredTileEntity +qd$b CommandClone$Mode +qe CommandDatapack +qf CommandDeop +qg CommandDebug +qh CommandGamemodeDefault +qi CommandDifficulty +qj CommandEffect +qk CommandMe +ql CommandEnchant +qm CommandExecute +qn CommandXp +qn$a CommandXp$Unit +qo CommandFill +qo$a CommandFill$Mode +qp CommandFunction +qq CommandGamemode +qr CommandGamerule +qs CommandGive +qt CommandHelp +qu CommandKick +qv CommandKill +qw CommandList +qx CommandLocate +qy CommandTell +qz CommandOp +r CriterionProgress +ra CommandPardon +rb CommandPardonIP +rc CommandParticle +rd CommandPlaySound +re CommandPublish +rf CommandRecipe +rg CommandReload +rh CommandReplaceItem +ri CommandSaveAll +rj CommandSaveOff +rk CommandSaveOn +rl CommandSay +rm CommandScoreboard +rn CommandSeed +ro CommandSetBlock +ro$a CommandSetBlock$Filter +ro$b CommandSetBlock$Mode +rp CommandIdleTimeout +rq CommandSpawnpoint +rr CommandSetWorldSpawn +rs CommandSpreadPlayers +rt CommandStop +ru CommandStopSound +rv CommandSummon +rw CommandTag +rx CommandTeam +ry CommandTeleport +rz CommandTellRaw +s CriterionTrigger +sa CommandTime +sb CommandTitle +sc CommandTrigger +sd CommandWeather +se CommandWhitelist +sf CommandWorldBorder +sg CommandDataAccessorTile +sh CommandDataAccessor +si CommandData +sj CommandDataAccessorEntity +sm DedicatedPlayerList +sn DedicatedServer +so ThreadWatchdog +sq ServerGUI +sr PlayerListBox +ss GuiStatsComponent +sv DemoWorldServer +sw DemoPlayerInteractManager +sx SecondaryWorldServer +sy EntityTracker +sz ChunkMap +t CriterionInstance +ta BossBattleServer +tb ChunkProviderServer +tc WorldServer +td WorldManager +te EntityPlayer +tf PlayerInteractManager +tg EntityTrackerEntry +th RegionLimitedWorldAccess +ti TickListWorldGen +tj PlayerChunk +tk PlayerChunkMap +tn ChunkTaskBase +to ChunkTaskCarve +tp ChunkTask +tq ChunkTaskDecorate +tr ChunkTaskNull +ts ChunkTaskFinalize +tt ChunkTaskLight +tu ChunkTaskLiquidCarve +tv ChunkTaskSpawnMobs +tw ChunkTaskScheduler +ty LegacyPingHandler +u AdvancementDisplay +ua ServerConnection +ub PlayerConnection +uc HandshakeListener +ud LoginListener +ud$a LoginListener$EnumProtocolState +ue PacketStatusListener +uh ResourcePackAbstract +ui ResourcePackFile +uj ResourcePackFolder +uk IResourcePack +ul EnumResourcePackType +um ResourceNotFoundException +un ResourcePackVanilla +uo ResourcePackMetaParser +up ResourcePackInfo +uq ResourcePackInfoDeserializer +uu ResourcePackSourceFolder +uv EnumResourcePackVersion +uw ResourcePackRepository +ux ResourcePackSource +uy ResourcePackSourceVanilla +uz ResourcePackLoader +uz$a ResourcePackLoader$Position +v AdvancementFrameType +vb ResourceManagerFallback +vc IReloadableResourceManager +vd IResource +ve IResourceManager +vf IResourcePackListener +vg ResourceManager +vh Resource +vj ExpirableListEntry +vk UserCache +vk$a UserCache$UserCacheEntry +vk$b UserCache$BanEntrySerializer +vl IpBanList +vm IpBanEntry +vn NameReferencingFileConverter +vn$a NameReferencingFileConverter$FileConversionException +vo PlayerList +vp OpList +vq OpListEntry +vr JsonListEntry +vs JsonList +vs$a JsonList$JsonListEntrySerializer +vt GameProfileBanList +vu GameProfileBanEntry +vv WhiteList +vw WhiteListEntry +vy RemoteStatusReply +vz StatusChallengeUtils +w AdvancementRequirements +wa RemoteControlCommandListener +wc RemoteConnectionThread +wd RemoteStatusListener +wd$a RemoteStatusListener$RemoteStatusChallenge +we RemoteControlSession +wf RemoteControlListener +wh SoundEffect +wi SoundEffects +wj SoundCategory +wl RecipeBook +wm RecipeBookServer +wn ServerStatisticManager +wo Statistic +wp Counter +wq StatisticWrapper +wr StatisticList +ws StatisticManager +wu TagsBlock +wv TagsFluid +ww TagsItem +wx TagsServer +wy Tag +wz Tags +x AdvancementTree +xa TagRegistry +xc DataBits +xd EntitySlice +xf RegistryID +xg MinecraftEncryption +xi ChatDeserializer +xj HttpUtilities +xk InsensitiveStringMap +xl IntHashMap +xl$a IntHashMap$IntHashMapEntry +xm LazyInitVar +xo ChatTypeAdapterFactory +xp MathHelper +xq MethodProfiler +xq$a MethodProfiler$ProfilerInfo +xr IProgressUpdate +xt INamable +xu UtilColor +xv Tuple +xw WeightedRandom +xw$a WeightedRandom$WeightedRandomChoice +xx DataConverterRegistry +xy DataConverterAddChoices +xz DataConverterAdvancement +y CriterionInstanceAbstract +ya DataConverterBedBlock +yb DataConverterBedItem +yc DataConverterBiome +yd DataConverterBannerColour +ye DataConverterPiston +yf DataConverterCustomNameTile +yg DataConverterTileEntity +yh DataConverterJukeBox +yi DataConverterBlockEntityKeepPacked +yj DataConverterShulkerBoxBlock +yk DataConverterSignText +yl DataConverterBlockName +ym DataConverterBlockRename +yn DataConverterFlattenData +yo DataConverterFlattenState +yp ChunkConverterPalette +yp$b ChunkConverterPalette$Direction +yp$b$a ChunkConverterPalette$Direction$Axis +yp$b$b ChunkConverterPalette$Direction$AxisDirection +yq DataConverterChunkStructuresTemplateRename +yr DataConverterProtoChunk +ys DataConverterColorlessShulkerEntity +yt DataConverterArmorStand +yu DataConverterEntityBlockState +yv DataConverterEntityCodSalmon +yw DataConverterCustomNameEntity +yx DataConverterGuardian +yy DataConverterEquipment +yz DataConverterHealth +z CriterionTriggerBredAnimals +za DataConverterSaddle +zb DataConverterHorse +zc DataConverterEntity +zd DataConverterItemFrame +ze DataConverterMinecart +zf DataConverterHanging +zg DataConverterPainting +zh DataConverterEntityPufferfish +zi DataConverterDropChances +zj DataConverterEntityName +zk DataConverterRiding +zl DataConverterShulker +zm DataConverterSkeleton +zn DataConverterUUID +zo DataConverterEntityRename +zp DataConverterEntityTippedArrow +zq DataConverterWolf +zr DataConverterZombieType +zs DataConverterZombie +zt DataConverterHeightmapRenaming +zu DataConverterIglooMetadataRemoval +zv DataConverterBanner +zw DataConverterCustomNameItem +zx DataConverterMaterialId +zy DataConverterPotionId +zz DataConverterItemName diff --git a/mappings/bukkit-1.13-members.csrg b/mappings/bukkit-1.13-members.csrg new file mode 100644 index 0000000..ad60b14 --- /dev/null +++ b/mappings/bukkit-1.13-members.csrg @@ -0,0 +1,4673 @@ +# (c) 2018 SpigotMC Pty. Ltd. +Advancement f ()Ljava/util/Map; getCriteria +Advancement h ()LMinecraftKey; getName +AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria +AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress +AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera +AdvancementDataPlayer f data +AdvancementDataPlayer j player +AdvancementDataWorld d DESERIALIZER +AdvancementDataWorld e REGISTRY +AdvancementFrameType a TASK +AdvancementFrameType b CHALLENGE +AdvancementFrameType c GOAL +AdvancementProgress a ()Z isDone +AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress +AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria +AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria +Advancements b advancements +ArgumentAnchor$Anchor a FEET +ArgumentAnchor$Anchor b EYES +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AttributeRanged b maximum +AxisAlignedBB c (DDD)LAxisAlignedBB; grow +AxisAlignedBB h (D)LAxisAlignedBB; shrink +BaseBlockPosition e ZERO +BaseBlockPosition f (DDD)D distanceSquared +BaseBlockPosition o ()I getX +BaseBlockPosition p ()I getY +BaseBlockPosition q ()I getZ +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase aK REGISTRY_ID +BiomeBase b (I)LBiomeBase; getBiome +BiomeBase i ()F getHumidity +BiomeBase m ()F getTemperature +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +BiomeBase$Geography a NONE +BiomeBase$Geography b TAIGA +BiomeBase$Geography c EXTREME_HILLS +BiomeBase$Geography d JUNGLE +BiomeBase$Geography e MESA +BiomeBase$Geography f PLAINS +BiomeBase$Geography g SAVANNA +BiomeBase$Geography h ICY +BiomeBase$Geography i THEEND +BiomeBase$Geography j BEACH +BiomeBase$Geography k FOREST +BiomeBase$Geography l OCEAN +BiomeBase$Geography m DESERT +BiomeBase$Geography n RIVER +BiomeBase$Geography o SWAMP +BiomeBase$Geography p MUSHROOM +BiomeBase$Geography q NETHER +BiomeBase$Precipitation a NONE +BiomeBase$Precipitation b RAIN +BiomeBase$Precipitation c SNOW +Block a (I)LBlock; getById +Block a (LBlockActionContext;)LIBlockData; getPlacedState +Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount +Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace +Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally +Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType +Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack +Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace +Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;I)V dropExperience +Block a (LWorld;LBlockPosition;LEntity;)V stepOn +Block a (LWorld;LBlockPosition;LEntity;F)V fallOn +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block a (Ljava/lang/String;)LBlock; getByName +Block b (I)LIBlockData; getByCombinedId +Block b (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak +Block b frictionFactor +Block c blockData +Block e REGISTRY +Block f REGISTRY_ID +Block h strength +Block i ()Z isTileEntity +Block i (LIBlockData;)Z isPowerSource +Block i durability +Block j (LIBlockData;)LEnumPistonReaction; getPushReaction +Block k stepSound +Block l (LIBlockData;)I getCombinedId +Block l material +Block n blockStateList +Block o ()LBlockStateList; getStates +Block p ()LIBlockData; getBlockData +Block p (LIBlockData;)Z isOccluding +Block q name +Block r ()LSoundEffectType; getStepSound +Block s (LIBlockData;)Z isTicking +Block u (LIBlockData;)Z isComplexRedstone +Block$EnumRandomOffset a NONE +Block$EnumRandomOffset b XZ +Block$EnumRandomOffset c XYZ +BlockAnvil a FACING +BlockAttachable D FACE +BlockBanner a ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBed p color +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet b color +BlockCauldron a LEVEL +BlockChest a (LIBlockData;LWorld;LBlockPosition;Z)LITileInventory; getInventory +BlockChest a FACING +BlockChorusFlower a AGE +BlockCobbleWall u UP +BlockCocoa a AGE +BlockCrops b AGE +BlockCrops c (I)LIBlockData; setAge +BlockDaylightDetector a POWER +BlockDiodeAbstract x (LIBlockData;)Z isDiode +BlockDirectional a FACING +BlockDispenser a (LWorld;LBlockPosition;)V dispense +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser c REGISTRY +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoor c HINGE +BlockDoor p POWERED +BlockDoor q HALF +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFacingHorizontal E FACING +BlockFalling b instaFall +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFenceGate c IN_WALL +BlockFire a AGE +BlockFire b NORTH +BlockFire c EAST +BlockFire p SOUTH +BlockFire q WEST +BlockFire r UPPER +BlockFire t flameChances +BlockFloorSign c ROTATION +BlockFluids a (LGeneratorAccess;LBlockPosition;)V fizz +BlockFluids a LEVEL +BlockFurnace a FACING +BlockFurnace b LIT +BlockHopper a FACING +BlockHopper b ENABLED +BlockJukeBox a (LWorld;LBlockPosition;)V dropRecord +BlockJukeBox a HAS_RECORD +BlockLadder a FACING +BlockLeaves a DISTANCE +BlockLeaves b PERSISTENT +BlockLever a POWERED +BlockMinecartDetector c SHAPE +BlockMinecartDetector p POWERED +BlockMinecartTrack c SHAPE +BlockNetherWart a AGE +BlockNote a (LWorld;LBlockPosition;)V play +BlockNote a INSTRUMENT +BlockNote b POWERED +BlockNote c NOTE +BlockPiston b EXTENDED +BlockPiston u sticky +BlockPistonExtension b TYPE +BlockPistonExtension c SHORT +BlockPortal a AXIS +BlockPortal$Shape e ()V createPortal +BlockPortal$Shape f position +BlockPortal$Shape g height +BlockPortal$Shape h width +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail c SHAPE +BlockPoweredRail p POWERED +BlockPressurePlateAbstract k (LIBlockData;)I getPower +BlockPressurePlateBinary p POWERED +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockPressurePlateWeighted p POWER +BlockPressurePlateWeighted q weight +BlockPropertyAttachPosition a FLOOR +BlockPropertyAttachPosition b WALL +BlockPropertyAttachPosition c CEILING +BlockPropertyBedPart a HEAD +BlockPropertyBedPart b FOOT +BlockPropertyChestType a SINGLE +BlockPropertyChestType b LEFT +BlockPropertyChestType c RIGHT +BlockPropertyComparatorMode a COMPARE +BlockPropertyComparatorMode b SUBTRACT +BlockPropertyDoorHinge a LEFT +BlockPropertyDoorHinge b RIGHT +BlockPropertyDoubleBlockHalf a UPPER +BlockPropertyDoubleBlockHalf b LOWER +BlockPropertyHalf a TOP +BlockPropertyHalf b BOTTOM +BlockPropertyInstrument a HARP +BlockPropertyInstrument b BASEDRUM +BlockPropertyInstrument c SNARE +BlockPropertyInstrument d HAT +BlockPropertyInstrument e BASS +BlockPropertyInstrument f FLUTE +BlockPropertyInstrument g BELL +BlockPropertyInstrument h GUITAR +BlockPropertyInstrument i CHIME +BlockPropertyInstrument j XYLOPHONE +BlockPropertyPistonType a DEFAULT +BlockPropertyPistonType b STICKY +BlockPropertyRedstoneSide a UP +BlockPropertyRedstoneSide b SIDE +BlockPropertyRedstoneSide c NONE +BlockPropertySlabType a TOP +BlockPropertySlabType b BOTTOM +BlockPropertySlabType c DOUBLE +BlockPropertyStairsShape a STRAIGHT +BlockPropertyStairsShape b INNER_LEFT +BlockPropertyStairsShape c INNER_RIGHT +BlockPropertyStairsShape d OUTER_LEFT +BlockPropertyStairsShape e OUTER_RIGHT +BlockPropertyStructureMode a SAVE +BlockPropertyStructureMode b LOAD +BlockPropertyStructureMode c CORNER +BlockPropertyStructureMode d DATA +BlockPropertyTrackPosition a NORTH_SOUTH +BlockPropertyTrackPosition b EAST_WEST +BlockPropertyTrackPosition c ASCENDING_EAST +BlockPropertyTrackPosition d ASCENDING_WEST +BlockPropertyTrackPosition e ASCENDING_NORTH +BlockPropertyTrackPosition f ASCENDING_SOUTH +BlockPropertyTrackPosition g SOUTH_EAST +BlockPropertyTrackPosition h SOUTH_WEST +BlockPropertyTrackPosition i NORTH_WEST +BlockPropertyTrackPosition j NORTH_EAST +BlockRedstoneComparator a MODE +BlockRedstoneOre a (LWorld;LBlockPosition;)V playEffect +BlockRedstoneOre b (LIBlockData;LWorld;LBlockPosition;)V interact +BlockRedstoneTorch a LIT +BlockRedstoneWire a (LIBlockAccess;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockRedstoneWire c SOUTH +BlockRedstoneWire p WEST +BlockRedstoneWire q POWER +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater p DELAY +BlockRotatable a AXIS +BlockSapling a (LGeneratorAccess;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSapling a STAGE +BlockShulkerBox b color +BlockSkull$Type a SKELETON +BlockSkull$Type b WITHER_SKELETON +BlockSkull$Type c PLAYER +BlockSkull$Type d ZOMBIE +BlockSkull$Type e CREEPER +BlockSkull$Type f DRAGON +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockStainedGlass a color +BlockStainedGlassPane u color +BlockStairs a FACING +BlockStairs b HALF +BlockStairs c SHAPE +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockDataHolder; getBlockData +BlockStateList c ()Ljava/lang/Object; getBlock +BlockStem a AGE +BlockStem c blockFruit +BlockTall a NORTH +BlockTall b EAST +BlockTall c SOUTH +BlockTall p WEST +BlockTallPlant a HALF +BlockTrapdoor a OPEN +BlockTrapdoor b HALF +BlockTripwire a POWERED +BlockTripwire b ATTACHED +BlockTripwire c DISARMED +BlockTripwire p NORTH +BlockTripwire q EAST +BlockTripwire r SOUTH +BlockTripwire s WEST +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockTripwireHook c ATTACHED +BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection +BlockVine a UP +BlockVine b NORTH +BlockVine c EAST +BlockVine p SOUTH +BlockVine q WEST +BlockWallSign c FACING +Blocks A WATER +Blocks B BUBBLE_COLUMN +Blocks C LAVA +Blocks D SAND +Blocks E RED_SAND +Blocks F GRAVEL +Blocks G GOLD_ORE +Blocks H IRON_ORE +Blocks I COAL_ORE +Blocks J OAK_LOG +Blocks K SPRUCE_LOG +Blocks L BIRCH_LOG +Blocks M JUNGLE_LOG +Blocks N ACACIA_LOG +Blocks O DARK_OAK_LOG +Blocks P STRIPPED_OAK_LOG +Blocks Q STRIPPED_SPRUCE_LOG +Blocks R STRIPPED_BIRCH_LOG +Blocks S STRIPPED_JUNGLE_LOG +Blocks T STRIPPED_ACACIA_LOG +Blocks U STRIPPED_DARK_OAK_LOG +Blocks V OAK_WOOD +Blocks W SPRUCE_WOOD +Blocks X BIRCH_WOOD +Blocks Y JUNGLE_WOOD +Blocks Z ACACIA_WOOD +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA LIGHT_BLUE_BED +Blocks aB YELLOW_BED +Blocks aC LIME_BED +Blocks aD PINK_BED +Blocks aE GRAY_BED +Blocks aF LIGHT_GRAY_BED +Blocks aG CYAN_BED +Blocks aH PURPLE_BED +Blocks aI BLUE_BED +Blocks aJ BROWN_BED +Blocks aK GREEN_BED +Blocks aL RED_BED +Blocks aM BLACK_BED +Blocks aN POWERED_RAIL +Blocks aO DETECTOR_RAIL +Blocks aP STICKY_PISTON +Blocks aQ COBWEB +Blocks aR GRASS +Blocks aS FERN +Blocks aT DEAD_BUSH +Blocks aU SEAGRASS +Blocks aV TALL_SEAGRASS +Blocks aW PISTON +Blocks aX PISTON_HEAD +Blocks aY WHITE_WOOL +Blocks aZ ORANGE_WOOL +Blocks aa DARK_OAK_WOOD +Blocks ab STRIPPED_OAK_WOOD +Blocks ac STRIPPED_SPRUCE_WOOD +Blocks ad STRIPPED_BIRCH_WOOD +Blocks ae STRIPPED_JUNGLE_WOOD +Blocks af STRIPPED_ACACIA_WOOD +Blocks ag STRIPPED_DARK_OAK_WOOD +Blocks ah OAK_LEAVES +Blocks ai SPRUCE_LEAVES +Blocks aj BIRCH_LEAVES +Blocks ak JUNGLE_LEAVES +Blocks al ACACIA_LEAVES +Blocks am DARK_OAK_LEAVES +Blocks an SPONGE +Blocks ao WET_SPONGE +Blocks ap GLASS +Blocks aq LAPIS_ORE +Blocks ar LAPIS_BLOCK +Blocks as DISPENSER +Blocks at SANDSTONE +Blocks au CHISELED_SANDSTONE +Blocks av CUT_SANDSTONE +Blocks aw NOTE_BLOCK +Blocks ax WHITE_BED +Blocks ay ORANGE_BED +Blocks az MAGENTA_BED +Blocks b STONE +Blocks bA RED_MUSHROOM +Blocks bB GOLD_BLOCK +Blocks bC IRON_BLOCK +Blocks bD OAK_SLAB +Blocks bE SPRUCE_SLAB +Blocks bF BIRCH_SLAB +Blocks bG JUNGLE_SLAB +Blocks bH ACACIA_SLAB +Blocks bI DARK_OAK_SLAB +Blocks bJ STONE_SLAB +Blocks bK SANDSTONE_SLAB +Blocks bL PETRIFIED_OAK_SLAB +Blocks bM COBBLESTONE_SLAB +Blocks bN BRICK_SLAB +Blocks bO STONE_BRICK_SLAB +Blocks bP NETHER_BRICK_SLAB +Blocks bQ QUARTZ_SLAB +Blocks bR RED_SANDSTONE_SLAB +Blocks bS PURPUR_SLAB +Blocks bT PRISMARINE_SLAB +Blocks bU PRISMARINE_BRICK_SLAB +Blocks bV DARK_PRISMARINE_SLAB +Blocks bW SMOOTH_STONE +Blocks bX SMOOTH_SANDSTONE +Blocks bY SMOOTH_QUARTZ +Blocks bZ SMOOTH_RED_SANDSTONE +Blocks ba MAGENTA_WOOL +Blocks bb LIGHT_BLUE_WOOL +Blocks bc YELLOW_WOOL +Blocks bd LIME_WOOL +Blocks be PINK_WOOL +Blocks bf GRAY_WOOL +Blocks bg LIGHT_GRAY_WOOL +Blocks bh CYAN_WOOL +Blocks bi PURPLE_WOOL +Blocks bj BLUE_WOOL +Blocks bk BROWN_WOOL +Blocks bl GREEN_WOOL +Blocks bm RED_WOOL +Blocks bn BLACK_WOOL +Blocks bo MOVING_PISTON +Blocks bp DANDELION +Blocks bq POPPY +Blocks br BLUE_ORCHID +Blocks bs ALLIUM +Blocks bt AZURE_BLUET +Blocks bu RED_TULIP +Blocks bv ORANGE_TULIP +Blocks bw WHITE_TULIP +Blocks bx PINK_TULIP +Blocks by OXEYE_DAISY +Blocks bz BROWN_MUSHROOM +Blocks c GRANITE +Blocks cA RAIL +Blocks cB COBBLESTONE_STAIRS +Blocks cC WALL_SIGN +Blocks cD LEVER +Blocks cE STONE_PRESSURE_PLATE +Blocks cF IRON_DOOR +Blocks cG OAK_PRESSURE_PLATE +Blocks cH SPRUCE_PRESSURE_PLATE +Blocks cI BIRCH_PRESSURE_PLATE +Blocks cJ JUNGLE_PRESSURE_PLATE +Blocks cK ACACIA_PRESSURE_PLATE +Blocks cL DARK_OAK_PRESSURE_PLATE +Blocks cM REDSTONE_ORE +Blocks cN REDSTONE_TORCH +Blocks cO REDSTONE_WALL_TORCH +Blocks cP STONE_BUTTON +Blocks cQ SNOW +Blocks cR ICE +Blocks cS SNOW_BLOCK +Blocks cT CACTUS +Blocks cU CLAY +Blocks cV SUGAR_CANE +Blocks cW JUKEBOX +Blocks cX OAK_FENCE +Blocks cY SPRUCE_FENCE +Blocks cZ BIRCH_FENCE +Blocks ca BRICKS +Blocks cb TNT +Blocks cc BOOKSHELF +Blocks cd MOSSY_COBBLESTONE +Blocks ce OBSIDIAN +Blocks cf TORCH +Blocks cg WALL_TORCH +Blocks ch FIRE +Blocks ci SPAWNER +Blocks cj OAK_STAIRS +Blocks ck CHEST +Blocks cl REDSTONE_WIRE +Blocks cm DIAMOND_ORE +Blocks cn DIAMOND_BLOCK +Blocks co CRAFTING_TABLE +Blocks cp WHEAT +Blocks cq FARMLAND +Blocks cr FURNACE +Blocks cs SIGN +Blocks ct OAK_DOOR +Blocks cu SPRUCE_DOOR +Blocks cv BIRCH_DOOR +Blocks cw JUNGLE_DOOR +Blocks cx ACACIA_DOOR +Blocks cy DARK_OAK_DOOR +Blocks cz LADDER +Blocks d POLISHED_GRANITE +Blocks dA CRACKED_STONE_BRICKS +Blocks dB CHISELED_STONE_BRICKS +Blocks dC BROWN_MUSHROOM_BLOCK +Blocks dD RED_MUSHROOM_BLOCK +Blocks dE MUSHROOM_STEM +Blocks dF IRON_BARS +Blocks dG GLASS_PANE +Blocks dH MELON +Blocks dI ATTACHED_PUMPKIN_STEM +Blocks dJ ATTACHED_MELON_STEM +Blocks dK PUMPKIN_STEM +Blocks dL MELON_STEM +Blocks dM VINE +Blocks dN OAK_FENCE_GATE +Blocks dO SPRUCE_FENCE_GATE +Blocks dP BIRCH_FENCE_GATE +Blocks dQ JUNGLE_FENCE_GATE +Blocks dR DARK_OAK_FENCE_GATE +Blocks dS ACACIA_FENCE_GATE +Blocks dT BRICK_STAIRS +Blocks dU STONE_BRICK_STAIRS +Blocks dV MYCELIUM +Blocks dW LILY_PAD +Blocks dX NETHER_BRICKS +Blocks dY NETHER_BRICK_FENCE +Blocks dZ NETHER_BRICK_STAIRS +Blocks da JUNGLE_FENCE +Blocks db DARK_OAK_FENCE +Blocks dc ACACIA_FENCE +Blocks dd PUMPKIN +Blocks de NETHERRACK +Blocks df SOUL_SAND +Blocks dg GLOWSTONE +Blocks dh NETHER_PORTAL +Blocks di CARVED_PUMPKIN +Blocks dj JACK_O_LANTERN +Blocks dk CAKE +Blocks dl REPEATER +Blocks dm OAK_TRAPDOOR +Blocks dn SPRUCE_TRAPDOOR +Blocks do BIRCH_TRAPDOOR +Blocks dp JUNGLE_TRAPDOOR +Blocks dq ACACIA_TRAPDOOR +Blocks dr DARK_OAK_TRAPDOOR +Blocks ds INFESTED_STONE +Blocks dt INFESTED_COBBLESTONE +Blocks du INFESTED_STONE_BRICKS +Blocks dv INFESTED_MOSSY_STONE_BRICKS +Blocks dw INFESTED_CRACKED_STONE_BRICKS +Blocks dx INFESTED_CHISELED_STONE_BRICKS +Blocks dy STONE_BRICKS +Blocks dz MOSSY_STONE_BRICKS +Blocks e DIORITE +Blocks eA POTTED_ALLIUM +Blocks eB POTTED_AZURE_BLUET +Blocks eC POTTED_RED_TULIP +Blocks eD POTTED_ORANGE_TULIP +Blocks eE POTTED_WHITE_TULIP +Blocks eF POTTED_PINK_TULIP +Blocks eG POTTED_OXEYE_DAISY +Blocks eH POTTED_DANDELION +Blocks eI POTTED_OAK_SAPLING +Blocks eJ POTTED_SPRUCE_SAPLING +Blocks eK POTTED_BIRCH_SAPLING +Blocks eL POTTED_JUNGLE_SAPLING +Blocks eM POTTED_ACACIA_SAPLING +Blocks eN POTTED_DARK_OAK_SAPLING +Blocks eO POTTED_RED_MUSHROOM +Blocks eP POTTED_BROWN_MUSHROOM +Blocks eQ POTTED_DEAD_BUSH +Blocks eR POTTED_FERN +Blocks eS POTTED_CACTUS +Blocks eT CARROTS +Blocks eU POTATOES +Blocks eV OAK_BUTTON +Blocks eW SPRUCE_BUTTON +Blocks eX BIRCH_BUTTON +Blocks eY JUNGLE_BUTTON +Blocks eZ ACACIA_BUTTON +Blocks ea NETHER_WART +Blocks eb ENCHANTING_TABLE +Blocks ec BREWING_STAND +Blocks ed CAULDRON +Blocks ee END_PORTAL +Blocks ef END_PORTAL_FRAME +Blocks eg END_STONE +Blocks eh DRAGON_EGG +Blocks ei REDSTONE_LAMP +Blocks ej COCOA +Blocks ek SANDSTONE_STAIRS +Blocks el EMERALD_ORE +Blocks em ENDER_CHEST +Blocks en TRIPWIRE_HOOK +Blocks eo TRIPWIRE +Blocks ep EMERALD_BLOCK +Blocks eq SPRUCE_STAIRS +Blocks er BIRCH_STAIRS +Blocks es JUNGLE_STAIRS +Blocks et COMMAND_BLOCK +Blocks eu BEACON +Blocks ev COBBLESTONE_WALL +Blocks ew MOSSY_COBBLESTONE_WALL +Blocks ex FLOWER_POT +Blocks ey POTTED_POPPY +Blocks ez POTTED_BLUE_ORCHID +Blocks f POLISHED_DIORITE +Blocks fA CHISELED_QUARTZ_BLOCK +Blocks fB QUARTZ_STAIRS +Blocks fC ACTIVATOR_RAIL +Blocks fD DROPPER +Blocks fE WHITE_TERRACOTTA +Blocks fF ORANGE_TERRACOTTA +Blocks fG MAGENTA_TERRACOTTA +Blocks fH LIGHT_BLUE_TERRACOTTA +Blocks fI YELLOW_TERRACOTTA +Blocks fJ LIME_TERRACOTTA +Blocks fK PINK_TERRACOTTA +Blocks fL GRAY_TERRACOTTA +Blocks fM LIGHT_GRAY_TERRACOTTA +Blocks fN CYAN_TERRACOTTA +Blocks fO PURPLE_TERRACOTTA +Blocks fP BLUE_TERRACOTTA +Blocks fQ BROWN_TERRACOTTA +Blocks fR GREEN_TERRACOTTA +Blocks fS RED_TERRACOTTA +Blocks fT BLACK_TERRACOTTA +Blocks fU BARRIER +Blocks fV IRON_TRAPDOOR +Blocks fW HAY_BLOCK +Blocks fX WHITE_CARPET +Blocks fY ORANGE_CARPET +Blocks fZ MAGENTA_CARPET +Blocks fa DARK_OAK_BUTTON +Blocks fb SKELETON_WALL_SKULL +Blocks fc SKELETON_SKULL +Blocks fd WITHER_SKELETON_WALL_SKULL +Blocks fe WITHER_SKELETON_SKULL +Blocks ff ZOMBIE_WALL_HEAD +Blocks fg ZOMBIE_HEAD +Blocks fh PLAYER_WALL_HEAD +Blocks fi PLAYER_HEAD +Blocks fj CREEPER_WALL_HEAD +Blocks fk CREEPER_HEAD +Blocks fl DRAGON_WALL_HEAD +Blocks fm DRAGON_HEAD +Blocks fn ANVIL +Blocks fo CHIPPED_ANVIL +Blocks fp DAMAGED_ANVIL +Blocks fq TRAPPED_CHEST +Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks ft COMPARATOR +Blocks fu DAYLIGHT_DETECTOR +Blocks fv REDSTONE_BLOCK +Blocks fw NETHER_QUARTZ_ORE +Blocks fx HOPPER +Blocks fy QUARTZ_BLOCK +Blocks fz QUARTZ_PILLAR +Blocks g ANDESITE +Blocks gA WHITE_STAINED_GLASS +Blocks gB ORANGE_STAINED_GLASS +Blocks gC MAGENTA_STAINED_GLASS +Blocks gD LIGHT_BLUE_STAINED_GLASS +Blocks gE YELLOW_STAINED_GLASS +Blocks gF LIME_STAINED_GLASS +Blocks gG PINK_STAINED_GLASS +Blocks gH GRAY_STAINED_GLASS +Blocks gI LIGHT_GRAY_STAINED_GLASS +Blocks gJ CYAN_STAINED_GLASS +Blocks gK PURPLE_STAINED_GLASS +Blocks gL BLUE_STAINED_GLASS +Blocks gM BROWN_STAINED_GLASS +Blocks gN GREEN_STAINED_GLASS +Blocks gO RED_STAINED_GLASS +Blocks gP BLACK_STAINED_GLASS +Blocks gQ WHITE_STAINED_GLASS_PANE +Blocks gR ORANGE_STAINED_GLASS_PANE +Blocks gS MAGENTA_STAINED_GLASS_PANE +Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE +Blocks gU YELLOW_STAINED_GLASS_PANE +Blocks gV LIME_STAINED_GLASS_PANE +Blocks gW PINK_STAINED_GLASS_PANE +Blocks gX GRAY_STAINED_GLASS_PANE +Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE +Blocks gZ CYAN_STAINED_GLASS_PANE +Blocks ga LIGHT_BLUE_CARPET +Blocks gb YELLOW_CARPET +Blocks gc LIME_CARPET +Blocks gd PINK_CARPET +Blocks ge GRAY_CARPET +Blocks gf LIGHT_GRAY_CARPET +Blocks gg CYAN_CARPET +Blocks gh PURPLE_CARPET +Blocks gi BLUE_CARPET +Blocks gj BROWN_CARPET +Blocks gk GREEN_CARPET +Blocks gl RED_CARPET +Blocks gm BLACK_CARPET +Blocks gn TERRACOTTA +Blocks go COAL_BLOCK +Blocks gp PACKED_ICE +Blocks gq BLUE_ICE +Blocks gr ACACIA_STAIRS +Blocks gs DARK_OAK_STAIRS +Blocks gt SLIME_BLOCK +Blocks gu SUNFLOWER +Blocks gv LILAC +Blocks gw ROSE_BUSH +Blocks gx PEONY +Blocks gy TALL_GRASS +Blocks gz LARGE_FERN +Blocks h POLISHED_ANDESITE +Blocks hA GREEN_BANNER +Blocks hB RED_BANNER +Blocks hC BLACK_BANNER +Blocks hD WHITE_WALL_BANNER +Blocks hE ORANGE_WALL_BANNER +Blocks hF MAGENTA_WALL_BANNER +Blocks hG LIGHT_BLUE_WALL_BANNER +Blocks hH YELLOW_WALL_BANNER +Blocks hI LIME_WALL_BANNER +Blocks hJ PINK_WALL_BANNER +Blocks hK GRAY_WALL_BANNER +Blocks hL LIGHT_GRAY_WALL_BANNER +Blocks hM CYAN_WALL_BANNER +Blocks hN PURPLE_WALL_BANNER +Blocks hO BLUE_WALL_BANNER +Blocks hP BROWN_WALL_BANNER +Blocks hQ GREEN_WALL_BANNER +Blocks hR RED_WALL_BANNER +Blocks hS BLACK_WALL_BANNER +Blocks hT RED_SANDSTONE +Blocks hU CHISELED_RED_SANDSTONE +Blocks hV CUT_RED_SANDSTONE +Blocks hW RED_SANDSTONE_STAIRS +Blocks hX END_ROD +Blocks hY CHORUS_PLANT +Blocks hZ CHORUS_FLOWER +Blocks ha PURPLE_STAINED_GLASS_PANE +Blocks hb BLUE_STAINED_GLASS_PANE +Blocks hc BROWN_STAINED_GLASS_PANE +Blocks hd GREEN_STAINED_GLASS_PANE +Blocks he RED_STAINED_GLASS_PANE +Blocks hf BLACK_STAINED_GLASS_PANE +Blocks hg PRISMARINE +Blocks hh PRISMARINE_BRICKS +Blocks hi DARK_PRISMARINE +Blocks hj PRISMARINE_STAIRS +Blocks hk PRISMARINE_BRICK_STAIRS +Blocks hl DARK_PRISMARINE_STAIRS +Blocks hm SEA_LANTERN +Blocks hn WHITE_BANNER +Blocks ho ORANGE_BANNER +Blocks hp MAGENTA_BANNER +Blocks hq LIGHT_BLUE_BANNER +Blocks hr YELLOW_BANNER +Blocks hs LIME_BANNER +Blocks ht PINK_BANNER +Blocks hu GRAY_BANNER +Blocks hv LIGHT_GRAY_BANNER +Blocks hw CYAN_BANNER +Blocks hx PURPLE_BANNER +Blocks hy BLUE_BANNER +Blocks hz BROWN_BANNER +Blocks i GRASS_BLOCK +Blocks iA CYAN_SHULKER_BOX +Blocks iB PURPLE_SHULKER_BOX +Blocks iC BLUE_SHULKER_BOX +Blocks iD BROWN_SHULKER_BOX +Blocks iE GREEN_SHULKER_BOX +Blocks iF RED_SHULKER_BOX +Blocks iG BLACK_SHULKER_BOX +Blocks iH WHITE_GLAZED_TERRACOTTA +Blocks iI ORANGE_GLAZED_TERRACOTTA +Blocks iJ MAGENTA_GLAZED_TERRACOTTA +Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA +Blocks iL YELLOW_GLAZED_TERRACOTTA +Blocks iM LIME_GLAZED_TERRACOTTA +Blocks iN PINK_GLAZED_TERRACOTTA +Blocks iO GRAY_GLAZED_TERRACOTTA +Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA +Blocks iQ CYAN_GLAZED_TERRACOTTA +Blocks iR PURPLE_GLAZED_TERRACOTTA +Blocks iS BLUE_GLAZED_TERRACOTTA +Blocks iT BROWN_GLAZED_TERRACOTTA +Blocks iU GREEN_GLAZED_TERRACOTTA +Blocks iV RED_GLAZED_TERRACOTTA +Blocks iW BLACK_GLAZED_TERRACOTTA +Blocks iX WHITE_CONCRETE +Blocks iY ORANGE_CONCRETE +Blocks iZ MAGENTA_CONCRETE +Blocks ia PURPUR_BLOCK +Blocks ib PURPUR_PILLAR +Blocks ic PURPUR_STAIRS +Blocks id END_STONE_BRICKS +Blocks ie BEETROOTS +Blocks if GRASS_PATH +Blocks ig END_GATEWAY +Blocks ih REPEATING_COMMAND_BLOCK +Blocks ii CHAIN_COMMAND_BLOCK +Blocks ij FROSTED_ICE +Blocks ik MAGMA_BLOCK +Blocks il NETHER_WART_BLOCK +Blocks im RED_NETHER_BRICKS +Blocks in BONE_BLOCK +Blocks io STRUCTURE_VOID +Blocks ip OBSERVER +Blocks iq SHULKER_BOX +Blocks ir WHITE_SHULKER_BOX +Blocks is ORANGE_SHULKER_BOX +Blocks it MAGENTA_SHULKER_BOX +Blocks iu LIGHT_BLUE_SHULKER_BOX +Blocks iv YELLOW_SHULKER_BOX +Blocks iw LIME_SHULKER_BOX +Blocks ix PINK_SHULKER_BOX +Blocks iy GRAY_SHULKER_BOX +Blocks iz LIGHT_GRAY_SHULKER_BOX +Blocks j DIRT +Blocks jA GREEN_CONCRETE_POWDER +Blocks jB RED_CONCRETE_POWDER +Blocks jC BLACK_CONCRETE_POWDER +Blocks jD KELP_PLANT +Blocks jE KELP +Blocks jF DRIED_KELP_BLOCK +Blocks jG TURTLE_EGG +Blocks jH VOID_AIR +Blocks jI CAVE_AIR +Blocks jJ DEAD_TUBE_CORAL_BLOCK +Blocks jK DEAD_BRAIN_CORAL_BLOCK +Blocks jL DEAD_BUBBLE_CORAL_BLOCK +Blocks jM DEAD_FIRE_CORAL_BLOCK +Blocks jN DEAD_HORN_CORAL_BLOCK +Blocks jO TUBE_CORAL_BLOCK +Blocks jP BRAIN_CORAL_BLOCK +Blocks jQ BUBBLE_CORAL_BLOCK +Blocks jR FIRE_CORAL_BLOCK +Blocks jS HORN_CORAL_BLOCK +Blocks jT TUBE_CORAL +Blocks jU BRAIN_CORAL +Blocks jV BUBBLE_CORAL +Blocks jW FIRE_CORAL +Blocks jX HORN_CORAL +Blocks jY TUBE_CORAL_WALL_FAN +Blocks jZ BRAIN_CORAL_WALL_FAN +Blocks ja LIGHT_BLUE_CONCRETE +Blocks jb YELLOW_CONCRETE +Blocks jc LIME_CONCRETE +Blocks jd PINK_CONCRETE +Blocks je GRAY_CONCRETE +Blocks jf LIGHT_GRAY_CONCRETE +Blocks jg CYAN_CONCRETE +Blocks jh PURPLE_CONCRETE +Blocks ji BLUE_CONCRETE +Blocks jj BROWN_CONCRETE +Blocks jk GREEN_CONCRETE +Blocks jl RED_CONCRETE +Blocks jm BLACK_CONCRETE +Blocks jn WHITE_CONCRETE_POWDER +Blocks jo ORANGE_CONCRETE_POWDER +Blocks jp MAGENTA_CONCRETE_POWDER +Blocks jq LIGHT_BLUE_CONCRETE_POWDER +Blocks jr YELLOW_CONCRETE_POWDER +Blocks js LIME_CONCRETE_POWDER +Blocks jt PINK_CONCRETE_POWDER +Blocks ju GRAY_CONCRETE_POWDER +Blocks jv LIGHT_GRAY_CONCRETE_POWDER +Blocks jw CYAN_CONCRETE_POWDER +Blocks jx PURPLE_CONCRETE_POWDER +Blocks jy BLUE_CONCRETE_POWDER +Blocks jz BROWN_CONCRETE_POWDER +Blocks k COARSE_DIRT +Blocks ka BUBBLE_CORAL_WALL_FAN +Blocks kb FIRE_CORAL_WALL_FAN +Blocks kc HORN_CORAL_WALL_FAN +Blocks kd TUBE_CORAL_FAN +Blocks ke BRAIN_CORAL_FAN +Blocks kf BUBBLE_CORAL_FAN +Blocks kg FIRE_CORAL_FAN +Blocks kh HORN_CORAL_FAN +Blocks ki SEA_PICKLE +Blocks kj CONDUIT +Blocks kk DEAD_TUBE_CORAL_WALL_FAN +Blocks kl DEAD_BRAIN_CORAL_WALL_FAN +Blocks km DEAD_BUBBLE_CORAL_WALL_FAN +Blocks kn DEAD_FIRE_CORAL_WALL_FAN +Blocks ko DEAD_HORN_CORAL_WALL_FAN +Blocks kp DEAD_TUBE_CORAL_FAN +Blocks kq DEAD_BRAIN_CORAL_FAN +Blocks kr DEAD_BUBBLE_CORAL_FAN +Blocks ks DEAD_FIRE_CORAL_FAN +Blocks kt DEAD_HORN_CORAL_FAN +Blocks ku STRUCTURE_BLOCK +Blocks l PODZOL +Blocks m COBBLESTONE +Blocks n OAK_PLANKS +Blocks o SPRUCE_PLANKS +Blocks p BIRCH_PLANKS +Blocks q JUNGLE_PLANKS +Blocks r ACACIA_PLANKS +Blocks s DARK_OAK_PLANKS +Blocks t OAK_SAPLING +Blocks u SPRUCE_SAPLING +Blocks v BIRCH_SAPLING +Blocks w JUNGLE_SAPLING +Blocks x ACACIA_SAPLING +Blocks y DARK_OAK_SAPLING +Blocks z BEDROCK +BossBattle a title +BossBattle c color +BossBattle d style +BossBattle k ()F getProgress +BossBattle$BarColor a PINK +BossBattle$BarColor b BLUE +BossBattle$BarColor c RED +BossBattle$BarColor d GREEN +BossBattle$BarColor e YELLOW +BossBattle$BarColor f PURPLE +BossBattle$BarColor g WHITE +BossBattle$BarStyle a PROGRESS +BossBattle$BarStyle b NOTCHED_6 +BossBattle$BarStyle c NOTCHED_10 +BossBattle$BarStyle d NOTCHED_12 +BossBattle$BarStyle e NOTCHED_20 +BossBattleServer a (F)V setProgress +BossBattleServer a (LEntityPlayer;)V addPlayer +BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate +BossBattleServer a (Z)LBossBattle; setDarkenSky +BossBattleServer b (LEntityPlayer;)V removePlayer +BossBattleServer b (Z)LBossBattle; setPlayMusic +BossBattleServer c (Z)LBossBattle; setCreateFog +BossBattleServer d (Z)V setVisible +BossBattleServer h ()Ljava/util/Collection; getPlayers +BossBattleServer j visible +CancelledPacketHandleException a INSTANCE +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d SUGGEST_COMMAND +ChatClickable$EnumClickAction e CHANGE_PAGE +ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ITEM +ChatHoverable$EnumHoverAction c SHOW_ENTITY +ChatMessageType a CHAT +ChatMessageType b SYSTEM +ChatMessageType c GAME_INFO +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier b ()Z isBold +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c ()Z isItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d ()Z isStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e ()Z isUnderlined +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier f ()Z isRandom +ChatModifier m ()LChatModifier; clone +ChestLock b ()Ljava/lang/String; getKey +Chunk B ()Ljava/util/Map; getTileEntities +Chunk C ()[LEntitySlice; getEntitySlices +Chunk a (III)LIBlockData; getBlockData +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk b locX +Chunk c locZ +Chunk f sections +Chunk i (LBlockPosition;)LBiomeBase; getBiome +Chunk k world +Chunk l heightMap +Chunk o ()V initLighting +Chunk o tileEntities +Chunk p ()V addEntities +Chunk p entitySlices +Chunk q ()V removeEntities +Chunk r ()V markDirty +Chunk s ()Z isEmpty +Chunk u ()Z isReady +Chunk x lastSaved +Chunk z ()LWorld; getWorld +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +ChunkConverter$Type a BLACKLIST +ChunkConverter$Type b DEFAULT +ChunkConverter$Type c CHEST +ChunkConverter$Type d LEAVES +ChunkConverter$Type e STEM_BLOCK +ChunkConverterPalette$Direction a DOWN +ChunkConverterPalette$Direction b UP +ChunkConverterPalette$Direction c NORTH +ChunkConverterPalette$Direction d SOUTH +ChunkConverterPalette$Direction e WEST +ChunkConverterPalette$Direction f EAST +ChunkConverterPalette$Direction$Axis a X +ChunkConverterPalette$Direction$Axis b Y +ChunkConverterPalette$Direction$Axis c Z +ChunkConverterPalette$Direction$AxisDirection a POSITIVE +ChunkConverterPalette$Direction$AxisDirection b NEGATIVE +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkGenerator a ()LGeneratorSettings; getSettings +ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure +ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +ChunkGenerator a (LIChunkAccess;)V createChunk +ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations +ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures +ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache +ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;I)LBlockPosition; findNearestMapFeature +ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager +ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration +ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs +ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache +ChunkGenerator c ()J getSeed +ChunkGenerator d ()I getSpawnHeight +ChunkProviderServer a (LChunk;)V unload +ChunkProviderServer b (II)LChunk; getOrLoadChunkAt +ChunkProviderServer b (LChunk;)V saveChunkNOP +ChunkProviderServer b (LIChunkAccess;)V saveChunk +ChunkProviderServer b unloadQueue +ChunkProviderServer c chunkGenerator +ChunkProviderServer d chunkLoader +ChunkProviderServer e (II)Z isLoaded +ChunkProviderServer e chunks +ChunkProviderServer g (II)LChunk; loadChunkAt +ChunkProviderServer h (II)Ljava/util/concurrent/CompletableFuture; generateChunk +ChunkProviderServer h world +ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody +ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a GLOBAL_PALETTE +ChunkSection b yPos +ChunkSection c ()Z shouldTick +ChunkSection c nonEmptyBlockCount +ChunkSection d tickingBlockCount +ChunkSection e ()I getYPosition +ChunkSection f ()V recalcBlockCounts +ChunkSection f blockIds +ChunkSection g ()LDataPaletteBlock; getBlocks 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()LCommandListenerWrapper; getWrapper +CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand +CommandBlockListenerAbstract l ()LIChatBaseComponent; getName +CommandClone$Mode a FORCE +CommandClone$Mode b MOVE +CommandClone$Mode c NORMAL +CommandFill$Mode a REPLACE +CommandFill$Mode b OUTLINE +CommandFill$Mode c HOLLOW +CommandFill$Mode d DESTROY +CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage +CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage +CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName +CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage +CommandListenerWrapper c ()Ljava/lang/String; getName +CommandListenerWrapper c base +CommandListenerWrapper d ()LVec3D; getPosition +CommandListenerWrapper e ()LWorldServer; getWorld +CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer +CommandSetBlock$Mode a REPLACE +CommandSetBlock$Mode b OUTLINE +CommandSetBlock$Mode c HOLLOW +CommandSetBlock$Mode d DESTROY +CommandXp$Unit a POINTS +CommandXp$Unit b LEVELS +Container a (I)LSlot; getSlot +Container a (ILItemStack;)V setItem +Container a (LEntityHuman;)Z canUse +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container b (LEntityHuman;I)LItemStack; shiftClick +Container b items +Container c slots +Container d windowId +Container e listeners +Container f dragType +ContainerAnvil a levelCost +ContainerAnvil l renameText +ContainerBeacon a beacon +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable j world +ContainerEnchantTable k position +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerPlayer j owner +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +ControllerMove$Operation a WAIT +ControllerMove$Operation b MOVE_TO +ControllerMove$Operation c STRAFE +ControllerMove$Operation d JUMPING +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a (LIInventory;LWorld;)LItemStack; craft +CraftingManager d recipes +CriterionProgress d ()Ljava/util/Date; getDate +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b (LEntity;LEntity;)LDamageSource; projectile +DamageSource b LIGHTNING +DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource c BURN +DamageSource d ()Z isExplosion +DamageSource d LAVA +DamageSource e HOT_FLOOR +DamageSource f ()Z ignoresArmor +DamageSource f STUCK +DamageSource g ()F getExhaustionCost +DamageSource g CRAMMING +DamageSource h ()Z ignoresInvulnerability +DamageSource h DROWN +DamageSource i ()Z isStarvation +DamageSource i STARVE +DamageSource j CACTUS +DamageSource k ()LEntity; getEntity +DamageSource k FALL +DamageSource l ()LDamageSource; setIgnoreArmor +DamageSource l FLY_INTO_WALL +DamageSource m OUT_OF_WORLD +DamageSource n GENERIC +DamageSource o ()LDamageSource; setExplosion +DamageSource o MAGIC +DamageSource p WITHER +DamageSource q ANVIL +DamageSource r FALLING_BLOCK +DamageSource s DRAGON_BREATH +DamageSource t ()Z isMagic +DamageSource t FIREWORKS +DamageSource u ()LDamageSource; setMagic +DamageSource u DRYOUT +DamageSource v translationIndex +DataConverterMaterialId a ID_MAPPING +DataConverterSpawnEgg a ID_MAPPING +DataConverterTypes k ITEM_STACK +DataConverterTypes o ENTITY +DataPaletteBlock a (IIILjava/lang/Object;)V setBlock +DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex +DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get +DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register +DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set +DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand +DedicatedServer h LOGGER +DedicatedServer j serverCommandQueue +DedicatedServer l remoteControlCommandListener +DedicatedServer n propertyManager +DedicatedServer p generateStructures +DimensionManager a ()I getDimensionID +DimensionManager a OVERWORLD +DimensionManager b NETHER +DimensionManager c THE_END +DispenseBehaviorProjectile b ()F getPower +DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase +DragonControllerManager b enderDragon +DragonControllerManager c dragonControllers +DragonControllerManager d currentDragonController +DragonControllerPhase a (I)LDragonControllerPhase; getById +Enchantment a ()I getMaxLevel +Enchantment a (LItemStack;)Z canEnchant +Enchantment b ()Z isTreasure +Enchantment b enchantments +Enchantment c itemTarget +Enchantment e ()I getStartLevel +Enchantment$Rarity a COMMON +Enchantment$Rarity b UNCOMMON +Enchantment$Rarity c RARE +Enchantment$Rarity d VERY_RARE +EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel +EnchantmentManager e (LItemStack;)Z shouldNotDrop +EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentProtection$DamageType a ALL +EnchantmentProtection$DamageType b FIRE +EnchantmentProtection$DamageType c FALL +EnchantmentProtection$DamageType d EXPLOSION +EnchantmentProtection$DamageType e PROJECTILE +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_CHEST +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j TRIDENT +EnchantmentSlotType k BREAKABLE +EnchantmentSlotType l BOW +EnchantmentSlotType m WEARABLE +Enchantments A LUCK +Enchantments B LURE +Enchantments a PROTECTION_ENVIRONMENTAL +Enchantments b PROTECTION_FIRE +Enchantments c PROTECTION_FALL +Enchantments d PROTECTION_EXPLOSIONS +Enchantments e PROTECTION_PROJECTILE +Enchantments f OXYGEN +Enchantments g WATER_WORKER +Enchantments h THORNS +Enchantments i DEPTH_STRIDER +Enchantments l DAMAGE_ALL +Enchantments m DAMAGE_UNDEAD +Enchantments n DAMAGE_ARTHROPODS +Enchantments o KNOCKBACK +Enchantments p FIRE_ASPECT +Enchantments q LOOT_BONUS_MOBS +Enchantments s DIG_SPEED +Enchantments t SILK_TOUCH +Enchantments u DURABILITY +Enchantments v LOOT_BONUS_BLOCKS +Enchantments w ARROW_DAMAGE +Enchantments x ARROW_KNOCKBACK +Enchantments y ARROW_FIRE +Enchantments z ARROW_INFINITE +EnderDragonBattle$LoadState a UNKNOWN +EnderDragonBattle$LoadState b NOT_LOADED +EnderDragonBattle$LoadState c LOADED +Entity A onGround +Entity A_ ()LEnumPistonReaction; getPushReaction +Entity B positionChanged +Entity E velocityChanged +Entity G dead +Entity H width +Entity I length +Entity M fallDistance +Entity O ()LIChatBaseComponent; getScoreboardDisplayName +Entity O_ ()Z hasCustomName +Entity Q ()I getId +Entity R ()Ljava/util/Set; getScoreboardTags +Entity R noclip +Entity R_ ()V tick +Entity S ()V killEntity +Entity S_ ()V stopRiding +Entity T ()LDataWatcher; getDataWatcher +Entity T random +Entity U ticksLived +Entity V ()V die +Entity V inWater +Entity Y ()V burnFromLava +Entity Y noDamageTicks +Entity Z ()V extinguish +Entity Z justCreated +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (FF)V setSize +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LEnumItemSlot;LItemStack;)V setEquipment +Entity a (LEnumMoveType;DDD)V move +Entity a (LWorld;)V spawnIn +Entity a (Ljava/lang/String;)Z addScoreboardTag +Entity aB ()Z isInteractable +Entity aC ()Z isCollidable +Entity aC fireTicks +Entity aE ()Ljava/lang/String; getSaveID +Entity aF ()Z isAlive +Entity aG ()Z inBlock +Entity aI invulnerable +Entity aL ()V ejectPassengers +Entity aT ()Ljava/lang/Iterable; getArmorItems +Entity aV ()Z isBurning +Entity aW ()Z isPassenger +Entity aX ()Z isVehicle +Entity aZ ()Z isSneaking +Entity aa fireProof +Entity ab datawatcher +Entity ac ()V recalcPosition +Entity ad inChunk +Entity ag ()V checkBlockCollisions +Entity ai ()Z isSilent +Entity aj ()Z isNoGravity +Entity ak ()Z playStepSound +Entity al impulse +Entity am ()Z isFireProof +Entity am portalCooldown +Entity an ()Z isInWater +Entity ap dimension +Entity at uniqueID +Entity av glowing +Entity aw passengers +Entity ay boundingBox +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity b (FF)V setYawPitch +Entity b (IZ)V setFlag +Entity b (LDamageSource;)Z isInvulnerable +Entity b (LIChatBaseComponent;)V setCustomName +Entity b (Ljava/lang/String;)Z removeScoreboardTag +Entity bA ()LEnumDirection; getDirection +Entity bD ()LAxisAlignedBB; getBoundingBox +Entity bF ()F getHeadHeight +Entity bH ()LBlockPosition; getChunkCoordinates +Entity bJ ()LWorld; getWorld +Entity bS ()LEntity; getRootVehicle +Entity bU ()LEntity; getVehicle +Entity bW ()I getMaxFireTicks +Entity bX ()LCommandListenerWrapper; getCommandListener +Entity ba ()Z isSprinting +Entity bb ()Z isSwimming +Entity bd ()Z isInvisible +Entity bg ()I getAirTicks +Entity bj ()F getHeadRotation +Entity bp ()LVec3D; getPortalOffset +Entity bq ()LEnumDirection; getPortalDirection +Entity br ()Z isIgnoreBlockTrigger +Entity bt ()Ljava/util/UUID; getUniqueID +Entity bv ()Ljava/lang/String; getName +Entity by ()Z getCustomNameVisible +Entity c (Z)V setSilent +Entity d (Z)V setNoGravity +Entity e (LNBTTagCompound;)LNBTTagCompound; save +Entity e (Z)V setSneaking +Entity f (Z)V setSprinting +Entity f entityCount +Entity g (I)V setOnFire +Entity g (Z)V setSwimming +Entity h (I)V burn +Entity h id +Entity i (I)Z getFlag +Entity i (LEntity;)V collide +Entity i (Z)V setInvisible +Entity j (F)V setHeadRotation +Entity j (I)V setAirTicks +Entity l (Z)V setInvulnerable +Entity l attachedToPlayer +Entity m (LEntity;)Z startRiding +Entity m (Z)V setCustomNameVisible +Entity m world +Entity n lastX +Entity o lastY +Entity p lastZ +Entity q locX +Entity r locY +Entity s locZ +Entity t motX +Entity u motY +Entity v motZ +Entity w yaw +Entity x pitch +Entity y lastYaw +Entity z lastPitch +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable b_ (I)V setAgeRaw +EntityAgeable i ()I getAge +EntityAnimal H ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal dF ()LEntityPlayer; getBreedCause +EntityAnimal dG ()Z isInLove +EntityAnimal dH ()V resetLove +EntityAreaEffectCloud a (F)V setRadius +EntityAreaEffectCloud a (I)V setColor +EntityAreaEffectCloud a (LEntityLiving;)V setSource +EntityAreaEffectCloud a (LParticleParam;)V setParticle +EntityAreaEffectCloud aA durationOnUse +EntityAreaEffectCloud aB radiusOnUse +EntityAreaEffectCloud aC radiusPerTick +EntityAreaEffectCloud ax waitTime +EntityAreaEffectCloud ay reapplicationDelay +EntityAreaEffectCloud az hasColor +EntityAreaEffectCloud b (F)V setRadiusOnUse +EntityAreaEffectCloud b (I)V setDuration +EntityAreaEffectCloud c (F)V setRadiusPerTick +EntityAreaEffectCloud e (I)V setWaitTime +EntityAreaEffectCloud f ()F getRadius +EntityAreaEffectCloud f potionRegistry +EntityAreaEffectCloud g effects +EntityAreaEffectCloud i ()I getColor +EntityAreaEffectCloud k ()LParticleParam; getParticle +EntityAreaEffectCloud m ()I getDuration +EntityAreaEffectCloud t ()LEntityLiving; getSource +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand bJ headPose +EntityArmorStand bK bodyPose +EntityArmorStand bL leftArmPose +EntityArmorStand bM rightArmPose +EntityArmorStand bN leftLegPose +EntityArmorStand bO rightLegPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArmorStand l ()Z isSmall +EntityArmorStand n ()Z hasArms +EntityArmorStand o ()Z hasBasePlate +EntityArmorStand p ()Z isMarker +EntityArmorStand p (Z)V setSmall +EntityArmorStand q (Z)V setArms +EntityArmorStand r (Z)V setBasePlate +EntityArmorStand s (Z)V setMarker +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a inGround +EntityArrow aB damage +EntityArrow aC knockbackStrength +EntityArrow aw tileY +EntityArrow ax tileZ +EntityArrow az despawnCounter +EntityArrow c (D)V setDamage +EntityArrow c fromPlayer +EntityArrow d shake +EntityArrow e shooter +EntityArrow h tileX +EntityArrow k ()LItemStack; getItemStack +EntityArrow l ()D getDamage +EntityArrow n ()Z isCritical +EntityArrow$PickupStatus a DISALLOWED +EntityArrow$PickupStatus b ALLOWED +EntityArrow$PickupStatus c CREATIVE_ONLY +EntityBat a (Z)V setAsleep +EntityBat l ()Z isAsleep +EntityBoat a (F)V setDamage +EntityBoat a (LEntityBoat$EnumBoatType;)V setType +EntityBoat p ()LEntityBoat$EnumBoatType; getType +EntityBoat$EnumBoatType a OAK +EntityBoat$EnumBoatType b SPRUCE +EntityBoat$EnumBoatType c BIRCH +EntityBoat$EnumBoatType d JUNGLE +EntityBoat$EnumBoatType e ACACIA +EntityBoat$EnumBoatType f DARK_OAK +EntityBoat$EnumStatus a IN_WATER +EntityBoat$EnumStatus b UNDER_WATER +EntityBoat$EnumStatus c UNDER_FLOWING_WATER +EntityBoat$EnumStatus d ON_LAND +EntityBoat$EnumStatus e IN_AIR +EntityChicken dz ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper bD fuseTicks +EntityCreeper bE maxFuseTicks +EntityCreeper bF explosionRadius +EntityCreeper dB ()Z isIgnited +EntityCreeper dD ()Z canCauseHeadDrop +EntityCreeper dE ()V setCausedHeadDrop +EntityCreeper l ()Z isPowered +EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource k ()LEntity; getEntity +EntityDamageSourceIndirect x owner +EntityEnderCrystal a (LBlockPosition;)V setBeamTarget +EntityEnderCrystal a (Z)V setShowingBottom +EntityEnderCrystal f ()LBlockPosition; getBeamTarget +EntityEnderCrystal i ()Z isShowingBottom +EntityEnderDragon a PHASE +EntityEnderDragon bC children +EntityEnderDragon bP currentEnderCrystal +EntityEnderDragon ds ()LDragonControllerManager; getDragonControllerManager +EntityEnderDragon e (LDamageSource;F)Z dealDamage +EntityEnderSignal a targetX +EntityEnderSignal b targetY +EntityEnderSignal c targetZ +EntityEnderSignal d despawnTimer +EntityEnderSignal e shouldDropItem +EntityEnderman b (LIBlockData;)V setCarried +EntityEnderman dB ()LIBlockData; getCarried +EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman +EntityEvokerFangs f ()LEntityLiving; getOwner +EntityExperienceOrb a (I)I getOrbValue +EntityExperienceOrb e value +EntityExperienceOrb f targetPlayer +EntityExperienceOrb g targetTime +EntityFallingBlock a ticksLived +EntityFallingBlock aw fallHurtAmount +EntityFallingBlock b dropItem +EntityFallingBlock c tileEntityData +EntityFallingBlock e block +EntityFallingBlock g hurtEntities +EntityFallingBlock h fallHurtMax +EntityFallingBlock k ()LIBlockData; getBlock +EntityFireball a shooter +EntityFireball b dirX +EntityFireball c dirY +EntityFireball d dirZ +EntityFireworks a FIREWORK_ITEM +EntityFireworks c ticksFlown +EntityFireworks d expectedLifespan +EntityFishingHook a hooked +EntityFishingHook c isInGround +EntityFishingHook e owner +EntityFishingHook$HookState a FLYING +EntityFishingHook$HookState b HOOKED_IN_ENTITY +EntityFishingHook$HookState c BOBBING +EntityGhast ds ()I getPower +EntityGhast$PathfinderGoalGhastAttackTarget b ghast +EntityGuardian bE goalRandomStroll +EntityHanging a (LDamageSource;F)Z damageEntity +EntityHanging a (LEnumDirection;)V setDirection +EntityHanging b blockPosition +EntityHanging c direction +EntityHanging f ()V updateBoundingBox +EntityHanging i ()Z survives +EntityHanging k ()I getWidth +EntityHanging l ()I getHeight +EntityHanging n ()LBlockPosition; getBlockPosition +EntityHorse dz ()I getVariant +EntityHorse t (I)V setVariant +EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID +EntityHorseAbstract bC attributeJumpStrength +EntityHorseAbstract bH inventoryChest +EntityHorseAbstract bJ jumpPower +EntityHorseAbstract bS canSlide +EntityHorseAbstract dK ()Z isTamed +EntityHorseAbstract dL ()Ljava/util/UUID; getOwnerUUID +EntityHorseAbstract dQ ()Z hasReproduced +EntityHorseAbstract dR ()I getTemper +EntityHorseAbstract dS ()V loadChest +EntityHorseAbstract dU ()D getJumpStrength +EntityHorseAbstract dX ()I getMaxDomestication +EntityHorseAbstract r (I)V setTemper +EntityHorseAbstract u (Z)V setTamed +EntityHorseAbstract z (Z)V setStanding +EntityHorseChestedAbstract dA ()Z isCarryingChest +EntityHorseChestedAbstract t (Z)V setCarryingChest +EntityHuman a (F)V applyExhaustion +EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory +EntityHuman a (LIBlockAccess;LBlockPosition;Z)LBlockPosition; getBed +EntityHuman a (LIInventory;)V openContainer +EntityHuman a (LIMerchant;)V openTrade +EntityHuman a (LITileEntityContainer;)V openTileEntity +EntityHuman a (LItemStack;I)V enchantDone +EntityHuman a (LItemStack;Z)LEntityItem; drop +EntityHuman a (LTileEntitySign;)V openSign +EntityHuman b 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()Z isRespawnForced +EntityHuman dv ()I getExpToLevel +EntityHuman dw ()LFoodMetaData; getFoodData +EntityHuman dz ()LInventoryEnderChest; getEnderChest +EntityHuman e (I)V giveExp +EntityHuman f (LEntity;)V attack +EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft +EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight +EntityHuman k (DDD)V checkMovement +EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder +EntityHuman q (I)V setScore +EntityHuman r ()V updateAbilities +EntityHuman r (I)V addScore +EntityHuman t ()Z isSpectator +EntityHuman w_ ()V closeInventory +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +EntityIllagerWizard a 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()Ljava/util/TreeMap; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +GenLayerCleaner a INSTANCE +GenLayerDeepOcean a INSTANCE +GenLayerDesert a INSTANCE +GenLayerIcePlains a INSTANCE +GenLayerIsland a INSTANCE +GenLayerMushroomIsland a INSTANCE +GenLayerMushroomShore a INSTANCE +GenLayerOcean a INSTANCE +GenLayerOceanEdge a INSTANCE +GenLayerPlains a INSTANCE +GenLayerRegionHills a INSTANCE +GenLayerRiver a INSTANCE +GenLayerRiverMix a INSTANCE +GenLayerSmooth a INSTANCE +GenLayerSpecial$Special1 a INSTANCE +GenLayerSpecial$Special2 a INSTANCE +GenLayerSpecial$Special3 a INSTANCE +GenLayerTopSoil a INSTANCE +GenLayerZoom a NORMAL +GenLayerZoom b FUZZY +GenLayerZoomVoronoi a INSTANCE +GeneratorAccess G ()LIChunkProvider; getChunkProvider +GeneratorAccess a (LBlockPosition;LBlock;)V update +GeneratorAccess a (LParticleParam;DDDDDD)V addParticle +GeneratorAccess ah ()LEnumDifficulty; getDifficulty +GeneratorAccess f ()LWorld; getMinecraftWorld +GeneratorAccess g ()LWorldData; getWorldData +GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler +GeneratorAccess j ()J getSeed +GeneratorAccess n ()LBlockPosition; getSpawn +GeneratorAccess r_ ()LIDataManager; getDataManager +GenericAttributes a maxHealth +GenericAttributes b FOLLOW_RANGE +GenericAttributes d MOVEMENT_SPEED +GenericAttributes f ATTACK_DAMAGE +HeightMap$Type a WORLD_SURFACE_WG +HeightMap$Type b OCEAN_FLOOR_WG +HeightMap$Type c LIGHT_BLOCKING +HeightMap$Type d MOTION_BLOCKING +HeightMap$Type e MOTION_BLOCKING_NO_LEAVES +HeightMap$Type f OCEAN_FLOOR +HeightMap$Type g WORLD_SURFACE +HeightMap$Use a WORLDGEN +HeightMap$Use b LIVE_WORLD +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler ax ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IAttribute b ()D getDefault +IBlockAccess a_ (LBlockPosition;)LIBlockData; getType +IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage +IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState +IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace +IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally +IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics +IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack +IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact +IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace +IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove +IBlockData c ()LBlock; getBlock +IBlockData d ()LMaterial; getMaterial +IBlockData f ()Z isAir +IBlockData l ()Z isOccluding +IBlockData m ()Z isPowerSource +IBlockData n ()Z isComplexRedstone +IBlockData o ()LEnumPistonReaction; getPushReaction +IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set +IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent d ()Ljava/lang/String; getText +IChunkAccess a (J)V setLastSaved +IChunkAccess c ()[LChunkSection; getSections +IChunkAccess d ()LChunkCoordIntPair; getPos +IChunkAccess g ()[LBiomeBase; getBiomeIndex +IChunkLoader a (II)Z chunkExists +IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk +IChunkProvider a (II)LChunk; getLoadedChunkAt +IChunkProvider c (II)LChunk; getChunkAt +IChunkProvider d ()Z unloadChunks +IChunkProvider f ()Ljava/lang/String; getName +IChunkProvider g ()LChunkGenerator; getChunkGenerator +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICompletionProvider c (I)Z hasPermission +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IDispenseBehavior NOOP NONE +IDragonController i ()LDragonControllerPhase; getControllerPhase +IHopper F ()LWorld; getWorld +IInventory T_ ()I getSize +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (II)V setProperty +IInventory b (LEntityHuman;)V startOpen +IInventory c (I)I getProperty +IInventory c (LEntityHuman;)V closeContainer +IInventory f ()I getMaxStackSize +IInventory g ()V update +IInventory m ()V clear +IMaterial h ()LItem; getItem +IMerchant M_ ()LEntityHuman; getTrader +IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName +IMerchant a_ (LEntityHuman;)V setTradingPlayer +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant c ()LWorld; getWorld +IMerchant d ()LBlockPosition; getPosition +IMinecraftServer C ()[Ljava/lang/String; getPlayers +IMinecraftServer E ()Z isDebugging +IMinecraftServer K ()Ljava/lang/String; getWorld +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMinecraftServer d (Ljava/lang/String;)V info +IMinecraftServer e (Ljava/lang/String;)V warning +IMinecraftServer n ()Ljava/lang/String; getPlugins +IMinecraftServer z ()Ljava/lang/String; getVersion +IMojangStatistics R ()Z getSnooperEnabled +INamable m ()Ljava/lang/String; getName +INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName +INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity O_ ()Z hasCustomName +INamableTileEntity e ()LIChatBaseComponent; getCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load +IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers +IPosition a ()D getX +IPosition b ()D getY +IPosition c ()D getZ +IProjectile c (DDDFF)V shoot +IRecipe a (LIInventory;)LItemStack; craftItem +IRecipe b ()LMinecraftKey; getKey +IScoreboardCriteria a criteria +IScoreboardCriteria c ()Ljava/lang/String; getName +IScoreboardCriteria d ()Z isReadOnly +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +ISource h ()LWorld; getWorld +ISourceBlock d ()LBlockPosition; getBlockPosition +ISourceBlock g ()LTileEntity; getTileEntity +ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer +ITileEntityContainer l ()Ljava/lang/String; getContainerName +ITileInventory V_ ()Z isLocked +ITileInventory a (LChestLock;)V setLock +ITileInventory j ()LChestLock; getLock +IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace +IWorldInventory a (LEnumDirection;)[I getSlotsForFace +IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace +IWorldReader C (LBlockPosition;)I getLightLevel +IWorldReader D (LBlockPosition;)Z isLoaded +IWorldReader a (IIIIIIZ)Z isAreaLoaded +IWorldReader a (IIZ)Z isChunkLoaded +IWorldReader a (LBlockPosition;I)I getLightLevel +IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded +IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween +IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer +IWorldReader a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness +IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt +IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween +IWorldReader c (LAxisAlignedBB;)Z containsLiquid +IWorldReader c (LBlockPosition;)Z isEmpty +IWorldReader d ()LWorldBorder; getWorldBorder +IWorldReader d (LBlockPosition;)LBiomeBase; getBiome +IWorldReader d (LEntity;LAxisAlignedBB;)Z getCubes +IWorldReader e (LBlockPosition;I)Z areChunksLoaded +IWorldReader k ()I getSeaLevel +IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData +IWorldWriter a (LBlockPosition;Z)Z setAir +IWorldWriter a (LEntity;)Z addEntity +IWorldWriter g (LBlockPosition;)Z setAir +IntHashMap a (I)Ljava/lang/Object; get +InventoryClickType a PICKUP +InventoryClickType b QUICK_MOVE +InventoryClickType c SWAP +InventoryClickType d CLONE +InventoryClickType e THROW +InventoryClickType f QUICK_CRAFT +InventoryClickType g PICKUP_ALL +InventoryCraftResult a items +InventoryCrafting a items +InventoryCrafting d container +InventoryLargeChest b left +InventoryLargeChest c right +InventoryMerchant a merchant +InventoryMerchant b itemsInSlots +InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant e selectedIndex +InventoryMerchant j ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer f ()I getMaxStackSize +InventorySubcontainer g ()V update +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (LBlock;)LItem; getItemOf +Item a (LIBlockData;)Z canDestroySpecialBlock +Item a (LItem;)I getId +Item a (LItemStack;LIBlockData;)F getDestroySpeed +Item b (I)LItem; getById +Item f REGISTRY +Item i ()I getMaxStackSize +Item j ()I getMaxDurability +Item k ()Z usesDurability +Item m maxStackSize +Item n durability +Item o craftingResult +Item p name +ItemActionContext a ()LBlockPosition; getClickPosition +ItemActionContext g ()Z isSneaking +ItemActionContext i ()LItemStack; getItemStack +ItemActionContext j ()LEntityHuman; getEntity +ItemActionContext k ()LWorld; getWorld +ItemActionContext l ()LEnumDirection; getClickedFace +ItemBlock d ()LBlock; getBlock +ItemBlockWallable a wallBlock +ItemCooldown a cooldowns +ItemCooldown b currentTick +ItemCooldown$Info c endTick +ItemFireworks$EffectType a SMALL_BALL +ItemFireworks$EffectType b LARGE_BALL +ItemFireworks$EffectType c STAR +ItemFireworks$EffectType d CREEPER +ItemFireworks$EffectType e BURST +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c TROPICAL_FISH +ItemFish$EnumFish d PUFFERFISH +ItemFood e (LItemStack;)I getNutrition +ItemFood f (LItemStack;)F getSaturationModifier +ItemStack C ()I getCount +ItemStack a ()Z isEmpty +ItemStack a (I)LItemStack; cloneAndSubtract +ItemStack a (ILEntityLiving;)V damage +ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged +ItemStack a (LEnchantment;I)V addEnchantment +ItemStack a (LItemActionContext;)LEnumInteractionResult; placeItem +ItemStack a (LItemStack;)Z doMaterialsMatch +ItemStack a (LItemStack;LItemStack;)Z equals +ItemStack b ()LItem; getItem +ItemStack b (I)V setDamage +ItemStack b (LItemStack;LItemStack;)Z matches +ItemStack b (LNBTTagCompound;)LNBTTagCompound; save +ItemStack c ()I getMaxStackSize +ItemStack c (I)V setRepairCost +ItemStack c (LNBTTagCompound;)V setTag +ItemStack d ()Z isStackable +ItemStack d count +ItemStack e (I)V setCount +ItemStack f (I)V add +ItemStack f item +ItemStack g ()I getDamage +ItemStack g (I)V subtract +ItemStack g tag +ItemStack i ()LItemStack; cloneItemStack +ItemStack m ()Z hasTag +ItemStack n ()LNBTTagCompound; getTag +ItemStack o ()LNBTTagCompound; getOrCreateTag +ItemStack p ()LNBTTagList; getEnchantments +ItemStack q ()LIChatBaseComponent; getName +ItemStack s ()Z hasName +ItemStack v ()Z canEnchant +ItemStack w ()Z hasEnchantments +ItemStack z ()I getRepairCost +ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap +Items A DIAMOND_PICKAXE +Items B DIAMOND_AXE +Items C STICK +Items D BOWL +Items E MUSHROOM_STEW +Items F GOLDEN_SWORD +Items G GOLDEN_SHOVEL +Items H GOLDEN_PICKAXE +Items I GOLDEN_AXE +Items J STRING +Items K FEATHER +Items L GUNPOWDER +Items M WOODEN_HOE +Items N STONE_HOE +Items O IRON_HOE +Items P DIAMOND_HOE +Items Q GOLDEN_HOE +Items R WHEAT_SEEDS +Items S WHEAT +Items T BREAD +Items U LEATHER_HELMET +Items V LEATHER_CHESTPLATE +Items W LEATHER_LEGGINGS +Items X LEATHER_BOOTS +Items Y CHAINMAIL_HELMET +Items Z CHAINMAIL_CHESTPLATE +Items a (Ljava/lang/String;)LItem; get +Items a AIR +Items aA SADDLE +Items aB REDSTONE +Items aC SNOWBALL +Items aD OAK_BOAT +Items aE SPRUCE_BOAT +Items aF BIRCH_BOAT +Items aG JUNGLE_BOAT +Items aH ACACIA_BOAT +Items aI DARK_OAK_BOAT +Items aJ LEATHER +Items aK MILK_BUCKET +Items aL PUFFERFISH_BUCKET +Items aM SALMON_BUCKET +Items aN COD_BUCKET +Items aO TROPICAL_FISH_BUCKET +Items aP BRICK +Items aQ CLAY_BALL +Items aR PAPER +Items aS BOOK +Items aT SLIME_BALL +Items aU CHEST_MINECART +Items aV FURNACE_MINECART +Items aW EGG +Items aX COMPASS +Items aY FISHING_ROD +Items aZ CLOCK +Items aa CHAINMAIL_LEGGINGS +Items ab CHAINMAIL_BOOTS +Items ac IRON_HELMET +Items ad IRON_CHESTPLATE +Items ae IRON_LEGGINGS +Items af IRON_BOOTS +Items ag DIAMOND_HELMET +Items ah DIAMOND_CHESTPLATE +Items ai DIAMOND_LEGGINGS +Items aj DIAMOND_BOOTS +Items ak GOLDEN_HELMET +Items al GOLDEN_CHESTPLATE +Items am GOLDEN_LEGGINGS +Items an GOLDEN_BOOTS +Items ao TURTLE_HELMET +Items ap FLINT +Items aq PORKCHOP +Items ar COOKED_PORKCHOP +Items as PAINTING +Items at GOLDEN_APPLE +Items au ENCHANTED_GOLDEN_APPLE +Items av SIGN +Items aw BUCKET +Items ax WATER_BUCKET +Items ay LAVA_BUCKET +Items az MINECART +Items b IRON_SHOVEL +Items bA ORANGE_BED +Items bB MAGENTA_BED +Items bC LIGHT_BLUE_BED +Items bD YELLOW_BED +Items bE LIME_BED +Items bF PINK_BED +Items bG GRAY_BED +Items bH LIGHT_GRAY_BED +Items bI CYAN_BED +Items bJ PURPLE_BED +Items bK BLUE_BED +Items bL BROWN_BED +Items bM GREEN_BED +Items bN RED_BED +Items bO BLACK_BED +Items bP COOKIE +Items bQ FILLED_MAP +Items bR SHEARS +Items bS MELON_SLICE +Items bT DRIED_KELP +Items bU PUMPKIN_SEEDS +Items bV MELON_SEEDS +Items bW BEEF +Items bX COOKED_BEEF +Items bY CHICKEN +Items bZ COOKED_CHICKEN +Items ba GLOWSTONE_DUST +Items bb COD +Items bc SALMON +Items bd TROPICAL_FISH +Items be PUFFERFISH +Items bf COOKED_COD +Items bg COOKED_SALMON +Items bh BONE_MEAL +Items bi ORANGE_DYE +Items bj MAGENTA_DYE +Items bk LIGHT_BLUE_DYE +Items bl DANDELION_YELLOW +Items bm LIME_DYE +Items bn PINK_DYE +Items bo GRAY_DYE +Items bp LIGHT_GRAY_DYE +Items bq CYAN_DYE +Items br PURPLE_DYE +Items bs LAPIS_LAZULI +Items bt COCOA_BEANS +Items bu CACTUS_GREEN +Items bv ROSE_RED +Items bw INK_SAC +Items bx BONE +Items by SUGAR +Items bz WHITE_BED +Items c IRON_PICKAXE +Items cA CAVE_SPIDER_SPAWN_EGG +Items cB CHICKEN_SPAWN_EGG +Items cC COD_SPAWN_EGG +Items cD COW_SPAWN_EGG +Items cE CREEPER_SPAWN_EGG +Items cF DOLPHIN_SPAWN_EGG +Items cG DONKEY_SPAWN_EGG +Items cH ELDER_GUARDIAN_SPAWN_EGG +Items cI ENDERMAN_SPAWN_EGG +Items cJ ENDERMITE_SPAWN_EGG +Items cK EVOKER_SPAWN_EGG +Items cL GHAST_SPAWN_EGG +Items cM GUARDIAN_SPAWN_EGG +Items cN HORSE_SPAWN_EGG +Items cO HUSK_SPAWN_EGG +Items cP LLAMA_SPAWN_EGG +Items cQ MAGMA_CUBE_SPAWN_EGG +Items cR MOOSHROOM_SPAWN_EGG +Items cS MULE_SPAWN_EGG +Items cT OCELOT_SPAWN_EGG +Items cU PARROT_SPAWN_EGG +Items cV PIG_SPAWN_EGG +Items cW PHANTOM_SPAWN_EGG +Items cX POLAR_BEAR_SPAWN_EGG +Items cY PUFFERFISH_SPAWN_EGG +Items cZ RABBIT_SPAWN_EGG +Items ca MUTTON +Items cb COOKED_MUTTON +Items cc RABBIT +Items cd COOKED_RABBIT +Items ce RABBIT_STEW +Items cf RABBIT_FOOT +Items cg RABBIT_HIDE +Items ch ROTTEN_FLESH +Items ci ENDER_PEARL +Items cj BLAZE_ROD +Items ck GHAST_TEAR +Items cl GOLD_NUGGET +Items cm NETHER_WART +Items cn POTION +Items co SPLASH_POTION +Items cp LINGERING_POTION +Items cq GLASS_BOTTLE +Items cr DRAGON_BREATH +Items cs SPIDER_EYE +Items ct FERMENTED_SPIDER_EYE +Items cu BLAZE_POWDER +Items cv MAGMA_CREAM +Items cw ENDER_EYE +Items cx GLISTERING_MELON_SLICE +Items cy BAT_SPAWN_EGG +Items cz BLAZE_SPAWN_EGG +Items d IRON_AXE +Items dA EMERALD +Items dB ITEM_FRAME +Items dC CARROT +Items dD POTATO +Items dE BAKED_POTATO +Items dF POISONOUS_POTATO +Items dG MAP +Items dH GOLDEN_CARROT +Items dI SKELETON_SKULL +Items dJ WITHER_SKELETON_SKULL +Items dK PLAYER_HEAD +Items dL CREEPER_HEAD +Items dM ZOMBIE_HEAD +Items dN DRAGON_HEAD +Items dO CARROT_ON_A_STICK +Items dP NETHER_STAR +Items dQ PUMPKIN_PIE +Items dR FIREWORK_ROCKET +Items dS FIREWORK_STAR +Items dT ENCHANTED_BOOK +Items dU NETHER_BRICK +Items dV QUARTZ +Items dW TNT_MINECART +Items dX HOPPER_MINECART +Items dY ARMOR_STAND +Items dZ IRON_HORSE_ARMOR +Items da SALMON_SPAWN_EGG +Items db SHEEP_SPAWN_EGG +Items dc SHULKER_SPAWN_EGG +Items dd SILVERFISH_SPAWN_EGG +Items de SKELETON_SPAWN_EGG +Items df SKELETON_HORSE_SPAWN_EGG +Items dg SLIME_SPAWN_EGG +Items dh SPIDER_SPAWN_EGG +Items di SQUID_SPAWN_EGG +Items dj STRAY_SPAWN_EGG +Items dk TROPICAL_FISH_SPAWN_EGG +Items dl TURTLE_SPAWN_EGG +Items dm VEX_SPAWN_EGG +Items dn VILLAGER_SPAWN_EGG +Items do VINDICATOR_SPAWN_EGG +Items dp WITCH_SPAWN_EGG +Items dq WITHER_SKELETON_SPAWN_EGG +Items dr WOLF_SPAWN_EGG +Items ds ZOMBIE_SPAWN_EGG +Items dt ZOMBIE_HORSE_SPAWN_EGG +Items du ZOMBIE_PIGMAN_SPAWN_EGG +Items dv ZOMBIE_VILLAGER_SPAWN_EGG +Items dw EXPERIENCE_BOTTLE +Items dx FIRE_CHARGE +Items dy WRITABLE_BOOK +Items dz WRITTEN_BOOK +Items e FLINT_AND_STEEL +Items eA GRAY_BANNER +Items eB LIGHT_GRAY_BANNER +Items eC CYAN_BANNER +Items eD PURPLE_BANNER +Items eE BLUE_BANNER +Items eF BROWN_BANNER +Items eG GREEN_BANNER +Items eH RED_BANNER +Items eI BLACK_BANNER +Items eJ END_CRYSTAL +Items eK SHIELD +Items eL ELYTRA +Items eM CHORUS_FRUIT +Items eN POPPED_CHORUS_FRUIT +Items eO BEETROOT_SEEDS +Items eP BEETROOT +Items eQ BEETROOT_SOUP +Items eR TOTEM_OF_UNDYING +Items eS SHULKER_SHELL +Items eT IRON_NUGGET +Items eU KNOWLEDGE_BOOK +Items eV SCUTE +Items eW DEBUG_STICK +Items eX TRIDENT +Items eY PHANTOM_MEMBRANE +Items eZ NAUTILUS_SHELL +Items ea GOLDEN_HORSE_ARMOR +Items eb DIAMOND_HORSE_ARMOR +Items ec LEAD +Items ed NAME_TAG +Items ee COMMAND_BLOCK_MINECART +Items ef MUSIC_DISC_13 +Items eg MUSIC_DISC_CAT +Items eh MUSIC_DISC_BLOCKS +Items ei MUSIC_DISC_CHIRP +Items ej MUSIC_DISC_FAR +Items ek MUSIC_DISC_MALL +Items el MUSIC_DISC_MELLOHI +Items em MUSIC_DISC_STAL +Items en MUSIC_DISC_STRAD +Items eo MUSIC_DISC_WARD +Items ep MUSIC_DISC_11 +Items eq MUSIC_DISC_WAIT +Items er PRISMARINE_SHARD +Items es PRISMARINE_CRYSTALS +Items et WHITE_BANNER +Items eu ORANGE_BANNER +Items ev MAGENTA_BANNER +Items ew LIGHT_BLUE_BANNER +Items ex YELLOW_BANNER +Items ey LIME_BANNER +Items ez PINK_BANNER +Items f APPLE +Items fa HEART_OF_THE_SEA +Items g BOW +Items 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setPacketListener +NetworkManager b ()Ljava/net/SocketAddress; getSocketAddress +NetworkManager c ()Z isLocal +NetworkManager g ()Z isConnected +NetworkManager k ()V stopReading +NetworkManager k channel +NetworkManager l ()V handleDisconnection +NibbleArray a ()[B asBytes +PacketHandshakingInSetProtocol b hostname +PacketHandshakingInSetProtocol c port +PacketLoginInEncryptionBegin a (Ljava/security/PrivateKey;)Ljavax/crypto/SecretKey; a +PacketPlayInAbilities c ()Z isFlying +PacketPlayInAdvancements$Status a OPENED_TAB +PacketPlayInAdvancements$Status b CLOSED_SCREEN +PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS +PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM +PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM +PacketPlayInBlockDig$EnumPlayerDigType g SWAP_HELD_ITEMS 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getMessages +RemoteStatusListener$RemoteStatusChallenge b time +RemoteStatusListener$RemoteStatusChallenge c token +RemoteStatusListener$RemoteStatusChallenge d identity +ResourcePackLoader$Position a TOP +ResourcePackLoader$Position b BOTTOM +ResourcePackSourceFolder b file +Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot +Scoreboard a (ILScoreboardObjective;)V setDisplaySlot +Scoreboard a (LIScoreboardCriteria;Ljava/lang/String;Ljava/util/function/Consumer;)V getObjectivesForCriteria +Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded +Scoreboard a (LScoreboardScore;)V handleScoreChanged +Scoreboard a (LScoreboardTeam;)V handleTeamAdded +Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved +Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;LIChatBaseComponent;LIScoreboardCriteria$EnumScoreboardHealthDisplay;)LScoreboardObjective; registerObjective +Scoreboard a (Ljava/lang/String;LScoreboardTeam;)Z addPlayerToTeam +Scoreboard a objectivesByName +Scoreboard b (I)Ljava/lang/String; getSlotName +Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged +Scoreboard b (LScoreboardTeam;)V handleTeamChanged +Scoreboard b (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam +Scoreboard b objectivesByCriteria +Scoreboard c ()Ljava/util/Collection; getObjectives +Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved +Scoreboard c (LScoreboardTeam;)V handleTeamRemoved +Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective +Scoreboard c playerScores +Scoreboard d (LScoreboardTeam;)V removeTeam +Scoreboard d (Ljava/lang/String;)LScoreboardObjective; getObjective +Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores +Scoreboard d displaySlots +Scoreboard e ()Ljava/util/Collection; getPlayers +Scoreboard e (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives +Scoreboard e teamsByName +Scoreboard f (Ljava/lang/String;)LScoreboardTeam; getTeam +Scoreboard f teamsByPlayer 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command +ServerCommand b source +ServerPing a (LIChatBaseComponent;)V setMOTD +ServerPing a (LServerPing$ServerData;)V setServerInfo +ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample +ServerPing a (Ljava/lang/String;)V setFavicon +ServerPing c ()LServerPing$ServerData; getServerData +ServerPing$ServerData b ()I getProtocolVersion +ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing +ShapeDetectorBlock d ()LBlockPosition; getPosition +ShapedRecipes a width +ShapedRecipes b height +ShapedRecipes c items +ShapedRecipes d result +ShapelessRecipes c result +ShapelessRecipes d ingredients +SharedConstants a (C)Z isAllowedChatCharacter +SharedConstants c allowedCharacters +Slot a ()I getMaxStackSize +Slot a (LEntityHuman;)Z isAllowed +Slot a (LItemStack;)Z isAllowed +Slot a index +Slot b (LItemStack;)I getMaxStackSize +Slot d ()LItemStack; getItem +Slot d (LItemStack;)V set +Slot d inventory +Slot e ()Z hasItem +Slot e rawSlotIndex +SoundCategory a MASTER 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ENTITY_ENDER_DRAGON_DEATH +SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE +SoundEffects bS ENTITY_ENDER_DRAGON_FLAP +SoundEffects bT ENTITY_ENDER_DRAGON_GROWL +SoundEffects bU ENTITY_ENDER_DRAGON_HURT +SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT +SoundEffects bW ENTITY_ENDER_EYE_DEATH +SoundEffects bX ENTITY_ENDER_EYE_LAUNCH +SoundEffects bY ENTITY_ENDERMAN_AMBIENT +SoundEffects bZ ENTITY_ENDERMAN_DEATH +SoundEffects ba ENTITY_CREEPER_PRIMED +SoundEffects bb BLOCK_DISPENSER_DISPENSE +SoundEffects bc BLOCK_DISPENSER_FAIL +SoundEffects bd BLOCK_DISPENSER_LAUNCH +SoundEffects be ENTITY_DOLPHIN_AMBIENT +SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER +SoundEffects bg ENTITY_DOLPHIN_ATTACK +SoundEffects bh ENTITY_DOLPHIN_DEATH +SoundEffects bi ENTITY_DOLPHIN_EAT +SoundEffects bj ENTITY_DOLPHIN_HURT +SoundEffects bk ENTITY_DOLPHIN_JUMP +SoundEffects bl ENTITY_DOLPHIN_PLAY +SoundEffects bm ENTITY_DOLPHIN_SPLASH +SoundEffects bn ENTITY_DOLPHIN_SWIM +SoundEffects bo ENTITY_DONKEY_AMBIENT +SoundEffects bp ENTITY_DONKEY_ANGRY +SoundEffects bq ENTITY_DONKEY_CHEST +SoundEffects br ENTITY_DONKEY_DEATH +SoundEffects bs ENTITY_DONKEY_HURT +SoundEffects bt ENTITY_DROWNED_AMBIENT +SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER +SoundEffects bv ENTITY_DROWNED_DEATH +SoundEffects bw ENTITY_DROWNED_DEATH_WATER +SoundEffects bx ENTITY_DROWNED_HURT +SoundEffects by ENTITY_DROWNED_HURT_WATER +SoundEffects bz ENTITY_DROWNED_SHOOT +SoundEffects c AMBIENT_UNDERWATER_EXIT +SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR +SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST +SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR +SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH +SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT +SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE +SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR +SoundEffects cH BLOCK_FIRE_AMBIENT +SoundEffects cI BLOCK_FIRE_EXTINGUISH +SoundEffects cJ ENTITY_FISH_SWIM +SoundEffects cK ITEM_FLINTANDSTEEL_USE +SoundEffects cL 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ENTITY_GUARDIAN_FLOP +SoundEffects dI ENTITY_GUARDIAN_HURT +SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND +SoundEffects dK ITEM_HOE_TILL +SoundEffects dL ENTITY_HORSE_AMBIENT +SoundEffects dM ENTITY_HORSE_ANGRY +SoundEffects dN ENTITY_HORSE_ARMOR +SoundEffects dO ENTITY_HORSE_BREATHE +SoundEffects dP ENTITY_HORSE_DEATH +SoundEffects dQ ENTITY_HORSE_EAT +SoundEffects dR ENTITY_HORSE_GALLOP +SoundEffects dS ENTITY_HORSE_HURT +SoundEffects dT ENTITY_HORSE_JUMP +SoundEffects dU ENTITY_HORSE_LAND +SoundEffects dV ENTITY_HORSE_SADDLE +SoundEffects dW ENTITY_HORSE_STEP +SoundEffects dX ENTITY_HORSE_STEP_WOOD +SoundEffects dY ENTITY_HOSTILE_BIG_FALL +SoundEffects dZ ENTITY_HOSTILE_DEATH +SoundEffects da ENTITY_GHAST_SCREAM +SoundEffects db ENTITY_GHAST_SHOOT +SoundEffects dc ENTITY_GHAST_WARN +SoundEffects dd BLOCK_GLASS_BREAK +SoundEffects de BLOCK_GLASS_FALL +SoundEffects df BLOCK_GLASS_HIT +SoundEffects dg BLOCK_GLASS_PLACE +SoundEffects dh BLOCK_GLASS_STEP +SoundEffects di BLOCK_GRASS_BREAK +SoundEffects dj BLOCK_GRASS_FALL +SoundEffects dk BLOCK_GRASS_HIT +SoundEffects dl BLOCK_GRASS_PLACE +SoundEffects dm BLOCK_GRASS_STEP +SoundEffects dn BLOCK_WET_GRASS_BREAK +SoundEffects do BLOCK_WET_GRASS_FALL +SoundEffects dp BLOCK_WET_GRASS_HIT +SoundEffects dq BLOCK_WET_GRASS_PLACE +SoundEffects dr BLOCK_WET_GRASS_STEP +SoundEffects ds BLOCK_CORAL_BLOCK_BREAK +SoundEffects dt BLOCK_CORAL_BLOCK_FALL +SoundEffects du BLOCK_CORAL_BLOCK_HIT +SoundEffects dv BLOCK_CORAL_BLOCK_PLACE +SoundEffects dw BLOCK_CORAL_BLOCK_STEP +SoundEffects dx BLOCK_GRAVEL_BREAK +SoundEffects dy BLOCK_GRAVEL_FALL +SoundEffects dz BLOCK_GRAVEL_HIT +SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS +SoundEffects eA ENTITY_ITEM_FRAME_PLACE +SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM +SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM +SoundEffects eD ENTITY_ITEM_BREAK +SoundEffects eE ENTITY_ITEM_PICKUP +SoundEffects eF BLOCK_LADDER_BREAK +SoundEffects eG BLOCK_LADDER_FALL +SoundEffects eH BLOCK_LADDER_HIT +SoundEffects eI BLOCK_LADDER_PLACE +SoundEffects eJ BLOCK_LADDER_STEP +SoundEffects eK BLOCK_LAVA_AMBIENT +SoundEffects eL BLOCK_LAVA_EXTINGUISH +SoundEffects eM BLOCK_LAVA_POP +SoundEffects eN ENTITY_LEASH_KNOT_BREAK +SoundEffects eO ENTITY_LEASH_KNOT_PLACE +SoundEffects eP BLOCK_LEVER_CLICK +SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT +SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER +SoundEffects eS ENTITY_LINGERING_POTION_THROW +SoundEffects eT ENTITY_LLAMA_AMBIENT +SoundEffects eU ENTITY_LLAMA_ANGRY +SoundEffects eV ENTITY_LLAMA_CHEST +SoundEffects eW ENTITY_LLAMA_DEATH +SoundEffects eX ENTITY_LLAMA_EAT +SoundEffects eY ENTITY_LLAMA_HURT +SoundEffects eZ ENTITY_LLAMA_SPIT +SoundEffects ea ENTITY_HOSTILE_HURT +SoundEffects eb ENTITY_HOSTILE_SMALL_FALL +SoundEffects ec ENTITY_HOSTILE_SPLASH +SoundEffects ed ENTITY_HOSTILE_SWIM +SoundEffects ee ENTITY_HUSK_AMBIENT +SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE +SoundEffects eg ENTITY_HUSK_DEATH +SoundEffects eh ENTITY_HUSK_HURT +SoundEffects ei ENTITY_HUSK_STEP +SoundEffects ej ENTITY_ILLUSIONER_AMBIENT +SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL +SoundEffects el ENTITY_ILLUSIONER_DEATH +SoundEffects em ENTITY_ILLUSIONER_HURT +SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE +SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS +SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR +SoundEffects eq BLOCK_IRON_DOOR_CLOSE +SoundEffects er BLOCK_IRON_DOOR_OPEN +SoundEffects es ENTITY_IRON_GOLEM_ATTACK +SoundEffects et ENTITY_IRON_GOLEM_DEATH +SoundEffects eu ENTITY_IRON_GOLEM_HURT +SoundEffects ev ENTITY_IRON_GOLEM_STEP +SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE +SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN +SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM +SoundEffects ez ENTITY_ITEM_FRAME_BREAK +SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE +SoundEffects fA MUSIC_NETHER +SoundEffects fB MUSIC_UNDER_WATER +SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM +SoundEffects fD BLOCK_NOTE_BLOCK_BASS +SoundEffects fE BLOCK_NOTE_BLOCK_BELL +SoundEffects fF BLOCK_NOTE_BLOCK_CHIME +SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE +SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR +SoundEffects fI BLOCK_NOTE_BLOCK_HARP +SoundEffects fJ BLOCK_NOTE_BLOCK_HAT +SoundEffects fK BLOCK_NOTE_BLOCK_PLING +SoundEffects fL BLOCK_NOTE_BLOCK_SNARE +SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE +SoundEffects fN ENTITY_PAINTING_BREAK +SoundEffects fO ENTITY_PAINTING_PLACE +SoundEffects fP ENTITY_PARROT_AMBIENT +SoundEffects fQ ENTITY_PARROT_DEATH +SoundEffects fR ENTITY_PARROT_EAT +SoundEffects fS ENTITY_PARROT_FLY +SoundEffects fT ENTITY_PARROT_HURT +SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE +SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER +SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED +SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN +SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON +SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN +SoundEffects fa ENTITY_LLAMA_STEP +SoundEffects fb ENTITY_LLAMA_SWAG +SoundEffects fc ENTITY_MAGMA_CUBE_DEATH +SoundEffects fd ENTITY_MAGMA_CUBE_HURT +SoundEffects fe ENTITY_MAGMA_CUBE_JUMP +SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH +SoundEffects fg BLOCK_METAL_BREAK +SoundEffects fh BLOCK_METAL_FALL +SoundEffects fi BLOCK_METAL_HIT +SoundEffects fj BLOCK_METAL_PLACE +SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF +SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON +SoundEffects fm BLOCK_METAL_STEP +SoundEffects fn ENTITY_MINECART_INSIDE +SoundEffects fo ENTITY_MINECART_RIDING +SoundEffects fp ENTITY_MOOSHROOM_SHEAR +SoundEffects fq ENTITY_MULE_AMBIENT +SoundEffects fr ENTITY_MULE_CHEST +SoundEffects fs ENTITY_MULE_DEATH +SoundEffects ft ENTITY_MULE_HURT +SoundEffects fu MUSIC_CREATIVE +SoundEffects fv MUSIC_CREDITS +SoundEffects fw MUSIC_DRAGON +SoundEffects fx MUSIC_END +SoundEffects fy MUSIC_GAME +SoundEffects fz MUSIC_MENU +SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE +SoundEffects gA ENTITY_PHANTOM_DEATH +SoundEffects gB ENTITY_PHANTOM_FLAP +SoundEffects gC ENTITY_PHANTOM_HURT +SoundEffects gD ENTITY_PHANTOM_SWOOP +SoundEffects gE ENTITY_PIG_AMBIENT +SoundEffects gF ENTITY_PIG_DEATH +SoundEffects gG ENTITY_PIG_HURT +SoundEffects gH ENTITY_PIG_SADDLE +SoundEffects gI ENTITY_PIG_STEP +SoundEffects gJ BLOCK_PISTON_CONTRACT +SoundEffects gK BLOCK_PISTON_EXTEND +SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT +SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK +SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE +SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG +SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP +SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK +SoundEffects gR ENTITY_PLAYER_BIG_FALL +SoundEffects gS ENTITY_PLAYER_BREATH +SoundEffects gT ENTITY_PLAYER_BURP +SoundEffects gU ENTITY_PLAYER_DEATH +SoundEffects gV ENTITY_PLAYER_HURT +SoundEffects gW ENTITY_PLAYER_HURT_DROWN +SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE +SoundEffects gY ENTITY_PLAYER_LEVELUP +SoundEffects gZ ENTITY_PLAYER_SMALL_FALL +SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE +SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER +SoundEffects gc ENTITY_PARROT_IMITATE_GHAST +SoundEffects gd ENTITY_PARROT_IMITATE_HUSK +SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER +SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE +SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM +SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR +SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER +SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH +SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON +SoundEffects gl ENTITY_PARROT_IMITATE_SLIME +SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER +SoundEffects gn ENTITY_PARROT_IMITATE_STRAY +SoundEffects go ENTITY_PARROT_IMITATE_VEX +SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR +SoundEffects gq ENTITY_PARROT_IMITATE_WITCH +SoundEffects gr ENTITY_PARROT_IMITATE_WITHER +SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON +SoundEffects gt ENTITY_PARROT_IMITATE_WOLF +SoundEffects gu ENTITY_PARROT_IMITATE_ZOMBIE +SoundEffects gv ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN 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ENTITY_SHEEP_DEATH +SoundEffects hX ENTITY_SHEEP_HURT +SoundEffects hY ENTITY_SHEEP_SHEAR +SoundEffects hZ ENTITY_SHEEP_STEP +SoundEffects ha ENTITY_PLAYER_SPLASH +SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED +SoundEffects hc ENTITY_PLAYER_SWIM +SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT +SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY +SoundEffects hf ENTITY_POLAR_BEAR_DEATH +SoundEffects hg ENTITY_POLAR_BEAR_HURT +SoundEffects hh ENTITY_POLAR_BEAR_STEP +SoundEffects hi ENTITY_POLAR_BEAR_WARNING +SoundEffects hj BLOCK_PORTAL_AMBIENT +SoundEffects hk BLOCK_PORTAL_TRAVEL +SoundEffects hl BLOCK_PORTAL_TRIGGER +SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT +SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT +SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP +SoundEffects hp ENTITY_PUFFER_FISH_DEATH +SoundEffects hq ENTITY_PUFFER_FISH_FLOP +SoundEffects hr ENTITY_PUFFER_FISH_HURT +SoundEffects hs ENTITY_PUFFER_FISH_STING +SoundEffects ht BLOCK_PUMPKIN_CARVE +SoundEffects hu ENTITY_RABBIT_AMBIENT +SoundEffects hv ENTITY_RABBIT_ATTACK +SoundEffects hw ENTITY_RABBIT_DEATH +SoundEffects hx ENTITY_RABBIT_HURT +SoundEffects hy ENTITY_RABBIT_JUMP +SoundEffects hz MUSIC_DISC_11 +SoundEffects i BLOCK_ANVIL_DESTROY +SoundEffects iA ENTITY_SKELETON_HORSE_GALLOP_WATER +SoundEffects iB ENTITY_SKELETON_HORSE_JUMP_WATER +SoundEffects iC ENTITY_SKELETON_HORSE_STEP_WATER +SoundEffects iD ENTITY_SKELETON_HURT +SoundEffects iE ENTITY_SKELETON_SHOOT +SoundEffects iF ENTITY_SKELETON_STEP +SoundEffects iG ENTITY_SLIME_ATTACK +SoundEffects iH ENTITY_SLIME_DEATH +SoundEffects iI ENTITY_SLIME_HURT +SoundEffects iJ ENTITY_SLIME_JUMP +SoundEffects iK ENTITY_SLIME_SQUISH +SoundEffects iL BLOCK_SLIME_BLOCK_BREAK +SoundEffects iM BLOCK_SLIME_BLOCK_FALL +SoundEffects iN BLOCK_SLIME_BLOCK_HIT +SoundEffects iO BLOCK_SLIME_BLOCK_PLACE +SoundEffects iP BLOCK_SLIME_BLOCK_STEP +SoundEffects iQ ENTITY_MAGMA_CUBE_DEATH_SMALL +SoundEffects iR ENTITY_MAGMA_CUBE_HURT_SMALL +SoundEffects iS 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()Lorg/apache/logging/log4j/Logger; getLogger +net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack +net/minecraft/server/MinecraftServer aa ()Z getEnableCommandBlock +net/minecraft/server/MinecraftServer ab ()Ljava/lang/String; getMotd +net/minecraft/server/MinecraftServer ac ()I getMaxBuildHeight +net/minecraft/server/MinecraftServer ad ()Z isStopped +net/minecraft/server/MinecraftServer ad resourcePackRepository +net/minecraft/server/MinecraftServer ae ()LPlayerList; getPlayerList +net/minecraft/server/MinecraftServer ae resourcePackFolder +net/minecraft/server/MinecraftServer af commandDispatcher +net/minecraft/server/MinecraftServer ag ()LServerConnection; getServerConnection +net/minecraft/server/MinecraftServer an ()I getSpawnProtection +net/minecraft/server/MinecraftServer ao ()Z getForceGamemode +net/minecraft/server/MinecraftServer ao forceUpgrade +net/minecraft/server/MinecraftServer aq ()I getIdleTimeout +net/minecraft/server/MinecraftServer as ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository +net/minecraft/server/MinecraftServer at ()LUserCache; getUserCache +net/minecraft/server/MinecraftServer au ()LServerPing; getServerPing +net/minecraft/server/MinecraftServer b (I)V setPort +net/minecraft/server/MinecraftServer b (Z)V setForceUpgrade +net/minecraft/server/MinecraftServer b methodProfiler +net/minecraft/server/MinecraftServer c worldServer +net/minecraft/server/MinecraftServer d ()Z init +net/minecraft/server/MinecraftServer d (I)V setIdleTimeout +net/minecraft/server/MinecraftServer d (Ljava/lang/String;)V info +net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V warning +net/minecraft/server/MinecraftServer e (Z)V setOnlineMode +net/minecraft/server/MinecraftServer g ()Z getGenerateStructures +net/minecraft/server/MinecraftServer g (Z)V setSpawnAnimals +net/minecraft/server/MinecraftServer h ()LEnumGamemode; getGamemode +net/minecraft/server/MinecraftServer h (Z)V setSpawnNPCs +net/minecraft/server/MinecraftServer h LOGGER +net/minecraft/server/MinecraftServer h_ ()V stop +net/minecraft/server/MinecraftServer i ()LEnumDifficulty; getDifficulty +net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld +net/minecraft/server/MinecraftServer i (Z)V setPVP +net/minecraft/server/MinecraftServer i convertable +net/minecraft/server/MinecraftServer j ()Z isHardcore +net/minecraft/server/MinecraftServer j (Z)V setAllowFlight +net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd +net/minecraft/server/MinecraftServer k (Z)V setForceGamemode +net/minecraft/server/MinecraftServer k universe +net/minecraft/server/MinecraftServer o ()Ljava/lang/String; getServerIp +net/minecraft/server/MinecraftServer p ()Z isRunning +net/minecraft/server/MinecraftServer p dataConverterManager +net/minecraft/server/MinecraftServer q ()V safeShutdown +net/minecraft/server/MinecraftServer q serverIp +net/minecraft/server/MinecraftServer t isRunning +net/minecraft/server/MinecraftServer u isStopped +net/minecraft/server/MinecraftServer v ticks +net/minecraft/server/MinecraftServer x ()Z getAllowNether +net/minecraft/server/MinecraftServer y onlineMode +net/minecraft/server/MinecraftServer z ()Ljava/lang/String; getVersion diff --git a/mappings/bukkit-1.13-pre7-cl.csrg b/mappings/bukkit-1.13-pre7-cl.csrg deleted file mode 100644 index 8d9b7df..0000000 --- a/mappings/bukkit-1.13-pre7-cl.csrg +++ /dev/null @@ -1,2260 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. -a EnumChatFormat -aa CriterionTriggerBrewedPotion -aaa DataConverterSpawnEgg -aab DataConverterItemStackEnchantment -aac DataConverterMap -aad DataConverterFlattenSpawnEgg -aae DataConverterFlatten -aaf DataConverterPotionWater -aag DataConverterBook -aah DataConverterLeaves -aai DataConverterLevelDataGeneratorOptions -aaj DataConverterWorldGenSettings -aak DataConverterMobSpawner -aal DataConverterNamedEntity -aam DataConverterVBO -aan DataConverterKeybind -aao DataConverterKeybind2 -aap DataConverterLang -aaq DataConverterRecipes -aar DataConverterTypes -aas DataConverterCoral -aat DataConverterVillage -aau DataConverterEntityNameAbstract -aav DataConverterEntityRenameAbstract -aaw DataConverterStatistic -aax DataConverterSwimStats -aay DataConverterVillagerTrade -aaz DataConverterShoulderEntity -ab CriterionTriggerChangedDimension -abc DataConverterSchemaNamed -abd DataConverterSchemaV100 -abe DataConverterSchemaV102 -abf DataConverterSchemaV1022 -abg DataConverterSchemaV106 -abh DataConverterSchemaV107 -abi DataConverterSchemaV1125 -abj DataConverterSchemaV135 -abk DataConverterSchemaV143 -abl DataConverterSchemaV1451 -abm DataConverterSchemaV1451_1 -abn DataConverterSchemaV1451_2 -abo DataConverterSchemaV1451_3 -abp DataConverterSchemaV1451_4 -abq DataConverterSchemaV1451_5 -abr DataConverterSchemaV1451_6 -abs DataConverterSchemaV1451_7 -abt DataConverterSchemaV1460 -abu DataConverterSchemaV1466 -abv DataConverterSchemaV1470 -abw DataConverterSchemaV1481 -abx DataConverterSchemaV1483 -aby DataConverterSchemaV1486 -abz DataConverterSchemaV1510 -ac CriterionTriggerChanneledLightning -aca DataConverterSchemaV501 -acb DataConverterSchemaV700 -acc DataConverterSchemaV701 -acd DataConverterSchemaV702 -ace DataConverterSchemaV703 -acf DataConverterSchemaV704 -acg DataConverterSchemaV705 -ach DataConverterSchemaV808 -aci DataConverterSchemaV99 -ack NamedIncrementingThreadFactory -acl Scheduler -acm IAsyncTaskHandler -acn SchedulerBatch -aco SchedulerTask -acq BossBattle -acq$a BossBattle$BarColor -acq$b BossBattle$BarStyle -acr InventoryLargeChest -acs IInventory -act ContainerUtil -acu IInventoryListener -acv InventoryUtils -acw EnumDifficulty -acx DifficultyDamageScaler -acy EnumHand -acz ITileEntityContainer -ad CriterionTriggerConstructBeacon -ada EnumInteractionResult -adb InteractionResultWrapper -add ChestLock -ade ITileInventory -adf INamableTileEntity -adg ILootable -adh InventorySubcontainer -adi MojangStatisticsGenerator -adj IMojangStatistics -adk IWorldInventory -adl CombatEntry -adm CombatMath -adn CombatTracker -ado DamageSource -adp EntityDamageSource -adq EntityDamageSourceIndirect -adr DamageSourceNetherBed -adt MobEffectAbsorption -adu MobEffectAttackDamage -adv MobEffectHealthBoost -adw InstantMobEffect -adx MobEffectList -ady MobEffect -adz MobEffectUtil -ae CriterionTriggerConsumeItem -aea MobEffects -aec EntityAgeable -aed EntityAreaEffectCloud -aee IAnimal -aef Entity -aei IEntitySelector -aei$a IEntitySelector$EntitySelectorEquipable -aej EntityTypes -aek EnumItemSlot -aek$a EnumItemSlot$Function -ael EntityExperienceOrb -aem EntityFlying -aen EnumMainHand -aeo EntityLiving -aep EntityInsentient -aeq EnumCreatureType -aer EnumMonsterType -aes EnumMoveType -aet EntityOwnable -aeu EntityCreature -aew IJumpable -aex GroupDataEntity -aey EntityPositionTypes -aey$b EntityPositionTypes$Surface -aez EntityTameableAnimal -af CriterionTriggerCuredZombieVillager -afa IAttribute -afb AttributeInstance -afc AttributeModifier -afd AttributeBase -afe AttributeMapBase -aff AttributeModifiable -afg AttributeMapServer -afh AttributeRanged -afj EntityAIBodyControl -afl ControllerLookDolphin -afm ControllerMoveFlying -afn ControllerJump -afo ControllerLook -afp ControllerMove -afp$a ControllerMove$Operation -afr PathfinderGoalAvoidTarget -afs PathfinderGoalBeg -aft PathfinderGoalBoat -afu PathfinderGoalBreakDoor -afv PathfinderGoalBreath -afw PathfinderGoalBreed -afx PathfinderGoalDoorInteract -afy PathfinderGoalEatTile -afz PathfinderGoalFleeSun -ag CriterionConditionDamage -aga PathfinderGoalFloat -agb PathfinderGoalFollowBoat -agc PathfinderGoalFishSchool -agd PathfinderGoalFollowEntity -age PathfinderGoalFollowOwnerParrot -agf PathfinderGoalFollowOwner -agg PathfinderGoalFollowParent -agh PathfinderGoal -agi PathfinderGoalSelector -agi$a PathfinderGoalSelector$PathfinderGoalSelectorItem -agj PathfinderGoalVillagerFarm -agk PathfinderGoalInteract -agl PathfinderGoalWaterJump -agm PathfinderGoalPerch -agn PathfinderGoalLeapAtTarget -ago PathfinderGoalLlamaFollow -agp PathfinderGoalLookAtPlayer -agq PathfinderGoalLookAtTradingPlayer -agr PathfinderGoalMakeLove -ags PathfinderGoalMeleeAttack -agt PathfinderGoalMoveIndoors -agu PathfinderGoalMoveThroughVillage -agv PathfinderGoalGotoTarget -agw PathfinderGoalMoveTowardsRestriction -agx PathfinderGoalMoveTowardsTarget -agy PathfinderGoalOcelotAttack -agz PathfinderGoalJumpOnBlock -ah CriterionConditionDamageSource -aha PathfinderGoalOfferFlower -ahb PathfinderGoalOpenDoor -ahc PathfinderGoalPanic -ahd PathfinderGoalPlay -ahe PathfinderGoalRandomLookaround -ahf PathfinderGoalRandomStroll -ahg PathfinderGoalRandomSwim -ahh PathfinderGoalArrowAttack -ahi PathfinderGoalBowShoot -ahj PathfinderGoalRemoveBlock -ahk PathfinderGoalRestrictOpenDoor -ahl PathfinderGoalRestrictSun -ahm PathfinderGoalTame -ahn PathfinderGoalSit -aho PathfinderGoalSwell -ahp PathfinderGoalTakeFlower -ahq PathfinderGoalTempt -ahr PathfinderGoalTradeWithPlayer -ahs PathfinderGoalWater -aht PathfinderGoalInteractVillagers -ahu PathfinderGoalRandomFly -ahv PathfinderGoalRandomStrollLand -ahw PathfinderGoalZombieAttack -ahy PathfinderGoalDefendVillage -ahz PathfinderGoalHurtByTarget -ai CriterionConditionDistance -aia PathfinderGoalNearestAttackableTargetInsentient -aib PathfinderGoalTargetNearestPlayer -aic PathfinderGoalNearestAttackableTarget -aic$a PathfinderGoalNearestAttackableTarget$DistanceComparator -aid PathfinderGoalRandomTargetNonTamed -aie PathfinderGoalOwnerHurtByTarget -aif PathfinderGoalOwnerHurtTarget -aig PathfinderGoalTarget -aii NavigationFlying -aij Navigation -aik NavigationAbstract -ail NavigationListener -aim NavigationSpider -ain NavigationGuardian -aip EntitySenses -air RandomPositionGenerator -ait VillageDoor -aiu Village -aiu$a Village$Aggressor -aiv VillageSiege -aiw PersistentVillage -aiy EntityAmbient -aiz EntityBat -aj CriterionTriggerEffectsChanged -ajb EntityFish -ajc EntityGolem -ajd EntityAnimal -aje EntityChicken -ajf EntityCod -ajg EntityCow -ajh EntityDolphin -aji EntityBird -ajj EntityIronGolem -ajk EntityMushroomCow -ajl EntityOcelot -ajm EntityParrot -ajn EntityPig -ajo EntityPolarBear -ajp EntityPufferFish -ajq EntityRabbit -ajq$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -ajq$b EntityRabbit$PathfinderGoalRabbitAvoidTarget -ajq$c EntityRabbit$GroupDataRabbit -ajq$d EntityRabbit$ControllerJumpRabbit -ajq$e EntityRabbit$ControllerMoveRabbit -ajq$f EntityRabbit$PathfinderGoalRabbitPanic -ajq$g EntityRabbit$PathfinderGoalEatCarrots -ajr EntitySalmon -ajs EntitySheep -ajt EntityPerchable -aju EntitySnowman -ajv EntitySquid -ajv$b EntitySquid$PathfinderGoalSquid -ajw EntityTropicalFish -ajx EntityTurtle -ajy EntityWaterAnimal -ajz EntityWolf -ak CriterionTriggerEnchantedItem -aka EntityHorseChestedAbstract -akb EntityHorseAbstract -akc EntityHorseDonkey -akd EntityHorse -ake EnumHorseArmor -akf EntityLlama -akg EntityHorseMule -akh EntityHorseSkeleton -aki PathfinderGoalHorseTrap -akj EntityHorseZombie -akn IComplex -ako EntityComplexPart -akp EntityEnderCrystal -akq EntityEnderDragon -aks AbstractDragonController -akt AbstractDragonControllerLanded -aku DragonControllerCharge -akv DragonControllerDying -akw DragonControllerHold -akx DragonControllerHover -aky DragonControllerLandingFly -akz DragonControllerLanding -al CriterionConditionEnchantments -ala IDragonController -alb DragonControllerLandedAttack -alc DragonControllerLandedFlame -ald DragonControllerLandedSearch -ale DragonControllerStrafe -alf DragonControllerFly -alg DragonControllerPhase -alh DragonControllerManager -alk EntityWither -alm EntityArmorStand -aln EntityHanging -alo EntityItemFrame -alp EntityLeash -alq Paintings -alr EntityPainting -alt EntityFishingHook -alt$a EntityFishingHook$HookState -alv EntityWeather -alw EntityLightning -aly EntityFallingBlock -alz EntityItem -am CriterionTriggerEnterBlock -ama EntityTNTPrimed -amc EntityIllagerAbstract -amd EntitySkeletonAbstract -ame EntityBlaze -ame$a EntityBlaze$PathfinderGoalBlazeFireball -amf EntityCaveSpider -amg EntityCreeper -amh EntityDrowned -ami EntityGuardianElder -amj EntityEnderman -amj$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -amj$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -amj$c EntityEnderman$PathfinderGoalEndermanPickupBlock -amk EntityEndermite -aml IMonster -amm EntityEvoker -amn EntityGhast -amn$a 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EntityHuman -ant$a EntityHuman$EnumBedResult -ant$b EntityHuman$EnumChatVisibility -anv AutoRecipeStackManager -anx EntityArrow -anx$a EntityArrow$PickupStatus -any EntityFireball -anz EntityTippedArrow -ao CriterionConditionEntity -aoa EntityDragonFireball -aob EntityEvokerFangs -aoc EntityEnderSignal -aod EntityFireworks -aoe EntityLargeFireball -aof EntityLlamaSpit -aog IProjectile -aoh ProjectileHelper -aoi EntityShulkerBullet -aoj EntitySmallFireball -aok EntitySnowball -aol EntitySpectralArrow -aom EntityProjectile -aon EntityEgg -aoo EntityEnderPearl -aop EntityThrownExpBottle -aoq EntityPotion -aor EntityThrownTrident -aos EntityWitherSkull -aou EntityMinecartAbstract -aou$a EntityMinecartAbstract$EnumMinecartType -aov EntityMinecartContainer -aow EntityBoat -aow$a EntityBoat$EnumStatus -aow$b EntityBoat$EnumBoatType -aox EntityMinecartRideable -aoy EntityMinecartChest -aoz EntityMinecartCommandBlock -ap CriterionConditionEntityType -apa EntityMinecartFurnace -apb 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-aqt ItemAxe -aqu ItemBanner -aqv ItemBed -aqw ItemBlock -aqx BlockActionContext -aqy ItemBoat -aqz ItemBoneMeal -ar CriterionTriggerFishingRodHooked -ara ItemBook -arb ItemGlassBottle -arc ItemBow -ard ItemSoup -are ItemBucket -arf ItemCarrotStick -arg ItemChorusFruit -arh ItemClock -ari ItemCocoa -arj ItemCompass -ark ItemWorldMapBase -arl CreativeModeTab -arm ItemDebugStick -arn ItemTool -aro ItemBisected -arp EnumColor -arq ItemDye -arr ItemArmorColorable -ars ItemEgg -art ItemElytra -aru ItemMapEmpty -arv ItemEnchantedBook -arw ItemFireworks -arw ItemGoldenAppleEnchanted -arx ItemEndCrystal -ary ItemEnderEye -arz ItemEnderPearl -as CriterionTriggerImpossible -asa ItemExpBottle -asb ItemFireball -asc ItemFireworks -asc$a ItemFireworks$EffectType -asd ItemFireworksCharge -ase ItemFishBucket -asf ItemFish -asf$a ItemFish$EnumFish -asg ItemFishingRod -ash ItemFlintAndSteel -asi ItemFood -asj ItemRestricted -ask ItemGoldenApple -asl ItemHanging -asm ItemHoe -asn Item -asn$a Item$Info -aso ItemCooldown -aso$a ItemCooldown$Info -asp ItemItemFrame -asq IDynamicTexture -asr ItemStack -ass Items -ast ItemKnowledgeBook -asu ItemLeash -asv ItemLingeringPotion -asw ItemWorldMap -asx ItemMilkBucket -asy ItemMinecart -asz ItemNameTag -at CriterionTriggerInventoryChanged -ata ItemPickaxe -atb ItemSkullPlayer -atc ItemPotion -atd EnumItemRarity -ate ItemRecord -atf ItemSaddle -atg ItemSeedFood -ath ItemSeeds -ati ItemCooldownPlayer -atj ItemShears -atk ItemShield -atl ItemSpade -atm ItemSign -atn ItemNetherStar -ato ItemSnowball -atp ItemMonsterEgg -atq ItemSpectralArrow -atr ItemSplashPotion -ats ItemBlockWallable -att ItemString -atu ItemSword -atv ToolMaterial -atw ItemToolMaterial -atx EnumToolMaterial -aty ItemTippedArrow -au CriterionTriggerItemDurabilityChanged -aua ItemTrident -aub EnumAnimation -auc ItemActionContext -aud ItemWaterLily -aue ItemBookAndQuill -auf ItemWrittenBook -aug PotionRegistry -auh PotionBrewer -auh$a PotionBrewer$PredicatedCombination -aui PotionUtil -auj Potions -aul RecipeArmorDye -aum RecipeBannerAdd -aun RecipeBannerDuplicate -auo RecipeBookClone -aup IRecipeComplex -auq RecipeFireworks -aur RecipeFireworksFade -aus RecipeFireworksStar -aut RecipeItemStack -aut$a RecipeItemStack$StackProvider -aut$c RecipeItemStack$Provider -auu RecipeMapClone -auv RecipeMapExtend -auw IRecipe -auy CraftingManager -auz RecipeSerializer -av CriterionConditionItem -ava RecipeSerializers -avb RecipeRepair -avc ShapedRecipes -avd ShapelessRecipes -ave RecipiesShield -avf RecipeShulkerBox -avg FurnaceRecipe -avh RecipeTippedArrow -avj EnchantmentArrowDamage -avk EnchantmentFlameArrows -avl EnchantmentInfiniteArrows -avm EnchantmentArrowKnockback -avn EnchantmentBinding -avo EnchantmentWeaponDamage -avp EnchantmentDurability -avq EnchantmentDigging -avr Enchantment -avr$a Enchantment$Rarity -avs EnchantmentSlotType -avt EnchantmentManager -avt$a EnchantmentManager$EnchantmentModifierArthropods -avt$b EnchantmentManager$EnchantmentModifierThorns -avt$c EnchantmentManager$EnchantmentModifier -avt$d EnchantmentManager$EnchantmentModifierDamage -avt$e EnchantmentManager$EnchantmentModifierProtection -avu WeightedRandomEnchant -avv Enchantments -avw EnchantmentFire -avx EnchantmentLure -avy EnchantmentFrostWalker -avz EnchantmentKnockback -aw CriterionTriggerKilled -awa EnchantmentLootBonus -awb EnchantmentMending -awc EnchantmentOxygen -awd EnchantmentProtection -awd$a EnchantmentProtection$DamageType -awe EnchantmentSweeping -awf EnchantmentThorns -awg EnchantmentTridentChanneling -awh EnchantmentTridentImpaling -awi EnchantmentTridentLoyalty -awj EnchantmentTridentRiptide -awk EnchantmentSilkTouch -awl EnchantmentVanishing -awm EnchantmentDepthStrider -awn EnchantmentWaterWorker -awq IMerchant -awr MerchantRecipe -aws MerchantRecipeList -awu CommandBlockListenerAbstract -awv MobSpawnerAbstract -aww BlockActionData -awx IBlockAccess -awy TextureType -awz ChunkCoordIntPair -ax CriterionTriggerLevitation -axc ExpiringMap -axd Explosion -axf GameRules -axf$a GameRules$GameRuleValue -axf$c GameRules$EnumGameRuleType -axg EnumGamemode -axi IMaterial -axj World -axk GeneratorAccess -axl ExceptionWorldConflict -axm IWorldAccess -axn IWorldReader -axo WorldSettings -axp IIBlockAccess -axq WorldType -axr IWorldWriter -axs EnumSkyBlock -axt SpawnerCreature -axu PortalTravelAgent -axu$a PortalTravelAgent$ChunkCoordinatesPortal -axv ChunkCache -axw TickListServer -axx MobSpawnerData -axy TickList -axz NextTickListEntry -ay CriterionConditionLocation -aya TickListPriority -ayb BiomeMesa -ayc BiomeMesaPlataeuClear -ayd BiomeBeach -aye BiomeBase -aye$b BiomeBase$Geography -aye$c BiomeBase$EnumTemperature -aye$d BiomeBase$Precipitation -aye$e BiomeBase$BiomeMeta -ayf BiomeCache -ayg WorldChunkManager -ayh BiomeLayoutConfiguration -ayi BiomeLayout -ayj Biomes -ayk BiomeBirchForest -ayl BiomeBirchForestHills -aym WorldChunkManagerCheckerBoard -ayn BiomeLayoutCheckerboardConfiguration -ayo BiomeColdOcean -ayp BiomeRoofedForest -ayq BiomeRoofedForestMutated -ayr BiomeColdDeepOcean -ays BiomeFrozenDeepOcean -ayt BiomeLukewarmDeepOcean -ayu BiomeDeepOcean -ayv BiomeWarmDeepOcean -ayw BiomeDesert -ayx BiomeDesertHills -ayy BiomeDesertMutated -ayz BiomeTheEndBarrenIsland -az CriterionTriggerLocation -aza BiomeTheEndHighIsland -azb BiomeTheEndMediumIsland -azc BiomeMesaBryce -azd WorldChunkManagerHell -aze BiomeLayoutFixedConfiguration -azf BiomeForest -azg BiomeFlowerForest -azh BiomeFrozenOcean -azi BiomeFrozenRiver -azj BiomeMegaSpruceTaiga -azk BiomeRedwoodTaigaHillsMutated -azl BiomeMegaTaiga -azm BiomeMegaTaigaHills -azn BiomeExtremeHillsMutated -azo BiomeIcePlainsSpikes -azp BiomeJungle -azq BiomeJungleEdge -azr BiomeJungleHills -azs BiomeLukewarmOcean -azt BiomeMesaPlateauClearMutated -azu BiomeExtremeHillsWithTreesMutated -azv BiomeJungleMutated -azw BiomeJungleEdgeMutated -azx BiomeMesaPlateauMutated -azy BiomeBigHills -azz BiomeExtremeHillsEdge -b CrashReport -ba CriterionConditionValue -baa BiomeMushrooms -bab BiomeMushroomIslandShore -bab BiomeMushroomIslandShore -bac BiomeHell -bad BiomeOcean -bae WorldChunkManagerOverworld -baf BiomeLayoutOverworldConfiguration -bag BiomePlains -bah BiomeRiver -bai BiomeSavanna -baj BiomeSavannaPlateau -bak BiomeSavannaMutated -bal BiomeSavannaPlateauMutated -bam BiomeTheEndFloatingIslands -ban BiomeColdBeach -bao BiomeIceMountains -bap BiomeColdTaiga -baq BiomeColdTaigaHills -bar BiomeColdTaigaMutated -bas BiomeIcePlains -bat BiomeStoneBeach -bau BiomeSunflowerPlains -bav BiomeSwamp -baw BiomeSwamplandMutated -bax BiomeTaiga -bay BiomeTaigaHills -baz BiomeTaigaMutated -bb CriterionConditionMobEffect -bba BiomeBirchForestMutated -bbb BiomeBirchForestHillsMutated -bbc BiomeTheEnd -bbd WorldChunkManagerTheEnd -bbe BiomeLayoutTheEndConfiguration -bbf BiomeVoid -bbg BiomeWarmOcean -bbh BiomeMesaPlataeu -bbi BiomeForestHills -bbj BiomeExtremeHillsWithTrees -bbl BlockBannerAbstract -bbm BlockSkullAbstract -bbn BlockAir -bbo BlockAnvil -bbo$a BlockAnvil$TileEntityContainerAnvil -bbp BlockStemAttached -bbq BlockBanner -bbr BlockBarrier -bbs BlockTileEntity -bbt BlockPressurePlateAbstract -bbu BlockMinecartTrackAbstract -bbv BlockBeacon -bbw BlockBed -bbx BlockBeetroot -bby Block -bby$a Block$EnumRandomOffset -bby$b Block$Info -bbz Blocks -bc CriterionConditionNBT -bca BlockBlueIce -bcb IBlockFragilePlantElement -bcc BlockBookshelf -bcd BlockBrewingStand -bce BlockBubbleColumn -bcf IFluidSource -bcg BlockPlant -bch BlockButtonAbstract -bci BlockCactus -bcj BlockCake -bck BlockCarrots -bcl BlockPumpkinCarved -bcm BlockCauldron -bcn BlockChest -bco BlockChorusFlower -bcp BlockChorusFruit -bcq BlockClay -bcr BlockCocoa -bcs BlockCommand -bct BlockRedstoneComparator -bcu BlockConcretePowder -bcv BlockConduit -bcw BlockCoral -bcx BlockCoralFan -bcy BlockCoralPlant -bcz BlockWorkbench -bcz$a BlockWorkbench$TileEntityContainerWorkbench -bd CriterionTriggerNetherTravel -bda BlockCrops -bdb BlockTall -bdc BlockDaylightDetector -bdd BlockDeadBush -bde BlockMinecartDetector -bdf BlockDiodeAbstract -bdg BlockDirectional -bdh BlockDispenser -bdi BlockDoor -bdj BlockTallPlant -bdk BlockDragonEgg -bdl BlockDropper -bdm BlockEnchantmentTable -bdn BlockEndGateway -bdo BlockEnderPortal -bdp BlockEnderPortalFrame -bdq BlockEndRod -bdr BlockEnderChest -bds ITileEntity -bdt BlockAttachable -bdu BlockFalling -bdv BlockSoil -bdw BlockFence -bdx BlockFenceGate -bdy BlockFire -bdz BlockFlowers -be CriterionTriggerPlacedBlock -bea BlockFlowerPot -beb BlockIceFrost -bec BlockFurnace -bed BlockGlass -bee BlockGlassPane -bef BlockGlazedTerracotta -beg BlockLightStone -beh BlockGrass -bei BlockGrassPath -bej BlockGravel -bek BlockHalfTransparent -bel BlockHay -bem BlockHopper -ben BlockFacingHorizontal -beo BlockHugeMushroom -bep BlockIce -beq BlockMonsterEggs -ber BlockIronBars -bes BlockJukeBox -bet BlockKelp -beu BlockKelpPlant -bev BlockLadder -bew BlockLeaves -bey BlockLever -bez BlockFluids -bf CriterionTriggerPlayerHurtEntity -bfa IFluidContainer -bfb BlockLogAbstract -bfc BlockMagma -bfd BlockMelon -bfe EnumBlockMirror -bff BlockMushroom -bfg BlockMycel -bfh BlockPortal -bfh$a BlockPortal$Shape -bfi BlockNetherWart -bfj BlockNoDrop -bfk BlockNote -bfl BlockObserver -bfm BlockOre -bfn BlockPackedIce -bfo BlockSprawling -bfp BlockSkullPlayer -bfq BlockSkullPlayerWall -bfr BlockPotatoes -bfs BlockPowered -bft BlockPoweredRail -bfu BlockPressurePlateBinary -bfu$a BlockPressurePlateBinary$EnumMobType -bfv BlockPumpkin -bfw BlockMinecartTrack -bfx MinecartTrackLogic -bfy BlockRedstoneOre -bfz BlockRedstoneWire -bg CriterionTriggerRecipeUnlocked -bga BlockRedstoneLamp -bgb BlockRedstoneTorch -bgb$a BlockRedstoneTorch$RedstoneUpdateInfo -bgc BlockRedstoneTorchWall -bgd EnumRenderType -bge BlockRepeater -bgf BlockRotatable -bgg EnumBlockRotation -bgh BlockSand -bgi BlockSapling -bgj BlockSeaLantern -bgk BlockSeaPickle -bgl BlockSeaGrass -bgm BlockTallPlantShearable -bgn BlockShulkerBox -bgo BlockSign -bgp BlockSkull -bgp$b BlockSkull$Type -bgq BlockStepAbstract -bgr BlockSlime -bgs BlockSnowBlock -bgt BlockSnow -bgu BlockDirtSnow -bgv BlockSlowSand -bgw SoundEffectType -bgx BlockMobSpawner -bgy BlockSponge -bgz BlockDirtSnowSpreadable -bh CriterionTriggerSummonedEntity -bha BlockStainedGlass -bhb BlockStainedGlassPane -bhc BlockStairs -bhd BlockFloorSign -bhe BlockStem -bhf BlockStemmed -bhg BlockStone -bhh BlockStoneButton -bhi BlockStructure -bhj BlockStructureVoid -bhk BlockReed -bhl BlockTallPlantFlower -bhm BlockLongGrass -bhn BlockTallSeaGrass -bho BlockTNT -bhp BlockTorch -bhq BlockTrapdoor -bhr BlockChestTrapped -bhs BlockTripwire -bht BlockTripwireHook -bhu BlockTurtleEgg -bhv BlockVine -bhw BlockBannerWall -bhx BlockCobbleWall -bhy BlockWallSign -bhz BlockSkullWall -bi CriterionTriggerTamedAnimal -bia BlockTorchWall -bib BlockWaterLily -bic BlockWeb -bid BlockPressurePlateWeighted -bie BlockWetSponge -bif BlockWitherSkull -big BlockWitherSkullWall -bih BlockWoodButton -bii BlockCarpet -bij TileEntityBanner -bik EnumBannerPatternType -bil TileEntityBeacon -bil$a TileEntityBeacon$BeaconColorTracker -bim TileEntityBed -bin TileEntity -bio TileEntityTypes -bip TileEntityBrewingStand -biq TileEntityChest -bir TileEntityCommand -bir$a TileEntityCommand$Type -bis TileEntityComparator -bit TileEntityConduit -biu TileEntityLightDetector -biv TileEntityDispenser -biw TileEntityDropper -bix TileEntityEnchantTable -biy TileEntityEnderChest -biz TileEntityFurnace -bj CriterionTriggerTick -bja IHopper -bjb TileEntityHopper -bjc TileEntityJukeBox -bje TileEntityContainer -bjf TileEntityLootable -bjg TileEntityShulkerBox -bjg$a TileEntityShulkerBox$AnimationPhase -bjh TileEntitySign -bji TileEntitySkull -bjj TileEntityMobSpawner -bjk TileEntityStructure -bjk$a TileEntityStructure$UpdateType -bjl TileEntityEndGateway -bjm TileEntityEnderPortal -bjn TileEntityChestTrapped -bjp WorldGenMegaTreeProvider -bjq WorldGenTreeProvider -bjr WorldGenTreeProviderAcacia -bjs WorldGenTreeProviderBirch -bjt WorldGenMegaTreeProviderDarkOak -bju WorldGenMegaTreeProviderJungle -bjv WorldGenTreeProviderOak -bjw WorldGenTreeProviderSpruce -bjz BlockPistonMoving -bk CriterionTriggerVillagerTrade -bka BlockPiston -bkb BlockPistonExtension -bkc TileEntityPiston -bkd PistonExtendsChecker -bkf BlockDataAbstract -bkg EnumBlockFaceShape -bkh IBlockData -bki BlockData -bkj BlockStateList -bkk IBlockDataHolder -bkm ShapeDetectorBlock -bkn ShapeDetector -bkn$a ShapeDetector$BlockLoader -bkn$b ShapeDetector$ShapeDetectorCollection -bko ShapeDetectorBuilder -bkq PredicateBlockType -bkr PredicateBlock -bks MaterialPredicate -bkt BlockPredicate -bku BlockStatePredicate -bkv PredicateBlocks -bkw PredicateBlockLightTransmission -bkx PredicateBlockLiquid -bky PredicateBlockNotSolidOrLiquid -bkz PredicateBlockSolid -bl CriterionTriggerUsedEnderEye -bla PredicateBlockTag -blc BlockState -bld BlockPropertyAttachPosition -ble BlockPropertyBedPart -blf BlockProperties -blg BlockStateBoolean -blh BlockPropertyChestType -bli BlockPropertyComparatorMode -blj BlockStateDirection -blk BlockPropertyDoorHinge -bll BlockPropertyDoubleBlockHalf -blm BlockStateEnum -bln BlockPropertyHalf -blo BlockStateInteger -blp BlockPropertyInstrument -blq BlockPropertyPistonType -blr IBlockState -bls BlockPropertyTrackPosition -blt BlockPropertyRedstoneSide -blu BlockPropertySlabType -blv BlockPropertyStairsShape -blw BlockPropertyStructureMode -bly IWorldBorderListener -blz EnumWorldBorderState -bm CriterionTriggerUsedTotem -bma WorldBorder -bmc IChunkAccess -bmd ChunkGenerator -bme ChunkGeneratorAbstract -bmf ChunkGeneratorFactory -bmg ChunkGeneratorType -bmh IChunkProvider -bmi ChunkStatus -bmi$a ChunkStatus$Type -bmj NibbleArray -bml DataPaletteGlobal -bmm DataPaletteHash -bmn ProtoChunkExtension -bmo Chunk -bmo$a Chunk$EnumTileEntityState -bmp ChunkSection -bmq DataPaletteLinear -bms OldNibbleArray -bmt DataPalette -bmu DataPaletteExpandable -bmv DataPaletteBlock -bmw ProtoChunk -bmx ProtoChunkTickList -bmy ChunkConverter -bmy$b ChunkConverter$Type -bn CriterionConditionRange -bna ChunkRegionLoader -bnb IChunkLoader -bnd OldChunkLoader -bnd$a OldChunkLoader$OldChunk -bne RegionFile -bne$a RegionFile$ChunkBuffer -bnf RegionFileCache -bnh WorldProvider -bni DimensionManager -bnj WorldProviderHell -bnk WorldProviderNormal -bnl EnumDragonRespawn -bnm EnderDragonBattle -bnm$a EnderDragonBattle$LoadState -bnn WorldProviderTheEnd -bnq GeneratorSettingsDefault -bnr GeneratorSettings -bns GeneratorSettingsDebug -bnt ChunkProviderDebug -bnu ChunkProviderFlat -bnv WorldGenStage -bnv$a WorldGenStage$Features -bnv$b WorldGenStage$Decoration -bnw HeightMap -bnw$a HeightMap$Type -bnw$b HeightMap$Use -bnx GeneratorSettingsNether -bny ChunkProviderHell -bnz GeneratorSettingsOverworld -boa ChunkProviderGenerate -bob MobSpawnerPhantom -boc GeneratorSettingsEnd -bod ChunkProviderTheEnd -boe SeededRandom -bof WorldGenTreeAbstract -bog WorldGenBigTree -bog$a WorldGenBigTree$Position -boh WorldGenForest -boi WorldGenFeatureBlockOffsetConfiguration -boj WorldGenTaigaStructure -bok WorldGenFeatureBlueIce -bol WorldGenBonusChest -bom WorldGenBuriedTreasureConfiguration -bon WorldGenBuriedTreasure -boo WorldGenFeatureMushroomConfiguration -bop WorldGenMushrooms -boq WorldGenCactus -bor WorldGenFeatureChorusPlant -bos WorldGenFeatureComposite -bot WorldGenFeatureCoralClaw -bou WorldGenFeatureCoral -bov WorldGenFeatureCoralMushroom -bow WorldGenFeatureCoralTree -box WorldGenFeatureChanceDecorator -boy WorldGenFeatureChanceDecoratorHeight -boz WorldGenFeatureKelpConfiguration -bpa WorldGenDeadBush -bpb WorldGenFeatureChanceDecoratorRangeConfiguration -bpc WorldGenFeatureDecoratorConfiguration -bpd WorldGenFeatureChanceDecoratorCountConfiguration -bpe WorldGenFeatureDecoratorNoiseConfiguration -bpf WorldGenFeatureFlower -bpg WorldGenFeatureDesertPyramidConfiguration -bph WorldGenFeatureDesertPyramid -bpi WorldGenDesertWell -bpj WorldGenFeatureCircleConfiguration -bpk WorldGenFeatureCircle -bpl WorldGenFeatureDoublePlantConfiguration -bpm WorldGenTallPlant -bpn WorldGenEndCityConfiguration -bpo WorldGenEndCity -bpp WorldGenEndGatewayConfiguration -bpq WorldGenEndGateway -bpr WorldGenEndIsland -bps WorldGenEndTrophy -bpt WorldGenerator -bpu WorldGenFeatureConfiguration -bpv WorldGenFeatureRadiusConfiguration -bpw WorldGenFeatureCompositeFlower -bpx WorldGenFlowers -bpy WorldGenFeatureFlowerForest -bpz WorldGenFossils -bq CommandExceptionProvider -bqa WorldGenGroundBush -bqb WorldGenFire -bqc WorldGenFeatureHellFlowingLavaConfiguration -bqd WorldGenHellLava -bqe WorldGenHugeMushroomBrown -bqf WorldGenHugeMushroomRed -bqg WorldGenPackedIce1 -bqh WorldGenPackedIce2 -bqi WorldGenFeatureIceburgConfiguration -bqj WorldGenFeatureIceburg -bqk WorldGenFeatureIglooConfiguration -bql WorldGenFeatureIgloo -bqm WorldGenFeatureJungleGrass -bqn WorldGenFeatureJunglePyramidConfiguration -bqo WorldGenFeatureJunglePyramid -bqp WorldGenFeatureJungleTree -bqq WorldGenFeatureKelp -bqr WorldGenFeatureLakeConfiguration -bqs WorldGenLakes -bqt WorldGenLightStone1 -bqu WorldGenJungleTree -bqv WorldGenMegaTree -bqw WorldGenMegaTreeAbstract -bqx WorldGenMelon -bqy WorldGenMineshaftConfiguration -bqz WorldGenMineshaft -bqz$b WorldGenMineshaft$Type -br CustomFunction -bra WorldGenDungeons -brb WorldGenNetherConfiguration -brc WorldGenNether -brd WorldGenFeatureDecoratorEmptyConfiguration -bre WorldGenFeatureEmptyConfiguration -brf WorldGenMonumentConfiguration -brg WorldGenMonument -brh WorldGenFeatureOceanRuinConfiguration -bri WorldGenFeatureOreConfiguration -brj WorldGenMinable -brk WorldGenTaiga1 -brl WorldGenFeatureFlowerPlain -brm WorldGenFeatureConfigurationChance -brn WorldGenPumpkin -bro WorldGenFeatureChoiceConfiguration -brp WorldGenFeatureChoice -brq WorldGenFeatureRandomChoiceConfiguration -brr WorldGenFeatureRandom -brs WorldGenFeatureRandomConfiguration -brt WorldGenFeatureRandomScattered -bru WorldGenFeatureRandomChoice -brv WorldGenReed -brw WorldGenFeatureReplaceBlockConfiguration -brx WorldGenFeatureReplaceBlock -bry WorldGenForestTree -brz WorldGenAcaciaTree -bs CommandException -bsa WorldGenFeatureSeaPickel -bsb WorldGenFeatureSeaGrass -bsc WorldGenFeatureSeaGrassConfiguration -bsd WorldGenFeatureShipwreckConfiguration -bse WorldGenFeatureShipwreck -bsf WorldGenFeatureBlockConfiguration -bsg WorldGenFeatureBlock -bsh WorldGenFeatureRandom2 -bsi WorldGenFeatureRandom2Configuration -bsj WorldGenFeatureIceSnow -bsk WorldGenEnder -bsk$a WorldGenEnder$Spike -bsl WorldGenFeatureFlowingConfiguration -bsm WorldGenLiquids -bsn WorldGenTaiga2 -bso WorldGenFeatureStrongholdConfiguration -bsp WorldGenStronghold -bsq StructureGenerator -bsr WorldGenFeatureFlowerSwamp -bss WorldGenSwampTree -bst WorldGenFeatureSwampHutConfiguration -bsu WorldGenFeatureSwampHut -bsv WorldGenFeatureTaigaGrass -bsw WorldGenFeatureTallGrassConfiguration -bsx WorldGenGrass -bsy WorldGenTrees -bsz WorldGenFeatureVillageConfiguration -bt ICommandListener -bta WorldGenVillage -btb WorldGenVines -btc WorldGenFeatureEndPlatform -btd WorldGenWaterLily -bte WorldGenMansionConfiguration -btf WorldGenWoodlandMansion -bth WorldGenFlatLayerInfo -bti GeneratorSettingsFlat -btl WorldGenDecoratorCarveMask -btm WorldGenDecoratorChance -btn WorldGenDecoratorChanceHeight -bto WorldGenDecoratorChancePass -btp WorldGenDecoratorSkyVisibleBiased -btq WorldGenDecoratorChorusPlant -btr WorldGenDecoratorChunkCenter -bts WorldGenDecoratorHeightBiased -btt WorldGenDecoratorHeightAverage -btu WorldGenDecoratorHeightDouble -btv WorldGenDecoratorHeight64 -btw WorldGenDecoratorHeight32 -btx WorldGenDecoratorHeight -bty WorldGenDecoratorSkyVisible -btz WorldGenDecoratorHeightBiased2 -bu CommandListenerWrapper -bua WorldGenDecoratorHeightExtraChance -bub WorldGenDecoratorCarveMaskConfiguration -buc WorldGenDecoratorChanceConfiguration -bud WorldGenDecoratorFrequencyConfiguration -bue WorldGenDecoratorFrequencyChanceConfiguration -buf WorldGenDecoratorFrequencyExtraChanceConfiguration -bug WorldGenDecoratorNoiseConfiguration -buh WorldGenDecoratorRangeConfiguration -bui WorldGenDecoratorHeightAverageConfiguration -buj WorldGenDecoratorEmerald -buk WorldGenDecoratorEndGateway -bul WorldGenDecoratorEndIsland -bum WorldGenDecorator -bun WorldGenDecoratorForestRock -buo WorldGenDecoratorIceburg -bup WorldGenDecoratorLakeChanceConfiguration -buq WorldGenDecoratorLakeLava -bur WorldGenDecoratorLakeWater -bus WorldGenDecoratorDungeonConfiguration -but WorldGenDecoratorDungeon -buu WorldGenDecoratorNoiseHeight32 -buv WorldGenDecoratorNoiseHeightDouble -buw WorldGenDecoratorEmpty -bux WorldGenDecoratorRoofedTree -buy WorldGenDecoratorSpike -buz WorldGenDecoratorSolidTop -bv CommandDispatcher -bva WorldGenDecoratorSolidTopNoise -bvb WorldGenDecoratorSolidTopHeight -bvc WorldGenDecoratorNetherChance -bvd WorldGenDecoratorNetherHeight -bve WorldGenDecoratorNetherFire -bvf WorldGenDecoratorNetherGlowstone -bvg WorldGenDecoratorNetherMagma -bvh WorldGenDecoratorNetherRandomCount -bvk WorldGenCarverAbstract -bvl StructureBoundingBox -bvm WorldGenBuriedTreasurePieces -bvn WorldGenCanyon -bvo WorldGenCaves -bvp WorldGenCarverWrapper -bvq WorldGenDesertPyramidPiece -bvr WorldGenEndCityPieces -bvr$a WorldGenEndCityPieces$Piece -bvr$b WorldGenEndCityPieces$PieceGenerator -bvs WorldGenCavesHell -bvt WorldGenIglooPiece -bvu WorldGenJunglePyramidPiece -bvv PersistentStructureLegacy -bvw WorldGenMineshaftPieces -bvw$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -bvw$b WorldGenMineshaftPieces$WorldGenMineshaftCross -bvw$d WorldGenMineshaftPieces$WorldGenMineshaftRoom -bvw$e WorldGenMineshaftPieces$WorldGenMineshaftStairs -bvx WorldGenNetherPieces -bvx$a WorldGenNetherPieces$WorldGenNetherPiece1 -bvx$b WorldGenNetherPieces$WorldGenNetherPiece2 -bvx$c WorldGenNetherPieces$WorldGenNetherPiece3 -bvx$d WorldGenNetherPieces$WorldGenNetherPiece4 -bvx$e WorldGenNetherPieces$WorldGenNetherPiece5 -bvx$f WorldGenNetherPieces$WorldGenNetherPiece6 -bvx$g WorldGenNetherPieces$WorldGenNetherPiece7 -bvx$h WorldGenNetherPieces$WorldGenNetherPiece8 -bvx$i WorldGenNetherPieces$WorldGenNetherPiece9 -bvx$j WorldGenNetherPieces$WorldGenNetherPiece10 -bvx$k WorldGenNetherPieces$WorldGenNetherPiece11 -bvx$l WorldGenNetherPieces$WorldGenNetherPiece12 -bvx$m WorldGenNetherPieces$WorldGenNetherPiece -bvx$n WorldGenNetherPieces$WorldGenNetherPieceWeight -bvx$o WorldGenNetherPieces$WorldGenNetherPiece13 -bvx$p WorldGenNetherPieces$WorldGenNetherPiece14 -bvx$q WorldGenNetherPieces$WorldGenNetherPiece15 -bvy WorldGenMonumentPieces -bvy$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -bvy$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -bvy$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -bvy$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -bvy$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -bvy$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -bvy$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -bvy$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -bvy$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -bvy$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -bvy$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -bvy$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -bvy$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -bvy$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -bvy$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -bvy$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -bvy$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -bvy$r WorldGenMonumentPieces$WorldGenMonumentPiece -bvy$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -bvy$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -bvy$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -bvy$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -bvz WorldGenFeatureOceanRuin -bvz$b WorldGenFeatureOceanRuin$Temperature -bw ICompletionProvider -bwa WorldGenFeatureOceanRuinPieces -bwb WorldGenScatteredPiece -bwc WorldGenShipwreck -bwd WorldGenStrongholdPieces -bwd$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -bwd$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -bwd$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -bwd$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -bwd$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -bwd$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -bwd$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -bwd$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -bwd$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -bwd$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -bwd$k WorldGenStrongholdPieces$WorldGenStrongholdStones -bwd$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -bwd$m WorldGenStrongholdPieces$WorldGenStrongholdStart -bwd$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -bwd$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -bwd$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -bwd$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -bwe WorldGenFactory -bwf PersistentIndexed -bwh StructurePiece -bwh$a StructurePiece$StructurePieceBlockSelector -bwi StructureStart -bwj WorldGenWitchHut -bwk DefinedStructurePiece -bwl WorldGenCanyonOcean -bwm WorldGenCavesOcean -bwn WorldGenVillagePieces -bwn$a WorldGenVillagePieces$WorldGenVillageLibrary -bwn$b WorldGenVillagePieces$WorldGenVillageFarm2 -bwn$c WorldGenVillagePieces$WorldGenVillageFarm -bwn$d WorldGenVillagePieces$WorldGenVillageLight -bwn$e WorldGenVillagePieces$WorldGenVillagePieceWeight -bwn$f WorldGenVillagePieces$WorldGenVillageButcher -bwn$g WorldGenVillagePieces$WorldGenVillageHouse -bwn$h WorldGenVillagePieces$WorldGenVillageHut -bwn$i WorldGenVillagePieces$WorldGenVillageTemple -bwn$j WorldGenVillagePieces$WorldGenVillageBlacksmith -bwn$k WorldGenVillagePieces$WorldGenVillageStartPiece -bwn$l WorldGenVillagePieces$WorldGenVillageRoad -bwn$m WorldGenVillagePieces$WorldGenVillageHouse2 -bwn$n WorldGenVillagePieces$Material -bwn$o WorldGenVillagePieces$WorldGenVillagePiece -bwn$p WorldGenVillagePieces$WorldGenVillageRoadPiece -bwn$q WorldGenVillagePieces$WorldGenVillageWell -bwo WorldGenWoodlandMansionPieces -bwp WorldGenCarver -bwr DefinedStructureProcessorRotation -bws DefinedStructureManager -bwt DefinedStructureInfo -bwu DefinedStructureProcessor -bwv DefinedStructure -bwv$b DefinedStructure$BlockInfo -bwv$c DefinedStructure$EntityInfo -bwx WorldGenSurfaceComposite -bwy WorldGenSurfaceDefaultBlock -bwz WorldGenSurfaceExtremeHillMutated -bx ArgumentChatFormat -bxa WorldGenSurfaceExtremeHills -bxb WorldGenSurfaceFrozenOcean -bxc WorldGenSurfaceMesaBryce -bxd WorldGenSurfaceMesaForest -bxe WorldGenSurfaceMesa -bxf WorldGenSurfaceNether -bxg WorldGenSurfaceEmpty -bxh WorldGenSurfaceSavannaMutated -bxi WorldGenSurface -bxj WorldGenSurfaceConfigurationBase -bxk WorldGenSurfaceConfiguration -bxl WorldGenSurfaceSwamp -bxm WorldGenSurfaceTaigaMega -bxo NoiseGeneratorPerlin -bxp NoiseGeneratorOctaves -bxq NoiseGenerator3 -bxr NoiseGenerator3Handler -bxs NoiseGenerator -bxu LightEngine -bxv LightEngineBlock -bxw ILightEngine -bxx LightEngineSky -bxz FluidTypeEmpty -by ArgumentChatComponent -bya FluidTypeFlowing -byb FluidType -byc Fluid -byd FluidImpl -bye FluidTypes -byf FluidTypeLava -byg Material -byh MaterialMapColor -byi EnumPistonReaction -byj FluidTypeWater -byl Area -bym AreaDimension -byn AreaFactory -byo AreaLazy -byq AreaContextTransformed -byr WorldGenContext -bys WorldGenContextLayer -byt WorldGenContextArea -byv GenLayerDeepOcean -byw GenLayerSpecial -byw$a GenLayerSpecial$Special1 -byw$b GenLayerSpecial$Special2 -byw$c GenLayerSpecial$Special3 -byx GenLayerIsland -byy GenLayerMushroomIsland -byz GenLayerTopSoil -bz ArgumentAnchor -bz$a ArgumentAnchor$Anchor -bza GenLayerDesert -bzb GenLayerBiome -bzc LayerIsland -bzd GenLayer -bze GenLayers -bzf GenLayerOceanEdge -bzg GenLayerOcean -bzh GenLayerPlains -bzi GenLayerRegionHills -bzj GenLayerIcePlains -bzk GenLayerCleaner -bzl GenLayerRiver -bzm GenLayerRiverMix -bzn GenLayerMushroomShore -bzo GenLayerSmooth -bzp GenLayerZoomVoronoi -bzq GenLayerZoom -bzs AreaTransformer1 -bzt AreaTransformer2 -bzu AreaTransformer3 -bzv AreaTransformer4 -bzw AreaTransformer5 -bzx AreaTransformer6 -bzy AreaTransformer7 -bzz AreaTransformerIdentity -c CrashReportSystemDetails -c$a CrashReportSystemDetails$CrashReportDetail -ca ArgumentEntity -caa AreaTransformerOffset1 -cab AreaTransformer -cac AreaTransformer8 -caf Path -cag PathType -cah PathfinderFlying -cai PathPoint -caj PathfinderAbstract -cak PathEntity -cal PathMode -cam Pathfinder -can PathfinderWater -cao PathfinderTurtle -cap PathfinderNormal -cat RunnableSaveScoreboard -cau PersistentBase -cav MapIconBanner -caw MapIcon -caw$a MapIcon$Type -cax WorldMap -cax$a WorldMap$WorldMapHumanTracker -cb ArgumentEntitySummon -cba ServerNBTManager -cbb WorldLoaderServer -cbc SecondaryWorldData -cbd WorldNBTStorage -cbe WorldLoader -cbf WorldData -cbg IDataManager -cbi Convertable -cbm IPlayerFileData -cbo PersistentCollection -cbp LootTables -cbq LootSelectorEmpty -cbr LootItem -cbs LootSelector -cbt LotoSelectorEntry -cbu LootTable -cbv LootTableInfo -cbv$b LootTableInfo$EntityTarget -cbw LootSelectorLootTable -cbx LootTableRegistry -cby LootValueBounds -cbz LootItemFunctionEnchant -cc ArgumentProfile -cca LootEnchantLevel -ccb LootItemFunctionExplorationMap -ccc LootItemFunction -ccd LootItemFunctions -cce LootEnchantFunction -ccf LootItemFunctionSetAttribute -ccg LootItemFunctionSetCount -cch LootItemFunctionSetDamage -cci LootItemFunctionSetName -ccj LootItemFunctionSetTag -cck LootItemFunctionSmelt -ccn LootItemConditionEntityScore -cco LootItemCondition -ccp LootItemConditions -ccq LootItemConditionEntityProperty -ccr LootItemConditionKilledByPlayer -ccs LootItemConditionRandomChance -cct LootItemConditionRandomChanceWithLooting -ccv LootEntityProperties -ccw LootEntityProperty -ccx LootEntityPropertyOnFire -cd ArgumentEnchantment -cda FileIOThread -cdb IAsyncChunkSaver -cde AxisAlignedBB -cdf MovingObjectPosition -cdf$a MovingObjectPosition$EnumMovingObjectType -cdg FluidCollisionOption -cdh Vec2F -cdi Vec3D -cdk VoxelShapeArray -cdl VoxelShapeBitSet -cdm OperatorBoolean -cdn VoxelShapeCubePoint -cdo VoxelShapeCube -cdp VoxelShapeCubeMerger -cdq VoxelShapeDiscrete -cdr VoxelShapeMergerIdentical -cds VoxelShapeMerger -cdt VoxelShapeMergerList -cdu DoubleListRange -cdv VoxelShapeMergerDisjoint -cdw DoubleListOffset -cdx VoxelShapes -cdy VoxelShapeSlice -cdz VoxelShapeDiscreteSlice -ce ArgumentChat -cea VoxelShape -ceb VoxelShapeWorldRegion -ced ScoreboardObjective -cee ScoreboardTeam -cef ScoreboardScore -ceg Scoreboard -ceh PersistentScoreboard -cei ScoreboardTeamBase -cei$a ScoreboardTeamBase$EnumTeamPush -cei$b ScoreboardTeamBase$EnumNameTagVisibility -cej IScoreboardCriteria -cej$a IScoreboardCriteria$EnumScoreboardHealthDisplay -cf ArgumentMobEffect -cg ArgumentNBTTag -ch ArgumentNBTKey -ci ArgumentScoreboardObjective -cj ArgumentScoreboardCriteria -ck ArgumentMathOperation -cl ArgumentParticle -cm ArgumentCriterionValue -cn ArgumentMinecraftKeyRegistered -co ArgumentScoreholder -cp ArgumentScoreboardSlot -cq ArgumentInventorySlot -cr ArgumentScoreboardTeam -cs ArgumentTileLocation -ct ArgumentBlockPredicate -cu ArgumentTile -cv ArgumentBlock -cx ArgumentPosition -cy IVectorPosition -cz ArgumentVectorPosition -d CrashReportCallable -da ArgumentRotation -db ArgumentRotationAxis -dc ArgumentVec2 -dd ArgumentVec3 -de ArgumentParserPosition -df VectorPosition -dh ArgumentTag -di ArgumentItemStack -dj ArgumentPredicateItemStack -dk ArgumentParserItemStack -dl ArgumentItemPredicate -dp EntitySelector -dq ArgumentParserSelector -dr PlayerSelector -dw ArgumentSerializer -dx ArgumentRegistry -dy ArgumentSerializerVoid -dz CompletionProviders -e DefaultUncaughtExceptionHandler -ea ArgumentSerializers -eb ArgumentSerializerDouble -ec ArgumentSerializerFloat -ed ArgumentSerializerInteger -ee ArgumentSerializerString -eh EnumAxisCycle -ej BlockPosition -ej$a BlockPosition$MutableBlockPosition -ek ISourceBlock -el SourceBlock -em DispenseBehaviorItem -en RegistryBlocks -eo RegistryDefault -ep EnumDirection -ep$a EnumDirection$EnumAxis -ep$b EnumDirection$EnumAxisDirection -ep$c EnumDirection$EnumDirectionLimit -eq EnumDirection8 -er IDispenseBehavior -es Registry -et RegistryBlockID -eu ILocationSource -ev ISource -ew MapGeneratorUtils -ex RegistryMaterials -ey NonNullList -ez IPosition -f ThreadNamedUncaughtExceptionHandler -fa Position -fb IRegistry -fc Vector3f -fd RegistrySimple -ff BaseBlockPosition -fh ParticleParamBlock -fi ParticleParamRedstone -fj ParticleParamItem -fk ParticleParam -fl Particle -fm Particles -fn ParticleType -fp DebugReportGenerator -fq DebugReportProvider -fr HashCache -fs DebugReportAdvancement -ft DebugReportAdvancementAdventure -fu DebugReportAdvancementHusbandry -fv DebugReportAdvancementNether -fw DebugReportAdvancementStory -fx DebugReportAdvancementTheEnd -fz DebugReportBlocks -ga DebugReportCommands -gb DebugReportItems -ge DebugReportRecipeData -gf DebugReportRecipe -gg DebugReportRecipeShaped -gh DebugReportRecipeShapeless -gi DebugReportRecipeFurnace -gj DebugReportRecipeSpecial -gl DebugReportNBT -gm DebugReportMojangson -go DebugReportTagsBlock -gp DebugReportFluidTags -gq DebugReportTagsItem -gr DebugReportTags -gt LocaleLanguage -gv NBTTagByteArray -gw NBTTagByte -gx NBTList -gy NBTTagCompound -gz NBTTagDouble -h ReportedException -ha NBTTagEnd -hb NBTTagFloat -hc NBTTagIntArray -hd NBTTagInt -he NBTTagList -hf NBTTagLongArray -hg NBTTagLong -hh NBTReadLimiter -hi NBTCompressedStreamTools -hj DynamicOpsNBT -hk GameProfileSerializer -hl NBTNumber -hm NBTTagShort -hn NBTTagString -ho NBTBase -hp MojangsonParser -hr PacketEncryptionHandler -hs PacketDecrypter -ht PacketEncrypter -hu PacketDecompressor -hv PacketCompressor -hw NetworkManager -hw$a NetworkManager$QueuedPacket -hx EnumProtocol -hy PacketDataSerializer -hz PacketDecoder -i ResourceKeyInvalidException -ia PacketEncoder -ib PacketListener -ic SkipEncodeException -id PacketSplitter -ie PacketPrepender -ig ChatBaseComponent -ih ChatMessageType -ii ChatClickable -ii$a ChatClickable$EnumClickAction -ij IChatBaseComponent -ij$a IChatBaseComponent$ChatSerializer -ik ChatComponentUtils -il ChatHoverable -il$a ChatHoverable$EnumHoverAction -im ChatComponentKeybind -in ChatComponentScore -io ChatComponentSelector -ip ChatModifier -ip$a ChatModifier$ChatModifierSerializer -iq ChatComponentText -ir ChatMessage -is ChatMessageException -iv Packet -iw EnumProtocolDirection -ix PlayerConnectionUtils -iy PacketListenerPlayOut -iz PacketPlayOutSpawnEntity -j SharedConstants -ja PacketPlayOutSpawnEntityExperienceOrb -jb PacketPlayOutSpawnEntityWeather -jc PacketPlayOutSpawnEntityLiving -jd PacketPlayOutSpawnEntityPainting -je PacketPlayOutNamedEntitySpawn -jf PacketPlayOutAnimation -jg PacketPlayOutStatistic -jh PacketPlayOutBlockBreakAnimation -ji PacketPlayOutTileEntityData -jj PacketPlayOutBlockAction -jk PacketPlayOutBlockChange -jl PacketPlayOutBoss -jl$a PacketPlayOutBoss$Action -jm PacketPlayOutServerDifficulty -jn PacketPlayOutChat -jo PacketPlayOutMultiBlockChange -jo$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -jp PacketPlayOutTabComplete -jq PacketPlayOutCommands -jr PacketPlayOutTransaction -js PacketPlayOutCloseWindow -jt PacketPlayOutOpenWindow -ju PacketPlayOutWindowItems -jv PacketPlayOutWindowData -jw PacketPlayOutSetSlot -jx PacketPlayOutSetCooldown -jy PacketPlayOutCustomPayload -jz PacketPlayOutCustomSoundEffect -k SystemUtils -k$a SystemUtils$OS -ka PacketPlayOutKickDisconnect -kb PacketPlayOutEntityStatus -kc PacketPlayOutExplosion -kd PacketPlayOutUnloadChunk -ke PacketPlayOutGameStateChange -kf PacketPlayOutKeepAlive -kg PacketPlayOutMapChunk -kh PacketPlayOutWorldEvent -ki PacketPlayOutWorldParticles -kj PacketPlayOutLogin -kk PacketPlayOutMap -kl PacketPlayOutEntity -kl$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -kl$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -kl$c PacketPlayOutEntity$PacketPlayOutEntityLook -km PacketPlayOutVehicleMove -kn PacketPlayOutOpenSignEditor -ko PacketPlayOutAutoRecipe -kp PacketPlayOutAbilities -kq PacketPlayOutCombatEvent -kq$a PacketPlayOutCombatEvent$EnumCombatEventType -kr PacketPlayOutPlayerInfo -kr$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -kr$b PacketPlayOutPlayerInfo$PlayerInfoData -ks PacketPlayOutLookAt -kt PacketPlayOutPosition -kt$a PacketPlayOutPosition$EnumPlayerTeleportFlags -ku PacketPlayOutBed -kv PacketPlayOutRecipes -kv$a PacketPlayOutRecipes$Action -kw PacketPlayOutEntityDestroy -kx PacketPlayOutRemoveEntityEffect -ky PacketPlayOutResourcePackSend -kz PacketPlayOutRespawn -l Advancement -l$a Advancement$SerializedAdvancement -la PacketPlayOutEntityHeadRotation -lb PacketPlayOutSelectAdvancementTab -lc PacketPlayOutWorldBorder -lc$a PacketPlayOutWorldBorder$EnumWorldBorderAction -ld PacketPlayOutCamera -le PacketPlayOutHeldItemSlot -lf PacketPlayOutScoreboardDisplayObjective -lg PacketPlayOutEntityMetadata -lh PacketPlayOutAttachEntity -li PacketPlayOutEntityVelocity -lj PacketPlayOutEntityEquipment -lk PacketPlayOutExperience -ll PacketPlayOutUpdateHealth -lm PacketPlayOutScoreboardObjective -ln PacketPlayOutMount -lo PacketPlayOutScoreboardTeam -lp PacketPlayOutScoreboardScore -lq PacketPlayOutSpawnPosition -lr PacketPlayOutUpdateTime -ls PacketPlayOutTitle -ls$a PacketPlayOutTitle$EnumTitleAction -lt PacketPlayOutNamedSoundEffect -lu PacketPlayOutStopSound -lv PacketPlayOutPlayerListHeaderFooter -lw PacketPlayOutNBTQuery -lx PacketPlayOutCollect -ly PacketPlayOutEntityTeleport -lz PacketPlayOutAdvancements -m Advancements -ma PacketPlayOutUpdateAttributes -ma$a PacketPlayOutUpdateAttributes$AttributeSnapshot -mb PacketPlayOutEntityEffect -mc PacketPlayOutRecipeUpdate -md PacketPlayOutTags -me PacketListenerPlayIn -mf PacketPlayInTeleportAccept -mg PacketPlayInTileNBTQuery -mh PacketPlayInChat -mi PacketPlayInClientCommand -mi$a PacketPlayInClientCommand$EnumClientCommand -mj PacketPlayInSettings -mk PacketPlayInTabComplete -ml PacketPlayInTransaction -mm PacketPlayInEnchantItem -mn PacketPlayInWindowClick -mo PacketPlayInCloseWindow -mp PacketPlayInCustomPayload -mq PacketPlayInBEdit -mr PacketPlayInEntityNBTQuery -ms PacketPlayInUseEntity -ms$a PacketPlayInUseEntity$EnumEntityUseAction -mt PacketPlayInKeepAlive -mu PacketPlayInFlying -mu$a PacketPlayInFlying$PacketPlayInPosition -mu$b PacketPlayInFlying$PacketPlayInPositionLook -mu$c PacketPlayInFlying$PacketPlayInLook -mv PacketPlayInVehicleMove -mw PacketPlayInBoatMove -mx PacketPlayInPickItem -my PacketPlayInAutoRecipe -mz PacketPlayInAbilities -n AdvancementProgress -na PacketPlayInBlockDig -na$a PacketPlayInBlockDig$EnumPlayerDigType -nb PacketPlayInEntityAction -nb$a PacketPlayInEntityAction$EnumPlayerAction -nc PacketPlayInSteerVehicle -nd PacketPlayInRecipeDisplayed -nd$a PacketPlayInRecipeDisplayed$Status -ne PacketPlayInItemName -nf PacketPlayInResourcePackStatus -nf$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -ng PacketPlayInAdvancements -ng$a PacketPlayInAdvancements$Status -nh PacketPlayInTrSel -ni PacketPlayInBeacon -nj PacketPlayInHeldItemSlot -nk PacketPlayInSetCommandBlock -nl PacketPlayInSetCommandMinecart -nm PacketPlayInSetCreativeSlot -nn PacketPlayInStruct -no PacketPlayInUpdateSign -np PacketPlayInArmAnimation -nq PacketPlayInSpectate -nr PacketPlayInUseItem -ns PacketPlayInBlockPlace -nu PacketHandshakingInSetProtocol -nv PacketHandshakingInListener -nx PacketLoginOutListener -ny PacketLoginOutCustomPayload -nz PacketLoginOutSuccess -o AdvancementRewards -oa PacketLoginOutEncryptionBegin -ob PacketLoginOutSetCompression -oc PacketLoginOutDisconnect -od PacketLoginInListener -oe PacketLoginInCustomPayload -of PacketLoginInStart -og PacketLoginInEncryptionBegin -oj PacketStatusOutListener -ok PacketStatusOutPong -ol PacketStatusOutServerInfo -om ServerPing -om$a ServerPing$ServerPingPlayerSample -om$a$a ServerPing$ServerPingPlayerSample$Serializer -om$b ServerPing$Serializer -om$c ServerPing$ServerData -om$c$a ServerPing$ServerData$Serializer -on PacketStatusInListener -oo PacketStatusInPing -op PacketStatusInStart -or DataWatcherObject -os DataWatcherSerializer -ot DataWatcherRegistry -ou DataWatcher -ou$a DataWatcher$Item -oy AutoRecipeAbstract -oz AutoRecipe -p CriterionTriggers -pa AutoRecipeFurnace -pc MinecraftKey -pe DispenseBehaviorProjectile -pf DispenserRegistry -ph ServerCommand -pj DebugOutputStream -pk EULA -pl RedirectStream -pm AdvancementDataPlayer -pn CancelledPacketHandleException -po AdvancementDataWorld -pp CustomFunctionData -pq IMinecraftServer -pr ScoreboardServer -pr$a ScoreboardServer$Action -ps PropertyManager -pt ITickable -pu BossBattleCustom -pv BossBattleCustomData -px CommandAdvancement -px$a CommandAdvancement$Action -px$b CommandAdvancement$Filter -py CommandBanIp -pz CommandBanList -q Criterion -qa CommandBan -qb CommmandBossBar -qc CommandClear -qd CommandClone -qd$a CommandClone$CommandCloneStoredTileEntity -qd$b CommandClone$Mode -qe CommandDatapack -qf CommandDeop -qg CommandDebug -qh CommandGamemodeDefault -qi CommandDifficulty -qj CommandEffect -qk CommandMe -ql CommandEnchant -qm CommandExecute -qn CommandXp -qn$a CommandXp$Unit -qo CommandFill -qo$a CommandFill$Mode -qp CommandFunction -qq CommandGamemode -qr CommandGamerule -qs CommandGive -qt CommandHelp -qu CommandKick -qv CommandKill -qw CommandList -qx CommandLocate -qy CommandTell -qz CommandOp -r CriterionProgress -ra CommandPardon -rb CommandPardonIP -rc CommandParticle -rd CommandPlaySound -re CommandPublish -rf CommandRecipe -rg CommandReload -rh CommandReplaceItem -ri CommandSaveAll -rj CommandSaveOff -rk CommandSaveOn -rl CommandSay -rm CommandScoreboard -rn CommandSeed -ro CommandSetBlock -ro$a CommandSetBlock$Filter -ro$b CommandSetBlock$Mode -rp CommandIdleTimeout -rq CommandSpawnpoint -rr CommandSetWorldSpawn -rs CommandSpreadPlayers -rt CommandStop -ru CommandStopSound -rv CommandSummon -rw CommandTag -rx CommandTeam -ry CommandTeleport -rz CommandTellRaw -s CriterionTrigger -sa CommandTime -sb CommandTitle -sc CommandTrigger -sd CommandWeather -se CommandWhitelist -sf CommandWorldBorder -sg CommandDataAccessorTile -sh CommandDataAccessor -si CommandData -sj CommandDataAccessorEntity -sm DedicatedPlayerList -sn DedicatedServer -so ThreadWatchdog -sq ServerGUI -sr PlayerListBox -ss GuiStatsComponent -sv DemoWorldServer -sw DemoPlayerInteractManager -sx SecondaryWorldServer -sy EntityTracker -sz ChunkMap -t CriterionInstance -ta BossBattleServer -tb ChunkProviderServer -tc WorldServer -td WorldManager -te EntityPlayer -tf PlayerInteractManager -tg EntityTrackerEntry -th RegionLimitedWorldAccess -ti TickListWorldGen -tj PlayerChunk -tk PlayerChunkMap -tn ChunkTaskBase -to ChunkTaskCarve -tp ChunkTask -tq ChunkTaskDecorate -tr ChunkTaskNull -ts ChunkTaskFinalize -tt ChunkTaskLight -tu ChunkTaskLiquidCarve -tv ChunkTaskSpawnMobs -tw ChunkTaskScheduler -ty LegacyPingHandler -u AdvancementDisplay -ua ServerConnection -ub PlayerConnection -uc HandshakeListener -ud LoginListener -ud$a LoginListener$EnumProtocolState -ue PacketStatusListener -uh ResourcePackAbstract -ui ResourcePackFile -uj ResourcePackFolder -uk IResourcePack -ul EnumResourcePackType -um ResourceNotFoundException -un ResourcePackVanilla -uo ResourcePackMetaParser -up ResourcePackInfo -uq ResourcePackInfoDeserializer -uu ResourcePackSourceFolder -uv EnumResourcePackVersion -uw ResourcePackRepository -ux ResourcePackSource -uy ResourcePackSourceVanilla -uz ResourcePackLoader -uz$a ResourcePackLoader$Position -v AdvancementFrameType -vb ResourceManagerFallback -vc IReloadableResourceManager -vd IResource -ve IResourceManager -vf IResourcePackListener -vg ResourceManager -vh Resource -vj ExpirableListEntry -vk UserCache -vk$a UserCache$UserCacheEntry -vk$b UserCache$BanEntrySerializer -vl IpBanList -vm IpBanEntry -vn NameReferencingFileConverter -vn$a NameReferencingFileConverter$FileConversionException -vo PlayerList -vp OpList -vq OpListEntry -vr JsonListEntry -vs JsonList -vs$a JsonList$JsonListEntrySerializer -vt GameProfileBanList -vu GameProfileBanEntry -vv WhiteList -vw WhiteListEntry -vy RemoteStatusReply -vz StatusChallengeUtils -w AdvancementRequirements -wa RemoteControlCommandListener -wc RemoteConnectionThread -wd RemoteStatusListener -wd$a RemoteStatusListener$RemoteStatusChallenge -we RemoteControlSession -wf RemoteControlListener -wh SoundEffect -wi SoundEffects -wj SoundCategory -wl RecipeBook -wm RecipeBookServer -wn ServerStatisticManager -wo Statistic -wp Counter -wq StatisticWrapper -wr StatisticList -ws StatisticManager -wu TagsBlock -wv TagsFluid -ww TagsItem -wx TagsServer -wy Tag -wz Tags -x AdvancementTree -xa TagRegistry -xc DataBits -xd EntitySlice -xf RegistryID -xg MinecraftEncryption -xi ChatDeserializer -xj HttpUtilities -xk InsensitiveStringMap -xl IntHashMap -xl$a IntHashMap$IntHashMapEntry -xm LazyInitVar -xo ChatTypeAdapterFactory -xp MathHelper -xq MethodProfiler -xq$a MethodProfiler$ProfilerInfo -xr IProgressUpdate -xt INamable -xu UtilColor -xv Tuple -xw WeightedRandom -xw$a WeightedRandom$WeightedRandomChoice -xx DataConverterRegistry -xy DataConverterAddChoices -xz DataConverterAdvancement -y CriterionInstanceAbstract -ya DataConverterBedBlock -yb DataConverterBedItem -yc DataConverterBiome -yd DataConverterBannerColour -ye DataConverterPiston -yf DataConverterCustomNameTile -yg DataConverterTileEntity -yh DataConverterJukeBox -yi DataConverterBlockEntityKeepPacked -yj DataConverterShulkerBoxBlock -yk DataConverterSignText -yl DataConverterBlockName -ym DataConverterBlockRename -yn DataConverterFlattenData -yo DataConverterFlattenState -yp ChunkConverterPalette -yp$b ChunkConverterPalette$Direction -yp$b$a ChunkConverterPalette$Direction$Axis -yp$b$b ChunkConverterPalette$Direction$AxisDirection -yq DataConverterChunkStructuresTemplateRename -yr DataConverterProtoChunk -ys DataConverterColorlessShulkerEntity -yt DataConverterArmorStand -yu DataConverterEntityBlockState -yv DataConverterEntityCodSalmon -yw DataConverterCustomNameEntity -yx DataConverterGuardian -yy DataConverterEquipment -yz DataConverterHealth -z CriterionTriggerBredAnimals -za DataConverterSaddle -zb DataConverterHorse -zc DataConverterEntity -zd DataConverterItemFrame -ze DataConverterMinecart -zf DataConverterHanging -zg DataConverterPainting -zh DataConverterEntityPufferfish -zi DataConverterDropChances -zj DataConverterEntityName -zk DataConverterRiding -zl DataConverterShulker -zm DataConverterSkeleton -zn DataConverterUUID -zo DataConverterEntityRename -zp DataConverterEntityTippedArrow -zq DataConverterWolf -zr DataConverterZombieType -zs DataConverterZombie -zt DataConverterHeightmapRenaming -zu DataConverterBanner -zv DataConverterCustomNameItem -zw DataConverterMaterialId -zx DataConverterPotionId -zy DataConverterItemName -zz DataConverterShulkerBoxItem diff --git a/mappings/bukkit-1.13-pre7-members.csrg b/mappings/bukkit-1.13-pre7-members.csrg deleted file mode 100644 index d8b6b73..0000000 --- a/mappings/bukkit-1.13-pre7-members.csrg +++ /dev/null @@ -1,4639 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. -Advancement f ()Ljava/util/Map; getCriteria -Advancement h ()LMinecraftKey; getName -AdvancementDataPlayer a (LAdvancement;Ljava/lang/String;)Z grantCriteria -AdvancementDataPlayer b (LAdvancement;)LAdvancementProgress; getProgress -AdvancementDataPlayer b (LAdvancement;Ljava/lang/String;)Z revokeCritera -AdvancementDataPlayer f data -AdvancementDataPlayer j player -AdvancementDataWorld d DESERIALIZER -AdvancementDataWorld e REGISTRY -AdvancementFrameType a TASK -AdvancementFrameType b CHALLENGE -AdvancementFrameType c GOAL -AdvancementProgress a ()Z isDone -AdvancementProgress c (Ljava/lang/String;)LCriterionProgress; getCriterionProgress -AdvancementProgress e ()Ljava/lang/Iterable; getRemainingCriteria -AdvancementProgress f ()Ljava/lang/Iterable; getAwardedCriteria -Advancements b advancements -ArgumentAnchor$Anchor a FEET -ArgumentAnchor$Anchor b EYES -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB c (DDD)LAxisAlignedBB; grow -AxisAlignedBB h (D)LAxisAlignedBB; shrink -BaseBlockPosition e ZERO -BaseBlockPosition f (DDD)D distanceSquared -BaseBlockPosition o ()I getX -BaseBlockPosition p ()I getY -BaseBlockPosition q ()I getZ -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase aL REGISTRY_ID -BiomeBase b (I)LBiomeBase; getBiome -BiomeBase i ()F getHumidity -BiomeBase m ()F getTemperature -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -BiomeBase$Geography a NONE -BiomeBase$Geography b TAIGA -BiomeBase$Geography c EXTREME_HILLS -BiomeBase$Geography d JUNGLE -BiomeBase$Geography e MESA -BiomeBase$Geography f PLAINS -BiomeBase$Geography g SAVANNA -BiomeBase$Geography h ICY -BiomeBase$Geography i THEEND -BiomeBase$Geography j BEACH -BiomeBase$Geography k FOREST -BiomeBase$Geography l OCEAN -BiomeBase$Geography m DESERT -BiomeBase$Geography n RIVER -BiomeBase$Geography o SWAMP -BiomeBase$Geography p MUSHROOM -BiomeBase$Geography q NETHER -BiomeBase$Precipitation a NONE -BiomeBase$Precipitation b RAIN -BiomeBase$Precipitation c SNOW -Block a (I)LBlock; getById -Block a (LBlockActionContext;)LIBlockData; getPlacedState -Block a (LGeneratorAccess;LBlockPosition;LIBlockData;)V postBreak -Block a (LIBlockData;ILWorld;LBlockPosition;Ljava/util/Random;)I getDropCount -Block a (LIBlockData;LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage -Block a (LIBlockData;LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState -Block a (LIBlockData;LIWorldReader;LBlockPosition;)Z canPlace -Block a (LIBlockData;LWorld;LBlockPosition;FI)V dropNaturally -Block a (LIBlockData;LWorld;LBlockPosition;I)LIMaterial; getDropType -Block a (LIBlockData;LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;)V attack -Block a (LIBlockData;LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;)V onPlace -Block a (LIBlockData;LWorld;LBlockPosition;LIBlockData;Z)V remove -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;I)V dropExperience -Block a (LWorld;LBlockPosition;LEntity;)V stepOn -Block a (LWorld;LBlockPosition;LEntity;F)V fallOn -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block a (Ljava/lang/String;)LBlock; getByName -Block b (I)LIBlockData; getByCombinedId -Block b frictionFactor -Block c blockData -Block e REGISTRY -Block f REGISTRY_ID -Block g ()Z isTileEntity -Block h (LIBlockData;)Z isPowerSource -Block h strength -Block i (LIBlockData;)LEnumPistonReaction; getPushReaction -Block i durability -Block k (LIBlockData;)I getCombinedId -Block k stepSound -Block l material -Block n blockStateList -Block o ()LBlockStateList; getStates -Block o (LIBlockData;)Z isOccluding -Block p ()LIBlockData; getBlockData -Block q name -Block r ()LSoundEffectType; getStepSound -Block r (LIBlockData;)Z isTicking -Block u (LIBlockData;)Z isComplexRedstone -Block$EnumRandomOffset a NONE -Block$EnumRandomOffset b XZ -Block$EnumRandomOffset c XYZ -BlockAnvil a FACING -BlockAttachable D FACE -BlockBanner a ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBed p color -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet b color -BlockCauldron a LEVEL -BlockChest a (LIBlockData;LWorld;LBlockPosition;Z)LITileInventory; getInventory -BlockChest a FACING -BlockChorusFlower a AGE -BlockCobbleWall u UP -BlockCocoa a AGE -BlockCrops b AGE -BlockCrops c (I)LIBlockData; setAge -BlockDaylightDetector a POWER -BlockDiodeAbstract x (LIBlockData;)Z isDiode -BlockDirectional a FACING -BlockDispenser a (LWorld;LBlockPosition;)V dispense -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser c REGISTRY -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoor c HINGE -BlockDoor p POWERED -BlockDoor q HALF -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFacingHorizontal E FACING -BlockFalling b instaFall -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFenceGate c IN_WALL -BlockFire a AGE -BlockFire b NORTH -BlockFire c EAST -BlockFire p SOUTH -BlockFire q WEST -BlockFire r UPPER -BlockFire t flameChances -BlockFloorSign c ROTATION -BlockFluids a (LGeneratorAccess;LBlockPosition;)V fizz -BlockFluids a LEVEL -BlockFurnace a FACING -BlockFurnace b LIT -BlockHopper a FACING -BlockHopper b ENABLED -BlockJukeBox a (LWorld;LBlockPosition;)V dropRecord -BlockJukeBox a HAS_RECORD -BlockLadder a FACING -BlockLeaves a DISTANCE -BlockLeaves b PERSISTENT -BlockLever a POWERED -BlockMinecartDetector c SHAPE -BlockMinecartDetector p POWERED -BlockMinecartTrack c SHAPE -BlockNetherWart a AGE -BlockNote a (LWorld;LBlockPosition;)V play -BlockNote a INSTRUMENT -BlockNote b POWERED -BlockNote c NOTE -BlockPiston b EXTENDED -BlockPiston u sticky -BlockPistonExtension b TYPE -BlockPistonExtension c SHORT -BlockPortal a AXIS -BlockPortal$Shape e ()V createPortal -BlockPortal$Shape f position -BlockPortal$Shape g height -BlockPortal$Shape h width -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail c SHAPE -BlockPoweredRail p POWERED -BlockPressurePlateAbstract j (LIBlockData;)I getPower -BlockPressurePlateBinary p POWERED -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockPressurePlateWeighted p POWER -BlockPressurePlateWeighted q weight -BlockPropertyAttachPosition a FLOOR -BlockPropertyAttachPosition b WALL -BlockPropertyAttachPosition c CEILING -BlockPropertyBedPart a HEAD -BlockPropertyBedPart b FOOT -BlockPropertyChestType a SINGLE -BlockPropertyChestType b LEFT -BlockPropertyChestType c RIGHT -BlockPropertyComparatorMode a COMPARE -BlockPropertyComparatorMode b SUBTRACT -BlockPropertyDoorHinge a LEFT -BlockPropertyDoorHinge b RIGHT -BlockPropertyDoubleBlockHalf a UPPER -BlockPropertyDoubleBlockHalf b LOWER -BlockPropertyHalf a TOP -BlockPropertyHalf b BOTTOM -BlockPropertyInstrument a HARP -BlockPropertyInstrument b BASEDRUM -BlockPropertyInstrument c SNARE -BlockPropertyInstrument d HAT -BlockPropertyInstrument e BASS -BlockPropertyInstrument f FLUTE -BlockPropertyInstrument g BELL -BlockPropertyInstrument h GUITAR -BlockPropertyInstrument i CHIME -BlockPropertyInstrument j XYLOPHONE -BlockPropertyPistonType a DEFAULT -BlockPropertyPistonType b STICKY -BlockPropertyRedstoneSide a UP -BlockPropertyRedstoneSide b SIDE -BlockPropertyRedstoneSide c NONE -BlockPropertySlabType a TOP -BlockPropertySlabType b BOTTOM -BlockPropertySlabType c DOUBLE -BlockPropertyStairsShape a STRAIGHT -BlockPropertyStairsShape b INNER_LEFT -BlockPropertyStairsShape c INNER_RIGHT -BlockPropertyStairsShape d OUTER_LEFT -BlockPropertyStairsShape e OUTER_RIGHT -BlockPropertyStructureMode a SAVE -BlockPropertyStructureMode b LOAD -BlockPropertyStructureMode c CORNER -BlockPropertyStructureMode d DATA -BlockPropertyTrackPosition a NORTH_SOUTH -BlockPropertyTrackPosition b EAST_WEST -BlockPropertyTrackPosition c ASCENDING_EAST -BlockPropertyTrackPosition d ASCENDING_WEST -BlockPropertyTrackPosition e ASCENDING_NORTH -BlockPropertyTrackPosition f ASCENDING_SOUTH -BlockPropertyTrackPosition g SOUTH_EAST -BlockPropertyTrackPosition h SOUTH_WEST -BlockPropertyTrackPosition i NORTH_WEST -BlockPropertyTrackPosition j NORTH_EAST -BlockRedstoneComparator a MODE -BlockRedstoneOre a (LWorld;LBlockPosition;)V playEffect -BlockRedstoneOre b (LIBlockData;LWorld;LBlockPosition;)V interact -BlockRedstoneTorch a LIT -BlockRedstoneWire a (LIBlockAccess;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockRedstoneWire c SOUTH -BlockRedstoneWire p WEST -BlockRedstoneWire q POWER -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater p DELAY -BlockRotatable a AXIS -BlockSapling a (LGeneratorAccess;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSapling a STAGE -BlockShulkerBox b color -BlockSkull$Type a SKELETON -BlockSkull$Type b WITHER_SKELETON -BlockSkull$Type c PLAYER -BlockSkull$Type d ZOMBIE -BlockSkull$Type e CREEPER -BlockSkull$Type f DRAGON -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockStainedGlass a color -BlockStainedGlassPane u color -BlockStairs a FACING -BlockStairs b HALF -BlockStairs c SHAPE -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockDataHolder; getBlockData -BlockStateList c ()Ljava/lang/Object; getBlock -BlockStem a AGE -BlockStem c blockFruit -BlockTall a NORTH -BlockTall b EAST -BlockTall c SOUTH -BlockTall p WEST -BlockTallPlant a HALF -BlockTrapdoor a OPEN -BlockTrapdoor b HALF -BlockTripwire a POWERED -BlockTripwire b ATTACHED -BlockTripwire c DISARMED -BlockTripwire p NORTH -BlockTripwire q EAST -BlockTripwire r SOUTH -BlockTripwire s WEST -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockTripwireHook c ATTACHED -BlockVine a (LEnumDirection;)LBlockStateBoolean; getDirection -BlockVine a UP -BlockVine b NORTH -BlockVine c EAST -BlockVine p SOUTH -BlockVine q WEST -BlockWallSign c FACING -Blocks A WATER -Blocks B BUBBLE_COLUMN -Blocks C LAVA -Blocks D SAND -Blocks E RED_SAND -Blocks F GRAVEL -Blocks G GOLD_ORE -Blocks H IRON_ORE -Blocks I COAL_ORE -Blocks J OAK_LOG -Blocks K SPRUCE_LOG -Blocks L BIRCH_LOG -Blocks M JUNGLE_LOG -Blocks N ACACIA_LOG -Blocks O DARK_OAK_LOG -Blocks P STRIPPED_OAK_LOG -Blocks Q STRIPPED_SPRUCE_LOG -Blocks R STRIPPED_BIRCH_LOG -Blocks S STRIPPED_JUNGLE_LOG -Blocks T STRIPPED_ACACIA_LOG -Blocks U STRIPPED_DARK_OAK_LOG -Blocks V OAK_WOOD -Blocks W SPRUCE_WOOD -Blocks X BIRCH_WOOD -Blocks Y JUNGLE_WOOD -Blocks Z ACACIA_WOOD -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA LIGHT_BLUE_BED -Blocks aB YELLOW_BED -Blocks aC LIME_BED -Blocks aD PINK_BED -Blocks aE GRAY_BED -Blocks aF LIGHT_GRAY_BED -Blocks aG CYAN_BED -Blocks aH PURPLE_BED -Blocks aI BLUE_BED -Blocks aJ BROWN_BED -Blocks aK GREEN_BED -Blocks aL RED_BED -Blocks aM BLACK_BED -Blocks aN POWERED_RAIL -Blocks aO DETECTOR_RAIL -Blocks aP STICKY_PISTON -Blocks aQ COBWEB -Blocks aR GRASS -Blocks aS FERN -Blocks aT DEAD_BUSH -Blocks aU SEAGRASS -Blocks aV TALL_SEAGRASS -Blocks aW PISTON -Blocks aX PISTON_HEAD -Blocks aY WHITE_WOOL -Blocks aZ ORANGE_WOOL -Blocks aa DARK_OAK_WOOD -Blocks ab STRIPPED_OAK_WOOD -Blocks ac STRIPPED_SPRUCE_WOOD -Blocks ad STRIPPED_BIRCH_WOOD -Blocks ae STRIPPED_JUNGLE_WOOD -Blocks af STRIPPED_ACACIA_WOOD -Blocks ag STRIPPED_DARK_OAK_WOOD -Blocks ah OAK_LEAVES -Blocks ai SPRUCE_LEAVES -Blocks aj BIRCH_LEAVES -Blocks ak JUNGLE_LEAVES -Blocks al ACACIA_LEAVES -Blocks am DARK_OAK_LEAVES -Blocks an SPONGE -Blocks ao WET_SPONGE -Blocks ap GLASS -Blocks aq LAPIS_ORE -Blocks ar LAPIS_BLOCK -Blocks as DISPENSER -Blocks at SANDSTONE -Blocks au CHISELED_SANDSTONE -Blocks av CUT_SANDSTONE -Blocks aw NOTE_BLOCK -Blocks ax WHITE_BED -Blocks ay ORANGE_BED -Blocks az MAGENTA_BED -Blocks b STONE -Blocks bA RED_MUSHROOM -Blocks bB GOLD_BLOCK -Blocks bC IRON_BLOCK -Blocks bD OAK_SLAB -Blocks bE SPRUCE_SLAB -Blocks bF BIRCH_SLAB -Blocks bG JUNGLE_SLAB -Blocks bH ACACIA_SLAB -Blocks bI DARK_OAK_SLAB -Blocks bJ STONE_SLAB -Blocks bK SANDSTONE_SLAB -Blocks bL PETRIFIED_OAK_SLAB -Blocks bM COBBLESTONE_SLAB -Blocks bN BRICK_SLAB -Blocks bO STONE_BRICK_SLAB -Blocks bP NETHER_BRICK_SLAB -Blocks bQ QUARTZ_SLAB -Blocks bR RED_SANDSTONE_SLAB -Blocks bS PURPUR_SLAB -Blocks bT PRISMARINE_SLAB -Blocks bU PRISMARINE_BRICK_SLAB -Blocks bV DARK_PRISMARINE_SLAB -Blocks bW SMOOTH_STONE -Blocks bX SMOOTH_SANDSTONE -Blocks bY SMOOTH_QUARTZ -Blocks bZ SMOOTH_RED_SANDSTONE -Blocks ba MAGENTA_WOOL -Blocks bb LIGHT_BLUE_WOOL -Blocks bc YELLOW_WOOL -Blocks bd LIME_WOOL -Blocks be PINK_WOOL -Blocks bf GRAY_WOOL -Blocks bg LIGHT_GRAY_WOOL -Blocks bh CYAN_WOOL -Blocks bi PURPLE_WOOL -Blocks bj BLUE_WOOL -Blocks bk BROWN_WOOL -Blocks bl GREEN_WOOL -Blocks bm RED_WOOL -Blocks bn BLACK_WOOL -Blocks bo MOVING_PISTON -Blocks bp DANDELION -Blocks bq POPPY -Blocks br BLUE_ORCHID -Blocks bs ALLIUM -Blocks bt AZURE_BLUET -Blocks bu RED_TULIP -Blocks bv ORANGE_TULIP -Blocks bw WHITE_TULIP -Blocks bx PINK_TULIP -Blocks by OXEYE_DAISY -Blocks bz BROWN_MUSHROOM -Blocks c GRANITE -Blocks cA RAIL -Blocks cB COBBLESTONE_STAIRS -Blocks cC WALL_SIGN -Blocks cD LEVER -Blocks cE STONE_PRESSURE_PLATE -Blocks cF IRON_DOOR -Blocks cG OAK_PRESSURE_PLATE -Blocks cH SPRUCE_PRESSURE_PLATE -Blocks cI BIRCH_PRESSURE_PLATE -Blocks cJ JUNGLE_PRESSURE_PLATE -Blocks cK ACACIA_PRESSURE_PLATE -Blocks cL DARK_OAK_PRESSURE_PLATE -Blocks cM REDSTONE_ORE -Blocks cN REDSTONE_TORCH -Blocks cO REDSTONE_WALL_TORCH -Blocks cP STONE_BUTTON -Blocks cQ SNOW -Blocks cR ICE -Blocks cS SNOW_BLOCK -Blocks cT CACTUS -Blocks cU CLAY -Blocks cV SUGAR_CANE -Blocks cW JUKEBOX -Blocks cX OAK_FENCE -Blocks cY SPRUCE_FENCE -Blocks cZ BIRCH_FENCE -Blocks ca BRICKS -Blocks cb TNT -Blocks cc BOOKSHELF -Blocks cd MOSSY_COBBLESTONE -Blocks ce OBSIDIAN -Blocks cf TORCH -Blocks cg WALL_TORCH -Blocks ch FIRE -Blocks ci SPAWNER -Blocks cj OAK_STAIRS -Blocks ck CHEST -Blocks cl REDSTONE_WIRE -Blocks cm DIAMOND_ORE -Blocks cn DIAMOND_BLOCK -Blocks co CRAFTING_TABLE -Blocks cp WHEAT -Blocks cq FARMLAND -Blocks cr FURNACE -Blocks cs SIGN -Blocks ct OAK_DOOR -Blocks cu SPRUCE_DOOR -Blocks cv BIRCH_DOOR -Blocks cw JUNGLE_DOOR -Blocks cx ACACIA_DOOR -Blocks cy DARK_OAK_DOOR -Blocks cz LADDER -Blocks d POLISHED_GRANITE -Blocks dA CRACKED_STONE_BRICKS -Blocks dB CHISELED_STONE_BRICKS -Blocks dC BROWN_MUSHROOM_BLOCK -Blocks dD RED_MUSHROOM_BLOCK -Blocks dE MUSHROOM_STEM -Blocks dF IRON_BARS -Blocks dG GLASS_PANE -Blocks dH MELON -Blocks dI ATTACHED_PUMPKIN_STEM -Blocks dJ ATTACHED_MELON_STEM -Blocks dK PUMPKIN_STEM -Blocks dL MELON_STEM -Blocks dM VINE -Blocks dN OAK_FENCE_GATE -Blocks dO SPRUCE_FENCE_GATE -Blocks dP BIRCH_FENCE_GATE -Blocks dQ JUNGLE_FENCE_GATE -Blocks dR DARK_OAK_FENCE_GATE -Blocks dS ACACIA_FENCE_GATE -Blocks dT BRICK_STAIRS -Blocks dU STONE_BRICK_STAIRS -Blocks dV MYCELIUM -Blocks dW LILY_PAD -Blocks dX NETHER_BRICKS -Blocks dY NETHER_BRICK_FENCE -Blocks dZ NETHER_BRICK_STAIRS -Blocks da JUNGLE_FENCE -Blocks db DARK_OAK_FENCE -Blocks dc ACACIA_FENCE -Blocks dd PUMPKIN -Blocks de NETHERRACK -Blocks df SOUL_SAND -Blocks dg GLOWSTONE -Blocks dh NETHER_PORTAL -Blocks di CARVED_PUMPKIN -Blocks dj JACK_O_LANTERN -Blocks dk CAKE -Blocks dl REPEATER -Blocks dm OAK_TRAPDOOR -Blocks dn SPRUCE_TRAPDOOR -Blocks do BIRCH_TRAPDOOR -Blocks dp JUNGLE_TRAPDOOR -Blocks dq ACACIA_TRAPDOOR -Blocks dr DARK_OAK_TRAPDOOR -Blocks ds INFESTED_STONE -Blocks dt INFESTED_COBBLESTONE -Blocks du INFESTED_STONE_BRICKS -Blocks dv INFESTED_MOSSY_STONE_BRICKS -Blocks dw INFESTED_CRACKED_STONE_BRICKS -Blocks dx INFESTED_CHISELED_STONE_BRICKS -Blocks dy STONE_BRICKS -Blocks dz MOSSY_STONE_BRICKS -Blocks e DIORITE -Blocks eA POTTED_ALLIUM -Blocks eB POTTED_AZURE_BLUET -Blocks eC POTTED_RED_TULIP -Blocks eD POTTED_ORANGE_TULIP -Blocks eE POTTED_WHITE_TULIP -Blocks eF POTTED_PINK_TULIP -Blocks eG POTTED_OXEYE_DAISY -Blocks eH POTTED_DANDELION -Blocks eI POTTED_OAK_SAPLING -Blocks eJ POTTED_SPRUCE_SAPLING -Blocks eK POTTED_BIRCH_SAPLING -Blocks eL POTTED_JUNGLE_SAPLING -Blocks eM POTTED_ACACIA_SAPLING -Blocks eN POTTED_DARK_OAK_SAPLING -Blocks eO POTTED_RED_MUSHROOM -Blocks eP POTTED_BROWN_MUSHROOM -Blocks eQ POTTED_DEAD_BUSH -Blocks eR POTTED_FERN -Blocks eS POTTED_CACTUS -Blocks eT CARROTS -Blocks eU POTATOES -Blocks eV OAK_BUTTON -Blocks eW SPRUCE_BUTTON -Blocks eX BIRCH_BUTTON -Blocks eY JUNGLE_BUTTON -Blocks eZ ACACIA_BUTTON -Blocks ea NETHER_WART -Blocks eb ENCHANTING_TABLE -Blocks ec BREWING_STAND -Blocks ed CAULDRON -Blocks ee END_PORTAL -Blocks ef END_PORTAL_FRAME -Blocks eg END_STONE -Blocks eh DRAGON_EGG -Blocks ei REDSTONE_LAMP -Blocks ej COCOA -Blocks ek SANDSTONE_STAIRS -Blocks el EMERALD_ORE -Blocks em ENDER_CHEST -Blocks en TRIPWIRE_HOOK -Blocks eo TRIPWIRE -Blocks ep EMERALD_BLOCK -Blocks eq SPRUCE_STAIRS -Blocks er BIRCH_STAIRS -Blocks es JUNGLE_STAIRS -Blocks et COMMAND_BLOCK -Blocks eu BEACON -Blocks ev COBBLESTONE_WALL -Blocks ew MOSSY_COBBLESTONE_WALL -Blocks ex FLOWER_POT -Blocks ey POTTED_POPPY -Blocks ez POTTED_BLUE_ORCHID -Blocks f POLISHED_DIORITE -Blocks fA CHISELED_QUARTZ_BLOCK -Blocks fB QUARTZ_STAIRS -Blocks fC ACTIVATOR_RAIL -Blocks fD DROPPER -Blocks fE WHITE_TERRACOTTA -Blocks fF ORANGE_TERRACOTTA -Blocks fG MAGENTA_TERRACOTTA -Blocks fH LIGHT_BLUE_TERRACOTTA -Blocks fI YELLOW_TERRACOTTA -Blocks fJ LIME_TERRACOTTA -Blocks fK PINK_TERRACOTTA -Blocks fL GRAY_TERRACOTTA -Blocks fM LIGHT_GRAY_TERRACOTTA -Blocks fN CYAN_TERRACOTTA -Blocks fO PURPLE_TERRACOTTA -Blocks fP BLUE_TERRACOTTA -Blocks fQ BROWN_TERRACOTTA -Blocks fR GREEN_TERRACOTTA -Blocks fS RED_TERRACOTTA -Blocks fT BLACK_TERRACOTTA -Blocks fU BARRIER -Blocks fV IRON_TRAPDOOR -Blocks fW HAY_BLOCK -Blocks fX WHITE_CARPET -Blocks fY ORANGE_CARPET -Blocks fZ MAGENTA_CARPET -Blocks fa DARK_OAK_BUTTON -Blocks fb SKELETON_WALL_SKULL -Blocks fc SKELETON_SKULL -Blocks fd WITHER_SKELETON_WALL_SKULL -Blocks fe WITHER_SKELETON_SKULL -Blocks ff ZOMBIE_WALL_HEAD -Blocks fg ZOMBIE_HEAD -Blocks fh PLAYER_WALL_HEAD -Blocks fi PLAYER_HEAD -Blocks fj CREEPER_WALL_HEAD -Blocks fk CREEPER_HEAD -Blocks fl DRAGON_WALL_HEAD -Blocks fm DRAGON_HEAD -Blocks fn ANVIL -Blocks fo CHIPPED_ANVIL -Blocks fp DAMAGED_ANVIL -Blocks fq TRAPPED_CHEST -Blocks fr LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks fs HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks ft COMPARATOR -Blocks fu DAYLIGHT_DETECTOR -Blocks fv REDSTONE_BLOCK -Blocks fw NETHER_QUARTZ_ORE -Blocks fx HOPPER -Blocks fy QUARTZ_BLOCK -Blocks fz QUARTZ_PILLAR -Blocks g ANDESITE -Blocks gA WHITE_STAINED_GLASS -Blocks gB ORANGE_STAINED_GLASS -Blocks gC MAGENTA_STAINED_GLASS -Blocks gD LIGHT_BLUE_STAINED_GLASS -Blocks gE YELLOW_STAINED_GLASS -Blocks gF LIME_STAINED_GLASS -Blocks gG PINK_STAINED_GLASS -Blocks gH GRAY_STAINED_GLASS -Blocks gI LIGHT_GRAY_STAINED_GLASS -Blocks gJ CYAN_STAINED_GLASS -Blocks gK PURPLE_STAINED_GLASS -Blocks gL BLUE_STAINED_GLASS -Blocks gM BROWN_STAINED_GLASS -Blocks gN GREEN_STAINED_GLASS -Blocks gO RED_STAINED_GLASS -Blocks gP BLACK_STAINED_GLASS -Blocks gQ WHITE_STAINED_GLASS_PANE -Blocks gR ORANGE_STAINED_GLASS_PANE -Blocks gS MAGENTA_STAINED_GLASS_PANE -Blocks gT LIGHT_BLUE_STAINED_GLASS_PANE -Blocks gU YELLOW_STAINED_GLASS_PANE -Blocks gV LIME_STAINED_GLASS_PANE -Blocks gW PINK_STAINED_GLASS_PANE -Blocks gX GRAY_STAINED_GLASS_PANE -Blocks gY LIGHT_GRAY_STAINED_GLASS_PANE -Blocks gZ CYAN_STAINED_GLASS_PANE -Blocks ga LIGHT_BLUE_CARPET -Blocks gb YELLOW_CARPET -Blocks gc LIME_CARPET -Blocks gd PINK_CARPET -Blocks ge GRAY_CARPET -Blocks gf LIGHT_GRAY_CARPET -Blocks gg CYAN_CARPET -Blocks gh PURPLE_CARPET -Blocks gi BLUE_CARPET -Blocks gj BROWN_CARPET -Blocks gk GREEN_CARPET -Blocks gl RED_CARPET -Blocks gm BLACK_CARPET -Blocks gn TERRACOTTA -Blocks go COAL_BLOCK -Blocks gp PACKED_ICE -Blocks gq BLUE_ICE -Blocks gr ACACIA_STAIRS -Blocks gs DARK_OAK_STAIRS -Blocks gt SLIME_BLOCK -Blocks gu SUNFLOWER -Blocks gv LILAC -Blocks gw ROSE_BUSH -Blocks gx PEONY -Blocks gy TALL_GRASS -Blocks gz LARGE_FERN -Blocks h POLISHED_ANDESITE -Blocks hA GREEN_BANNER -Blocks hB RED_BANNER -Blocks hC BLACK_BANNER -Blocks hD WHITE_WALL_BANNER -Blocks hE ORANGE_WALL_BANNER -Blocks hF MAGENTA_WALL_BANNER -Blocks hG LIGHT_BLUE_WALL_BANNER -Blocks hH YELLOW_WALL_BANNER -Blocks hI LIME_WALL_BANNER -Blocks hJ PINK_WALL_BANNER -Blocks hK GRAY_WALL_BANNER -Blocks hL LIGHT_GRAY_WALL_BANNER -Blocks hM CYAN_WALL_BANNER -Blocks hN PURPLE_WALL_BANNER -Blocks hO BLUE_WALL_BANNER -Blocks hP BROWN_WALL_BANNER -Blocks hQ GREEN_WALL_BANNER -Blocks hR RED_WALL_BANNER -Blocks hS BLACK_WALL_BANNER -Blocks hT RED_SANDSTONE -Blocks hU CHISELED_RED_SANDSTONE -Blocks hV CUT_RED_SANDSTONE -Blocks hW RED_SANDSTONE_STAIRS -Blocks hX END_ROD -Blocks hY CHORUS_PLANT -Blocks hZ CHORUS_FLOWER -Blocks ha PURPLE_STAINED_GLASS_PANE -Blocks hb BLUE_STAINED_GLASS_PANE -Blocks hc BROWN_STAINED_GLASS_PANE -Blocks hd GREEN_STAINED_GLASS_PANE -Blocks he RED_STAINED_GLASS_PANE -Blocks hf BLACK_STAINED_GLASS_PANE -Blocks hg PRISMARINE -Blocks hh PRISMARINE_BRICKS -Blocks hi DARK_PRISMARINE -Blocks hj PRISMARINE_STAIRS -Blocks hk PRISMARINE_BRICK_STAIRS -Blocks hl DARK_PRISMARINE_STAIRS -Blocks hm SEA_LANTERN -Blocks hn WHITE_BANNER -Blocks ho ORANGE_BANNER -Blocks hp MAGENTA_BANNER -Blocks hq LIGHT_BLUE_BANNER -Blocks hr YELLOW_BANNER -Blocks hs LIME_BANNER -Blocks ht PINK_BANNER -Blocks hu GRAY_BANNER -Blocks hv LIGHT_GRAY_BANNER -Blocks hw CYAN_BANNER -Blocks hx PURPLE_BANNER -Blocks hy BLUE_BANNER -Blocks hz BROWN_BANNER -Blocks i GRASS_BLOCK -Blocks iA CYAN_SHULKER_BOX -Blocks iB PURPLE_SHULKER_BOX -Blocks iC BLUE_SHULKER_BOX -Blocks iD BROWN_SHULKER_BOX -Blocks iE GREEN_SHULKER_BOX -Blocks iF RED_SHULKER_BOX -Blocks iG BLACK_SHULKER_BOX -Blocks iH WHITE_GLAZED_TERRACOTTA -Blocks iI ORANGE_GLAZED_TERRACOTTA -Blocks iJ MAGENTA_GLAZED_TERRACOTTA -Blocks iK LIGHT_BLUE_GLAZED_TERRACOTTA -Blocks iL YELLOW_GLAZED_TERRACOTTA -Blocks iM LIME_GLAZED_TERRACOTTA -Blocks iN PINK_GLAZED_TERRACOTTA -Blocks iO GRAY_GLAZED_TERRACOTTA -Blocks iP LIGHT_GRAY_GLAZED_TERRACOTTA -Blocks iQ CYAN_GLAZED_TERRACOTTA -Blocks iR PURPLE_GLAZED_TERRACOTTA -Blocks iS BLUE_GLAZED_TERRACOTTA -Blocks iT BROWN_GLAZED_TERRACOTTA -Blocks iU GREEN_GLAZED_TERRACOTTA -Blocks iV RED_GLAZED_TERRACOTTA -Blocks iW BLACK_GLAZED_TERRACOTTA -Blocks iX WHITE_CONCRETE -Blocks iY ORANGE_CONCRETE -Blocks iZ MAGENTA_CONCRETE -Blocks ia PURPUR_BLOCK -Blocks ib PURPUR_PILLAR -Blocks ic PURPUR_STAIRS -Blocks id END_STONE_BRICKS -Blocks ie BEETROOTS -Blocks if GRASS_PATH -Blocks ig END_GATEWAY -Blocks ih REPEATING_COMMAND_BLOCK -Blocks ii CHAIN_COMMAND_BLOCK -Blocks ij FROSTED_ICE -Blocks ik MAGMA_BLOCK -Blocks il NETHER_WART_BLOCK -Blocks im RED_NETHER_BRICKS -Blocks in BONE_BLOCK -Blocks io STRUCTURE_VOID -Blocks ip OBSERVER -Blocks iq SHULKER_BOX -Blocks ir WHITE_SHULKER_BOX -Blocks is ORANGE_SHULKER_BOX -Blocks it MAGENTA_SHULKER_BOX -Blocks iu LIGHT_BLUE_SHULKER_BOX -Blocks iv YELLOW_SHULKER_BOX -Blocks iw LIME_SHULKER_BOX -Blocks ix PINK_SHULKER_BOX -Blocks iy GRAY_SHULKER_BOX -Blocks iz LIGHT_GRAY_SHULKER_BOX -Blocks j DIRT -Blocks jA GREEN_CONCRETE_POWDER -Blocks jB RED_CONCRETE_POWDER -Blocks jC BLACK_CONCRETE_POWDER -Blocks jD KELP_PLANT -Blocks jE KELP -Blocks jF DRIED_KELP_BLOCK -Blocks jG TURTLE_EGG -Blocks jH VOID_AIR -Blocks jI CAVE_AIR -Blocks jJ DEAD_TUBE_CORAL_BLOCK -Blocks jK DEAD_BRAIN_CORAL_BLOCK -Blocks jL DEAD_BUBBLE_CORAL_BLOCK -Blocks jM DEAD_FIRE_CORAL_BLOCK -Blocks jN DEAD_HORN_CORAL_BLOCK -Blocks jO TUBE_CORAL_BLOCK -Blocks jP BRAIN_CORAL_BLOCK -Blocks jQ BUBBLE_CORAL_BLOCK -Blocks jR FIRE_CORAL_BLOCK -Blocks jS HORN_CORAL_BLOCK -Blocks jT TUBE_CORAL -Blocks jU BRAIN_CORAL -Blocks jV BUBBLE_CORAL -Blocks jW FIRE_CORAL -Blocks jX HORN_CORAL -Blocks jY TUBE_CORAL_FAN -Blocks jZ BRAIN_CORAL_FAN -Blocks ja LIGHT_BLUE_CONCRETE -Blocks jb YELLOW_CONCRETE -Blocks jc LIME_CONCRETE -Blocks jd PINK_CONCRETE -Blocks je GRAY_CONCRETE -Blocks jf LIGHT_GRAY_CONCRETE -Blocks jg CYAN_CONCRETE -Blocks jh PURPLE_CONCRETE -Blocks ji BLUE_CONCRETE -Blocks jj BROWN_CONCRETE -Blocks jk GREEN_CONCRETE -Blocks jl RED_CONCRETE -Blocks jm BLACK_CONCRETE -Blocks jn WHITE_CONCRETE_POWDER -Blocks jo ORANGE_CONCRETE_POWDER -Blocks jp MAGENTA_CONCRETE_POWDER -Blocks jq LIGHT_BLUE_CONCRETE_POWDER -Blocks jr YELLOW_CONCRETE_POWDER -Blocks js LIME_CONCRETE_POWDER -Blocks jt PINK_CONCRETE_POWDER -Blocks ju GRAY_CONCRETE_POWDER -Blocks jv LIGHT_GRAY_CONCRETE_POWDER -Blocks jw CYAN_CONCRETE_POWDER -Blocks jx PURPLE_CONCRETE_POWDER -Blocks jy BLUE_CONCRETE_POWDER -Blocks jz BROWN_CONCRETE_POWDER -Blocks k COARSE_DIRT -Blocks ka BUBBLE_CORAL_FAN -Blocks kb FIRE_CORAL_FAN -Blocks kc HORN_CORAL_FAN -Blocks kd SEA_PICKLE -Blocks ke CONDUIT -Blocks kf STRUCTURE_BLOCK -Blocks l PODZOL -Blocks m COBBLESTONE -Blocks n OAK_PLANKS -Blocks o SPRUCE_PLANKS -Blocks p BIRCH_PLANKS -Blocks q JUNGLE_PLANKS -Blocks r ACACIA_PLANKS -Blocks s DARK_OAK_PLANKS -Blocks t OAK_SAPLING -Blocks u SPRUCE_SAPLING -Blocks v BIRCH_SAPLING -Blocks w JUNGLE_SAPLING -Blocks x ACACIA_SAPLING -Blocks y DARK_OAK_SAPLING -Blocks z BEDROCK -BossBattle a title -BossBattle c color -BossBattle d style -BossBattle k ()F getProgress -BossBattle$BarColor a PINK -BossBattle$BarColor b BLUE -BossBattle$BarColor c RED -BossBattle$BarColor d GREEN -BossBattle$BarColor e YELLOW -BossBattle$BarColor f PURPLE -BossBattle$BarColor g WHITE -BossBattle$BarStyle a PROGRESS -BossBattle$BarStyle b NOTCHED_6 -BossBattle$BarStyle c NOTCHED_10 -BossBattle$BarStyle d NOTCHED_12 -BossBattle$BarStyle e NOTCHED_20 -BossBattleServer a (F)V setProgress -BossBattleServer a (LEntityPlayer;)V addPlayer -BossBattleServer a (LPacketPlayOutBoss$Action;)V sendUpdate -BossBattleServer a (Z)LBossBattle; setDarkenSky -BossBattleServer b (LEntityPlayer;)V removePlayer -BossBattleServer b (Z)LBossBattle; setPlayMusic -BossBattleServer c (Z)LBossBattle; setCreateFog -BossBattleServer d (Z)V setVisible -BossBattleServer h ()Ljava/util/Collection; getPlayers -BossBattleServer j visible -CancelledPacketHandleException a INSTANCE -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d SUGGEST_COMMAND -ChatClickable$EnumClickAction e CHANGE_PAGE -ChatComponentUtils a (LCommandListenerWrapper;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ITEM -ChatHoverable$EnumHoverAction c SHOW_ENTITY -ChatMessageType a CHAT -ChatMessageType b SYSTEM -ChatMessageType c GAME_INFO -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier b ()Z isBold -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c ()Z isItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d ()Z isStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e ()Z isUnderlined -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier f ()Z isRandom -ChatModifier m ()LChatModifier; clone -ChestLock b ()Ljava/lang/String; getKey -Chunk B ()Ljava/util/Map; getTileEntities -Chunk C ()[LEntitySlice; getEntitySlices -Chunk a (III)LIBlockData; getBlockData -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk b locX -Chunk c locZ -Chunk f sections -Chunk i (LBlockPosition;)LBiomeBase; getBiome -Chunk k world -Chunk l heightMap -Chunk o ()V initLighting -Chunk o tileEntities -Chunk p ()V addEntities -Chunk p entitySlices -Chunk q ()V removeEntities -Chunk r ()V markDirty -Chunk s ()Z isEmpty -Chunk u ()Z isReady -Chunk x lastSaved -Chunk z ()LWorld; getWorld -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -ChunkConverter$Type a BLACKLIST -ChunkConverter$Type b DEFAULT -ChunkConverter$Type c CHEST -ChunkConverter$Type d LEAVES -ChunkConverter$Type e STEM_BLOCK -ChunkConverterPalette$Direction a DOWN -ChunkConverterPalette$Direction b UP -ChunkConverterPalette$Direction c NORTH -ChunkConverterPalette$Direction d SOUTH -ChunkConverterPalette$Direction e WEST -ChunkConverterPalette$Direction f EAST -ChunkConverterPalette$Direction$Axis a X -ChunkConverterPalette$Direction$Axis b Y -ChunkConverterPalette$Direction$Axis c Z -ChunkConverterPalette$Direction$AxisDirection a POSITIVE -ChunkConverterPalette$Direction$AxisDirection b NEGATIVE -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkGenerator a ()LGeneratorSettings; getSettings -ChunkGenerator a (LBiomeBase;LStructureGenerator;)Z canSpawnStructure -ChunkGenerator a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor -ChunkGenerator a (LIChunkAccess;)V createChunk -ChunkGenerator a (LRegionLimitedWorldAccess;)V addDecorations -ChunkGenerator a (LRegionLimitedWorldAccess;LWorldGenStage$Features;)V addFeatures -ChunkGenerator a (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureStartCache -ChunkGenerator a (LWorld;Ljava/lang/String;LBlockPosition;I)LBlockPosition; findNearestMapFeature -ChunkGenerator b ()LWorldChunkManager; getWorldChunkManager -ChunkGenerator b (LBiomeBase;LStructureGenerator;)LWorldGenFeatureConfiguration; getFeatureConfiguration -ChunkGenerator b (LRegionLimitedWorldAccess;)V addMobs -ChunkGenerator b (LStructureGenerator;)Lit/unimi/dsi/fastutil/longs/Long2ObjectMap; getStructureCache -ChunkGenerator c ()J getSeed -ChunkGenerator d ()I getSpawnHeight -ChunkProviderServer a (LChunk;)V unload -ChunkProviderServer b (II)LChunk; getOrLoadChunkAt -ChunkProviderServer b (LChunk;)V saveChunkNOP -ChunkProviderServer b (LIChunkAccess;)V saveChunk -ChunkProviderServer b unloadQueue -ChunkProviderServer c chunkGenerator -ChunkProviderServer d chunkLoader -ChunkProviderServer e (II)Z isLoaded -ChunkProviderServer e chunks -ChunkProviderServer g (II)LChunk; loadChunkAt -ChunkProviderServer h (II)Ljava/util/concurrent/CompletableFuture; generateChunk -ChunkProviderServer h world -ChunkRegionLoader a (LChunk;LWorld;LNBTTagCompound;)V saveBody -ChunkRegionLoader a (LNBTTagCompound;LChunk;)V loadEntities -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a GLOBAL_PALETTE -ChunkSection b yPos -ChunkSection c ()Z shouldTick -ChunkSection c nonEmptyBlockCount -ChunkSection d tickingBlockCount -ChunkSection e ()I getYPosition -ChunkSection f ()V recalcBlockCounts -ChunkSection f blockIds -ChunkSection g ()LDataPaletteBlock; getBlocks -ChunkSection g emittedLight -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection h skyLight -ChunkSection i ()LNibbleArray; getSkyLightArray -ChunkStatus a EMPTY -ChunkStatus b BASE -ChunkStatus c CARVED -ChunkStatus d LIQUID_CARVED -ChunkStatus e DECORATED -ChunkStatus f LIGHTED -ChunkStatus g MOBS_SPAWNED -ChunkStatus h FINALIZED -ChunkStatus i FULLCHUNK -ChunkStatus j POSTPROCESSED -ChunkStatus$Type a PROTOCHUNK -ChunkStatus$Type b LEVELCHUNK -CombatTracker a (LDamageSource;FF)V trackDamage -CombatTracker b ()LIChatBaseComponent; getDeathMessage -CommandAdvancement$Action a GRANT -CommandAdvancement$Action b REVOKE -CommandAdvancement$Filter a ONLY -CommandAdvancement$Filter b THROUGH -CommandAdvancement$Filter c FROM -CommandAdvancement$Filter d UNTIL -CommandAdvancement$Filter e EVERYTHING -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (LIChatBaseComponent;)V setName -CommandBlockListenerAbstract h ()LCommandListenerWrapper; getWrapper -CommandBlockListenerAbstract k ()Ljava/lang/String; getCommand -CommandBlockListenerAbstract l ()LIChatBaseComponent; getName -CommandClone$Mode a FORCE -CommandClone$Mode b MOVE -CommandClone$Mode c NORMAL -CommandFill$Mode a REPLACE -CommandFill$Mode b OUTLINE -CommandFill$Mode c HOLLOW -CommandFill$Mode d DESTROY -CommandListenerWrapper a (LIChatBaseComponent;)V sendFailureMessage -CommandListenerWrapper a (LIChatBaseComponent;Z)V sendMessage -CommandListenerWrapper b ()LIChatBaseComponent; getScoreboardDisplayName -CommandListenerWrapper b (LIChatBaseComponent;)V sendAdminMessage -CommandListenerWrapper c ()Ljava/lang/String; getName -CommandListenerWrapper c base -CommandListenerWrapper d ()LVec3D; getPosition -CommandListenerWrapper e ()LWorldServer; getWorld -CommandListenerWrapper j ()Lnet/minecraft/server/MinecraftServer; getServer -CommandSetBlock$Mode a REPLACE -CommandSetBlock$Mode b OUTLINE -CommandSetBlock$Mode c HOLLOW -CommandSetBlock$Mode d DESTROY -CommandXp$Unit a POINTS -CommandXp$Unit b LEVELS -Container a (I)LSlot; getSlot -Container a (ILItemStack;)V setItem -Container a (LEntityHuman;)Z canUse -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container b (LEntityHuman;I)LItemStack; shiftClick -Container b items -Container c slots -Container d windowId -Container e listeners -Container f dragType -ContainerAnvil a levelCost -ContainerAnvil l renameText -ContainerBeacon a beacon -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable j world -ContainerEnchantTable k position -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerPlayer j owner -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -ControllerMove$Operation a WAIT -ControllerMove$Operation b MOVE_TO -ControllerMove$Operation c STRAFE -ControllerMove$Operation d JUMPING -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a (LIInventory;LWorld;)LItemStack; craft -CraftingManager d recipes -CriterionProgress d ()Ljava/util/Date; getDate -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b (LEntity;LEntity;)LDamageSource; projectile -DamageSource b LIGHTNING -DamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource c BURN -DamageSource d ()Z isExplosion -DamageSource d LAVA -DamageSource e HOT_FLOOR -DamageSource f ()Z ignoresArmor -DamageSource f STUCK -DamageSource g ()F getExhaustionCost -DamageSource g CRAMMING -DamageSource h ()Z ignoresInvulnerability -DamageSource h DROWN -DamageSource i ()Z isStarvation -DamageSource i STARVE -DamageSource j CACTUS -DamageSource k ()LEntity; getEntity -DamageSource k FALL -DamageSource l ()LDamageSource; setIgnoreArmor -DamageSource l FLY_INTO_WALL -DamageSource m OUT_OF_WORLD -DamageSource n GENERIC -DamageSource o ()LDamageSource; setExplosion -DamageSource o MAGIC -DamageSource p WITHER -DamageSource q ANVIL -DamageSource r FALLING_BLOCK -DamageSource s DRAGON_BREATH -DamageSource t ()Z isMagic -DamageSource t FIREWORKS -DamageSource u ()LDamageSource; setMagic -DamageSource u DRYOUT -DamageSource v translationIndex -DataConverterMaterialId a ID_MAPPING -DataConverterSpawnEgg a ID_MAPPING -DataConverterTypes k ITEM_STACK -DataConverterTypes o ENTITY -DataPaletteBlock a (IIILjava/lang/Object;)V setBlock -DataPaletteBlock a (ILjava/lang/Object;)V setBlockIndex -DataWatcher a (LDataWatcherObject;)Ljava/lang/Object; get -DataWatcher a (LDataWatcherObject;Ljava/lang/Object;)V register -DataWatcher b (LDataWatcherObject;Ljava/lang/Object;)V set -DataWatcher c (LDataWatcherObject;Ljava/lang/Object;)V registerObject -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LCommandListenerWrapper;)V issueCommand -DedicatedServer h LOGGER -DedicatedServer j serverCommandQueue -DedicatedServer l remoteControlCommandListener -DedicatedServer n propertyManager -DedicatedServer p generateStructures -DimensionManager a ()I getDimensionID -DimensionManager a OVERWORLD -DimensionManager b NETHER -DimensionManager c THE_END -DispenseBehaviorProjectile b ()F getPower -DragonControllerManager a (LDragonControllerPhase;)V setControllerPhase -DragonControllerManager b enderDragon -DragonControllerManager c dragonControllers -DragonControllerManager d currentDragonController -DragonControllerPhase a (I)LDragonControllerPhase; getById -Enchantment a ()I getMaxLevel -Enchantment a (LItemStack;)Z canEnchant -Enchantment b ()Z isTreasure -Enchantment b enchantments -Enchantment c itemTarget -Enchantment e ()I getStartLevel -Enchantment$Rarity a COMMON -Enchantment$Rarity b UNCOMMON -Enchantment$Rarity c RARE -Enchantment$Rarity d VERY_RARE -EnchantmentManager a (LEnchantment;LItemStack;)I getEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager d (LEntityLiving;)I getOxygenEnchantmentLevel -EnchantmentManager e (LItemStack;)Z shouldNotDrop -EnchantmentManager f (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentProtection$DamageType a ALL -EnchantmentProtection$DamageType b FIRE -EnchantmentProtection$DamageType c FALL -EnchantmentProtection$DamageType d EXPLOSION -EnchantmentProtection$DamageType e PROJECTILE -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_CHEST -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j TRIDENT -EnchantmentSlotType k BREAKABLE -EnchantmentSlotType l BOW -EnchantmentSlotType m WEARABLE -Enchantments A LUCK -Enchantments B LURE -Enchantments a PROTECTION_ENVIRONMENTAL -Enchantments b PROTECTION_FIRE -Enchantments c PROTECTION_FALL -Enchantments d PROTECTION_EXPLOSIONS -Enchantments e PROTECTION_PROJECTILE -Enchantments f OXYGEN -Enchantments g WATER_WORKER -Enchantments h THORNS -Enchantments i DEPTH_STRIDER -Enchantments l DAMAGE_ALL -Enchantments m DAMAGE_UNDEAD -Enchantments n DAMAGE_ARTHROPODS -Enchantments o KNOCKBACK -Enchantments p FIRE_ASPECT -Enchantments q LOOT_BONUS_MOBS -Enchantments s DIG_SPEED -Enchantments t SILK_TOUCH -Enchantments u DURABILITY -Enchantments v LOOT_BONUS_BLOCKS -Enchantments w ARROW_DAMAGE -Enchantments x ARROW_KNOCKBACK -Enchantments y ARROW_FIRE -Enchantments z ARROW_INFINITE -EnderDragonBattle$LoadState a UNKNOWN -EnderDragonBattle$LoadState b NOT_LOADED -EnderDragonBattle$LoadState c LOADED -Entity A onGround -Entity A_ ()LEnumPistonReaction; getPushReaction -Entity B positionChanged -Entity E velocityChanged -Entity G dead -Entity H width -Entity I length -Entity M fallDistance -Entity O ()LIChatBaseComponent; getScoreboardDisplayName -Entity O_ ()Z hasCustomName -Entity Q ()I getId -Entity R ()Ljava/util/Set; getScoreboardTags -Entity R noclip -Entity R_ ()V tick -Entity S ()V killEntity -Entity S_ ()V stopRiding -Entity T ()LDataWatcher; getDataWatcher -Entity T random -Entity U ticksLived -Entity V ()V die -Entity V inWater -Entity Y ()V burnFromLava -Entity Y noDamageTicks -Entity Z ()V extinguish -Entity Z justCreated -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (FF)V setSize -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LEnumItemSlot;LItemStack;)V setEquipment -Entity a (LEnumMoveType;DDD)V move -Entity a (LWorld;)V spawnIn -Entity a (Ljava/lang/String;)Z addScoreboardTag -Entity aB ()Z isInteractable -Entity aC ()Z isCollidable -Entity aC fireTicks -Entity aE ()Ljava/lang/String; getSaveID -Entity aF ()Z isAlive -Entity aG ()Z inBlock -Entity aI invulnerable -Entity aL ()V ejectPassengers -Entity aT ()Ljava/lang/Iterable; getArmorItems -Entity aV ()Z isBurning -Entity aW ()Z isPassenger -Entity aX ()Z isVehicle -Entity aZ ()Z isSneaking -Entity aa fireProof -Entity ab datawatcher -Entity ac ()V recalcPosition -Entity ad inChunk -Entity ag ()V checkBlockCollisions -Entity ai ()Z isSilent -Entity aj ()Z isNoGravity -Entity ak ()Z playStepSound -Entity al impulse -Entity am ()Z isFireProof -Entity am portalCooldown -Entity an ()Z isInWater -Entity ap dimension -Entity at uniqueID -Entity av glowing -Entity aw passengers -Entity ay boundingBox -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity b (FF)V setYawPitch -Entity b (IZ)V setFlag -Entity b (LDamageSource;)Z isInvulnerable -Entity b (LIChatBaseComponent;)V setCustomName -Entity b (Ljava/lang/String;)Z removeScoreboardTag -Entity bA ()LEnumDirection; getDirection -Entity bD ()LAxisAlignedBB; getBoundingBox -Entity bF ()F getHeadHeight -Entity bH ()LBlockPosition; getChunkCoordinates -Entity bJ ()LWorld; getWorld -Entity bS ()LEntity; getRootVehicle -Entity bU ()LEntity; getVehicle -Entity bW ()I getMaxFireTicks -Entity bX ()LCommandListenerWrapper; getCommandListener -Entity ba ()Z isSprinting -Entity bd ()Z isInvisible -Entity bg ()I getAirTicks -Entity bj ()F getHeadRotation -Entity bp ()LVec3D; getPortalOffset -Entity bq ()LEnumDirection; getPortalDirection -Entity br ()Z isIgnoreBlockTrigger -Entity bt ()Ljava/util/UUID; getUniqueID -Entity bv ()Ljava/lang/String; getName -Entity by ()Z getCustomNameVisible -Entity c (Z)V setSilent -Entity d (Z)V setNoGravity -Entity e (LNBTTagCompound;)LNBTTagCompound; save -Entity e (Z)V setSneaking -Entity f (Z)V setSprinting -Entity f entityCount -Entity g (I)V setOnFire -Entity h (I)V burn -Entity h id -Entity i (I)Z getFlag -Entity i (LEntity;)V collide -Entity i (Z)V setInvisible -Entity j (F)V setHeadRotation -Entity j (I)V setAirTicks -Entity l (Z)V setInvulnerable -Entity l attachedToPlayer -Entity m (LEntity;)Z startRiding -Entity m (Z)V setCustomNameVisible -Entity m world -Entity n lastX -Entity o lastY -Entity p lastZ -Entity q locX -Entity r locY -Entity s locZ -Entity t motX -Entity u motY -Entity v motZ -Entity w yaw -Entity x pitch -Entity y lastYaw -Entity z lastPitch -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b_ (I)V setAgeRaw -EntityAgeable i ()I getAge -EntityAnimal H ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal dE ()LEntityPlayer; getBreedCause -EntityAnimal dF ()Z isInLove -EntityAnimal dG ()V resetLove -EntityAreaEffectCloud a (F)V setRadius -EntityAreaEffectCloud a (I)V setColor -EntityAreaEffectCloud a (LEntityLiving;)V setSource -EntityAreaEffectCloud a (LParticleParam;)V setParticle -EntityAreaEffectCloud aA durationOnUse -EntityAreaEffectCloud aB radiusOnUse -EntityAreaEffectCloud aC radiusPerTick -EntityAreaEffectCloud ax waitTime -EntityAreaEffectCloud ay reapplicationDelay -EntityAreaEffectCloud az hasColor -EntityAreaEffectCloud b (F)V setRadiusOnUse -EntityAreaEffectCloud b (I)V setDuration -EntityAreaEffectCloud c (F)V setRadiusPerTick -EntityAreaEffectCloud e (I)V setWaitTime -EntityAreaEffectCloud f ()F getRadius -EntityAreaEffectCloud f potionRegistry -EntityAreaEffectCloud g effects -EntityAreaEffectCloud i ()I getColor -EntityAreaEffectCloud k ()LParticleParam; getParticle -EntityAreaEffectCloud m ()I getDuration -EntityAreaEffectCloud t ()LEntityLiving; getSource -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand bJ headPose -EntityArmorStand bK bodyPose -EntityArmorStand bL leftArmPose -EntityArmorStand bM rightArmPose -EntityArmorStand bN leftLegPose -EntityArmorStand bO rightLegPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose 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()LEntityBoat$EnumBoatType; getType -EntityBoat$EnumBoatType a OAK -EntityBoat$EnumBoatType b SPRUCE -EntityBoat$EnumBoatType c BIRCH -EntityBoat$EnumBoatType d JUNGLE -EntityBoat$EnumBoatType e ACACIA -EntityBoat$EnumBoatType f DARK_OAK -EntityBoat$EnumStatus a IN_WATER -EntityBoat$EnumStatus b UNDER_WATER -EntityBoat$EnumStatus c UNDER_FLOWING_WATER -EntityBoat$EnumStatus d ON_LAND -EntityBoat$EnumStatus e IN_AIR -EntityChicken dy ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper bD fuseTicks -EntityCreeper bE maxFuseTicks -EntityCreeper bF explosionRadius -EntityCreeper dA ()Z isIgnited -EntityCreeper dC ()Z canCauseHeadDrop -EntityCreeper dD ()V setCausedHeadDrop -EntityCreeper l ()Z isPowered -EntityDamageSource c (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource k ()LEntity; getEntity -EntityDamageSourceIndirect x owner -EntityEnderCrystal a (LBlockPosition;)V setBeamTarget -EntityEnderCrystal a (Z)V setShowingBottom -EntityEnderCrystal f ()LBlockPosition; getBeamTarget -EntityEnderCrystal i ()Z isShowingBottom -EntityEnderDragon a PHASE -EntityEnderDragon bC children -EntityEnderDragon bP currentEnderCrystal -EntityEnderDragon dr ()LDragonControllerManager; getDragonControllerManager -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderSignal a targetX -EntityEnderSignal b targetY -EntityEnderSignal c targetZ -EntityEnderSignal d despawnTimer -EntityEnderSignal e shouldDropItem -EntityEnderman b (LIBlockData;)V setCarried -EntityEnderman dA ()LIBlockData; getCarried -EntityEnderman$PathfinderGoalEndermanPickupBlock a enderman -EntityEvokerFangs f ()LEntityLiving; getOwner -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock aw fallHurtAmount -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock e block -EntityFallingBlock g hurtEntities -EntityFallingBlock h fallHurtMax -EntityFallingBlock k ()LIBlockData; getBlock -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a FIREWORK_ITEM -EntityFireworks c ticksFlown -EntityFireworks d expectedLifespan -EntityFishingHook a hooked -EntityFishingHook c isInGround -EntityFishingHook e owner -EntityFishingHook$HookState a FLYING -EntityFishingHook$HookState b HOOKED_IN_ENTITY -EntityFishingHook$HookState c BOBBING -EntityGhast dr ()I getPower -EntityGhast$PathfinderGoalGhastAttackTarget b ghast -EntityGuardian bE goalRandomStroll -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging b blockPosition -EntityHanging c direction -EntityHanging f ()V updateBoundingBox -EntityHanging i ()Z survives -EntityHanging k ()I getWidth -EntityHanging l ()I getHeight -EntityHanging n ()LBlockPosition; getBlockPosition -EntityHorse dy ()I getVariant -EntityHorse t (I)V setVariant -EntityHorseAbstract b (Ljava/util/UUID;)V setOwnerUUID -EntityHorseAbstract bC attributeJumpStrength -EntityHorseAbstract bH inventoryChest -EntityHorseAbstract bJ jumpPower -EntityHorseAbstract bS canSlide -EntityHorseAbstract dJ ()Z isTamed -EntityHorseAbstract dK ()Ljava/util/UUID; getOwnerUUID -EntityHorseAbstract dP ()Z hasReproduced -EntityHorseAbstract dQ ()I getTemper -EntityHorseAbstract dR ()V loadChest -EntityHorseAbstract dT ()D getJumpStrength -EntityHorseAbstract dW ()I getMaxDomestication -EntityHorseAbstract r (I)V setTemper -EntityHorseAbstract u (Z)V setTamed -EntityHorseAbstract z (Z)V setStanding -EntityHorseChestedAbstract dz ()Z isCarryingChest -EntityHorseChestedAbstract t (Z)V setCarryingChest -EntityHuman a (F)V applyExhaustion -EntityHuman a (LEntityHorseAbstract;LIInventory;)V openHorseInventory -EntityHuman a (LIBlockAccess;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;I)V enchantDone -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman b (LBlockPosition;Z)V setRespawnPosition -EntityHuman bB inventory -EntityHuman bC enderChest -EntityHuman bD defaultContainer -EntityHuman bE activeContainer -EntityHuman bF foodData -EntityHuman bQ sleeping -EntityHuman bR bedPosition -EntityHuman bV abilities -EntityHuman bW expLevel -EntityHuman bX expTotal -EntityHuman bY exp -EntityHuman c (I)V levelDown -EntityHuman c (LIBlockData;)Z hasBlock -EntityHuman c (Ljava/lang/String;)Ljava/util/UUID; getOfflineUUID -EntityHuman c sleepTicks -EntityHuman cb hookedFish -EntityHuman dA ()LScoreboard; getScoreboard -EntityHuman dD ()LNBTTagCompound; getShoulderEntityLeft -EntityHuman dE ()LNBTTagCompound; getShoulderEntityRight -EntityHuman dH ()LItemCooldown; getCooldownTracker -EntityHuman dJ ()Z isCreativeAndOp -EntityHuman dh ()I getScore -EntityHuman dn ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman dp ()Z isDeeplySleeping -EntityHuman dr ()LBlockPosition; getBed -EntityHuman ds ()Z isRespawnForced -EntityHuman du ()I getExpToLevel -EntityHuman dv ()LFoodMetaData; getFoodData -EntityHuman dy ()LInventoryEnderChest; getEnderChest -EntityHuman dz ()V releaseShoulderEntities -EntityHuman e (I)V giveExp -EntityHuman f (LEntity;)V attack -EntityHuman h (LNBTTagCompound;)V setShoulderEntityLeft -EntityHuman i (LNBTTagCompound;)V setShoulderEntityRight -EntityHuman k (DDD)V checkMovement -EntityHuman k (LNBTTagCompound;)V spawnEntityFromShoulder -EntityHuman q (I)V setScore -EntityHuman r ()V updateAbilities -EntityHuman r (I)V addScore -EntityHuman t ()Z isSpectator -EntityHuman w_ ()V closeInventory -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -EntityIllagerWizard a (LEntityIllagerWizard$Spell;)V setSpell -EntityIllagerWizard dB ()LEntityIllagerWizard$Spell; getSpell -EntityIllagerWizard$Spell a NONE -EntityIllagerWizard$Spell b SUMMON_VEX -EntityIllagerWizard$Spell c FANGS -EntityIllagerWizard$Spell d WOLOLO -EntityIllagerWizard$Spell e DISAPPEAR -EntityIllagerWizard$Spell f BLINDNESS -EntityInsentient B ()V doSpawnEffect -EntityInsentient F ()LItem; getLoot -EntityInsentient H ()Z isTypeNotPersistent -EntityInsentient J ()V mobTick -EntityInsentient N ()Z canSpawn -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;LNBTTagCompound;)LGroupDataEntity; prepare -EntityInsentient a (ZZ)V unleash -EntityInsentient b (LEntity;Z)V setLeashHolder -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient bA dropChanceHand -EntityInsentient bB dropChanceArmor -EntityInsentient bF canPickUpLoot -EntityInsentient bG persistent -EntityInsentient bL leashHolder -EntityInsentient bx navigation -EntityInsentient by goalSelector -EntityInsentient bz targetSelector -EntityInsentient c goalTarget -EntityInsentient dk ()Z isPersistent -EntityInsentient dm ()Z isLeashed -EntityInsentient dn ()LEntity; getLeashHolder -EntityInsentient do ()Z isNoAI -EntityInsentient dp ()Z isLeftHanded -EntityInsentient e (LEntityLiving;)V setGoalTarget -EntityInsentient f lookController -EntityInsentient g moveController -EntityInsentient p ()LControllerLook; getControllerLook -EntityInsentient q (Z)V setNoAI -EntityInsentient r ()LControllerMove; getControllerMove -EntityInsentient s ()LControllerJump; getControllerJump -EntityInsentient t ()LNavigationAbstract; getNavigation -EntityInsentient u ()LEntitySenses; getEntitySenses -EntityInsentient v ()LEntityLiving; getGoalTarget -EntityIronGolem dA ()Z isPlayerCreated -EntityIronGolem s (Z)V setPlayerCreated -EntityItem b (LItemStack;)V setItemStack -EntityItem c age -EntityItem d pickupDelay -EntityItem i ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame b (LItemStack;)V setItem -EntityItemFrame o ()LItemStack; getItem -EntityItemFrame p ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving D (LEntity;)Z hasLineOfSight -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;I)V receive -EntityLiving a (LEnumItemSlot;LItemStack;)V setSlot -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aB hurtTicks -EntityLiving aE deathTicks -EntityLiving aL maxNoDamageTicks -EntityLiving aV killer -EntityLiving aW lastDamageByPlayerTime -EntityLiving aY ticksFarFromPlayer -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LEnumItemSlot;)LItemStack; getEquipment -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bA effects -EntityLiving bD updateEffects -EntityLiving bE lastDamager -EntityLiving bF hurtTimestamp -EntityLiving bY ()V initAttributes -EntityLiving bf lastDamage -EntityLiving bt activeItem -EntityLiving by attributeMap -EntityLiving bz combatTracker -EntityLiving c (F)V heal -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)Z addEffect -EntityLiving cA ()LItemStack; getItemInMainHand -EntityLiving cB ()LItemStack; getItemInOffHand -EntityLiving cE ()Z isFrozen -EntityLiving cK ()Z isSleeping -EntityLiving cL ()V doTick -EntityLiving cP ()F getAbsorptionHearts -EntityLiving cR ()LEnumMainHand; getMainHand -EntityLiving cS ()Z isHandRaised -EntityLiving cY ()V clearActiveItem -EntityLiving cb ()Z isDropExperience -EntityLiving cc ()Z alwaysGivesExp -EntityLiving cd ()Ljava/util/Random; getRandom -EntityLiving ce ()LEntityLiving; getLastDamager -EntityLiving cj ()V tickPotionEffects -EntityLiving cl ()Z removeAllEffects -EntityLiving cm ()Ljava/util/Collection; getEffects -EntityLiving cp ()F getHealth -EntityLiving cs ()I getArmorStrength -EntityLiving ct ()LCombatTracker; getCombatTracker -EntityLiving cv ()F getMaxHealth -EntityLiving cw ()I getArrowCount -EntityLiving cy ()LAttributeMapBase; getAttributeMap -EntityLiving cz ()LEnumMonsterType; getMonsterType -EntityLiving d (LDamageSource;F)V damageEntity0 -EntityLiving d (LMobEffectList;)Z removeEffect -EntityLiving da ()Z isBlocking -EntityLiving f ()V exitCombat -EntityLiving f (LDamageSource;)Z applyBlockingModifier -EntityLiving f HEALTH -EntityLiving l (F)V setHealth -EntityLiving m (F)V damageArmor -EntityLiving n (F)V damageShield -EntityLiving o (I)V setArrowCount -EntityLiving q (F)V setAbsorptionHearts -EntityLiving v_ ()V enterCombat -EntityLiving y_ ()Z isBaby -EntityLlama eg ()I getStrength -EntityLlama eh ()I getVariant -EntityLlama t (I)V setVariant -EntityLlama u (I)V setStrength -EntityLlamaSpit a shooter -EntityMinecartAbstract A ()I getDisplayBlockOffset -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract b (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract m (I)V setDisplayBlockOffset -EntityMinecartAbstract s ()F getDamage -EntityMinecartAbstract t ()I getType -EntityMinecartAbstract x ()LIBlockData; getDisplayBlock -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -EntityMinecartCommandBlock a COMMAND -EntityMinecartCommandBlock f ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMinecartHopper D ()Z isEnabled -EntityMinecartHopper n (I)V setCooldown -EntityMinecartHopper o (Z)V setEnabled -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot dH ()I getCatType -EntityOcelot q (I)V setCatType -EntityOwnable C_ ()Ljava/util/UUID; getOwnerUUID -EntityOwnable D_ ()LEntity; getOwner -EntityPainting d art -EntityParrot dI ()I getVariant -EntityParrot q (I)V setVariant -EntityPhantom a (I)V setSize -EntityPhantom dr ()I getSize -EntityPhantom$AttackPhase a CIRCLE -EntityPhantom$AttackPhase b SWOOP -EntityPig dy ()Z hasSaddle -EntityPig s (Z)V setSaddle -EntityPigZombie bC angerLevel -EntityPigZombie bD soundDelay -EntityPigZombie bE hurtBy -EntityPlayer A ()LServerStatisticManager; getStatisticManager -EntityPlayer D ()LEntity; getSpecatorTarget -EntityPlayer G ()LIChatBaseComponent; getPlayerListName -EntityPlayer L ()LAdvancementDataPlayer; getAdvancementData -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a (LEntityPlayer;Z)V copyFrom -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer c playerInteractManager -EntityPlayer cE containerCounter -EntityPlayer ce locale -EntityPlayer cf removeQueue -EntityPlayer co lastHealthSent -EntityPlayer cr lastSentExp -EntityPlayer cs invulnerableTicks -EntityPlayer cx worldChangeInvuln -EntityPlayer dK ()Z canPvP -EntityPlayer dL ()V nextContainerCounter -EntityPlayer e (LEntity;)V setSpectatorTarget -EntityPlayer g ping -EntityPlayer h viewingCredits -EntityPlayer i ()V playerTick -EntityPlayer l ()V broadcastCarriedItem -EntityPlayer p ()V triggerHealthUpdate -EntityPlayer s ()LWorldServer; getWorldServer -EntityPlayer u_ ()V syncInventory -EntityPlayer x ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPlayer z ()V resetIdleTimer -EntityPositionTypes$Surface a ON_GROUND -EntityPositionTypes$Surface b IN_WATER -EntityPotion b (LItemStack;)V setItem -EntityPotion k ()LItemStack; getItem -EntityPotion m ()Z isLingering -EntityProjectile a inGround -EntityProjectile b shake -EntityProjectile c shooter -EntityProjectile e blockX -EntityProjectile f blockY -EntityProjectile g blockZ -EntityProjectile h shooterId -EntityProjectile i ()LEntityLiving; getShooter -EntityPufferFish b (I)V setPuffState -EntityPufferFish dD ()I getPuffState -EntityRabbit dA ()I getRabbitType -EntityRabbit q (I)V setRabbitType -EntitySheep b (LEnumColor;)V setColor -EntitySheep bD container -EntitySheep dy ()LEnumColor; getColor -EntitySheep dz ()Z isSheared -EntitySheep s (Z)V setSheared -EntityShulker bC COLOR -EntityShulkerBullet a shooter -EntityShulkerBullet b target -EntitySilverfish$PathfinderGoalSilverfishWakeOthers a silverfish -EntitySlime F ()LItem; getLoot -EntitySlime a (IZ)V setSize -EntitySlime dx ()I getSize -EntitySnowman a (Z)V setHasPumpkin -EntitySnowman l ()Z hasPumpkin -EntitySpectralArrow f duration -EntitySpider bF ()F getHeadHeight -EntityTNTPrimed a (I)V setFuseTicks -EntityTNTPrimed a FUSE_TICKS -EntityTNTPrimed b source -EntityTNTPrimed f ()LEntityLiving; getSource -EntityTNTPrimed k ()I getFuseTicks -EntityTNTPrimed l ()V explode -EntityTameableAnimal b (Ljava/util/UUID;)V setOwnerUUID -EntityTameableAnimal bE goalSit -EntityTameableAnimal dA ()Z isSitting -EntityTameableAnimal dB ()LEntityLiving; getOwner -EntityTameableAnimal dC ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal dy ()Z isTamed -EntityTameableAnimal t (Z)V setTamed -EntityTameableAnimal u (Z)V setSitting -EntityTippedArrow aw hasColor -EntityTippedArrow c (I)V setColor -EntityTippedArrow g potionRegistry -EntityTippedArrow h effects -EntityTippedArrow q ()I getColor -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d tracker -EntityTrackerEntry h xLoc -EntityTrackerEntry i yLoc -EntityTrackerEntry j zLoc -EntityTrackerEntry k yRot -EntityTrackerEntry l xRot -EntityTrackerEntry m headYaw -EntityTrackerEntry t isMoving -EntityTrackerEntry z trackedPlayers -EntityTropicalFish b (I)V setVariant -EntityTropicalFish dD ()I getVariant -EntityTypes A FIREWORK_ROCKET -EntityTypes B GHAST -EntityTypes C GIANT -EntityTypes D GUARDIAN -EntityTypes E HORSE -EntityTypes F HUSK -EntityTypes G ILLUSIONER -EntityTypes H ITEM -EntityTypes I ITEM_FRAME -EntityTypes J FIREBALL -EntityTypes K LEASH_KNOT -EntityTypes L LLAMA -EntityTypes M LLAMA_SPIT -EntityTypes N MAGMA_CUBE -EntityTypes O MINECART -EntityTypes P CHEST_MINECART -EntityTypes Q COMMAND_BLOCK_MINECART -EntityTypes R FURNACE_MINECART -EntityTypes S HOPPER_MINECART -EntityTypes T SPAWNER_MINECART -EntityTypes U TNT_MINECART -EntityTypes V MULE -EntityTypes W MOOSHROOM -EntityTypes X OCELOT -EntityTypes Y PAINTING -EntityTypes Z PARROT -EntityTypes a (LEntityTypes;)LMinecraftKey; getName -EntityTypes a REGISTRY -EntityTypes aA POTION -EntityTypes aB VEX -EntityTypes aC VILLAGER -EntityTypes aD IRON_GOLEM -EntityTypes aE VINDICATOR -EntityTypes aF WITCH -EntityTypes aG WITHER -EntityTypes aH WITHER_SKELETON -EntityTypes aI WITHER_SKULL -EntityTypes aJ WOLF -EntityTypes aK ZOMBIE -EntityTypes aL ZOMBIE_HORSE -EntityTypes aM ZOMBIE_VILLAGER -EntityTypes aN PHANTOM -EntityTypes aO LIGHTNING_BOLT -EntityTypes aP PLAYER -EntityTypes aQ FISHING_BOBBER -EntityTypes aR TRIDENT -EntityTypes aa PIG -EntityTypes ab PUFFERFISH -EntityTypes ac ZOMBIE_PIGMAN -EntityTypes ad POLAR_BEAR -EntityTypes ae TNT -EntityTypes af RABBIT -EntityTypes ag SALMON -EntityTypes ah SHEEP -EntityTypes ai SHULKER -EntityTypes aj SHULKER_BULLET -EntityTypes ak SILVERFISH -EntityTypes al SKELETON -EntityTypes am SKELETON_HORSE -EntityTypes an SLIME -EntityTypes ao SMALL_FIREBALL -EntityTypes ap SNOW_GOLEM -EntityTypes aq SNOWBALL -EntityTypes ar SPECTRAL_ARROW -EntityTypes as SPIDER -EntityTypes at SQUID -EntityTypes au STRAY -EntityTypes av TROPICAL_FISH -EntityTypes aw TURTLE -EntityTypes ax EGG -EntityTypes ay ENDER_PEARL -EntityTypes az EXPERIENCE_BOTTLE -EntityTypes b AREA_EFFECT_CLOUD -EntityTypes c ARMOR_STAND -EntityTypes d ARROW -EntityTypes e BAT -EntityTypes f BLAZE -EntityTypes g BOAT -EntityTypes h CAVE_SPIDER -EntityTypes i CHICKEN -EntityTypes j COD -EntityTypes k COW -EntityTypes l CREEPER -EntityTypes m DONKEY -EntityTypes n DOLPHIN -EntityTypes o DRAGON_FIREBALL -EntityTypes p DROWNED -EntityTypes q ELDER_GUARDIAN -EntityTypes r END_CRYSTAL -EntityTypes s ENDER_DRAGON -EntityTypes t ENDERMAN -EntityTypes u ENDERMITE -EntityTypes v EVOKER_FANGS -EntityTypes w EVOKER -EntityTypes x EXPERIENCE_ORB -EntityTypes y EYE_OF_ENDER -EntityTypes z FALLING_BLOCK -EntityVillager bE profession -EntityVillager bH village -EntityVillager bI tradingPlayer -EntityVillager bJ trades -EntityVillager bN riches -EntityVillager bP careerId -EntityVillager bT inventory -EntityVillager dK ()V populateTrades -EntityVillager dy ()I getProfession -EntityVillager dz ()Z isInLove -EntityVillager e (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull l ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf bG DATA_HEALTH -EntityWolf dJ ()Z isAngry -EntityWolf dK ()LEnumColor; getCollarColor -EntityWolf v (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie u (Z)V setBaby -EntityZombieVillager a (I)V setProfession -EntityZombieVillager bC conversionTime -EntityZombieVillager dF ()I getProfession -EntityZombieVillager dI ()Z isConverting -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -EnumAnimation f SPEAR -EnumArmorMaterial a LEATHER -EnumArmorMaterial b CHAIN -EnumArmorMaterial c IRON -EnumArmorMaterial d GOLD -EnumArmorMaterial e DIAMOND -EnumArmorMaterial f TURTLE -EnumAxisCycle a NONE -EnumAxisCycle b FORWARD -EnumAxisCycle c BACKWARD -EnumBannerPatternType A HALF_VERTICAL -EnumBannerPatternType B HALF_HORIZONTAL -EnumBannerPatternType C HALF_VERTICAL_MIRROR -EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -EnumBannerPatternType E BORDER -EnumBannerPatternType F CURLY_BORDER -EnumBannerPatternType G CREEPER -EnumBannerPatternType H GRADIENT -EnumBannerPatternType I GRADIENT_UP -EnumBannerPatternType J BRICKS -EnumBannerPatternType K SKULL -EnumBannerPatternType L FLOWER -EnumBannerPatternType M MOJANG -EnumBannerPatternType a BASE -EnumBannerPatternType b SQUARE_BOTTOM_LEFT -EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -EnumBannerPatternType d SQUARE_TOP_LEFT -EnumBannerPatternType e SQUARE_TOP_RIGHT -EnumBannerPatternType f STRIPE_BOTTOM -EnumBannerPatternType g STRIPE_TOP -EnumBannerPatternType h STRIPE_LEFT -EnumBannerPatternType i STRIPE_RIGHT -EnumBannerPatternType j STRIPE_CENTER -EnumBannerPatternType k STRIPE_MIDDLE -EnumBannerPatternType l STRIPE_DOWNRIGHT -EnumBannerPatternType m STRIPE_DOWNLEFT -EnumBannerPatternType n STRIPE_SMALL -EnumBannerPatternType o CROSS -EnumBannerPatternType p STRAIGHT_CROSS -EnumBannerPatternType q TRIANGLE_BOTTOM -EnumBannerPatternType r TRIANGLE_TOP -EnumBannerPatternType s TRIANGLES_BOTTOM -EnumBannerPatternType t TRIANGLES_TOP -EnumBannerPatternType u DIAGONAL_LEFT -EnumBannerPatternType v DIAGONAL_RIGHT -EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -EnumBannerPatternType y CIRCLE_MIDDLE -EnumBannerPatternType z RHOMBUS_MIDDLE -EnumBlockFaceShape a SOLID -EnumBlockFaceShape b BOWL -EnumBlockFaceShape c CENTER_SMALL -EnumBlockFaceShape d MIDDLE_POLE_THIN -EnumBlockFaceShape e CENTER -EnumBlockFaceShape f MIDDLE_POLE -EnumBlockFaceShape g CENTER_BIG -EnumBlockFaceShape h MIDDLE_POLE_THICK -EnumBlockFaceShape i UNDEFINED -EnumBlockMirror a NONE -EnumBlockMirror b LEFT_RIGHT -EnumBlockMirror c FRONT_BACK -EnumBlockRotation a NONE -EnumBlockRotation b CLOCKWISE_90 -EnumBlockRotation c CLOCKWISE_180 -EnumBlockRotation d COUNTERCLOCKWISE_90 -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EnumChatFormat z character -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromColorIndex -EnumColor a WHITE -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i LIGHT_GRAY -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b ()I get2DRotationValue -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -EnumDirection8 a NORTH -EnumDirection8 b NORTH_EAST -EnumDirection8 c EAST -EnumDirection8 d SOUTH_EAST -EnumDirection8 e SOUTH -EnumDirection8 f SOUTH_WEST -EnumDirection8 g WEST -EnumDirection8 h NORTH_WEST -EnumDragonRespawn a START -EnumDragonRespawn b PREPARING_TO_SUMMON_PILLARS -EnumDragonRespawn c SUMMONING_PILLARS -EnumDragonRespawn d SUMMONING_DRAGON -EnumDragonRespawn e END -EnumGamemode a ()I getId -EnumGamemode a (I)LEnumGamemode; getById -EnumGamemode a NOT_SET -EnumGamemode b SURVIVAL -EnumGamemode c CREATIVE -EnumGamemode d ADVENTURE -EnumGamemode e ()Z isCreative -EnumGamemode e SPECTATOR -EnumHand a MAIN_HAND -EnumHand b OFF_HAND -EnumHorseArmor a NONE -EnumHorseArmor b IRON -EnumHorseArmor c GOLD -EnumHorseArmor d DIAMOND -EnumInteractionResult a SUCCESS -EnumInteractionResult b PASS -EnumInteractionResult c FAIL -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -EnumItemSlot a MAINHAND -EnumItemSlot b OFFHAND -EnumItemSlot c FEET -EnumItemSlot d LEGS -EnumItemSlot e CHEST -EnumItemSlot f HEAD -EnumItemSlot$Function a HAND -EnumItemSlot$Function b ARMOR -EnumMainHand a LEFT -EnumMainHand b RIGHT -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -EnumMonsterType d ILLAGER -EnumMoveType a SELF -EnumMoveType b PLAYER -EnumMoveType c PISTON -EnumMoveType d SHULKER_BOX -EnumMoveType e SHULKER -EnumPistonReaction a NORMAL -EnumPistonReaction b DESTROY -EnumPistonReaction c BLOCK -EnumPistonReaction d IGNORE -EnumPistonReaction e PUSH_ONLY -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -EnumRenderType a INVISIBLE -EnumRenderType b ENTITYBLOCK_ANIMATED -EnumRenderType c MODEL -EnumResourcePackType a CLIENT_RESOURCES -EnumResourcePackType b SERVER_DATA -EnumResourcePackVersion a TOO_OLD -EnumResourcePackVersion b TOO_NEW -EnumResourcePackVersion c COMPATIBLE -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -EnumToolMaterial a WOOD -EnumToolMaterial b STONE -EnumToolMaterial c IRON -EnumToolMaterial d DIAMOND -EnumToolMaterial e GOLD -EnumWorldBorderState a GROWING -EnumWorldBorderState b SHRINKING -EnumWorldBorderState c STATIONARY -ExpirableListEntry c ()Ljava/util/Date; getExpires -ExpirableListEntry d ()Ljava/lang/String; getReason -Explosion d ()LEntityLiving; getSource -Explosion d world -Explosion e ()V clearBlocks -Explosion e posX -Explosion f ()Ljava/util/List; getBlocks -Explosion f posY -Explosion g posZ -Explosion h source -Explosion i size -Explosion k blocks -FluidCollisionOption a NEVER -FluidCollisionOption b SOURCE_ONLY -FluidCollisionOption c ALWAYS -FluidTypeFlowing a FALLING -FluidTypeFlowing b LEVEL -FoodMetaData a ()I getFoodLevel -FoodMetaData a (IF)V eat -FoodMetaData a foodLevel -FoodMetaData b saturationLevel -FoodMetaData c exhaustionLevel -FoodMetaData d foodTickTimer -FoodMetaData e ()F getSaturationLevel -FurnaceRecipe a key -FurnaceRecipe b group -FurnaceRecipe c ingredient -FurnaceRecipe d result -FurnaceRecipe e experience -FurnaceRecipe f cookingTime -GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned -GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize -GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize -GameRules a (Ljava/lang/String;)Ljava/lang/String; get -GameRules a (Ljava/lang/String;Ljava/lang/String;Lnet/minecraft/server/MinecraftServer;)V set -GameRules b ()Ljava/util/TreeMap; getGameRules -GameRules b (Ljava/lang/String;)Z getBoolean -GameRules f (Ljava/lang/String;)LGameRules$GameRuleValue; get -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -GenLayerCleaner a INSTANCE -GenLayerDeepOcean a INSTANCE -GenLayerDesert a INSTANCE -GenLayerIcePlains a INSTANCE -GenLayerIsland a INSTANCE -GenLayerMushroomIsland a INSTANCE -GenLayerMushroomShore a INSTANCE -GenLayerOcean a INSTANCE -GenLayerOceanEdge a INSTANCE -GenLayerPlains a INSTANCE -GenLayerRegionHills a INSTANCE -GenLayerRiver a INSTANCE -GenLayerRiverMix a INSTANCE -GenLayerSmooth a INSTANCE -GenLayerSpecial$Special1 a INSTANCE -GenLayerSpecial$Special2 a INSTANCE -GenLayerSpecial$Special3 a INSTANCE -GenLayerTopSoil a INSTANCE -GenLayerZoom a NORMAL -GenLayerZoom b FUZZY -GenLayerZoomVoronoi a INSTANCE -GeneratorAccess G ()LIChunkProvider; getChunkProvider -GeneratorAccess a (LBlockPosition;LBlock;)V update -GeneratorAccess a (LParticleParam;DDDDDD)V addParticle -GeneratorAccess ah ()LEnumDifficulty; getDifficulty -GeneratorAccess f ()LWorld; getMinecraftWorld -GeneratorAccess g ()LWorldData; getWorldData -GeneratorAccess h (LBlockPosition;)LDifficultyDamageScaler; getDamageScaler -GeneratorAccess j ()J getSeed -GeneratorAccess n ()LBlockPosition; getSpawn -GeneratorAccess r_ ()LIDataManager; getDataManager -GenericAttributes a maxHealth -GenericAttributes b FOLLOW_RANGE -GenericAttributes d MOVEMENT_SPEED -GenericAttributes f ATTACK_DAMAGE -HeightMap$Type a WORLD_SURFACE_WG -HeightMap$Type b OCEAN_FLOOR_WG -HeightMap$Type c LIGHT_BLOCKING -HeightMap$Type d MOTION_BLOCKING -HeightMap$Type e MOTION_BLOCKING_NO_LEAVES -HeightMap$Type f OCEAN_FLOOR -HeightMap$Type g WORLD_SURFACE -HeightMap$Use a WORLDGEN -HeightMap$Use b LIVE_WORLD -IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread -IAsyncTaskHandler ax ()Z isMainThread -IAttribute a ()Ljava/lang/String; getName -IAttribute b ()D getDefault -IBlockAccess a_ (LBlockPosition;)LIBlockData; getType -IBlockAccess f (LBlockPosition;)LTileEntity; getTileEntity -IBlockData a (LEntityHuman;LIBlockAccess;LBlockPosition;)F getDamage -IBlockData a (LEnumDirection;LIBlockData;LGeneratorAccess;LBlockPosition;LBlockPosition;)LIBlockData; updateState -IBlockData a (LIWorldReader;LBlockPosition;)Z canPlace -IBlockData a (LWorld;LBlockPosition;FI)V dropNaturally -IBlockData a (LWorld;LBlockPosition;LBlock;LBlockPosition;)V doPhysics -IBlockData a (LWorld;LBlockPosition;LEntityHuman;)V attack -IBlockData a (LWorld;LBlockPosition;LEntityHuman;LEnumHand;LEnumDirection;FFF)Z interact -IBlockData a (LWorld;LBlockPosition;LIBlockData;)V onPlace -IBlockData a (LWorld;LBlockPosition;LIBlockData;Z)V remove -IBlockData c ()LBlock; getBlock -IBlockData d ()LMaterial; getMaterial -IBlockData f ()Z isAir -IBlockData l ()Z isOccluding -IBlockData m ()Z isPowerSource -IBlockData n ()Z isComplexRedstone -IBlockData o ()LEnumPistonReaction; getPushReaction -IBlockDataHolder a (LIBlockState;Ljava/lang/Comparable;)Ljava/lang/Object; set -IBlockDataHolder c (LIBlockState;)Ljava/lang/Comparable; get -IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier -IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling -IChatBaseComponent b ()LChatModifier; getChatModifier -IChatBaseComponent d ()Ljava/lang/String; getText -IChunkAccess a (J)V setLastSaved -IChunkAccess c ()[LChunkSection; getSections -IChunkAccess d ()LChunkCoordIntPair; getPos -IChunkAccess g ()[LBiomeBase; getBiomeIndex -IChunkLoader a (II)Z chunkExists -IChunkLoader a (LWorld;LIChunkAccess;)V saveChunk -IChunkProvider a (II)LChunk; getLoadedChunkAt -IChunkProvider c (II)LChunk; getChunkAt -IChunkProvider d ()Z unloadChunks -IChunkProvider f ()Ljava/lang/String; getName -IChunkProvider g ()LChunkGenerator; getChunkGenerator -ICommandListener a (LIChatBaseComponent;)V sendMessage -ICompletionProvider c (I)Z hasPermission -ICrafting a (LContainer;II)V setContainerData -ICrafting a (LContainer;LIInventory;)V setContainerData -IDataManager a (LWorldData;)V saveWorldData -IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData -IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader -IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile -IDataManager b ()Ljava/io/File; getDirectory -IDataManager c ()V checkSession -IDataManager d ()LWorldData; getWorldData -IDataManager e ()LIPlayerFileData; getPlayerFileData -IDispenseBehavior NOOP NONE -IDragonController i ()LDragonControllerPhase; getControllerPhase -IHopper F ()LWorld; getWorld -IInventory T_ ()I getSize -IInventory a (I)LItemStack; getItem -IInventory a (II)LItemStack; splitStack -IInventory a (ILItemStack;)V setItem -IInventory b (I)LItemStack; splitWithoutUpdate -IInventory b (II)V setProperty -IInventory b (LEntityHuman;)V startOpen -IInventory c (I)I getProperty -IInventory c (LEntityHuman;)V closeContainer -IInventory f ()I getMaxStackSize -IInventory g ()V update -IInventory m ()V clear -IMaterial h ()LItem; getItem -IMerchant M_ ()LEntityHuman; getTrader -IMerchant O ()LIChatBaseComponent; getScoreboardDisplayName -IMerchant a_ (LEntityHuman;)V setTradingPlayer -IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers -IMerchant c ()LWorld; getWorld -IMerchant d ()LBlockPosition; getPosition -IMinecraftServer C ()[Ljava/lang/String; getPlayers -IMinecraftServer E ()Z isDebugging -IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand -IMinecraftServer d (Ljava/lang/String;)V info -IMinecraftServer e (Ljava/lang/String;)V warning -IMinecraftServer n ()Ljava/lang/String; getPlugins -IMinecraftServer z ()Ljava/lang/String; getVersion -IMojangStatistics R ()Z getSnooperEnabled -INamable m ()Ljava/lang/String; getName -INamableTileEntity N_ ()LIChatBaseComponent; getDisplayName -INamableTileEntity O ()LIChatBaseComponent; getScoreboardDisplayName -INamableTileEntity O_ ()Z hasCustomName -INamableTileEntity e ()LIChatBaseComponent; getCustomName -IPlayerFileData a (LEntityHuman;)V save -IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load -IPlayerFileData f ()[Ljava/lang/String; getSeenPlayers -IPosition a ()D getX -IPosition b ()D getY -IPosition c ()D getZ -IProjectile c (DDDFF)V shoot -IRecipe a (LIInventory;)LItemStack; craftItem -IRecipe b ()LMinecraftKey; getKey -IScoreboardCriteria a criteria -IScoreboardCriteria c ()Ljava/lang/String; getName -IScoreboardCriteria d ()Z isReadOnly -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -ISource h ()LWorld; getWorld -ISourceBlock d ()LBlockPosition; getBlockPosition -ISourceBlock g ()LTileEntity; getTileEntity -ITileEntityContainer a (LPlayerInventory;LEntityHuman;)LContainer; createContainer -ITileEntityContainer l ()Ljava/lang/String; getContainerName -ITileInventory V_ ()Z isLocked -ITileInventory a (LChestLock;)V setLock -ITileInventory j ()LChestLock; getLock -IWorldInventory a (ILItemStack;LEnumDirection;)Z canPlaceItemThroughFace -IWorldInventory a (LEnumDirection;)[I getSlotsForFace -IWorldInventory b (ILItemStack;LEnumDirection;)Z canTakeItemThroughFace -IWorldReader C (LBlockPosition;)I getLightLevel -IWorldReader D (LBlockPosition;)Z isLoaded -IWorldReader a (IIIIIIZ)Z isAreaLoaded -IWorldReader a (IIZ)Z isChunkLoaded -IWorldReader a (LBlockPosition;I)I getLightLevel -IWorldReader a (LBlockPosition;IZ)Z areChunksLoaded -IWorldReader a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -IWorldReader a (LEntity;D)LEntityHuman; findNearbyPlayer -IWorldReader a (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -IWorldReader a (LEnumSkyBlock;LBlockPosition;)I getBrightness -IWorldReader a (LHeightMap$Type;LBlockPosition;)LBlockPosition; getHighestBlockYAt -IWorldReader b (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -IWorldReader c (LAxisAlignedBB;)Z containsLiquid -IWorldReader c (LBlockPosition;)Z isEmpty -IWorldReader d ()LWorldBorder; getWorldBorder -IWorldReader d (LBlockPosition;)LBiomeBase; getBiome -IWorldReader d (LEntity;LAxisAlignedBB;)Z getCubes -IWorldReader e (LBlockPosition;I)Z areChunksLoaded -IWorldReader k ()I getSeaLevel -IWorldWriter a (LBlockPosition;LIBlockData;I)Z setTypeAndData -IWorldWriter a (LBlockPosition;Z)Z setAir -IWorldWriter a (LEntity;)Z addEntity -IWorldWriter g (LBlockPosition;)Z setAir -IntHashMap a (I)Ljava/lang/Object; get -InventoryClickType a PICKUP -InventoryClickType b QUICK_MOVE -InventoryClickType c SWAP -InventoryClickType d CLONE -InventoryClickType e THROW -InventoryClickType f QUICK_CRAFT -InventoryClickType g PICKUP_ALL -InventoryCraftResult a items -InventoryCrafting a items -InventoryCrafting d container -InventoryLargeChest b left -InventoryLargeChest c right -InventoryMerchant a merchant -InventoryMerchant b itemsInSlots -InventoryMerchant c player -InventoryMerchant d recipe -InventoryMerchant e selectedIndex -InventoryMerchant j ()LMerchantRecipe; getRecipe -InventorySubcontainer c items -InventorySubcontainer f ()I getMaxStackSize -InventorySubcontainer g ()V update -InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory -InventoryUtils a (LWorld;DDDLItemStack;)V dropItem -InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory -InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity -IpBanList a (Ljava/net/SocketAddress;)Z isBanned -IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get -Item a ()Ljava/lang/String; getName -Item a (LBlock;)LItem; getItemOf -Item a (LIBlockData;)Z canDestroySpecialBlock -Item a (LItem;)I getId -Item a (LItemStack;LIBlockData;)F getDestroySpeed -Item b (I)LItem; getById -Item f REGISTRY -Item i ()I getMaxStackSize -Item j ()I getMaxDurability -Item k ()Z usesDurability -Item m maxStackSize -Item n durability -Item o craftingResult -Item p name -ItemActionContext a ()LBlockPosition; getClickPosition -ItemActionContext g ()Z isSneaking -ItemActionContext i ()LItemStack; getItemStack -ItemActionContext j ()LEntityHuman; getEntity -ItemActionContext k ()LWorld; getWorld -ItemActionContext l ()LEnumDirection; getClickedFace -ItemBlock d ()LBlock; getBlock -ItemBlockWallable a wallBlock -ItemCooldown a cooldowns -ItemCooldown b currentTick -ItemCooldown$Info c endTick -ItemFireworks$EffectType a SMALL_BALL -ItemFireworks$EffectType b LARGE_BALL -ItemFireworks$EffectType c STAR -ItemFireworks$EffectType d CREEPER -ItemFireworks$EffectType e BURST -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c TROPICAL_FISH -ItemFish$EnumFish d PUFFERFISH -ItemFood e (LItemStack;)I getNutrition -ItemFood f (LItemStack;)F getSaturationModifier -ItemStack C ()I getCount -ItemStack a ()Z isEmpty -ItemStack a (I)LItemStack; cloneAndSubtract -ItemStack a (ILEntityLiving;)V damage -ItemStack a (ILjava/util/Random;LEntityPlayer;)Z isDamaged -ItemStack a (LEnchantment;I)V addEnchantment -ItemStack a (LItemActionContext;)LEnumInteractionResult; placeItem -ItemStack a (LItemStack;)Z doMaterialsMatch -ItemStack a (LItemStack;LItemStack;)Z equals -ItemStack b ()LItem; getItem -ItemStack b (I)V setDamage -ItemStack b (LItemStack;LItemStack;)Z matches -ItemStack b (LNBTTagCompound;)LNBTTagCompound; save -ItemStack c ()I getMaxStackSize -ItemStack c (I)V setRepairCost -ItemStack c (LNBTTagCompound;)V setTag -ItemStack d ()Z isStackable -ItemStack d count -ItemStack e (I)V setCount -ItemStack f (I)V add -ItemStack f item -ItemStack g ()I getDamage -ItemStack g (I)V subtract -ItemStack g tag -ItemStack i ()LItemStack; cloneItemStack -ItemStack m ()Z hasTag -ItemStack n ()LNBTTagCompound; getTag -ItemStack o ()LNBTTagCompound; getOrCreateTag -ItemStack p ()LNBTTagList; getEnchantments -ItemStack q ()LIChatBaseComponent; getName -ItemStack s ()Z hasName -ItemStack v ()Z canEnchant -ItemStack w ()Z hasEnchantments -ItemStack z ()I getRepairCost -ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap -Items A DIAMOND_PICKAXE -Items B DIAMOND_AXE -Items C STICK -Items D BOWL -Items E MUSHROOM_STEW -Items F GOLDEN_SWORD -Items G GOLDEN_SHOVEL -Items H GOLDEN_PICKAXE -Items I GOLDEN_AXE -Items J STRING -Items K FEATHER -Items L GUNPOWDER -Items M WOODEN_HOE -Items N STONE_HOE -Items O IRON_HOE -Items P DIAMOND_HOE -Items Q GOLDEN_HOE -Items R WHEAT_SEEDS -Items S WHEAT -Items T BREAD -Items U LEATHER_HELMET -Items V LEATHER_CHESTPLATE -Items W LEATHER_LEGGINGS -Items X LEATHER_BOOTS -Items Y CHAINMAIL_HELMET -Items Z CHAINMAIL_CHESTPLATE -Items a (Ljava/lang/String;)LItem; get -Items a AIR -Items aA SADDLE -Items aB REDSTONE -Items aC SNOWBALL -Items aD OAK_BOAT -Items aE SPRUCE_BOAT -Items aF BIRCH_BOAT -Items aG JUNGLE_BOAT -Items aH ACACIA_BOAT -Items aI DARK_OAK_BOAT -Items aJ LEATHER -Items aK MILK_BUCKET -Items aL PUFFERFISH_BUCKET -Items aM SALMON_BUCKET -Items aN COD_BUCKET -Items aO TROPICAL_FISH_BUCKET -Items aP BRICK -Items aQ CLAY_BALL -Items aR PAPER -Items aS BOOK -Items aT SLIME_BALL -Items aU CHEST_MINECART -Items aV FURNACE_MINECART -Items aW EGG -Items aX COMPASS -Items aY FISHING_ROD -Items aZ CLOCK -Items aa CHAINMAIL_LEGGINGS -Items ab CHAINMAIL_BOOTS -Items ac IRON_HELMET -Items ad IRON_CHESTPLATE -Items ae IRON_LEGGINGS -Items af IRON_BOOTS -Items ag DIAMOND_HELMET -Items ah DIAMOND_CHESTPLATE -Items ai DIAMOND_LEGGINGS -Items aj DIAMOND_BOOTS -Items ak GOLDEN_HELMET -Items al GOLDEN_CHESTPLATE -Items am GOLDEN_LEGGINGS -Items an GOLDEN_BOOTS -Items ao TURTLE_HELMET -Items ap FLINT -Items aq PORKCHOP 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DANDELION_YELLOW -Items bm LIME_DYE -Items bn PINK_DYE -Items bo GRAY_DYE -Items bp LIGHT_GRAY_DYE -Items bq CYAN_DYE -Items br PURPLE_DYE -Items bs LAPIS_LAZULI -Items bt COCOA_BEANS -Items bu CACTUS_GREEN -Items bv ROSE_RED -Items bw INK_SAC -Items bx BONE -Items by SUGAR -Items bz WHITE_BED -Items c IRON_PICKAXE -Items cA CAVE_SPIDER_SPAWN_EGG -Items cB CHICKEN_SPAWN_EGG -Items cC COD_SPAWN_EGG -Items cD COW_SPAWN_EGG -Items cE CREEPER_SPAWN_EGG -Items cF DOLPHIN_SPAWN_EGG -Items cG DONKEY_SPAWN_EGG -Items cH ELDER_GUARDIAN_SPAWN_EGG -Items cI ENDERMAN_SPAWN_EGG -Items cJ ENDERMITE_SPAWN_EGG -Items cK EVOKER_SPAWN_EGG -Items cL GHAST_SPAWN_EGG -Items cM GUARDIAN_SPAWN_EGG -Items cN HORSE_SPAWN_EGG -Items cO HUSK_SPAWN_EGG -Items cP LLAMA_SPAWN_EGG -Items cQ MAGMA_CUBE_SPAWN_EGG -Items cR MOOSHROOM_SPAWN_EGG -Items cS MULE_SPAWN_EGG -Items cT OCELOT_SPAWN_EGG -Items cU PARROT_SPAWN_EGG -Items cV PIG_SPAWN_EGG -Items cW PHANTOM_SPAWN_EGG -Items cX POLAR_BEAR_SPAWN_EGG -Items cY 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-PlayerList a (LEntity;ILWorldServer;LWorldServer;)V changeWorld -PlayerList a (LEntityHuman;)LServerStatisticManager; getStatisticManager -PlayerList a (LEntityHuman;DDDDILPacket;)V sendPacketNearby -PlayerList a (LEntityPlayer;IZ)LEntityPlayer; moveToWorld -PlayerList a (LIChatBaseComponent;)V sendMessage -PlayerList a (LIChatBaseComponent;Z)V sendMessage -PlayerList a (LPacket;)V sendAll -PlayerList a (LScoreboardServer;LEntityPlayer;)V sendScoreboard -PlayerList a (Lcom/mojang/authlib/GameProfile;)V addOp -PlayerList a (Ljava/lang/String;)LEntityPlayer; getPlayer -PlayerList a (Ljava/net/SocketAddress;Lcom/mojang/authlib/GameProfile;)LIChatBaseComponent; attemptLogin -PlayerList a (Z)V setHasWhitelist -PlayerList a ([LWorldServer;)V setPlayerFileData -PlayerList b (LEntityPlayer;)V savePlayerFile -PlayerList b (Lcom/mojang/authlib/GameProfile;)V removeOp -PlayerList c ()Lnet/minecraft/server/MinecraftServer; getServer -PlayerList c (LEntityPlayer;)V onPlayerJoin -PlayerList e ()V tick -PlayerList e (LEntityPlayer;)V disconnect -PlayerList e (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -PlayerList e maxPlayers -PlayerList g (LEntityPlayer;)V updateClient -PlayerList g (Lcom/mojang/authlib/GameProfile;)LEntityPlayer; processLogin -PlayerList h ()LGameProfileBanList; getProfileBans -PlayerList h (Lcom/mojang/authlib/GameProfile;)Z isOp -PlayerList h server -PlayerList i ()LIpBanList; getIPBans -PlayerList i players -PlayerList j ()V savePlayers -PlayerList k ()LWhiteList; getWhitelist -PlayerList l ()[Ljava/lang/String; getWhitelisted -PlayerList m ()LOpList; getOPs -PlayerList m operators -PlayerList n whitelist -PlayerList o ()I getPlayerCount -PlayerList p ()I getMaxPlayers -PlayerList q ()[Ljava/lang/String; getSeenPlayers -PlayerList q playerFileData -PlayerList r ()Z getHasWhitelist -PlayerList r hasWhitelist -PlayerList w ()V reload -PortalTravelAgent b world -PotionUtil a (LItemStack;)Ljava/util/List; getEffects -Potions a EMPTY -PropertyManager a (Ljava/lang/String;I)I getInt -PropertyManager a (Ljava/lang/String;J)J getLong -PropertyManager a (Ljava/lang/String;Ljava/lang/Object;)V setProperty -PropertyManager a (Ljava/lang/String;Ljava/lang/String;)Ljava/lang/String; getString -PropertyManager a (Ljava/lang/String;Z)Z getBoolean -PropertyManager b ()V savePropertiesFile -PropertyManager b properties -PropertyManager c file -RecipeItemStack d choices -RecipeItemStack f ()V buildChoices -RegionFile e (II)I getOffset -RegionFileCache f (Ljava/io/File;II)Z chunkExists -RegistryBlockID a (I)Ljava/lang/Object; fromId -RegistryBlockID a (Ljava/lang/Object;)I getId -RegistryID a (I)Ljava/lang/Object; fromId -RegistryID a (Ljava/lang/Object;)I getId -RegistryMaterials a (I)Ljava/lang/Object; getId -RegistryMaterials c (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple c ()Ljava/util/Set; keySet -RegistrySimple c (Ljava/lang/Object;)Ljava/lang/Object; get -RemoteControlCommandListener d ()V clearMessages 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(I)Ljava/lang/String; getSlotName -Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged -Scoreboard b (LScoreboardTeam;)V handleTeamChanged -Scoreboard b (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam -Scoreboard b objectivesByCriteria -Scoreboard c ()Ljava/util/Collection; getObjectives -Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved -Scoreboard c (LScoreboardTeam;)V handleTeamRemoved -Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective -Scoreboard c playerScores -Scoreboard d (LScoreboardTeam;)V removeTeam -Scoreboard d (Ljava/lang/String;)LScoreboardObjective; getObjective -Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores -Scoreboard d displaySlots -Scoreboard e ()Ljava/util/Collection; getPlayers -Scoreboard e (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives -Scoreboard e teamsByName -Scoreboard f (Ljava/lang/String;)LScoreboardTeam; getTeam -Scoreboard f teamsByPlayer 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getFormattedName -ScoreboardTeamBase g ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase h ()Z allowFriendlyFire -ScoreboardTeamBase k ()LScoreboardTeamBase$EnumNameTagVisibility; getDeathMessageVisibility -ScoreboardTeamBase l ()LScoreboardTeamBase$EnumTeamPush; getCollisionRule -ScoreboardTeamBase n ()LEnumChatFormat; getColor -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -ScoreboardTeamBase$EnumTeamPush a ALWAYS -ScoreboardTeamBase$EnumTeamPush b NEVER -ScoreboardTeamBase$EnumTeamPush c PUSH_OTHER_TEAMS -ScoreboardTeamBase$EnumTeamPush d PUSH_OWN_TEAM -ServerCommand a command -ServerCommand b source -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing c ()LServerPing$ServerData; getServerData -ServerPing$ServerData b ()I getProtocolVersion -ShapeDetector$ShapeDetectorCollection b ()LEnumDirection; getFacing -ShapeDetectorBlock d ()LBlockPosition; getPosition -ShapedRecipes a width -ShapedRecipes b height -ShapedRecipes c items -ShapedRecipes d result -ShapelessRecipes c result -ShapelessRecipes d ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants c allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SoundCategory a MASTER -SoundCategory b MUSIC -SoundCategory c RECORDS -SoundCategory d WEATHER -SoundCategory e BLOCKS -SoundCategory f HOSTILE -SoundCategory g NEUTRAL -SoundCategory h PLAYERS -SoundCategory i AMBIENT -SoundCategory j VOICE -SoundEffects A ENTITY_ARMOR_STAND_PLACE -SoundEffects B ENTITY_ARROW_HIT -SoundEffects C ENTITY_ARROW_HIT_PLAYER -SoundEffects D ENTITY_ARROW_SHOOT -SoundEffects E ITEM_AXE_STRIP -SoundEffects F ENTITY_BAT_AMBIENT -SoundEffects G ENTITY_BAT_DEATH -SoundEffects H ENTITY_BAT_HURT -SoundEffects I ENTITY_BAT_LOOP -SoundEffects J ENTITY_BAT_TAKEOFF -SoundEffects K BLOCK_BEACON_ACTIVATE -SoundEffects L BLOCK_BEACON_AMBIENT -SoundEffects M BLOCK_BEACON_DEACTIVATE -SoundEffects N BLOCK_BEACON_POWER_SELECT -SoundEffects O ENTITY_BLAZE_AMBIENT -SoundEffects P ENTITY_BLAZE_BURN -SoundEffects Q ENTITY_BLAZE_DEATH -SoundEffects R ENTITY_BLAZE_HURT -SoundEffects S ENTITY_BLAZE_SHOOT -SoundEffects T ENTITY_BOAT_PADDLE_LAND -SoundEffects U ENTITY_BOAT_PADDLE_WATER -SoundEffects V ENTITY_FISHING_BOBBER_RETRIEVE -SoundEffects W ENTITY_FISHING_BOBBER_SPLASH -SoundEffects X ENTITY_FISHING_BOBBER_THROW -SoundEffects Y ITEM_BOTTLE_EMPTY -SoundEffects Z ITEM_BOTTLE_FILL -SoundEffects a AMBIENT_CAVE -SoundEffects aA ENTITY_CHICKEN_STEP -SoundEffects aB BLOCK_CHORUS_FLOWER_DEATH -SoundEffects aC BLOCK_CHORUS_FLOWER_GROW -SoundEffects aD ITEM_CHORUS_FRUIT_TELEPORT -SoundEffects aE BLOCK_WOOL_BREAK -SoundEffects aF BLOCK_WOOL_FALL -SoundEffects aG BLOCK_WOOL_HIT -SoundEffects aH BLOCK_WOOL_PLACE -SoundEffects aI BLOCK_WOOL_STEP -SoundEffects aJ ENTITY_COD_AMBIENT -SoundEffects aK ENTITY_COD_DEATH -SoundEffects aL ENTITY_COD_FLOP -SoundEffects aM ENTITY_COD_HURT -SoundEffects aN BLOCK_COMPARATOR_CLICK -SoundEffects aO BLOCK_CONDUIT_ACTIVATE -SoundEffects aP BLOCK_CONDUIT_AMBIENT -SoundEffects aQ BLOCK_CONDUIT_AMBIENT_SHORT -SoundEffects aR BLOCK_CONDUIT_ATTACK_TARGET -SoundEffects aS BLOCK_CONDUIT_DEACTIVATE -SoundEffects aT ENTITY_COW_AMBIENT -SoundEffects aU ENTITY_COW_DEATH -SoundEffects aV ENTITY_COW_HURT -SoundEffects aW ENTITY_COW_MILK -SoundEffects aX ENTITY_COW_STEP -SoundEffects aY ENTITY_CREEPER_DEATH -SoundEffects aZ ENTITY_CREEPER_HURT -SoundEffects aa ITEM_BOTTLE_FILL_DRAGONBREATH -SoundEffects ab BLOCK_BREWING_STAND_BREW -SoundEffects ac BLOCK_BUBBLE_COLUMN_BUBBLE_POP -SoundEffects ad BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT -SoundEffects ae BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE -SoundEffects af BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT -SoundEffects ag BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE -SoundEffects ah ITEM_BUCKET_EMPTY -SoundEffects ai ITEM_BUCKET_EMPTY_FISH -SoundEffects aj ITEM_BUCKET_EMPTY_LAVA -SoundEffects ak ITEM_BUCKET_FILL -SoundEffects al ITEM_BUCKET_FILL_FISH -SoundEffects am ITEM_BUCKET_FILL_LAVA -SoundEffects an ENTITY_CAT_AMBIENT -SoundEffects ao ENTITY_CAT_DEATH -SoundEffects ap ENTITY_CAT_HISS -SoundEffects aq ENTITY_CAT_HURT -SoundEffects ar ENTITY_CAT_PURR -SoundEffects as ENTITY_CAT_PURREOW -SoundEffects at BLOCK_CHEST_CLOSE -SoundEffects au BLOCK_CHEST_LOCKED -SoundEffects av BLOCK_CHEST_OPEN -SoundEffects aw ENTITY_CHICKEN_AMBIENT -SoundEffects ax ENTITY_CHICKEN_DEATH -SoundEffects ay ENTITY_CHICKEN_EGG -SoundEffects az ENTITY_CHICKEN_HURT -SoundEffects b AMBIENT_UNDERWATER_ENTER -SoundEffects bA ENTITY_DROWNED_STEP -SoundEffects bB ENTITY_DROWNED_SWIM -SoundEffects bC ENTITY_EGG_THROW -SoundEffects bD ENTITY_ELDER_GUARDIAN_AMBIENT -SoundEffects bE ENTITY_ELDER_GUARDIAN_AMBIENT_LAND -SoundEffects bF ENTITY_ELDER_GUARDIAN_CURSE -SoundEffects bG ENTITY_ELDER_GUARDIAN_DEATH -SoundEffects bH ENTITY_ELDER_GUARDIAN_DEATH_LAND -SoundEffects bI ENTITY_ELDER_GUARDIAN_FLOP -SoundEffects bJ ENTITY_ELDER_GUARDIAN_HURT -SoundEffects bK ENTITY_ELDER_GUARDIAN_HURT_LAND -SoundEffects bL ITEM_ELYTRA_FLYING -SoundEffects bM BLOCK_ENCHANTMENT_TABLE_USE -SoundEffects bN BLOCK_ENDER_CHEST_CLOSE -SoundEffects bO BLOCK_ENDER_CHEST_OPEN -SoundEffects bP ENTITY_ENDER_DRAGON_AMBIENT -SoundEffects bQ ENTITY_ENDER_DRAGON_DEATH -SoundEffects bR ENTITY_DRAGON_FIREBALL_EXPLODE -SoundEffects bS ENTITY_ENDER_DRAGON_FLAP -SoundEffects bT ENTITY_ENDER_DRAGON_GROWL -SoundEffects bU ENTITY_ENDER_DRAGON_HURT -SoundEffects bV ENTITY_ENDER_DRAGON_SHOOT -SoundEffects bW ENTITY_ENDER_EYE_DEATH -SoundEffects bX ENTITY_ENDER_EYE_LAUNCH -SoundEffects bY ENTITY_ENDERMAN_AMBIENT -SoundEffects bZ ENTITY_ENDERMAN_DEATH -SoundEffects ba ENTITY_CREEPER_PRIMED -SoundEffects bb BLOCK_DISPENSER_DISPENSE -SoundEffects bc BLOCK_DISPENSER_FAIL -SoundEffects bd BLOCK_DISPENSER_LAUNCH -SoundEffects be ENTITY_DOLPHIN_AMBIENT -SoundEffects bf ENTITY_DOLPHIN_AMBIENT_WATER -SoundEffects bg ENTITY_DOLPHIN_ATTACK -SoundEffects bh ENTITY_DOLPHIN_DEATH -SoundEffects bi ENTITY_DOLPHIN_EAT -SoundEffects bj ENTITY_DOLPHIN_HURT -SoundEffects bk ENTITY_DOLPHIN_JUMP -SoundEffects bl ENTITY_DOLPHIN_PLAY -SoundEffects bm ENTITY_DOLPHIN_SPLASH -SoundEffects bn ENTITY_DOLPHIN_SWIM -SoundEffects bo ENTITY_DONKEY_AMBIENT -SoundEffects bp ENTITY_DONKEY_ANGRY -SoundEffects bq ENTITY_DONKEY_CHEST -SoundEffects br ENTITY_DONKEY_DEATH -SoundEffects bs ENTITY_DONKEY_HURT -SoundEffects bt ENTITY_DROWNED_AMBIENT -SoundEffects bu ENTITY_DROWNED_AMBIENT_WATER -SoundEffects bv ENTITY_DROWNED_DEATH -SoundEffects bw ENTITY_DROWNED_DEATH_WATER -SoundEffects bx ENTITY_DROWNED_HURT -SoundEffects by ENTITY_DROWNED_HURT_WATER -SoundEffects bz ENTITY_DROWNED_SHOOT -SoundEffects c AMBIENT_UNDERWATER_EXIT -SoundEffects cA ENTITY_FIREWORK_ROCKET_BLAST_FAR -SoundEffects cB ENTITY_FIREWORK_ROCKET_LARGE_BLAST -SoundEffects cC ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR -SoundEffects cD ENTITY_FIREWORK_ROCKET_LAUNCH -SoundEffects cE ENTITY_FIREWORK_ROCKET_SHOOT -SoundEffects cF ENTITY_FIREWORK_ROCKET_TWINKLE -SoundEffects cG ENTITY_FIREWORK_ROCKET_TWINKLE_FAR -SoundEffects cH BLOCK_FIRE_AMBIENT -SoundEffects cI BLOCK_FIRE_EXTINGUISH -SoundEffects cJ ENTITY_FISH_SWIM -SoundEffects cK ITEM_FLINTANDSTEEL_USE -SoundEffects cL BLOCK_FURNACE_FIRE_CRACKLE -SoundEffects cM ENTITY_GENERIC_BIG_FALL -SoundEffects cN ENTITY_GENERIC_BURN -SoundEffects cO ENTITY_GENERIC_DEATH -SoundEffects cP ENTITY_GENERIC_DRINK -SoundEffects cQ ENTITY_GENERIC_EAT -SoundEffects cR ENTITY_GENERIC_EXPLODE -SoundEffects cS ENTITY_GENERIC_EXTINGUISH_FIRE -SoundEffects cT ENTITY_GENERIC_HURT -SoundEffects cU ENTITY_GENERIC_SMALL_FALL -SoundEffects cV ENTITY_GENERIC_SPLASH -SoundEffects cW ENTITY_GENERIC_SWIM -SoundEffects cX ENTITY_GHAST_AMBIENT -SoundEffects cY ENTITY_GHAST_DEATH -SoundEffects cZ ENTITY_GHAST_HURT -SoundEffects ca ENTITY_ENDERMAN_HURT -SoundEffects cb ENTITY_ENDERMAN_SCREAM -SoundEffects cc ENTITY_ENDERMAN_STARE -SoundEffects cd ENTITY_ENDERMAN_TELEPORT -SoundEffects ce ENTITY_ENDERMITE_AMBIENT -SoundEffects cf ENTITY_ENDERMITE_DEATH -SoundEffects cg ENTITY_ENDERMITE_HURT -SoundEffects ch ENTITY_ENDERMITE_STEP -SoundEffects ci ENTITY_ENDER_PEARL_THROW -SoundEffects cj BLOCK_END_GATEWAY_SPAWN -SoundEffects ck BLOCK_END_PORTAL_FRAME_FILL -SoundEffects cl BLOCK_END_PORTAL_SPAWN -SoundEffects cm ENTITY_EVOKER_AMBIENT -SoundEffects cn ENTITY_EVOKER_CAST_SPELL -SoundEffects co ENTITY_EVOKER_DEATH -SoundEffects cp ENTITY_EVOKER_FANGS_ATTACK -SoundEffects cq ENTITY_EVOKER_HURT -SoundEffects cr ENTITY_EVOKER_PREPARE_ATTACK -SoundEffects cs ENTITY_EVOKER_PREPARE_SUMMON -SoundEffects ct ENTITY_EVOKER_PREPARE_WOLOLO -SoundEffects cu ENTITY_EXPERIENCE_BOTTLE_THROW -SoundEffects cv ENTITY_EXPERIENCE_ORB_PICKUP -SoundEffects cw BLOCK_FENCE_GATE_CLOSE -SoundEffects cx BLOCK_FENCE_GATE_OPEN -SoundEffects cy ITEM_FIRECHARGE_USE -SoundEffects cz ENTITY_FIREWORK_ROCKET_BLAST -SoundEffects d AMBIENT_UNDERWATER_LOOP -SoundEffects dA BLOCK_GRAVEL_PLACE -SoundEffects dB BLOCK_GRAVEL_STEP -SoundEffects dC ENTITY_GUARDIAN_AMBIENT -SoundEffects dD ENTITY_GUARDIAN_AMBIENT_LAND -SoundEffects dE ENTITY_GUARDIAN_ATTACK -SoundEffects dF ENTITY_GUARDIAN_DEATH -SoundEffects dG ENTITY_GUARDIAN_DEATH_LAND -SoundEffects dH ENTITY_GUARDIAN_FLOP -SoundEffects dI ENTITY_GUARDIAN_HURT -SoundEffects dJ ENTITY_GUARDIAN_HURT_LAND -SoundEffects dK ITEM_HOE_TILL -SoundEffects dL ENTITY_HORSE_AMBIENT -SoundEffects dM ENTITY_HORSE_ANGRY -SoundEffects dN ENTITY_HORSE_ARMOR -SoundEffects dO ENTITY_HORSE_BREATHE -SoundEffects dP ENTITY_HORSE_DEATH -SoundEffects dQ ENTITY_HORSE_EAT -SoundEffects dR ENTITY_HORSE_GALLOP -SoundEffects dS ENTITY_HORSE_HURT -SoundEffects dT ENTITY_HORSE_JUMP -SoundEffects dU ENTITY_HORSE_LAND -SoundEffects dV ENTITY_HORSE_SADDLE -SoundEffects dW ENTITY_HORSE_STEP -SoundEffects dX ENTITY_HORSE_STEP_WOOD -SoundEffects dY ENTITY_HOSTILE_BIG_FALL -SoundEffects dZ ENTITY_HOSTILE_DEATH -SoundEffects da ENTITY_GHAST_SCREAM -SoundEffects db ENTITY_GHAST_SHOOT -SoundEffects dc ENTITY_GHAST_WARN -SoundEffects dd BLOCK_GLASS_BREAK -SoundEffects de BLOCK_GLASS_FALL -SoundEffects df BLOCK_GLASS_HIT -SoundEffects dg BLOCK_GLASS_PLACE -SoundEffects dh BLOCK_GLASS_STEP -SoundEffects di BLOCK_GRASS_BREAK -SoundEffects dj BLOCK_GRASS_FALL -SoundEffects dk BLOCK_GRASS_HIT -SoundEffects dl BLOCK_GRASS_PLACE -SoundEffects dm BLOCK_GRASS_STEP -SoundEffects dn BLOCK_WET_GRASS_BREAK -SoundEffects do BLOCK_WET_GRASS_FALL -SoundEffects dp BLOCK_WET_GRASS_HIT -SoundEffects dq BLOCK_WET_GRASS_PLACE -SoundEffects dr BLOCK_WET_GRASS_STEP -SoundEffects ds BLOCK_CORAL_BLOCK_BREAK -SoundEffects dt BLOCK_CORAL_BLOCK_FALL -SoundEffects du BLOCK_CORAL_BLOCK_HIT -SoundEffects dv BLOCK_CORAL_BLOCK_PLACE -SoundEffects dw BLOCK_CORAL_BLOCK_STEP -SoundEffects dx BLOCK_GRAVEL_BREAK -SoundEffects dy BLOCK_GRAVEL_FALL -SoundEffects dz BLOCK_GRAVEL_HIT -SoundEffects e AMBIENT_UNDERWATER_LOOP_ADDITIONS -SoundEffects eA ENTITY_ITEM_FRAME_PLACE -SoundEffects eB ENTITY_ITEM_FRAME_REMOVE_ITEM -SoundEffects eC ENTITY_ITEM_FRAME_ROTATE_ITEM -SoundEffects eD ENTITY_ITEM_BREAK -SoundEffects eE ENTITY_ITEM_PICKUP -SoundEffects eF BLOCK_LADDER_BREAK -SoundEffects eG BLOCK_LADDER_FALL -SoundEffects eH BLOCK_LADDER_HIT -SoundEffects eI BLOCK_LADDER_PLACE -SoundEffects eJ BLOCK_LADDER_STEP -SoundEffects eK BLOCK_LAVA_AMBIENT -SoundEffects eL BLOCK_LAVA_EXTINGUISH -SoundEffects eM BLOCK_LAVA_POP -SoundEffects eN ENTITY_LEASH_KNOT_BREAK -SoundEffects eO ENTITY_LEASH_KNOT_PLACE -SoundEffects eP BLOCK_LEVER_CLICK -SoundEffects eQ ENTITY_LIGHTNING_BOLT_IMPACT -SoundEffects eR ENTITY_LIGHTNING_BOLT_THUNDER -SoundEffects eS ENTITY_LINGERING_POTION_THROW -SoundEffects eT ENTITY_LLAMA_AMBIENT -SoundEffects eU ENTITY_LLAMA_ANGRY -SoundEffects eV ENTITY_LLAMA_CHEST -SoundEffects eW ENTITY_LLAMA_DEATH -SoundEffects eX ENTITY_LLAMA_EAT -SoundEffects eY ENTITY_LLAMA_HURT -SoundEffects eZ ENTITY_LLAMA_SPIT -SoundEffects ea ENTITY_HOSTILE_HURT -SoundEffects eb ENTITY_HOSTILE_SMALL_FALL -SoundEffects ec ENTITY_HOSTILE_SPLASH -SoundEffects ed ENTITY_HOSTILE_SWIM -SoundEffects ee ENTITY_HUSK_AMBIENT -SoundEffects ef ENTITY_HUSK_CONVERTED_TO_ZOMBIE -SoundEffects eg ENTITY_HUSK_DEATH -SoundEffects eh ENTITY_HUSK_HURT -SoundEffects ei ENTITY_HUSK_STEP -SoundEffects ej ENTITY_ILLUSIONER_AMBIENT -SoundEffects ek ENTITY_ILLUSIONER_CAST_SPELL -SoundEffects el ENTITY_ILLUSIONER_DEATH -SoundEffects em ENTITY_ILLUSIONER_HURT -SoundEffects en ENTITY_ILLUSIONER_MIRROR_MOVE -SoundEffects eo ENTITY_ILLUSIONER_PREPARE_BLINDNESS -SoundEffects ep ENTITY_ILLUSIONER_PREPARE_MIRROR -SoundEffects eq BLOCK_IRON_DOOR_CLOSE -SoundEffects er BLOCK_IRON_DOOR_OPEN -SoundEffects es ENTITY_IRON_GOLEM_ATTACK -SoundEffects et ENTITY_IRON_GOLEM_DEATH -SoundEffects eu ENTITY_IRON_GOLEM_HURT -SoundEffects ev ENTITY_IRON_GOLEM_STEP -SoundEffects ew BLOCK_IRON_TRAPDOOR_CLOSE -SoundEffects ex BLOCK_IRON_TRAPDOOR_OPEN -SoundEffects ey ENTITY_ITEM_FRAME_ADD_ITEM -SoundEffects ez ENTITY_ITEM_FRAME_BREAK -SoundEffects f AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE -SoundEffects fA MUSIC_NETHER -SoundEffects fB MUSIC_UNDER_WATER -SoundEffects fC BLOCK_NOTE_BLOCK_BASEDRUM -SoundEffects fD BLOCK_NOTE_BLOCK_BASS -SoundEffects fE BLOCK_NOTE_BLOCK_BELL -SoundEffects fF BLOCK_NOTE_BLOCK_CHIME -SoundEffects fG BLOCK_NOTE_BLOCK_FLUTE -SoundEffects fH BLOCK_NOTE_BLOCK_GUITAR -SoundEffects fI BLOCK_NOTE_BLOCK_HARP -SoundEffects fJ BLOCK_NOTE_BLOCK_HAT -SoundEffects fK BLOCK_NOTE_BLOCK_PLING -SoundEffects fL BLOCK_NOTE_BLOCK_SNARE -SoundEffects fM BLOCK_NOTE_BLOCK_XYLOPHONE -SoundEffects fN ENTITY_PAINTING_BREAK -SoundEffects fO ENTITY_PAINTING_PLACE -SoundEffects fP ENTITY_PARROT_AMBIENT -SoundEffects fQ ENTITY_PARROT_DEATH -SoundEffects fR ENTITY_PARROT_EAT -SoundEffects fS ENTITY_PARROT_FLY -SoundEffects fT ENTITY_PARROT_HURT -SoundEffects fU ENTITY_PARROT_IMITATE_BLAZE -SoundEffects fV ENTITY_PARROT_IMITATE_CREEPER -SoundEffects fW ENTITY_PARROT_IMITATE_DROWNED -SoundEffects fX ENTITY_PARROT_IMITATE_ELDER_GUARDIAN -SoundEffects fY ENTITY_PARROT_IMITATE_ENDER_DRAGON -SoundEffects fZ ENTITY_PARROT_IMITATE_ENDERMAN -SoundEffects fa ENTITY_LLAMA_STEP -SoundEffects fb ENTITY_LLAMA_SWAG -SoundEffects fc ENTITY_MAGMA_CUBE_DEATH -SoundEffects fd ENTITY_MAGMA_CUBE_HURT -SoundEffects fe ENTITY_MAGMA_CUBE_JUMP -SoundEffects ff ENTITY_MAGMA_CUBE_SQUISH -SoundEffects fg BLOCK_METAL_BREAK -SoundEffects fh BLOCK_METAL_FALL -SoundEffects fi BLOCK_METAL_HIT -SoundEffects fj BLOCK_METAL_PLACE -SoundEffects fk BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF -SoundEffects fl BLOCK_METAL_PRESSURE_PLATE_CLICK_ON -SoundEffects fm BLOCK_METAL_STEP -SoundEffects fn ENTITY_MINECART_INSIDE -SoundEffects fo ENTITY_MINECART_RIDING -SoundEffects fp ENTITY_MOOSHROOM_SHEAR -SoundEffects fq ENTITY_MULE_AMBIENT -SoundEffects fr ENTITY_MULE_CHEST -SoundEffects fs ENTITY_MULE_DEATH -SoundEffects ft ENTITY_MULE_HURT -SoundEffects fu MUSIC_CREATIVE -SoundEffects fv MUSIC_CREDITS -SoundEffects fw MUSIC_DRAGON -SoundEffects fx MUSIC_END -SoundEffects fy MUSIC_GAME -SoundEffects fz MUSIC_MENU -SoundEffects g AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE -SoundEffects gA ENTITY_PHANTOM_DEATH -SoundEffects gB ENTITY_PHANTOM_FLAP -SoundEffects gC ENTITY_PHANTOM_HURT -SoundEffects gD ENTITY_PHANTOM_SWOOP -SoundEffects gE ENTITY_PIG_AMBIENT -SoundEffects gF ENTITY_PIG_DEATH -SoundEffects gG ENTITY_PIG_HURT -SoundEffects gH ENTITY_PIG_SADDLE -SoundEffects gI ENTITY_PIG_STEP -SoundEffects gJ BLOCK_PISTON_CONTRACT -SoundEffects gK BLOCK_PISTON_EXTEND -SoundEffects gL ENTITY_PLAYER_ATTACK_CRIT -SoundEffects gM ENTITY_PLAYER_ATTACK_KNOCKBACK -SoundEffects gN ENTITY_PLAYER_ATTACK_NODAMAGE -SoundEffects gO ENTITY_PLAYER_ATTACK_STRONG -SoundEffects gP ENTITY_PLAYER_ATTACK_SWEEP -SoundEffects gQ ENTITY_PLAYER_ATTACK_WEAK -SoundEffects gR ENTITY_PLAYER_BIG_FALL -SoundEffects gS ENTITY_PLAYER_BREATH -SoundEffects gT ENTITY_PLAYER_BURP -SoundEffects gU ENTITY_PLAYER_DEATH -SoundEffects gV ENTITY_PLAYER_HURT -SoundEffects gW ENTITY_PLAYER_HURT_DROWN -SoundEffects gX ENTITY_PLAYER_HURT_ON_FIRE -SoundEffects gY ENTITY_PLAYER_LEVELUP -SoundEffects gZ ENTITY_PLAYER_SMALL_FALL -SoundEffects ga ENTITY_PARROT_IMITATE_ENDERMITE -SoundEffects gb ENTITY_PARROT_IMITATE_EVOKER -SoundEffects gc ENTITY_PARROT_IMITATE_GHAST -SoundEffects gd ENTITY_PARROT_IMITATE_HUSK -SoundEffects ge ENTITY_PARROT_IMITATE_ILLUSIONER -SoundEffects gf ENTITY_PARROT_IMITATE_MAGMA_CUBE -SoundEffects gg ENTITY_PARROT_IMITATE_PHANTOM -SoundEffects gh ENTITY_PARROT_IMITATE_POLAR_BEAR -SoundEffects gi ENTITY_PARROT_IMITATE_SHULKER -SoundEffects gj ENTITY_PARROT_IMITATE_SILVERFISH -SoundEffects gk ENTITY_PARROT_IMITATE_SKELETON -SoundEffects gl ENTITY_PARROT_IMITATE_SLIME -SoundEffects gm ENTITY_PARROT_IMITATE_SPIDER -SoundEffects gn ENTITY_PARROT_IMITATE_STRAY -SoundEffects go ENTITY_PARROT_IMITATE_VEX -SoundEffects gp ENTITY_PARROT_IMITATE_VINDICATOR -SoundEffects gq ENTITY_PARROT_IMITATE_WITCH -SoundEffects gr ENTITY_PARROT_IMITATE_WITHER -SoundEffects gs ENTITY_PARROT_IMITATE_WITHER_SKELETON -SoundEffects gt ENTITY_PARROT_IMITATE_WOLF -SoundEffects gu ENTITY_PARROT_IMITATE_ZOMBIE -SoundEffects gv ENTITY_PARROT_IMITATE_ZOMBIE_PIGMAN -SoundEffects gw ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER -SoundEffects gx ENTITY_PARROT_STEP -SoundEffects gy ENTITY_PHANTOM_AMBIENT -SoundEffects gz ENTITY_PHANTOM_BITE -SoundEffects h BLOCK_ANVIL_BREAK -SoundEffects hA MUSIC_DISC_13 -SoundEffects hB MUSIC_DISC_BLOCKS -SoundEffects hC MUSIC_DISC_CAT -SoundEffects hD MUSIC_DISC_CHIRP -SoundEffects hE MUSIC_DISC_FAR -SoundEffects hF MUSIC_DISC_MALL -SoundEffects hG MUSIC_DISC_MELLOHI -SoundEffects hH MUSIC_DISC_STAL -SoundEffects hI MUSIC_DISC_STRAD -SoundEffects hJ MUSIC_DISC_WAIT -SoundEffects hK MUSIC_DISC_WARD -SoundEffects hL BLOCK_REDSTONE_TORCH_BURNOUT -SoundEffects hM ENTITY_SALMON_AMBIENT -SoundEffects hN ENTITY_SALMON_DEATH -SoundEffects hO ENTITY_SALMON_FLOP -SoundEffects hP ENTITY_SALMON_HURT -SoundEffects hQ BLOCK_SAND_BREAK -SoundEffects hR BLOCK_SAND_FALL -SoundEffects hS BLOCK_SAND_HIT -SoundEffects hT BLOCK_SAND_PLACE -SoundEffects hU BLOCK_SAND_STEP -SoundEffects hV ENTITY_SHEEP_AMBIENT -SoundEffects hW ENTITY_SHEEP_DEATH -SoundEffects hX ENTITY_SHEEP_HURT -SoundEffects hY ENTITY_SHEEP_SHEAR -SoundEffects hZ ENTITY_SHEEP_STEP -SoundEffects ha ENTITY_PLAYER_SPLASH -SoundEffects hb ENTITY_PLAYER_SPLASH_HIGH_SPEED -SoundEffects hc ENTITY_PLAYER_SWIM -SoundEffects hd ENTITY_POLAR_BEAR_AMBIENT -SoundEffects he ENTITY_POLAR_BEAR_AMBIENT_BABY -SoundEffects hf ENTITY_POLAR_BEAR_DEATH -SoundEffects hg ENTITY_POLAR_BEAR_HURT -SoundEffects hh ENTITY_POLAR_BEAR_STEP -SoundEffects hi ENTITY_POLAR_BEAR_WARNING -SoundEffects hj BLOCK_PORTAL_AMBIENT -SoundEffects hk BLOCK_PORTAL_TRAVEL -SoundEffects hl BLOCK_PORTAL_TRIGGER -SoundEffects hm ENTITY_PUFFER_FISH_AMBIENT -SoundEffects hn ENTITY_PUFFER_FISH_BLOW_OUT -SoundEffects ho ENTITY_PUFFER_FISH_BLOW_UP -SoundEffects hp ENTITY_PUFFER_FISH_DEATH -SoundEffects hq ENTITY_PUFFER_FISH_FLOP -SoundEffects hr ENTITY_PUFFER_FISH_HURT -SoundEffects hs ENTITY_PUFFER_FISH_STING -SoundEffects ht BLOCK_PUMPKIN_CARVE -SoundEffects hu ENTITY_RABBIT_AMBIENT -SoundEffects hv ENTITY_RABBIT_ATTACK -SoundEffects hw ENTITY_RABBIT_DEATH -SoundEffects hx ENTITY_RABBIT_HURT -SoundEffects hy ENTITY_RABBIT_JUMP -SoundEffects hz MUSIC_DISC_11 -SoundEffects i BLOCK_ANVIL_DESTROY -SoundEffects iA ENTITY_SKELETON_HORSE_GALLOP_WATER -SoundEffects iB ENTITY_SKELETON_HORSE_JUMP_WATER -SoundEffects iC ENTITY_SKELETON_HORSE_STEP_WATER -SoundEffects iD ENTITY_SKELETON_HURT -SoundEffects iE ENTITY_SKELETON_SHOOT -SoundEffects iF ENTITY_SKELETON_STEP -SoundEffects iG ENTITY_SLIME_ATTACK -SoundEffects iH ENTITY_SLIME_DEATH -SoundEffects iI ENTITY_SLIME_HURT -SoundEffects iJ ENTITY_SLIME_JUMP -SoundEffects iK ENTITY_SLIME_SQUISH -SoundEffects iL BLOCK_SLIME_BLOCK_BREAK -SoundEffects iM BLOCK_SLIME_BLOCK_FALL -SoundEffects iN BLOCK_SLIME_BLOCK_HIT -SoundEffects iO BLOCK_SLIME_BLOCK_PLACE -SoundEffects iP BLOCK_SLIME_BLOCK_STEP -SoundEffects iQ ENTITY_MAGMA_CUBE_DEATH_SMALL -SoundEffects iR ENTITY_MAGMA_CUBE_HURT_SMALL -SoundEffects iS ENTITY_MAGMA_CUBE_SQUISH_SMALL -SoundEffects iT ENTITY_SLIME_DEATH_SMALL -SoundEffects iU ENTITY_SLIME_HURT_SMALL -SoundEffects iV ENTITY_SLIME_JUMP_SMALL -SoundEffects iW ENTITY_SLIME_SQUISH_SMALL -SoundEffects iX ENTITY_SNOWBALL_THROW -SoundEffects iY BLOCK_SNOW_BREAK -SoundEffects iZ BLOCK_SNOW_FALL -SoundEffects ia ITEM_SHIELD_BLOCK -SoundEffects ib ITEM_SHIELD_BREAK -SoundEffects ic ITEM_SHOVEL_FLATTEN -SoundEffects id ENTITY_SHULKER_AMBIENT -SoundEffects ie BLOCK_SHULKER_BOX_CLOSE -SoundEffects if BLOCK_SHULKER_BOX_OPEN -SoundEffects ig ENTITY_SHULKER_BULLET_HIT -SoundEffects ih ENTITY_SHULKER_BULLET_HURT -SoundEffects ii ENTITY_SHULKER_CLOSE -SoundEffects ij ENTITY_SHULKER_DEATH -SoundEffects ik ENTITY_SHULKER_HURT -SoundEffects il ENTITY_SHULKER_HURT_CLOSED -SoundEffects im ENTITY_SHULKER_OPEN -SoundEffects in ENTITY_SHULKER_SHOOT -SoundEffects io ENTITY_SHULKER_TELEPORT -SoundEffects ip ENTITY_SILVERFISH_AMBIENT -SoundEffects iq ENTITY_SILVERFISH_DEATH -SoundEffects ir ENTITY_SILVERFISH_HURT -SoundEffects is ENTITY_SILVERFISH_STEP -SoundEffects it ENTITY_SKELETON_AMBIENT -SoundEffects iu ENTITY_SKELETON_DEATH -SoundEffects iv ENTITY_SKELETON_HORSE_AMBIENT -SoundEffects iw ENTITY_SKELETON_HORSE_DEATH -SoundEffects ix ENTITY_SKELETON_HORSE_HURT -SoundEffects iy ENTITY_SKELETON_HORSE_SWIM -SoundEffects iz ENTITY_SKELETON_HORSE_AMBIENT_WATER -SoundEffects j BLOCK_ANVIL_FALL -SoundEffects jA ENTITY_STRAY_AMBIENT -SoundEffects jB ENTITY_STRAY_DEATH -SoundEffects jC ENTITY_STRAY_HURT -SoundEffects jD ENTITY_STRAY_STEP -SoundEffects jE ENCHANT_THORNS_HIT -SoundEffects jF ENTITY_TNT_PRIMED -SoundEffects jG ITEM_TOTEM_USE -SoundEffects jH ITEM_TRIDENT_HIT -SoundEffects jI ITEM_TRIDENT_HIT_GROUND -SoundEffects jJ ITEM_TRIDENT_RETURN -SoundEffects jK ITEM_TRIDENT_RIPTIDE_1 -SoundEffects jL ITEM_TRIDENT_RIPTIDE_2 -SoundEffects jM ITEM_TRIDENT_RIPTIDE_3 -SoundEffects jN ITEM_TRIDENT_THROW -SoundEffects jO ITEM_TRIDENT_THUNDER -SoundEffects jP BLOCK_TRIPWIRE_ATTACH -SoundEffects jQ BLOCK_TRIPWIRE_CLICK_OFF -SoundEffects jR BLOCK_TRIPWIRE_CLICK_ON -SoundEffects jS BLOCK_TRIPWIRE_DETACH -SoundEffects jT ENTITY_TROPICAL_FISH_AMBIENT -SoundEffects jU ENTITY_TROPICAL_FISH_DEATH -SoundEffects jV ENTITY_TROPICAL_FISH_FLOP -SoundEffects jW ENTITY_TROPICAL_FISH_HURT -SoundEffects jX ENTITY_TURTLE_AMBIENT_LAND -SoundEffects jY ENTITY_TURTLE_DEATH -SoundEffects jZ ENTITY_TURTLE_DEATH_BABY -SoundEffects ja ENTITY_SNOW_GOLEM_AMBIENT -SoundEffects jb ENTITY_SNOW_GOLEM_DEATH -SoundEffects jc ENTITY_SNOW_GOLEM_HURT -SoundEffects jd ENTITY_SNOW_GOLEM_SHOOT -SoundEffects je BLOCK_SNOW_HIT -SoundEffects jf BLOCK_SNOW_PLACE -SoundEffects jg BLOCK_SNOW_STEP -SoundEffects jh ENTITY_SPIDER_AMBIENT -SoundEffects ji ENTITY_SPIDER_DEATH -SoundEffects jj ENTITY_SPIDER_HURT -SoundEffects jk ENTITY_SPIDER_STEP -SoundEffects jl ENTITY_SPLASH_POTION_BREAK -SoundEffects jm ENTITY_SPLASH_POTION_THROW -SoundEffects jn ENTITY_SQUID_AMBIENT -SoundEffects jo ENTITY_SQUID_DEATH -SoundEffects jp ENTITY_SQUID_HURT -SoundEffects jq ENTITY_SQUID_SQUIRT -SoundEffects jr BLOCK_STONE_BREAK -SoundEffects js BLOCK_STONE_BUTTON_CLICK_OFF -SoundEffects jt BLOCK_STONE_BUTTON_CLICK_ON -SoundEffects ju BLOCK_STONE_FALL -SoundEffects jv BLOCK_STONE_HIT -SoundEffects jw BLOCK_STONE_PLACE -SoundEffects jx BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF -SoundEffects jy BLOCK_STONE_PRESSURE_PLATE_CLICK_ON -SoundEffects jz BLOCK_STONE_STEP -SoundEffects k BLOCK_ANVIL_HIT -SoundEffects kA BLOCK_LILY_PAD_PLACE -SoundEffects kB BLOCK_WATER_AMBIENT -SoundEffects kC WEATHER_RAIN -SoundEffects kD WEATHER_RAIN_ABOVE -SoundEffects kE ENTITY_WITCH_AMBIENT -SoundEffects kF ENTITY_WITCH_DEATH -SoundEffects kG ENTITY_WITCH_DRINK -SoundEffects kH ENTITY_WITCH_HURT -SoundEffects kI ENTITY_WITCH_THROW -SoundEffects kJ ENTITY_WITHER_AMBIENT -SoundEffects kK ENTITY_WITHER_BREAK_BLOCK -SoundEffects kL ENTITY_WITHER_DEATH -SoundEffects kM ENTITY_WITHER_HURT -SoundEffects kN ENTITY_WITHER_SHOOT -SoundEffects kO ENTITY_WITHER_SKELETON_AMBIENT -SoundEffects kP ENTITY_WITHER_SKELETON_DEATH -SoundEffects kQ ENTITY_WITHER_SKELETON_HURT -SoundEffects kR ENTITY_WITHER_SKELETON_STEP -SoundEffects kS ENTITY_WITHER_SPAWN -SoundEffects kT ENTITY_WOLF_AMBIENT -SoundEffects kU ENTITY_WOLF_DEATH -SoundEffects kV ENTITY_WOLF_GROWL -SoundEffects kW ENTITY_WOLF_HOWL -SoundEffects kX ENTITY_WOLF_HURT -SoundEffects kY ENTITY_WOLF_PANT -SoundEffects kZ ENTITY_WOLF_SHAKE -SoundEffects ka ENTITY_TURTLE_EGG_BREAK -SoundEffects kb ENTITY_TURTLE_EGG_CRACK -SoundEffects kc ENTITY_TURTLE_EGG_HATCH -SoundEffects kd ENTITY_TURTLE_HURT -SoundEffects ke ENTITY_TURTLE_HURT_BABY -SoundEffects kf ENTITY_TURTLE_LAY_EGG -SoundEffects kg ENTITY_TURTLE_SHAMBLE -SoundEffects kh ENTITY_TURTLE_SHAMBLE_BABY -SoundEffects ki ENTITY_TURTLE_SWIM -SoundEffects kj UI_BUTTON_CLICK -SoundEffects kk UI_TOAST_CHALLENGE_COMPLETE -SoundEffects kl UI_TOAST_IN -SoundEffects km UI_TOAST_OUT -SoundEffects kn ENTITY_VEX_AMBIENT -SoundEffects ko ENTITY_VEX_CHARGE -SoundEffects kp ENTITY_VEX_DEATH -SoundEffects kq ENTITY_VEX_HURT -SoundEffects kr ENTITY_VILLAGER_AMBIENT -SoundEffects ks ENTITY_VILLAGER_DEATH -SoundEffects kt ENTITY_VILLAGER_HURT -SoundEffects ku ENTITY_VILLAGER_NO -SoundEffects kv ENTITY_VILLAGER_TRADE -SoundEffects kw ENTITY_VILLAGER_YES -SoundEffects kx ENTITY_VINDICATOR_AMBIENT -SoundEffects ky ENTITY_VINDICATOR_DEATH -SoundEffects kz ENTITY_VINDICATOR_HURT -SoundEffects l BLOCK_ANVIL_LAND -SoundEffects lA ENTITY_ZOMBIE_INFECT -SoundEffects lB ENTITY_ZOMBIE_PIGMAN_AMBIENT -SoundEffects lC ENTITY_ZOMBIE_PIGMAN_ANGRY -SoundEffects lD ENTITY_ZOMBIE_PIGMAN_DEATH -SoundEffects lE ENTITY_ZOMBIE_PIGMAN_HURT -SoundEffects lF ENTITY_ZOMBIE_STEP -SoundEffects lG ENTITY_ZOMBIE_VILLAGER_AMBIENT -SoundEffects lH ENTITY_ZOMBIE_VILLAGER_CONVERTED -SoundEffects lI ENTITY_ZOMBIE_VILLAGER_CURE -SoundEffects lJ ENTITY_ZOMBIE_VILLAGER_DEATH -SoundEffects lK ENTITY_ZOMBIE_VILLAGER_HURT -SoundEffects lL ENTITY_ZOMBIE_VILLAGER_STEP -SoundEffects la ENTITY_WOLF_STEP -SoundEffects lb ENTITY_WOLF_WHINE -SoundEffects lc BLOCK_WOODEN_DOOR_CLOSE -SoundEffects ld BLOCK_WOODEN_DOOR_OPEN -SoundEffects le BLOCK_WOODEN_TRAPDOOR_CLOSE -SoundEffects lf BLOCK_WOODEN_TRAPDOOR_OPEN -SoundEffects lg BLOCK_WOOD_BREAK -SoundEffects lh BLOCK_WOODEN_BUTTON_CLICK_OFF -SoundEffects li BLOCK_WOODEN_BUTTON_CLICK_ON -SoundEffects lj BLOCK_WOOD_FALL -SoundEffects lk BLOCK_WOOD_HIT -SoundEffects ll BLOCK_WOOD_PLACE -SoundEffects lm BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF -SoundEffects ln BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON -SoundEffects lo BLOCK_WOOD_STEP -SoundEffects lp ENTITY_ZOMBIE_AMBIENT -SoundEffects lq ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR -SoundEffects lr ENTITY_ZOMBIE_ATTACK_IRON_DOOR -SoundEffects ls ENTITY_ZOMBIE_BREAK_WOODEN_DOOR -SoundEffects lt ENTITY_ZOMBIE_CONVERTED_TO_DROWNED -SoundEffects lu ENTITY_ZOMBIE_DEATH -SoundEffects lv ENTITY_ZOMBIE_DESTROY_EGG -SoundEffects lw ENTITY_ZOMBIE_HORSE_AMBIENT -SoundEffects lx ENTITY_ZOMBIE_HORSE_DEATH -SoundEffects ly ENTITY_ZOMBIE_HORSE_HURT -SoundEffects lz ENTITY_ZOMBIE_HURT -SoundEffects m BLOCK_ANVIL_PLACE -SoundEffects n BLOCK_ANVIL_STEP -SoundEffects o BLOCK_ANVIL_USE -SoundEffects p 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-TileEntityBed a color -TileEntityBrewingStand a (LIChatBaseComponent;)V setCustomName -TileEntityBrewingStand g items -TileEntityBrewingStand h brewTime -TileEntityBrewingStand l fuelLevel -TileEntityChest j items -TileEntityCommand c ()LCommandBlockListenerAbstract; getCommandBlock -TileEntityCommand$Type a SEQUENCE -TileEntityCommand$Type b AUTO -TileEntityCommand$Type c REDSTONE -TileEntityDispenser a (LItemStack;)I addItem -TileEntityDispenser e items -TileEntityDispenser l ()Ljava/lang/String; getContainerName -TileEntityEnchantTable a (LIChatBaseComponent;)V setCustomName -TileEntityEndGateway g exitPortal -TileEntityEndGateway h exactTeleport -TileEntityFurnace a (LIChatBaseComponent;)V setCustomName -TileEntityFurnace a (LItemStack;)Z isFuel -TileEntityFurnace b (LIRecipe;)Z canBurn -TileEntityFurnace b (LItemStack;)I fuelTime -TileEntityFurnace c (LIRecipe;)V burn -TileEntityFurnace g items -TileEntityFurnace h burnTime -TileEntityFurnace i ticksForCurrentFuel -TileEntityFurnace j cookTime -TileEntityFurnace k cookTimeTotal -TileEntityFurnace r ()Z isBurning -TileEntityHopper a (LIInventory;LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper d (I)V setCooldown -TileEntityHopper e items -TileEntityJukeBox a (LItemStack;)V setRecord -TileEntityJukeBox c ()LItemStack; getRecord -TileEntityLootable a (LIChatBaseComponent;)V setCustomName -TileEntityMobSpawner c ()LMobSpawnerAbstract; getSpawner -TileEntityShulkerBox$AnimationPhase a CLOSED -TileEntityShulkerBox$AnimationPhase b OPENING -TileEntityShulkerBox$AnimationPhase c OPENED -TileEntityShulkerBox$AnimationPhase d CLOSING -TileEntitySign a lines -TileEntitySign f isEditable -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull c ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull d ()Z shouldDrop -TileEntitySkull g drop -TileEntityStructure a (LBlockPropertyStructureMode;)V setUsageMode -TileEntityStructure a (LEntityLiving;)V setAuthor -TileEntityStructure a (Ljava/lang/String;)V setStructureName -TileEntityStructure a structureName -TileEntityStructure c ()Ljava/lang/String; getStructureName -TileEntityStructure e author -TileEntityStructure f metadata -TileEntityStructure g relativePosition -TileEntityStructure h size -TileEntityStructure i mirror -TileEntityStructure j rotation -TileEntityStructure k ()LBlockPropertyStructureMode; getUsageMode -TileEntityStructure k usageMode -TileEntityStructure l ignoreEntities -TileEntityStructure m powered -TileEntityStructure n showAir -TileEntityStructure o showBoundingBox -TileEntityStructure p integrity -TileEntityStructure q seed -TileEntityStructure$UpdateType a UPDATE_DATA -TileEntityStructure$UpdateType b SAVE_AREA -TileEntityStructure$UpdateType c LOAD_AREA -TileEntityStructure$UpdateType d SCAN_AREA -TileEntityTypes z CONDUIT -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D b x -Vec3D c y -Vec3D d z -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b ()F getX -Vector3f b y -Vector3f c ()F getY -Vector3f c z -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A villages -World B methodProfiler -World C isClientSide -World D allowMonsters -World E allowAnimals -World F ()LScoreboard; getScoreboard -World T ()V checkSession -World U ()J getTime -World V ()J getDayTime -World W ()LGameRules; getGameRules -World Y ()Z isRaining -World Z ()I getHeight -World a (DDDD)Z isPlayerNearby -World a (I)LEntity; getEntity -World a (LBlockPosition;LBlock;II)V playBlockAction -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;LIBlockData;I)V notify -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;LAxisAlignedBB;Ljava/util/function/Predicate;)Ljava/util/List; getEntities -World a (LEntity;LDamageSource;DDDFZZ)LExplosion; createExplosion -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;LFluidCollisionOption;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;LFluidCollisionOption;ZZ)LMovingObjectPosition; rayTrace -World a (ZZ)V setSpawnFlags -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;LBlock;)V applyPhysics -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World c (LBlockPosition;LBlock;)V updateAdjacentComparators -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World d (II)LChunk; getChunkAt -World d (LEntity;)Z strikeLightning -World d tileEntityListUnload -World e (LEntity;)V kill -World f (LEntity;)V removeEntity -World f entityList -World g (LBlockPosition;)Z setAir -World h tileEntityList -World i tileEntityListTick -World i_ ()V doTick -World j (LBlockPosition;)Z isValidLocation -World j players -World k_ ()V everyoneSleeping -World l (LBlockPosition;)LChunk; getChunkAtWorldCoords -World l entitiesById -World o_ ()V tickEntities -World s (LBlockPosition;)I getBlockPower -World s random -World t (LBlockPosition;)Z isBlockIndirectlyPowered -World t worldProvider -World w (LBlockPosition;)Z isRainingAt -World w chunkProvider -World x dataManager -World y ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -World y worldData -World z worldMaps -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder b (D)V setDamageBuffer -WorldBorder b (I)V setWarningTime -WorldBorder c (D)V setDamageAmount -WorldBorder c (DD)V setCenter -WorldBorder c (I)V setWarningDistance -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder h ()D getSize -WorldBorder m ()D getDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder q ()I getWarningDistance -WorldChunkManager a (IIII)[LBiomeBase; getBiomes -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager b (IIII)[LBiomeBase; getBiomeBlock -WorldData A ()LNBTTagCompound; getGeneratorOptions -WorldData a ()J getSeed -WorldData a (J)V setTime -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LEnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b (J)V setDayTime -WorldData b (Z)V setStorm -WorldData e ()J getTime -WorldData e (I)V setThunderDuration -WorldData f ()J getDayTime -WorldData f (I)V setWeatherDuration -WorldData j ()Ljava/lang/String; getName -WorldData m ()Z isThundering -WorldData n ()I getThunderDuration -WorldData o ()Z hasStorm -WorldData p ()I getWeatherDuration -WorldData q ()LEnumGamemode; getGameType -WorldData r ()Z shouldGenerateMapFeatures -WorldData s ()Z isHardcore -WorldData t ()LWorldType; getType -WorldData t levelName -WorldData x ()LEnumDifficulty; getDifficulty -WorldData y ()Z isDifficultyLocked -WorldGenFeatureOceanRuin$Temperature a WARM -WorldGenFeatureOceanRuin$Temperature b COLD -WorldGenMineshaft$Type a NORMAL -WorldGenMineshaft$Type b MESA -WorldGenStage$Decoration a RAW_GENERATION -WorldGenStage$Decoration b LOCAL_MODIFICATIONS -WorldGenStage$Decoration c UNDERGROUND_STRUCTURES -WorldGenStage$Decoration d SURFACE_STRUCTURES -WorldGenStage$Decoration e UNDERGROUND_ORES -WorldGenStage$Decoration f UNDERGROUND_DECORATION -WorldGenStage$Decoration g VEGETAL_DECORATION -WorldGenStage$Decoration h TOP_LAYER_MODIFICATION -WorldGenStage$Features a AIR -WorldGenStage$Features b LIQUID -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenVillagePieces$Material a OAK -WorldGenVillagePieces$Material b SANDSTONE -WorldGenVillagePieces$Material c ACACIA -WorldGenVillagePieces$Material d SPRUCE -WorldGenerator a (LGeneratorAccess;LChunkGenerator;Ljava/util/Random;LBlockPosition;LWorldGenFeatureConfiguration;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap a centerX -WorldMap b centerZ -WorldMap c map -WorldMap d track -WorldMap e unlimitedTracking -WorldMap f scale -WorldMap g colors -WorldMap i decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage c baseDir -WorldNBTStorage d playerDir -WorldNBTStorage e dataDir -WorldNBTStorage f sessionId -WorldProvider f ()Z isNether -WorldProvider j ()LWorldBorder; getWorldBorder -WorldProvider n ()LChunkGenerator; getChunkGenerator -WorldProvider q ()LDimensionManager; getDimensionManager -WorldServer A ()LPlayerChunkMap; getPlayerChunkMap -WorldServer B ()LPortalTravelAgent; getTravelAgent -WorldServer G server -WorldServer H tracker -WorldServer I manager -WorldServer J entitiesByUUID -WorldServer L emptyTime -WorldServer M portalTravelAgent -WorldServer N spawnerCreature -WorldServer O nextTickListBlock -WorldServer P nextTickListFluid -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer aj ()Z getSpawnNPCs -WorldServer ak ()Z getSpawnAnimals -WorldServer b savingDisabled -WorldServer c siegeManager -WorldServer i ()Z everyoneDeeplySleeping -WorldServer s ()LBlockPosition; getDimensionSpawn -WorldServer t ()V flushSave -WorldServer u ()LChunkProviderServer; getChunkProviderServer -WorldServer z ()LEntityTracker; getTracker -WorldSettings a (Lcom/google/gson/JsonElement;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType h DEBUG_ALL_BLOCK_STATES -WorldType i NORMAL_1_1 -WorldType k name -WorldType l version -net/minecraft/server/MinecraftServer A spawnAnimals -net/minecraft/server/MinecraftServer B spawnNPCs -net/minecraft/server/MinecraftServer C ()[Ljava/lang/String; getPlayers -net/minecraft/server/MinecraftServer C pvpMode -net/minecraft/server/MinecraftServer D allowFlight -net/minecraft/server/MinecraftServer E ()Z isDebugging -net/minecraft/server/MinecraftServer E motd -net/minecraft/server/MinecraftServer L demoMode -net/minecraft/server/MinecraftServer M ()Z getSpawnMonsters -net/minecraft/server/MinecraftServer O ()LConvertable; getConvertable -net/minecraft/server/MinecraftServer P ()Ljava/lang/String; getResourcePack -net/minecraft/server/MinecraftServer Q ()Ljava/lang/String; getResourcePackHash -net/minecraft/server/MinecraftServer R ()Z getSnooperEnabled -net/minecraft/server/MinecraftServer T ()Z getOnlineMode -net/minecraft/server/MinecraftServer V ()Z getSpawnAnimals -net/minecraft/server/MinecraftServer W ()Z getSpawnNPCs -net/minecraft/server/MinecraftServer Y ()Z getPVP -net/minecraft/server/MinecraftServer Z ()Z getAllowFlight -net/minecraft/server/MinecraftServer Z serverThread -net/minecraft/server/MinecraftServer a (I)LWorldServer; getWorldServer -net/minecraft/server/MinecraftServer a (LEnumGamemode;)V setGamemode -net/minecraft/server/MinecraftServer a (Z)V saveChunks -net/minecraft/server/MinecraftServer aC ()LAdvancementDataWorld; getAdvancementData -net/minecraft/server/MinecraftServer aE ()V reload -net/minecraft/server/MinecraftServer aF ()LIReloadableResourceManager; getResourceManager -net/minecraft/server/MinecraftServer aG ()LResourcePackRepository; getResourcePackRepository -net/minecraft/server/MinecraftServer aK ()LCommandDispatcher; getCommandDispatcher -net/minecraft/server/MinecraftServer aL ()LCommandListenerWrapper; getServerCommandListener -net/minecraft/server/MinecraftServer aM ()LCraftingManager; getCraftingManager -net/minecraft/server/MinecraftServer aN ()LTagRegistry; getTagRegistry -net/minecraft/server/MinecraftServer aO ()LScoreboardServer; getScoreboard -net/minecraft/server/MinecraftServer aU ()Lorg/apache/logging/log4j/Logger; getLogger -net/minecraft/server/MinecraftServer a_ (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -net/minecraft/server/MinecraftServer aa ()Z getEnableCommandBlock -net/minecraft/server/MinecraftServer ab ()Ljava/lang/String; getMotd -net/minecraft/server/MinecraftServer ac ()I getMaxBuildHeight -net/minecraft/server/MinecraftServer ad ()Z isStopped -net/minecraft/server/MinecraftServer ad resourcePackRepository -net/minecraft/server/MinecraftServer ae ()LPlayerList; getPlayerList -net/minecraft/server/MinecraftServer ae resourcePackFolder -net/minecraft/server/MinecraftServer af commandDispatcher -net/minecraft/server/MinecraftServer ag ()LServerConnection; getServerConnection -net/minecraft/server/MinecraftServer an ()I getSpawnProtection -net/minecraft/server/MinecraftServer ao ()Z getForceGamemode -net/minecraft/server/MinecraftServer aq ()I getIdleTimeout -net/minecraft/server/MinecraftServer as ()Lcom/mojang/authlib/GameProfileRepository; getGameProfileRepository -net/minecraft/server/MinecraftServer at ()LUserCache; getUserCache -net/minecraft/server/MinecraftServer au ()LServerPing; getServerPing -net/minecraft/server/MinecraftServer b (I)V setPort -net/minecraft/server/MinecraftServer b methodProfiler -net/minecraft/server/MinecraftServer c worldServer -net/minecraft/server/MinecraftServer d ()Z init -net/minecraft/server/MinecraftServer d (I)V setIdleTimeout -net/minecraft/server/MinecraftServer d (Ljava/lang/String;)V info -net/minecraft/server/MinecraftServer d (Z)V setOnlineMode -net/minecraft/server/MinecraftServer e (Ljava/lang/String;)V warning -net/minecraft/server/MinecraftServer f (Z)V setSpawnAnimals -net/minecraft/server/MinecraftServer g ()Z getGenerateStructures -net/minecraft/server/MinecraftServer g (Z)V setSpawnNPCs -net/minecraft/server/MinecraftServer h ()LEnumGamemode; getGamemode -net/minecraft/server/MinecraftServer h (Z)V setPVP -net/minecraft/server/MinecraftServer h LOGGER -net/minecraft/server/MinecraftServer h_ ()V stop -net/minecraft/server/MinecraftServer i ()LEnumDifficulty; getDifficulty -net/minecraft/server/MinecraftServer i (Ljava/lang/String;)V setWorld -net/minecraft/server/MinecraftServer i (Z)V setAllowFlight -net/minecraft/server/MinecraftServer i convertable -net/minecraft/server/MinecraftServer j ()Z isHardcore -net/minecraft/server/MinecraftServer j (Z)V setForceGamemode -net/minecraft/server/MinecraftServer k (Ljava/lang/String;)V setMotd -net/minecraft/server/MinecraftServer k universe -net/minecraft/server/MinecraftServer o ()Ljava/lang/String; getServerIp -net/minecraft/server/MinecraftServer p ()Z isRunning -net/minecraft/server/MinecraftServer p dataConverterManager -net/minecraft/server/MinecraftServer q ()V safeShutdown -net/minecraft/server/MinecraftServer q serverIp -net/minecraft/server/MinecraftServer t isRunning -net/minecraft/server/MinecraftServer u isStopped -net/minecraft/server/MinecraftServer v ticks -net/minecraft/server/MinecraftServer x ()Z getAllowNether -net/minecraft/server/MinecraftServer y onlineMode -net/minecraft/server/MinecraftServer z ()Ljava/lang/String; getVersion diff --git a/mappings/bukkit-1.13-pre7.at b/mappings/bukkit-1.13-pre7.at deleted file mode 100644 index 9bcb715..0000000 --- a/mappings/bukkit-1.13-pre7.at +++ /dev/null @@ -1,233 +0,0 @@ -# (c) 2018 SpigotMC Pty. Ltd. - -public net/minecraft/server/RecipeItemStack$Provider -public net/minecraft/server/RecipeItemStack$StackProvider - -# No inheritance in AT :( -public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V - - -public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V -public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V - -public net/minecraft/server/AdvancementDataPlayer/data -public net/minecraft/server/AdvancementDataWorld/DESERIALIZER -public net/minecraft/server/AdvancementDataWorld/REGISTRY -public net/minecraft/server/Advancements/advancements -public net/minecraft/server/BlockDispenser/REGISTRY -public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V -public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/IBlockAccess;Lnet/minecraft/server/BlockPosition;I)I -public net/minecraft/server/BlockShulkerBox/color -public net/minecraft/server/BossBattle/color -public net/minecraft/server/BossBattle/style -public net/minecraft/server/BossBattle/title -public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V -public net/minecraft/server/BossBattleServer/visible -public net/minecraft/server/Chunk/entitySlices -public net/minecraft/server/Chunk/heightMap -public net/minecraft/server/Chunk/tileEntities -public net/minecraft/server/Chunk/world -public net/minecraft/server/ChunkProviderServer/chunkGenerator -public net/minecraft/server/ChunkProviderServer/chunks -public net/minecraft/server/ChunkProviderServer/generateChunk(II)Ljava/util/concurrent/CompletableFuture; -public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V -public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkProviderServer/unloadQueue -public net/minecraft/server/ChunkProviderServer/world -public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V -public net/minecraft/server/ChunkSection/GLOBAL_PALETTE -public net/minecraft/server/CommandListenerWrapper/base -public net/minecraft/server/ContainerAnvil/renameText -public net/minecraft/server/ContainerDispenser/items -public net/minecraft/server/DataConverterMaterialId/ID_MAPPING -public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING -public net/minecraft/server/DedicatedServer/propertyManager -public net/minecraft/server/DedicatedServer/remoteControlCommandListener -public net/minecraft/server/Entity/fireTicks -public net/minecraft/server/Entity/getFlag(I)Z -public net/minecraft/server/Entity/getMaxFireTicks()I -public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; -public net/minecraft/server/Entity/glowing -public net/minecraft/server/Entity/inWater -public net/minecraft/server/Entity/passengers -public net/minecraft/server/Entity/setFlag(IZ)V -public net/minecraft/server/Entity/setSize(FF)V -public net/minecraft/server/EntityAgeable/setSize(FF)V -public net/minecraft/server/EntityAreaEffectCloud/durationOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse -public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick -public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay -public net/minecraft/server/EntityAreaEffectCloud/waitTime -public net/minecraft/server/EntityArmorStand/bodyPose -public net/minecraft/server/EntityArmorStand/headPose -public net/minecraft/server/EntityArmorStand/leftArmPose -public net/minecraft/server/EntityArmorStand/leftLegPose -public net/minecraft/server/EntityArmorStand/rightArmPose -public net/minecraft/server/EntityArmorStand/rightLegPose -public net/minecraft/server/EntityArmorStand/setArms(Z)V -public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V -public net/minecraft/server/EntityArmorStand/setMarker(Z)V -public net/minecraft/server/EntityArmorStand/setSize(FF)V -public net/minecraft/server/EntityArmorStand/setSmall(Z)V -public net/minecraft/server/EntityArrow/inGround -public net/minecraft/server/EntityArrow/knockbackStrength -public net/minecraft/server/EntityArrow/tileX -public net/minecraft/server/EntityArrow/tileY -public net/minecraft/server/EntityArrow/tileZ -public net/minecraft/server/EntityCreeper/explosionRadius -public net/minecraft/server/EntityCreeper/maxFuseTicks -public net/minecraft/server/EntityEnderSignal/despawnTimer -public net/minecraft/server/EntityEnderSignal/shouldDropItem -public net/minecraft/server/EntityEnderSignal/targetX -public net/minecraft/server/EntityEnderSignal/targetY -public net/minecraft/server/EntityEnderSignal/targetZ -public net/minecraft/server/EntityExperienceOrb/value -public net/minecraft/server/EntityFallingBlock/hurtEntities -public net/minecraft/server/EntityFireworks/FIREWORK_ITEM -public net/minecraft/server/EntityFireworks/expectedLifespan -public net/minecraft/server/EntityFishingHook/owner -public net/minecraft/server/EntityGuardian/goalRandomStroll -public net/minecraft/server/EntityGuardian/initAttributes()V -public net/minecraft/server/EntityHanging/blockPosition -public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength -public net/minecraft/server/EntityHorseAbstract/inventoryChest -public net/minecraft/server/EntityHorseAbstract/loadChest()V -public net/minecraft/server/EntityHuman/closeInventory()V -public net/minecraft/server/EntityHuman/getMaxFireTicks()I -public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V -public net/minecraft/server/EntityHuman/sleepTicks -public net/minecraft/server/EntityHuman/sleeping -public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; -public net/minecraft/server/EntityInsentient/canPickUpLoot -public net/minecraft/server/EntityInsentient/dropChanceArmor -public net/minecraft/server/EntityInsentient/dropChanceHand -public net/minecraft/server/EntityInsentient/persistent -public net/minecraft/server/EntityItem/pickupDelay -public net/minecraft/server/EntityLiving/HEALTH -public net/minecraft/server/EntityLiving/effects -public net/minecraft/server/EntityLiving/hurtTimestamp -public net/minecraft/server/EntityLiving/killer -public net/minecraft/server/EntityLiving/lastDamage -public net/minecraft/server/EntityLiving/lastDamager -public net/minecraft/server/EntityLiving/updateEffects -public net/minecraft/server/EntityLlama/setStrength(I)V -public net/minecraft/server/EntityMinecartCommandBlock/COMMAND -public net/minecraft/server/EntityPigZombie/angerLevel -public net/minecraft/server/EntityPlayer/invulnerableTicks -public net/minecraft/server/EntityPlayer/lastSentExp -public net/minecraft/server/EntityPlayer/locale -public net/minecraft/server/EntityPlayer/nextContainerCounter()V -public net/minecraft/server/EntityPlayer/removeQueue -public net/minecraft/server/EntityPlayer/worldChangeInvuln -public net/minecraft/server/EntityPotion/isLingering()Z -public net/minecraft/server/EntityProjectile/shooter -public net/minecraft/server/EntityProjectile/shooterId -public net/minecraft/server/EntityShulker/COLOR -public net/minecraft/server/EntitySlime/setSize(IZ)V -public net/minecraft/server/EntitySpectralArrow/duration -public net/minecraft/server/EntityTippedArrow/effects -public net/minecraft/server/EntityTippedArrow/setColor(I)V -public net/minecraft/server/EntityTracker/trackedEntities -public net/minecraft/server/EntityTrackerEntry/trackedPlayers -public net/minecraft/server/EntityVillager/careerId -public net/minecraft/server/EntityVillager/inventory -public net/minecraft/server/EntityVillager/populateTrades()V -public net/minecraft/server/EntityVillager/riches -public net/minecraft/server/EntityVillager/trades -public net/minecraft/server/EntityZombie/setSize(FF)V -public net/minecraft/server/EnumChatFormat/character -public net/minecraft/server/Explosion/source -public net/minecraft/server/FoodMetaData/exhaustionLevel -public net/minecraft/server/FoodMetaData/foodLevel -public net/minecraft/server/FoodMetaData/saturationLevel -public net/minecraft/server/InventoryCrafting/container -public net/minecraft/server/InventoryLargeChest/left -public net/minecraft/server/InventoryLargeChest/right -public net/minecraft/server/InventoryMerchant/selectedIndex -public net/minecraft/server/InventorySubcontainer/items -public net/minecraft/server/ItemBlockWallable/wallBlock -public net/minecraft/server/ItemCooldown$Info -public net/minecraft/server/ItemCooldown$Info/endTick -public net/minecraft/server/ItemCooldown/cooldowns -public net/minecraft/server/ItemCooldown/currentTick -public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; -public net/minecraft/server/MerchantRecipe/buyingItem1 -public net/minecraft/server/MerchantRecipe/buyingItem2 -public net/minecraft/server/MerchantRecipe/maxUses -public net/minecraft/server/MerchantRecipe/rewardExp -public net/minecraft/server/MerchantRecipe/sellingItem -public net/minecraft/server/MerchantRecipe/uses -public net/minecraft/server/MinecraftServer/LOGGER -public net/minecraft/server/MinecraftServer/dataConverterManager -public net/minecraft/server/MobEffectList/durationModifier -public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; -public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities -public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay -public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay -public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange -public net/minecraft/server/MobSpawnerAbstract/spawnCount -public net/minecraft/server/MobSpawnerAbstract/spawnDelay -public net/minecraft/server/MobSpawnerAbstract/spawnRange -public net/minecraft/server/NetworkManager/channel -public net/minecraft/server/PacketHandshakingInSetProtocol/hostname -public net/minecraft/server/PacketHandshakingInSetProtocol/port -public net/minecraft/server/PacketPlayInCustomPayload/data -public net/minecraft/server/PacketPlayInCustomPayload/tag -public net/minecraft/server/PacketPlayInResourcePackStatus/status -public net/minecraft/server/PacketPlayOutBlockChange/block -public net/minecraft/server/PacketPlayOutSpawnPosition/position -public net/minecraft/server/PlayerAbilities/flySpeed -public net/minecraft/server/PlayerAbilities/walkSpeed -public net/minecraft/server/PlayerList/playerFileData -public net/minecraft/server/PlayerList/players -public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V -public net/minecraft/server/PropertyManager/properties -public net/minecraft/server/RecipeItemStack$StackProvider/(Lnet/minecraft/server/ItemStack;)V -public net/minecraft/server/RecipeItemStack/(Ljava/util/stream/Stream;)V -public net/minecraft/server/RecipeItemStack/buildChoices()V -public net/minecraft/server/RecipeItemStack/choices -public net/minecraft/server/ScoreboardObjective/displayName -public net/minecraft/server/Slot/index -public net/minecraft/server/StatisticList/REGISTRY_CUSTOM -public net/minecraft/server/TileEntityBanner/color -public net/minecraft/server/TileEntityBanner/patterns -public net/minecraft/server/TileEntityBeacon/levels -public net/minecraft/server/TileEntityBeacon/primaryEffect -public net/minecraft/server/TileEntityBeacon/secondaryEffect -public net/minecraft/server/TileEntityBed/color -public net/minecraft/server/TileEntityEndGateway/exactTeleport -public net/minecraft/server/TileEntityEndGateway/exitPortal -public net/minecraft/server/TileEntitySign/isEditable -public net/minecraft/server/TileEntitySkull/drop -public net/minecraft/server/TileEntityStructure/author -public net/minecraft/server/TileEntityStructure/ignoreEntities -public net/minecraft/server/TileEntityStructure/integrity -public net/minecraft/server/TileEntityStructure/metadata -public net/minecraft/server/TileEntityStructure/mirror -public net/minecraft/server/TileEntityStructure/relativePosition -public net/minecraft/server/TileEntityStructure/rotation -public net/minecraft/server/TileEntityStructure/seed -public net/minecraft/server/TileEntityStructure/showAir -public net/minecraft/server/TileEntityStructure/showBoundingBox -public net/minecraft/server/TileEntityStructure/size -public net/minecraft/server/World/allowAnimals -public net/minecraft/server/World/allowMonsters -public net/minecraft/server/World/worldData -public net/minecraft/server/World/worldMaps - -public-final net/minecraft/server/ContainerEnchantTable/world -public-final net/minecraft/server/CraftingManager/recipes -public-final net/minecraft/server/EntityAreaEffectCloud/effects -public-final net/minecraft/server/EntityInsentient/goalSelector -public-final net/minecraft/server/EntityInsentient/targetSelector -public-final net/minecraft/server/EntityLiving/combatTracker -private-final net/minecraft/server/ItemStack/item -public-final net/minecraft/server/MinecraftServer/commandDispatcher -public-final net/minecraft/server/MinecraftServer/convertable -public-final net/minecraft/server/MinecraftServer/universe -private+synchronized net/minecraft/server/RegionFile/getOffset(II)I -public+synchronized net/minecraft/server/RegionFileCache/chunkExists(Ljava/io/File;II)Z -public-final net/minecraft/server/World/worldProvider -public-final net/minecraft/server/WorldServer/tracker diff --git a/mappings/bukkit-1.13.at b/mappings/bukkit-1.13.at new file mode 100644 index 0000000..884193b --- /dev/null +++ b/mappings/bukkit-1.13.at @@ -0,0 +1,241 @@ +# (c) 2018 SpigotMC Pty. Ltd. + +public net/minecraft/server/RecipeItemStack$Provider +public net/minecraft/server/RecipeItemStack$StackProvider + +# No inheritance in AT :( +public net/minecraft/server/BlockDispenser/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockDropper/dispense(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V + +public net/minecraft/server/EntityHanging/setDirection(Lnet/minecraft/server/EnumDirection;)V +public net/minecraft/server/EntityItemFrame/setDirection(Lnet/minecraft/server/EnumDirection;)V + +public net/minecraft/server/Entity/setSize(FF)V +public net/minecraft/server/EntityAgeable/setSize(FF)V +public net/minecraft/server/EntityArmorStand/setSize(FF)V +public net/minecraft/server/EntityPufferFish/setSize(FF)V +public net/minecraft/server/EntityZombie/setSize(FF)V + +public net/minecraft/server/EntityGuardian/initAttributes()V +public net/minecraft/server/EntityGuardianElder/initAttributes()V + +public net/minecraft/server/AdvancementDataPlayer/data +public net/minecraft/server/AdvancementDataWorld/DESERIALIZER +public net/minecraft/server/AdvancementDataWorld/REGISTRY +public net/minecraft/server/Advancements/advancements +public net/minecraft/server/AttributeRanged/maximum +public net/minecraft/server/BlockDispenser/REGISTRY +public net/minecraft/server/BlockJukeBox/dropRecord(Lnet/minecraft/server/World;Lnet/minecraft/server/BlockPosition;)V +public net/minecraft/server/BlockRedstoneWire/getPower(Lnet/minecraft/server/IBlockAccess;Lnet/minecraft/server/BlockPosition;I)I +public net/minecraft/server/BlockShulkerBox/color +public net/minecraft/server/BossBattle/color +public net/minecraft/server/BossBattle/style +public net/minecraft/server/BossBattle/title +public net/minecraft/server/BossBattleServer/sendUpdate(Lnet/minecraft/server/PacketPlayOutBoss$Action;)V +public net/minecraft/server/BossBattleServer/visible +public net/minecraft/server/Chunk/entitySlices +public net/minecraft/server/Chunk/heightMap +public net/minecraft/server/Chunk/tileEntities +public net/minecraft/server/Chunk/world +public net/minecraft/server/ChunkProviderServer/chunkGenerator +public net/minecraft/server/ChunkProviderServer/chunks +public net/minecraft/server/ChunkProviderServer/generateChunk(II)Ljava/util/concurrent/CompletableFuture; +public net/minecraft/server/ChunkProviderServer/saveChunk(Lnet/minecraft/server/IChunkAccess;)V +public net/minecraft/server/ChunkProviderServer/saveChunkNOP(Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkProviderServer/unloadQueue +public net/minecraft/server/ChunkProviderServer/world +public net/minecraft/server/ChunkRegionLoader/loadEntities(Lnet/minecraft/server/NBTTagCompound;Lnet/minecraft/server/Chunk;)V +public net/minecraft/server/ChunkSection/GLOBAL_PALETTE +public net/minecraft/server/CommandListenerWrapper/base +public net/minecraft/server/ContainerAnvil/renameText +public net/minecraft/server/ContainerDispenser/items +public net/minecraft/server/DataConverterMaterialId/ID_MAPPING +public net/minecraft/server/DataConverterSpawnEgg/ID_MAPPING +public net/minecraft/server/DedicatedServer/propertyManager +public net/minecraft/server/DedicatedServer/remoteControlCommandListener +public net/minecraft/server/Entity/fireTicks +public net/minecraft/server/Entity/getFlag(I)Z +public net/minecraft/server/Entity/getMaxFireTicks()I +public net/minecraft/server/Entity/getSaveID()Ljava/lang/String; +public net/minecraft/server/Entity/glowing +public net/minecraft/server/Entity/inWater +public net/minecraft/server/Entity/passengers +public net/minecraft/server/Entity/setFlag(IZ)V +public net/minecraft/server/EntityAreaEffectCloud/durationOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusOnUse +public net/minecraft/server/EntityAreaEffectCloud/radiusPerTick +public net/minecraft/server/EntityAreaEffectCloud/reapplicationDelay +public net/minecraft/server/EntityAreaEffectCloud/waitTime +public net/minecraft/server/EntityArmorStand/bodyPose +public net/minecraft/server/EntityArmorStand/headPose +public net/minecraft/server/EntityArmorStand/leftArmPose +public net/minecraft/server/EntityArmorStand/leftLegPose +public net/minecraft/server/EntityArmorStand/rightArmPose +public net/minecraft/server/EntityArmorStand/rightLegPose +public net/minecraft/server/EntityArmorStand/setArms(Z)V +public net/minecraft/server/EntityArmorStand/setBasePlate(Z)V +public net/minecraft/server/EntityArmorStand/setMarker(Z)V +public net/minecraft/server/EntityArmorStand/setSmall(Z)V +public net/minecraft/server/EntityArrow/inGround +public net/minecraft/server/EntityArrow/knockbackStrength +public net/minecraft/server/EntityArrow/tileX +public net/minecraft/server/EntityArrow/tileY +public net/minecraft/server/EntityArrow/tileZ +public net/minecraft/server/EntityCreeper/explosionRadius +public net/minecraft/server/EntityCreeper/maxFuseTicks +public net/minecraft/server/EntityEnderSignal/despawnTimer +public net/minecraft/server/EntityEnderSignal/shouldDropItem +public net/minecraft/server/EntityEnderSignal/targetX +public net/minecraft/server/EntityEnderSignal/targetY +public net/minecraft/server/EntityEnderSignal/targetZ +public net/minecraft/server/EntityExperienceOrb/value +public net/minecraft/server/EntityFallingBlock/hurtEntities +public net/minecraft/server/EntityFireworks/FIREWORK_ITEM +public net/minecraft/server/EntityFireworks/expectedLifespan +public net/minecraft/server/EntityFishingHook/owner +public net/minecraft/server/EntityGuardian/goalRandomStroll +public net/minecraft/server/EntityHanging/blockPosition +public net/minecraft/server/EntityHorseAbstract/attributeJumpStrength +public net/minecraft/server/EntityHorseAbstract/inventoryChest +public net/minecraft/server/EntityHorseAbstract/loadChest()V +public net/minecraft/server/EntityHuman/closeInventory()V +public net/minecraft/server/EntityHuman/getMaxFireTicks()I +public net/minecraft/server/EntityHuman/setShoulderEntityLeft(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/setShoulderEntityRight(Lnet/minecraft/server/NBTTagCompound;)V +public net/minecraft/server/EntityHuman/sleepTicks +public net/minecraft/server/EntityHuman/sleeping +public net/minecraft/server/EntityIllagerWizard/getSpell()Lnet/minecraft/server/EntityIllagerWizard$Spell; +public net/minecraft/server/EntityInsentient/canPickUpLoot +public net/minecraft/server/EntityInsentient/dropChanceArmor +public net/minecraft/server/EntityInsentient/dropChanceHand +public net/minecraft/server/EntityInsentient/persistent +public net/minecraft/server/EntityItem/pickupDelay +public net/minecraft/server/EntityLiving/HEALTH +public net/minecraft/server/EntityLiving/effects +public net/minecraft/server/EntityLiving/hurtTimestamp +public net/minecraft/server/EntityLiving/killer +public net/minecraft/server/EntityLiving/lastDamage +public net/minecraft/server/EntityLiving/lastDamager +public net/minecraft/server/EntityLiving/updateEffects +public net/minecraft/server/EntityLlama/setStrength(I)V +public net/minecraft/server/EntityMinecartCommandBlock/COMMAND +public net/minecraft/server/EntityPigZombie/angerLevel +public net/minecraft/server/EntityPlayer/invulnerableTicks +public net/minecraft/server/EntityPlayer/lastSentExp +public net/minecraft/server/EntityPlayer/locale +public net/minecraft/server/EntityPlayer/nextContainerCounter()V +public net/minecraft/server/EntityPlayer/removeQueue +public net/minecraft/server/EntityPlayer/worldChangeInvuln +public net/minecraft/server/EntityPotion/isLingering()Z +public net/minecraft/server/EntityProjectile/shooter +public net/minecraft/server/EntityProjectile/shooterId +public net/minecraft/server/EntityShulker/COLOR +public net/minecraft/server/EntitySlime/setSize(IZ)V +public net/minecraft/server/EntitySpectralArrow/duration +public net/minecraft/server/EntityTippedArrow/effects +public net/minecraft/server/EntityTippedArrow/setColor(I)V +public net/minecraft/server/EntityTracker/trackedEntities +public net/minecraft/server/EntityTrackerEntry/trackedPlayers +public net/minecraft/server/EntityVillager/careerId +public net/minecraft/server/EntityVillager/inventory +public net/minecraft/server/EntityVillager/populateTrades()V +public net/minecraft/server/EntityVillager/riches +public net/minecraft/server/EntityVillager/trades +public net/minecraft/server/EnumChatFormat/character +public net/minecraft/server/Explosion/source +public net/minecraft/server/FoodMetaData/exhaustionLevel +public net/minecraft/server/FoodMetaData/foodLevel +public net/minecraft/server/FoodMetaData/saturationLevel +public net/minecraft/server/InventoryCrafting/container +public net/minecraft/server/InventoryLargeChest/left +public net/minecraft/server/InventoryLargeChest/right +public net/minecraft/server/InventoryMerchant/selectedIndex +public net/minecraft/server/InventorySubcontainer/items +public net/minecraft/server/ItemBlockWallable/wallBlock +public net/minecraft/server/ItemCooldown$Info +public net/minecraft/server/ItemCooldown$Info/endTick +public net/minecraft/server/ItemCooldown/cooldowns +public net/minecraft/server/ItemCooldown/currentTick +public net/minecraft/server/JsonListEntry/getKey()Ljava/lang/Object; +public net/minecraft/server/MerchantRecipe/buyingItem1 +public net/minecraft/server/MerchantRecipe/buyingItem2 +public net/minecraft/server/MerchantRecipe/maxUses +public net/minecraft/server/MerchantRecipe/rewardExp +public net/minecraft/server/MerchantRecipe/sellingItem +public net/minecraft/server/MerchantRecipe/uses +public net/minecraft/server/MinecraftServer/LOGGER +public net/minecraft/server/MinecraftServer/convertWorld(Ljava/lang/String;)V +public net/minecraft/server/MinecraftServer/dataConverterManager +public net/minecraft/server/MobEffectList/durationModifier +public net/minecraft/server/MobSpawnerAbstract/getMobName()Lnet/minecraft/server/MinecraftKey; +public net/minecraft/server/MobSpawnerAbstract/maxNearbyEntities +public net/minecraft/server/MobSpawnerAbstract/maxSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/minSpawnDelay +public net/minecraft/server/MobSpawnerAbstract/requiredPlayerRange +public net/minecraft/server/MobSpawnerAbstract/spawnCount +public net/minecraft/server/MobSpawnerAbstract/spawnDelay +public net/minecraft/server/MobSpawnerAbstract/spawnRange +public net/minecraft/server/NetworkManager/channel +public net/minecraft/server/PacketHandshakingInSetProtocol/hostname +public net/minecraft/server/PacketHandshakingInSetProtocol/port +public net/minecraft/server/PacketPlayInCustomPayload/data +public net/minecraft/server/PacketPlayInCustomPayload/tag +public net/minecraft/server/PacketPlayInResourcePackStatus/status +public net/minecraft/server/PacketPlayOutBlockChange/block +public net/minecraft/server/PacketPlayOutSpawnPosition/position +public net/minecraft/server/PlayerAbilities/flySpeed +public net/minecraft/server/PlayerAbilities/walkSpeed +public net/minecraft/server/PlayerList/playerFileData +public net/minecraft/server/PlayerList/players +public net/minecraft/server/PlayerList/sendScoreboard(Lnet/minecraft/server/ScoreboardServer;Lnet/minecraft/server/EntityPlayer;)V +public net/minecraft/server/PropertyManager/properties +public net/minecraft/server/RecipeItemStack$StackProvider/(Lnet/minecraft/server/ItemStack;)V +public net/minecraft/server/RecipeItemStack/(Ljava/util/stream/Stream;)V +public net/minecraft/server/RecipeItemStack/buildChoices()V +public net/minecraft/server/RecipeItemStack/choices +public net/minecraft/server/ScoreboardObjective/displayName +public net/minecraft/server/Slot/index +public net/minecraft/server/StatisticList/REGISTRY_CUSTOM +public net/minecraft/server/TileEntityBanner/color +public net/minecraft/server/TileEntityBanner/patterns +public net/minecraft/server/TileEntityBeacon/levels +public net/minecraft/server/TileEntityBeacon/primaryEffect +public net/minecraft/server/TileEntityBeacon/secondaryEffect +public net/minecraft/server/TileEntityBed/color +public net/minecraft/server/TileEntityEndGateway/exactTeleport +public net/minecraft/server/TileEntityEndGateway/exitPortal +public net/minecraft/server/TileEntitySign/isEditable +public net/minecraft/server/TileEntitySkull/drop +public net/minecraft/server/TileEntityStructure/author +public net/minecraft/server/TileEntityStructure/ignoreEntities +public net/minecraft/server/TileEntityStructure/integrity +public net/minecraft/server/TileEntityStructure/metadata +public net/minecraft/server/TileEntityStructure/mirror +public net/minecraft/server/TileEntityStructure/relativePosition +public net/minecraft/server/TileEntityStructure/rotation +public net/minecraft/server/TileEntityStructure/seed +public net/minecraft/server/TileEntityStructure/showAir +public net/minecraft/server/TileEntityStructure/showBoundingBox +public net/minecraft/server/TileEntityStructure/size +public net/minecraft/server/World/allowAnimals +public net/minecraft/server/World/allowMonsters +public net/minecraft/server/World/worldData +public net/minecraft/server/World/worldMaps + +public-final net/minecraft/server/ContainerEnchantTable/world +public-final net/minecraft/server/CraftingManager/recipes +public-final net/minecraft/server/EntityAreaEffectCloud/effects +public-final net/minecraft/server/EntityInsentient/goalSelector +public-final net/minecraft/server/EntityInsentient/targetSelector +public-final net/minecraft/server/EntityLiving/combatTracker +private-final net/minecraft/server/ItemStack/item +public-final net/minecraft/server/MinecraftServer/commandDispatcher +public-final net/minecraft/server/MinecraftServer/convertable +public-final net/minecraft/server/MinecraftServer/universe +private+synchronized net/minecraft/server/RegionFile/getOffset(II)I +public+synchronized net/minecraft/server/RegionFileCache/chunkExists(Ljava/io/File;II)Z +public-final net/minecraft/server/World/worldProvider +public-final net/minecraft/server/WorldServer/tracker + +public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/start +public-final com/mojang/brigadier/suggestion/SuggestionsBuilder/remaining -- cgit v1.2.3