From 10ffe71dcde690d1b2b41786b9396434f332ecb4 Mon Sep 17 00:00:00 2001 From: Thinkofdeath Date: Sat, 9 May 2015 20:36:10 +0100 Subject: Update to 1.8.4 --- info.json | 8 +- mappings/bukkit-1.8.3-cl.csrg | 1664 -------------------- mappings/bukkit-1.8.3-members.csrg | 2901 ----------------------------------- mappings/bukkit-1.8.3.at | 0 mappings/bukkit-1.8.4-cl.csrg | 1664 ++++++++++++++++++++ mappings/bukkit-1.8.4-members.csrg | 2915 ++++++++++++++++++++++++++++++++++++ mappings/bukkit-1.8.4.at | 0 7 files changed, 4583 insertions(+), 4569 deletions(-) delete mode 100644 mappings/bukkit-1.8.3-cl.csrg delete mode 100644 mappings/bukkit-1.8.3-members.csrg delete mode 100644 mappings/bukkit-1.8.3.at create mode 100644 mappings/bukkit-1.8.4-cl.csrg create mode 100644 mappings/bukkit-1.8.4-members.csrg create mode 100644 mappings/bukkit-1.8.4.at diff --git a/info.json b/info.json index ee913f7..3ab1cf7 100644 --- a/info.json +++ b/info.json @@ -1,8 +1,8 @@ { - "minecraftVersion": "1.8.3", - "accessTransforms": "bukkit-1.8.3.at", - "classMappings": "bukkit-1.8.3-cl.csrg", - "memberMappings": "bukkit-1.8.3-members.csrg", + "minecraftVersion": "1.8.4", + "accessTransforms": "bukkit-1.8.4.at", + "classMappings": "bukkit-1.8.4-cl.csrg", + "memberMappings": "bukkit-1.8.4-members.csrg", "packageMappings": "package.srg" } diff --git a/mappings/bukkit-1.8.3-cl.csrg b/mappings/bukkit-1.8.3-cl.csrg deleted file mode 100644 index 24ccae9..0000000 --- a/mappings/bukkit-1.8.3-cl.csrg +++ /dev/null @@ -1,1664 +0,0 @@ -a EnumChatFormat -j$a CommandAbstract$CommandNumber -sc PathfinderGoalRestrictOpenDoor -sd PathfinderGoalRestrictSun -se PathfinderGoalTame -sf PathfinderGoalSit -sg PathfinderGoalSwell -sh PathfinderGoalTakeFlower -si PathfinderGoalTempt -sj PathfinderGoalTradeWithPlayer -sk PathfinderGoalInteractVillagers -sm PathfinderGoalDefendVillage -sn PathfinderGoalHurtByTarget -so PathfinderGoalNearestAttackableTargetInsentient -so$1 PathfinderGoalNearestAttackableTargetInsentient$1 -sp PathfinderGoalTargetNearestPlayer -sp$1 PathfinderGoalTargetNearestPlayer$1 -sq PathfinderGoalNearestAttackableTarget -sq$1 PathfinderGoalNearestAttackableTarget$1 -sq$a PathfinderGoalNearestAttackableTarget$DistanceComparator -sr PathfinderGoalRandomTargetNonTamed -ss PathfinderGoalOwnerHurtByTarget -st PathfinderGoalOwnerHurtTarget -su PathfinderGoalTarget -sw Navigation -sx NavigationAbstract -k CommandHandler -sy NavigationSpider -sz NavigationGuardian -tb EntitySenses -td RandomPositionGenerator -tf VillageDoor -tg Village -tg$a Village$Aggressor -th VillageSiege -ti PersistentVillage -tk EntityAmbient -tl EntityBat -tn EntityAnimal -to EntityChicken -tp EntityCow -tq EntityHorse -tq$1 EntityHorse$1 -tq$a EntityHorse$GroupDataHorse -tr EntityGolem -ts EntityMushroomCow -tt EntityOcelot -l ICommand -tu EntityPig -tv EntityRabbit -tv$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack -tv$b EntityRabbit$EnumRabbitState -tv$c EntityRabbit$PathfinderGoalRabbitAvoidTarget -tv$d EntityRabbit$GroupDataRabbit -tv$e EntityRabbit$ControllerJumpRabbit -tv$f EntityRabbit$ControllerMoveRabbit -tv$g EntityRabbit$PathfinderGoalRabbitPanic -tv$h EntityRabbit$PathfinderGoalEatCarrots -tw EntitySheep -tw$1 EntitySheep$1 -tx EntitySnowman -ty EntitySquid -ty$a EntitySquid$PathfinderGoalSquid -tz EntityIronGolem -tz$a EntityIronGolem$PathfinderGoalNearestGolemTarget -tz$a$1 EntityIronGolem$PathfinderGoalNearestGolemTarget$1 -ua EntityWaterAnimal -ub EntityWolf -ub$1 EntityWolf$1 -ue IComplex -uf EntityComplexPart -m ICommandHandler -ug EntityEnderCrystal -uh EntityEnderDragon -ul EntityWither -ul$1 EntityWither$1 -un EntityArmorStand -uo EntityHanging -up EntityItemFrame -uq EntityLeash -ur EntityPainting -ur$a EntityPainting$EnumArt -us EntityFishingHook -ut PossibleFishingResult -uv EntityWeather -uw EntityLightning -uy EntityBoat -uz EntityFallingBlock -va EntityItem -vb EntityMinecartAbstract -vb$1 EntityMinecartAbstract$1 -vb$a EntityMinecartAbstract$EnumMinecartType -n ICommandListener -vc EntityMinecartChest -vd EntityMinecartCommandBlock -vd$1 EntityMinecartCommandBlock$1 -ve EntityMinecartContainer -vf EntityMinecartFurnace -vg EntityMinecartHopper -vh EntityMinecartRideable -vi EntityMinecartMobSpawner -vi$1 EntityMinecartMobSpawner$1 -vj EntityMinecartTNT -vk EntityTNTPrimed -vm EntityBlaze -vm$a EntityBlaze$PathfinderGoalBlazeFireball -vn EntityCaveSpider -vo EntityCreeper -vp EntityEnderman -vp$1 EntityEnderman$1 -vp$a EntityEnderman$PathfinderGoalEndermanPlaceBlock -vp$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget -vp$c EntityEnderman$PathfinderGoalEndermanPickupBlock -vq EntityEndermite -vr IMonster -vr$1 IMonster$1 -vr$2 IMonster$2 -o CommandObjectiveExecutor -vs EntityGhast -vs$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget -vs$b EntityGhast$ControllerGhast -vs$c EntityGhast$PathfinderGoalGhastAttackTarget -vs$d EntityGhast$PathfinderGoalGhastIdleMove -vt EntityGiantZombie -vu EntityGuardian -vu$1 EntityGuardian$1 -vu$a EntityGuardian$PathfinderGoalGuardianAttack -vu$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid -vu$c EntityGuardian$ControllerMoveGuardian -vv EntityMagmaCube -vw EntityMonster -vx EntityPigZombie -vx$a EntityPigZombie$PathfinderGoalAnger -vx$b EntityPigZombie$PathfinderGoalAngerOther -vy IRangedEntity -vz GenericAttributes -wa EntitySilverfish -wa$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock -wa$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers -wb EntitySkeleton -wc EntitySlime -wc$a EntitySlime$PathfinderGoalSlimeNearestPlayer -o$a CommandObjectiveExecutor$EnumCommandResult -wc$b EntitySlime$PathfinderGoalSlimeRandomJump -wc$c EntitySlime$PathfinderGoalSlimeIdle -wc$d EntitySlime$ControllerMoveSlime -wc$e EntitySlime$PathfinderGoalSlimeRandomDirection -wd EntitySpider -wd$a EntitySpider$PathfinderGoalSpiderMeleeAttack -wd$b EntitySpider$GroupDataSpider -wd$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget -we EntityWitch -wf EntityZombie -wf$1 EntityZombie$1 -wf$a EntityZombie$GroupDataZombie -wi NPC -wj EntityVillager -wj$a EntityVillager$MerchantRecipeOptionBuy -wj$b EntityVillager$MerchantRecipeOptionBook -wj$c EntityVillager$MerchantRecipeOptionEnchant -wj$d EntityVillager$MerchantRecipeOptionProcess -wj$e EntityVillager$MerchantRecipeOptionSell -wj$f EntityVillager$IMerchantRecipeOption -wj$g EntityVillager$MerchantOptionRandomRange -p PlayerSelector -wm PlayerAbilities -wn PlayerInventory -wn$1 PlayerInventory$1 -wo EntityHuman -wo$1 EntityHuman$1 -wo$a EntityHuman$EnumBedResult -wo$b EntityHuman$EnumChatVisibility -wr EntityArrow -ws EntityEnderSignal -wt EntityFireball -wu EntityFireworks -wv EntityLargeFireball -ww IProjectile -wx EntitySmallFireball -wy EntitySnowball -wz EntityProjectile -xa EntityEgg -xb EntityEnderPearl -xc EntityThrownExpBottle -xd EntityPotion -xe EntityWitherSkull -xh FoodMetaData -p$1 PlayerSelector$1 -xj Container -xk InventoryHorseChest -xl ContainerAnvil -xl$1 ContainerAnvil$1 -xl$2 ContainerAnvil$2 -xm ContainerBeacon -xm$a ContainerBeacon$SlotBeacon -xn ContainerBrewingStand -xn$a ContainerBrewingStand$SlotBrewing -xn$b ContainerBrewingStand$SlotPotionBottle -xo ICrafting -xp ContainerChest -xq InventoryCrafting -xr ContainerWorkbench -xs ContainerDispenser -xt ContainerEnchantTable -xt$1 ContainerEnchantTable$1 -xt$2 ContainerEnchantTable$2 -xt$3 ContainerEnchantTable$3 -xu SlotFurnaceFuel -xv ContainerFurnace -xw SlotFurnaceResult -xx ContainerHopper -xy ContainerHorse -xy$1 ContainerHorse$1 -p$2 PlayerSelector$10 -xy$2 ContainerHorse$2 -xz ContainerPlayer -xz$1 ContainerPlayer$2 -yb InventoryMerchant -yc ContainerMerchant -yd SlotMerchantResult -ye InventoryEnderChest -yf InventoryCraftResult -yg SlotResult -yh Slot -yj ItemAnvil -yk ItemArmor -yk$1 ItemArmor$1 -yk$a ItemArmor$EnumArmorMaterial -yl ItemArmorStand -ym ItemAxe -yn ItemBanner -yo ItemBed -yp ItemBlock -yq ItemReed -yr ItemBoat -ys ItemBook -yt ItemGlassBottle -yu ItemBow -p$3 PlayerSelector$11 -yv ItemSoup -yw ItemBucket -yx ItemCarrotStick -yy ItemCoal -yz ItemWorldMapBase -za CreativeModeTab -za$1 CreativeModeTab$1 -za$2 CreativeModeTab$10 -za$3 CreativeModeTab$11 -za$4 CreativeModeTab$12 -za$5 CreativeModeTab$2 -za$6 CreativeModeTab$3 -za$7 CreativeModeTab$4 -za$8 CreativeModeTab$5 -za$9 CreativeModeTab$6 -za$10 CreativeModeTab$7 -za$11 CreativeModeTab$8 -za$12 CreativeModeTab$9 -zb ItemTool -zc ItemDoor -zd ItemTallPlant -ze EnumColor -zf ItemDye -zg ItemCloth -zh ItemEgg -zi ItemMapEmpty -p$4 PlayerSelector$12 -zj ItemEnchantedBook -zk ItemEnderEye -zl ItemEnderPearl -zm ItemExpBottle -zn ItemFireball -zo ItemFireworksCharge -zp ItemFireworks -zq ItemFish -zq$a ItemFish$EnumFish -zr ItemFishingRod -zs ItemFlintAndSteel -zt ItemFood -zu ItemGoldenApple -zv ItemHanging -zw ItemHoe -zw$1 ItemHoe$1 -zx Item -zx$1 Item$1 -zx$2 Item$10 -zx$3 Item$11 -zx$4 Item$12 -zx$5 Item$13 -zx$6 Item$14 -zx$7 Item$15 -zx$8 Item$16 -zx$9 Item$17 -p$5 PlayerSelector$2 -zx$10 Item$2 -zx$11 Item$3 -zx$12 Item$4 -zx$13 Item$5 -zx$14 Item$6 -zx$15 Item$7 -zx$16 Item$8 -zx$17 Item$9 -zx$a Item$EnumToolMaterial -zy ItemStack -zz Items -aaa ItemLeash -aab ItemLeaves -aac ItemWorldMap -aad ItemMilkBucket -aae ItemMinecart -aae$1 ItemMinecart$1 -aaf ItemMultiTexture -aaf$1 ItemMultiTexture$1 -aag ItemNameTag -aah ItemPickaxe -aai ItemPiston -aaj ItemPotion -aak EnumItemRarity -aal ItemRecord -aam ItemRedstone -p$6 PlayerSelector$3 -aan ItemSaddle -aao ItemSeedFood -aap ItemSeeds -aaq ItemShears -aar ItemSpade -aas ItemSign -aat ItemNetherStar -aau ItemSkull -aav ItemStep -aaw ItemSnow -aax ItemSnowball -aay ItemMonsterEgg -aaz ItemSword -aba ItemWithAuxData -abb EnumAnimation -abc ItemWaterLily -abd ItemBookAndQuill -abe ItemWrittenBook -abf PotionBrewer -p$7 PlayerSelector$4 -abi RecipeArmorDye -abj RecipesArmor -abk RecipesBanner -abk$1 RecipesBanner$1 -abk$a RecipesBanner$AddRecipe -abk$b RecipesBanner$DuplicateRecipe -abl RecipeBookClone -abm RecipesDyes -abn RecipeFireworks -abo RecipesFood -abp RecipesFurnace -abq RecipeMapClone -abr RecipeMapExtend -abs RecipeIngots -abt IRecipe -abu CraftingManager -abu$1 Recipes$1 -abv RecipeRepair -abw ShapedRecipes -abx ShapelessRecipes -aby RecipesCrafting -abz RecipesTools -aca RecipesWeapons -acc EnchantmentArrowDamage -acd EnchantmentFlameArrows -p$8 PlayerSelector$5 -ace EnchantmentInfiniteArrows -acf EnchantmentArrowKnockback -acg EnchantmentWeaponDamage -ach EnchantmentDurability -aci EnchantmentDigging -acj Enchantment -ack EnchantmentSlotType -acl EnchantmentManager -acl$1 EnchantmentManager$1 -acl$a EnchantmentManager$EnchantmentModifierArthropods -acl$b EnchantmentManager$EnchantmentModifierThorns -acl$c EnchantmentManager$EnchantmentModifier -acl$d EnchantmentManager$EnchantmentModifierDamage -acl$e EnchantmentManager$EnchantmentModifierProtection -acm WeightedRandomEnchant -acn EnchantmentFire -aco EnchantmentLure -acp EnchantmentKnockback -acq EnchantmentLootBonus -acr EnchantmentOxygen -acs EnchantmentProtection -act EnchantmentThorns -acu EnchantmentSilkTouch -acv EnchantmentDepthStrider -acw EnchantmentWaterWorker -p$9 PlayerSelector$6 -acz IMerchant -ada MerchantRecipe -adb MerchantRecipeList -add CommandBlockListenerAbstract -add$1 CommandBlockListenerAbstract$1 -add$2 CommandBlockListenerAbstract$2 -ade MobSpawnerAbstract -ade$a TileEntityMobSpawnerData -adf BlockActionData -adh ChunkCoordIntPair -adj Explosion -adl GameRules -adl$a GameRules$GameRuleValue -adl$b GameRules$EnumGameRuleType -adn World -adn$1 World$1 -adn$2 World$2 -adn$3 World$3 -adn$4 World$4 -ado ExceptionWorldConflict -p$10 PlayerSelector$7 -adp IWorldAccess -adq WorldSettings -adq$a WorldSettings$EnumGamemode -adr IBlockAccess -ads WorldType -adt EnumSkyBlock -adu SpawnerCreature -adv PortalTravelAgent -adv$a PortalTravelAgent$ChunkCoordinatesPortal -adw ChunkCache -adx NextTickListEntry -ady BiomeBeach -adz BiomeBase -adz$1 BiomeBase$1 -adz$a BiomeBase$BiomeTemperature -adz$b BiomeBase$EnumTemperature -adz$c BiomeBase$BiomeMeta -aea BiomeCache -aea$a BiomeCache$BiomeCacheBlock -aec BiomeDecorator -aed WorldChunkManager -p$11 PlayerSelector$8 -aee BiomeDesert -aef BiomeBigHills -aeg WorldChunkManagerHell -aeh BiomeForest -aeh$1 BiomeForest$1 -aeh$2 BiomeForest$2 -aei BiomeHell -aej BiomeIcePlains -aek BiomeJungle -ael BiomeMesa -aem BiomeMushrooms -aen BiomeBaseSub -aeo BiomeOcean -aep BiomePlains -aer BiomeRiver -aes BiomeSavanna -aes$a BiomeSavanna$BiomeSavannaSub -aet BiomeStoneBeach -aeu BiomeSwamp -aev BiomeTaiga -aew BiomeTheEnd -aex BiomeTheEndDecorator -aez BlockAir -afa BlockAnvil -p$12 PlayerSelector$9 -afa$a BlockAnvil$TileEntityContainerAnvil -afb BlockBanner -afb$1 BlockBanner$1 -afb$a BlockBanner$BlockStandingBanner -afb$b BlockBanner$BlockWallBanner -afc BlockBarrier -afd BlockContainer -afe BlockPressurePlateAbstract -aff BlockMinecartTrackAbstract -aff$1 BlockMinecartTrackAbstract$1 -aff$a BlockMinecartTrackAbstract$MinecartTrackLogic -aff$b BlockMinecartTrackAbstract$EnumTrackPosition -afg BlockBeacon -afg$1 BlockBeacon$1 -afg$1$1 BlockBeacon$1$1 -afh BlockBed -afh$a BlockBed$EnumBedPart -afi Block -afi$1 Block$1 -afi$2 Block$2 -afi$3 Block$3 -afi$4 Block$4 -afi$b Block$StepSound -afj Blocks -afk IBlockFragilePlantElement -q CommandAchievement -afl BlockBookshelf -afm BlockBrewingStand -afn BlockPlant -afo BlockButtonAbstract -afo$1 BlockButtonAbstract$1 -afp BlockCactus -afq BlockCake -afr BlockCarrots -afs BlockCauldron -aft BlockChest -afu BlockClay -afv BlockCocoa -afv$1 BlockCocoa$1 -afw BlockCloth -afx BlockCommand -afy BlockRedstoneComparator -afy$1 BlockRedstoneComparator$1 -afy$a BlockRedstoneComparator$EnumComparatorMode -afz BlockWorkbench -afz$a BlockWorkbench$TileEntityContainerWorkbench -aga BlockCrops -agb BlockDaylightDetector -agc BlockDeadBush -agd BlockMinecartDetector -agd$1 BlockMinecartDetector$1 -q$1 CommandAchievement$1 -age BlockDiodeAbstract -agf BlockDirectional -agg BlockDirt -agg$a BlockDirt$EnumDirtVariant -agh BlockDispenser -agi BlockDoor -agi$a BlockDoor$EnumDoorHalf -agi$b BlockDoor$EnumDoorHinge -agj BlockTallPlant -agj$a BlockTallPlant$EnumTallPlantHalf -agj$b BlockTallPlant$EnumTallFlowerVariants -agk BlockDragonEgg -agl BlockDropper -agm BlockFlowing -agn BlockEnchantmentTable -ago BlockEnderPortal -agp BlockEnderPortalFrame -agq BlockEnderChest -agr IContainer -ags BlockFalling -agt BlockSoil -agu BlockFence -agv BlockFenceGate -agw BlockFire -agx BlockFlowers -agx$1 BlockFlowers$1 -r CommandBanIp -agx$a BlockFlowers$EnumFlowerVarient -agx$a$1 BlockFlowers$EnumFlowerVarient$1 -agx$b BlockFlowers$EnumFlowerType -agy BlockFlowerPot -agy$1 BlockFlowerPot$1 -agy$a BlockFlowerPot$EnumFlowerPotContents -agz BlockDoubleStoneStep2 -aha BlockDoubleStep -ahb BlockDoubleWoodStep -ahc BlockFurnace -ahd BlockGlass -ahe BlockLightStone -ahf BlockGrass -ahg BlockGravel -ahh BlockStoneStep2 -ahi BlockStepAbstract -ahi$a BlockStepAbstract$EnumSlabHalf -ahj BlockStep -ahk BlockHalfTransparent -ahl BlockWoodStep -ahm BlockHardenedClay -ahn BlockHay -aho BlockHopper -aho$1 BlockHopper$1 -ahp BlockHugeMushroom -s CommandBan -ahp$a BlockHugeMushroom$EnumHugeMushroomVariant -ahq BlockIce -ahr BlockJukeBox -ahr$a BlockJukeBox$TileEntityRecordPlayer -ahs BlockLadder -ahs$1 BlockLadder$1 -aht BlockLeaves -ahv BlockLever -ahv$1 BlockLever$1 -ahv$a BlockLever$EnumLeverPosition -ahw BlockFluids -ahx BlockLogAbstract -ahx$1 BlockLogAbstract$1 -ahx$a BlockLogAbstract$EnumLogRotation -ahy BlockMelon -ahz BlockMobSpawner -aia BlockMonsterEggs -aia$1 BlockMonsterEggs$1 -aia$a BlockMonsterEggs$EnumMonsterEggVarient -aia$a$1 BlockMonsterEggs$EnumMonsterEggVarient$1 -aia$a$2 BlockMonsterEggs$EnumMonsterEggVarient$2 -aia$a$3 BlockMonsterEggs$EnumMonsterEggVarient$3 -aia$a$4 BlockMonsterEggs$EnumMonsterEggVarient$4 -aia$a$5 BlockMonsterEggs$EnumMonsterEggVarient$5 -t CommandBlockData -aia$a$6 BlockMonsterEggs$EnumMonsterEggVarient$6 -aib BlockMushroom -aic BlockMycel -aid BlockNetherbrick -aie BlockNetherWart -aif BlockBloodStone -aig BlockLeaves2 -aig$1 BlockLeaves2$1 -aih BlockLog2 -aih$1 BlockLog2$1 -aih$2 BlockLog2$2 -aii BlockDoubleStoneStepAbstract -aii$a BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant -aij BlockNote -aik BlockObsidian -ail BlockLeaves1 -ail$1 BlockLeaves1$1 -aim BlockLog1 -aim$1 BlockLog1$1 -aim$2 BlockLog1$2 -ain BlockOre -aio BlockPackedIce -aip BlockWood -aip$a BlockWood$EnumLogVariant -aiq BlockPortal -u CommandClear -air BlockPotatoes -ait BlockPoweredRail -ait$1 BlockPoweredRail$1 -ait$2 BlockPoweredRail$2 -aiu BlockPressurePlateBinary -aiu$1 BlockPressurePlateBinary$1 -aiu$a BlockPressurePlateBinary$EnumMobType -aiv BlockPrismarine -aiv$a BlockPrismarine$EnumPrismarineVariant -aiw BlockPumpkin -aix BlockQuartz -aix$1 BlockQuartz$1 -aix$a BlockQuartz$EnumQuartzVariant -aiy BlockMinecartTrack -aiz BlockRedFlowers -aja BlockRedSandstone -aja$a BlockRedSandstone$EnumRedSandstoneVariant -ajb BlockRedstoneOre -ajc BlockRedstoneWire -ajc$a BlockRedstoneWire$EnumRedstoneWireConnection -ajd BlockRedstoneLamp -aje BlockRedstoneTorch -aje$a BlockRedstoneTorch$RedstoneUpdateInfo -ajf BlockReed -ajg BlockRepeater -b CrashReport -v CommandClone -ajh BlockRotatable -aji BlockSand -aji$a BlockSand$EnumSandVariant -ajj BlockSandStone -ajj$a BlockSandStone$EnumSandstoneVariant -ajk BlockSapling -ajk$1 BlockSapling$1 -ajl BlockSeaLantern -ajm BlockSign -ajn BlockSkull -ajn$1 BlockSkull$1 -ajn$2 BlockSkull$2 -ajo BlockSlime -ajp BlockSnowBlock -ajq BlockSnow -ajr BlockSlowSand -ajs BlockSponge -ajt BlockStainedGlass -aju BlockStainedGlassPane -ajv BlockStairs -ajv$a BlockStairs$EnumHalf -ajv$b BlockStairs$EnumStairShape -ajw BlockFloorSign -ajx BlockStationary -ajy BlockStem -ajy$1 BlockStem$1 -v$a CommandClone$CommandCloneStoredTileEntity -ajz BlockStone -ajz$a BlockStone$EnumStoneVariant -aka BlockSmoothBrick -aka$a BlockSmoothBrick$EnumStonebrickType -akb BlockStoneButton -akc BlockDoubleStepAbstract -akc$a BlockDoubleStepAbstract$EnumStoneSlabVariant -akd BlockLongGrass -akd$a BlockLongGrass$EnumTallGrassType -ake BlockThin -akf BlockTNT -akg BlockTorch -akg$1 BlockTorch$1 -akg$2 BlockTorch$2 -akh BlockTransparent -aki BlockTrapdoor -aki$1 BlockTrapdoor$1 -aki$a BlockTrapdoor$EnumTrapdoorHalf -akj BlockTripwire -akk BlockTripwireHook -akk$1 BlockTripwireHook$1 -akl BlockVine -akl$1 BlockVine$1 -akm BlockCobbleWall -akm$a BlockCobbleWall$EnumCobbleVariant -akn BlockWallSign -w CommandTestForBlocks -akn$1 BlockWallSign$1 -ako BlockWaterLily -akp BlockWeb -akq BlockPressurePlateWeighted -akr BlockWoodButton -aks BlockWoodenStep -akt BlockCarpet -aku BlockYellowFlowers -akv TileEntityBanner -akv$a TileEntityBanner$EnumBannerPatternType -akw TileEntityBeacon -akw$a TileEntityBeacon$BeaconColorTracker -akx TileEntity -akx$1 TileEntity$1 -akx$2 TileEntity$2 -akx$3 TileEntity$3 -aky TileEntityBrewingStand -akz TileEntityChest -akz$1 TileEntityChest$1 -ala TileEntityCommand -ala$1 TileEntityCommand$1 -alb TileEntityComparator -alc TileEntityLightDetector -ald TileEntityDispenser -ale TileEntityDropper -alf TileEntityEnchantTable -x CommandDeop -alg TileEntityEnderChest -alh TileEntityFlowerPot -ali TileEntityFurnace -alj IHopper -alk TileEntityHopper -all TileEntityContainer -alm TileEntityMobSpawner -alm$1 TileEntityMobSpawner$1 -aln TileEntityNote -alo TileEntitySign -alo$1 TileEntitySign$1 -alo$2 TileEntitySign$2 -alp TileEntitySkull -alq TileEntityEnderPortal -alt BlockPiston -alt$1 BlockPiston$1 -alu BlockPistonExtension -alu$1 BlockPistonExtension$1 -alu$a BlockPistonExtension$EnumPistonType -alv TileEntityPiston -alv$1 TileEntityPiston$1 -alw BlockPistonMoving -alx PistonExtendsChecker -y CommandDebug -alz BlockDataAbstract -alz$1 BlockDataAbstract$1 -ama IBlockData -amb BlockStateList -amb$1 BlockStateList$1 -amb$2 BlockStateList$2 -amb$a BlockStateList$BlockData -amd ShapeDetectorBlock -amd$1 ShapeDetectorBlock$1 -ame ShapeDetector -ame$a ShapeDetector$BlockLoader -ame$b ShapeDetector$ShapeDetectorCollection -amf ShapeDetectorBuilder -amh BlockPredicate -ami BlockStatePredicate -amk BlockState -aml BlockStateBoolean -amm BlockStateDirection -amn BlockStateEnum -amo BlockStateInteger -amp IBlockState -amr IWorldBorderListener -z CommandGamemodeDefault -ams EnumWorldBorderState -amt WorldBorder -amw IChunkProvider -amx NibbleArray -amy EmptyChunk -amz Chunk -amz$1 Chunk$1 -amz$2 Chunk$2 -amz$3 Chunk$3 -amz$a Chunk$EnumTileEntityState -ana ChunkSection -anb OldNibbleArray -ane IChunkLoader -anh OldChunkLoader -anh$a OldChunkLoader$OldChunk -ani RegionFile -ani$a RegionFile$ChunkBuffer -anj RegionFileCache -ank ChunkRegionLoader -ank$a ChunkRegionLoader$PendingChunkToSave -aa CommandEffect -ann WorldProvider -ano WorldProviderHell -ano$1 WorldProviderHell$1 -anp WorldProviderNormal -anq WorldProviderTheEnd -ans WorldGenCanyon -ant ChunkSnapshot -anu CustomWorldSettingsFinal -anu$1 CustomWorldSettingsFinal$1 -anu$a CustomWorldSettingsFinal$CustomWorldSettings -anu$b CustomWorldSettingsFinal$CustomWorldSettingsSerializer -anv ChunkProviderDebug -anw ChunkProviderFlat -anx ChunkProviderHell -any WorldGenCaves -anz WorldGenBase -aoa WorldGenCavesHell -aob ChunkProviderGenerate -aoc ChunkProviderTheEnd -ab CommandMe -aoi WorldGenTreeAbstract -aoj WorldGenBigTree -aoj$a WorldGenBigTree$Position -aok WorldGenForest -aol WorldGenTaigaStructure -aom WorldGenBonusChest -aon WorldGenMushrooms -aoo WorldGenCactus -aoq WorldGenClay -aor WorldGenDeadBush -aos WorldGenDesertWell -aot WorldGenTallPlant -aou WorldGenerator -aov WorldGenFlowers -aow WorldGenGroundBush -aox WorldGenFire -aoy WorldGenLightStone2 -aoz WorldGenHellLava -apa WorldGenHugeMushroom -apb WorldGenPackedIce1 -apc WorldGenPackedIce2 -apd WorldGenLakes -ape WorldGenLightStone1 -ac CommandEnchant -apf WorldGenJungleTree -apg WorldGenMegaTree -aph WorldGenMegaTreeAbstract -api WorldGenMelon -apj WorldGenDungeons -apk WorldGenMinable -apl WorldGenTaiga1 -apm WorldGenPumpkin -apn WorldGenReed -apo WorldGenForestTree -app WorldGenSand -apq WorldGenAcaciaTree -apr WorldGenEnder -aps WorldGenLiquids -apt WorldGenTaiga2 -apu WorldGenSwampTree -apv WorldGenGrass -apw WorldGenTrees -apx WorldGenVines -apy WorldGenWaterLily -aqa WorldGenFlatInfo -aqb WorldGenFlatLayerInfo -ad CommandEntityData -aqf StructureBoundingBox -aqf$1 StructureBoundingBox$1 -aqg WorldGenMineshaft -aqh WorldGenMineshaftPieces -aqh$1 WorldGenMineshaftPieces$1 -aqh$a WorldGenMineshaftPieces$WorldGenMineshaftCorridor -aqh$b WorldGenMineshaftPieces$WorldGenMineshaftCross -aqh$c WorldGenMineshaftPieces$WorldGenMineshaftRoom -aqh$d WorldGenMineshaftPieces$WorldGenMineshaftStairs -aqi WorldGenMineshaftStart -aqj WorldGenNether -aqj$a WorldGenNether$WorldGenNetherStart -aqk WorldGenNetherPieces -aqk$1 WorldGenNetherPieces$1 -aqk$a WorldGenNetherPieces$WorldGenNetherPiece1 -aqk$b WorldGenNetherPieces$WorldGenNetherPiece2 -aqk$c WorldGenNetherPieces$WorldGenNetherPiece3 -aqk$d WorldGenNetherPieces$WorldGenNetherPiece4 -aqk$e WorldGenNetherPieces$WorldGenNetherPiece5 -aqk$f WorldGenNetherPieces$WorldGenNetherPiece6 -aqk$g WorldGenNetherPieces$WorldGenNetherPiece7 -aqk$h WorldGenNetherPieces$WorldGenNetherPiece8 -aqk$i WorldGenNetherPieces$WorldGenNetherPiece9 -aqk$j WorldGenNetherPieces$WorldGenNetherPiece10 -aqk$k WorldGenNetherPieces$WorldGenNetherPiece11 -ae CommandExecute -aqk$l WorldGenNetherPieces$WorldGenNetherPiece12 -aqk$m WorldGenNetherPieces$WorldGenNetherPiece -aqk$n WorldGenNetherPieces$WorldGenNetherPieceWeight -aqk$o WorldGenNetherPieces$WorldGenNetherPiece13 -aqk$p WorldGenNetherPieces$WorldGenNetherPiece14 -aqk$q WorldGenNetherPieces$WorldGenNetherPiece15 -aql WorldGenMonument -aql$a WorldGenMonument$WorldGenMonumentStart -aqm WorldGenMonumentPieces -aqm$1 WorldGenMonumentPieces$1 -aqm$a WorldGenMonumentPieces$WorldGenMonumentPieceSelector7 -aqm$b WorldGenMonumentPieces$WorldGenMonumentPieceSelector6 -aqm$c WorldGenMonumentPieces$WorldGenMonumentPieceSelector5 -aqm$d WorldGenMonumentPieces$WorldGenMonumentPieceSelector4 -aqm$e WorldGenMonumentPieces$WorldGenMonumentPieceSelector3 -aqm$f WorldGenMonumentPieces$WorldGenMonumentPieceSelector2 -aqm$g WorldGenMonumentPieces$WorldGenMonumentPieceSelector1 -aqm$h WorldGenMonumentPieces$WorldGenMonumentPiece1 -aqm$i WorldGenMonumentPieces$IWorldGenMonumentPieceSelector -aqm$j WorldGenMonumentPieces$WorldGenMonumentPiece2 -aqm$k WorldGenMonumentPieces$WorldGenMonumentPiece3 -aqm$l WorldGenMonumentPieces$WorldGenMonumentPiece4 -aqm$m WorldGenMonumentPieces$WorldGenMonumentPiece5 -aqm$n WorldGenMonumentPieces$WorldGenMonumentPiece6 -aqm$o WorldGenMonumentPieces$WorldGenMonumentPiece7 -aqm$p WorldGenMonumentPieces$WorldGenMonumentPieceEntry -ae$1 CommandExecute$CommandListenerEntity -aqm$q WorldGenMonumentPieces$WorldGenMonumentPiecePenthouse -aqm$r WorldGenMonumentPieces$WorldGenMonumentPiece -aqm$s WorldGenMonumentPieces$WorldGenMonumentPieceSimple -aqm$t WorldGenMonumentPieces$WorldGenMonumentPieceSimpleT -aqm$u WorldGenMonumentPieces$WorldGenMonumentPiece8 -aqm$v WorldGenMonumentPieces$WorldGenMonumentStateTracker -aqn WorldGenLargeFeature -aqn$a WorldGenLargeFeature$WorldGenLargeFeatureStart -aqo WorldGenRegistration -aqo$1 WorldGenRegistration$1 -aqo$a WorldGenRegistration$WorldGenPyramidPiece -aqo$b WorldGenRegistration$WorldGenJungleTemple -aqo$b$a WorldGenRegistration$WorldGenJungleTemple$WorldGenJungleTemplePiece -aqo$c WorldGenRegistration$WorldGenScatteredPiece -aqo$d WorldGenRegistration$WorldGenWitchHut -aqp WorldGenStronghold -aqp$a WorldGenStronghold$WorldGenStronghold2Start -aqq WorldGenStrongholdPieces -aqq$1 WorldGenStrongholdPieces$1 -aqq$2 WorldGenStrongholdPieces$2 -aqq$3 WorldGenStrongholdPieces$3 -aqq$a WorldGenStrongholdPieces$WorldGenStrongholdChestCorridor -aqq$b WorldGenStrongholdPieces$WorldGenStrongholdCorridor -aqq$c WorldGenStrongholdPieces$WorldGenStrongholdCrossing -aqq$d WorldGenStrongholdPieces$WorldGenStrongholdLeftTurn -aqq$e WorldGenStrongholdPieces$WorldGenStrongholdLibrary -af CommandXp -aqq$f WorldGenStrongholdPieces$WorldGenStrongholdPieceWeight -aqq$g WorldGenStrongholdPieces$WorldGenStrongholdPortalRoom -aqq$h WorldGenStrongholdPieces$WorldGenStrongholdPrison -aqq$i WorldGenStrongholdPieces$WorldGenStrongholdRightTurn -aqq$j WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing -aqq$k WorldGenStrongholdPieces$WorldGenStrongholdStones -aqq$l WorldGenStrongholdPieces$WorldGenStrongholdStairs2 -aqq$m WorldGenStrongholdPieces$WorldGenStrongholdStart -aqq$n WorldGenStrongholdPieces$WorldGenStrongholdStairs -aqq$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight -aqq$p WorldGenStrongholdPieces$WorldGenStrongholdPiece -aqq$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType -aqr StructureGenerator -aqr$1 StructureGenerator$1 -aqr$2 StructureGenerator$2 -aqr$3 StructureGenerator$3 -aqs WorldGenFactory -aqt PersistentStructure -aqu StructurePiece -aqu$1 StructurePiece$1 -aqu$a StructurePiece$StructurePieceBlockSelector -aqv StructureStart -aqw WorldGenVillage -aqw$a WorldGenVillage$WorldGenVillageStart -aqx WorldGenVillagePieces -aqx$1 WorldGenVillagePieces$1 -ag CommandFill -aqx$a WorldGenVillagePieces$WorldGenVillageLibrary -aqx$b WorldGenVillagePieces$WorldGenVillageFarm2 -aqx$c WorldGenVillagePieces$WorldGenVillageFarm -aqx$d WorldGenVillagePieces$WorldGenVillageLight -aqx$e WorldGenVillagePieces$WorldGenVillagePieceWeight -aqx$f WorldGenVillagePieces$WorldGenVillageButcher -aqx$g WorldGenVillagePieces$WorldGenVillageHouse -aqx$h WorldGenVillagePieces$WorldGenVillageHut -aqx$i WorldGenVillagePieces$WorldGenVillageTemple -aqx$j WorldGenVillagePieces$WorldGenVillageBlacksmith -aqx$k WorldGenVillagePieces$WorldGenVillageStartPiece -aqx$l WorldGenVillagePieces$WorldGenVillageRoad -aqx$m WorldGenVillagePieces$WorldGenVillageHouse2 -aqx$n WorldGenVillagePieces$WorldGenVillagePiece -aqx$o WorldGenVillagePieces$WorldGenVillageRoadPiece -aqx$p WorldGenVillagePieces$WorldGenVillageWell -arc NoiseGeneratorPerlin -ard NoiseGeneratorOctaves -are NoiseGenerator3 -arh NoiseGenerator3Handler -ah CommandDifficulty -ari NoiseGenerator -ark MaterialDecoration -arl MaterialGas -arm MaterialLiquid -arn Material -arn$1 Material$1 -aro MaterialMapColor -arp MaterialPortal -arr GenLayerDeepOcean -ars GenLayerSpecial -ars$1 GenLayerSpecial$1 -ars$a GenLayerSpecial$EnumGenLayerSpecial -art GenLayerIsland -aru GenLayerMushroomIsland -arv GenLayerTopSoil -arw GenLayerDesert -arx GenLayerBiome -asb GenLayerZoomFuzzy -asd IntCache -ase LayerIsland -ai CommandGamemode -asf GenLayer -asf$1 GenLayer$1 -asf$2 GenLayer$2 -asg GenLayerPlains -ash GenLayerRegionHills -asi GenLayerIcePlains -asj GenLayerCleaner -ask GenLayerRiver -asl GenLayerRiverMix -asm GenLayerMushroomShore -asn GenLayerSmooth -asr GenLayerZoomVoronoi -ass GenLayerZoom -asv Path -asw PathPoint -asx PathfinderAbstract -asy PathEntity -asz Pathfinder -ata PathfinderWater -atb PathfinderNormal -aj CommandGamerule -atf PersistentBase -atg MapIcon -ath WorldMap -ath$a WorldMap$WorldMapHumanTracker -atk ServerNBTManager -atl WorldLoaderServer -atl$1 WorldLoaderServer$ChunkFilenameFilter -atm SecondaryWorldData -atn WorldNBTStorage -ato WorldLoader -atp WorldData -atp$1 WorldData$1 -atp$2 WorldData$2 -atp$3 WorldData$3 -atp$4 WorldData$4 -atp$5 WorldData$5 -atp$6 WorldData$6 -atp$7 WorldData$7 -atp$8 WorldData$8 -atp$9 WorldData$9 -atq IDataManager -ak CommandGive -ats Convertable -atz IPlayerFileData -aub PersistentCollection -aud FileIOThread -aue IAsyncChunkSaver -auh AxisAlignedBB -aui MovingObjectPosition -aui$a MovingObjectPosition$EnumMovingObjectType -auj Vec3D -aul ScoreboardObjective -aum ScoreboardTeam -al CommandHelp -aun ScoreboardScore -aun$1 ScoreboardScore$1 -aup Scoreboard -auq PersistentScoreboard -aur ScoreboardTeamBase -aur$a ScoreboardTeamBase$EnumNameTagVisibility -aus ScoreboardCriteriaInteger -aut ScoreboardBaseCriteria -auu ScoreboardHealthCriteria -auv IScoreboardCriteria -auv$a IScoreboardCriteria$EnumScoreboardHealthDisplay -auw ScoreboardStatisticCriteria -am CommandKick -an CommandKill -ao CommandBanList -ap CommandList -aq CommandTell -ar CommandTellRaw -as CommandOp -b$1 CrashReport$1 -at CommandPardonIP -au CommandPardon -av CommandParticle -aw CommandPlaySound -ax CommandPublish -ay CommandReplaceItem -az CommandSaveAll -ba CommandSaveOff -bb CommandSaveOn -bc CommandSay -bd CommandScoreboard -be CommandDispatcher -bf CommandSetBlock -bg CommandSetWorldSpawn -bh CommandIdleTimeout -bi CommandSpawnpoint -bj CommandSeed -bk CommandSpreadPlayers -bk$a CommandSpreadPlayers$Location2D -bl CommandStats -bm CommandStop -bn CommandSummon -bo CommandTp -bq CommandTestForBlock -br CommandTestFor -b$2 CrashReport$2 -bs CommandTime -bt CommandTitle -bu CommandToggleDownfall -bv CommandTrigger -bw CommandWeather -bx CommandWhitelist -by CommandWorldBorder -ca CommandException -cb ExceptionEntityNotFound -cc ExceptionInvalidNumber -cd ExceptionInvalidSyntax -ce ExceptionPlayerNotFound -cf ExceptionUnknownCommand -cg ExceptionUsage -ck BlockPosition -ck$1 BlockPosition$1 -ck$1$1 BlockPosition$1$1 -ck$2 BlockPosition$2 -ck$2$1 BlockPosition$2$1 -ck$a BlockPosition$MutableBlockPosition -cl ISourceBlock -b$3 CrashReport$3 -cm SourceBlock -cn IteratorUtils -cn$1 IteratorUtils$1 -cn$a IteratorUtils$ArrayToList -cn$b IteratorUtils$ClassIterable -cn$b$a IteratorUtils$ClassIterable$ClassIterator -co DispenseBehaviorItem -cp RegistryBlocks -cq RegistryDefault -cr EnumDirection -cr$1 EnumDirection$1 -cr$a EnumDirection$EnumAxis -cr$b EnumDirection$EnumAxisDirection -cr$c EnumDirection$EnumDirectionLimit -cs IDispenseBehavior -cs$1 IDispenseBehavior$1 -ct Registry -cu RegistryID -cv ILocationSource -cw ISource -cx MapGeneratorUtils -cy RegistryMaterials -cz EnumParticle -da IPosition -db Position -dc IRegistry -b$4 CrashReport$4 -dd Vector3f -de RegistrySimple -dg BaseBlockPosition -dj LocaleI18n -dk LocaleLanguage -dm NBTTagByteArray -dn NBTTagByte -dp NBTTagCompound -dp$1 NBTTagCompound$1 -dp$2 NBTTagCompound$2 -dq NBTTagDouble -dr NBTTagEnd -ds NBTTagFloat -dt NBTTagIntArray -du NBTTagInt -dv NBTTagList -dw NBTTagLong -dx NBTReadLimiter -dx$1 NBTReadLimiter$1 -dy NBTCompressedStreamTools -b$5 CrashReport$5 -dz GameProfileSerializer -ea NBTTagShort -eb NBTTagString -ec NBTBase -ec$a NBTBase$NBTNumber -ed MojangsonParseException -ee MojangsonParser -ee$a MojangsonParser$MojangsonTypeParser -ee$b MojangsonParser$MojangsonCompoundParser -ee$c MojangsonParser$MojangsonListParser -ee$d MojangsonParser$MojangsonPrimitiveParser -eg PacketEncryptionHandler -eh PacketDecrypter -ei PacketEncrypter -ej PacketDecompressor -ek PacketCompressor -el NetworkManager -el$1 NetworkManager$1 -el$2 NetworkManager$2 -el$3 NetworkManager$3 -el$a NetworkManager$QueuedPacket -em EnumProtocol -em$1 EnumProtocol$1 -b$6 CrashReport$6 -em$2 EnumProtocol$2 -em$3 EnumProtocol$3 -em$4 EnumProtocol$4 -en PacketDataSerializer -eo PacketDecoder -ep PacketEncoder -eq PacketListener -er PacketSplitter -es PacketPrepender -et ChatBaseComponent -et$1 ChatBaseComponent$1 -et$2 ChatBaseComponent$2 -eu ChatClickable -eu$a ChatClickable$EnumClickAction -ev IChatBaseComponent -ev$a IChatBaseComponent$ChatSerializer -ew ChatComponentUtils -ex ChatHoverable -ex$a ChatHoverable$EnumHoverAction -ey ChatComponentScore -ez ChatComponentSelector -fa ChatModifier -fa$1 ChatModifier$1 -fa$a ChatModifier$ChatModifierSerializer -fb ChatComponentText -fc ChatMessage -b$7 CrashReport$7 -fd ChatMessageException -fg Packet -fh EnumProtocolDirection -fi PlayerConnectionUtils -fi$1 PlayerConnectionUtils$1 -fj PacketPlayOutPosition -fj$a PacketPlayOutPosition$EnumPlayerTeleportFlags -fk PacketListenerPlayOut -fl PacketPlayOutSpawnEntity -fm PacketPlayOutSpawnEntityExperienceOrb -fn PacketPlayOutSpawnEntityWeather -fo PacketPlayOutSpawnEntityLiving -fp PacketPlayOutSpawnEntityPainting -fq PacketPlayOutNamedEntitySpawn -fr PacketPlayOutAnimation -fs PacketPlayOutStatistic -ft PacketPlayOutBlockBreakAnimation -fu PacketPlayOutTileEntityData -fv PacketPlayOutBlockAction -fw PacketPlayOutBlockChange -fx PacketPlayOutServerDifficulty -fy PacketPlayOutTabComplete -fz PacketPlayOutChat -c CrashReportSystemDetails -ga PacketPlayOutMultiBlockChange -ga$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo -gb PacketPlayOutTransaction -gc PacketPlayOutCloseWindow -gd PacketPlayOutOpenWindow -ge PacketPlayOutWindowItems -gf PacketPlayOutWindowData -gg PacketPlayOutSetSlot -gh PacketPlayOutCustomPayload -gi PacketPlayOutKickDisconnect -gj PacketPlayOutEntityStatus -gk PacketPlayOutUpdateEntityNBT -gl PacketPlayOutExplosion -gm PacketPlayOutSetCompression -gn PacketPlayOutGameStateChange -go PacketPlayOutKeepAlive -gp PacketPlayOutMapChunk -gp$a PacketPlayOutMapChunk$ChunkMap -gq PacketPlayOutMapChunkBulk -gr PacketPlayOutWorldEvent -gs PacketPlayOutWorldParticles -gt PacketPlayOutNamedSoundEffect -gu PacketPlayOutLogin -gv PacketPlayOutMap -gw PacketPlayOutEntity -gw$a PacketPlayOutEntity$PacketPlayOutRelEntityMove -c$1 CrashReportSystemDetails$1 -gw$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook -gw$c PacketPlayOutEntity$PacketPlayOutEntityLook -gx PacketPlayOutOpenSignEditor -gy PacketPlayOutAbilities -gz PacketPlayOutCombatEvent -gz$1 PacketPlayOutCombatEvent$1 -gz$a PacketPlayOutCombatEvent$EnumCombatEventType -ha PacketPlayOutPlayerInfo -ha$1 PacketPlayOutPlayerInfo$1 -ha$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction -ha$b PacketPlayOutPlayerInfo$PlayerInfoData -hb PacketPlayOutBed -hc PacketPlayOutEntityDestroy -hd PacketPlayOutRemoveEntityEffect -he PacketPlayOutResourcePackSend -hf PacketPlayOutRespawn -hg PacketPlayOutEntityHeadRotation -hh PacketPlayOutWorldBorder -hh$1 PacketPlayOutWorldBorder$1 -hh$a PacketPlayOutWorldBorder$EnumWorldBorderAction -hi PacketPlayOutCamera -hj PacketPlayOutHeldItemSlot -hk PacketPlayOutScoreboardDisplayObjective -hl PacketPlayOutEntityMetadata -hm PacketPlayOutAttachEntity -hn PacketPlayOutEntityVelocity -c$2 CrashReportSystemDetails$2 -ho PacketPlayOutEntityEquipment -hp PacketPlayOutExperience -hq PacketPlayOutUpdateHealth -hr PacketPlayOutScoreboardObjective -hs PacketPlayOutScoreboardTeam -ht PacketPlayOutScoreboardScore -ht$a PacketPlayOutScoreboardScore$EnumScoreboardAction -hu PacketPlayOutSpawnPosition -hv PacketPlayOutUpdateTime -hw PacketPlayOutTitle -hw$a PacketPlayOutTitle$EnumTitleAction -hx PacketPlayOutUpdateSign -hy PacketPlayOutPlayerListHeaderFooter -hz PacketPlayOutCollect -ia PacketPlayOutEntityTeleport -ib PacketPlayOutUpdateAttributes -ib$a PacketPlayOutUpdateAttributes$AttributeSnapshot -ic PacketPlayOutEntityEffect -id PacketListenerPlayIn -ie PacketPlayInTabComplete -ig PacketPlayInChat -ih PacketPlayInClientCommand -ih$a PacketPlayInClientCommand$EnumClientCommand -ii PacketPlayInSettings -ij PacketPlayInTransaction -ik PacketPlayInEnchantItem -c$3 CrashReportSystemDetails$3 -il PacketPlayInWindowClick -im PacketPlayInCloseWindow -in PacketPlayInCustomPayload -io PacketPlayInUseEntity -io$a PacketPlayInUseEntity$EnumEntityUseAction -ip PacketPlayInKeepAlive -iq PacketPlayInFlying -iq$a PacketPlayInFlying$PacketPlayInPosition -iq$b PacketPlayInFlying$PacketPlayInPositionLook -iq$c PacketPlayInFlying$PacketPlayInLook -ir PacketPlayInAbilities -is PacketPlayInBlockDig -is$a PacketPlayInBlockDig$EnumPlayerDigType -it PacketPlayInEntityAction -it$a PacketPlayInEntityAction$EnumPlayerAction -iu PacketPlayInSteerVehicle -iv PacketPlayInResourcePackStatus -iv$a PacketPlayInResourcePackStatus$EnumResourcePackStatus -iw PacketPlayInHeldItemSlot -ix PacketPlayInSetCreativeSlot -iy PacketPlayInUpdateSign -iz PacketPlayInArmAnimation -ja PacketPlayInSpectate -jb PacketPlayInBlockPlace -jd PacketHandshakingInSetProtocol -je PacketHandshakingInListener -jg PacketLoginOutListener -jh PacketLoginOutSuccess -ji PacketLoginOutEncryptionBegin -jj PacketLoginOutSetCompression -jk PacketLoginOutDisconnect -jl PacketLoginInListener -jm PacketLoginInStart -jn PacketLoginInEncryptionBegin -jq PacketStatusOutListener -jr PacketStatusOutPong -js PacketStatusOutServerInfo -jt ServerPing -jt$a ServerPing$ServerPingPlayerSample -jt$a$a ServerPing$ServerPingPlayerSample$Serializer -jt$b ServerPing$Serializer -jt$c ServerPing$ServerData -jt$c$a ServerPing$ServerData$Serializer -ju PacketStatusInListener -jv PacketStatusInPing -jw PacketStatusInStart -jz MinecraftKey -kb DispenseBehaviorProjectile -kc DispenserRegistry -kc$1 DispenserRegistry$1 -kc$2 DispenserRegistry$10 -kc$3 DispenserRegistry$11 -kc$4 DispenserRegistry$12 -kc$5 DispenserRegistry$13 -kc$6 DispenserRegistry$14 -kc$7 DispenserRegistry$15 -kc$8 DispenserRegistry$16 -kc$9 DispenserRegistry$17 -kc$10 DispenserRegistry$2 -kc$11 DispenserRegistry$3 -kc$12 DispenserRegistry$4 -kc$13 DispenserRegistry$5 -kc$13$1 DispenserRegistry$5$1 -kc$14 DispenserRegistry$6 -kc$15 DispenserRegistry$7 -kc$16 DispenserRegistry$8 -kc$17 DispenserRegistry$9 -ke ServerCommand -c$6 CrashReportSystemDetails$6 -kg EULA -kh RedirectStream -net/minecraft/server/MinecraftServer$1 net/minecraft/server/MinecraftServer$1 -net/minecraft/server/MinecraftServer$2 net/minecraft/server/MinecraftServer$2 -net/minecraft/server/MinecraftServer$3 net/minecraft/server/MinecraftServer$3 -net/minecraft/server/MinecraftServer$4 net/minecraft/server/MinecraftServer$4 -kj CancelledPacketHandleException -kk IMinecraftServer -kl ScoreboardServer -km PropertyManager -kn IUpdatePlayerListBox -ko DedicatedPlayerList -kp DedicatedServer -kp$1 DedicatedServer$1 -kp$2 DedicatedServer$2 -kp$3 DedicatedServer$3 -kp$4 DedicatedServer$4 -kq ThreadWatchdog -kq$1 ThreadWatchdog$1 -ks ServerGUI -ks$1 ServerGUI$1 -ks$2 ServerGUI$2 -ks$3 ServerGUI$3 -c$7 CrashReportSystemDetails$7 -ks$4 ServerGUI$4 -ks$5 ServerGUI$5 -kt PlayerListBox -ku GuiStatsComponent -ku$1 GuiStatsComponent$1 -ky DemoWorldServer -kz DemoPlayerInteractManager -la SecondaryWorldServer -la$1 SecondaryWorldServer$1 -lb EntityTracker -lb$1 EntityTracker$1 -lc WorldManager -ld PlayerChunkMap -ld$a PlayerChunkMap$PlayerChunk -le ChunkProviderServer -lf WorldServer -lf$1 WorldServer$1 -lf$a WorldServer$BlockActionDataList -lg EntityPlayer -lh PlayerInteractManager -li EntityTrackerEntry -c$a CrashReportSystemDetails$CrashReportDetail -lk LegacyPingHandler -lm ServerConnection -lm$1 ServerConnection$1 -lm$2 ServerConnection$2 -lm$3 ServerConnection$3 -lm$5 ServerConnection$5 -lm$6 ServerConnection$6 -ln PlayerConnection -ln$1 PlayerConnection$1 -ln$2 PlayerConnection$2 -ln$3 PlayerConnection$3 -ln$4 PlayerConnection$4 -lo HandshakeListener -lo$1 HandshakeListener$1 -lp LoginListener -lp$1 LoginListener$1 -lp$2 LoginListener$2 -lp$a LoginListener$EnumProtocolState -lq PacketStatusListener -lt ExpirableListEntry -lu UserCache -lu$1 UserCache$1 -lu$2 UserCache$2 -lu$a UserCache$UserCacheEntry -lu$b UserCache$BanEntrySerializer -lv IpBanList -lw IpBanEntry -lx NameReferencingFileConverter -lx$1 NameReferencingFileConverter$1 -lx$2 NameReferencingFileConverter$2 -lx$3 NameReferencingFileConverter$3 -lx$4 NameReferencingFileConverter$4 -lx$5 NameReferencingFileConverter$5 -lx$6 NameReferencingFileConverter$6 -lx$a NameReferencingFileConverter$FileConversionException -ly PlayerList -ly$1 PlayerList$1 -lz OpList -ma OpListEntry -mb JsonListEntry -mc JsonList -mc$1 JsonList$1 -mc$a JsonList$JsonListEntrySerializer -md GameProfileBanList -me GameProfileBanEntry -mf WhiteList -mg WhiteListEntry -mi RemoteStatusReply -mj StatusChallengeUtils -mk RemoteControlCommandListener -mm RemoteConnectionThread -mn RemoteStatusListener -mn$a RemoteStatusListener$RemoteStatusChallenge -mo RemoteControlSession -mp RemoteControlListener -mr Achievement -ms AchievementList -mu CounterStatistic -mv CraftingStatistic -mw ServerStatisticManager -mx Statistic -mx$1 Statistic$1 -mx$2 Statistic$2 -mx$3 Statistic$3 -mx$4 Statistic$4 -my Counter -mz StatisticWrapper -na IJsonStatistic -nb StatisticList -nc StatisticManager -f ReportedException -nd AchievementSet -nf EntitySlice -nf$1 EntitySlice$1 -nh MinecraftEncryption -nj ChatDeserializer -nk HttpUtilities -nl InsensitiveStringMap -nn IntHashMap -nn$a IntHashMap$IntHashMapEntry -np LazyInitVar -nr LongHashMap -nr$a LongHashMap$LongHashMapEntry -ns ChatTypeAdapterFactory -ns$1 ChatTypeAdapter -nt MathHelper -nu MethodProfiler -nu$a MethodProfiler$ProfilerInfo -nv IProgressUpdate -g SharedConstants -nx INamable -ny UtilColor -oa Tuple -ob WeightedRandom -ob$a WeightedRandom$WeightedRandomChoice -oc StructurePieceTreasure -oe IAsyncTaskHandler -og InventoryLargeChest -oh IInventory -oi IInventoryListener -oj InventoryUtils -ok EnumDifficulty -ol DifficultyDamageScaler -om ITileEntityContainer -oo ChestLock -op ITileInventory -oq INamableTileEntity -or InventorySubcontainer -os MojangStatisticsGenerator -os$1 MojangStatisticsGenerator$1 -ot IMojangStatistics -ou IWorldInventory -ov CombatEntry -ow CombatTracker -ox DamageSource -oy EntityDamageSource -oz EntityDamageSourceIndirect -pb MobEffectAbsorption -pc MobEffectAttackDamage -pd MobEffectHealthBoost -pe InstantMobEffect -pf MobEffectList -pg MobEffect -pi EntityAgeable -pj IAnimal -pl Entity -pl$1 Entity$1 -pl$2 Entity$2 -pl$3 Entity$3 -pl$4 Entity$4 -pn EntityTypes -pn$a EntityTypes$MonsterEggInfo -pp IEntitySelector -pp$1 IEntitySelector$1 -pp$2 IEntitySelector$2 -pp$3 IEntitySelector$3 -pp$4 IEntitySelector$4 -pp$a IEntitySelector$EntitySelectorEquipable -pq EntityExperienceOrb -pr EntityFlying -ps EntityLiving -pt EntityInsentient -pt$a EntityInsentient$EnumEntityPositionType -pu EnumCreatureType -pv GroupDataEntity -pw EntityPositionTypes -px EnumMonsterType -py EntityOwnable -pz EntityCreature -qa DataWatcher -qa$a DataWatcher$WatchableObject -qb EntityTameableAnimal -qc IAttribute -qd AttributeInstance -i ICommandDispatcher -qe AttributeModifier -qf AttributeBase -qg AttributeMapBase -qi AttributeModifiable -qj AttributeMapServer -qk AttributeRanged -qn EntityAIBodyControl -qp ControllerJump -qq ControllerLook -qr ControllerMove -qt PathfinderGoalAvoidTarget -qt$1 PathfinderGoalAvoidTarget$1 -qu PathfinderGoalBeg -qv PathfinderGoalBreakDoor -qw PathfinderGoalBreed -qx PathfinderGoalPassengerCarrotStick -qy PathfinderGoalDoorInteract -qz PathfinderGoalEatTile -ra PathfinderGoalFleeSun -rb PathfinderGoalFloat -rc PathfinderGoalFollowOwner -j CommandAbstract -rd PathfinderGoalFollowParent -re PathfinderGoal -rf PathfinderGoalSelector -rf$a PathfinderGoalSelector$PathfinderGoalSelectorItem -rg PathfinderGoalVillagerFarm -rh PathfinderGoalInteract -ri PathfinderGoalLeapAtTarget -rj PathfinderGoalLookAtPlayer -rk PathfinderGoalLookAtTradingPlayer -rl PathfinderGoalMakeLove -rm PathfinderGoalMeleeAttack -rn PathfinderGoalMoveIndoors -ro PathfinderGoalMoveThroughVillage -rp PathfinderGoalGotoTarget -rq PathfinderGoalMoveTowardsRestriction -rr PathfinderGoalMoveTowardsTarget -rs PathfinderGoalOcelotAttack -rt PathfinderGoalJumpOnBlock -ru PathfinderGoalOfferFlower -rv PathfinderGoalOpenDoor -rw PathfinderGoalPanic -rx PathfinderGoalPlay -rz PathfinderGoalRandomLookaround -sa PathfinderGoalRandomStroll -sb PathfinderGoalArrowAttack -net/minecraft/server/MinecraftServer net/minecraft/server/MinecraftServer -b$8 CrashReport$8 -h SystemUtils -o$1 CommandObjectiveExecutor$1 -el$4 NetworkManager$4 -lm$4 ServerConnection$4 -lm$7 ServerConnection$7 -ps$1 EntityLiving$1 -ahp$1 BlockHugeMushroom$1 -aiq$a BlockPortal$Shape -ais BlockPowered -aiw$1 BlockPumpkin$1 diff --git a/mappings/bukkit-1.8.3-members.csrg b/mappings/bukkit-1.8.3-members.csrg deleted file mode 100644 index f5443c0..0000000 --- a/mappings/bukkit-1.8.3-members.csrg +++ /dev/null @@ -1,2901 +0,0 @@ -AttributeInstance a ()LIAttribute; getAttribute -AttributeInstance a (D)V setValue -AttributeInstance e ()D getValue -AttributeMapServer b ()Ljava/util/Set; getAttributes -AxisAlignedBB b (DDD)LAxisAlignedBB; grow -AxisAlignedBB d (DDD)LAxisAlignedBB; shrink -BaseBlockPosition b ZERO -BaseBlockPosition n ()I getX -BaseBlockPosition o ()I getY -BaseBlockPosition p ()I getZ -BiomeBase A FROZEN_RIVER -BiomeBase B ICE_PLAINS -BiomeBase C ICE_MOUNTAINS -BiomeBase D MUSHROOM_ISLAND -BiomeBase E MUSHROOM_SHORE -BiomeBase F BEACH -BiomeBase G DESERT_HILLS -BiomeBase H FOREST_HILLS -BiomeBase I TAIGA_HILLS -BiomeBase J SMALL_MOUNTAINS -BiomeBase K JUNGLE -BiomeBase L JUNGLE_HILLS -BiomeBase M JUNGLE_EDGE -BiomeBase N DEEP_OCEAN -BiomeBase O STONE_BEACH -BiomeBase P COLD_BEACH -BiomeBase Q BIRCH_FOREST -BiomeBase R BIRCH_FOREST_HILLS -BiomeBase S ROOFED_FOREST -BiomeBase T COLD_TAIGA -BiomeBase U COLD_TAIGA_HILLS -BiomeBase V MEGA_TAIGA -BiomeBase W MEGA_TAIGA_HILLS -BiomeBase X EXTREME_HILLS_PLUS -BiomeBase Y SAVANNA -BiomeBase Z SAVANNA_PLATEAU -BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome -BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs -BiomeBase aE biomes -BiomeBase aa MESA -BiomeBase ab MESA_PLATEAU_F -BiomeBase ac MESA_PLATEAU -BiomeBase ap temperature -BiomeBase aq humidity -BiomeBase az id -BiomeBase e (I)LBiomeBase; getBiome -BiomeBase n ()[LBiomeBase; getBiomes -BiomeBase p OCEAN -BiomeBase q PLAINS -BiomeBase r DESERT -BiomeBase s EXTREME_HILLS -BiomeBase t FOREST -BiomeBase u TAIGA -BiomeBase v SWAMPLAND -BiomeBase w RIVER -BiomeBase x HELL -BiomeBase y SKY -BiomeBase z FROZEN_OCEAN -Block A isTileEntity -Block B minX -Block C minY -Block D minZ -Block E maxX -Block F maxY -Block G maxZ -Block f ()Ljava/lang/String; getName -Block H stepSound -Block J material -Block L frictionFactor -Block M blockStateList -Block N blockData -Block O ()Z isComplexRedstone -Block O name -Block Q ()LIBlockData; getBlockData -Block a (I)LIBlockData; fromLegacyData -Block a (ILjava/util/Random;)I getDropCount -Block a (LBlock;)I getId -Block a (LEntityHuman;LWorld;LBlockPosition;)F getDamage -Block a (LIBlockAccess;LBlockPosition;)V updateShape -Block a (LIBlockData;)I getDropData -Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType -Block a (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState -Block a (LItem;)LBlock; asBlock -Block a (LWorld;LBlockPosition;LEntityHuman;)V attack -Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace -Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState -Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace -Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded -Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics -Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumDirection;FFF)Z interact -Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace -Block b (Ljava/lang/String;)LBlock; getByName -Block b (LWorld;LBlockPosition;I)V dropExperience -Block b (LWorld;LBlockPosition;LIBlockData;)V remove -Block b creativeTab -Block c (I)LBlock; getById -Block c (LIBlockData;)I toLegacyData -Block d (LWorld;LBlockPosition;)Z canPlace -Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace -Block c REGISTRY -Block d (I)LIBlockData; getByCombinedId -Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak -Block e ()LBlockStateList; getStateList -Block f (LIBlockData;)I getCombinedId -Block i ()Z isPowerSource -Block j (LWorld;LBlockPosition;)I getDropData -Block t ()LMaterial; getMaterial -Block v ()Z isOccluding -Block y ()Z isTicking -Block w strength -Block z ()Z isTileEntity -Block x durability -BlockAnvil a FACING -BlockAnvil b DAMAGE -BlockBanner a FACING -BlockBanner b ROTATION -BlockBed a PART -BlockBed b OCCUPIED -BlockBrewingStand a HAS_BOTTLE -BlockButtonAbstract a FACING -BlockButtonAbstract b POWERED -BlockCactus a AGE -BlockCake a BITES -BlockCarpet a COLOR -BlockCauldron a LEVEL -BlockChest a FACING -BlockCloth a COLOR -BlockCobbleWall N EAST -BlockCobbleWall O SOUTH -BlockCobbleWall P WEST -BlockCobbleWall Q VARIANT -BlockCobbleWall a UP -BlockCobbleWall b NORTH -BlockCocoa a AGE -BlockCommand a TRIGGERED -BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally -BlockCrops a AGE -BlockDaylightDetector a POWER -BlockDirectional O FACING -BlockDirt a VARIANT -BlockDirt b SNOWY -BlockDispenser a FACING -BlockDispenser b TRIGGERED -BlockDispenser f (LWorld;LBlockPosition;)V dispense -BlockDoor N HINGE -BlockDoor O POWERED -BlockDoor P HALF -BlockDoor a (LWorld;LBlockPosition;Z)V setDoor -BlockDoor a FACING -BlockDoor b OPEN -BlockDoubleStepAbstract N VARIANT -BlockDoubleStepAbstract b SEAMLESS -BlockDoubleStoneStepAbstract N VARIANT -BlockDoubleStoneStepAbstract b SEAMLESS -BlockEnderChest a FACING -BlockEnderPortalFrame a FACING -BlockEnderPortalFrame b EYE -BlockFalling N instaFall -BlockFalling e (LWorld;LBlockPosition;)Z canFall -BlockFence N SOUTH -BlockFence O WEST -BlockFence a NORTH -BlockFence b EAST -BlockFenceGate N IN_WALL -BlockFenceGate a OPEN -BlockFenceGate b POWERED -BlockFire N ALT -BlockFire O NORTH -BlockFire P EAST -BlockFire Q SOUTH -BlockFire R WEST -BlockFire S UPPER -BlockFire a AGE -BlockFire b FLIP -BlockFloorSign a ROTATION -BlockFlowerPot a LEGACY_DATA -BlockFlowerPot b CONTENTS -BlockFlowers a TYPE -BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow -BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics -BlockFluids b LEVEL -BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockFluids e (LWorld;LBlockPosition;)V fizz -BlockFurnace a FACING -BlockGrass a SNOWY -BlockHopper a FACING -BlockHopper b ENABLED -BlockHugeMushroom a VARIANT -BlockJukeBox a HAS_RECORD -BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord -BlockLadder a FACING -BlockLeaves a DECAYABLE -BlockLeaves b CHECK_DECAY -BlockLeaves1 Q VARIANT -BlockLeaves2 Q VARIANT -BlockLever a FACING -BlockLever b POWERED -BlockLog1 b VARIANT -BlockLog2 b VARIANT -BlockLogAbstract a AXIS -BlockLongGrass a TYPE -BlockMinecartDetector N POWERED -BlockMinecartDetector b SHAPE -BlockMinecartTrack b SHAPE -BlockMonsterEggs a VARIANT -BlockMycel a SNOWY -BlockNetherWart a AGE -BlockPiston a FACING -BlockPiston b EXTENDED -BlockPistonExtension N SHORT -BlockPistonExtension a FACING -BlockPistonExtension b TYPE -BlockPistonMoving a FACING -BlockPistonMoving b TYPE -BlockPlant d (LWorld;LBlockPosition;)Z canPlace -BlockPortal a AXIS -BlockPosition a ()LBlockPosition; up -BlockPosition a (J)LBlockPosition; fromLong -BlockPosition a (LEnumDirection;)LBlockPosition; shift -BlockPosition a (LEnumDirection;I)LBlockPosition; shift -BlockPosition a ZERO -BlockPosition b ()LBlockPosition; down -BlockPosition b (I)LBlockPosition; up -BlockPosition c ()LBlockPosition; north -BlockPosition c (I)LBlockPosition; down -BlockPosition d ()LBlockPosition; south -BlockPosition d (I)LBlockPosition; north -BlockPosition e ()LBlockPosition; west -BlockPosition e (I)LBlockPosition; south -BlockPosition f ()LBlockPosition; east -BlockPosition f (I)LBlockPosition; west -BlockPosition g ()J asLong -BlockPosition g (I)LBlockPosition; east -BlockPoweredRail N POWERED -BlockPoweredRail b SHAPE -BlockPressurePlateBinary a POWERED -BlockPressurePlateWeighted a POWER -BlockPrismarine a VARIANT -BlockPumpkin N ironGolemPart -BlockPumpkin P ironGolem -BlockPumpkin T ()LShapeDetector; getDetectorIronGolemPart -BlockPumpkin U ()LShapeDetector; getDetectorIronGolem -BlockPumpkin a snowGolemPart -BlockPumpkin b snowGolem -BlockPumpkin l ()LShapeDetector; getDetectorSnowGolemPart -BlockPumpkin n ()LShapeDetector; getDetectorSnowGolem -BlockQuartz a VARIANT -BlockRedSandstone a TYPE -BlockRedstoneComparator a POWERED -BlockRedstoneComparator b MODE -BlockRedstoneTorch N isOn -BlockRedstoneWire N SOUTH -BlockRedstoneWire O WEST -BlockRedstoneWire P POWER -BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower -BlockRedstoneWire a NORTH -BlockRedstoneWire b EAST -BlockReed a AGE -BlockRepeater a LOCKED -BlockRepeater b DELAY -BlockRotatable N AXIS -BlockSand a VARIANT -BlockSandStone a TYPE -BlockSapling a TYPE -BlockSapling b STAGE -BlockSapling d (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow -BlockSkull a FACING -BlockSkull b NODROP -BlockSmoothBrick a VARIANT -BlockSnow a LAYERS -BlockSoil a MOISTURE -BlockSponge a WET -BlockStainedGlass a COLOR -BlockStainedGlassPane a COLOR -BlockStairs N SHAPE -BlockStairs a FACING -BlockStairs b HALF -BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of -BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of -BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of -BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of -BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of -BlockStateList b ()LIBlockData; getBlockData -BlockStateList c ()LBlock; getBlock -BlockStem N blockFruit -BlockStem a AGE -BlockStem b FACING -BlockStepAbstract a HALF -BlockStone a VARIANT -BlockTNT a EXPLODE -BlockTallPlant a VARIANT -BlockTallPlant b HALF -BlockThin N EAST -BlockThin O SOUTH -BlockThin P WEST -BlockThin b NORTH -BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics -BlockTorch a FACING -BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace -BlockTrapdoor N HALF -BlockTrapdoor a FACING -BlockTrapdoor b OPEN -BlockTripwire N ATTACHED -BlockTripwire O DISARMED -BlockTripwire P NORTH -BlockTripwire Q EAST -BlockTripwire R SOUTH -BlockTripwire S WEST -BlockTripwire a POWERED -BlockTripwire b SUSPENDED -BlockTripwireHook N ATTACHED -BlockTripwireHook O SUSPENDED -BlockTripwireHook a FACING -BlockTripwireHook b POWERED -BlockVine N EAST -BlockVine O SOUTH -BlockVine P WEST -BlockVine a UP -BlockVine b NORTH -BlockWallSign a FACING -BlockWood a VARIANT -BlockWoodenStep b VARIANT -Blocks A SANDSTONE -Blocks B NOTEBLOCK -Blocks C BED -Blocks D GOLDEN_RAIL -Blocks E DETECTOR_RAIL -Blocks F STICKY_PISTON -Blocks G WEB -Blocks H TALLGRASS -Blocks I DEADBUSH -Blocks J PISTON -Blocks K PISTON_HEAD -Blocks L WOOL -Blocks M PISTON_EXTENSION -Blocks N YELLOW_FLOWER -Blocks O RED_FLOWER -Blocks P BROWN_MUSHROOM -Blocks Q RED_MUSHROOM -Blocks R GOLD_BLOCK -Blocks S IRON_BLOCK -Blocks T DOUBLE_STONE_SLAB -Blocks U STONE_SLAB -Blocks V BRICK_BLOCK -Blocks W TNT -Blocks X BOOKSHELF -Blocks Y MOSSY_COBBLESTONE -Blocks Z OBSIDIAN -Blocks a (Ljava/lang/String;)LBlock; get -Blocks a AIR -Blocks aA IRON_DOOR -Blocks aB WOODEN_PRESSURE_PLATE -Blocks aC REDSTONE_ORE -Blocks aD LIT_REDSTONE_ORE -Blocks aE UNLIT_REDSTONE_TORCH -Blocks aF REDSTONE_TORCH -Blocks aG STONE_BUTTON -Blocks aH SNOW_LAYER -Blocks aI ICE -Blocks aJ SNOW -Blocks aK CACTUS -Blocks aL CLAY -Blocks aM REEDS -Blocks aN JUKEBOX -Blocks aO FENCE -Blocks aP SPRUCE_FENCE -Blocks aQ BIRCH_FENCE -Blocks aR JUNGLE_FENCE -Blocks aS DARK_OAK_FENCE -Blocks aT ACACIA_FENCE -Blocks aU PUMPKIN -Blocks aV NETHERRACK -Blocks aW SOUL_SAND -Blocks aX GLOWSTONE -Blocks aY PORTAL -Blocks aZ LIT_PUMPKIN -Blocks aa TORCH -Blocks ab FIRE -Blocks ac MOB_SPAWNER -Blocks ad OAK_STAIRS -Blocks ae CHEST -Blocks af REDSTONE_WIRE -Blocks ag DIAMOND_ORE -Blocks ah DIAMOND_BLOCK -Blocks ai CRAFTING_TABLE -Blocks aj WHEAT -Blocks ak FARMLAND -Blocks al FURNACE -Blocks am LIT_FURNACE -Blocks an STANDING_SIGN -Blocks ao WOODEN_DOOR -Blocks ap SPRUCE_DOOR -Blocks aq BIRCH_DOOR -Blocks ar JUNGLE_DOOR -Blocks as ACACIA_DOOR -Blocks at DARK_OAK_DOOR -Blocks au LADDER -Blocks av RAIL -Blocks aw STONE_STAIRS -Blocks ax WALL_SIGN -Blocks ay LEVER -Blocks az STONE_PRESSURE_PLATE -Blocks b STONE -Blocks bA NETHER_BRICK_STAIRS -Blocks bB NETHER_WART -Blocks bC ENCHANTING_TABLE -Blocks bD BREWING_STAND -Blocks bE cauldron -Blocks bF END_PORTAL -Blocks bG END_PORTAL_FRAME -Blocks bH END_STONE -Blocks bI DRAGON_EGG -Blocks bJ REDSTONE_LAMP -Blocks bK LIT_REDSTONE_LAMP -Blocks bL DOUBLE_WOODEN_SLAB -Blocks bM WOODEN_SLAB -Blocks bN COCOA -Blocks bO SANDSTONE_STAIRS -Blocks bP EMERALD_ORE -Blocks bQ ENDER_CHEST -Blocks bR TRIPWIRE_HOOK -Blocks bS TRIPWIRE -Blocks bT EMERALD_BLOCK -Blocks bU SPRUCE_STAIRS -Blocks bV BIRCH_STAIRS -Blocks bW JUNGLE_STAIRS -Blocks bX COMMAND_BLOCK -Blocks bY BEACON -Blocks bZ COBBLESTONE_WALL -Blocks ba CAKE -Blocks bb UNPOWERED_REPEATER -Blocks bc POWERED_REPEATER -Blocks bd TRAPDOOR -Blocks be MONSTER_EGG -Blocks bf STONEBRICK -Blocks bg BROWN_MUSHROOM_BLOCK -Blocks bh RED_MUSHROOM_BLOCK -Blocks bi IRON_BARS -Blocks bj GLASS_PANE -Blocks bk MELON_BLOCK -Blocks bl PUMPKIN_STEM -Blocks bm MELON_STEM -Blocks bn VINE -Blocks bo FENCE_GATE -Blocks bp SPRUCE_FENCE_GATE -Blocks bq BIRCH_FENCE_GATE -Blocks br JUNGLE_FENCE_GATE -Blocks bs DARK_OAK_FENCE_GATE -Blocks bt ACACIA_FENCE_GATE -Blocks bu BRICK_STAIRS -Blocks bv STONE_BRICK_STAIRS -Blocks bw MYCELIUM -Blocks bx WATERLILY -Blocks by NETHER_BRICK -Blocks bz NETHER_BRICK_FENCE -Blocks c GRASS -Blocks cA COAL_BLOCK -Blocks cB PACKED_ICE -Blocks cC ACACIA_STAIRS -Blocks cD DARK_OAK_STAIRS -Blocks cE SLIME -Blocks cF DOUBLE_PLANT -Blocks cG STAINED_GLASS -Blocks cH STAINED_GLASS_PANE -Blocks cI PRISMARINE -Blocks cJ SEA_LANTERN -Blocks cK STANDING_BANNER -Blocks cL WALL_BANNER -Blocks cM RED_SANDSTONE -Blocks cN RED_SANDSTONE_STAIRS -Blocks cO DOUBLE_STONE_SLAB2 -Blocks cP STONE_SLAB2 -Blocks ca FLOWER_POT -Blocks cb CARROTS -Blocks cc POTATOES -Blocks cd WOODEN_BUTTON -Blocks ce SKULL -Blocks cf ANVIL -Blocks cg TRAPPED_CHEST -Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE -Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE -Blocks cj UNPOWERED_COMPARATOR -Blocks ck POWERED_COMPARATOR -Blocks cl DAYLIGHT_DETECTOR -Blocks cm DAYLIGHT_DETECTOR_INVERTED -Blocks cn REDSTONE_BLOCK -Blocks co QUARTZ_ORE -Blocks cp HOPPER -Blocks cq QUARTZ_BLOCK -Blocks cr QUARTZ_STAIRS -Blocks cs ACTIVATOR_RAIL -Blocks ct DROPPER -Blocks cu STAINED_HARDENED_CLAY -Blocks cv BARRIER -Blocks cw IRON_TRAPDOOR -Blocks cx HAY_BLOCK -Blocks cy CARPET -Blocks cz HARDENED_CLAY -Blocks d DIRT -Blocks e COBBLESTONE -Blocks f PLANKS -Blocks g SAPLING -Blocks h BEDROCK -Blocks i FLOWING_WATER -Blocks j WATER -Blocks k FLOWING_LAVA -Blocks l LAVA -Blocks m SAND -Blocks n GRAVEL -Blocks o GOLD_ORE -Blocks p IRON_ORE -Blocks q COAL_ORE -Blocks r LOG -Blocks s LOG2 -Blocks t LEAVES -Blocks u LEAVES2 -Blocks v SPONGE -Blocks w GLASS -Blocks x LAPIS_ORE -Blocks y LAPIS_BLOCK -Blocks z DISPENSER -CancelledPacketHandleException a INSTANCE -ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay -ChatModifier a ()LEnumChatFormat; getColor -ChatModifier b ()Z isBold -ChatModifier c ()Z isItalic -ChatModifier d ()Z isStrikethrough -ChatModifier e ()Z isUnderlined -ChatModifier f ()Z isRandom -ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold -ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion -ChatModifier a (LChatClickable;)LChatModifier; setChatClickable -ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable -ChatModifier a (LChatModifier;)LChatModifier; setChatModifier -ChatModifier a (LEnumChatFormat;)LChatModifier; setColor -ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic -ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough -ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline -ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom -ChatModifier m ()LChatModifier; clone -Chunk a (III)LBlock; getTypeAbs -Chunk a (LBlockPosition;)LBlock; getType -Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome -Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness -Chunk a (LIChunkProvider;LIChunkProvider;II)V loadNearby -Chunk a locX -Chunk b ()V initLighting -Chunk b (J)V setLastSaved -Chunk b locZ -Chunk c ()V addEntities -Chunk d ()V removeEntities -Chunk d sections -Chunk f ()Z isEmpty -Chunk f (III)LBlock; getType -Chunk g (LBlockPosition;)LIBlockData; getBlockData -Chunk h ()[LChunkSection; getSections -Chunk i ()Z isReady -Chunk i world -Chunk j heightMap -Chunk k ()[B getBiomeIndex -Chunk l tileEntities -Chunk m entitySlices -Chunk n done -Chunk o lit -Chunk p ()LWorld; getWorld -Chunk r ()Ljava/util/Map; getTileEntities -Chunk s ()[LEntitySlice; getEntitySlices -Chunk s lastSaved -Chunk t ()Z isDone -ChunkCoordIntPair a x -ChunkCoordIntPair b z -ChunkProviderServer a (LChunk;)V saveChunkNOP -ChunkProviderServer a forceChunkLoad -ChunkProviderServer b (II)V queueUnload -ChunkProviderServer b (LChunk;)V saveChunk -ChunkProviderServer c (II)LChunk; getChunkAt -ChunkProviderServer c unloadQueue -ChunkProviderServer d emptyChunk -ChunkProviderServer e (II)LChunk; loadChunk -ChunkProviderServer e chunkProvider -ChunkProviderServer f chunkLoader -ChunkProviderServer g chunks -ChunkProviderServer h chunkList -ChunkProviderServer i world -ChunkSection a (III)LIBlockData; getType -ChunkSection a (IIILIBlockData;)V setType -ChunkSection a yPos -ChunkSection b ()Z shouldTick -ChunkSection b nonEmptyBlockCount -ChunkSection c tickingBlockCount -ChunkSection d ()I getYPosition -ChunkSection d blockIds -ChunkSection e ()V recalcBlockCounts -ChunkSection e emittedLight -ChunkSection f skyLight -ChunkSection g ()[C getIdArray -ChunkSection h ()LNibbleArray; getEmittedLightArray -ChunkSection i ()LNibbleArray; getSkyLightArray -CommandAbstract a (LICommandListener;)Z canUse -CommandAbstract a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete -CommandAbstract b ([Ljava/lang/String;I)Z isListStart -CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand -CommandBlockListenerAbstract b (Ljava/lang/String;)V setName -CommandBlockListenerAbstract l ()Ljava/lang/String; getCommand -CommandException a ()[Ljava/lang/Object; getArgs -CommandGamemode a (LICommandListener;[Ljava/lang/String;)V execute -CommandGamemode c ()Ljava/lang/String; getCommand -CommandGamemode c (LICommandListener;)Ljava/lang/String; getUsage -Container a (I)LSlot; getSlot -Container a (IIILEntityHuman;)LItemStack; clickItem -Container a (ILItemStack;)V setItem -Container a (LICrafting;)V addSlotListener -Container a (LIInventory;I)LSlot; getSlot -Container d windowId -Container e listeners -Container f dragType -ContainerBrewingStand a brewingStand -ContainerChest a container -ContainerDispenser a items -ContainerEnchantTable a enchantSlots -ContainerEnchantTable g costs -ContainerEnchantTable i world -ContainerEnchantTable j position -ContainerEnchantTable$1 a enchantTable -ContainerFurnace a furnace -ContainerHopper a hopper -ContainerMerchant a merchant -ContainerPlayer a craftInventory -ContainerPlayer f resultInventory -ContainerWorkbench a craftInventory -ContainerWorkbench f resultInventory -Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert -Convertable b (Ljava/lang/String;)Z isConvertable -CraftingManager a ()LCraftingManager; getInstance -CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft -CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe -CraftingManager b ()Ljava/util/List; getRecipes -CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe -CraftingManager b recipes -DamageSource a (LEntity;LEntity;)LDamageSource; projectile -DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow -DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball -DamageSource a (LEntityHuman;)LDamageSource; playerAttack -DamageSource a (LEntityLiving;)LDamageSource; mobAttack -DamageSource a (LExplosion;)LDamageSource; explosion -DamageSource a FIRE -DamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -DamageSource b LIGHTNING -DamageSource c ()Z isExplosion -DamageSource c BURN -DamageSource d LAVA -DamageSource e ()Z ignoresArmor -DamageSource e STUCK -DamageSource f ()F getExhaustionCost -DamageSource f DROWN -DamageSource g ()Z ignoresInvulnerability -DamageSource g STARVE -DamageSource h ()Z isStarvation -DamageSource h CACTUS -DamageSource i FALL -DamageSource j ()LEntity; getEntity -DamageSource j OUT_OF_WORLD -DamageSource k ()LDamageSource; setIgnoreArmor -DamageSource k GENERIC -DamageSource l MAGIC -DamageSource m WITHER -DamageSource n ()LDamageSource; setExplosion -DamageSource n ANVIL -DamageSource o FALLING_BLOCK -DamageSource p translationIndex -DamageSource s ()Z isMagic -DamageSource t ()LDamageSource; setMagic -DataWatcher a (I)B getByte -DataWatcher a (II)V add -DataWatcher b (I)S getShort -DataWatcher b (ILjava/lang/Object;)V watch -DataWatcher c (I)I getInt -DataWatcher d (I)F getFloat -DataWatcher e (I)Ljava/lang/String; getString -DataWatcher f (I)LItemStack; getItemStack -DataWatcher i (I)V update -DedicatedPlayerList b ()LDedicatedServer; getServer -DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand -DedicatedServer k LOGGER -DedicatedServer o propertyManager -DedicatedServer q generateStructures -Enchantment A LURE -Enchantment B id -Enchantment C slot -Enchantment D name -Enchantment F weight -Enchantment a (LItemStack;)Z canEnchant -Enchantment a byId -Enchantment b ()I getMaxLevel -Enchantment b (Ljava/lang/String;)LEnchantment; getByName -Enchantment c ()Ljava/util/Set; getEffects -Enchantment c (I)LEnchantment; getById -Enchantment c PROTECTION_ENVIRONMENTAL -Enchantment d ()I getRandomWeight -Enchantment d PROTECTION_FIRE -Enchantment e ()I getStartLevel -Enchantment e PROTECTION_FALL -Enchantment f PROTECTION_EXPLOSIONS -Enchantment g PROTECTION_PROJECTILE -Enchantment h OXYGEN -Enchantment i WATER_WORKER -Enchantment j THORNS -Enchantment k DEPTH_STRIDER -Enchantment l DAMAGE_ALL -Enchantment m DAMAGE_UNDEAD -Enchantment n DAMAGE_ARTHROPODS -Enchantment o KNOCKBACK -Enchantment p FIRE_ASPECT -Enchantment q LOOT_BONUS_MOBS -Enchantment r DIG_SPEED -Enchantment s SILK_TOUCH -Enchantment t DURABILITY -Enchantment u LOOT_BONUS_BLOCKS -Enchantment v ARROW_DAMAGE -Enchantment w ARROW_KNOCKBACK -Enchantment x ARROW_FIRE -Enchantment y ARROW_INFINITE -Enchantment z LUCK -EnchantmentManager a (ILItemStack;)I getEnchantmentLevel -EnchantmentManager a (LEntity;)I getOxygenEnchantmentLevel -EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel -EnchantmentManager c (LEntityLiving;)I getDigSpeedEnchantmentLevel -EnchantmentManager e (LEntityLiving;)Z hasSilkTouchEnchantment -EnchantmentManager f (LEntityLiving;)I getBonusBlockLootEnchantmentLevel -EnchantmentManager i (LEntityLiving;)I getBonusMonsterLootEnchantmentLevel -EnchantmentSlotType a (LItem;)Z canEnchant -EnchantmentSlotType a ALL -EnchantmentSlotType b ARMOR -EnchantmentSlotType c ARMOR_FEET -EnchantmentSlotType d ARMOR_LEGS -EnchantmentSlotType e ARMOR_TORSO -EnchantmentSlotType f ARMOR_HEAD -EnchantmentSlotType g WEAPON -EnchantmentSlotType h DIGGER -EnchantmentSlotType i FISHING_ROD -EnchantmentSlotType j BREAKABLE -EnchantmentSlotType k BOW -Entity A lastYaw -Entity B lastPitch -Entity C onGround -Entity D positionChanged -Entity F ()I getId -Entity G velocityChanged -Entity H ()LDataWatcher; getDataWatcher -Entity I dead -Entity J ()V die -Entity J width -Entity K length -Entity M ()V burnFromLava -Entity N ()V extinguish -Entity O fallDistance -Entity Q ()V checkBlockCollisions -Entity T ()Z isFireProof -Entity V random -Entity W ticksLived -Entity X maxFireTicks -Entity Y inWater -Entity Z noDamageTicks -Entity a (DDD)V enderTeleportTo -Entity a (DDDFF)V setLocation -Entity a (Ljava/lang/String;)V setCustomName -Entity a (Ljava/lang/String;FF)V makeSound -Entity a (LBlockPosition;FF)V setPositionRotation -Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails -Entity a (LDamageSource;F)Z damageEntity -Entity a (LEntity;)V mount -Entity a (LEntityLightning;)V onLightningStrike -Entity a (LWorld;)V spawnIn -Entity az ()I getAirTicks -Entity aC ()F getHeadRotation -Entity aK ()Ljava/util/UUID; getUniqueID -Entity aM ()Ljava/lang/String; getCustomName -Entity aN ()Z getCustomNameVisible -Entity aP ()LEnumDirection; getDirection -Entity aR ()LAxisAlignedBB; getBoundingBox -Entity aS ()F getHeadHeight -Entity aV ()LNBTTagCompound; getNBTTag -Entity aa justCreated -Entity ab fireProof -Entity ac datawatcher -Entity ai ()Z isAlive -Entity aj ()Z inBlock -Entity aj portalCooldown -Entity am dimension -Entity aq uniqueID -Entity at invulnerable -Entity as ()[LItemStack; getEquipment -Entity at ()Z isBurning -Entity av ()Z isSneaking -Entity aw ()Z isSprinting -Entity ax ()Z isInvisible -Entity b (DDD)V setPosition -Entity b (DDDFF)V setPositionRotation -Entity a (FF)V setSize -Entity b (FF)V setYawPitch -Entity b (LDamageSource;)Z isInvulnerable -Entity b entityCount -Entity c (ILItemStack;)V setEquipment -Entity c (Z)V setSneaking -Entity c id -Entity d (DDD)V move -Entity d (Z)V setSprinting -Entity e_ ()Ljava/lang/String; getName -Entity e (I)V setOnFire -Entity e (Z)V setInvisible -Entity f_ ()LIChatBaseComponent; getScoreboardDisplayName -Entity f (I)V burn -Entity f boundingBox -Entity g (Z)V setCustomNameVisible -Entity h (I)V setAirTicks -Entity i (LEntity;)V collide -Entity i fireTicks -Entity l_ ()Z hasCustomName -Entity l passenger -Entity m ()V recalcPosition -Entity m vehicle -Entity n attachedToPlayer -Entity o world -Entity p lastX -Entity q lastY -Entity r lastZ -Entity s locX -Entity t locY -Entity u_ ()Z getSendCommandFeedback -Entity u locZ -Entity v motX -Entity w motY -Entity x motZ -Entity y yaw -Entity z pitch -Entity T noclip -EntityAgeable a (I)V setAge -EntityAgeable a (IZ)V setAge -EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild -EntityAgeable b (I)V setAgeRaw -EntityAgeable l ()I getAge -EntityAnimal C ()Z isTypeNotPersistent -EntityAnimal a (LDamageSource;F)Z damageEntity -EntityAnimal a (LEntityAnimal;)Z mate -EntityAnimal b (LEntityHuman;)I getExpValue -EntityAnimal cr ()Z isInLove -EntityArmorStand j (Z)V setSmall -EntityArmorStand n ()Z isSmall -EntityArmorStand l (Z)V setArms -EntityArmorStand q ()Z hasArms -EntityArmorStand k (Z)V setGravity -EntityArmorStand p ()Z hasGravity -EntityArmorStand m (Z)V setBasePlate -EntityArmorStand r ()Z hasBasePlate -EntityArmorStand g items -EntityArmorStand bk headPose -EntityArmorStand bl bodyPose -EntityArmorStand bm leftArmPose -EntityArmorStand bn rightArmPose -EntityArmorStand bo leftLegPose -EntityArmorStand bp rightLegPose -EntityArmorStand a (LVector3f;)V setHeadPose -EntityArmorStand b (LVector3f;)V setBodyPose -EntityArmorStand c (LVector3f;)V setLeftArmPose -EntityArmorStand d (LVector3f;)V setRightArmPose -EntityArmorStand e (LVector3f;)V setLeftLegPose -EntityArmorStand f (LVector3f;)V setRightLegPose -EntityArrow a (I)V setKnockbackStrength -EntityArrow a (Z)V setCritical -EntityArrow a fromPlayer -EntityArrow at damage -EntityArrow au knockbackStrength -EntityArrow b shake -EntityArrow c shooter -EntityArrow i inGround -EntityArrow l ()Z isCritical -EntityBat a (Z)V setAsleep -EntityBat n ()Z isAsleep -EntityBoat a (F)V setDamage -EntityChicken cl ()Z isChickenJockey -EntityComplexPart a owner -EntityCow a (LEntityAgeable;)LEntityAgeable; createChild -EntityCreeper c maxFuseTicks -EntityCreeper bm explosionRadius -EntityCreeper b fuseTicks -EntityCreeper n ()Z isPowered -EntityDamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage -EntityDamageSource j ()LEntity; getEntity -EntityDamageSourceIndirect r owner -EntityEnderDragon bm children -EntityEnderDragon e (LDamageSource;F)Z dealDamage -EntityEnderman a (LIBlockData;)V setCarried -EntityEnderman cm ()LIBlockData; getCarried -EntityExperienceOrb a (I)I getOrbValue -EntityExperienceOrb e value -EntityExperienceOrb f targetPlayer -EntityExperienceOrb g targetTime -EntityFallingBlock a ticksLived -EntityFallingBlock b dropItem -EntityFallingBlock c tileEntityData -EntityFallingBlock d block -EntityFallingBlock f hurtEntities -EntityFallingBlock g fallHurtMax -EntityFallingBlock h fallHurtAmount -EntityFallingBlock l ()LIBlockData; getBlock -EntityFireball a (LDamageSource;F)Z damageEntity -EntityFireball a shooter -EntityFireball b dirX -EntityFireball c dirY -EntityFireball d dirZ -EntityFireworks a ticksFlown -EntityFireworks b expectedLifespan -EntityFishingHook b owner -EntityFishingHook c hooked -EntityHanging a (LDamageSource;F)Z damageEntity -EntityHanging a (LEnumDirection;)V setDirection -EntityHanging a blockPosition -EntityHanging b direction -EntityHanging j ()Z survives -EntityHanging n ()LBlockPosition; getBlockPosition -EntityHanging o ()V updateBoundingBox -EntityHorse b (Ljava/lang/String;)V setOwnerUUID -EntityHorse bE inventoryChest -EntityHorse bt attributeJumpStrength -EntityHorse cC ()I getTemper -EntityHorse cF ()D getJumpStrength -EntityHorse cI ()I getMaxDomestication -EntityHorse cX ()V dropChest -EntityHorse da ()V loadChest -EntityHorse cl ()I getType -EntityHorse cm ()I getVariant -EntityHorse co ()Z isTame -EntityHorse ct ()Ljava/lang/String; getOwnerUUID -EntityHorse cw ()Z hasChest -EntityHorse l (Z)V setTame -EntityHorse o (Z)V setHasChest -EntityHorse r (I)V setType -EntityHorse s (I)V setVariant -EntityHorse t (I)V setTemper -EntityHuman a (F)V applyExhaustion -EntityHuman a (I)V levelDown -EntityHuman a (LBlockPosition;Z)V setRespawnPosition -EntityHuman a (LEntityHorse;LIInventory;)V openHorseInventory -EntityHuman a (LEntityHuman;Z)V copyTo -EntityHuman a (LIInventory;)V openContainer -EntityHuman a (LIMerchant;)V openTrade -EntityHuman a (LITileEntityContainer;)V openTileEntity -EntityHuman a (LItemStack;)V openBook -EntityHuman a (LItemStack;Z)LEntityItem; drop -EntityHuman a (LTileEntitySign;)V openSign -EntityHuman a (LWorld;LBlockPosition;Z)LBlockPosition; getBed -EntityHuman a enderChest -EntityHuman b sleepTicks -EntityHuman bC expTotal -EntityHuman bD exp -EntityHuman bG hookedFish -EntityHuman bW ()Z isBlocking -EntityHuman bX ()I getScore -EntityHuman bi inventory -EntityHuman bj defaultContainer -EntityHuman bk activeContainer -EntityHuman bl foodData -EntityHuman bw sleeping -EntityHuman bA abilities -EntityHuman bB expLevel -EntityHuman cd ()Lcom/mojang/authlib/GameProfile; getProfile -EntityHuman cf ()Z isDeeplySleeping -EntityHuman ch ()LBlockPosition; getBed -EntityHuman ci ()Z isRespawnForced -EntityHuman ck ()I getExpToLevel -EntityHuman cl ()LFoodMetaData; getFoodData -EntityHuman co ()LInventoryEnderChest; getEnderChest -EntityHuman cp ()LScoreboard; getScoreboard -EntityHuman f (LEntity;)V attack -EntityHuman k (DDD)V checkMovement -EntityHuman n ()V closeInventory -EntityHuman r (I)V setScore -EntityHuman s (I)V addScore -EntityHuman t ()V updateAbilities -EntityHuman u (I)V giveExp -EntityInsentient A ()LItem; getLoot -EntityInsentient C ()Z isTypeNotPersistent -EntityInsentient a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityInsentient a (LEntity;Z)V setLeashHolder -EntityInsentient a (ZZ)V unleash -EntityInsentient a lookController -EntityInsentient b (LEntityHuman;)I getExpValue -EntityInsentient b (ZI)V dropDeathLoot -EntityInsentient bS ()Z canSpawn -EntityInsentient bZ ()Z isPersistent -EntityInsentient bi targetSelector -EntityInsentient bj dropChances -EntityInsentient bl equipment -EntityInsentient bm canPickUpLoot -EntityInsentient bn persistent -EntityInsentient c (ILItemStack;)V setEquipment -EntityInsentient c goalTarget -EntityInsentient cd ()LEntity; getLeashHolder -EntityInsentient d (LEntityLiving;)V setGoalTarget -EntityInsentient f moveController -EntityInsentient h navigation -EntityInsentient i goalSelector -EntityInsentient p ()LControllerLook; getControllerLook -EntityInsentient q ()LControllerMove; getControllerMove -EntityInsentient r ()LControllerJump; getControllerJump -EntityInsentient s ()LNavigationAbstract; getNavigation -EntityInsentient t ()LEntitySenses; getEntitySenses -EntityInsentient u ()LEntityLiving; getGoalTarget -EntityIronGolem cn ()Z isPlayerCreated -EntityIronGolem l (Z)V setPlayerCreated -EntityItem a (LItemStack;)V setItemStack -EntityItem c age -EntityItem d pickupDelay -EntityItem l ()LItemStack; getItemStack -EntityItemFrame a (I)V setRotation -EntityItemFrame a (IZ)V setRotation -EntityItemFrame a (LItemStack;)V setItem -EntityItemFrame a (LItemStack;Z)V setItem -EntityItemFrame o ()LItemStack; getItem -EntityItemFrame p ()I getRotation -EntityLargeFireball e yield -EntityLightning b lifeTicks -EntityLiving a (LDamageSource;)V die -EntityLiving a (LDamageSource;F)Z damageEntity -EntityLiving a (LEntity;)V mount -EntityLiving a (LEntity;I)V receive -EntityLiving a (LIAttribute;)LAttributeInstance; getAttributeInstance -EntityLiving a (LMobEffectList;)Z hasEffect -EntityLiving a (ZI)V dropEquipment -EntityLiving aD maxNoDamageTicks -EntityLiving aN killer -EntityLiving aO lastDamageByPlayerTime -EntityLiving aX lastDamage -EntityLiving au hurtTicks -EntityLiving as ()[LItemStack; getEquipment -EntityLiving ax deathTicks -EntityLiving b (LDamageSource;F)F applyArmorModifier -EntityLiving b (LEntityHuman;)I getExpValue -EntityLiving b (LMobEffectList;)LMobEffect; getEffect -EntityLiving b (ZI)V dropDeathLoot -EntityLiving bJ ()Z isSleeping -EntityLiving bN ()F getAbsorptionHearts -EntityLiving bO ()LScoreboardTeamBase; getScoreboardTeam -EntityLiving bb ()Z alwaysGivesExp -EntityLiving bd ()LEntityLiving; getLastDamager -EntityLiving bi lastDamager -EntityLiving bj hurtTimestamp -EntityLiving bk ()V removeAllEffects -EntityLiving bK ()V doTick -EntityLiving bl ()Ljava/util/Collection; getEffects -EntityLiving bn ()F getHealth -EntityLiving bq ()V getRareDrop -EntityLiving bu ()F getMaxHealth -EntityLiving by ()LAttributeMapBase; getAttributeMap -EntityLiving bz ()LEnumMonsterType; getMonsterType -EntityLiving c (ILItemStack;)V setEquipment -EntityLiving c (LDamageSource;F)F applyMagicModifier -EntityLiving c (LMobEffect;)V addEffect -EntityLiving f combatTracker -EntityLiving h (F)V heal -EntityLiving g effects -EntityLiving h_ ()V enterCombat -EntityLiving i (F)V setHealth -EntityLiving j (F)V damageArmor -EntityLiving i updateEffects -EntityLiving j_ ()Z isBaby -EntityLiving j ()V exitCombat -EntityLiving k (I)Z hasEffect -EntityLiving m (F)V setAbsorptionHearts -EntityLiving m (I)V removeEffect -EntityLiving p (I)LItemStack; getEquipment -EntityLiving t (LEntity;)Z hasLineOfSight -EntityLiving aX ()V initAttributes -EntityLiving aQ ticksFarFromPlayer -EntityMinecartAbstract J ()V die -EntityMinecartAbstract a (F)V setDamage -EntityMinecartAbstract a (LDamageSource;F)Z damageEntity -EntityMinecartAbstract c matrix -EntityMinecartAbstract p ()F getDamage -EntityMinecartAbstract q ()I getType -EntityMinecartAbstract a (LIBlockData;)V setDisplayBlock -EntityMinecartAbstract t ()LIBlockData; getDisplayBlock -EntityMinecartAbstract v ()I getDisplayBlockOffset -EntityMinecartAbstract l (I)V SetDisplayBlockOffset -EntityMinecartCommandBlock j ()LCommandBlockListenerAbstract; getCommandBlock -EntityMinecartContainer a items -EntityMonster a (LDamageSource;F)Z damageEntity -EntityOcelot ct ()I getCatType -EntityOcelot r (I)V setCatType -EntityOwnable b ()Ljava/lang/String; getOwnerUUID -EntityOwnable m_ ()LEntity; getOwner -EntityPainting c art -EntityPig cl ()Z hasSaddle -EntityPig l (Z)V setSaddle -EntityPigZombie bm angerLevel -EntityPigZombie bn soundDelay -EntityPigZombie bo hurtBy -EntityPlayer A ()LServerStatisticManager; getStatisticManager -EntityPlayer E ()LIChatBaseComponent; getPlayerListName -EntityPlayer a (Ljava/lang/String;Ljava/lang/String;)V setResourcePack -EntityPlayer a (LContainer;)V updateInventory -EntityPlayer a playerConnection -EntityPlayer b server -EntityPlayer bI locale -EntityPlayer bJ removeQueue -EntityPlayer bP lastSentExp -EntityPlayer bQ invulnerableTicks -EntityPlayer bV containerCounter -EntityPlayer c playerInteractManager -EntityPlayer cs ()V nextContainerCounter -EntityPlayer f chunkCoordIntPairQueue -EntityPlayer g_ ()V syncInventory -EntityPlayer h ping -EntityPlayer i viewingCredits -EntityPlayer o ()V broadcastCarriedItem -EntityPlayer r ()V triggerHealthUpdate -EntityPlayer y ()LEntityHuman$EnumChatVisibility; getChatFlags -EntityPotion a (I)V setPotionValue -EntityPotion c item -EntityPotion o ()I getPotionValue -EntityProjectile a inGround -EntityProjectile b shake -EntityProjectile c blockX -EntityProjectile d blockY -EntityProjectile e blockZ -EntityProjectile f inBlockId -EntityProjectile g shooter -EntityProjectile h shooterName -EntityProjectile n ()LEntityLiving; getShooter -EntitySheep b (LEnumColor;)V setColor -EntitySheep cl ()LEnumColor; getColor -EntitySheep cm ()Z isSheared -EntitySheep l (Z)V setSheared -EntitySkeleton a (I)V setSkeletonType -EntitySkeleton cm ()I getSkeletonType -EntitySlime A ()LItem; getLoot -EntitySlime a (I)V setSize -EntitySlime cm ()I getSize -EntitySpider a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntitySpider aS ()F getHeadHeight -EntityTNTPrimed a fuseTicks -EntityTNTPrimed b source -EntityTNTPrimed j ()LEntityLiving; getSource -EntityTNTPrimed l ()V explode -EntityTameableAnimal b (Ljava/lang/String;)V setOwnerUUID -EntityTameableAnimal cl ()Z isTamed -EntityTameableAnimal cn ()Z isSitting -EntityTameableAnimal co ()LEntityLiving; getOwner -EntityTameableAnimal cp ()LPathfinderGoalSit; getGoalSit -EntityTameableAnimal m (Z)V setTamed -EntityTameableAnimal n (Z)V setSitting -EntityTracker a ()V updatePlayers -EntityTracker a (LEntity;)V track -EntityTracker a (LEntity;II)V addEntity -EntityTracker a (LEntity;IIZ)V addEntity -EntityTracker b (LEntity;)V untrackEntity -EntityTracker b (LEntity;LPacket;)V sendPacketToEntity -EntityTracker b (LEntityPlayer;)V untrackPlayer -EntityTracker b world -EntityTracker d trackedEntities -EntityTrackerEntry a (Ljava/util/List;)V track -EntityTrackerEntry a (LPacket;)V broadcast -EntityTrackerEntry a tracker -EntityTrackerEntry b (Ljava/util/List;)V scanPlayers -EntityTrackerEntry b (LEntityPlayer;)V updatePlayer -EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf -EntityTrackerEntry d (LEntityPlayer;)V clear -EntityTrackerEntry d xLoc -EntityTrackerEntry e yLoc -EntityTrackerEntry f zLoc -EntityTrackerEntry g yRot -EntityTrackerEntry h xRot -EntityTrackerEntry o trackedPlayers -EntityTrackerEntry t isMoving -EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName -EntityTypes a eggInfo -EntityVillager bm village -EntityVillager bn profession -EntityVillager bq tradingPlayer -EntityVillager bv riches -EntityVillager bB inventory -EntityVillager cl ()I getProfession -EntityVillager r (I)V setProfession -EntityWitherSkull a (Z)V setCharged -EntityWitherSkull l ()Z isCharged -EntityWolf a (LEnumColor;)V setCollarColor -EntityWolf cv ()Z isAngry -EntityWolf cw ()LEnumColor; getCollarColor -EntityWolf o (Z)V setAngry -EntityZombie a (LDamageSource;F)Z damageEntity -EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare -EntityZombie bq ()V getRareDrop -EntityZombie co ()Z isVillager -EntityZombie l (Z)V setBaby -EntityZombie m (Z)V setVillager -EnumAnimation a NONE -EnumAnimation b EAT -EnumAnimation c DRINK -EnumAnimation d BLOCK -EnumAnimation e BOW -ItemArmor$EnumArmorMaterial a LEATHER -ItemArmor$EnumArmorMaterial b CHAIN -ItemArmor$EnumArmorMaterial c IRON -ItemArmor$EnumArmorMaterial d GOLD -ItemArmor$EnumArmorMaterial e DIAMOND -EntityPainting$EnumArt a KEBAB -EntityPainting$EnumArt b AZTEC -EntityPainting$EnumArt c ALBAN -EntityPainting$EnumArt d AZTEC_2 -EntityPainting$EnumArt e BOMB -EntityPainting$EnumArt f PLANT -EntityPainting$EnumArt g WASTELAND -EntityPainting$EnumArt h POOL -EntityPainting$EnumArt i COURBET -EntityPainting$EnumArt j SEA -EntityPainting$EnumArt k SUNSET -EntityPainting$EnumArt l CREEBET -EntityPainting$EnumArt m WANDERER -EntityPainting$EnumArt n GRAHAM -EntityPainting$EnumArt o MATCH -EntityPainting$EnumArt p BUST -EntityPainting$EnumArt q STAGE -EntityPainting$EnumArt r VOID -EntityPainting$EnumArt s SKULL_AND_ROSES -EntityPainting$EnumArt t WITHER -EntityPainting$EnumArt u FIGHTERS -EntityPainting$EnumArt v POINTER -EntityPainting$EnumArt w PIGSCENE -EntityPainting$EnumArt x BURNING_SKULL -EntityPainting$EnumArt y SKELETON -EntityPainting$EnumArt z DONKEY_KONG -EnumDirection$EnumAxis a X -EnumDirection$EnumAxis b Y -EnumDirection$EnumAxis c Z -EnumDirection$EnumAxisDirection a POSITIVE -EnumDirection$EnumAxisDirection b NEGATIVE -TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL -TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL -TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR -TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR -TileEntityBanner$EnumBannerPatternType E BORDER -TileEntityBanner$EnumBannerPatternType F CURLY_BORDER -TileEntityBanner$EnumBannerPatternType G CREEPER -TileEntityBanner$EnumBannerPatternType H GRADIENT -TileEntityBanner$EnumBannerPatternType I GRADIENT_UP -TileEntityBanner$EnumBannerPatternType J BRICKS -TileEntityBanner$EnumBannerPatternType K SKULL -TileEntityBanner$EnumBannerPatternType L FLOWER -TileEntityBanner$EnumBannerPatternType M MOJANG -TileEntityBanner$EnumBannerPatternType a BASE -TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT -TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT -TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT -TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT -TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM -TileEntityBanner$EnumBannerPatternType g STRIPE_TOP -TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT -TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT -TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER -TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE -TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT -TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT -TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL -TileEntityBanner$EnumBannerPatternType o CROSS -TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS -TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM -TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP -TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM -TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP -TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT -TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT -TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR -TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR -TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE -TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE -BlockBed$EnumBedPart a HEAD -BlockBed$EnumBedPart b FOOT -EntityHuman$EnumBedResult a OK -EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE -EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW -EntityHuman$EnumBedResult d TOO_FAR_AWAY -EntityHuman$EnumBedResult e OTHER_PROBLEM -EntityHuman$EnumBedResult f NOT_SAFE -EnumChatFormat a BLACK -EnumChatFormat b DARK_BLUE -EnumChatFormat c ()Z isFormat -EnumChatFormat c DARK_GREEN -EnumChatFormat d DARK_AQUA -EnumChatFormat e DARK_RED -EnumChatFormat f DARK_PURPLE -EnumChatFormat g GOLD -EnumChatFormat h GRAY -EnumChatFormat i DARK_GRAY -EnumChatFormat j BLUE -EnumChatFormat k GREEN -EnumChatFormat l AQUA -EnumChatFormat m RED -EnumChatFormat n LIGHT_PURPLE -EnumChatFormat o YELLOW -EnumChatFormat p WHITE -EnumChatFormat q OBFUSCATED -EnumChatFormat r BOLD -EnumChatFormat s STRIKETHROUGH -EnumChatFormat t UNDERLINE -EnumChatFormat u ITALIC -EnumChatFormat v RESET -EntityHuman$EnumChatVisibility a FULL -EntityHuman$EnumChatVisibility b SYSTEM -EntityHuman$EnumChatVisibility c HIDDEN -ChatClickable$EnumClickAction a OPEN_URL -ChatClickable$EnumClickAction b OPEN_FILE -ChatClickable$EnumClickAction c RUN_COMMAND -ChatClickable$EnumClickAction d TWITCH_USER_INFO -ChatClickable$EnumClickAction e SUGGEST_COMMAND -ChatClickable$EnumClickAction f CHANGE_PAGE -PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN -PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS -PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT -BlockCobbleWall$EnumCobbleVariant a NORMAL -BlockCobbleWall$EnumCobbleVariant b MOSSY -EnumColor a ()I getColorIndex -EnumColor a (I)LEnumColor; fromInvColorIndex -EnumColor a WHITE -EnumColor b ()I getInvColorIndex -EnumColor b (I)LEnumColor; fromColorIndex -EnumColor b ORANGE -EnumColor c MAGENTA -EnumColor d LIGHT_BLUE -EnumColor e YELLOW -EnumColor f LIME -EnumColor g PINK -EnumColor h GRAY -EnumColor i SILVER -EnumColor j CYAN -EnumColor k PURPLE -EnumColor l BLUE -EnumColor m BROWN -EnumColor n GREEN -EnumColor o RED -EnumColor p BLACK -PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT -PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED -CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT -CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS -CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES -CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS -CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT -BlockRedstoneComparator$EnumComparatorMode a COMPARE -BlockRedstoneComparator$EnumComparatorMode b SUBTRACT -EnumCreatureType a MONSTER -EnumCreatureType b CREATURE -EnumCreatureType c AMBIENT -EnumCreatureType d WATER_CREATURE -EnumDifficulty a (I)LEnumDifficulty; getById -EnumDifficulty a PEACEFUL -EnumDifficulty b EASY -EnumDifficulty c NORMAL -EnumDifficulty d HARD -EnumDirection a (D)LEnumDirection; fromAngle -EnumDirection a (I)LEnumDirection; fromType1 -EnumDirection a DOWN -EnumDirection b (I)LEnumDirection; fromType2 -EnumDirection b UP -EnumDirection c NORTH -EnumDirection d ()LEnumDirection; opposite -EnumDirection d SOUTH -EnumDirection e WEST -EnumDirection f EAST -EnumDirection g ()I getAdjacentX -EnumDirection h ()I getAdjacentY -EnumDirection i ()I getAdjacentZ -EnumDirection$EnumDirectionLimit a HORIZONTAL -EnumDirection$EnumDirectionLimit b VERTICAL -BlockDirt$EnumDirtVariant a DIRT -BlockDirt$EnumDirtVariant b COARSE_DIRT -BlockDirt$EnumDirtVariant c PODZOL -BlockDoor$EnumDoorHalf a UPPER -BlockDoor$EnumDoorHalf b LOWER -BlockDoor$EnumDoorHinge a LEFT -BlockDoor$EnumDoorHinge b RIGHT -EntityInsentient$EnumEntityPositionType a ON_GROUND -EntityInsentient$EnumEntityPositionType b IN_AIR -EntityInsentient$EnumEntityPositionType c IN_WATER -PacketPlayInUseEntity$EnumEntityUseAction a INTERACT -PacketPlayInUseEntity$EnumEntityUseAction b ATTACK -PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT -ItemFish$EnumFish a COD -ItemFish$EnumFish b SALMON -ItemFish$EnumFish c CLOWNFISH -ItemFish$EnumFish d PUFFERFISH -BlockFlowerPot$EnumFlowerPotContents a EMPTY -BlockFlowerPot$EnumFlowerPotContents b POPPY -BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID -BlockFlowerPot$EnumFlowerPotContents d ALLIUM -BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA -BlockFlowerPot$EnumFlowerPotContents f RED_TULIP -BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP -BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP -BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP -BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY -BlockFlowerPot$EnumFlowerPotContents k DANDELION -BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING -BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING -BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING -BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING -BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING -BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED -BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN -BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH -BlockFlowerPot$EnumFlowerPotContents u FERN -BlockFlowerPot$EnumFlowerPotContents v CACTUS -BlockFlowers$EnumFlowerType a YELLOW -BlockFlowers$EnumFlowerType b RED -BlockFlowers$EnumFlowerVarient a DANDELION -BlockFlowers$EnumFlowerVarient b POPPY -BlockFlowers$EnumFlowerVarient c BLUE_ORCHID -BlockFlowers$EnumFlowerVarient d ALLIUM -BlockFlowers$EnumFlowerVarient e HOUSTONIA -BlockFlowers$EnumFlowerVarient f RED_TULIP -BlockFlowers$EnumFlowerVarient g ORANGE_TULIP -BlockFlowers$EnumFlowerVarient h WHITE_TULIP -BlockFlowers$EnumFlowerVarient i PINK_TULIP -BlockFlowers$EnumFlowerVarient j OXEYE_DAISY -GameRules$EnumGameRuleType a ANY_VALUE -GameRules$EnumGameRuleType b BOOLEAN_VALUE -GameRules$EnumGameRuleType c NUMERICAL_VALUE -WorldSettings$EnumGamemode a ()I getId -WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById -WorldSettings$EnumGamemode a NOT_SET -WorldSettings$EnumGamemode b SURVIVAL -WorldSettings$EnumGamemode c CREATIVE -WorldSettings$EnumGamemode d ADVENTURE -WorldSettings$EnumGamemode e SPECTATOR -GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM -GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE -GenLayerSpecial$EnumGenLayerSpecial c SPECIAL -BlockStairs$EnumHalf a TOP -BlockStairs$EnumHalf b BOTTOM -ChatHoverable$EnumHoverAction a SHOW_TEXT -ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT -ChatHoverable$EnumHoverAction c SHOW_ITEM -ChatHoverable$EnumHoverAction d SHOW_ENTITY -BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant b NORTH -BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant d WEST -BlockHugeMushroom$EnumHugeMushroomVariant e CENTER -BlockHugeMushroom$EnumHugeMushroomVariant f EAST -BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST -BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH -BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST -BlockHugeMushroom$EnumHugeMushroomVariant j STEM -BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE -BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE -BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM -EnumItemRarity a COMMON -EnumItemRarity b UNCOMMON -EnumItemRarity c RARE -EnumItemRarity d EPIC -BlockLever$EnumLeverPosition a DOWN_X -BlockLever$EnumLeverPosition b EAST -BlockLever$EnumLeverPosition c WEST -BlockLever$EnumLeverPosition d SOUTH -BlockLever$EnumLeverPosition e NORTH -BlockLever$EnumLeverPosition f UP_Z -BlockLever$EnumLeverPosition g UP_X -BlockLever$EnumLeverPosition h DOWN_Z -BlockLogAbstract$EnumLogRotation a X -BlockLogAbstract$EnumLogRotation b Y -BlockLogAbstract$EnumLogRotation c Z -BlockLogAbstract$EnumLogRotation d NONE -BlockWood$EnumLogVariant a OAK -BlockWood$EnumLogVariant b SPRUCE -BlockWood$EnumLogVariant c BIRCH -BlockWood$EnumLogVariant d JUNGLE -BlockWood$EnumLogVariant e ACACIA -BlockWood$EnumLogVariant f DARK_OAK -EntityMinecartAbstract$EnumMinecartType a RIDEABLE -EntityMinecartAbstract$EnumMinecartType b CHEST -EntityMinecartAbstract$EnumMinecartType c FURNACE -EntityMinecartAbstract$EnumMinecartType d TNT -EntityMinecartAbstract$EnumMinecartType e SPAWNER -EntityMinecartAbstract$EnumMinecartType f HOPPER -EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK -BlockPressurePlateBinary$EnumMobType a EVERYTHING -BlockPressurePlateBinary$EnumMobType b MOBS -BlockMonsterEggs$EnumMonsterEggVarient a STONE -BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE -BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK -BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK -EnumMonsterType a UNDEFINED -EnumMonsterType b UNDEAD -EnumMonsterType c ARTHROPOD -MovingObjectPosition$EnumMovingObjectType a MISS -MovingObjectPosition$EnumMovingObjectType b BLOCK -MovingObjectPosition$EnumMovingObjectType c ENTITY -ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS -ScoreboardTeamBase$EnumNameTagVisibility b NEVER -ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS -ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM -EnumParticle A FLAME -EnumParticle B LAVA -EnumParticle C FOOTSTEP -EnumParticle D CLOUD -EnumParticle E REDSTONE -EnumParticle F SNOWBALL -EnumParticle G SNOW_SHOVEL -EnumParticle H SLIME -EnumParticle I HEART -EnumParticle J BARRIER -EnumParticle K ITEM_CRACK -EnumParticle L BLOCK_CRACK -EnumParticle M BLOCK_DUST -EnumParticle N WATER_DROP -EnumParticle O ITEM_TAKE -EnumParticle P MOB_APPEARANCE -EnumParticle a EXPLOSION_NORMAL -EnumParticle b EXPLOSION_LARGE -EnumParticle c EXPLOSION_HUGE -EnumParticle d FIREWORKS_SPARK -EnumParticle e WATER_BUBBLE -EnumParticle f WATER_SPLASH -EnumParticle g WATER_WAKE -EnumParticle h SUSPENDED -EnumParticle i SUSPENDED_DEPTH -EnumParticle j CRIT -EnumParticle k CRIT_MAGIC -EnumParticle l SMOKE_NORMAL -EnumParticle m SMOKE_LARGE -EnumParticle n SPELL -EnumParticle o SPELL_INSTANT -EnumParticle p SPELL_MOB -EnumParticle q SPELL_MOB_AMBIENT -EnumParticle r SPELL_WITCH -EnumParticle s DRIP_WATER -EnumParticle t DRIP_LAVA -EnumParticle u VILLAGER_ANGRY -EnumParticle v VILLAGER_HAPPY -EnumParticle w TOWN_AURA -EnumParticle x NOTE -EnumParticle y PORTAL -EnumParticle z ENCHANTMENT_TABLE -BlockPistonExtension$EnumPistonType a DEFAULT -BlockPistonExtension$EnumPistonType b STICKY -PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING -PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING -PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING -PacketPlayInEntityAction$EnumPlayerAction f RIDING_JUMP -PacketPlayInEntityAction$EnumPlayerAction g OPEN_INVENTORY -PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK -PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS -PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM -PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM -PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER -PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE -PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY -PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME -PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER -PacketPlayOutPosition$EnumPlayerTeleportFlags a X -PacketPlayOutPosition$EnumPlayerTeleportFlags b Y -PacketPlayOutPosition$EnumPlayerTeleportFlags c Z -PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT -PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT -BlockPrismarine$EnumPrismarineVariant a ROUGH -BlockPrismarine$EnumPrismarineVariant b BRICKS -BlockPrismarine$EnumPrismarineVariant c DARK -EnumProtocol a HANDSHAKING -EnumProtocol b PLAY -EnumProtocol c STATUS -EnumProtocol d LOGIN -EnumProtocolDirection a SERVERBOUND -EnumProtocolDirection b CLIENTBOUND -LoginListener$EnumProtocolState a HELLO -LoginListener$EnumProtocolState b KEY -LoginListener$EnumProtocolState c AUTHENTICATING -LoginListener$EnumProtocolState d READY_TO_ACCEPT -LoginListener$EnumProtocolState f ACCEPTED -BlockQuartz$EnumQuartzVariant a DEFAULT -BlockQuartz$EnumQuartzVariant b CHISELED -BlockQuartz$EnumQuartzVariant c LINES_Y -BlockQuartz$EnumQuartzVariant d LINES_X -BlockQuartz$EnumQuartzVariant e LINES_Z -EntityRabbit cn ()I getRabbitType -EntityRabbit r (I)V setRabbitType -EntityRabbit$EnumRabbitState a NONE -EntityRabbit$EnumRabbitState b HOP -EntityRabbit$EnumRabbitState c STEP -EntityRabbit$EnumRabbitState d SPRINT -EntityRabbit$EnumRabbitState e ATTACK -BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT -BlockRedSandstone$EnumRedSandstoneVariant b CHISELED -BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH -BlockRedstoneWire$EnumRedstoneWireConnection a UP -BlockRedstoneWire$EnumRedstoneWireConnection b SIDE -BlockRedstoneWire$EnumRedstoneWireConnection c NONE -PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED -PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED -PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD -PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED -BlockSand$EnumSandVariant a SAND -BlockSand$EnumSandVariant b RED_SAND -BlockSandStone$EnumSandstoneVariant a DEFAULT -BlockSandStone$EnumSandstoneVariant b CHISELED -BlockSandStone$EnumSandstoneVariant c SMOOTH -PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE -PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE -IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER -IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS -EnumSkyBlock a SKY -EnumSkyBlock b BLOCK -BlockStepAbstract$EnumSlabHalf a TOP -BlockStepAbstract$EnumSlabHalf b BOTTOM -BlockStairs$EnumStairShape a STRAIGHT -BlockStairs$EnumStairShape b INNER_LEFT -BlockStairs$EnumStairShape c INNER_RIGHT -BlockStairs$EnumStairShape d OUTER_LEFT -BlockStairs$EnumStairShape e OUTER_RIGHT -BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE -BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND -BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD -BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE -BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK -BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ -BlockStone$EnumStoneVariant a STONE -BlockStone$EnumStoneVariant b GRANITE -BlockStone$EnumStoneVariant c GRANITE_SMOOTH -BlockStone$EnumStoneVariant d DIORITE -BlockStone$EnumStoneVariant e DIORITE_SMOOTH -BlockStone$EnumStoneVariant f ANDESITE -BlockStone$EnumStoneVariant g ANDESITE_SMOOTH -BlockSmoothBrick$EnumStonebrickType a DEFAULT -BlockSmoothBrick$EnumStonebrickType b MOSSY -BlockSmoothBrick$EnumStonebrickType c CRACKED -BlockSmoothBrick$EnumStonebrickType d CHISELED -BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER -BlockTallPlant$EnumTallFlowerVariants b SYRINGA -BlockTallPlant$EnumTallFlowerVariants c GRASS -BlockTallPlant$EnumTallFlowerVariants d FERN -BlockTallPlant$EnumTallFlowerVariants e ROSE -BlockTallPlant$EnumTallFlowerVariants f PAEONIA -BlockLongGrass$EnumTallGrassType a DEAD_BUSH -BlockLongGrass$EnumTallGrassType b GRASS -BlockLongGrass$EnumTallGrassType c FERN -BlockTallPlant$EnumTallPlantHalf a UPPER -BlockTallPlant$EnumTallPlantHalf b LOWER -BiomeBase$EnumTemperature a OCEAN -BiomeBase$EnumTemperature b COLD -BiomeBase$EnumTemperature c MEDIUM -BiomeBase$EnumTemperature d WARM -Chunk$EnumTileEntityState a IMMEDIATE -Chunk$EnumTileEntityState b QUEUED -Chunk$EnumTileEntityState c CHECK -PacketPlayOutTitle$EnumTitleAction a TITLE -PacketPlayOutTitle$EnumTitleAction b SUBTITLE -PacketPlayOutTitle$EnumTitleAction c TIMES -PacketPlayOutTitle$EnumTitleAction d CLEAR -PacketPlayOutTitle$EnumTitleAction e RESET -Item$EnumToolMaterial a WOOD -Item$EnumToolMaterial b STONE -Item$EnumToolMaterial c IRON -Item$EnumToolMaterial d EMERALD -Item$EnumToolMaterial e GOLD -BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH -BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST -BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST -BlockMinecartTrackAbstract$EnumTrackPosition d ASCENDING_WEST 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-RecipesFurnace a (LBlock;LItemStack;F)V registerRecipe -RecipesFurnace a (LItemStack;)LItemStack; getResult -RecipesFurnace b ()Ljava/util/Map; getRecipes -RecipesFurnace b recipes -RegistryMaterials a (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple a (Ljava/lang/Object;)Ljava/lang/Object; get -RegistrySimple c ()Ljava/util/Set; keySet -RemoteControlCommandListener a instance -RemoteControlCommandListener h ()LRemoteControlCommandListener; getInstance -RemoteStatusListener$RemoteStatusChallenge b time -RemoteStatusListener$RemoteStatusChallenge c token -RemoteStatusListener$RemoteStatusChallenge d identity -RemoteStatusListener$RemoteStatusChallenge e response -RemoteStatusReply a buffer -RemoteStatusReply b stream -Scoreboard a (I)LScoreboardObjective; getObjectiveForSlot -Scoreboard a (ILScoreboardObjective;)V setDisplaySlot -Scoreboard a (Ljava/lang/String;)V handlePlayerRemoved -Scoreboard a (Ljava/lang/String;Ljava/lang/String;)Z addPlayerToTeam -Scoreboard a (Ljava/lang/String;LIScoreboardCriteria;)LScoreboardObjective; registerObjective -Scoreboard a (Ljava/lang/String;LScoreboardTeam;)V removePlayerFromTeam -Scoreboard a (LIScoreboardCriteria;)Ljava/util/Collection; getObjectivesForCriteria -Scoreboard a (LScoreboardObjective;)V handleObjectiveAdded -Scoreboard a (LScoreboardScore;)V handleScoreChanged -Scoreboard a (LScoreboardTeam;)V handleTeamAdded -Scoreboard a objectivesByName -Scoreboard b (I)Ljava/lang/String; getSlotName -Scoreboard b (Ljava/lang/String;)LScoreboardObjective; getObjective -Scoreboard b (LScoreboardObjective;)V handleObjectiveChanged -Scoreboard b (LScoreboardTeam;)V handleTeamChanged -Scoreboard b objectivesByCriteria -Scoreboard c ()Ljava/util/Collection; getObjectives -Scoreboard c (Ljava/lang/String;)Ljava/util/Map; getPlayerObjectives -Scoreboard c (Ljava/lang/String;LScoreboardObjective;)LScoreboardScore; getPlayerScoreForObjective -Scoreboard c (LScoreboardObjective;)V handleObjectiveRemoved -Scoreboard c (LScoreboardTeam;)V handleTeamRemoved -Scoreboard c playerScores -Scoreboard d ()Ljava/util/Collection; getPlayers -Scoreboard d (Ljava/lang/String;)LScoreboardTeam; getTeam -Scoreboard d (Ljava/lang/String;LScoreboardObjective;)V resetPlayerScores -Scoreboard d (LScoreboardTeam;)V removeTeam -Scoreboard d displaySlots -Scoreboard e ()Ljava/util/Collection; getScores -Scoreboard e (Ljava/lang/String;)LScoreboardTeam; createTeam -Scoreboard e teamsByName -Scoreboard f ()Ljava/util/Collection; getTeamNames -Scoreboard f (Ljava/lang/String;)Z removePlayerFromTeam -Scoreboard f teamsByPlayer -Scoreboard g ()Ljava/util/Collection; getTeams -Scoreboard h (Ljava/lang/String;)LScoreboardTeam; getPlayerTeam -Scoreboard i (Ljava/lang/String;)I getSlotForName -Scoreboard i (LScoreboardObjective;)Ljava/util/Collection; getScoresForObjective -Scoreboard k (LScoreboardObjective;)V unregisterObjective -ScoreboardBaseCriteria a (Ljava/util/List;)I getScoreModifier -ScoreboardBaseCriteria b ()Z isReadOnly -ScoreboardObjective a (Ljava/lang/String;)V setDisplayName -ScoreboardObjective b ()Ljava/lang/String; getName -ScoreboardObjective c ()LIScoreboardCriteria; getCriteria -ScoreboardObjective d ()Ljava/lang/String; getDisplayName -ScoreboardScore a ()V incrementScore -ScoreboardScore a (I)V addScore -ScoreboardScore a (Ljava/util/List;)V updateForList -ScoreboardScore b (I)V removeScore -ScoreboardScore c ()I getScore -ScoreboardScore c (I)V setScore -ScoreboardScore d ()LScoreboardObjective; getObjective -ScoreboardScore d playerName -ScoreboardScore e ()Ljava/lang/String; getPlayerName -ScoreboardScore e score -ScoreboardServer d (LScoreboardObjective;)Ljava/util/List; getScoreboardScorePacketsForObjective -ScoreboardTeam a (Ljava/lang/String;)V setDisplayName -ScoreboardTeam a (LScoreboardTeamBase;Ljava/lang/String;)Ljava/lang/String; getPlayerDisplayName -ScoreboardTeam a (Z)V setAllowFriendlyFire -ScoreboardTeam b (Ljava/lang/String;)V setPrefix -ScoreboardTeam b (Z)V setCanSeeFriendlyInvisibles -ScoreboardTeam c ()Ljava/lang/String; getDisplayName -ScoreboardTeam c (Ljava/lang/String;)V setSuffix -ScoreboardTeam e ()Ljava/lang/String; getPrefix -ScoreboardTeam f ()Ljava/lang/String; getSuffix -ScoreboardTeam h ()Z canSeeFriendlyInvisibles -ScoreboardTeam k ()I packOptionData -ScoreboardTeam i ()LScoreboardTeamBase$EnumNameTagVisibility; getNameTagVisibility -ScoreboardTeam a (LScoreboardTeamBase$EnumNameTagVisibility;)V setNameTagVisibility -ScoreboardTeamBase a (LScoreboardTeamBase;)Z isAlly -ScoreboardTeamBase b ()Ljava/lang/String; getName -ScoreboardTeamBase d ()Ljava/util/Collection; getPlayerNameSet -ScoreboardTeamBase d (Ljava/lang/String;)Ljava/lang/String; getFormattedName -ScoreboardTeamBase g ()Z allowFriendlyFire -ServerCommand a command -ServerCommand b source -ServerGUI a ()Ljavax/swing/JComponent; a -ServerGUI a (Ljavax/swing/JTextArea;Ljavax/swing/JScrollPane;Ljava/lang/String;)V a -ServerGUI b ()Ljavax/swing/JComponent; b -ServerGUI c ()Ljavax/swing/JComponent; c -ServerPing a (Ljava/lang/String;)V setFavicon -ServerPing a (LIChatBaseComponent;)V setMOTD -ServerPing a (LServerPing$ServerPingPlayerSample;)V setPlayerSample -ServerPing a (LServerPing$ServerData;)V setServerInfo -ServerStatisticManager b (LEntityPlayer;)V updateStatistics -ShapedRecipes a width -ShapedRecipes b height -ShapedRecipes c items -ShapedRecipes d result -ShapelessRecipes a result -ShapelessRecipes b ingredients -SharedConstants a (C)Z isAllowedChatCharacter -SharedConstants a allowedCharacters -Slot a ()I getMaxStackSize -Slot a (LEntityHuman;)Z isAllowed -Slot a (LItemStack;)Z isAllowed -Slot a index -Slot b (LItemStack;)I getMaxStackSize -Slot d ()LItemStack; getItem -Slot d (LItemStack;)V set -Slot d inventory -Slot e ()Z hasItem -Slot e rawSlotIndex -SpawnerCreature a (LWorld;II)LBlockPosition; getRandomPosition -Statistic e name -StatisticList ab MINE_BLOCK_COUNT -StatisticList ac CRAFT_BLOCK_COUNT -StatisticList ad USE_ITEM_COUNT -StatisticList ae BREAK_ITEM_COUNT -StatisticList a (Ljava/lang/String;)LStatistic; getStatistic -StatisticList b stats -StatisticManager a (LAchievement;)Z hasAchievement -StatisticManager a (LEntityHuman;LStatistic;I)V setStatistic -StatisticManager a (LStatistic;)I getStatisticValue -Block$StepSound a ()Ljava/lang/String; getBreakSound -Block$StepSound b ()Ljava/lang/String; getPlaceSound -Block$StepSound c ()Ljava/lang/String; getStepSound -Block$StepSound d ()F getVolume1 -Block$StepSound e ()F getVolume2 -StructureGenerator b (LWorld;LBlockPosition;)LBlockPosition; getNearestGeneratedFeature -BiomeBase$1 a switchMap -DedicatedServer$2 a server -TileEntity b world -TileEntity c position -TileEntity p_ ()V update -TileEntity v ()LBlockPosition; getPosition -TileEntity y_ ()LPacket; getUpdatePacket -TileEntity z ()LWorld; getWorld -TileEntityBanner a color -TileEntityBanner f patterns -TileEntityBeacon m inventorySlot -TileEntityBrewingStand g items -TileEntityBrewingStand h brewTime -TileEntityChest m items -TileEntityCommand b ()LCommandBlockListenerAbstract; getCommandBlock -TileEntityDispenser a (LItemStack;)I addItem -TileEntityDispenser e_ ()Ljava/lang/String; getName -TileEntityDispenser g items -TileEntityDispenser k ()Ljava/lang/String; getContainerName -TileEntityFurnace b (LItemStack;)I fuelTime -TileEntityFurnace c (LItemStack;)Z isFuel -TileEntityFurnace h items -TileEntityFurnace i burnTime -TileEntityFurnace j ticksForCurrentFuel -TileEntityFurnace k cookTime -TileEntityFurnace l cookTimeTotal -TileEntityFurnace m ()Z isBurning -TileEntityFurnace n ()V burn -TileEntityFurnace o ()Z canBurn -TileEntityHopper a (LIInventory;LItemStack;LEnumDirection;)LItemStack; addItem -TileEntityHopper a items -TileEntityMobSpawner b ()LMobSpawnerAbstract; getSpawner -TileEntityNote a (LWorld;LBlockPosition;)V play -TileEntityNote a note -BlockJukeBox$TileEntityRecordPlayer a ()LItemStack; getRecord -BlockJukeBox$TileEntityRecordPlayer a (LItemStack;)V setRecord -BlockJukeBox$TileEntityRecordPlayer a record -TileEntitySign a lines -TileEntitySign g isEditable -TileEntitySkull a (I)V setSkullType -TileEntitySkull a (Lcom/mojang/authlib/GameProfile;)V setGameProfile -TileEntitySkull b ()Lcom/mojang/authlib/GameProfile; getGameProfile -TileEntitySkull b (I)V setRotation -TileEntitySkull c ()I getSkullType -TileEntitySkull f rotation -UserCache a (Ljava/lang/String;)Lcom/mojang/authlib/GameProfile; getProfile -Vec3D b (DDD)LVec3D; add -Vec3D g (LVec3D;)D distanceSquared -Vector3f a x -Vector3f b y -Vector3f c z -Vector3f b ()F getX -Vector3f c ()F getY -Vector3f d ()F getZ -WeightedRandomEnchant b enchantment -WeightedRandomEnchant c level -WhiteList a (Lcom/mojang/authlib/GameProfile;)Z isWhitelisted -World A villages -World B methodProfiler -World C (LBlockPosition;)Z isRainingAt -World C scoreboard -World D isClientSide -World E chunkTickList -World F allowMonsters -World G allowAnimals -World I ()V checkSession -World J ()J getSeed -World K ()J getTime -World L ()J getDayTime -World M ()LBlockPosition; getSpawn -World O ()LIDataManager; getDataManager -World P ()LWorldData; getWorldData -World Q ()LGameRules; getGameRules -World U ()I getHeight -World Z ()LScoreboard; getScoreboard -World a (DDDD)LEntityHuman; findNearbyPlayer -World a (DDDLjava/lang/String;FF)V makeSound -World a (II)LChunk; getChunkAt -World a (IIIIIIZ)Z isAreaLoaded -World a (IIZ)Z isChunkLoaded -World a (LBlockPosition;)Z isValidLocation -World a (LBlockPosition;I)Z areChunksLoaded -World a (LBlockPosition;IZ)Z areChunksLoaded -World a (LBlockPosition;LBlockPosition;)Z areChunksLoadedBetween -World a (LBlockPosition;LBlockPosition;Z)Z areChunksLoadedBetween -World a (LBlockPosition;LIBlockData;)Z setTypeUpdate -World a (LBlockPosition;LIBlockData;I)Z setTypeAndData -World a (LBlockPosition;LTileEntity;)V setTileEntity -World a (LEntity;B)V broadcastEntityEffect -World a (LEntity;D)LEntityHuman; findNearbyPlayer -World a (LEntity;DDDFZ)LExplosion; explode -World a (LEntity;DDDFZZ)LExplosion; createExplosion -World a (LEntity;Ljava/lang/String;FF)V makeSound -World a (LEntity;LAxisAlignedBB;)Ljava/util/List; getCubes -World a (LEntity;Z)V entityJoinedWorld -World a (LEntityHuman;LBlockPosition;LEnumDirection;)Z douseFire -World a (LEnumParticle;DDDDDD[I)V addParticle -World a (LIWorldAccess;)V addIWorldAccess -World a (LVec3D;LVec3D;)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;Z)LMovingObjectPosition; rayTrace -World a (LVec3D;LVec3D;ZZZ)LMovingObjectPosition; rayTrace -World a (ZZ)V setSpawnFlags -World aa ()LEnumDifficulty; getDifficulty -World b (DDDD)Z isPlayerNearby -World b (ILBlockPosition;I)V triggerEffect -World b (J)V setDayTime -World b (LBlockPosition;)LBiomeBase; getBiome -World b (LBlockPosition;LBlock;)V update -World b (LBlockPosition;LEnumDirection;)Z isBlockFacePowered -World b (LBlockPosition;Z)Z setAir -World b (LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities -World c ()V doTick -World c (LBlockPosition;LBlock;)V applyPhysics -World c (LBlockPosition;LBlock;II)V playBlockAction -World c (LBlockPosition;LEnumDirection;)I getBlockFacePower -World c (LEntity;)Z strikeLightning -World d ()V everyoneSleeping -World d (LAxisAlignedBB;)Z containsLiquid -World d (LEntity;)Z addEntity -World e (LBlockPosition;)Z isLoaded -World e (LBlockPosition;LBlock;)V updateAdjacentComparators -World e (LEntity;)V kill -World f (LBlockPosition;)LChunk; getChunkAtWorldCoords -World f (LEntity;)V removeEntity -World f entityList -World g (LBlockPosition;)Z setAir -World h (LBlockPosition;)V notify -World i ()V tickEntities -World i tileEntityList -World j players -World l (LBlockPosition;)I getLightLevel -World l entitiesById -World m (LBlockPosition;)LBlockPosition; getHighestBlockYAt -World s random -World t worldProvider -World v ()LWorldChunkManager; getWorldChunkManager -World v chunkProvider -World w dataManager -World x worldData -World y (LBlockPosition;)I getBlockPower -World y isLoading -World z (LBlockPosition;)Z isBlockIndirectlyPowered -World z worldMaps -World af ()LWorldBorder; getWorldBorder -WorldBorder a ()LEnumWorldBorderState; getState -WorldBorder a (LChunkCoordIntPair;)Z isInBounds -WorldBorder h ()D getSize -WorldBorder a (D)V setSize -WorldBorder a (DDJ)V transitionSizeBetween -WorldBorder f ()D getCenterX -WorldBorder g ()D getCenterZ -WorldBorder c (DD)V setCenter -WorldBorder m ()D getDamageBuffer -WorldBorder b (D)V setDamageBuffer -WorldBorder n ()D getDamageAmount -WorldBorder c (D)V setDamageAmount -WorldBorder p ()I getWarningTime -WorldBorder b (I)V setWarningTime -WorldBorder q ()I getWarningDistance -WorldBorder c (I)V setWarningDistance -WorldChunkManager a (LBlockPosition;)LBiomeBase; getBiome -WorldChunkManager a (LBlockPosition;LBiomeBase;)LBiomeBase; getBiome -WorldChunkManager a ([FIIII)[F getWetness -WorldChunkManager a ([LBiomeBase;IIII)[LBiomeBase; getBiomes -WorldChunkManager b ([LBiomeBase;IIII)[LBiomeBase; getBiomeBlock -WorldData B ()Ljava/lang/String; getGeneratorOptions -WorldData a (LBlockPosition;)V setSpawn -WorldData a (LEnumDifficulty;)V setDifficulty -WorldData a (LWorldSettings$EnumGamemode;)V setGameType -WorldData a (Z)V setThundering -WorldData b ()J getSeed -WorldData b (J)V setTime -WorldData b (Z)V setStorm -WorldData c (J)V setDayTime -WorldData f ()J getTime -WorldData f (I)V setThunderDuration -WorldData g ()J getDayTime -WorldData g (I)V setWeatherDuration -WorldData k ()Ljava/lang/String; getName -WorldData n ()Z isThundering -WorldData o ()I getThunderDuration -WorldData p ()Z hasStorm -WorldData q ()I getWeatherDuration -WorldData r ()LWorldSettings$EnumGamemode; getGameType -WorldData s ()Z shouldGenerateMapFeatures -WorldData t ()Z isHardcore -WorldData u ()LWorldType; getType -WorldGenFlatInfo a layers -WorldGenFlatInfo b structures -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType a OPENING -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType b WOOD_DOOR -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType c GRATES -WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType d IRON_DOOR -WorldGenTrees b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldGenerator b (LWorld;Ljava/util/Random;LBlockPosition;)Z generate -WorldManager b world -WorldMap a (II)V flagDirty -WorldMap b centerX -WorldMap c centerZ -WorldMap d map -WorldMap e scale -WorldMap f colors -WorldMap h decorations -WorldMap$WorldMapHumanTracker a trackee -WorldMap$WorldMapHumanTracker c worldMap -WorldNBTStorage b baseDir -WorldNBTStorage c playerDir -WorldNBTStorage d dataDir -WorldNBTStorage e sessionId -WorldProvider a (I)LWorldProvider; byDimension -WorldProvider a (II)Z canSpawn -WorldProvider c ()LIChunkProvider; getChunkProvider -WorldProvider g dimension -WorldProvider h type -WorldProvider i ()I getSeaLevel -WorldProvider k ()Ljava/lang/String; getName -WorldProvider l ()Ljava/lang/String; getSuffix -WorldProvider q ()I getDimension -WorldProvider r ()LWorldBorder; getWorldBorder -WorldServer I server -WorldServer J tracker -WorldServer K manager -WorldServer N entitiesByUUID -WorldServer P emptyTime -WorldServer a (IIIIII)Ljava/util/List; getTileEntities -WorldServer a (Ljava/util/UUID;)LEntity; getEntity -WorldServer a (ZLIProgressUpdate;)V save -WorldServer ah ()Z getSpawnNPCs -WorldServer ai ()Z getSpawnAnimals -WorldServer b chunkProviderServer -WorldServer c savingDisabled -WorldServer d siegeManager -WorldServer f ()Z everyoneDeeplySleeping -WorldServer m ()LBlockPosition; getDimensionSpawn -WorldServer n ()V flushSave -WorldServer o ()V saveLevel -WorldServer r ()Lnet/minecraft/server/MinecraftServer; getMinecraftServer -WorldServer s ()LEntityTracker; getTracker -WorldServer t ()LPlayerChunkMap; getPlayerChunkMap -WorldServer u ()LPortalTravelAgent; getTravelAgent -WorldSettings a (Ljava/lang/String;)LWorldSettings; setGeneratorSettings -WorldType a ()Ljava/lang/String; name -WorldType a (Ljava/lang/String;)LWorldType; getType -WorldType a types -WorldType b NORMAL -WorldType c FLAT -WorldType d ()I getVersion -WorldType d LARGE_BIOMES -WorldType e AMPLIFIED -WorldType f CUSTOMIZED -WorldType g DEBUG_ALL_BLOCK_STATES -WorldType h NORMAL_1_1 -WorldType j name -WorldType k version - - diff --git a/mappings/bukkit-1.8.3.at b/mappings/bukkit-1.8.3.at deleted file mode 100644 index e69de29..0000000 diff --git a/mappings/bukkit-1.8.4-cl.csrg b/mappings/bukkit-1.8.4-cl.csrg new file mode 100644 index 0000000..d204ced --- /dev/null +++ b/mappings/bukkit-1.8.4-cl.csrg @@ -0,0 +1,1664 @@ +a EnumChatFormat +i$a CommandAbstract$CommandNumber +sb PathfinderGoalRestrictOpenDoor +sc PathfinderGoalRestrictSun +sd PathfinderGoalTame +se PathfinderGoalSit +sf PathfinderGoalSwell +sg PathfinderGoalTakeFlower +sh PathfinderGoalTempt +si PathfinderGoalTradeWithPlayer +sj PathfinderGoalInteractVillagers +sl PathfinderGoalDefendVillage +sm PathfinderGoalHurtByTarget +sn PathfinderGoalNearestAttackableTargetInsentient +sn$1 PathfinderGoalNearestAttackableTargetInsentient$1 +so PathfinderGoalTargetNearestPlayer +so$1 PathfinderGoalTargetNearestPlayer$1 +sp PathfinderGoalNearestAttackableTarget +sp$1 PathfinderGoalNearestAttackableTarget$1 +sp$a PathfinderGoalNearestAttackableTarget$DistanceComparator +sq PathfinderGoalRandomTargetNonTamed +sr PathfinderGoalOwnerHurtByTarget +ss PathfinderGoalOwnerHurtTarget +st PathfinderGoalTarget +sv Navigation +sw NavigationAbstract +j CommandHandler +sx NavigationSpider +sy NavigationGuardian +ta EntitySenses +tc RandomPositionGenerator +te VillageDoor +tf Village +tf$a Village$Aggressor +tg VillageSiege +th PersistentVillage +tj EntityAmbient +tk EntityBat +tm EntityAnimal +tn EntityChicken +to EntityCow +tp EntityHorse +tp$1 EntityHorse$1 +tp$a EntityHorse$GroupDataHorse +tq EntityGolem +tr EntityMushroomCow +ts EntityOcelot +k ICommand +tt EntityPig +tu EntityRabbit +tu$a EntityRabbit$PathfinderGoalKillerRabbitMeleeAttack +tu$b EntityRabbit$EnumRabbitState +tu$c EntityRabbit$PathfinderGoalRabbitAvoidTarget +tu$d EntityRabbit$GroupDataRabbit +tu$e EntityRabbit$ControllerJumpRabbit +tu$f EntityRabbit$ControllerMoveRabbit +tu$g EntityRabbit$PathfinderGoalRabbitPanic +tu$h EntityRabbit$PathfinderGoalEatCarrots +tv EntitySheep +tv$1 EntitySheep$1 +tw EntitySnowman +tx EntitySquid +tx$a EntitySquid$PathfinderGoalSquid +ty EntityIronGolem +ty$a EntityIronGolem$PathfinderGoalNearestGolemTarget +ty$a$1 EntityIronGolem$PathfinderGoalNearestGolemTarget$1 +tz EntityWaterAnimal +ua EntityWolf +ua$1 EntityWolf$1 +ud IComplex +ue EntityComplexPart +l ICommandHandler +uf EntityEnderCrystal +ug EntityEnderDragon +uk EntityWither +uk$1 EntityWither$1 +um EntityArmorStand +un EntityHanging +uo EntityItemFrame +up EntityLeash +uq EntityPainting +uq$a EntityPainting$EnumArt +ur EntityFishingHook +us PossibleFishingResult +uu EntityWeather +uv EntityLightning +ux EntityBoat +uy EntityFallingBlock +uz EntityItem +va EntityMinecartAbstract +va$1 EntityMinecartAbstract$1 +va$a EntityMinecartAbstract$EnumMinecartType +m ICommandListener +vb EntityMinecartChest +vc EntityMinecartCommandBlock +vc$1 EntityMinecartCommandBlock$1 +vd EntityMinecartContainer +ve EntityMinecartFurnace +vf EntityMinecartHopper +vg EntityMinecartRideable +vh EntityMinecartMobSpawner +vh$1 EntityMinecartMobSpawner$1 +vi EntityMinecartTNT +vj EntityTNTPrimed +vl EntityBlaze +vl$a EntityBlaze$PathfinderGoalBlazeFireball +vm EntityCaveSpider +vn EntityCreeper +vo EntityEnderman +vo$1 EntityEnderman$1 +vo$a EntityEnderman$PathfinderGoalEndermanPlaceBlock +vo$b EntityEnderman$PathfinderGoalPlayerWhoLookedAtTarget +vo$c EntityEnderman$PathfinderGoalEndermanPickupBlock +vp EntityEndermite +vq IMonster +vq$1 IMonster$1 +vq$2 IMonster$2 +n CommandObjectiveExecutor +vr EntityGhast +vr$a EntityGhast$PathfinderGoalGhastMoveTowardsTarget +vr$b EntityGhast$ControllerGhast +vr$c EntityGhast$PathfinderGoalGhastAttackTarget +vr$d EntityGhast$PathfinderGoalGhastIdleMove +vs EntityGiantZombie +vt EntityGuardian +vt$1 EntityGuardian$1 +vt$a EntityGuardian$PathfinderGoalGuardianAttack +vt$b EntityGuardian$EntitySelectorGuardianTargetHumanSquid +vt$c EntityGuardian$ControllerMoveGuardian +vu EntityMagmaCube +vv EntityMonster +vw EntityPigZombie +vw$a EntityPigZombie$PathfinderGoalAnger +vw$b EntityPigZombie$PathfinderGoalAngerOther +vx IRangedEntity +vy GenericAttributes +vz EntitySilverfish +vz$a EntitySilverfish$PathfinderGoalSilverfishHideInBlock +vz$b EntitySilverfish$PathfinderGoalSilverfishWakeOthers +wa EntitySkeleton +wb EntitySlime +wb$a EntitySlime$PathfinderGoalSlimeNearestPlayer +n$a CommandObjectiveExecutor$EnumCommandResult +wb$b EntitySlime$PathfinderGoalSlimeRandomJump +wb$c EntitySlime$PathfinderGoalSlimeIdle +wb$d EntitySlime$ControllerMoveSlime +wb$e EntitySlime$PathfinderGoalSlimeRandomDirection +wc EntitySpider +wc$a EntitySpider$PathfinderGoalSpiderMeleeAttack +wc$b EntitySpider$GroupDataSpider +wc$c EntitySpider$PathfinderGoalSpiderNearestAttackableTarget +wd EntityWitch +we EntityZombie +we$1 EntityZombie$1 +we$a EntityZombie$GroupDataZombie +wh NPC +wi EntityVillager +wi$a EntityVillager$MerchantRecipeOptionBuy +wi$b EntityVillager$MerchantRecipeOptionBook +wi$c EntityVillager$MerchantRecipeOptionEnchant +wi$d EntityVillager$MerchantRecipeOptionProcess +wi$e EntityVillager$MerchantRecipeOptionSell +wi$f EntityVillager$IMerchantRecipeOption +wi$g EntityVillager$MerchantOptionRandomRange +o PlayerSelector +wl PlayerAbilities +wm PlayerInventory +wm$1 PlayerInventory$1 +wn EntityHuman +wn$1 EntityHuman$1 +wn$a EntityHuman$EnumBedResult +wn$b EntityHuman$EnumChatVisibility +wq EntityArrow +wr EntityEnderSignal +ws EntityFireball +wt EntityFireworks +wu EntityLargeFireball +wv IProjectile +ww EntitySmallFireball +wx EntitySnowball +wy EntityProjectile +wz EntityEgg +xa EntityEnderPearl +xb EntityThrownExpBottle +xc EntityPotion +xd EntityWitherSkull +xg FoodMetaData +o$1 PlayerSelector$1 +xi Container +xj InventoryHorseChest +xk ContainerAnvil +xk$1 ContainerAnvil$1 +xk$2 ContainerAnvil$2 +xl ContainerBeacon +xl$a ContainerBeacon$SlotBeacon +xm ContainerBrewingStand +xm$a ContainerBrewingStand$SlotBrewing +xm$b ContainerBrewingStand$SlotPotionBottle +xn ICrafting +xo ContainerChest +xp InventoryCrafting +xq ContainerWorkbench +xr ContainerDispenser +xs ContainerEnchantTable +xs$1 ContainerEnchantTable$1 +xs$2 ContainerEnchantTable$2 +xs$3 ContainerEnchantTable$3 +xt SlotFurnaceFuel +xu ContainerFurnace +xv SlotFurnaceResult +xw ContainerHopper +xx ContainerHorse +xx$1 ContainerHorse$1 +o$2 PlayerSelector$10 +xx$2 ContainerHorse$2 +xy ContainerPlayer +xy$1 ContainerPlayer$2 +ya InventoryMerchant +yb ContainerMerchant +yc SlotMerchantResult +yd 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WorldGenStrongholdPieces$WorldGenStrongholdStairs +aqp$o WorldGenStrongholdPieces$WorldGenStrongholdStairsStraight +aqp$p WorldGenStrongholdPieces$WorldGenStrongholdPiece +aqp$p$a WorldGenStrongholdPieces$WorldGenStrongholdPiece$WorldGenStrongholdDoorType +aqq StructureGenerator +aqq$1 StructureGenerator$1 +aqq$2 StructureGenerator$2 +aqq$3 StructureGenerator$3 +aqr WorldGenFactory +aqs PersistentStructure +aqt StructurePiece +aqt$1 StructurePiece$1 +aqt$a StructurePiece$StructurePieceBlockSelector +aqu StructureStart +aqv WorldGenVillage +aqv$a WorldGenVillage$WorldGenVillageStart +aqw WorldGenVillagePieces +aqw$1 WorldGenVillagePieces$1 +af CommandFill +aqw$a WorldGenVillagePieces$WorldGenVillageLibrary +aqw$b WorldGenVillagePieces$WorldGenVillageFarm2 +aqw$c WorldGenVillagePieces$WorldGenVillageFarm +aqw$d WorldGenVillagePieces$WorldGenVillageLight +aqw$e WorldGenVillagePieces$WorldGenVillagePieceWeight +aqw$f WorldGenVillagePieces$WorldGenVillageButcher +aqw$g WorldGenVillagePieces$WorldGenVillageHouse +aqw$h WorldGenVillagePieces$WorldGenVillageHut +aqw$i WorldGenVillagePieces$WorldGenVillageTemple +aqw$j WorldGenVillagePieces$WorldGenVillageBlacksmith +aqw$k WorldGenVillagePieces$WorldGenVillageStartPiece +aqw$l WorldGenVillagePieces$WorldGenVillageRoad +aqw$m WorldGenVillagePieces$WorldGenVillageHouse2 +aqw$n WorldGenVillagePieces$WorldGenVillagePiece +aqw$o WorldGenVillagePieces$WorldGenVillageRoadPiece +aqw$p WorldGenVillagePieces$WorldGenVillageWell +arb NoiseGeneratorPerlin +arc NoiseGeneratorOctaves +ard NoiseGenerator3 +arg NoiseGenerator3Handler +ag CommandDifficulty +arh NoiseGenerator +arj MaterialDecoration +ark MaterialGas +arl MaterialLiquid +arm Material +arm$1 Material$1 +arn MaterialMapColor +aro MaterialPortal +arq GenLayerDeepOcean +arr GenLayerSpecial +arr$1 GenLayerSpecial$1 +arr$a GenLayerSpecial$EnumGenLayerSpecial +ars GenLayerIsland +art GenLayerMushroomIsland +aru GenLayerTopSoil +arv GenLayerDesert +arw GenLayerBiome +asa GenLayerZoomFuzzy +asc IntCache +asd LayerIsland +ah CommandGamemode +ase GenLayer +ase$1 GenLayer$1 +ase$2 GenLayer$2 +asf GenLayerPlains +asg GenLayerRegionHills +ash GenLayerIcePlains +asi GenLayerCleaner +asj GenLayerRiver +ask GenLayerRiverMix +asl GenLayerMushroomShore +asm GenLayerSmooth +asq GenLayerZoomVoronoi +asr GenLayerZoom +asu Path +asv PathPoint +asw PathfinderAbstract +asx PathEntity +asy Pathfinder +asz PathfinderWater +ata PathfinderNormal +ai CommandGamerule +ate PersistentBase +atf MapIcon +atg WorldMap +atg$a WorldMap$WorldMapHumanTracker +atj ServerNBTManager +atk WorldLoaderServer +atk$1 WorldLoaderServer$ChunkFilenameFilter +atl SecondaryWorldData +atm WorldNBTStorage +atn WorldLoader +ato WorldData +ato$1 WorldData$1 +ato$2 WorldData$2 +ato$3 WorldData$3 +ato$4 WorldData$4 +ato$5 WorldData$5 +ato$6 WorldData$6 +ato$7 WorldData$7 +ato$8 WorldData$8 +ato$9 WorldData$9 +atp IDataManager +aj CommandGive +atr Convertable +aty IPlayerFileData +aua PersistentCollection +auc FileIOThread +aud IAsyncChunkSaver +aug AxisAlignedBB +auh MovingObjectPosition +auh$a MovingObjectPosition$EnumMovingObjectType +aui Vec3D +auk ScoreboardObjective +aul ScoreboardTeam +ak CommandHelp +aum ScoreboardScore +aum$1 ScoreboardScore$1 +auo Scoreboard +aup PersistentScoreboard +auq ScoreboardTeamBase +auq$a ScoreboardTeamBase$EnumNameTagVisibility +aur ScoreboardCriteriaInteger +aus ScoreboardBaseCriteria +aut ScoreboardHealthCriteria +auu IScoreboardCriteria +auu$a IScoreboardCriteria$EnumScoreboardHealthDisplay +auv ScoreboardStatisticCriteria +al CommandKick +am CommandKill +an CommandBanList +ao CommandList +ap CommandTell +aq CommandTellRaw +ar CommandOp +b$1 CrashReport$1 +as CommandPardonIP +at CommandPardon +au CommandParticle +av CommandPlaySound +aw CommandPublish +ax CommandReplaceItem +ay CommandSaveAll +az CommandSaveOff +ba CommandSaveOn +bb CommandSay +bc CommandScoreboard +bd CommandDispatcher +be CommandSetBlock +bf CommandSetWorldSpawn +bg CommandIdleTimeout +bh CommandSpawnpoint +bi CommandSeed +bj CommandSpreadPlayers +bj$a CommandSpreadPlayers$Location2D +bk CommandStats +bl CommandStop +bm CommandSummon +bn CommandTp +bp CommandTestForBlock +bq CommandTestFor +b$2 CrashReport$2 +br CommandTime +bs CommandTitle +bt CommandToggleDownfall +bu CommandTrigger +bv CommandWeather +bw CommandWhitelist +bx CommandWorldBorder +bz CommandException +ca ExceptionEntityNotFound +cb ExceptionInvalidNumber +cc ExceptionInvalidSyntax +cd ExceptionPlayerNotFound +ce ExceptionUnknownCommand +cf ExceptionUsage +cj BlockPosition +cj$1 BlockPosition$1 +cj$1$1 BlockPosition$1$1 +cj$2 BlockPosition$2 +cj$2$1 BlockPosition$2$1 +cj$a BlockPosition$MutableBlockPosition +ck ISourceBlock +b$3 CrashReport$3 +cl SourceBlock +cm IteratorUtils +cm$1 IteratorUtils$1 +cm$a IteratorUtils$ArrayToList +cm$b IteratorUtils$ClassIterable +cm$b$a IteratorUtils$ClassIterable$ClassIterator +cn DispenseBehaviorItem +co RegistryBlocks +cp RegistryDefault +cq EnumDirection +cq$1 EnumDirection$1 +cq$a EnumDirection$EnumAxis +cq$b EnumDirection$EnumAxisDirection +cq$c EnumDirection$EnumDirectionLimit +cr IDispenseBehavior +cr$1 IDispenseBehavior$1 +cs Registry +ct RegistryID +cu ILocationSource +cv ISource +cw MapGeneratorUtils +cx RegistryMaterials +cy EnumParticle +cz IPosition +da Position +db IRegistry +b$4 CrashReport$4 +dc Vector3f +dd RegistrySimple +df BaseBlockPosition +di LocaleI18n +dj LocaleLanguage +dl NBTTagByteArray +dm NBTTagByte +dn NBTTagCompound +dn$1 NBTTagCompound$1 +dn$2 NBTTagCompound$2 +dp NBTTagDouble +dq NBTTagEnd +dr NBTTagFloat +ds NBTTagIntArray +dt NBTTagInt +du NBTTagList +dv NBTTagLong +dw NBTReadLimiter +dw$1 NBTReadLimiter$1 +dx NBTCompressedStreamTools +b$5 CrashReport$5 +dy GameProfileSerializer +dz NBTTagShort +ea NBTTagString +eb NBTBase +eb$a NBTBase$NBTNumber +ec MojangsonParseException +ed MojangsonParser +ed$a MojangsonParser$MojangsonTypeParser +ed$b MojangsonParser$MojangsonCompoundParser +ed$c MojangsonParser$MojangsonListParser +ed$d MojangsonParser$MojangsonPrimitiveParser +ef PacketEncryptionHandler +eg PacketDecrypter +eh PacketEncrypter +ei PacketDecompressor +ej PacketCompressor +ek NetworkManager +ek$1 NetworkManager$1 +ek$2 NetworkManager$2 +ek$3 NetworkManager$3 +ek$a NetworkManager$QueuedPacket +el EnumProtocol +el$1 EnumProtocol$1 +b$6 CrashReport$6 +el$2 EnumProtocol$2 +el$3 EnumProtocol$3 +el$4 EnumProtocol$4 +em PacketDataSerializer +en PacketDecoder +eo PacketEncoder +ep PacketListener +eq PacketSplitter +er PacketPrepender +es ChatBaseComponent +es$1 ChatBaseComponent$1 +es$2 ChatBaseComponent$2 +et ChatClickable +et$a ChatClickable$EnumClickAction +eu IChatBaseComponent +eu$a IChatBaseComponent$ChatSerializer +ev ChatComponentUtils +ew ChatHoverable +ew$a ChatHoverable$EnumHoverAction +ex ChatComponentScore +ey ChatComponentSelector +ez ChatModifier +ez$1 ChatModifier$1 +ez$a ChatModifier$ChatModifierSerializer +fa ChatComponentText +fb ChatMessage +b$7 CrashReport$7 +fc ChatMessageException +ff Packet +fg EnumProtocolDirection +fh PlayerConnectionUtils +fh$1 PlayerConnectionUtils$1 +fi PacketPlayOutPosition +fi$a PacketPlayOutPosition$EnumPlayerTeleportFlags +fj PacketListenerPlayOut +fk PacketPlayOutSpawnEntity +fl PacketPlayOutSpawnEntityExperienceOrb +fm PacketPlayOutSpawnEntityWeather +fn PacketPlayOutSpawnEntityLiving +fo PacketPlayOutSpawnEntityPainting +fp PacketPlayOutNamedEntitySpawn +fq PacketPlayOutAnimation +fr PacketPlayOutStatistic +fs PacketPlayOutBlockBreakAnimation +ft PacketPlayOutTileEntityData +fu PacketPlayOutBlockAction +fv PacketPlayOutBlockChange +fw PacketPlayOutServerDifficulty +fx PacketPlayOutTabComplete +fy PacketPlayOutChat +c CrashReportSystemDetails +fz PacketPlayOutMultiBlockChange +fz$a PacketPlayOutMultiBlockChange$MultiBlockChangeInfo +ga PacketPlayOutTransaction +gb PacketPlayOutCloseWindow +gc PacketPlayOutOpenWindow +gd PacketPlayOutWindowItems +ge PacketPlayOutWindowData +gf PacketPlayOutSetSlot +gg PacketPlayOutCustomPayload +gh PacketPlayOutKickDisconnect +gi PacketPlayOutEntityStatus +gj PacketPlayOutUpdateEntityNBT +gk PacketPlayOutExplosion +gl PacketPlayOutSetCompression +gm PacketPlayOutGameStateChange +gn PacketPlayOutKeepAlive +go PacketPlayOutMapChunk +go$a PacketPlayOutMapChunk$ChunkMap +gp PacketPlayOutMapChunkBulk +gq PacketPlayOutWorldEvent +gr PacketPlayOutWorldParticles +gs PacketPlayOutNamedSoundEffect +gt PacketPlayOutLogin +gu PacketPlayOutMap +gv PacketPlayOutEntity +gv$a PacketPlayOutEntity$PacketPlayOutRelEntityMove +c$1 CrashReportSystemDetails$1 +gv$b PacketPlayOutEntity$PacketPlayOutRelEntityMoveLook +gv$c PacketPlayOutEntity$PacketPlayOutEntityLook +gw PacketPlayOutOpenSignEditor +gx PacketPlayOutAbilities +gy PacketPlayOutCombatEvent +gy$1 PacketPlayOutCombatEvent$1 +gy$a PacketPlayOutCombatEvent$EnumCombatEventType +gz PacketPlayOutPlayerInfo +gz$1 PacketPlayOutPlayerInfo$1 +gz$a PacketPlayOutPlayerInfo$EnumPlayerInfoAction +gz$b PacketPlayOutPlayerInfo$PlayerInfoData +ha PacketPlayOutBed +hb PacketPlayOutEntityDestroy +hc PacketPlayOutRemoveEntityEffect +hd PacketPlayOutResourcePackSend +he PacketPlayOutRespawn +hf PacketPlayOutEntityHeadRotation +hg PacketPlayOutWorldBorder +hg$1 PacketPlayOutWorldBorder$1 +hg$a PacketPlayOutWorldBorder$EnumWorldBorderAction +hh PacketPlayOutCamera +hi PacketPlayOutHeldItemSlot +hj PacketPlayOutScoreboardDisplayObjective +hk PacketPlayOutEntityMetadata +hl PacketPlayOutAttachEntity +hm PacketPlayOutEntityVelocity +c$2 CrashReportSystemDetails$2 +hn PacketPlayOutEntityEquipment +ho PacketPlayOutExperience +hp PacketPlayOutUpdateHealth +hq PacketPlayOutScoreboardObjective +hr PacketPlayOutScoreboardTeam +hs PacketPlayOutScoreboardScore +hs$a PacketPlayOutScoreboardScore$EnumScoreboardAction +ht PacketPlayOutSpawnPosition +hu PacketPlayOutUpdateTime +hv PacketPlayOutTitle +hv$a PacketPlayOutTitle$EnumTitleAction +hw PacketPlayOutUpdateSign +hx PacketPlayOutPlayerListHeaderFooter +hy PacketPlayOutCollect +hz PacketPlayOutEntityTeleport +ia PacketPlayOutUpdateAttributes +ia$a PacketPlayOutUpdateAttributes$AttributeSnapshot +ib PacketPlayOutEntityEffect +ic PacketListenerPlayIn +id PacketPlayInTabComplete +ie PacketPlayInChat +ig PacketPlayInClientCommand +ig$a PacketPlayInClientCommand$EnumClientCommand +ih PacketPlayInSettings +ii PacketPlayInTransaction +ij PacketPlayInEnchantItem +c$3 CrashReportSystemDetails$3 +ik PacketPlayInWindowClick +il PacketPlayInCloseWindow +im PacketPlayInCustomPayload +in PacketPlayInUseEntity +in$a PacketPlayInUseEntity$EnumEntityUseAction +io PacketPlayInKeepAlive +ip PacketPlayInFlying +ip$a PacketPlayInFlying$PacketPlayInPosition +ip$b PacketPlayInFlying$PacketPlayInPositionLook +ip$c PacketPlayInFlying$PacketPlayInLook +iq PacketPlayInAbilities +ir PacketPlayInBlockDig +ir$a PacketPlayInBlockDig$EnumPlayerDigType +is PacketPlayInEntityAction +is$a PacketPlayInEntityAction$EnumPlayerAction +it PacketPlayInSteerVehicle +iu PacketPlayInResourcePackStatus +iu$a PacketPlayInResourcePackStatus$EnumResourcePackStatus +iv PacketPlayInHeldItemSlot +iw PacketPlayInSetCreativeSlot +ix PacketPlayInUpdateSign +iy PacketPlayInArmAnimation +iz PacketPlayInSpectate +ja PacketPlayInBlockPlace +jc PacketHandshakingInSetProtocol +jd PacketHandshakingInListener +jf PacketLoginOutListener +jg PacketLoginOutSuccess +jh PacketLoginOutEncryptionBegin +ji PacketLoginOutSetCompression +jj PacketLoginOutDisconnect +jk PacketLoginInListener +jl PacketLoginInStart +jm PacketLoginInEncryptionBegin +jp PacketStatusOutListener +jq PacketStatusOutPong +jr PacketStatusOutServerInfo +js ServerPing +js$a ServerPing$ServerPingPlayerSample +js$a$a ServerPing$ServerPingPlayerSample$Serializer +js$b ServerPing$Serializer +js$c ServerPing$ServerData +js$c$a ServerPing$ServerData$Serializer +jt PacketStatusInListener +ju PacketStatusInPing +jv PacketStatusInStart +jy MinecraftKey +ka DispenseBehaviorProjectile +kb DispenserRegistry +kb$1 DispenserRegistry$1 +kb$2 DispenserRegistry$10 +kb$3 DispenserRegistry$11 +kb$4 DispenserRegistry$12 +kb$5 DispenserRegistry$13 +kb$6 DispenserRegistry$14 +kb$7 DispenserRegistry$15 +kb$8 DispenserRegistry$16 +kb$9 DispenserRegistry$17 +kb$10 DispenserRegistry$2 +kb$11 DispenserRegistry$3 +kb$12 DispenserRegistry$4 +kb$13 DispenserRegistry$5 +kb$13$1 DispenserRegistry$5$1 +kb$14 DispenserRegistry$6 +kb$15 DispenserRegistry$7 +kb$16 DispenserRegistry$8 +kb$17 DispenserRegistry$9 +kd ServerCommand +c$6 CrashReportSystemDetails$6 +kf EULA +kg RedirectStream +net.minecraft.server.MinecraftServer$1 net/minecraft/server/MinecraftServer$1 +net.minecraft.server.MinecraftServer$2 net/minecraft/server/MinecraftServer$2 +net.minecraft.server.MinecraftServer$3 net/minecraft/server/MinecraftServer$3 +net.minecraft.server.MinecraftServer$4 net/minecraft/server/MinecraftServer$4 +ki CancelledPacketHandleException +kj IMinecraftServer +kk ScoreboardServer +kl PropertyManager +km IUpdatePlayerListBox +kn DedicatedPlayerList +ko DedicatedServer +ko$1 DedicatedServer$1 +ko$2 DedicatedServer$2 +ko$3 DedicatedServer$3 +ko$4 DedicatedServer$4 +kp ThreadWatchdog +kp$1 ThreadWatchdog$1 +kr ServerGUI +kr$1 ServerGUI$1 +kr$2 ServerGUI$2 +kr$3 ServerGUI$3 +c$7 CrashReportSystemDetails$7 +kr$4 ServerGUI$4 +kr$5 ServerGUI$5 +ks PlayerListBox +kt GuiStatsComponent +kt$1 GuiStatsComponent$1 +kx DemoWorldServer +ky DemoPlayerInteractManager +kz SecondaryWorldServer +kz$1 SecondaryWorldServer$1 +la EntityTracker +la$1 EntityTracker$1 +lb WorldManager +lc PlayerChunkMap +lc$a PlayerChunkMap$PlayerChunk +ld ChunkProviderServer +le WorldServer +le$1 WorldServer$1 +le$a WorldServer$BlockActionDataList +lf EntityPlayer +lg PlayerInteractManager +lh EntityTrackerEntry +c$a CrashReportSystemDetails$CrashReportDetail +lj LegacyPingHandler +ll ServerConnection +ll$1 ServerConnection$1 +ll$2 ServerConnection$2 +ll$3 ServerConnection$3 +ll$5 ServerConnection$5 +ll$6 ServerConnection$6 +lm PlayerConnection +lm$1 PlayerConnection$1 +lm$2 PlayerConnection$2 +lm$3 PlayerConnection$3 +lm$4 PlayerConnection$4 +ln HandshakeListener +ln$1 HandshakeListener$1 +lo LoginListener +lo$1 LoginListener$1 +lo$2 LoginListener$2 +lo$a LoginListener$EnumProtocolState +lp PacketStatusListener +ls ExpirableListEntry +lt UserCache +lt$1 UserCache$1 +lt$2 UserCache$2 +lt$a UserCache$UserCacheEntry +lt$b UserCache$BanEntrySerializer +lu IpBanList +lv IpBanEntry +lw NameReferencingFileConverter +lw$1 NameReferencingFileConverter$1 +lw$2 NameReferencingFileConverter$2 +lw$3 NameReferencingFileConverter$3 +lw$4 NameReferencingFileConverter$4 +lw$5 NameReferencingFileConverter$5 +lw$6 NameReferencingFileConverter$6 +lw$a NameReferencingFileConverter$FileConversionException +lx PlayerList +lx$1 PlayerList$1 +ly OpList +lz OpListEntry +ma JsonListEntry +mb JsonList +mb$1 JsonList$1 +mb$a JsonList$JsonListEntrySerializer +mc GameProfileBanList +md GameProfileBanEntry +me WhiteList +mf WhiteListEntry +mh RemoteStatusReply +mi StatusChallengeUtils +mj RemoteControlCommandListener +ml RemoteConnectionThread +mm RemoteStatusListener +mm$a RemoteStatusListener$RemoteStatusChallenge +mn RemoteControlSession +mo RemoteControlListener +mq Achievement +mr AchievementList +mt CounterStatistic +mu CraftingStatistic +mv ServerStatisticManager +mw Statistic +mw$1 Statistic$1 +mw$2 Statistic$2 +mw$3 Statistic$3 +mw$4 Statistic$4 +mx Counter +my StatisticWrapper +mz IJsonStatistic +na StatisticList +nb StatisticManager +e ReportedException +nc AchievementSet +ne EntitySlice +ne$1 EntitySlice$1 +ng MinecraftEncryption +ni ChatDeserializer +nj HttpUtilities +nk InsensitiveStringMap +nm IntHashMap +nm$a IntHashMap$IntHashMapEntry +no LazyInitVar +nq LongHashMap +nq$a LongHashMap$LongHashMapEntry +nr ChatTypeAdapterFactory +nr$1 ChatTypeAdapter +ns MathHelper +nt MethodProfiler +nt$a MethodProfiler$ProfilerInfo +nu IProgressUpdate +f SharedConstants +nw INamable +nx UtilColor +nz Tuple +oa WeightedRandom +oa$a WeightedRandom$WeightedRandomChoice +ob StructurePieceTreasure +od IAsyncTaskHandler +of InventoryLargeChest +og IInventory +oh IInventoryListener +oi InventoryUtils +oj EnumDifficulty +ok DifficultyDamageScaler +ol ITileEntityContainer +on ChestLock +oo ITileInventory +op INamableTileEntity +oq InventorySubcontainer +or MojangStatisticsGenerator +or$1 MojangStatisticsGenerator$1 +os IMojangStatistics +ot IWorldInventory +ou CombatEntry +ov CombatTracker +ow DamageSource +ox EntityDamageSource +oy EntityDamageSourceIndirect +pa MobEffectAbsorption +pb MobEffectAttackDamage +pc MobEffectHealthBoost +pd InstantMobEffect +pe MobEffectList +pf MobEffect +ph EntityAgeable +pi IAnimal +pk Entity +pk$1 Entity$1 +pk$2 Entity$2 +pk$3 Entity$3 +pk$4 Entity$4 +pm EntityTypes +pm$a EntityTypes$MonsterEggInfo +po IEntitySelector +po$1 IEntitySelector$1 +po$2 IEntitySelector$2 +po$3 IEntitySelector$3 +po$4 IEntitySelector$4 +po$a IEntitySelector$EntitySelectorEquipable +pp EntityExperienceOrb +pq EntityFlying +pr EntityLiving +ps EntityInsentient +ps$a EntityInsentient$EnumEntityPositionType +pt EnumCreatureType +pu GroupDataEntity +pv EntityPositionTypes +pw EnumMonsterType +px EntityOwnable +py EntityCreature +pz DataWatcher +pz$a DataWatcher$WatchableObject +qa EntityTameableAnimal +qb IAttribute +qc AttributeInstance +h ICommandDispatcher +qd AttributeModifier +qe AttributeBase +qf AttributeMapBase +qh AttributeModifiable +qi AttributeMapServer +qj AttributeRanged +qm EntityAIBodyControl +qo ControllerJump +qp ControllerLook +qq ControllerMove +qs PathfinderGoalAvoidTarget +qs$1 PathfinderGoalAvoidTarget$1 +qt PathfinderGoalBeg +qu PathfinderGoalBreakDoor +qv PathfinderGoalBreed +qw PathfinderGoalPassengerCarrotStick +qx PathfinderGoalDoorInteract +qy PathfinderGoalEatTile +qz PathfinderGoalFleeSun +ra PathfinderGoalFloat +rb PathfinderGoalFollowOwner +i CommandAbstract +rc PathfinderGoalFollowParent +rd PathfinderGoal +re PathfinderGoalSelector +re$a PathfinderGoalSelector$PathfinderGoalSelectorItem +rf PathfinderGoalVillagerFarm +rg PathfinderGoalInteract +rh PathfinderGoalLeapAtTarget +ri PathfinderGoalLookAtPlayer +rj PathfinderGoalLookAtTradingPlayer +rk PathfinderGoalMakeLove +rl PathfinderGoalMeleeAttack +rm PathfinderGoalMoveIndoors +rn PathfinderGoalMoveThroughVillage +ro PathfinderGoalGotoTarget +rp PathfinderGoalMoveTowardsRestriction +rq PathfinderGoalMoveTowardsTarget +rr PathfinderGoalOcelotAttack +rs PathfinderGoalJumpOnBlock +rt PathfinderGoalOfferFlower +ru PathfinderGoalOpenDoor +rv PathfinderGoalPanic +rw PathfinderGoalPlay +ry PathfinderGoalRandomLookaround +rz PathfinderGoalRandomStroll +sa PathfinderGoalArrowAttack +net.minecraft.server.MinecraftServer net/minecraft/server/MinecraftServer +b$8 CrashReport$8 +g SystemUtils +n$1 CommandObjectiveExecutor$1 +ek$4 NetworkManager$4 +ll$4 ServerConnection$4 +ll$7 ServerConnection$7 +pr$1 EntityLiving$1 +aho$1 BlockHugeMushroom$1 +aip$a BlockPortal$Shape +air BlockPowered +aiv$1 BlockPumpkin$1 diff --git a/mappings/bukkit-1.8.4-members.csrg b/mappings/bukkit-1.8.4-members.csrg new file mode 100644 index 0000000..e3fcc53 --- /dev/null +++ b/mappings/bukkit-1.8.4-members.csrg @@ -0,0 +1,2915 @@ +AttributeInstance a ()LIAttribute; getAttribute +AttributeInstance a (D)V setValue +AttributeInstance e ()D getValue +AttributeMapServer b ()Ljava/util/Set; getAttributes +AxisAlignedBB b (DDD)LAxisAlignedBB; grow +AxisAlignedBB d (DDD)LAxisAlignedBB; shrink +BaseBlockPosition b ZERO +BaseBlockPosition n ()I getX +BaseBlockPosition o ()I getY +BaseBlockPosition p ()I getZ +BiomeBase A FROZEN_RIVER +BiomeBase B ICE_PLAINS +BiomeBase C ICE_MOUNTAINS +BiomeBase D MUSHROOM_ISLAND +BiomeBase E MUSHROOM_SHORE +BiomeBase F BEACH +BiomeBase G DESERT_HILLS +BiomeBase H FOREST_HILLS +BiomeBase I TAIGA_HILLS +BiomeBase J SMALL_MOUNTAINS +BiomeBase K JUNGLE +BiomeBase L JUNGLE_HILLS +BiomeBase M JUNGLE_EDGE +BiomeBase N DEEP_OCEAN +BiomeBase O STONE_BEACH +BiomeBase P COLD_BEACH +BiomeBase Q BIRCH_FOREST +BiomeBase R BIRCH_FOREST_HILLS +BiomeBase S ROOFED_FOREST +BiomeBase T COLD_TAIGA +BiomeBase U COLD_TAIGA_HILLS +BiomeBase V MEGA_TAIGA +BiomeBase W MEGA_TAIGA_HILLS +BiomeBase X EXTREME_HILLS_PLUS +BiomeBase Y SAVANNA +BiomeBase Z SAVANNA_PLATEAU +BiomeBase a (ILBiomeBase;)LBiomeBase; getBiome +BiomeBase a (LEnumCreatureType;)Ljava/util/List; getMobs +BiomeBase aE biomes +BiomeBase aa MESA +BiomeBase ab MESA_PLATEAU_F +BiomeBase ac MESA_PLATEAU +BiomeBase ap temperature +BiomeBase aq humidity +BiomeBase az id +BiomeBase e (I)LBiomeBase; getBiome +BiomeBase n ()[LBiomeBase; getBiomes +BiomeBase p OCEAN +BiomeBase q PLAINS +BiomeBase r DESERT +BiomeBase s EXTREME_HILLS +BiomeBase t FOREST +BiomeBase u TAIGA +BiomeBase v SWAMPLAND +BiomeBase w RIVER +BiomeBase x HELL +BiomeBase y SKY +BiomeBase z FROZEN_OCEAN +Block A isTileEntity +Block B minX +Block C minY +Block D minZ +Block E maxX +Block F maxY +Block G maxZ +Block f ()Ljava/lang/String; getName +Block H stepSound +Block J material +Block L frictionFactor +Block M blockStateList +Block N blockData +Block O ()Z isComplexRedstone +Block O name +Block Q ()LIBlockData; getBlockData +Block a (I)LIBlockData; fromLegacyData +Block a (ILjava/util/Random;)I getDropCount +Block a (LBlock;)I getId +Block a (LEntityHuman;LWorld;LBlockPosition;)F getDamage +Block a (LIBlockAccess;LBlockPosition;)V updateShape +Block a (LIBlockData;)I getDropData +Block a (LIBlockData;Ljava/util/Random;I)LItem; getDropType +Block a (LIBlockData;LIBlockAccess;LBlockPosition;)LIBlockData; updateState +Block a (LItem;)LBlock; asBlock +Block a (LWorld;LBlockPosition;LEntityHuman;)V attack +Block b (LWorld;LBlockPosition;LEnumDirection;)Z canPlace +Block a (LWorld;LBlockPosition;LEnumDirection;FFFILEntityLiving;)LIBlockData; getPlacedState +Block a (LWorld;LBlockPosition;LEnumDirection;LItemStack;)Z canPlace +Block a (LWorld;LBlockPosition;LExplosion;)V wasExploded +Block a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +Block a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics +Block a (LWorld;LBlockPosition;LIBlockData;LEntityHuman;LEnumDirection;FFF)Z interact +Block a (LWorld;LBlockPosition;LIBlockData;LEntityLiving;LItemStack;)V postPlace +Block b (Ljava/lang/String;)LBlock; getByName +Block b (LWorld;LBlockPosition;I)V dropExperience +Block b (LWorld;LBlockPosition;LIBlockData;)V remove +Block b creativeTab +Block c (I)LBlock; getById +Block c (LIBlockData;)I toLegacyData +Block d (LWorld;LBlockPosition;)Z canPlace +Block c (LWorld;LBlockPosition;LIBlockData;)V onPlace +Block c REGISTRY +Block d (I)LIBlockData; getByCombinedId +Block d (LWorld;LBlockPosition;LIBlockData;)V postBreak +Block e ()LBlockStateList; getStateList +Block f (LIBlockData;)I getCombinedId +Block i ()Z isPowerSource +Block j (LWorld;LBlockPosition;)I getDropData +Block t ()LMaterial; getMaterial +Block v ()Z isOccluding +Block y ()Z isTicking +Block w strength +Block z ()Z isTileEntity +Block x durability +BlockAnvil a FACING +BlockAnvil b DAMAGE +BlockBanner a FACING +BlockBanner b ROTATION +BlockBed a PART +BlockBed b OCCUPIED +BlockBrewingStand a HAS_BOTTLE +BlockButtonAbstract a FACING +BlockButtonAbstract b POWERED +BlockCactus a AGE +BlockCake a BITES +BlockCarpet a COLOR +BlockCauldron a LEVEL +BlockChest a FACING +BlockCloth a COLOR +BlockCobbleWall N EAST +BlockCobbleWall O SOUTH +BlockCobbleWall P WEST +BlockCobbleWall Q VARIANT +BlockCobbleWall a UP +BlockCobbleWall b NORTH +BlockCocoa a AGE +BlockCommand a TRIGGERED +BlockCrops a (LWorld;LBlockPosition;LIBlockData;FI)V dropNaturally +BlockCrops a AGE +BlockDaylightDetector a POWER +BlockDirectional O FACING +BlockDirt a VARIANT +BlockDirt b SNOWY +BlockDispenser a FACING +BlockDispenser b TRIGGERED +BlockDispenser f (LWorld;LBlockPosition;)V dispense +BlockDoor N HINGE +BlockDoor O POWERED +BlockDoor P HALF +BlockDoor a (LWorld;LBlockPosition;Z)V setDoor +BlockDoor a FACING +BlockDoor b OPEN +BlockDoubleStepAbstract N VARIANT +BlockDoubleStepAbstract b SEAMLESS +BlockDoubleStoneStepAbstract N VARIANT +BlockDoubleStoneStepAbstract b SEAMLESS +BlockEnderChest a FACING +BlockEnderPortalFrame a FACING +BlockEnderPortalFrame b EYE +BlockFalling N instaFall +BlockFalling e (LWorld;LBlockPosition;)Z canFall +BlockFence N SOUTH +BlockFence O WEST +BlockFence a NORTH +BlockFence b EAST +BlockFenceGate N IN_WALL +BlockFenceGate a OPEN +BlockFenceGate b POWERED +BlockFire N ALT +BlockFire O NORTH +BlockFire P EAST +BlockFire Q SOUTH +BlockFire R WEST +BlockFire S UPPER +BlockFire a AGE +BlockFire b FLIP +BlockFloorSign a ROTATION +BlockFlowerPot a LEGACY_DATA +BlockFlowerPot b CONTENTS +BlockFlowers a TYPE +BlockFlowing a (LWorld;LBlockPosition;LIBlockData;I)V flow +BlockFluids a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics +BlockFluids b LEVEL +BlockFluids c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockFluids e (LWorld;LBlockPosition;)V fizz +BlockFurnace a FACING +BlockGrass a SNOWY +BlockHopper a FACING +BlockHopper b ENABLED +BlockHugeMushroom a VARIANT +BlockJukeBox a HAS_RECORD +BlockJukeBox e (LWorld;LBlockPosition;LIBlockData;)V dropRecord +BlockLadder a FACING +BlockLeaves a DECAYABLE +BlockLeaves b CHECK_DECAY +BlockLeaves1 Q VARIANT +BlockLeaves2 Q VARIANT +BlockLever a FACING +BlockLever b POWERED +BlockLog1 b VARIANT +BlockLog2 b VARIANT +BlockLogAbstract a AXIS +BlockLongGrass a TYPE +BlockMinecartDetector N POWERED +BlockMinecartDetector b SHAPE +BlockMinecartTrack b SHAPE +BlockMonsterEggs a VARIANT +BlockMycel a SNOWY +BlockNetherWart a AGE +BlockPiston a FACING +BlockPiston b EXTENDED +BlockPistonExtension N SHORT +BlockPistonExtension a FACING +BlockPistonExtension b TYPE +BlockPistonMoving a FACING +BlockPistonMoving b TYPE +BlockPlant d (LWorld;LBlockPosition;)Z canPlace +BlockPortal a AXIS +BlockPosition a ()LBlockPosition; up +BlockPosition a (J)LBlockPosition; fromLong +BlockPosition a (LEnumDirection;)LBlockPosition; shift +BlockPosition a (LEnumDirection;I)LBlockPosition; shift +BlockPosition a ZERO +BlockPosition b ()LBlockPosition; down +BlockPosition b (I)LBlockPosition; up +BlockPosition c ()LBlockPosition; north +BlockPosition c (I)LBlockPosition; down +BlockPosition d ()LBlockPosition; south +BlockPosition d (I)LBlockPosition; north +BlockPosition e ()LBlockPosition; west +BlockPosition e (I)LBlockPosition; south +BlockPosition f ()LBlockPosition; east +BlockPosition f (I)LBlockPosition; west +BlockPosition g ()J asLong +BlockPosition g (I)LBlockPosition; east +BlockPoweredRail N POWERED +BlockPoweredRail b SHAPE +BlockPressurePlateBinary a POWERED +BlockPressurePlateWeighted a POWER +BlockPrismarine a VARIANT +BlockPumpkin N ironGolemPart +BlockPumpkin P ironGolem +BlockPumpkin T ()LShapeDetector; getDetectorIronGolemPart +BlockPumpkin U ()LShapeDetector; getDetectorIronGolem +BlockPumpkin a snowGolemPart +BlockPumpkin b snowGolem +BlockPumpkin l ()LShapeDetector; getDetectorSnowGolemPart +BlockPumpkin n ()LShapeDetector; getDetectorSnowGolem +BlockQuartz a VARIANT +BlockRedSandstone a TYPE +BlockRedstoneComparator a POWERED +BlockRedstoneComparator b MODE +BlockRedstoneTorch N isOn +BlockRedstoneWire N SOUTH +BlockRedstoneWire O WEST +BlockRedstoneWire P POWER +BlockRedstoneWire a (LWorld;LBlockPosition;I)I getPower +BlockRedstoneWire a NORTH +BlockRedstoneWire b EAST +BlockReed a AGE +BlockRepeater a LOCKED +BlockRepeater b DELAY +BlockRotatable N AXIS +BlockSand a VARIANT +BlockSandStone a TYPE +BlockSapling a TYPE +BlockSapling b STAGE +BlockSapling d (LWorld;LBlockPosition;LIBlockData;Ljava/util/Random;)V grow +BlockSkull a FACING +BlockSkull b NODROP +BlockSmoothBrick a VARIANT +BlockSnow a LAYERS +BlockSoil a MOISTURE +BlockSponge a WET +BlockStainedGlass a COLOR +BlockStainedGlassPane a COLOR +BlockStairs N SHAPE +BlockStairs a FACING +BlockStairs b HALF +BlockStateBoolean a (Ljava/lang/String;)LBlockStateBoolean; of +BlockStateDirection a (Ljava/lang/String;)LBlockStateDirection; of +BlockStateDirection a (Ljava/lang/String;Lcom/google/common/base/Predicate;)LBlockStateDirection; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;)LBlockStateEnum; of +BlockStateEnum a (Ljava/lang/String;Ljava/lang/Class;[Ljava/lang/Enum;)LBlockStateEnum; of +BlockStateInteger a (Ljava/lang/String;II)LBlockStateInteger; of +BlockStateList b ()LIBlockData; getBlockData +BlockStateList c ()LBlock; getBlock +BlockStem N blockFruit +BlockStem a AGE +BlockStem b FACING +BlockStepAbstract a HALF +BlockStone a VARIANT +BlockTNT a EXPLODE +BlockTallPlant a VARIANT +BlockTallPlant b HALF +BlockThin N EAST +BlockThin O SOUTH +BlockThin P WEST +BlockThin b NORTH +BlockTorch a (LWorld;LBlockPosition;LIBlockData;LBlock;)V doPhysics +BlockTorch a FACING +BlockTorch c (LWorld;LBlockPosition;LIBlockData;)V onPlace +BlockTrapdoor N HALF +BlockTrapdoor a FACING +BlockTrapdoor b OPEN +BlockTripwire N ATTACHED +BlockTripwire O DISARMED +BlockTripwire P NORTH +BlockTripwire Q EAST +BlockTripwire R SOUTH +BlockTripwire S WEST +BlockTripwire a POWERED +BlockTripwire b SUSPENDED +BlockTripwireHook N ATTACHED +BlockTripwireHook O SUSPENDED +BlockTripwireHook a FACING +BlockTripwireHook b POWERED +BlockVine N EAST +BlockVine O SOUTH +BlockVine P WEST +BlockVine a UP +BlockVine b NORTH +BlockWallSign a FACING +BlockWood a VARIANT +BlockWoodenStep b VARIANT +Blocks A SANDSTONE +Blocks B NOTEBLOCK +Blocks C BED +Blocks D GOLDEN_RAIL +Blocks E DETECTOR_RAIL +Blocks F STICKY_PISTON +Blocks G WEB +Blocks H TALLGRASS +Blocks I DEADBUSH +Blocks J PISTON +Blocks K PISTON_HEAD +Blocks L WOOL +Blocks M PISTON_EXTENSION +Blocks N YELLOW_FLOWER +Blocks O RED_FLOWER +Blocks P BROWN_MUSHROOM +Blocks Q RED_MUSHROOM +Blocks R GOLD_BLOCK +Blocks S IRON_BLOCK +Blocks T DOUBLE_STONE_SLAB +Blocks U STONE_SLAB +Blocks V BRICK_BLOCK +Blocks W TNT +Blocks X BOOKSHELF +Blocks Y MOSSY_COBBLESTONE +Blocks Z OBSIDIAN +Blocks a (Ljava/lang/String;)LBlock; get +Blocks a AIR +Blocks aA IRON_DOOR +Blocks aB WOODEN_PRESSURE_PLATE +Blocks aC REDSTONE_ORE +Blocks aD LIT_REDSTONE_ORE +Blocks aE UNLIT_REDSTONE_TORCH +Blocks aF REDSTONE_TORCH +Blocks aG STONE_BUTTON +Blocks aH SNOW_LAYER +Blocks aI ICE +Blocks aJ SNOW +Blocks aK CACTUS +Blocks aL CLAY +Blocks aM REEDS +Blocks aN JUKEBOX +Blocks aO FENCE +Blocks aP SPRUCE_FENCE +Blocks aQ BIRCH_FENCE +Blocks aR JUNGLE_FENCE +Blocks aS DARK_OAK_FENCE +Blocks aT ACACIA_FENCE +Blocks aU PUMPKIN +Blocks aV NETHERRACK +Blocks aW SOUL_SAND +Blocks aX GLOWSTONE +Blocks aY PORTAL +Blocks aZ LIT_PUMPKIN +Blocks aa TORCH +Blocks ab FIRE +Blocks ac MOB_SPAWNER +Blocks ad OAK_STAIRS +Blocks ae CHEST +Blocks af REDSTONE_WIRE +Blocks ag DIAMOND_ORE +Blocks ah DIAMOND_BLOCK +Blocks ai CRAFTING_TABLE +Blocks aj WHEAT +Blocks ak FARMLAND +Blocks al FURNACE +Blocks am LIT_FURNACE +Blocks an STANDING_SIGN +Blocks ao WOODEN_DOOR +Blocks ap SPRUCE_DOOR +Blocks aq BIRCH_DOOR +Blocks ar JUNGLE_DOOR +Blocks as ACACIA_DOOR +Blocks at DARK_OAK_DOOR +Blocks au LADDER +Blocks av RAIL +Blocks aw STONE_STAIRS +Blocks ax WALL_SIGN +Blocks ay LEVER +Blocks az STONE_PRESSURE_PLATE +Blocks b STONE +Blocks bA NETHER_BRICK_STAIRS +Blocks bB NETHER_WART +Blocks bC ENCHANTING_TABLE +Blocks bD BREWING_STAND +Blocks bE cauldron +Blocks bF END_PORTAL +Blocks bG END_PORTAL_FRAME +Blocks bH END_STONE +Blocks bI DRAGON_EGG +Blocks bJ REDSTONE_LAMP +Blocks bK LIT_REDSTONE_LAMP +Blocks bL DOUBLE_WOODEN_SLAB +Blocks bM WOODEN_SLAB +Blocks bN COCOA +Blocks bO SANDSTONE_STAIRS +Blocks bP EMERALD_ORE +Blocks bQ ENDER_CHEST +Blocks bR TRIPWIRE_HOOK +Blocks bS TRIPWIRE +Blocks bT EMERALD_BLOCK +Blocks bU SPRUCE_STAIRS +Blocks bV BIRCH_STAIRS +Blocks bW JUNGLE_STAIRS +Blocks bX COMMAND_BLOCK +Blocks bY BEACON +Blocks bZ COBBLESTONE_WALL +Blocks ba CAKE +Blocks bb UNPOWERED_REPEATER +Blocks bc POWERED_REPEATER +Blocks bd TRAPDOOR +Blocks be MONSTER_EGG +Blocks bf STONEBRICK +Blocks bg BROWN_MUSHROOM_BLOCK +Blocks bh RED_MUSHROOM_BLOCK +Blocks bi IRON_BARS +Blocks bj GLASS_PANE +Blocks bk MELON_BLOCK +Blocks bl PUMPKIN_STEM +Blocks bm MELON_STEM +Blocks bn VINE +Blocks bo FENCE_GATE +Blocks bp SPRUCE_FENCE_GATE +Blocks bq BIRCH_FENCE_GATE +Blocks br JUNGLE_FENCE_GATE +Blocks bs DARK_OAK_FENCE_GATE +Blocks bt ACACIA_FENCE_GATE +Blocks bu BRICK_STAIRS +Blocks bv STONE_BRICK_STAIRS +Blocks bw MYCELIUM +Blocks bx WATERLILY +Blocks by NETHER_BRICK +Blocks bz NETHER_BRICK_FENCE +Blocks c GRASS +Blocks cA COAL_BLOCK +Blocks cB PACKED_ICE +Blocks cC ACACIA_STAIRS +Blocks cD DARK_OAK_STAIRS +Blocks cE SLIME +Blocks cF DOUBLE_PLANT +Blocks cG STAINED_GLASS +Blocks cH STAINED_GLASS_PANE +Blocks cI PRISMARINE +Blocks cJ SEA_LANTERN +Blocks cK STANDING_BANNER +Blocks cL WALL_BANNER +Blocks cM RED_SANDSTONE +Blocks cN RED_SANDSTONE_STAIRS +Blocks cO DOUBLE_STONE_SLAB2 +Blocks cP STONE_SLAB2 +Blocks ca FLOWER_POT +Blocks cb CARROTS +Blocks cc POTATOES +Blocks cd WOODEN_BUTTON +Blocks ce SKULL +Blocks cf ANVIL +Blocks cg TRAPPED_CHEST +Blocks ch LIGHT_WEIGHTED_PRESSURE_PLATE +Blocks ci HEAVY_WEIGHTED_PRESSURE_PLATE +Blocks cj UNPOWERED_COMPARATOR +Blocks ck POWERED_COMPARATOR +Blocks cl DAYLIGHT_DETECTOR +Blocks cm DAYLIGHT_DETECTOR_INVERTED +Blocks cn REDSTONE_BLOCK +Blocks co QUARTZ_ORE +Blocks cp HOPPER +Blocks cq QUARTZ_BLOCK +Blocks cr QUARTZ_STAIRS +Blocks cs ACTIVATOR_RAIL +Blocks ct DROPPER +Blocks cu STAINED_HARDENED_CLAY +Blocks cv BARRIER +Blocks cw IRON_TRAPDOOR +Blocks cx HAY_BLOCK +Blocks cy CARPET +Blocks cz HARDENED_CLAY +Blocks d DIRT +Blocks e COBBLESTONE +Blocks f PLANKS +Blocks g SAPLING +Blocks h BEDROCK +Blocks i FLOWING_WATER +Blocks j WATER +Blocks k FLOWING_LAVA +Blocks l LAVA +Blocks m SAND +Blocks n GRAVEL +Blocks o GOLD_ORE +Blocks p IRON_ORE +Blocks q COAL_ORE +Blocks r LOG +Blocks s LOG2 +Blocks t LEAVES +Blocks u LEAVES2 +Blocks v SPONGE +Blocks w GLASS +Blocks x LAPIS_ORE +Blocks y LAPIS_BLOCK +Blocks z DISPENSER +CancelledPacketHandleException a INSTANCE +ChatComponentUtils a (LICommandListener;LIChatBaseComponent;LEntity;)LIChatBaseComponent; filterForDisplay +ChatModifier a ()LEnumChatFormat; getColor +ChatModifier b ()Z isBold +ChatModifier c ()Z isItalic +ChatModifier d ()Z isStrikethrough +ChatModifier e ()Z isUnderlined +ChatModifier f ()Z isRandom +ChatModifier a (Ljava/lang/Boolean;)LChatModifier; setBold +ChatModifier a (Ljava/lang/String;)LChatModifier; setInsertion +ChatModifier a (LChatClickable;)LChatModifier; setChatClickable +ChatModifier a (LChatHoverable;)LChatModifier; setChatHoverable +ChatModifier a (LChatModifier;)LChatModifier; setChatModifier +ChatModifier a (LEnumChatFormat;)LChatModifier; setColor +ChatModifier b (Ljava/lang/Boolean;)LChatModifier; setItalic +ChatModifier c (Ljava/lang/Boolean;)LChatModifier; setStrikethrough +ChatModifier d (Ljava/lang/Boolean;)LChatModifier; setUnderline +ChatModifier e (Ljava/lang/Boolean;)LChatModifier; setRandom +ChatModifier m ()LChatModifier; clone +Chunk a (III)LBlock; getTypeAbs +Chunk a (LBlockPosition;)LBlock; getType +Chunk a (LBlockPosition;LWorldChunkManager;)LBiomeBase; getBiome +Chunk a (LEnumSkyBlock;LBlockPosition;)I getBrightness +Chunk a (LIChunkProvider;LIChunkProvider;II)V loadNearby +Chunk a locX +Chunk b ()V initLighting +Chunk b (J)V setLastSaved +Chunk b locZ +Chunk c ()V addEntities +Chunk d ()V removeEntities +Chunk d sections +Chunk f ()Z isEmpty +Chunk f (III)LBlock; getType +Chunk g (LBlockPosition;)LIBlockData; getBlockData +Chunk h ()[LChunkSection; getSections +Chunk i ()Z isReady +Chunk i world +Chunk j heightMap +Chunk k ()[B getBiomeIndex +Chunk l tileEntities +Chunk m entitySlices +Chunk n done +Chunk o lit +Chunk p ()LWorld; getWorld +Chunk r ()Ljava/util/Map; getTileEntities +Chunk s ()[LEntitySlice; getEntitySlices +Chunk s lastSaved +Chunk t ()Z isDone +ChunkCoordIntPair a x +ChunkCoordIntPair b z +ChunkProviderServer a (LChunk;)V saveChunkNOP +ChunkProviderServer a forceChunkLoad +ChunkProviderServer b (II)V queueUnload +ChunkProviderServer b (LChunk;)V saveChunk +ChunkProviderServer c (II)LChunk; getChunkAt +ChunkProviderServer c unloadQueue +ChunkProviderServer d emptyChunk +ChunkProviderServer e (II)LChunk; loadChunk +ChunkProviderServer e chunkProvider +ChunkProviderServer f chunkLoader +ChunkProviderServer g chunks +ChunkProviderServer h chunkList +ChunkProviderServer i world +ChunkSection a (III)LIBlockData; getType +ChunkSection a (IIILIBlockData;)V setType +ChunkSection a yPos +ChunkSection b ()Z shouldTick +ChunkSection b nonEmptyBlockCount +ChunkSection c tickingBlockCount +ChunkSection d ()I getYPosition +ChunkSection d blockIds +ChunkSection e ()V recalcBlockCounts +ChunkSection e emittedLight +ChunkSection f skyLight +ChunkSection g ()[C getIdArray +ChunkSection h ()LNibbleArray; getEmittedLightArray +ChunkSection i ()LNibbleArray; getSkyLightArray +CommandAbstract a (LICommandListener;)Z canUse +CommandAbstract a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +CommandAbstract b ([Ljava/lang/String;I)Z isListStart +CommandBlockListenerAbstract a (Ljava/lang/String;)V setCommand +CommandBlockListenerAbstract b (Ljava/lang/String;)V setName +CommandBlockListenerAbstract l ()Ljava/lang/String; getCommand +CommandException a ()[Ljava/lang/Object; getArgs +CommandGamemode a (LICommandListener;[Ljava/lang/String;)V execute +CommandGamemode c ()Ljava/lang/String; getCommand +CommandGamemode c (LICommandListener;)Ljava/lang/String; getUsage +Container a (I)LSlot; getSlot +Container a (IIILEntityHuman;)LItemStack; clickItem +Container a (ILItemStack;)V setItem +Container a (LICrafting;)V addSlotListener +Container a (LIInventory;I)LSlot; getSlot +Container d windowId +Container e listeners +Container f dragType +ContainerBrewingStand a brewingStand +ContainerChest a container +ContainerDispenser a items +ContainerEnchantTable a enchantSlots +ContainerEnchantTable g costs +ContainerEnchantTable i world +ContainerEnchantTable j position +ContainerEnchantTable$1 a enchantTable +ContainerFurnace a furnace +ContainerHopper a hopper +ContainerMerchant a merchant +ContainerPlayer a craftInventory +ContainerPlayer f resultInventory +ContainerWorkbench a craftInventory +ContainerWorkbench f resultInventory +Convertable a (Ljava/lang/String;LIProgressUpdate;)Z convert +Convertable b (Ljava/lang/String;)Z isConvertable +CraftingManager a ()LCraftingManager; getInstance +CraftingManager a (LInventoryCrafting;LWorld;)LItemStack; craft +CraftingManager a (LItemStack;[Ljava/lang/Object;)LShapedRecipes; registerShapedRecipe +CraftingManager b ()Ljava/util/List; getRecipes +CraftingManager b (LItemStack;[Ljava/lang/Object;)V registerShapelessRecipe +CraftingManager b recipes +DamageSource a (LEntity;LEntity;)LDamageSource; projectile +DamageSource a (LEntityArrow;LEntity;)LDamageSource; arrow +DamageSource a (LEntityFireball;LEntity;)LDamageSource; fireball +DamageSource a (LEntityHuman;)LDamageSource; playerAttack +DamageSource a (LEntityLiving;)LDamageSource; mobAttack +DamageSource a (LExplosion;)LDamageSource; explosion +DamageSource a FIRE +DamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +DamageSource b LIGHTNING +DamageSource c ()Z isExplosion +DamageSource c BURN +DamageSource d LAVA +DamageSource e ()Z ignoresArmor +DamageSource e STUCK +DamageSource f ()F getExhaustionCost +DamageSource f DROWN +DamageSource g ()Z ignoresInvulnerability +DamageSource g STARVE +DamageSource h ()Z isStarvation +DamageSource h CACTUS +DamageSource i FALL +DamageSource j ()LEntity; getEntity +DamageSource j OUT_OF_WORLD +DamageSource k ()LDamageSource; setIgnoreArmor +DamageSource k GENERIC +DamageSource l MAGIC +DamageSource m WITHER +DamageSource n ()LDamageSource; setExplosion +DamageSource n ANVIL +DamageSource o FALLING_BLOCK +DamageSource p translationIndex +DamageSource s ()Z isMagic +DamageSource t ()LDamageSource; setMagic +DataWatcher a (I)B getByte +DataWatcher a (II)V add +DataWatcher b (I)S getShort +DataWatcher b (ILjava/lang/Object;)V watch +DataWatcher c (I)I getInt +DataWatcher d (I)F getFloat +DataWatcher e (I)Ljava/lang/String; getString +DataWatcher f (I)LItemStack; getItemStack +DataWatcher i (I)V update +DedicatedPlayerList b ()LDedicatedServer; getServer +DedicatedServer a (Ljava/lang/String;LICommandListener;)V issueCommand +DedicatedServer k LOGGER +DedicatedServer o propertyManager +DedicatedServer q generateStructures +Enchantment A LURE +Enchantment B id +Enchantment C slot +Enchantment D name +Enchantment F weight +Enchantment a (LItemStack;)Z canEnchant +Enchantment a byId +Enchantment b ()I getMaxLevel +Enchantment b (Ljava/lang/String;)LEnchantment; getByName +Enchantment c ()Ljava/util/Set; getEffects +Enchantment c (I)LEnchantment; getById +Enchantment c PROTECTION_ENVIRONMENTAL +Enchantment d ()I getRandomWeight +Enchantment d PROTECTION_FIRE +Enchantment e ()I getStartLevel +Enchantment e PROTECTION_FALL +Enchantment f PROTECTION_EXPLOSIONS +Enchantment g PROTECTION_PROJECTILE +Enchantment h OXYGEN +Enchantment i WATER_WORKER +Enchantment j THORNS +Enchantment k DEPTH_STRIDER +Enchantment l DAMAGE_ALL +Enchantment m DAMAGE_UNDEAD +Enchantment n DAMAGE_ARTHROPODS +Enchantment o KNOCKBACK +Enchantment p FIRE_ASPECT +Enchantment q LOOT_BONUS_MOBS +Enchantment r DIG_SPEED +Enchantment s SILK_TOUCH +Enchantment t DURABILITY +Enchantment u LOOT_BONUS_BLOCKS +Enchantment v ARROW_DAMAGE +Enchantment w ARROW_KNOCKBACK +Enchantment x ARROW_FIRE +Enchantment y ARROW_INFINITE +Enchantment z LUCK +EnchantmentManager a (ILItemStack;)I getEnchantmentLevel +EnchantmentManager a (LEntity;)I getOxygenEnchantmentLevel +EnchantmentManager b (LEntityLiving;)I getFireAspectEnchantmentLevel +EnchantmentManager c (LEntityLiving;)I getDigSpeedEnchantmentLevel +EnchantmentManager e (LEntityLiving;)Z hasSilkTouchEnchantment +EnchantmentManager f (LEntityLiving;)I getBonusBlockLootEnchantmentLevel +EnchantmentManager i (LEntityLiving;)I getBonusMonsterLootEnchantmentLevel +EnchantmentSlotType a (LItem;)Z canEnchant +EnchantmentSlotType a ALL +EnchantmentSlotType b ARMOR +EnchantmentSlotType c ARMOR_FEET +EnchantmentSlotType d ARMOR_LEGS +EnchantmentSlotType e ARMOR_TORSO +EnchantmentSlotType f ARMOR_HEAD +EnchantmentSlotType g WEAPON +EnchantmentSlotType h DIGGER +EnchantmentSlotType i FISHING_ROD +EnchantmentSlotType j BREAKABLE +EnchantmentSlotType k BOW +Entity A lastYaw +Entity B lastPitch +Entity C onGround +Entity D positionChanged +Entity F ()I getId +Entity G velocityChanged +Entity H ()LDataWatcher; getDataWatcher +Entity I dead +Entity J ()V die +Entity J width +Entity K length +Entity M ()V burnFromLava +Entity N ()V extinguish +Entity O fallDistance +Entity Q ()V checkBlockCollisions +Entity T ()Z isFireProof +Entity V random +Entity W ticksLived +Entity X maxFireTicks +Entity Y inWater +Entity Z noDamageTicks +Entity a (DDD)V enderTeleportTo +Entity a (DDDFF)V setLocation +Entity a (Ljava/lang/String;)V setCustomName +Entity a (Ljava/lang/String;FF)V makeSound +Entity a (LBlockPosition;FF)V setPositionRotation +Entity a (LCrashReportSystemDetails;)V appendEntityCrashDetails +Entity a (LDamageSource;F)Z damageEntity +Entity a (LEntity;)V mount +Entity a (LEntityLightning;)V onLightningStrike +Entity a (LWorld;)V spawnIn +Entity az ()I getAirTicks +Entity aC ()F getHeadRotation +Entity aK ()Ljava/util/UUID; getUniqueID +Entity aM ()Ljava/lang/String; getCustomName +Entity aN ()Z getCustomNameVisible +Entity aP ()LEnumDirection; getDirection +Entity aR ()LAxisAlignedBB; getBoundingBox +Entity aS ()F getHeadHeight +Entity aV ()LNBTTagCompound; getNBTTag +Entity aa justCreated +Entity ab fireProof +Entity ac datawatcher +Entity ai ()Z isAlive +Entity aj ()Z inBlock +Entity aj portalCooldown +Entity am dimension +Entity aq uniqueID +Entity at invulnerable +Entity as ()[LItemStack; getEquipment +Entity at ()Z isBurning +Entity av ()Z isSneaking +Entity aw ()Z isSprinting +Entity ax ()Z isInvisible +Entity b (DDD)V setPosition +Entity b (DDDFF)V setPositionRotation +Entity a (FF)V setSize +Entity b (FF)V setYawPitch +Entity b (LDamageSource;)Z isInvulnerable +Entity b entityCount +Entity c (ILItemStack;)V setEquipment +Entity c (Z)V setSneaking +Entity c id +Entity d (DDD)V move +Entity d (Z)V setSprinting +Entity e_ ()Ljava/lang/String; getName +Entity e (I)V setOnFire +Entity e (Z)V setInvisible +Entity f_ ()LIChatBaseComponent; getScoreboardDisplayName +Entity f (I)V burn +Entity f boundingBox +Entity g (Z)V setCustomNameVisible +Entity h (I)V setAirTicks +Entity i (LEntity;)V collide +Entity i fireTicks +Entity l_ ()Z hasCustomName +Entity l passenger +Entity m ()V recalcPosition +Entity m vehicle +Entity n attachedToPlayer +Entity o world +Entity p lastX +Entity q lastY +Entity r lastZ +Entity s locX +Entity t locY +Entity u_ ()Z getSendCommandFeedback +Entity u locZ +Entity v motX +Entity w motY +Entity x motZ +Entity y yaw +Entity z pitch +Entity T noclip +EntityAgeable a (I)V setAge +EntityAgeable a (IZ)V setAge +EntityAgeable a (LEntityAgeable;)LEntityAgeable; createChild +EntityAgeable b (I)V setAgeRaw +EntityAgeable l ()I getAge +EntityAnimal C ()Z isTypeNotPersistent +EntityAnimal a (LDamageSource;F)Z damageEntity +EntityAnimal a (LEntityAnimal;)Z mate +EntityAnimal b (LEntityHuman;)I getExpValue +EntityAnimal cr ()Z isInLove +EntityArmorStand j (Z)V setSmall +EntityArmorStand n ()Z isSmall +EntityArmorStand l (Z)V setArms +EntityArmorStand q ()Z hasArms +EntityArmorStand k (Z)V setGravity +EntityArmorStand p ()Z hasGravity +EntityArmorStand m (Z)V setBasePlate +EntityArmorStand r ()Z hasBasePlate +EntityArmorStand g items +EntityArmorStand bk headPose +EntityArmorStand bl bodyPose +EntityArmorStand bm leftArmPose +EntityArmorStand bn rightArmPose +EntityArmorStand bo leftLegPose +EntityArmorStand bp rightLegPose +EntityArmorStand a (LVector3f;)V setHeadPose +EntityArmorStand b (LVector3f;)V setBodyPose +EntityArmorStand c (LVector3f;)V setLeftArmPose +EntityArmorStand d (LVector3f;)V setRightArmPose +EntityArmorStand e (LVector3f;)V setLeftLegPose +EntityArmorStand f (LVector3f;)V setRightLegPose +EntityArrow a (I)V setKnockbackStrength +EntityArrow a (Z)V setCritical +EntityArrow a fromPlayer +EntityArrow at damage +EntityArrow au knockbackStrength +EntityArrow b shake +EntityArrow c shooter +EntityArrow i inGround +EntityArrow l ()Z isCritical +EntityBat a (Z)V setAsleep +EntityBat n ()Z isAsleep +EntityBoat a (F)V setDamage +EntityChicken cl ()Z isChickenJockey +EntityComplexPart a owner +EntityCow a (LEntityAgeable;)LEntityAgeable; createChild +EntityCreeper c maxFuseTicks +EntityCreeper bm explosionRadius +EntityCreeper b fuseTicks +EntityCreeper n ()Z isPowered +EntityDamageSource b (LEntityLiving;)LIChatBaseComponent; getLocalizedDeathMessage +EntityDamageSource j ()LEntity; getEntity 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setTamed +EntityTameableAnimal n (Z)V setSitting +EntityTracker a ()V updatePlayers +EntityTracker a (LEntity;)V track +EntityTracker a (LEntity;II)V addEntity +EntityTracker a (LEntity;IIZ)V addEntity +EntityTracker b (LEntity;)V untrackEntity +EntityTracker b (LEntity;LPacket;)V sendPacketToEntity +EntityTracker b (LEntityPlayer;)V untrackPlayer +EntityTracker b world +EntityTracker d trackedEntities +EntityTrackerEntry a (Ljava/util/List;)V track +EntityTrackerEntry a (LPacket;)V broadcast +EntityTrackerEntry a tracker +EntityTrackerEntry b (Ljava/util/List;)V scanPlayers +EntityTrackerEntry b (LEntityPlayer;)V updatePlayer +EntityTrackerEntry b (LPacket;)V broadcastIncludingSelf +EntityTrackerEntry d (LEntityPlayer;)V clear +EntityTrackerEntry d xLoc +EntityTrackerEntry e yLoc +EntityTrackerEntry f zLoc +EntityTrackerEntry g yRot +EntityTrackerEntry h xRot +EntityTrackerEntry o trackedPlayers +EntityTrackerEntry t isMoving +EntityTypes a (Ljava/lang/String;LWorld;)LEntity; createEntityByName +EntityTypes a eggInfo +EntityVillager bm village +EntityVillager bn profession +EntityVillager bq tradingPlayer +EntityVillager bv riches +EntityVillager bB inventory +EntityVillager cl ()I getProfession +EntityVillager r (I)V setProfession +EntityWitherSkull a (Z)V setCharged +EntityWitherSkull l ()Z isCharged +EntityWolf a (LEnumColor;)V setCollarColor +EntityWolf cv ()Z isAngry +EntityWolf cw ()LEnumColor; getCollarColor +EntityWolf o (Z)V setAngry +EntityZombie a (LDamageSource;F)Z damageEntity +EntityZombie a (LDifficultyDamageScaler;LGroupDataEntity;)LGroupDataEntity; prepare +EntityZombie bq ()V getRareDrop +EntityZombie co ()Z isVillager +EntityZombie l (Z)V setBaby +EntityZombie m (Z)V setVillager +EnumAnimation a NONE +EnumAnimation b EAT +EnumAnimation c DRINK +EnumAnimation d BLOCK +EnumAnimation e BOW +ItemArmor$EnumArmorMaterial a LEATHER +ItemArmor$EnumArmorMaterial b CHAIN +ItemArmor$EnumArmorMaterial c IRON +ItemArmor$EnumArmorMaterial d GOLD +ItemArmor$EnumArmorMaterial e DIAMOND +EntityPainting$EnumArt a KEBAB +EntityPainting$EnumArt b AZTEC +EntityPainting$EnumArt c ALBAN +EntityPainting$EnumArt d AZTEC_2 +EntityPainting$EnumArt e BOMB +EntityPainting$EnumArt f PLANT +EntityPainting$EnumArt g WASTELAND +EntityPainting$EnumArt h POOL +EntityPainting$EnumArt i COURBET +EntityPainting$EnumArt j SEA +EntityPainting$EnumArt k SUNSET +EntityPainting$EnumArt l CREEBET +EntityPainting$EnumArt m WANDERER +EntityPainting$EnumArt n GRAHAM +EntityPainting$EnumArt o MATCH +EntityPainting$EnumArt p BUST +EntityPainting$EnumArt q STAGE +EntityPainting$EnumArt r VOID +EntityPainting$EnumArt s SKULL_AND_ROSES +EntityPainting$EnumArt t WITHER +EntityPainting$EnumArt u FIGHTERS +EntityPainting$EnumArt v POINTER +EntityPainting$EnumArt w PIGSCENE +EntityPainting$EnumArt x BURNING_SKULL +EntityPainting$EnumArt y SKELETON +EntityPainting$EnumArt z DONKEY_KONG +EnumDirection$EnumAxis a X +EnumDirection$EnumAxis b Y +EnumDirection$EnumAxis c Z +EnumDirection$EnumAxisDirection a POSITIVE +EnumDirection$EnumAxisDirection b NEGATIVE +TileEntityBanner$EnumBannerPatternType A HALF_VERTICAL +TileEntityBanner$EnumBannerPatternType B HALF_HORIZONTAL +TileEntityBanner$EnumBannerPatternType C HALF_VERTICAL_MIRROR +TileEntityBanner$EnumBannerPatternType D HALF_HORIZONTAL_MIRROR +TileEntityBanner$EnumBannerPatternType E BORDER +TileEntityBanner$EnumBannerPatternType F CURLY_BORDER +TileEntityBanner$EnumBannerPatternType G CREEPER +TileEntityBanner$EnumBannerPatternType H GRADIENT +TileEntityBanner$EnumBannerPatternType I GRADIENT_UP +TileEntityBanner$EnumBannerPatternType J BRICKS +TileEntityBanner$EnumBannerPatternType K SKULL +TileEntityBanner$EnumBannerPatternType L FLOWER +TileEntityBanner$EnumBannerPatternType M MOJANG +TileEntityBanner$EnumBannerPatternType a BASE +TileEntityBanner$EnumBannerPatternType b SQUARE_BOTTOM_LEFT +TileEntityBanner$EnumBannerPatternType c SQUARE_BOTTOM_RIGHT +TileEntityBanner$EnumBannerPatternType d SQUARE_TOP_LEFT +TileEntityBanner$EnumBannerPatternType e SQUARE_TOP_RIGHT +TileEntityBanner$EnumBannerPatternType f STRIPE_BOTTOM +TileEntityBanner$EnumBannerPatternType g STRIPE_TOP +TileEntityBanner$EnumBannerPatternType h STRIPE_LEFT +TileEntityBanner$EnumBannerPatternType i STRIPE_RIGHT +TileEntityBanner$EnumBannerPatternType j STRIPE_CENTER +TileEntityBanner$EnumBannerPatternType k STRIPE_MIDDLE +TileEntityBanner$EnumBannerPatternType l STRIPE_DOWNRIGHT +TileEntityBanner$EnumBannerPatternType m STRIPE_DOWNLEFT +TileEntityBanner$EnumBannerPatternType n STRIPE_SMALL +TileEntityBanner$EnumBannerPatternType o CROSS +TileEntityBanner$EnumBannerPatternType p STRAIGHT_CROSS +TileEntityBanner$EnumBannerPatternType q TRIANGLE_BOTTOM +TileEntityBanner$EnumBannerPatternType r TRIANGLE_TOP +TileEntityBanner$EnumBannerPatternType s TRIANGLES_BOTTOM +TileEntityBanner$EnumBannerPatternType t TRIANGLES_TOP +TileEntityBanner$EnumBannerPatternType u DIAGONAL_LEFT +TileEntityBanner$EnumBannerPatternType v DIAGONAL_RIGHT +TileEntityBanner$EnumBannerPatternType w DIAGONAL_LEFT_MIRROR +TileEntityBanner$EnumBannerPatternType x DIAGONAL_RIGHT_MIRROR +TileEntityBanner$EnumBannerPatternType y CIRCLE_MIDDLE +TileEntityBanner$EnumBannerPatternType z RHOMBUS_MIDDLE +BlockBed$EnumBedPart a HEAD +BlockBed$EnumBedPart b FOOT +EntityHuman$EnumBedResult a OK +EntityHuman$EnumBedResult b NOT_POSSIBLE_HERE +EntityHuman$EnumBedResult c NOT_POSSIBLE_NOW +EntityHuman$EnumBedResult d TOO_FAR_AWAY +EntityHuman$EnumBedResult e OTHER_PROBLEM +EntityHuman$EnumBedResult f NOT_SAFE +EnumChatFormat a BLACK +EnumChatFormat b DARK_BLUE +EnumChatFormat c ()Z isFormat +EnumChatFormat c DARK_GREEN +EnumChatFormat d DARK_AQUA +EnumChatFormat e DARK_RED +EnumChatFormat f DARK_PURPLE +EnumChatFormat g GOLD +EnumChatFormat h GRAY +EnumChatFormat i DARK_GRAY +EnumChatFormat j BLUE +EnumChatFormat k GREEN +EnumChatFormat l AQUA +EnumChatFormat m RED +EnumChatFormat n LIGHT_PURPLE +EnumChatFormat o YELLOW +EnumChatFormat p WHITE +EnumChatFormat q OBFUSCATED +EnumChatFormat r BOLD +EnumChatFormat s STRIKETHROUGH +EnumChatFormat t UNDERLINE +EnumChatFormat u ITALIC +EnumChatFormat v RESET +EntityHuman$EnumChatVisibility a FULL +EntityHuman$EnumChatVisibility b SYSTEM +EntityHuman$EnumChatVisibility c HIDDEN +ChatClickable$EnumClickAction a OPEN_URL +ChatClickable$EnumClickAction b OPEN_FILE +ChatClickable$EnumClickAction c RUN_COMMAND +ChatClickable$EnumClickAction d TWITCH_USER_INFO +ChatClickable$EnumClickAction e SUGGEST_COMMAND +ChatClickable$EnumClickAction f CHANGE_PAGE +PacketPlayInClientCommand$EnumClientCommand a PERFORM_RESPAWN +PacketPlayInClientCommand$EnumClientCommand b REQUEST_STATS +PacketPlayInClientCommand$EnumClientCommand c OPEN_INVENTORY_ACHIEVEMENT +BlockCobbleWall$EnumCobbleVariant a NORMAL +BlockCobbleWall$EnumCobbleVariant b MOSSY +EnumColor a ()I getColorIndex +EnumColor a (I)LEnumColor; fromInvColorIndex +EnumColor a WHITE +EnumColor b ()I getInvColorIndex +EnumColor b (I)LEnumColor; fromColorIndex +EnumColor b ORANGE +EnumColor c MAGENTA +EnumColor d LIGHT_BLUE +EnumColor e YELLOW +EnumColor f LIME +EnumColor g PINK +EnumColor h GRAY +EnumColor i SILVER +EnumColor j CYAN +EnumColor k PURPLE +EnumColor l BLUE +EnumColor m BROWN +EnumColor n GREEN +EnumColor o RED +EnumColor p BLACK +PacketPlayOutCombatEvent$EnumCombatEventType a ENTER_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType b END_COMBAT +PacketPlayOutCombatEvent$EnumCombatEventType c ENTITY_DIED +CommandObjectiveExecutor$EnumCommandResult a SUCCESS_COUNT +CommandObjectiveExecutor$EnumCommandResult b AFFECTED_BLOCKS +CommandObjectiveExecutor$EnumCommandResult c AFFECTED_ENTITIES +CommandObjectiveExecutor$EnumCommandResult d AFFECTED_ITEMS +CommandObjectiveExecutor$EnumCommandResult e QUERY_RESULT +BlockRedstoneComparator$EnumComparatorMode a COMPARE +BlockRedstoneComparator$EnumComparatorMode b SUBTRACT +EnumCreatureType a MONSTER +EnumCreatureType b CREATURE +EnumCreatureType c AMBIENT +EnumCreatureType d WATER_CREATURE +EnumDifficulty a (I)LEnumDifficulty; getById +EnumDifficulty a PEACEFUL +EnumDifficulty b EASY +EnumDifficulty c NORMAL +EnumDifficulty d HARD +EnumDirection a (D)LEnumDirection; fromAngle +EnumDirection a (I)LEnumDirection; fromType1 +EnumDirection a DOWN +EnumDirection b (I)LEnumDirection; fromType2 +EnumDirection b UP +EnumDirection c NORTH +EnumDirection d ()LEnumDirection; opposite +EnumDirection d SOUTH +EnumDirection e WEST +EnumDirection f EAST +EnumDirection g ()I getAdjacentX +EnumDirection h ()I getAdjacentY +EnumDirection i ()I getAdjacentZ +EnumDirection$EnumDirectionLimit a HORIZONTAL +EnumDirection$EnumDirectionLimit b VERTICAL +BlockDirt$EnumDirtVariant a DIRT +BlockDirt$EnumDirtVariant b COARSE_DIRT +BlockDirt$EnumDirtVariant c PODZOL +BlockDoor$EnumDoorHalf a UPPER +BlockDoor$EnumDoorHalf b LOWER +BlockDoor$EnumDoorHinge a LEFT +BlockDoor$EnumDoorHinge b RIGHT +EntityInsentient$EnumEntityPositionType a ON_GROUND +EntityInsentient$EnumEntityPositionType b IN_AIR +EntityInsentient$EnumEntityPositionType c IN_WATER +PacketPlayInUseEntity$EnumEntityUseAction a INTERACT +PacketPlayInUseEntity$EnumEntityUseAction b ATTACK +PacketPlayInUseEntity$EnumEntityUseAction c INTERACT_AT +ItemFish$EnumFish a COD +ItemFish$EnumFish b SALMON +ItemFish$EnumFish c CLOWNFISH +ItemFish$EnumFish d PUFFERFISH +BlockFlowerPot$EnumFlowerPotContents a EMPTY +BlockFlowerPot$EnumFlowerPotContents b POPPY +BlockFlowerPot$EnumFlowerPotContents c BLUE_ORCHID +BlockFlowerPot$EnumFlowerPotContents d ALLIUM +BlockFlowerPot$EnumFlowerPotContents e HOUSTONIA +BlockFlowerPot$EnumFlowerPotContents f RED_TULIP +BlockFlowerPot$EnumFlowerPotContents g ORANGE_TULIP +BlockFlowerPot$EnumFlowerPotContents h WHITE_TULIP +BlockFlowerPot$EnumFlowerPotContents i PINK_TULIP +BlockFlowerPot$EnumFlowerPotContents j OXEYE_DAISY +BlockFlowerPot$EnumFlowerPotContents k DANDELION +BlockFlowerPot$EnumFlowerPotContents l OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents m SPRUCE_SAPLING +BlockFlowerPot$EnumFlowerPotContents n BIRCH_SAPLING +BlockFlowerPot$EnumFlowerPotContents o JUNGLE_SAPLING +BlockFlowerPot$EnumFlowerPotContents p ACACIA_SAPLING +BlockFlowerPot$EnumFlowerPotContents q DARK_OAK_SAPLING +BlockFlowerPot$EnumFlowerPotContents r MUSHROOM_RED +BlockFlowerPot$EnumFlowerPotContents s MUSHROOM_BROWN +BlockFlowerPot$EnumFlowerPotContents t DEAD_BUSH +BlockFlowerPot$EnumFlowerPotContents u FERN +BlockFlowerPot$EnumFlowerPotContents v CACTUS +BlockFlowers$EnumFlowerType a YELLOW +BlockFlowers$EnumFlowerType b RED +BlockFlowers$EnumFlowerVarient a DANDELION +BlockFlowers$EnumFlowerVarient b POPPY +BlockFlowers$EnumFlowerVarient c BLUE_ORCHID +BlockFlowers$EnumFlowerVarient d ALLIUM +BlockFlowers$EnumFlowerVarient e HOUSTONIA +BlockFlowers$EnumFlowerVarient f RED_TULIP +BlockFlowers$EnumFlowerVarient g ORANGE_TULIP +BlockFlowers$EnumFlowerVarient h WHITE_TULIP +BlockFlowers$EnumFlowerVarient i PINK_TULIP +BlockFlowers$EnumFlowerVarient j OXEYE_DAISY +GameRules$EnumGameRuleType a ANY_VALUE +GameRules$EnumGameRuleType b BOOLEAN_VALUE +GameRules$EnumGameRuleType c NUMERICAL_VALUE +WorldSettings$EnumGamemode a ()I getId +WorldSettings$EnumGamemode a (I)LWorldSettings$EnumGamemode; getById +WorldSettings$EnumGamemode a NOT_SET +WorldSettings$EnumGamemode b SURVIVAL +WorldSettings$EnumGamemode c CREATIVE +WorldSettings$EnumGamemode d ADVENTURE +WorldSettings$EnumGamemode e SPECTATOR +GenLayerSpecial$EnumGenLayerSpecial a COOL_WARM +GenLayerSpecial$EnumGenLayerSpecial b HEAT_ICE +GenLayerSpecial$EnumGenLayerSpecial c SPECIAL +BlockStairs$EnumHalf a TOP +BlockStairs$EnumHalf b BOTTOM +ChatHoverable$EnumHoverAction a SHOW_TEXT +ChatHoverable$EnumHoverAction b SHOW_ACHIEVEMENT +ChatHoverable$EnumHoverAction c SHOW_ITEM +ChatHoverable$EnumHoverAction d SHOW_ENTITY +BlockHugeMushroom$EnumHugeMushroomVariant a NORTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant b NORTH +BlockHugeMushroom$EnumHugeMushroomVariant c NORTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant d WEST +BlockHugeMushroom$EnumHugeMushroomVariant e CENTER +BlockHugeMushroom$EnumHugeMushroomVariant f EAST +BlockHugeMushroom$EnumHugeMushroomVariant g SOUTH_WEST +BlockHugeMushroom$EnumHugeMushroomVariant h SOUTH +BlockHugeMushroom$EnumHugeMushroomVariant i SOUTH_EAST +BlockHugeMushroom$EnumHugeMushroomVariant j STEM +BlockHugeMushroom$EnumHugeMushroomVariant k ALL_INSIDE +BlockHugeMushroom$EnumHugeMushroomVariant l ALL_OUTSIDE +BlockHugeMushroom$EnumHugeMushroomVariant m ALL_STEM +EnumItemRarity a COMMON +EnumItemRarity b UNCOMMON +EnumItemRarity c RARE +EnumItemRarity d EPIC +BlockLever$EnumLeverPosition a DOWN_X +BlockLever$EnumLeverPosition b EAST +BlockLever$EnumLeverPosition c WEST +BlockLever$EnumLeverPosition d SOUTH +BlockLever$EnumLeverPosition e NORTH +BlockLever$EnumLeverPosition f UP_Z +BlockLever$EnumLeverPosition g UP_X +BlockLever$EnumLeverPosition h DOWN_Z +BlockLogAbstract$EnumLogRotation a X +BlockLogAbstract$EnumLogRotation b Y +BlockLogAbstract$EnumLogRotation c Z +BlockLogAbstract$EnumLogRotation d NONE +BlockWood$EnumLogVariant a OAK +BlockWood$EnumLogVariant b SPRUCE +BlockWood$EnumLogVariant c BIRCH +BlockWood$EnumLogVariant d JUNGLE +BlockWood$EnumLogVariant e ACACIA +BlockWood$EnumLogVariant f DARK_OAK +EntityMinecartAbstract$EnumMinecartType a RIDEABLE +EntityMinecartAbstract$EnumMinecartType b CHEST +EntityMinecartAbstract$EnumMinecartType c FURNACE +EntityMinecartAbstract$EnumMinecartType d TNT +EntityMinecartAbstract$EnumMinecartType e SPAWNER +EntityMinecartAbstract$EnumMinecartType f HOPPER +EntityMinecartAbstract$EnumMinecartType g COMMAND_BLOCK +BlockPressurePlateBinary$EnumMobType a EVERYTHING +BlockPressurePlateBinary$EnumMobType b MOBS +BlockMonsterEggs$EnumMonsterEggVarient a STONE +BlockMonsterEggs$EnumMonsterEggVarient b COBBLESTONE +BlockMonsterEggs$EnumMonsterEggVarient c STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient d MOSSY_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient e CRACKED_STONEBRICK +BlockMonsterEggs$EnumMonsterEggVarient f CHISELED_STONEBRICK +EnumMonsterType a UNDEFINED +EnumMonsterType b UNDEAD +EnumMonsterType c ARTHROPOD +MovingObjectPosition$EnumMovingObjectType a MISS +MovingObjectPosition$EnumMovingObjectType b BLOCK +MovingObjectPosition$EnumMovingObjectType c ENTITY +ScoreboardTeamBase$EnumNameTagVisibility a ALWAYS +ScoreboardTeamBase$EnumNameTagVisibility b NEVER +ScoreboardTeamBase$EnumNameTagVisibility c HIDE_FOR_OTHER_TEAMS +ScoreboardTeamBase$EnumNameTagVisibility d HIDE_FOR_OWN_TEAM +EnumParticle A FLAME +EnumParticle B LAVA +EnumParticle C FOOTSTEP +EnumParticle D CLOUD +EnumParticle E REDSTONE +EnumParticle F SNOWBALL +EnumParticle G SNOW_SHOVEL +EnumParticle H SLIME +EnumParticle I HEART +EnumParticle J BARRIER +EnumParticle K ITEM_CRACK +EnumParticle L BLOCK_CRACK +EnumParticle M BLOCK_DUST +EnumParticle N WATER_DROP +EnumParticle O ITEM_TAKE +EnumParticle P MOB_APPEARANCE +EnumParticle a EXPLOSION_NORMAL +EnumParticle b EXPLOSION_LARGE +EnumParticle c EXPLOSION_HUGE +EnumParticle d FIREWORKS_SPARK +EnumParticle e WATER_BUBBLE +EnumParticle f WATER_SPLASH +EnumParticle g WATER_WAKE +EnumParticle h SUSPENDED +EnumParticle i SUSPENDED_DEPTH +EnumParticle j CRIT +EnumParticle k CRIT_MAGIC +EnumParticle l SMOKE_NORMAL +EnumParticle m SMOKE_LARGE +EnumParticle n SPELL +EnumParticle o SPELL_INSTANT +EnumParticle p SPELL_MOB +EnumParticle q SPELL_MOB_AMBIENT +EnumParticle r SPELL_WITCH +EnumParticle s DRIP_WATER +EnumParticle t DRIP_LAVA +EnumParticle u VILLAGER_ANGRY +EnumParticle v VILLAGER_HAPPY +EnumParticle w TOWN_AURA +EnumParticle x NOTE +EnumParticle y PORTAL +EnumParticle z ENCHANTMENT_TABLE +BlockPistonExtension$EnumPistonType a DEFAULT +BlockPistonExtension$EnumPistonType b STICKY +PacketPlayInEntityAction$EnumPlayerAction a START_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction b STOP_SNEAKING +PacketPlayInEntityAction$EnumPlayerAction c STOP_SLEEPING +PacketPlayInEntityAction$EnumPlayerAction d START_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction e STOP_SPRINTING +PacketPlayInEntityAction$EnumPlayerAction f RIDING_JUMP +PacketPlayInEntityAction$EnumPlayerAction g OPEN_INVENTORY +PacketPlayInBlockDig$EnumPlayerDigType a START_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType b ABORT_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType c STOP_DESTROY_BLOCK +PacketPlayInBlockDig$EnumPlayerDigType d DROP_ALL_ITEMS +PacketPlayInBlockDig$EnumPlayerDigType e DROP_ITEM +PacketPlayInBlockDig$EnumPlayerDigType f RELEASE_USE_ITEM +PacketPlayOutPlayerInfo$EnumPlayerInfoAction a ADD_PLAYER +PacketPlayOutPlayerInfo$EnumPlayerInfoAction b UPDATE_GAME_MODE +PacketPlayOutPlayerInfo$EnumPlayerInfoAction c UPDATE_LATENCY +PacketPlayOutPlayerInfo$EnumPlayerInfoAction d UPDATE_DISPLAY_NAME +PacketPlayOutPlayerInfo$EnumPlayerInfoAction e REMOVE_PLAYER +PacketPlayOutPosition$EnumPlayerTeleportFlags a X +PacketPlayOutPosition$EnumPlayerTeleportFlags b Y +PacketPlayOutPosition$EnumPlayerTeleportFlags c Z +PacketPlayOutPosition$EnumPlayerTeleportFlags d Y_ROT +PacketPlayOutPosition$EnumPlayerTeleportFlags e X_ROT +BlockPrismarine$EnumPrismarineVariant a ROUGH +BlockPrismarine$EnumPrismarineVariant b BRICKS +BlockPrismarine$EnumPrismarineVariant c DARK +EnumProtocol a HANDSHAKING +EnumProtocol b PLAY +EnumProtocol c STATUS +EnumProtocol d LOGIN +EnumProtocolDirection a SERVERBOUND +EnumProtocolDirection b CLIENTBOUND +LoginListener$EnumProtocolState a HELLO +LoginListener$EnumProtocolState b KEY +LoginListener$EnumProtocolState c AUTHENTICATING +LoginListener$EnumProtocolState d READY_TO_ACCEPT +LoginListener$EnumProtocolState f ACCEPTED +BlockQuartz$EnumQuartzVariant a DEFAULT +BlockQuartz$EnumQuartzVariant b CHISELED +BlockQuartz$EnumQuartzVariant c LINES_Y +BlockQuartz$EnumQuartzVariant d LINES_X +BlockQuartz$EnumQuartzVariant e LINES_Z +EntityRabbit cn ()I getRabbitType +EntityRabbit r (I)V setRabbitType +EntityRabbit$EnumRabbitState a NONE +EntityRabbit$EnumRabbitState b HOP +EntityRabbit$EnumRabbitState c STEP +EntityRabbit$EnumRabbitState d SPRINT +EntityRabbit$EnumRabbitState e ATTACK +BlockRedSandstone$EnumRedSandstoneVariant a DEFAULT +BlockRedSandstone$EnumRedSandstoneVariant b CHISELED +BlockRedSandstone$EnumRedSandstoneVariant c SMOOTH +BlockRedstoneWire$EnumRedstoneWireConnection a UP +BlockRedstoneWire$EnumRedstoneWireConnection b SIDE +BlockRedstoneWire$EnumRedstoneWireConnection c NONE +PacketPlayInResourcePackStatus$EnumResourcePackStatus a SUCCESSFULLY_LOADED +PacketPlayInResourcePackStatus$EnumResourcePackStatus b DECLINED +PacketPlayInResourcePackStatus$EnumResourcePackStatus c FAILED_DOWNLOAD +PacketPlayInResourcePackStatus$EnumResourcePackStatus d ACCEPTED +BlockSand$EnumSandVariant a SAND +BlockSand$EnumSandVariant b RED_SAND +BlockSandStone$EnumSandstoneVariant a DEFAULT +BlockSandStone$EnumSandstoneVariant b CHISELED +BlockSandStone$EnumSandstoneVariant c SMOOTH +PacketPlayOutScoreboardScore$EnumScoreboardAction a CHANGE +PacketPlayOutScoreboardScore$EnumScoreboardAction b REMOVE +IScoreboardCriteria$EnumScoreboardHealthDisplay a INTEGER +IScoreboardCriteria$EnumScoreboardHealthDisplay b HEARTS +EnumSkyBlock a SKY +EnumSkyBlock b BLOCK +BlockStepAbstract$EnumSlabHalf a TOP +BlockStepAbstract$EnumSlabHalf b BOTTOM +BlockStairs$EnumStairShape a STRAIGHT +BlockStairs$EnumStairShape b INNER_LEFT +BlockStairs$EnumStairShape c INNER_RIGHT +BlockStairs$EnumStairShape d OUTER_LEFT +BlockStairs$EnumStairShape e OUTER_RIGHT +BlockDoubleStoneStepAbstract$EnumStoneSlab2Variant a RED_SANDSTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant a STONE +BlockDoubleStepAbstract$EnumStoneSlabVariant b SAND +BlockDoubleStepAbstract$EnumStoneSlabVariant c WOOD +BlockDoubleStepAbstract$EnumStoneSlabVariant d COBBLESTONE +BlockDoubleStepAbstract$EnumStoneSlabVariant e BRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant f SMOOTHBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant g NETHERBRICK +BlockDoubleStepAbstract$EnumStoneSlabVariant h QUARTZ +BlockStone$EnumStoneVariant a STONE +BlockStone$EnumStoneVariant b GRANITE +BlockStone$EnumStoneVariant c GRANITE_SMOOTH +BlockStone$EnumStoneVariant d DIORITE +BlockStone$EnumStoneVariant e DIORITE_SMOOTH +BlockStone$EnumStoneVariant f ANDESITE +BlockStone$EnumStoneVariant g ANDESITE_SMOOTH +BlockSmoothBrick$EnumStonebrickType a DEFAULT +BlockSmoothBrick$EnumStonebrickType b MOSSY +BlockSmoothBrick$EnumStonebrickType c CRACKED +BlockSmoothBrick$EnumStonebrickType d CHISELED +BlockTallPlant$EnumTallFlowerVariants a SUNFLOWER +BlockTallPlant$EnumTallFlowerVariants b SYRINGA +BlockTallPlant$EnumTallFlowerVariants c GRASS +BlockTallPlant$EnumTallFlowerVariants d FERN +BlockTallPlant$EnumTallFlowerVariants e ROSE +BlockTallPlant$EnumTallFlowerVariants f PAEONIA +BlockLongGrass$EnumTallGrassType a DEAD_BUSH +BlockLongGrass$EnumTallGrassType b GRASS +BlockLongGrass$EnumTallGrassType c FERN +BlockTallPlant$EnumTallPlantHalf a UPPER +BlockTallPlant$EnumTallPlantHalf b LOWER +BiomeBase$EnumTemperature a OCEAN +BiomeBase$EnumTemperature b COLD +BiomeBase$EnumTemperature c MEDIUM +BiomeBase$EnumTemperature d WARM +Chunk$EnumTileEntityState a IMMEDIATE +Chunk$EnumTileEntityState b QUEUED +Chunk$EnumTileEntityState c CHECK +PacketPlayOutTitle$EnumTitleAction a TITLE +PacketPlayOutTitle$EnumTitleAction b SUBTITLE +PacketPlayOutTitle$EnumTitleAction c TIMES +PacketPlayOutTitle$EnumTitleAction d CLEAR +PacketPlayOutTitle$EnumTitleAction e RESET +Item$EnumToolMaterial a WOOD +Item$EnumToolMaterial b STONE +Item$EnumToolMaterial c IRON +Item$EnumToolMaterial d EMERALD +Item$EnumToolMaterial e GOLD +BlockMinecartTrackAbstract$EnumTrackPosition a NORTH_SOUTH +BlockMinecartTrackAbstract$EnumTrackPosition b EAST_WEST +BlockMinecartTrackAbstract$EnumTrackPosition c ASCENDING_EAST 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+ExpirableListEntry c ()Ljava/util/Date; getExpires +ExpirableListEntry d ()Ljava/lang/String; getReason +Explosion d ()V clearBlocks +Explosion d world +Explosion e ()Ljava/util/List; getBlocks +Explosion e posX +Explosion f posY +Explosion g posZ +Explosion h source +Explosion i size +Explosion j blocks +FoodMetaData a ()I getFoodLevel +FoodMetaData a (IF)V eat +FoodMetaData a foodLevel +FoodMetaData b saturationLevel +FoodMetaData c exhaustionLevel +FoodMetaData d foodTickTimer +FoodMetaData e ()F getSaturationLevel +GameProfileBanList a (Lcom/mojang/authlib/GameProfile;)Z isBanned +GameProfileSerializer a (LNBTTagCompound;)Lcom/mojang/authlib/GameProfile; deserialize +GameProfileSerializer a (LNBTTagCompound;Lcom/mojang/authlib/GameProfile;)LNBTTagCompound; serialize +GameRules a (Ljava/lang/String;)Ljava/lang/String; get +GameRules a (Ljava/lang/String;Ljava/lang/String;)V set +GameRules b ()[Ljava/lang/String; getGameRules +GameRules b (Ljava/lang/String;)Z getBoolean +GameRules e (Ljava/lang/String;)Z contains +GenericAttributes a maxHealth +IAsyncTaskHandler a (Ljava/lang/Runnable;)Lcom/google/common/util/concurrent/ListenableFuture; postToMainThread +IAsyncTaskHandler aJ ()Z isMainThread +IAttribute a ()Ljava/lang/String; getName +IBlockAccess a (LBlockPosition;LEnumDirection;)I getBlockPower +IBlockAccess d (LBlockPosition;)Z isEmpty +IBlockAccess p (LBlockPosition;)LIBlockData; getType +IBlockAccess s (LBlockPosition;)LTileEntity; getTileEntity +IBlockData a (LIBlockState;Ljava/lang/Comparable;)LIBlockData; set +IBlockData b (LIBlockState;)Ljava/lang/Comparable; get +IBlockData c ()LBlock; getBlock +IChatBaseComponent a (LChatModifier;)LIChatBaseComponent; setChatModifier +IChatBaseComponent a (LIChatBaseComponent;)LIChatBaseComponent; addSibling +IChatBaseComponent b ()LChatModifier; getChatModifier +IChatBaseComponent e ()Ljava/lang/String; getText +IChunkProvider a (II)Z isChunkLoaded +IChunkProvider a (LBlockPosition;)LChunk; getChunkAt +IChunkProvider a (LChunk;II)V recreateStructures +IChunkProvider a (LEnumCreatureType;LBlockPosition;)Ljava/util/List; getMobsFor +IChunkProvider a (LIChunkProvider;II)V getChunkAt +IChunkProvider a (LWorld;Ljava/lang/String;LBlockPosition;)LBlockPosition; findNearestMapFeature +IChunkProvider a (ZLIProgressUpdate;)Z saveChunks +IChunkProvider d ()Z unloadChunks +IChunkProvider d (II)LChunk; getOrCreateChunk +IChunkProvider e ()Z canSave +IChunkProvider f ()Ljava/lang/String; getName +IChunkProvider g ()I getLoadedChunks +ICommand a (LICommandListener;)Z canUse +ICommand a (LICommandListener;[Ljava/lang/String;)V execute +ICommand a (LICommandListener;[Ljava/lang/String;LBlockPosition;)Ljava/util/List; tabComplete +ICommand b ([Ljava/lang/String;I)Z isListStart +ICommand c ()Ljava/lang/String; getCommand +ICommand c (LICommandListener;)Ljava/lang/String; getUsage +ICommandHandler a ()Ljava/util/Map; getCommands +ICommandListener a (LIChatBaseComponent;)V sendMessage +ICommandListener c ()LBlockPosition; getChunkCoordinates +ICommandListener e_ ()Ljava/lang/String; getName +ICommandListener e ()LWorld; getWorld +ICommandListener f_ ()LIChatBaseComponent; getScoreboardDisplayName +ICommandListener u_ ()Z getSendCommandFeedback +ICrafting a (LContainer;II)V setContainerData +ICrafting a (LContainer;LIInventory;)V setContainerData +IDataManager a (Ljava/lang/String;)Ljava/io/File; getDataFile +IDataManager a (LWorldData;)V saveWorldData +IDataManager a (LWorldData;LNBTTagCompound;)V saveWorldData +IDataManager a (LWorldProvider;)LIChunkLoader; createChunkLoader +IDataManager b ()Ljava/io/File; getDirectory +IDataManager c ()V checkSession +IDataManager d ()LWorldData; getWorldData +IDataManager e ()LIPlayerFileData; getPlayerFileData +IHopper z ()LWorld; getWorld +IInventory a (I)LItemStack; getItem +IInventory a (II)LItemStack; splitStack +IInventory a (ILItemStack;)V setItem +IInventory a_ (I)I getProperty +IInventory b (I)LItemStack; splitWithoutUpdate +IInventory b (LEntityHuman;)V startOpen +IInventory c (LEntityHuman;)V closeContainer +IInventory o_ ()I getSize +IInventory p_ ()V update +IInventory q_ ()I getMaxStackSize +IMerchant b_ (LEntityHuman;)LMerchantRecipeList; getOffers +IMerchant f_ ()LIChatBaseComponent; getScoreboardDisplayName +IMinecraftServer H ()Ljava/lang/String; getVersion +IMinecraftServer K ()[Ljava/lang/String; getPlayers +IMinecraftServer d_ ()Ljava/lang/String; getPlugins +IMinecraftServer M ()Z isDebugging +IMinecraftServer e (Ljava/lang/String;)V info +IMinecraftServer f (Ljava/lang/String;)V warning +IMinecraftServer a_ (Ljava/lang/String;)Ljava/lang/String; executeRemoteCommand +IMojangStatistics ad ()Z getSnooperEnabled +INamable l ()Ljava/lang/String; getName +INamableTileEntity e_ ()Ljava/lang/String; getName +INamableTileEntity f_ ()LIChatBaseComponent; getScoreboardDisplayName +INamableTileEntity l_ ()Z hasCustomName +IPlayerFileData a (LEntityHuman;)V save +IPlayerFileData b (LEntityHuman;)LNBTTagCompound; load 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+InventoryMerchant c player +InventoryMerchant d recipe +InventoryMerchant i ()LMerchantRecipe; getRecipe +InventorySubcontainer c items +InventorySubcontainer p_ ()V update +InventorySubcontainer q_ ()I getMaxStackSize +InventoryUtils a (LWorld;DDDLIInventory;)V dropInventory +InventoryUtils a (LWorld;DDDLItemStack;)V dropItem +InventoryUtils a (LWorld;LBlockPosition;LIInventory;)V dropInventory +InventoryUtils a (LWorld;LEntity;LIInventory;)V dropEntity +IpBanList a (Ljava/net/SocketAddress;)Z isBanned +IpBanList b (Ljava/net/SocketAddress;)LIpBanEntry; get +Item a ()Ljava/lang/String; getName +Item a (I)I filterData +Item a (LBlock;)LItem; getItemOf +Item a (LItemStack;LBlock;)F getDestroySpeed +Item a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith +Item b (I)LItem; getById +Item b (LBlock;)Z canDestroySpecialBlock +Item b (LItem;)I getId +Item c durability +Item d (I)LItem; setMaxDurability +Item d craftingResult +Item e REGISTRY +Item h maxStackSize +Item j ()I getMaxStackSize +Item l ()I getMaxDurability +Item l name +Item m ()Z usesDurability +ItemBlock a (LItemStack;LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z interactWith +ItemFood h (LItemStack;)I getNutrition +ItemFood i (LItemStack;)F getSaturationModifier +ItemMultiTexture a (I)I filterData +ItemStack A ()I getRepairCost +ItemStack a (ILjava/util/Random;)Z isDamaged +ItemStack a (ILEntityLiving;)V damage +ItemStack a (LEnchantment;I)V addEnchantment +ItemStack a (LEntityHuman;LWorld;LBlockPosition;LEnumDirection;FFF)Z placeItem +ItemStack a (LItem;)V setItem +ItemStack a (LItemStack;)Z doMaterialsMatch +ItemStack a (LItemStack;LItemStack;)Z equals +ItemStack a (LNBTTagCompound;)LItemStack; createStack +ItemStack b ()LItem; getItem +ItemStack b (I)V setData +ItemStack b (LItemStack;LItemStack;)Z matches +ItemStack b (LNBTTagCompound;)LNBTTagCompound; save +ItemStack b count +ItemStack c ()I getMaxStackSize +ItemStack c (I)V setRepairCost +ItemStack d ()Z isStackable +ItemStack d (LNBTTagCompound;)V setTag +ItemStack d item +ItemStack e tag +ItemStack f ()Z usesData +ItemStack f damage +ItemStack i ()I getData +ItemStack k ()LItemStack; cloneItemStack +ItemStack n ()Z hasTag +ItemStack o ()LNBTTagCompound; getTag +ItemStack p ()LNBTTagList; getEnchantments +ItemStack q ()Ljava/lang/String; getName +ItemStack s ()Z hasName +ItemStack w ()Z hasEnchantments +ItemWorldMap a (LItemStack;LWorld;)LWorldMap; getSavedMap +Items A MUSHROOM_STEW +Items B GOLDEN_SWORD +Items C GOLDEN_SHOVEL +Items D GOLDEN_PICKAXE +Items E GOLDEN_AXE +Items F STRING +Items G FEATHER +Items H GUNPOWDER +Items I WOODEN_HOE +Items J STONE_HOE +Items K IRON_HOE +Items L DIAMOND_HOE +Items M GOLDEN_HOE +Items N WHEAT_SEEDS +Items O WHEAT +Items P BREAD +Items Q LEATHER_HELMET +Items R LEATHER_CHESTPLATE +Items S LEATHER_LEGGINGS +Items T LEATHER_BOOTS +Items U CHAINMAIL_HELMET +Items V CHAINMAIL_CHESTPLATE +Items W CHAINMAIL_LEGGINGS +Items X CHAINMAIL_BOOTS +Items Y IRON_HELMET +Items Z IRON_CHESTPLATE +Items a (Ljava/lang/String;)LItem; get +Items a IRON_SHOVEL +Items aA SADDLE +Items aB IRON_DOOR +Items aC REDSTONE +Items aD SNOWBALL +Items aE BOAT +Items aF LEATHER +Items aG MILK_BUCKET +Items aH BRICK +Items aI CLAY_BALL +Items aJ REEDS +Items aK PAPER +Items aL BOOK +Items aM SLIME +Items aN CHEST_MINECART +Items aO FURNACE_MINECART +Items aP EGG +Items aQ COMPASS +Items aR FISHING_ROD +Items aS CLOCK +Items aT GLOWSTONE_DUST +Items aU FISH +Items aV COOKED_FISH +Items aW DYE +Items aX BONE +Items aY SUGAR +Items aZ CAKE +Items aa IRON_LEGGINGS +Items ab IRON_BOOTS +Items ac DIAMOND_HELMET +Items ad DIAMOND_CHESTPLATE +Items ae DIAMOND_LEGGINGS +Items af DIAMOND_BOOTS +Items ag GOLDEN_HELMET +Items ah GOLDEN_CHESTPLATE +Items ai GOLDEN_LEGGINGS +Items aj GOLDEN_BOOTS +Items ak FLINT +Items al PORKCHOP +Items am COOKED_PORKCHOP +Items an PAINTING +Items ao GOLDEN_APPLE +Items ap SIGN +Items aq WOODEN_DOOR +Items ar SPRUCE_DOOR +Items as BIRCH_DOOR +Items at JUNGLE_DOOR +Items au ACACIA_DOOR +Items av DARK_OAK_DOOR +Items aw BUCKET +Items ax WATER_BUCKET +Items ay LAVA_BUCKET +Items az MINECART +Items b IRON_PICKAXE +Items bA GLASS_BOTTLE +Items bB SPIDER_EYE +Items bC FERMENTED_SPIDER_EYE +Items bD BLAZE_POWDER +Items bE MAGMA_CREAM +Items bF BREWING_STAND +Items bG CAULDRON +Items bH ENDER_EYE +Items bI SPECKLED_MELON +Items bJ SPAWN_EGG +Items bK EXPERIENCE_BOTTLE +Items bL FIRE_CHARGE +Items bM WRITABLE_BOOK +Items bN WRITTEN_BOOK +Items bO EMERALD +Items bP ITEM_FRAME +Items bQ FLOWER_POT +Items bR CARROT +Items bS POTATO +Items bT BAKED_POTATO +Items bU POISONOUS_POTATO +Items bV MAP +Items bW GOLDEN_CARROT +Items bX SKULL +Items bY CARROT_ON_A_STICK +Items bZ NETHER_STAR +Items ba BED +Items bb REPEATER +Items bc COOKIE +Items bd FILLED_MAP +Items be SHEARS +Items bf MELON +Items bg PUMPKIN_SEEDS +Items bh MELON_SEEDS +Items bi BEEF +Items bj COOKED_BEEF +Items bk CHICKEN +Items bl COOKED_CHICKEN +Items bm 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(LEntity;LAxisAlignedBB;)Ljava/util/List; getEntities +World c ()V doTick +World c (LBlockPosition;LBlock;)V applyPhysics +World c (LBlockPosition;LBlock;II)V playBlockAction +World c (LBlockPosition;LEnumDirection;)I getBlockFacePower +World c (LEntity;)Z strikeLightning +World d ()V everyoneSleeping +World d (LAxisAlignedBB;)Z containsLiquid +World d (LEntity;)Z addEntity +World e (LBlockPosition;)Z isLoaded +World e (LBlockPosition;LBlock;)V updateAdjacentComparators +World e (LEntity;)V kill +World f (LBlockPosition;)LChunk; getChunkAtWorldCoords +World f (LEntity;)V removeEntity +World f entityList +World g (LBlockPosition;)Z setAir +World h (LBlockPosition;)V notify +World i ()V tickEntities +World i tileEntityList +World j players +World l (LBlockPosition;)I getLightLevel +World l entitiesById +World m (LBlockPosition;)LBlockPosition; getHighestBlockYAt +World s random +World t worldProvider +World v ()LWorldChunkManager; getWorldChunkManager +World v chunkProvider +World w 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setTimeBetweenMovement + + diff --git a/mappings/bukkit-1.8.4.at b/mappings/bukkit-1.8.4.at new file mode 100644 index 0000000..e69de29 -- cgit v1.2.3