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package com.nijiko.coelho.iConomy.system;
import com.earth2me.essentials.api.Economy;
import com.nijiko.coelho.iConomy.existCheck;
public class Bank
{
//The fake formatter
public String format(double amount)
{
return Economy.format(amount);
}
//Fake currency!
public String getCurrency()
{
return Economy.getCurrency();
}
//Fake "does player have an account?" but essentials eco doesnt need to make one, so TRUE, unless its an NPC.
public boolean hasAccount(String account)
{
if (!existCheck.exist(account))
{
if (!Economy.accountExist(account))
{
Economy.newAccount(account);
}
}
return true;
}
//simply switches the name to an account type?
public Account getAccount(String name)
{
Account Account = null;
Account = new Account(name);
hasAccount(name);
return Account;
}
//Fake remove account
public void removeAccount(String name)
{
if (!existCheck.exist(name))
{
if (Economy.accountExist(name))
{
Economy.removeAccount(name);
}
return;
}
Economy.setMoney(name, 0);
}
}
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