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package net.ess3.commands;

import static net.ess3.I18n._;
import net.ess3.api.IUser;
import org.bukkit.World;
import org.bukkit.command.CommandSender;


public class Commandweather extends EssentialsCommand
{
	//TODO: Remove duplication
	@Override
	public void run(final IUser user, final String commandLabel, final String[] args) throws Exception
	{
		if (args.length < 1)
		{
			throw new NotEnoughArgumentsException();
		}

		final boolean isStorm = args[0].equalsIgnoreCase("storm");
		final World world = user.getPlayer().getWorld();
		if (args.length > 1)
		{

			world.setStorm(isStorm ? true : false);
			world.setWeatherDuration(Integer.parseInt(args[1]) * 20);
			user.sendMessage(
					isStorm ? _("You set the weather to storm in {0} for {1} seconds.", world.getName(), args[1]) : _("You set the weather to sun in {0} for {1} seconds.", world.getName(), args[1]));
		}
		else
		{
			world.setStorm(isStorm ? true : false);
			user.sendMessage(
					isStorm ? _("You set the weather to storm in {0}.", world.getName()) : _("You set the weather to sun in {0}.", world.getName()));
		}
	}

	@Override
	protected void run(final CommandSender sender, final String commandLabel, final String[] args) throws Exception
	{
		if (args.length < 2) //running from console means inserting a world arg before other args
		{
			throw new Exception(_("weatherConsole"));
		}

		final boolean isStorm = args[1].equalsIgnoreCase("storm");
		final World world = server.getWorld(args[0]);
		if (world == null)
		{
			throw new Exception(_("worldnameNotFound"));
		}
		if (args.length > 2)
		{

			world.setStorm(isStorm ? true : false);
			world.setWeatherDuration(Integer.parseInt(args[2]) * 20);
			sender.sendMessage(
					isStorm ? _("You set the weather to storm in {0} for {1} seconds.", world.getName(), args[2]) : _("You set the weather to sun in {0} for {1} seconds.", world.getName(), args[2]));
		}
		else
		{
			world.setStorm(isStorm ? true : false);
			sender.sendMessage(
					isStorm ? _("You set the weather to storm in {0}.", world.getName()) : _("You set the weather to sun in {0}.", world.getName()));
		}
	}
}