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package com.earth2me.essentials;
import com.earth2me.essentials.utils.NumberUtil;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import org.bukkit.enchantments.Enchantment;
public class Enchantments
{
private static final Map<String, Enchantment> ENCHANTMENTS = new HashMap<String, Enchantment>();
private static final Map<String, Enchantment> ALIASENCHANTMENTS = new HashMap<String, Enchantment>();
static
{
ENCHANTMENTS.put("alldamage", Enchantment.DAMAGE_ALL);
ALIASENCHANTMENTS.put("alldmg", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("sharpness", Enchantment.DAMAGE_ALL);
ALIASENCHANTMENTS.put("sharp", Enchantment.DAMAGE_ALL);
ALIASENCHANTMENTS.put("dal", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("ardmg", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("baneofarthropods", Enchantment.DAMAGE_ARTHROPODS);
ALIASENCHANTMENTS.put("baneofarthropod", Enchantment.DAMAGE_ARTHROPODS);
ALIASENCHANTMENTS.put("arthropod", Enchantment.DAMAGE_ARTHROPODS);
ALIASENCHANTMENTS.put("dar", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("undeaddamage", Enchantment.DAMAGE_UNDEAD);
ENCHANTMENTS.put("smite", Enchantment.DAMAGE_UNDEAD);
ALIASENCHANTMENTS.put("du", Enchantment.DAMAGE_UNDEAD);
ENCHANTMENTS.put("digspeed", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("efficiency", Enchantment.DIG_SPEED);
ALIASENCHANTMENTS.put("minespeed", Enchantment.DIG_SPEED);
ALIASENCHANTMENTS.put("cutspeed", Enchantment.DIG_SPEED);
ALIASENCHANTMENTS.put("ds", Enchantment.DIG_SPEED);
ALIASENCHANTMENTS.put("eff", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("durability", Enchantment.DURABILITY);
ALIASENCHANTMENTS.put("dura", Enchantment.DURABILITY);
ENCHANTMENTS.put("unbreaking", Enchantment.DURABILITY);
ALIASENCHANTMENTS.put("d", Enchantment.DURABILITY);
ENCHANTMENTS.put("thorns", Enchantment.THORNS);
ENCHANTMENTS.put("highcrit", Enchantment.THORNS);
ALIASENCHANTMENTS.put("thorn", Enchantment.THORNS);
ALIASENCHANTMENTS.put("highercrit", Enchantment.THORNS);
ALIASENCHANTMENTS.put("t", Enchantment.THORNS);
ENCHANTMENTS.put("fireaspect", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("fire", Enchantment.FIRE_ASPECT);
ALIASENCHANTMENTS.put("meleefire", Enchantment.FIRE_ASPECT);
ALIASENCHANTMENTS.put("meleeflame", Enchantment.FIRE_ASPECT);
ALIASENCHANTMENTS.put("fa", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("knockback", Enchantment.KNOCKBACK);
ALIASENCHANTMENTS.put("kback", Enchantment.KNOCKBACK);
ALIASENCHANTMENTS.put("kb", Enchantment.KNOCKBACK);
ALIASENCHANTMENTS.put("k", Enchantment.KNOCKBACK);
ALIASENCHANTMENTS.put("blockslootbonus", Enchantment.LOOT_BONUS_BLOCKS);
ENCHANTMENTS.put("fortune", Enchantment.LOOT_BONUS_BLOCKS);
ALIASENCHANTMENTS.put("fort", Enchantment.LOOT_BONUS_BLOCKS);
ALIASENCHANTMENTS.put("lbb", Enchantment.LOOT_BONUS_BLOCKS);
ALIASENCHANTMENTS.put("mobslootbonus", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("mobloot", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("looting", Enchantment.LOOT_BONUS_MOBS);
ALIASENCHANTMENTS.put("lbm", Enchantment.LOOT_BONUS_MOBS);
ALIASENCHANTMENTS.put("oxygen", Enchantment.OXYGEN);
ENCHANTMENTS.put("respiration", Enchantment.OXYGEN);
ALIASENCHANTMENTS.put("breathing", Enchantment.OXYGEN);
ENCHANTMENTS.put("breath", Enchantment.OXYGEN);
ALIASENCHANTMENTS.put("o", Enchantment.OXYGEN);
ENCHANTMENTS.put("protection", Enchantment.PROTECTION_ENVIRONMENTAL);
ALIASENCHANTMENTS.put("prot", Enchantment.PROTECTION_ENVIRONMENTAL);
ENCHANTMENTS.put("protect", Enchantment.PROTECTION_ENVIRONMENTAL);
ALIASENCHANTMENTS.put("p", Enchantment.PROTECTION_ENVIRONMENTAL);
ALIASENCHANTMENTS.put("explosionsprotection", Enchantment.PROTECTION_EXPLOSIONS);
ALIASENCHANTMENTS.put("explosionprotection", Enchantment.PROTECTION_EXPLOSIONS);
ALIASENCHANTMENTS.put("expprot", Enchantment.PROTECTION_EXPLOSIONS);
ALIASENCHANTMENTS.put("blastprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("blastprotect", Enchantment.PROTECTION_EXPLOSIONS);
ALIASENCHANTMENTS.put("pe", Enchantment.PROTECTION_EXPLOSIONS);
ALIASENCHANTMENTS.put("fallprotection", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("fallprot", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("featherfall", Enchantment.PROTECTION_FALL);
ALIASENCHANTMENTS.put("featherfalling", Enchantment.PROTECTION_FALL);
ALIASENCHANTMENTS.put("pfa", Enchantment.PROTECTION_FALL);
ALIASENCHANTMENTS.put("fireprotection", Enchantment.PROTECTION_FIRE);
ALIASENCHANTMENTS.put("flameprotection", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("fireprotect", Enchantment.PROTECTION_FIRE);
ALIASENCHANTMENTS.put("flameprotect", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("fireprot", Enchantment.PROTECTION_FIRE);
ALIASENCHANTMENTS.put("flameprot", Enchantment.PROTECTION_FIRE);
ALIASENCHANTMENTS.put("pf", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("projectileprotection", Enchantment.PROTECTION_PROJECTILE);
ENCHANTMENTS.put("projprot", Enchantment.PROTECTION_PROJECTILE);
ALIASENCHANTMENTS.put("pp", Enchantment.PROTECTION_PROJECTILE);
ENCHANTMENTS.put("silktouch", Enchantment.SILK_TOUCH);
ALIASENCHANTMENTS.put("softtouch", Enchantment.SILK_TOUCH);
ALIASENCHANTMENTS.put("st", Enchantment.SILK_TOUCH);
ENCHANTMENTS.put("waterworker", Enchantment.WATER_WORKER);
ENCHANTMENTS.put("aquaaffinity", Enchantment.WATER_WORKER);
ALIASENCHANTMENTS.put("watermine", Enchantment.WATER_WORKER);
ALIASENCHANTMENTS.put("ww", Enchantment.WATER_WORKER);
ALIASENCHANTMENTS.put("firearrow", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("flame", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("flamearrow", Enchantment.ARROW_FIRE);
ALIASENCHANTMENTS.put("af", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("arrowdamage", Enchantment.ARROW_DAMAGE);
ENCHANTMENTS.put("power", Enchantment.ARROW_DAMAGE);
ALIASENCHANTMENTS.put("arrowpower", Enchantment.ARROW_DAMAGE);
ALIASENCHANTMENTS.put("ad", Enchantment.ARROW_DAMAGE);
ENCHANTMENTS.put("arrowknockback", Enchantment.ARROW_KNOCKBACK);
ALIASENCHANTMENTS.put("arrowkb", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("punch", Enchantment.ARROW_KNOCKBACK);
ALIASENCHANTMENTS.put("arrowpunch", Enchantment.ARROW_KNOCKBACK);
ALIASENCHANTMENTS.put("ak", Enchantment.ARROW_KNOCKBACK);
ALIASENCHANTMENTS.put("infinitearrows", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("infarrows", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("infinity", Enchantment.ARROW_INFINITE);
ALIASENCHANTMENTS.put("infinite", Enchantment.ARROW_INFINITE);
ALIASENCHANTMENTS.put("unlimited", Enchantment.ARROW_INFINITE);
ALIASENCHANTMENTS.put("unlimitedarrows", Enchantment.ARROW_INFINITE);
ALIASENCHANTMENTS.put("ai", Enchantment.ARROW_INFINITE);
}
public static Enchantment getByName(String name) {
Enchantment enchantment;
if (NumberUtil.isInt(name)) {
enchantment = Enchantment.getById(Integer.parseInt(name));
} else {
enchantment = Enchantment.getByName(name.toUpperCase(Locale.ENGLISH));
}
if (enchantment == null)
{
enchantment = ENCHANTMENTS.get(name.toLowerCase(Locale.ENGLISH));
}
if (enchantment == null)
{
enchantment = ALIASENCHANTMENTS.get(name.toLowerCase(Locale.ENGLISH));
}
return enchantment;
}
public static Set<Entry<String, Enchantment>> entrySet()
{
return ENCHANTMENTS.entrySet();
}
}
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