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package com.earth2me.essentials;
import java.util.HashMap;
import java.util.Locale;
import java.util.Map;
import java.util.Map.Entry;
import java.util.Set;
import java.util.regex.Pattern;
import org.bukkit.enchantments.Enchantment;
public class Enchantments
{
private static final transient Pattern NUMPATTERN = Pattern.compile("\\d+");
private static final Map<String, Enchantment> ENCHANTMENTS = new HashMap<String, Enchantment>();
static
{
ENCHANTMENTS.put("alldamage", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("alldmg", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("sharpness", Enchantment.DAMAGE_ALL);
ENCHANTMENTS.put("arthropodsdamage", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("ardmg", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("baneofarthropods", Enchantment.DAMAGE_ARTHROPODS);
ENCHANTMENTS.put("undeaddamage", Enchantment.DAMAGE_UNDEAD);
ENCHANTMENTS.put("smite", Enchantment.DAMAGE_UNDEAD);
ENCHANTMENTS.put("digspeed", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("efficiency", Enchantment.DIG_SPEED);
ENCHANTMENTS.put("durability", Enchantment.DURABILITY);
ENCHANTMENTS.put("dura", Enchantment.DURABILITY);
ENCHANTMENTS.put("unbreaking", Enchantment.DURABILITY);
ENCHANTMENTS.put("fireaspect", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("fire", Enchantment.FIRE_ASPECT);
ENCHANTMENTS.put("knockback", Enchantment.KNOCKBACK);
ENCHANTMENTS.put("blockslootbonus", Enchantment.LOOT_BONUS_BLOCKS);
ENCHANTMENTS.put("fortune", Enchantment.LOOT_BONUS_BLOCKS);
ENCHANTMENTS.put("mobslootbonus", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("mobloot", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("looting", Enchantment.LOOT_BONUS_MOBS);
ENCHANTMENTS.put("oxygen", Enchantment.OXYGEN);
ENCHANTMENTS.put("respiration", Enchantment.OXYGEN);
ENCHANTMENTS.put("protection", Enchantment.PROTECTION_ENVIRONMENTAL);
ENCHANTMENTS.put("prot", Enchantment.PROTECTION_ENVIRONMENTAL);
ENCHANTMENTS.put("explosionsprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("expprot", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("blastprotection", Enchantment.PROTECTION_EXPLOSIONS);
ENCHANTMENTS.put("fallprotection", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("fallprot", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("featherfalling", Enchantment.PROTECTION_FALL);
ENCHANTMENTS.put("fireprotection", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("fireprot", Enchantment.PROTECTION_FIRE);
ENCHANTMENTS.put("projectileprotection", Enchantment.PROTECTION_PROJECTILE);
ENCHANTMENTS.put("projprot", Enchantment.PROTECTION_PROJECTILE);
ENCHANTMENTS.put("silktouch", Enchantment.SILK_TOUCH);
ENCHANTMENTS.put("waterworker", Enchantment.WATER_WORKER);
ENCHANTMENTS.put("aquaaffinity", Enchantment.WATER_WORKER);
ENCHANTMENTS.put("firearrow", Enchantment.ARROW_FIRE);
ENCHANTMENTS.put("arrowdamage", Enchantment.ARROW_DAMAGE);
ENCHANTMENTS.put("arrowknockback", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("arrowkb", Enchantment.ARROW_KNOCKBACK);
ENCHANTMENTS.put("infinitearrows", Enchantment.ARROW_INFINITE);
ENCHANTMENTS.put("infarrows", Enchantment.ARROW_INFINITE);
}
public static Enchantment getByName(String name) {
Enchantment enchantment;
if (NUMPATTERN.matcher(name).matches()) {
enchantment = Enchantment.getById(Integer.parseInt(name));
} else {
enchantment = Enchantment.getByName(name.toUpperCase(Locale.ENGLISH));
}
if (enchantment == null)
{
enchantment = ENCHANTMENTS.get(name.toLowerCase(Locale.ENGLISH));
}
return enchantment;
}
public static Set<Entry<String, Enchantment>> entrySet()
{
return ENCHANTMENTS.entrySet();
}
}
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