package com.nijiko.coelho.iConomy.system; import com.earth2me.essentials.api.Economy; import com.nijiko.coelho.iConomy.existCheck; public class Bank { //The fake formatter public String format(double amount) { return Economy.format(amount); } //Fake currency! public String getCurrency() { return Economy.getCurrency(); } //Fake "does player have an account?" but essentials eco doesnt need to make one, so TRUE, unless its an NPC. public boolean hasAccount(String account) { if (!existCheck.exist(account)) { if (!Economy.accountExist(account)) { Economy.newAccount(account); } } return true; } //simply switches the name to an account type? public Account getAccount(String name) { Account Account = null; Account = new Account(name); hasAccount(name); return Account; } //Fake remove account public void removeAccount(String name) { if (!existCheck.exist(name)) { if (Economy.accountExist(name)) { Economy.removeAccount(name); } return; } Economy.setMoney(name, 0); } }