package com.earth2me.essentials.update.states; import com.earth2me.essentials.update.WorkListener; import com.earth2me.essentials.update.tasks.InstallModule; import org.bukkit.Bukkit; import org.bukkit.entity.Player; import org.bukkit.plugin.Plugin; public class EssentialsChatSettings extends AbstractYesNoState { public EssentialsChatSettings(final StateMap states) { super(states, EssentialsSpawn.class); } @Override public void askQuestion(final Player sender) { sender.sendMessage("Would you like to configure EssentialsChat to prefix ingame messages with their group?"); } @Override public void doWork(final WorkListener listener) { if (getAnswer()) { //TODO: Configure plugin return; } listener.onWorkDone(); } }