package net.ess3.signs; import static net.ess3.I18n._; import net.ess3.api.IEssentials; import net.ess3.api.IUser; import net.ess3.craftbukkit.InventoryWorkaround; import net.ess3.economy.Trade; import org.bukkit.Material; import org.bukkit.inventory.ItemStack; public class SignFree extends EssentialsSign { public SignFree() { super("Free"); } @Override protected boolean onSignCreate(final ISign sign, final IUser player, final String username, final IEssentials ess) throws SignException { getItemStack(sign.getLine(1), 1, ess); return true; } @Override protected boolean onSignInteract(final ISign sign, final IUser player, final String username, final IEssentials ess) throws SignException { final ItemStack item = getItemStack(sign.getLine(1), 1, ess); if (item.getType() == Material.AIR) { throw new SignException(_("cantSpawnItem", "Air")); } item.setAmount(item.getType().getMaxStackSize()); InventoryWorkaround.addItem(player.getPlayer().getInventory(), true, item); player.sendMessage("Item added to your inventory."); player.getPlayer().updateInventory(); //TODO: wait for a fix in bukkit //Problem: Items can be duplicated //Inventory i = ess.getServer().createInventory(player, InventoryType.CHEST); //i.addItem(item); //player.openInventory(i); Trade.log("Sign", "Free", "Interact", username, null, username, new Trade(item, ess), sign.getBlock().getLocation(), ess); return true; } }