package com.earth2me.essentials.protect; public enum ProtectConfig { datatype("protect.datatype", "sqlite"), mysqlDB("protect.mysqlDb", "jdbc:mysql://localhost:3306/minecraft"), dbUsername("protect.username", "root"), dbPassword("protect.password", ""), memstore("protect.memstore", false), disable_contactdmg("protect.disable.contactdmg", false), disable_lavadmg("protect.disable.lavadmg", false), disable_build("protect.disable.build", true), disable_use("protect.disable.use", true), disable_pvp("protect.disable.pvp", false), disable_projectiles("protect.disable.projectiles", false), disable_fall("protect.disable.fall", false), disable_suffocate("protect.disable.suffocate", false), disable_firedmg("protect.disable.firedmg", false), disable_lightning("protect.disable.lightning", false), disable_drown("protect.disable.drown", false), disable_weather_storm("protect.disable.weather.storm", false), disable_weather_lightning("protect.disable.weather.lightning", false), disable_weather_thunder("protect.disable.weather.thunder", false), prevent_fire_spread("protect.prevent.fire-spread", true), prevent_flint_fire("protect.prevent.flint-fire", false), prevent_lava_fire_spread("protect.prevent.lava-fire-spread", true), prevent_lightning_fire_spread("protect.prevent.lightning-fire-spread", true), prevent_water_flow("protect.prevent.water-flow", false), prevent_lava_flow("protect.prevent.lava-flow", false), prevent_water_bucket_flow("protect.prevent.water-bucket-flow", false), prevent_portal_creation("protect.prevent.portal-creation", false), prevent_block_on_rail("protect.protect.prevent-block-on-rails", false), prevent_tnt_explosion("protect.prevent.tnt-explosion", false), prevent_tnt_playerdmg("protect.prevent.tnt-playerdamage", false), prevent_fireball_explosion("protect.prevent.fireball-explosion", false), prevent_fireball_fire("protect.prevent.fireball-fire", false), prevent_fireball_playerdmg("protect.prevent.fireball-playerdamage", false), prevent_creeper_explosion("protect.prevent.creeper-explosion", true), prevent_creeper_playerdmg("protect.prevent.creeper-playerdamage", false), prevent_creeper_blockdmg("protect.prevent.creeper-blockdamage", false), prevent_enderman_pickup("protect.prevent.enderman-pickup", false), prevent_villager_death("protect.prevent.villager-death", false), prevent_entitytarget("protect.prevent.entitytarget", false), protect_rails("protect.protect.rails", true), protect_below_rails("protect.protect.block-below", true), protect_signs("protect.protect.signs", true), protect_against_signs("protect.protect.block-below", true), alert_on_placement("protect.alert.on-placement"), alert_on_use("protect.alert.on-use"), alert_on_break("protect.alert.on-break"), blacklist_placement("protect.blacklist.placement"), blacklist_usage("protect.blacklist.usage"), blacklist_break("protect.blacklist.break"), blacklist_piston("protect.blacklist.piston"); private final String configName; private final String defValueString; private final boolean defValueBoolean; private final boolean isList; private final boolean isString; private ProtectConfig(final String configName) { this(configName, null, false, true, false); } private ProtectConfig(final String configName, final String defValueString) { this(configName, defValueString, false, false, true); } private ProtectConfig(final String configName, final boolean defValueBoolean) { this(configName, null, defValueBoolean, false, false); } private ProtectConfig(final String configName, final String defValueString, final boolean defValueBoolean, final boolean isList, final boolean isString) { this.configName = configName; this.defValueString = defValueString; this.defValueBoolean = defValueBoolean; this.isList = isList; this.isString = isString; } /** * @return the configName */ public String getConfigName() { return configName; } /** * @return the default value String */ public String getDefaultValueString() { return defValueString; } /** * @return the default value boolean */ public boolean getDefaultValueBoolean() { return defValueBoolean; } public boolean isString() { return isString; } public boolean isList() { return isList; } }