From 59679e04232e59a65655d34b7ac47afd4d1651ac Mon Sep 17 00:00:00 2001 From: ElgarL Date: Wed, 15 Feb 2012 06:15:31 +0000 Subject: Depreciate PlayerTeleportEvent, PlayerRespawnEvent and PlayerPortalEvent as it's all handled in PlayerChangedWorldEvent. This also means we no longer update permissions before we change worlds. --- .../groupmanager/permissions/BukkitPermissions.java | 20 ++++++-------------- 1 file changed, 6 insertions(+), 14 deletions(-) (limited to 'EssentialsGroupManager/src/org/anjocaido') diff --git a/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java b/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java index 053adc9ed..ba4a22f12 100644 --- a/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java +++ b/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java @@ -37,9 +37,7 @@ import org.bukkit.event.Listener; import org.bukkit.event.player.PlayerChangedWorldEvent; import org.bukkit.event.player.PlayerJoinEvent; import org.bukkit.event.player.PlayerKickEvent; -import org.bukkit.event.player.PlayerPortalEvent; import org.bukkit.event.player.PlayerQuitEvent; -import org.bukkit.event.player.PlayerRespawnEvent; import org.bukkit.event.server.PluginDisableEvent; import org.bukkit.event.server.PluginEnableEvent; import org.bukkit.permissions.Permission; @@ -345,6 +343,12 @@ public class BukkitPermissions { this.updatePermissions(player, null); } + /** + * Player events tracked to cause Superperms updates + * + * @author Steve + * + */ protected class PlayerEvents implements Listener { @EventHandler(priority = EventPriority.LOWEST) @@ -364,18 +368,6 @@ public class BukkitPermissions { updatePermissions(event.getPlayer(), event.getPlayer().getWorld().getName()); } - @EventHandler(priority = EventPriority.LOWEST) - public void onPlayerPortal(PlayerPortalEvent event) { // will portal into another world - if ((event.getTo() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed - updatePermissions(event.getPlayer(), event.getTo().getWorld().getName()); - } - } - - @EventHandler(priority = EventPriority.LOWEST) - public void onPlayerRespawn(PlayerRespawnEvent event) { // can be respawned in another world - updatePermissions(event.getPlayer(), event.getRespawnLocation().getWorld().getName()); - } - @EventHandler(priority = EventPriority.LOWEST) public void onPlayerQuit(PlayerQuitEvent event) { if (!GroupManager.isLoaded()) -- cgit v1.2.3