From b69a16bcf0abac1ebd2ca3d35520cfcb5b433e88 Mon Sep 17 00:00:00 2001 From: md_5 Date: Mon, 16 Apr 2012 16:51:29 +1000 Subject: Remove EssentialsAntiCheat pending the release of a better alternative in 2.0 by @neatmonster --- .../anticheat/checks/blockplace/ReachCheck.java | 75 ---------------------- 1 file changed, 75 deletions(-) delete mode 100644 EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java (limited to 'EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java') diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java deleted file mode 100644 index 6e13a9348..000000000 --- a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/checks/blockplace/ReachCheck.java +++ /dev/null @@ -1,75 +0,0 @@ -package com.earth2me.essentials.anticheat.checks.blockplace; - -import com.earth2me.essentials.anticheat.NoCheat; -import com.earth2me.essentials.anticheat.NoCheatPlayer; -import com.earth2me.essentials.anticheat.actions.ParameterName; -import com.earth2me.essentials.anticheat.checks.CheckUtil; -import com.earth2me.essentials.anticheat.data.SimpleLocation; -import com.earth2me.essentials.anticheat.data.Statistics.Id; -import java.util.Locale; - - -/** - * The reach check will find out if a player interacts with something that's too far away - * - */ -public class ReachCheck extends BlockPlaceCheck -{ - public ReachCheck(NoCheat plugin) - { - super(plugin, "blockplace.reach"); - } - - public boolean check(NoCheatPlayer player, BlockPlaceData data, BlockPlaceConfig cc) - { - - boolean cancel = false; - - final SimpleLocation placedAgainstBlock = data.blockPlacedAgainst; - - // Distance is calculated from eye location to center of targeted block - // If the player is further away from his target than allowed, the - // difference will be assigned to "distance" - final double distance = CheckUtil.reachCheck(player, placedAgainstBlock.x + 0.5D, placedAgainstBlock.y + 0.5D, placedAgainstBlock.z + 0.5D, player.isCreative() ? cc.reachDistance + 2 : cc.reachDistance); - - if (distance <= 0D) - { - // Player passed the check, reward him - data.reachVL *= 0.9D; - } - else - { - // He failed, increment violation level and statistics - data.reachVL += distance; - incrementStatistics(player, Id.BP_REACH, distance); - - // Remember how much further than allowed he tried to reach for - // logging, if necessary - data.reachdistance = distance; - - // Execute whatever actions are associated with this check and the - // violation level and find out if we should cancel the event - cancel = executeActions(player, cc.reachActions, data.reachVL); - } - - return cancel; - } - - @Override - public String getParameter(ParameterName wildcard, NoCheatPlayer player) - { - - if (wildcard == ParameterName.VIOLATIONS) - { - return String.format(Locale.US, "%d", (int)getData(player).reachVL); - } - else if (wildcard == ParameterName.REACHDISTANCE) - { - return String.format(Locale.US, "%.2f", getData(player).reachdistance); - } - else - { - return super.getParameter(wildcard, player); - } - } -} -- cgit v1.2.3