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-rw-r--r--EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java76
1 files changed, 76 insertions, 0 deletions
diff --git a/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java
new file mode 100644
index 000000000..34923051e
--- /dev/null
+++ b/EssentialsAntiCheat/src/com/earth2me/essentials/anticheat/data/SimpleLocation.java
@@ -0,0 +1,76 @@
+package com.earth2me.essentials.anticheat.data;
+
+import org.bukkit.Location;
+import org.bukkit.block.Block;
+
+
+/**
+ * To avoid constantly creating and referencing "Location" objects, which in turn reference a whole lot of other
+ * unnecessary stuff, rather use our own "Location" object which is easily reusable.
+ *
+ */
+public final class SimpleLocation
+{
+ public int x;
+ public int y;
+ public int z;
+
+ public SimpleLocation()
+ {
+ reset();
+ }
+
+ @Override
+ public final boolean equals(Object object)
+ {
+ if (!(object instanceof SimpleLocation))
+ {
+ return false;
+ }
+
+ SimpleLocation simpleLocation = (SimpleLocation)object;
+
+ if (!isSet() && !simpleLocation.isSet())
+ {
+ return true;
+ }
+ else if (!isSet() || !simpleLocation.isSet())
+ {
+ return false;
+ }
+
+ return simpleLocation.x == x && simpleLocation.y == y && simpleLocation.z == z;
+ }
+
+ @Override
+ public final int hashCode()
+ {
+ return x * 1000000 + y * 1000 + z;
+ }
+
+ public final void set(Block block)
+ {
+ x = block.getX();
+ y = block.getY();
+ z = block.getZ();
+ }
+
+ public final void setLocation(Location location)
+ {
+ x = location.getBlockX();
+ y = location.getBlockY();
+ z = location.getBlockZ();
+ }
+
+ public final boolean isSet()
+ {
+ return x != Integer.MAX_VALUE;
+ }
+
+ public final void reset()
+ {
+ x = Integer.MAX_VALUE;
+ y = Integer.MAX_VALUE;
+ z = Integer.MAX_VALUE;
+ }
+}