diff options
-rw-r--r-- | EssentialsGroupManager/src/Changelog.txt | 3 | ||||
-rw-r--r-- | EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java | 4 |
2 files changed, 4 insertions, 3 deletions
diff --git a/EssentialsGroupManager/src/Changelog.txt b/EssentialsGroupManager/src/Changelog.txt index 456283c63..6fc20d0b5 100644 --- a/EssentialsGroupManager/src/Changelog.txt +++ b/EssentialsGroupManager/src/Changelog.txt @@ -108,4 +108,5 @@ v 1.9: - Better optimize assembling of a players permissions and allow the * node to populate all registered superperms.
- Fixed text when adding a subgroup to not say the player was moved.
- Update to new Bukkit Event system.
- - Update GroupManagerBridge for new event system.
\ No newline at end of file + - Update GroupManagerBridge for new event system.
+ - Fixed a random null error upon a player portaling.
\ No newline at end of file diff --git a/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java b/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java index f9363e04d..e4bb94592 100644 --- a/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java +++ b/EssentialsGroupManager/src/org/anjocaido/groupmanager/permissions/BukkitPermissions.java @@ -378,7 +378,7 @@ public class BukkitPermissions { @EventHandler(priority = EventPriority.LOWEST)
public void onPlayerPortal(PlayerPortalEvent event) { // will portal into another world
- if (event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed
+ if ((event.getTo() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed
updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
}
}
@@ -390,7 +390,7 @@ public class BukkitPermissions { @EventHandler(priority = EventPriority.LOWEST)
public void onPlayerTeleport(PlayerTeleportEvent event) { // can be teleported into another world
- if (event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed
+ if ((event.getTo() != null) && (!event.getFrom().getWorld().equals(event.getTo().getWorld()))) { // only if world actually changed
updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
}
}
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