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author | ElgarL <ElgarL@palmergames.com> | 2011-11-02 22:33:29 +0000 |
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committer | ElgarL <ElgarL@palmergames.com> | 2011-11-02 22:33:29 +0000 |
commit | e873ebd67d3d1379b8a0a8cf18d7b2db9d9320f3 (patch) | |
tree | 54d40ef381b6717218a7762f869b53cba353030c /build.inc.xml | |
parent | 57f9bc06b0169326a5065640eeb977d7f32c1c86 (diff) | |
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GM will now check to see if it's data files have been changed at each
scheduled save.
If the files have been altered (on disc) it will reload, so long as
the in-memory data hasn't changed.
If the files on Disc have changed AND there have been changes to it's
in-memory data it will show a warning.
You then MUST issue a '/mansave force' to overwrite the disc files,
or a '/manload' to overwrite the memory data.
Diffstat (limited to 'build.inc.xml')
0 files changed, 0 insertions, 0 deletions