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authorPaul A. <ementalodev@gmx.co.uk>2012-08-31 11:37:10 +0200
committerPaul A. <ementalodev@gmx.co.uk>2012-08-31 11:37:10 +0200
commit817c7b751ce08bc66d0987a62865c5e8101030cc (patch)
tree5843dbf6186bd71499ada2a3644fb76d253007b5
parent651343f1874c2992cc6cdf7752b56db3f7cdbab9 (diff)
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Update Essentials/src/config.yml
Grammar update thanks to Evonuts
-rw-r--r--Essentials/src/config.yml6
1 files changed, 3 insertions, 3 deletions
diff --git a/Essentials/src/config.yml b/Essentials/src/config.yml
index 2073fbe37..2f675b2e5 100644
--- a/Essentials/src/config.yml
+++ b/Essentials/src/config.yml
@@ -50,8 +50,8 @@ teleport-cooldown: 0
# The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport never occurs.
teleport-delay: 0
-# The delay, in seconds, a player can't be attacked by other players after he has been teleported by a command
-# This will also prevent that the player can attack other players
+# The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command
+# This will also prevent the player attacking other players
teleport-invulnerability: 2
# The delay, in seconds, required between /heal attempts
@@ -230,7 +230,7 @@ enabledSigns:
# How many times per second can Essentials signs be interacted with per player.
-# Values should be between 1-20, 20 being virtually no lag protection.s
+# Values should be between 1-20, 20 being virtually no lag protection.
# Lower numbers will reduce the possibility of lag, but may annoy players.
sign-use-per-second: 4