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path: root/xpcom/glue/nsThreadUtils.cpp
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsThreadUtils.h"
#include "mozilla/Attributes.h"
#include "mozilla/Likely.h"
#include "mozilla/TimeStamp.h"
#include "LeakRefPtr.h"

#ifdef MOZILLA_INTERNAL_API
# include "nsThreadManager.h"
#else
# include "nsXPCOMCIDInternal.h"
# include "nsIThreadManager.h"
# include "nsServiceManagerUtils.h"
#endif

#ifdef XP_WIN
#include <windows.h>
#elif defined(XP_MACOSX)
#include <sys/resource.h>
#endif

using namespace mozilla;

#ifndef XPCOM_GLUE_AVOID_NSPR

NS_IMPL_ISUPPORTS(IdlePeriod, nsIIdlePeriod)

NS_IMETHODIMP
IdlePeriod::GetIdlePeriodHint(TimeStamp* aIdleDeadline)
{
  *aIdleDeadline = TimeStamp();
  return NS_OK;
}

NS_IMPL_ISUPPORTS(Runnable, nsIRunnable)

NS_IMETHODIMP
Runnable::Run()
{
  // Do nothing
  return NS_OK;
}

NS_IMPL_ISUPPORTS_INHERITED(CancelableRunnable, Runnable,
                            nsICancelableRunnable)

nsresult
CancelableRunnable::Cancel()
{
  // Do nothing
  return NS_OK;
}

NS_IMPL_ISUPPORTS_INHERITED(IncrementalRunnable, CancelableRunnable,
                            nsIIncrementalRunnable)

void
IncrementalRunnable::SetDeadline(TimeStamp aDeadline)
{
  // Do nothing
}

#endif  // XPCOM_GLUE_AVOID_NSPR

//-----------------------------------------------------------------------------

nsresult
NS_NewThread(nsIThread** aResult, nsIRunnable* aEvent, uint32_t aStackSize)
{
  nsCOMPtr<nsIThread> thread;
#ifdef MOZILLA_INTERNAL_API
  nsresult rv =
    nsThreadManager::get().nsThreadManager::NewThread(0, aStackSize,
                                                      getter_AddRefs(thread));
#else
  nsresult rv;
  nsCOMPtr<nsIThreadManager> mgr =
    do_GetService(NS_THREADMANAGER_CONTRACTID, &rv);
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }

  rv = mgr->NewThread(0, aStackSize, getter_AddRefs(thread));
#endif
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }

  if (aEvent) {
    rv = thread->Dispatch(aEvent, NS_DISPATCH_NORMAL);
    if (NS_WARN_IF(NS_FAILED(rv))) {
      return rv;
    }
  }

  *aResult = nullptr;
  thread.swap(*aResult);
  return NS_OK;
}

nsresult
NS_GetCurrentThread(nsIThread** aResult)
{
#ifdef MOZILLA_INTERNAL_API
  return nsThreadManager::get().nsThreadManager::GetCurrentThread(aResult);
#else
  nsresult rv;
  nsCOMPtr<nsIThreadManager> mgr =
    do_GetService(NS_THREADMANAGER_CONTRACTID, &rv);
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }
  return mgr->GetCurrentThread(aResult);
#endif
}

nsresult
NS_GetMainThread(nsIThread** aResult)
{
#ifdef MOZILLA_INTERNAL_API
  return nsThreadManager::get().nsThreadManager::GetMainThread(aResult);
#else
  nsresult rv;
  nsCOMPtr<nsIThreadManager> mgr =
    do_GetService(NS_THREADMANAGER_CONTRACTID, &rv);
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }
  return mgr->GetMainThread(aResult);
#endif
}

#ifndef MOZILLA_INTERNAL_API
bool
NS_IsMainThread()
{
  bool result = false;
  nsCOMPtr<nsIThreadManager> mgr =
    do_GetService(NS_THREADMANAGER_CONTRACTID);
  if (mgr) {
    mgr->GetIsMainThread(&result);
  }
  return bool(result);
}
#endif

nsresult
NS_DispatchToCurrentThread(already_AddRefed<nsIRunnable>&& aEvent)
{
  nsresult rv;
  nsCOMPtr<nsIRunnable> event(aEvent);
#ifdef MOZILLA_INTERNAL_API
  nsIThread* thread = NS_GetCurrentThread();
  if (!thread) {
    return NS_ERROR_UNEXPECTED;
  }
#else
  nsCOMPtr<nsIThread> thread;
  rv = NS_GetCurrentThread(getter_AddRefs(thread));
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }
#endif
  // To keep us from leaking the runnable if dispatch method fails,
  // we grab the reference on failures and release it.
  nsIRunnable* temp = event.get();
  rv = thread->Dispatch(event.forget(), NS_DISPATCH_NORMAL);
  if (NS_WARN_IF(NS_FAILED(rv))) {
    // Dispatch() leaked the reference to the event, but due to caller's
    // assumptions, we shouldn't leak here. And given we are on the same
    // thread as the dispatch target, it's mostly safe to do it here.
    NS_RELEASE(temp);
  }
  return rv;
}

// It is common to call NS_DispatchToCurrentThread with a newly
// allocated runnable with a refcount of zero. To keep us from leaking
// the runnable if the dispatch method fails, we take a death grip.
nsresult
NS_DispatchToCurrentThread(nsIRunnable* aEvent)
{
  nsCOMPtr<nsIRunnable> event(aEvent);
  return NS_DispatchToCurrentThread(event.forget());
}

nsresult
NS_DispatchToMainThread(already_AddRefed<nsIRunnable>&& aEvent, uint32_t aDispatchFlags)
{
  LeakRefPtr<nsIRunnable> event(Move(aEvent));
  nsCOMPtr<nsIThread> thread;
  nsresult rv = NS_GetMainThread(getter_AddRefs(thread));
  if (NS_WARN_IF(NS_FAILED(rv))) {
    NS_ASSERTION(false, "Failed NS_DispatchToMainThread() in shutdown; leaking");
    // NOTE: if you stop leaking here, adjust Promise::MaybeReportRejected(),
    // which assumes a leak here, or split into leaks and no-leaks versions
    return rv;
  }
  return thread->Dispatch(event.take(), aDispatchFlags);
}

// In the case of failure with a newly allocated runnable with a
// refcount of zero, we intentionally leak the runnable, because it is
// likely that the runnable is being dispatched to the main thread
// because it owns main thread only objects, so it is not safe to
// release them here.
nsresult
NS_DispatchToMainThread(nsIRunnable* aEvent, uint32_t aDispatchFlags)
{
  nsCOMPtr<nsIRunnable> event(aEvent);
  return NS_DispatchToMainThread(event.forget(), aDispatchFlags);
}

nsresult
NS_DelayedDispatchToCurrentThread(already_AddRefed<nsIRunnable>&& aEvent, uint32_t aDelayMs)
{
  nsCOMPtr<nsIRunnable> event(aEvent);
#ifdef MOZILLA_INTERNAL_API
  nsIThread* thread = NS_GetCurrentThread();
  if (!thread) {
    return NS_ERROR_UNEXPECTED;
  }
#else
  nsresult rv;
  nsCOMPtr<nsIThread> thread;
  rv = NS_GetCurrentThread(getter_AddRefs(thread));
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }
#endif

  return thread->DelayedDispatch(event.forget(), aDelayMs);
}

nsresult
NS_IdleDispatchToCurrentThread(already_AddRefed<nsIRunnable>&& aEvent)
{
  nsresult rv;
  nsCOMPtr<nsIRunnable> event(aEvent);
#ifdef MOZILLA_INTERNAL_API
  nsIThread* thread = NS_GetCurrentThread();
  if (!thread) {
    return NS_ERROR_UNEXPECTED;
  }
#else
  nsCOMPtr<nsIThread> thread;
  rv = NS_GetCurrentThread(getter_AddRefs(thread));
  if (NS_WARN_IF(NS_FAILED(rv))) {
    return rv;
  }
#endif
  // To keep us from leaking the runnable if dispatch method fails,
  // we grab the reference on failures and release it.
  nsIRunnable* temp = event.get();
  rv = thread->IdleDispatch(event.forget());
  if (NS_WARN_IF(NS_FAILED(rv))) {
    // Dispatch() leaked the reference to the event, but due to caller's
    // assumptions, we shouldn't leak here. And given we are on the same
    // thread as the dispatch target, it's mostly safe to do it here.
    NS_RELEASE(temp);
  }

  return rv;
}

#ifndef XPCOM_GLUE_AVOID_NSPR
nsresult
NS_ProcessPendingEvents(nsIThread* aThread, PRIntervalTime aTimeout)
{
  nsresult rv = NS_OK;

#ifdef MOZILLA_INTERNAL_API
  if (!aThread) {
    aThread = NS_GetCurrentThread();
    if (NS_WARN_IF(!aThread)) {
      return NS_ERROR_UNEXPECTED;
    }
  }
#else
  nsCOMPtr<nsIThread> current;
  if (!aThread) {
    rv = NS_GetCurrentThread(getter_AddRefs(current));
    if (NS_WARN_IF(NS_FAILED(rv))) {
      return rv;
    }
    aThread = current.get();
  }
#endif

  PRIntervalTime start = PR_IntervalNow();
  for (;;) {
    bool processedEvent;
    rv = aThread->ProcessNextEvent(false, &processedEvent);
    if (NS_FAILED(rv) || !processedEvent) {
      break;
    }
    if (PR_IntervalNow() - start > aTimeout) {
      break;
    }
  }
  return rv;
}
#endif // XPCOM_GLUE_AVOID_NSPR

inline bool
hasPendingEvents(nsIThread* aThread)
{
  bool val;
  return NS_SUCCEEDED(aThread->HasPendingEvents(&val)) && val;
}

bool
NS_HasPendingEvents(nsIThread* aThread)
{
  if (!aThread) {
#ifndef MOZILLA_INTERNAL_API
    nsCOMPtr<nsIThread> current;
    NS_GetCurrentThread(getter_AddRefs(current));
    return hasPendingEvents(current);
#else
    aThread = NS_GetCurrentThread();
    if (NS_WARN_IF(!aThread)) {
      return false;
    }
#endif
  }
  return hasPendingEvents(aThread);
}

bool
NS_ProcessNextEvent(nsIThread* aThread, bool aMayWait)
{
#ifdef MOZILLA_INTERNAL_API
  if (!aThread) {
    aThread = NS_GetCurrentThread();
    if (NS_WARN_IF(!aThread)) {
      return false;
    }
  }
#else
  nsCOMPtr<nsIThread> current;
  if (!aThread) {
    NS_GetCurrentThread(getter_AddRefs(current));
    if (NS_WARN_IF(!current)) {
      return false;
    }
    aThread = current.get();
  }
#endif
  bool val;
  return NS_SUCCEEDED(aThread->ProcessNextEvent(aMayWait, &val)) && val;
}

#ifndef XPCOM_GLUE_AVOID_NSPR

namespace {

class nsNameThreadRunnable final : public nsIRunnable
{
  ~nsNameThreadRunnable() {}

public:
  explicit nsNameThreadRunnable(const nsACString& aName) : mName(aName) {}

  NS_DECL_THREADSAFE_ISUPPORTS
  NS_DECL_NSIRUNNABLE

protected:
  const nsCString mName;
};

NS_IMPL_ISUPPORTS(nsNameThreadRunnable, nsIRunnable)

NS_IMETHODIMP
nsNameThreadRunnable::Run()
{
  PR_SetCurrentThreadName(mName.BeginReading());
  return NS_OK;
}

} // namespace

void
NS_SetThreadName(nsIThread* aThread, const nsACString& aName)
{
  if (!aThread) {
    return;
  }

  aThread->Dispatch(new nsNameThreadRunnable(aName),
                    nsIEventTarget::DISPATCH_NORMAL);
}

#else // !XPCOM_GLUE_AVOID_NSPR

void
NS_SetThreadName(nsIThread* aThread, const nsACString& aName)
{
  // No NSPR, no love.
}

#endif

#ifdef MOZILLA_INTERNAL_API
nsIThread*
NS_GetCurrentThread()
{
  return nsThreadManager::get().GetCurrentThread();
}
#endif

// nsThreadPoolNaming
void
nsThreadPoolNaming::SetThreadPoolName(const nsACString& aPoolName,
                                      nsIThread* aThread)
{
  nsCString name(aPoolName);
  name.AppendLiteral(" #");
  name.AppendInt(++mCounter, 10); // The counter is declared as volatile

  if (aThread) {
    // Set on the target thread
    NS_SetThreadName(aThread, name);
  } else {
    // Set on the current thread
#ifndef XPCOM_GLUE_AVOID_NSPR
    PR_SetCurrentThreadName(name.BeginReading());
#endif
  }
}

// nsAutoLowPriorityIO
nsAutoLowPriorityIO::nsAutoLowPriorityIO()
{
#if defined(XP_WIN)
  lowIOPrioritySet = SetThreadPriority(GetCurrentThread(),
                                       THREAD_MODE_BACKGROUND_BEGIN);
#elif defined(XP_MACOSX)
  oldPriority = getiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD);
  lowIOPrioritySet = oldPriority != -1 &&
                     setiopolicy_np(IOPOL_TYPE_DISK,
                                    IOPOL_SCOPE_THREAD,
                                    IOPOL_THROTTLE) != -1;
#else
  lowIOPrioritySet = false;
#endif
}

nsAutoLowPriorityIO::~nsAutoLowPriorityIO()
{
#if defined(XP_WIN)
  if (MOZ_LIKELY(lowIOPrioritySet)) {
    // On Windows the old thread priority is automatically restored
    SetThreadPriority(GetCurrentThread(), THREAD_MODE_BACKGROUND_END);
  }
#elif defined(XP_MACOSX)
  if (MOZ_LIKELY(lowIOPrioritySet)) {
    setiopolicy_np(IOPOL_TYPE_DISK, IOPOL_SCOPE_THREAD, oldPriority);
  }
#endif
}