1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
|
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
/*
* nsWindowGfx - Painting and aceleration.
*/
/**************************************************************
**************************************************************
**
** BLOCK: Includes
**
** Include headers.
**
**************************************************************
**************************************************************/
#include "mozilla/dom/ContentParent.h"
#include "mozilla/plugins/PluginInstanceParent.h"
using mozilla::plugins::PluginInstanceParent;
#include "nsWindowGfx.h"
#include "nsAppRunner.h"
#include <windows.h>
#include "gfxEnv.h"
#include "gfxImageSurface.h"
#include "gfxUtils.h"
#include "gfxWindowsSurface.h"
#include "gfxWindowsPlatform.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/DataSurfaceHelpers.h"
#include "mozilla/gfx/Tools.h"
#include "mozilla/RefPtr.h"
#include "mozilla/UniquePtrExtensions.h"
#include "nsGfxCIID.h"
#include "gfxContext.h"
#include "prmem.h"
#include "WinUtils.h"
#include "nsIWidgetListener.h"
#include "mozilla/Unused.h"
#include "nsDebug.h"
#include "nsIXULRuntime.h"
#include "mozilla/layers/CompositorBridgeParent.h"
#include "mozilla/layers/CompositorBridgeChild.h"
#include "ClientLayerManager.h"
#include "nsUXThemeData.h"
#include "nsUXThemeConstants.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::layers;
using namespace mozilla::widget;
using namespace mozilla::plugins;
/**************************************************************
**************************************************************
**
** BLOCK: Variables
**
** nsWindow Class static initializations and global variables.
**
**************************************************************
**************************************************************/
/**************************************************************
*
* SECTION: nsWindow statics
*
**************************************************************/
static UniquePtr<uint8_t[]> sSharedSurfaceData;
static IntSize sSharedSurfaceSize;
struct IconMetrics {
int32_t xMetric;
int32_t yMetric;
int32_t defaultSize;
};
// Corresponds 1:1 to the IconSizeType enum
static IconMetrics sIconMetrics[] = {
{SM_CXSMICON, SM_CYSMICON, 16}, // small icon
{SM_CXICON, SM_CYICON, 32} // regular icon
};
/**************************************************************
**************************************************************
**
** BLOCK: nsWindow impl.
**
** Paint related nsWindow methods.
**
**************************************************************
**************************************************************/
// GetRegionToPaint returns the invalidated region that needs to be painted
nsIntRegion nsWindow::GetRegionToPaint(bool aForceFullRepaint,
PAINTSTRUCT ps, HDC aDC)
{
if (aForceFullRepaint) {
RECT paintRect;
::GetClientRect(mWnd, &paintRect);
return nsIntRegion(WinUtils::ToIntRect(paintRect));
}
HRGN paintRgn = ::CreateRectRgn(0, 0, 0, 0);
if (paintRgn != nullptr) {
int result = GetRandomRgn(aDC, paintRgn, SYSRGN);
if (result == 1) {
POINT pt = {0,0};
::MapWindowPoints(nullptr, mWnd, &pt, 1);
::OffsetRgn(paintRgn, pt.x, pt.y);
}
nsIntRegion rgn(WinUtils::ConvertHRGNToRegion(paintRgn));
::DeleteObject(paintRgn);
return rgn;
}
return nsIntRegion(WinUtils::ToIntRect(ps.rcPaint));
}
#define WORDSSIZE(x) ((x).width * (x).height)
static bool
EnsureSharedSurfaceSize(IntSize size)
{
IntSize screenSize;
screenSize.height = GetSystemMetrics(SM_CYSCREEN);
screenSize.width = GetSystemMetrics(SM_CXSCREEN);
if (WORDSSIZE(screenSize) > WORDSSIZE(size))
size = screenSize;
if (WORDSSIZE(screenSize) < WORDSSIZE(size))
NS_WARNING("Trying to create a shared surface larger than the screen");
if (!sSharedSurfaceData || (WORDSSIZE(size) > WORDSSIZE(sSharedSurfaceSize))) {
sSharedSurfaceSize = size;
sSharedSurfaceData =
MakeUniqueFallible<uint8_t[]>(WORDSSIZE(sSharedSurfaceSize) * 4);
}
return !sSharedSurfaceData;
}
nsIWidgetListener* nsWindow::GetPaintListener()
{
if (mDestroyCalled)
return nullptr;
return mAttachedWidgetListener ? mAttachedWidgetListener : mWidgetListener;
}
void nsWindow::ForcePresent()
{
if (mResizeState != RESIZING) {
if (CompositorBridgeChild* remoteRenderer = GetRemoteRenderer()) {
remoteRenderer->SendForcePresent();
}
}
}
bool nsWindow::OnPaint(HDC aDC, uint32_t aNestingLevel)
{
// We never have reentrant paint events, except when we're running our RPC
// windows event spin loop. If we don't trap for this, we'll try to paint,
// but view manager will refuse to paint the surface, resulting is black
// flashes on the plugin rendering surface.
if (mozilla::ipc::MessageChannel::IsSpinLoopActive() && mPainting)
return false;
DeviceResetReason resetReason = DeviceResetReason::OK;
if (gfxWindowsPlatform::GetPlatform()->DidRenderingDeviceReset(&resetReason)) {
gfxCriticalNote << "(nsWindow) Detected device reset: " << (int)resetReason;
gfxWindowsPlatform::GetPlatform()->UpdateRenderMode();
EnumAllWindows([] (nsWindow* aWindow) -> void {
aWindow->OnRenderingDeviceReset();
});
gfxCriticalNote << "(nsWindow) Finished device reset.";
return false;
}
// After we CallUpdateWindow to the child, occasionally a WM_PAINT message
// is posted to the parent event loop with an empty update rect. Do a
// dummy paint so that Windows stops dispatching WM_PAINT in an inifinite
// loop. See bug 543788.
if (IsPlugin()) {
RECT updateRect;
if (!GetUpdateRect(mWnd, &updateRect, FALSE) ||
(updateRect.left == updateRect.right &&
updateRect.top == updateRect.bottom)) {
PAINTSTRUCT ps;
BeginPaint(mWnd, &ps);
EndPaint(mWnd, &ps);
return true;
}
if (mWindowType == eWindowType_plugin_ipc_chrome) {
// Fire off an async request to the plugin to paint its window
mozilla::dom::ContentParent::SendAsyncUpdate(this);
ValidateRect(mWnd, nullptr);
return true;
}
PluginInstanceParent* instance = reinterpret_cast<PluginInstanceParent*>(
::GetPropW(mWnd, L"PluginInstanceParentProperty"));
if (instance) {
Unused << instance->CallUpdateWindow();
} else {
// We should never get here since in-process plugins should have
// subclassed our HWND and handled WM_PAINT, but in some cases that
// could fail. Return without asserting since it's not our fault.
NS_WARNING("Plugin failed to subclass our window");
}
ValidateRect(mWnd, nullptr);
return true;
}
ClientLayerManager *clientLayerManager = GetLayerManager()->AsClientLayerManager();
if (clientLayerManager && !mBounds.IsEqualEdges(mLastPaintBounds)) {
// Do an early async composite so that we at least have something on the
// screen in the right place, even if the content is out of date.
clientLayerManager->Composite();
}
mLastPaintBounds = mBounds;
PAINTSTRUCT ps;
#ifdef MOZ_XUL
if (!aDC && (eTransparencyTransparent == mTransparencyMode))
{
// For layered translucent windows all drawing should go to memory DC and no
// WM_PAINT messages are normally generated. To support asynchronous painting
// we force generation of WM_PAINT messages by invalidating window areas with
// RedrawWindow, InvalidateRect or InvalidateRgn function calls.
// BeginPaint/EndPaint must be called to make Windows think that invalid area
// is painted. Otherwise it will continue sending the same message endlessly.
::BeginPaint(mWnd, &ps);
::EndPaint(mWnd, &ps);
// We're guaranteed to have a widget proxy since we called GetLayerManager().
aDC = mCompositorWidgetDelegate->GetTransparentDC();
}
#endif
mPainting = true;
#ifdef WIDGET_DEBUG_OUTPUT
HRGN debugPaintFlashRegion = nullptr;
HDC debugPaintFlashDC = nullptr;
if (debug_WantPaintFlashing())
{
debugPaintFlashRegion = ::CreateRectRgn(0, 0, 0, 0);
::GetUpdateRgn(mWnd, debugPaintFlashRegion, TRUE);
debugPaintFlashDC = ::GetDC(mWnd);
}
#endif // WIDGET_DEBUG_OUTPUT
HDC hDC = aDC ? aDC : (::BeginPaint(mWnd, &ps));
mPaintDC = hDC;
#ifdef MOZ_XUL
bool forceRepaint = aDC || (eTransparencyTransparent == mTransparencyMode);
#else
bool forceRepaint = nullptr != aDC;
#endif
nsIntRegion region = GetRegionToPaint(forceRepaint, ps, hDC);
if (clientLayerManager) {
// We need to paint to the screen even if nothing changed, since if we
// don't have a compositing window manager, our pixels could be stale.
clientLayerManager->SetNeedsComposite(true);
clientLayerManager->SendInvalidRegion(region);
}
RefPtr<nsWindow> strongThis(this);
nsIWidgetListener* listener = GetPaintListener();
if (listener) {
listener->WillPaintWindow(this);
}
// Re-get the listener since the will paint notification may have killed it.
listener = GetPaintListener();
if (!listener) {
return false;
}
if (clientLayerManager && clientLayerManager->NeedsComposite()) {
clientLayerManager->Composite();
clientLayerManager->SetNeedsComposite(false);
}
bool result = true;
if (!region.IsEmpty() && listener)
{
// Should probably pass in a real region here, using GetRandomRgn
// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/gdi/clipping_4q0e.asp
#ifdef WIDGET_DEBUG_OUTPUT
debug_DumpPaintEvent(stdout,
this,
region,
"noname",
(int32_t) mWnd);
#endif // WIDGET_DEBUG_OUTPUT
switch (GetLayerManager()->GetBackendType()) {
case LayersBackend::LAYERS_BASIC:
{
RefPtr<gfxASurface> targetSurface;
#if defined(MOZ_XUL)
// don't support transparency for non-GDI rendering, for now
if (eTransparencyTransparent == mTransparencyMode) {
// This mutex needs to be held when EnsureTransparentSurface is called.
MutexAutoLock lock(mBasicLayersSurface->GetTransparentSurfaceLock());
targetSurface = mBasicLayersSurface->EnsureTransparentSurface();
}
#endif
RefPtr<gfxWindowsSurface> targetSurfaceWin;
if (!targetSurface)
{
uint32_t flags = (mTransparencyMode == eTransparencyOpaque) ? 0 :
gfxWindowsSurface::FLAG_IS_TRANSPARENT;
targetSurfaceWin = new gfxWindowsSurface(hDC, flags);
targetSurface = targetSurfaceWin;
}
if (!targetSurface) {
NS_ERROR("Invalid RenderMode!");
return false;
}
RECT paintRect;
::GetClientRect(mWnd, &paintRect);
RefPtr<DrawTarget> dt =
gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(targetSurface,
IntSize(paintRect.right - paintRect.left,
paintRect.bottom - paintRect.top));
if (!dt || !dt->IsValid()) {
gfxWarning() << "nsWindow::OnPaint failed in CreateDrawTargetForSurface";
return false;
}
// don't need to double buffer with anything but GDI
BufferMode doubleBuffering = mozilla::layers::BufferMode::BUFFER_NONE;
#ifdef MOZ_XUL
switch (mTransparencyMode) {
case eTransparencyGlass:
case eTransparencyBorderlessGlass:
default:
// If we're not doing translucency, then double buffer
doubleBuffering = mozilla::layers::BufferMode::BUFFERED;
break;
case eTransparencyTransparent:
// If we're rendering with translucency, we're going to be
// rendering the whole window; make sure we clear it first
dt->ClearRect(Rect(0.f, 0.f,
dt->GetSize().width, dt->GetSize().height));
break;
}
#else
doubleBuffering = mozilla::layers::BufferMode::BUFFERED;
#endif
RefPtr<gfxContext> thebesContext = gfxContext::CreateOrNull(dt);
MOZ_ASSERT(thebesContext); // already checked draw target above
{
AutoLayerManagerSetup
setupLayerManager(this, thebesContext, doubleBuffering);
result = listener->PaintWindow(
this, LayoutDeviceIntRegion::FromUnknownRegion(region));
}
#ifdef MOZ_XUL
if (eTransparencyTransparent == mTransparencyMode) {
// Data from offscreen drawing surface was copied to memory bitmap of transparent
// bitmap. Now it can be read from memory bitmap to apply alpha channel and after
// that displayed on the screen.
mBasicLayersSurface->RedrawTransparentWindow();
}
#endif
}
break;
case LayersBackend::LAYERS_CLIENT:
{
result = listener->PaintWindow(
this, LayoutDeviceIntRegion::FromUnknownRegion(region));
if (!gfxEnv::DisableForcePresent() && gfxWindowsPlatform::GetPlatform()->DwmCompositionEnabled()) {
nsCOMPtr<nsIRunnable> event =
NewRunnableMethod(this, &nsWindow::ForcePresent);
NS_DispatchToMainThread(event);
}
}
break;
default:
NS_ERROR("Unknown layers backend used!");
break;
}
}
if (!aDC) {
::EndPaint(mWnd, &ps);
}
mPaintDC = nullptr;
mLastPaintEndTime = TimeStamp::Now();
#if defined(WIDGET_DEBUG_OUTPUT)
if (debug_WantPaintFlashing())
{
// Only flash paint events which have not ignored the paint message.
// Those that ignore the paint message aren't painting anything so there
// is only the overhead of the dispatching the paint event.
if (result) {
::InvertRgn(debugPaintFlashDC, debugPaintFlashRegion);
PR_Sleep(PR_MillisecondsToInterval(30));
::InvertRgn(debugPaintFlashDC, debugPaintFlashRegion);
PR_Sleep(PR_MillisecondsToInterval(30));
}
::ReleaseDC(mWnd, debugPaintFlashDC);
::DeleteObject(debugPaintFlashRegion);
}
#endif // WIDGET_DEBUG_OUTPUT
mPainting = false;
// Re-get the listener since painting may have killed it.
listener = GetPaintListener();
if (listener)
listener->DidPaintWindow();
if (aNestingLevel == 0 && ::GetUpdateRect(mWnd, nullptr, false)) {
OnPaint(aDC, 1);
}
return result;
}
IntSize nsWindowGfx::GetIconMetrics(IconSizeType aSizeType) {
int32_t width = ::GetSystemMetrics(sIconMetrics[aSizeType].xMetric);
int32_t height = ::GetSystemMetrics(sIconMetrics[aSizeType].yMetric);
if (width == 0 || height == 0) {
width = height = sIconMetrics[aSizeType].defaultSize;
}
return IntSize(width, height);
}
nsresult nsWindowGfx::CreateIcon(imgIContainer *aContainer,
bool aIsCursor,
uint32_t aHotspotX,
uint32_t aHotspotY,
IntSize aScaledSize,
HICON *aIcon) {
MOZ_ASSERT((aScaledSize.width > 0 && aScaledSize.height > 0) ||
(aScaledSize.width == 0 && aScaledSize.height == 0));
// Get the image data
RefPtr<SourceSurface> surface =
aContainer->GetFrame(imgIContainer::FRAME_CURRENT,
imgIContainer::FLAG_SYNC_DECODE);
NS_ENSURE_TRUE(surface, NS_ERROR_NOT_AVAILABLE);
IntSize frameSize = surface->GetSize();
if (frameSize.IsEmpty()) {
return NS_ERROR_FAILURE;
}
IntSize iconSize(aScaledSize.width, aScaledSize.height);
if (iconSize == IntSize(0, 0)) { // use frame's intrinsic size
iconSize = frameSize;
}
RefPtr<DataSourceSurface> dataSurface;
bool mappedOK;
DataSourceSurface::MappedSurface map;
if (iconSize != frameSize) {
// Scale the surface
dataSurface = Factory::CreateDataSourceSurface(iconSize,
SurfaceFormat::B8G8R8A8);
NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ_WRITE, &map);
NS_ENSURE_TRUE(mappedOK, NS_ERROR_FAILURE);
RefPtr<DrawTarget> dt =
Factory::CreateDrawTargetForData(BackendType::CAIRO,
map.mData,
dataSurface->GetSize(),
map.mStride,
SurfaceFormat::B8G8R8A8);
if (!dt) {
gfxWarning() << "nsWindowGfx::CreatesIcon failed in CreateDrawTargetForData";
return NS_ERROR_OUT_OF_MEMORY;
}
dt->DrawSurface(surface,
Rect(0, 0, iconSize.width, iconSize.height),
Rect(0, 0, frameSize.width, frameSize.height),
DrawSurfaceOptions(),
DrawOptions(1.0f, CompositionOp::OP_SOURCE));
} else if (surface->GetFormat() != SurfaceFormat::B8G8R8A8) {
// Convert format to SurfaceFormat::B8G8R8A8
dataSurface = gfxUtils::
CopySurfaceToDataSourceSurfaceWithFormat(surface,
SurfaceFormat::B8G8R8A8);
NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map);
} else {
dataSurface = surface->GetDataSurface();
NS_ENSURE_TRUE(dataSurface, NS_ERROR_FAILURE);
mappedOK = dataSurface->Map(DataSourceSurface::MapType::READ, &map);
}
NS_ENSURE_TRUE(dataSurface && mappedOK, NS_ERROR_FAILURE);
MOZ_ASSERT(dataSurface->GetFormat() == SurfaceFormat::B8G8R8A8);
uint8_t* data = nullptr;
UniquePtr<uint8_t[]> autoDeleteArray;
if (map.mStride == BytesPerPixel(dataSurface->GetFormat()) * iconSize.width) {
// Mapped data is already packed
data = map.mData;
} else {
// We can't use map.mData since the pixels are not packed (as required by
// CreateDIBitmap, which is called under the DataToBitmap call below).
//
// We must unmap before calling SurfaceToPackedBGRA because it needs access
// to the pixel data.
dataSurface->Unmap();
map.mData = nullptr;
autoDeleteArray = SurfaceToPackedBGRA(dataSurface);
data = autoDeleteArray.get();
NS_ENSURE_TRUE(data, NS_ERROR_FAILURE);
}
HBITMAP bmp = DataToBitmap(data, iconSize.width, -iconSize.height, 32);
uint8_t* a1data = Data32BitTo1Bit(data, iconSize.width, iconSize.height);
if (map.mData) {
dataSurface->Unmap();
}
if (!a1data) {
return NS_ERROR_FAILURE;
}
HBITMAP mbmp = DataToBitmap(a1data, iconSize.width, -iconSize.height, 1);
PR_Free(a1data);
ICONINFO info = {0};
info.fIcon = !aIsCursor;
info.xHotspot = aHotspotX;
info.yHotspot = aHotspotY;
info.hbmMask = mbmp;
info.hbmColor = bmp;
HCURSOR icon = ::CreateIconIndirect(&info);
::DeleteObject(mbmp);
::DeleteObject(bmp);
if (!icon)
return NS_ERROR_FAILURE;
*aIcon = icon;
return NS_OK;
}
// Adjust cursor image data
uint8_t* nsWindowGfx::Data32BitTo1Bit(uint8_t* aImageData,
uint32_t aWidth, uint32_t aHeight)
{
// We need (aWidth + 7) / 8 bytes plus zero-padding up to a multiple of
// 4 bytes for each row (HBITMAP requirement). Bug 353553.
uint32_t outBpr = ((aWidth + 31) / 8) & ~3;
// Allocate and clear mask buffer
uint8_t* outData = (uint8_t*)PR_Calloc(outBpr, aHeight);
if (!outData)
return nullptr;
int32_t *imageRow = (int32_t*)aImageData;
for (uint32_t curRow = 0; curRow < aHeight; curRow++) {
uint8_t *outRow = outData + curRow * outBpr;
uint8_t mask = 0x80;
for (uint32_t curCol = 0; curCol < aWidth; curCol++) {
// Use sign bit to test for transparency, as alpha byte is highest byte
if (*imageRow++ < 0)
*outRow |= mask;
mask >>= 1;
if (!mask) {
outRow ++;
mask = 0x80;
}
}
}
return outData;
}
/**
* Convert the given image data to a HBITMAP. If the requested depth is
* 32 bit, a bitmap with an alpha channel will be returned.
*
* @param aImageData The image data to convert. Must use the format accepted
* by CreateDIBitmap.
* @param aWidth With of the bitmap, in pixels.
* @param aHeight Height of the image, in pixels.
* @param aDepth Image depth, in bits. Should be one of 1, 24 and 32.
*
* @return The HBITMAP representing the image. Caller should call
* DeleteObject when done with the bitmap.
* On failure, nullptr will be returned.
*/
HBITMAP nsWindowGfx::DataToBitmap(uint8_t* aImageData,
uint32_t aWidth,
uint32_t aHeight,
uint32_t aDepth)
{
HDC dc = ::GetDC(nullptr);
if (aDepth == 32) {
// Alpha channel. We need the new header.
BITMAPV4HEADER head = { 0 };
head.bV4Size = sizeof(head);
head.bV4Width = aWidth;
head.bV4Height = aHeight;
head.bV4Planes = 1;
head.bV4BitCount = aDepth;
head.bV4V4Compression = BI_BITFIELDS;
head.bV4SizeImage = 0; // Uncompressed
head.bV4XPelsPerMeter = 0;
head.bV4YPelsPerMeter = 0;
head.bV4ClrUsed = 0;
head.bV4ClrImportant = 0;
head.bV4RedMask = 0x00FF0000;
head.bV4GreenMask = 0x0000FF00;
head.bV4BlueMask = 0x000000FF;
head.bV4AlphaMask = 0xFF000000;
HBITMAP bmp = ::CreateDIBitmap(dc,
reinterpret_cast<CONST BITMAPINFOHEADER*>(&head),
CBM_INIT,
aImageData,
reinterpret_cast<CONST BITMAPINFO*>(&head),
DIB_RGB_COLORS);
::ReleaseDC(nullptr, dc);
return bmp;
}
char reserved_space[sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 2];
BITMAPINFOHEADER& head = *(BITMAPINFOHEADER*)reserved_space;
head.biSize = sizeof(BITMAPINFOHEADER);
head.biWidth = aWidth;
head.biHeight = aHeight;
head.biPlanes = 1;
head.biBitCount = (WORD)aDepth;
head.biCompression = BI_RGB;
head.biSizeImage = 0; // Uncompressed
head.biXPelsPerMeter = 0;
head.biYPelsPerMeter = 0;
head.biClrUsed = 0;
head.biClrImportant = 0;
BITMAPINFO& bi = *(BITMAPINFO*)reserved_space;
if (aDepth == 1) {
RGBQUAD black = { 0, 0, 0, 0 };
RGBQUAD white = { 255, 255, 255, 0 };
bi.bmiColors[0] = white;
bi.bmiColors[1] = black;
}
HBITMAP bmp = ::CreateDIBitmap(dc, &head, CBM_INIT, aImageData, &bi, DIB_RGB_COLORS);
::ReleaseDC(nullptr, dc);
return bmp;
}
|