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# gcc-rs
A library to compile C/C++ code into a Rust library/application.
[![Build Status](https://travis-ci.org/alexcrichton/gcc-rs.svg?branch=master)](https://travis-ci.org/alexcrichton/gcc-rs)
[![Build status](https://ci.appveyor.com/api/projects/status/onu270iw98h81nwv?svg=true)](https://ci.appveyor.com/project/alexcrichton/gcc-rs)
[Documentation](http://alexcrichton.com/gcc-rs)
A simple library meant to be used as a build dependency with Cargo packages in
order to build a set of C/C++ files into a static archive. Note that while this
crate is called "gcc", it actually calls out to the most relevant compile for
a platform, for example using `cl` on MSVC. That is, this crate does indeed work
on MSVC!
## Using gcc-rs
First, you'll want to both add a build script for your crate (`build.rs`) and
also add this crate to your `Cargo.toml` via:
```toml
[package]
# ...
build = "build.rs"
[build-dependencies]
gcc = "0.3"
```
Next up, you'll want to write a build script like so:
```rust,no_run
// build.rs
extern crate gcc;
fn main() {
gcc::compile_library("libfoo.a", &["foo.c", "bar.c"]);
}
```
And that's it! Running `cargo build` should take care of the rest and your Rust
application will now have the C files `foo.c` and `bar.c` compiled into it. You
can call the functions in Rust by declaring functions in your Rust code like so:
```
extern {
fn foo_function();
fn bar_function();
}
pub fn call() {
unsafe {
foo_function();
bar_function();
}
}
fn main() {
// ...
}
```
## External configuration via environment variables
To control the programs and flags used for building, the builder can set a
number of different environment variables.
* `CFLAGS` - a series of space separated flags passed to "gcc". Note that
individual flags cannot currently contain spaces, so doing
something like: "-L=foo\ bar" is not possible.
* `CC` - the actual C compiler used. Note that this is used as an exact
executable name, so (for example) no extra flags can be passed inside
this variable, and the builder must ensure that there aren't any
trailing spaces. This compiler must understand the `-c` flag. For
certain `TARGET`s, it also is assumed to know about other flags (most
common is `-fPIC`).
* `AR` - the `ar` (archiver) executable to use to build the static library.
Each of these variables can also be supplied with certain prefixes and suffixes,
in the following prioritized order:
1. `<var>_<target>` - for example, `CC_x86_64-unknown-linux-gnu`
2. `<var>_<target_with_underscores>` - for example, `CC_x86_64_unknown_linux_gnu`
3. `<build-kind>_<var>` - for example, `HOST_CC` or `TARGET_CFLAGS`
4. `<var>` - a plain `CC`, `AR` as above.
If none of these variables exist, gcc-rs uses built-in defaults
In addition to the the above optional environment variables, `gcc-rs` has some
functions with hard requirements on some variables supplied by [cargo's
build-script driver][cargo] that it has the `TARGET`, `OUT_DIR`, `OPT_LEVEL`,
and `HOST` variables.
[cargo]: http://doc.crates.io/build-script.html#inputs-to-the-build-script
## Optional features
Currently gcc-rs supports parallel compilation (think `make -jN`) but this
feature is turned off by default. To enable gcc-rs to compile C/C++ in parallel,
you can change your dependency to:
```toml
[build-dependencies]
gcc = { version = "0.3", features = ["parallel"] }
```
By default gcc-rs will limit parallelism to `$NUM_JOBS`, or if not present it
will limit it to the number of cpus on the machine.
## Compile-time Requirements
To work properly this crate needs access to a C compiler when the build script
is being run. This crate does not ship a C compiler with it. The compiler
required varies per platform, but there are three broad categories:
* Unix platforms require `cc` to be the C compiler. This can be found by
installing gcc/clang on Linux distributions and Xcode on OSX, for example.
* Windows platforms targeting MSVC (e.g. your target triple ends in `-msvc`)
require `cl.exe` to be available and in `PATH`. This is typically found in
standard Visual Studio installations and the `PATH` can be set up by running
the appropriate developer tools shell.
* Windows platforms targeting MinGW (e.g. your target triple ends in `-gnu`)
require `gcc` to be available in `PATH`. We recommend the
[MinGW-w64](http://mingw-w64.org) distribution, which is using the
[Win-builds](http://win-builds.org) installation system.
You may also acquire it via
[MSYS2](http://msys2.github.io), as explained [here][msys2-help]. Make sure
to install the appropriate architecture corresponding to your installation of
rustc. GCC from older [MinGW](http://www.mingw.org) project is compatible
only with 32-bit rust compiler.
[msys2-help]: http://github.com/rust-lang/rust#building-on-windows
## C++ support
`gcc-rs` supports C++ libraries compilation by using the `cpp` method on
`Config`:
```rust,no_run
extern crate gcc;
fn main() {
gcc::Config::new()
.cpp(true) // Switch to C++ library compilation.
.file("foo.cpp")
.compile("libfoo.a");
}
```
When using C++ library compilation switch, the `CXX` and `CXXFLAGS` env
variables are used instead of `CC` and `CFLAGS` and the C++ standard library is
linked to the crate target.
## License
`gcc-rs` is primarily distributed under the terms of both the MIT license and
the Apache License (Version 2.0), with portions covered by various BSD-like
licenses.
See LICENSE-APACHE, and LICENSE-MIT for details.
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