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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
this.EXPORTED_SYMBOLS = ["Status"];
var Cc = Components.classes;
var Ci = Components.interfaces;
var Cr = Components.results;
var Cu = Components.utils;
Cu.import("resource://services-sync/constants.js");
Cu.import("resource://gre/modules/Log.jsm");
Cu.import("resource://services-sync/identity.js");
Cu.import("resource://gre/modules/Services.jsm");
Cu.import("resource://services-common/async.js");
this.Status = {
_log: Log.repository.getLogger("Sync.Status"),
__authManager: null,
ready: false,
get _authManager() {
if (this.__authManager) {
return this.__authManager;
}
let service = Components.classes["@mozilla.org/weave/service;1"]
.getService(Components.interfaces.nsISupports)
.wrappedJSObject;
let idClass = IdentityManager;
this.__authManager = new idClass();
// .initialize returns a promise, so we need to spin until it resolves.
let cb = Async.makeSpinningCallback();
this.__authManager.initialize().then(cb, cb);
cb.wait();
return this.__authManager;
},
get service() {
return this._service;
},
set service(code) {
this._log.debug("Status.service: " + (this._service || undefined) + " => " + code);
this._service = code;
},
get login() {
return this._login;
},
set login(code) {
this._log.debug("Status.login: " + this._login + " => " + code);
this._login = code;
if (code == LOGIN_FAILED_NO_USERNAME ||
code == LOGIN_FAILED_NO_PASSWORD ||
code == LOGIN_FAILED_NO_PASSPHRASE) {
this.service = CLIENT_NOT_CONFIGURED;
} else if (code != LOGIN_SUCCEEDED) {
this.service = LOGIN_FAILED;
} else {
this.service = STATUS_OK;
}
},
get sync() {
return this._sync;
},
set sync(code) {
this._log.debug("Status.sync: " + this._sync + " => " + code);
this._sync = code;
this.service = code == SYNC_SUCCEEDED ? STATUS_OK : SYNC_FAILED;
},
get eol() {
let modePref = PREFS_BRANCH + "errorhandler.alert.mode";
try {
return Services.prefs.getCharPref(modePref) == "hard-eol";
} catch (ex) {
return false;
}
},
get engines() {
return this._engines;
},
set engines([name, code]) {
this._log.debug("Status for engine " + name + ": " + code);
this._engines[name] = code;
if (code != ENGINE_SUCCEEDED) {
this.service = SYNC_FAILED_PARTIAL;
}
},
// Implement toString because adding a logger introduces a cyclic object
// value, so we can't trivially debug-print Status as JSON.
toString: function toString() {
return "<Status" +
": login: " + Status.login +
", service: " + Status.service +
", sync: " + Status.sync + ">";
},
checkSetup: function checkSetup() {
let result = this._authManager.currentAuthState;
if (result == STATUS_OK) {
Status.service = result;
return result;
}
Status.login = result;
return Status.service;
},
resetBackoff: function resetBackoff() {
this.enforceBackoff = false;
this.backoffInterval = 0;
this.minimumNextSync = 0;
},
resetSync: function resetSync() {
// Logger setup.
let logPref = PREFS_BRANCH + "log.logger.status";
let logLevel = "Trace";
try {
logLevel = Services.prefs.getCharPref(logPref);
} catch (ex) {
// Use default.
}
this._log.level = Log.Level[logLevel];
this._log.info("Resetting Status.");
this.service = STATUS_OK;
this._login = LOGIN_SUCCEEDED;
this._sync = SYNC_SUCCEEDED;
this._engines = {};
this.partial = false;
}
};
// Initialize various status values.
Status.resetBackoff();
Status.resetSync();
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